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DM5 — DM-05 Expansion Pack Vol.5 (Return of the Survivor)
60 cards · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| La Byle, Seeker of the Winds■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ When this creature blocks, untap it after the battle. | Light | 7 | 5000 | CreatureMecha Thunder | 1/55 VR | |
| King Mazelan■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ When this creature enters the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. | Water | 8 | 7000 | CreatureLeviathan | 2/55 VR | |
| Sinister General Damudo■ When this creature is put into your graveyard from the battle zone, put all creatures in the battle zone with power 3000 or less into their owners' graveyards. | Darkness | 6 | 5000 | CreatureDark Lord | 3/55 VR | |
| Bladerush Skyterror Q■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Fire | 7 | 5000 | CreatureArmored Wyvern/Survivor | 4/55 VR | |
| Obsidian Scarab■ Power Attacker +3000 (While attacking, this creature gets +3000 power.) ■ Double Breaker ■ When this creature is put from the battle zone into your graveyard, you may choose 1 Obsidian Scarab from your mana zone and put it into the battle zone. | Nature | 6 | 5000 | CreatureGiant Insect | 5/55 VR | |
| Syforce, Aurora Elemental■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ When this creature enters the battle zone, you may choose a spell from your mana zone and return it to your hand. ■ Double Breaker | Light | 7 | 7000 | CreatureAngel Command | 6/55 R | |
| Snork La, Shrine Guardian■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ This creature can't attack players. ■ While this creature is in the battle zone, whenever a card in your mana zone would be put into your graveyard by your opponent, you may return that card to your mana zone instead. | Light | 3 | 3000 | CreatureGuardian | 7/55 R | |
| Glory Snow■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ If your opponent has more cards in their mana zone than you do, put the top 2 cards of your deck into your mana zone. | Light | 4 | Spell | 8/55 R | ||
| Sea Slug■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ This creature can't be blocked. | Water | 8 | 6000 | CreatureGel Fish | 9/55 R | |
| Pokolul■ When this creature breaks a shield and your opponent uses a "Shield Trigger," you may untap this creature. | Water | 4 | 2000 | CreatureCyber Lord | 10/55 R | |
| Divine Riptide■ Each player returns all the cards in their own mana zone to their hand. | Water | 9 | Spell | 11/55 R | ||
| Vashuna, Sword Dancer■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ If your opponent has no shields, this creature can't attack. | Darkness | 5 | 7000 | CreatureDemon Command | 12/55 R | |
| Skullsweeper Q■ Whenever this creature attacks, if your opponent has any cards in their hand, they choose 1 of them and put it into their graveyard. ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Darkness | 4 | 1000 | CreatureBrain Jacker/Survivor | 13/55 R | |
| Slime Veil■ During your opponent's next turn, each of their creatures that can attack must attack. | Darkness | 1 | Spell | 14/55 R | ||
| Twin-Cannon Skyterror■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) | Fire | 7 | 7000 | CreatureArmored Wyvern | 15/55 R | |
| Cannoneer Bargon■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ This creature can't attack players. | Fire | 4 | 4000 | CreatureArmaroid | 16/55 R | |
| Cataclysmic Eruption■ For each Nature creature you have in the battle zone, you may choose a card in your opponent's mana zone and put it into its owner's graveyard. | Fire | 8 | Spell | 17/55 R | ||
| Nocturnal Giant■ Power Attacker +7000 (While attacking, this creature gets +7000 power.) ■ Triple Breaker (When this creature attacks a shield, it breaks 3 shields.) ■ This creature can't attack creatures. | Nature | 7 | 7000 | CreatureGiant | 18/55 R | |
| Bloodwing Mantis■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ Whenever this creature attacks, choose 2 creatures in your mana zone and return them to your hand. If you have only 1, return that 1 to your hand. | Nature | 5 | 6000 | CreatureGiant Insect | 19/55 R | |
| Brutal Charge■ At the end of this turn, look at your deck. For each of your opponent's shields that was broken this turn, you may choose a creature from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Nature | 2 | Spell | 20/55 R | ||
| La Guile, Seeker of Skyfire■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) | Light | 6 | 7500 | CreatureMecha Thunder | 21/55 U | |
| Ballus, Dogfight Enforcer Q■ While this creature is in the battle zone, untap it at the end of your turn. ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Light | 5 | 3000 | CreatureBerserker/Survivor | 22/55 U | |
| Thunder Net■ For each Water creature you have in the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it. | Light | 2 | Spell | 23/55 U | ||
| Aqua Surfer■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. | Water | 6 | 2000 | CreatureLiquid People | 24/55 U | |
| Split-Head Hydroturtle Q■ Whenever this creature attacks, you may draw a card. ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Water | 5 | 2000 | CreatureGel Fish/Survivor | 25/55 U | |
| Miracle Quest■ This turn, each time one of your creatures breaks a shield, you may draw 2 cards. | Water | 3 | Spell | 26/55 U | ||
| Gigakail■ Nature/Light Slayer (Whenever an opposing Nature or Light creature battles this creature, it is put into its owner's graveyard after the battle, even if it wins.) | Darkness | 5 | 4000 | CreatureChimera | 27/55 U | |
| Horned Mutant■ While this creature is in the battle zone, the cost to summon a Nature creature and the cost to cast a Nature spell each cost 1 more. | Darkness | 5 | 3000 | CreatureHedrian | 28/55 U | |
| Scheming Hands■ Look at your opponent's hand and choose 1 card from it. Your opponent puts it into their graveyard. | Darkness | 5 | Spell | 29/55 U | ||
| Bolgash Dragon■ Power Attacker +8000 (While attacking, this creature gets +8000 power.) ■ Triple Breaker (When this creature attacks a shield, it breaks 3 shields.) | Fire | 8 | 4000 | CreatureArmored Dragon | 30/55 U | |
| Bombat, General of Speed■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire | 5 | 3000 | CreatureDragonoid | 31/55 U | |
| Cyclone Panic■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Each player returns their own hand to their deck and shuffles it, then draws as many cards as they returned. | Fire | 3 | Spell | 32/55 U | ||
| Moon Horn■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ While in the battle zone, this creature gets +1000 power for each Water and Darkness creature your opponent has in the battle zone. | Nature | 6 | 6000 | CreatureHorn Beast | 33/55 U | |
| Balloonshroom Q■ When this creature is put from the battle zone into your graveyard, put it into your mana zone. ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Nature | 4 | 2000 | CreatureBalloon Mushroom/Survivor | 34/55 U | |
| Enchanted Soil■ Choose up to 2 creatures from your graveyard and put them into your mana zone. | Nature | 4 | Spell | 35/55 U | ||
| Gallia Zohl, Iron Guardian Q■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Light | 5 | 2000 | CreatureGuardian/Survivor | 36/55 C | |
| Kulus, Soulshine Enforcer■ When this creature enters the battle zone, if your opponent has more cards in their mana zone than you do, put the top card of your deck into your mana zone. | Light | 4 | 3500 | CreatureBerserker | 37/55 C | |
| Calgo, Vizier of Rainclouds■ This creature can't be blocked by creatures with power 4000 or more. | Light | 3 | 2000 | CreatureInitiate | 38/55 C | |
| Le Quist, the Oracle■ Whenever this creature attacks, you may choose 1 Darkness or Fire creature in the battle zone and tap it. (First choose what this creature attacks, then choose the creature to tap.) | Light | 2 | 1500 | CreatureLight Bringer | 39/55 C | |
| Lurking Eel■ Fire/Nature Blocker (Whenever an opponent's Fire or Nature creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | Water | 6 | 4000 | CreatureGel Fish | