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DM4 — DM-04 Expansion Pack Vol.4 (Challenge of Black Shadow)

60 cards · Released 2002-11-30 · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Alcadeias, Lord of SpiritsAlcadeias, Lord of Spirits■ Evolution - Put on one of your Angel Commands. ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ While this creature is in the battle zone, no player can cast spells other than light spells.Light612500Evolution CreatureAngel Command1/55 VR
Astral ReefAstral Reef■ Evolution - Put on one of your Cyber Viruses. ■ When this creature enters the battle zone, you may draw 3 cards.Water24000Evolution CreatureCyber Virus2/55 VR
Trox, General of DestructionTrox, General of Destruction■ When this creature enters the battle zone, for each of your other darkness creatures in the battle zone, choose a card from your opponent's hand without looking and put it into its owner's graveyard. If your opponent has that many cards or fewer in their hand, your opponent puts their entire hand into their graveyard. ■ Double BreakerDarkness76000CreatureDemon Command3/55 VR
Doboulgyser, Giant Rock BeastDoboulgyser, Giant Rock Beast■ Evolution - Put on one of your Rock Beasts. ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures in the battle zone with power 3000 or less and put it into its owner's graveyard.Fire68000Evolution CreatureRock Beast4/55 VR
Supporting TulipSupporting Tulip■ While this creature is in the battle zone, all Angel Commands in the battle zone get "Power Attacker +4000." (While attacking, these creatures get +4000 power.)Nature54000CreatureTreefolk5/55 VR
Aeris, Flight ElementalAeris, Flight Elemental■ This creature can attack untapped darkness creatures. ■ This creature can't attack players.Light59000CreatureAngel Command6/55 R
Ouks, Vizier of RestorationOuks, Vizier of Restoration■ When this creature is put into your graveyard from the battle zone, add it face down to your shields.Light51000CreatureInitiate7/55 R
Full DefensorFull Defensor■ Shield Trigger (When this card is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Until the start of your next turn, all your creatures in the battle zone get "Blocker."Light2Spell8/55 R
Smile AnglerSmile Angler■ Whenever this creature attacks, you may choose a card in your opponent's mana zone and return it to its owner's hand.Water63000CreatureGel Fish9/55 R
AquanAquan■ When this creature enters the battle zone, you may turn the top 5 cards of your deck face up. Put all light and darkness cards among them into your hand and put the rest into your graveyard.Water42000CreatureCyber Lord10/55 R
Hydro HurricaneHydro Hurricane■ For each of your darkness creatures in the battle zone, you may choose one of your opponent's creatures in the battle zone and return it to its owner's hand. For each of your light creatures in the battle zone, you may choose a card in your opponent's mana zone and return it to its owner's hand.Water6Spell11/55 R
Gregoria, Princess of WarGregoria, Princess of War■ While this creature is in the battle zone, all Demon Commands in the battle zone get +2000 power and "Blocker." (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.)Darkness65000CreatureDark Lord12/55 R
Photocide, Lord of the WastesPhotocide, Lord of the Wastes■ This creature can attack untapped light creatures. ■ This creature can't attack players.Darkness59000CreatureDemon Command13/55 R
Chains of SacrificeChains of Sacrifice■ Choose up to 2 of your opponent's creatures in the battle zone and put them into their owner's graveyard. If you have at least 1 creature in the battle zone, choose one of them and put it into your graveyard.Darkness8Spell14/55 R
Chaotic SkyterrorChaotic Skyterror■ While this creature is in the battle zone, all Demon Commands in the battle zone get "Power Attacker +4000" and "Double Breaker." (While attacking, those creatures get +4000 power, and when they attack a shield, they break 2 shields.)Fire54000CreatureArmored Wyvern15/55 R
MagmarexMagmarex■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature enters the battle zone, put all creatures in the battle zone with power 1000 into their owners' graveyards.Fire53000CreatureRock Beast16/55 R
Mega DetonatorMega Detonator■ Choose any number of cards from your hand and put them into your graveyard. Then choose that many of your creatures in the battle zone. This turn, the chosen creatures get "Double Breaker." (When they attack a shield, each breaks 2 shields.)Fire2Spell17/55 R
Ancient GiantAncient Giant■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ This creature can't be blocked by darkness creatures.Nature89000CreatureGiant18/55 R
Mystic InscriptionMystic Inscription■ Add the top card of your deck face down to your shields.Nature6Spell19/55 R
Sword of Benevolent LifeSword of Benevolent Life■ This turn, for each of your light creatures in the battle zone, all your creatures in the battle zone each get +1000 power.Nature2Spell20/55 R
Re Bil, Seeker of ArcheryRe Bil, Seeker of Archery■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ While this creature is in the battle zone, all other light creatures in the battle zone each get +2000 power.Light76000CreatureMecha Thunder21/55 U
Fu Reil, Seeker of StormsFu Reil, Seeker of Storms■ While this creature is in the battle zone, no player can use the "Shield Trigger" of darkness cards.Light65000CreatureMecha Thunder22/55 U
Milieus, the DaystretcherMilieus, the Daystretcher■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ While this creature is in the battle zone, the cost to summon darkness creatures and the cost to cast darkness spells each increase by 2.Light52500CreatureBerserker23/55 U
Mist Rias, Sonic GuardianMist Rias, Sonic Guardian■ While this creature is in the battle zone, whenever another creature is put into the battle zone, you may draw a card.Light52000CreatureGuardian24/55 U
Screaming SunburstScreaming Sunburst■ Tap all non-light creatures in the battle zone.Light3Spell25/55 U
Hunter ClusterHunter Cluster■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.)Water41000CreatureCyber Cluster26/55 U
Volcano Smog, Deceptive ShadeVolcano Smog, Deceptive Shade■ While this creature is in the battle zone, the cost to summon light creatures and the cost to cast light spells each increase by 2.Darkness65000CreatureGhost27/55 U
Mongrel ManMongrel Man■ While this creature is in the battle zone, whenever another creature is put into a graveyard from the battle zone, you may draw a card.Darkness52000CreatureHedrian28/55 U
LocomotiverLocomotiver■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature enters the battle zone, if your opponent has at least 1 card in their hand, choose one of them without looking. Your opponent puts it into their graveyard.Darkness41000CreatureHedrian29/55 U
GigabolverGigabolver■ While this creature is in the battle zone, no player can use the "Shield Trigger" of light cards.Darkness43000CreatureChimera30/55 U
Soul GulpSoul Gulp■ For each of your opponent's light creatures in the battle zone, your opponent chooses a card from their own hand and puts it into their graveyard. If your opponent has that many cards or fewer in their hand, your opponent puts their entire hand into their graveyard.Darkness4Spell31/55 U
Missile BoyMissile Boy■ While this creature is in the battle zone, the cost to summon light creatures and the cost to cast light spells each increase by 1.Fire31000CreatureHumanoid32/55 U
Sword of Malevolent DeathSword of Malevolent Death■ This turn, while attacking, all your creatures in the battle zone get +1000 power for each darkness card in your mana zone.Fire4Spell33/55 U
Three-Eyed DragonflyThree-Eyed Dragonfly■ Whenever this creature attacks, before your opponent blocks, you may choose one of your other creatures in the battle zone and put it into your graveyard. If you do, this turn this creature gets +2000 power and "Double Breaker." (When it attacks a shield, it breaks 2 shields.)Nature54000CreatureGiant Insect34/55 U
Dew MushroomDew Mushroom■ While this creature is in the battle zone, the cost to summon darkness creatures and the cost to cast darkness spells each increase by 1.Nature31000CreatureBalloon Mushroom35/55 U
Amber GrassAmber Grass■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.)Light43000CreatureStarlight Tree36/55 C
Kolon, the OracleKolon, the Oracle■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it.Light41000CreatureLight Bringer37/55 C
Gulan Rias, Speed GuardianGulan Rias, Speed Guardian■ This creature can't be attacked or blocked by darkness creatures.Light32000CreatureGuardian38/55 C
Sarius, Vizier of SuppressionSarius, Vizier of Suppression■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack players.Light23000CreatureInitiate39/55 C
Whisking WhirlwindWhisking Whirlwind■ At the end of your turn, untap all your creatures in the battle zone.Light1Spell40/55 C
Keeper of the Sunlit AbyssKeeper of the Sunlit Abyss■ While this creature is in the battle zone, all light and darkness creatures in the battle zone each get +1000 power.Water42000CreatureCyber Virus41/55 C
Aqua JolterAqua Jolter■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.)Water32000CreatureLiquid People42/55 C
Marine FlowerMarine Flower■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack.Water12000CreatureCyber Virus43/55 C
Clone FactoryClone Factory■ Choose up to 2 cards from your mana zone and return them to your hand.Water3Spell44/55 C
Gregorian WormGregorian Worm■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.)Darkness43000CreatureParasite Worm45/55 C
Shadow Moon, Cursed ShadeShadow Moon, Cursed Shade■ While this creature is in the battle zone, all other darkness creatures in the battle zone each get +2000 power.Darkness43000CreatureGhost46/55 C
Skeleton Thief, the RevealerSkeleton Thief, the Revealer■ When this creature enters the battle zone, you may choose a Living Dead from your graveyard and return it to your hand.Darkness42000CreatureLiving Dead47/55 C
Purple PiercerPurple Piercer■ This creature can't be attacked or blocked by light creatures.Darkness32000CreatureBrain Jacker48/55 C
DarkpactDarkpact■ Choose any number of cards from your mana zone and put them into your graveyard. Then draw that many cards.Darkness2Spell49/55 C
Pippie KuppiePippie Kuppie■ While this creature is in the battle zone, all Armored Dragons in the battle zone each get +1000 power.Fire21000CreatureFire Bird50/55 C
Blasto, Explosive SoldierBlasto, Explosive Soldier■ While you have a darkness creature in the battle zone, this creature gets +2000 power.Fire32000CreatureDragonoid51/55 C
Kamikaze, Chainsaw WarriorKamikaze, Chainsaw Warrior■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.)Fire21000CreatureArmaroid52/55 C
Cannon ShellCannon Shell■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.) ■ While this creature is in the battle zone, this creature gets +1000 power for each card in your shield zone.Nature41000CreatureColony Beetle53/55 C
Exploding CactusExploding Cactus■ While you have a light creature in the battle zone, this creature gets +2000 power.Nature32000CreatureTreefolk54/55 C
TorconTorcon■ Shield Trigger (When this card is put into your hand from your shield zone, you may summon it right away for no cost.)Nature21000CreatureBeast Folk55/55 C
Rimuel, Cloudbreak ElementalRimuel, Cloudbreak Elemental■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ When this creature enters the battle zone, for each untapped light card in your mana zone, you may choose one of your opponent's creatures in the battle zone and tap it.Light86000CreatureAngel CommandS1/S5 SR
King AquakamuiKing Aquakamui■ When this creature enters the battle zone, you may return all Angel Commands and Demon Commands in your graveyard to your hand. ■ While this creature is in the battle zone, all Angel Commands and Demon Commands in the battle zone each get +2000 power.Water75000CreatureLeviathanS2/S5 SR
Ballom, Master of DeathBallom, Master of Death■ Evolution - Put on one of your Demon Commands. ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ When this creature enters the battle zone, put all non-darkness creatures in the battle zone into their owners' graveyards.Darkness812000Evolution CreatureDemon CommandS3/S5 SR
Galklife DragonGalklife Dragon■ When this creature enters the battle zone, put all light creatures in the battle zone with power 4000 or less into their owners' graveyards. ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.)Fire76000CreatureArmored DragonS4/S5 SR
Niofa, Horned ProtectorNiofa, Horned Protector■ Evolution - Put on one of your Horned Beasts. ■ When this creature enters the battle zone, look at your deck. Choose a nature creature from it, show it to your opponent, and put it into your hand. Then shuffle your deck. ■ Double BreakerNature69000Evolution CreatureHorn BeastS5/S5 SR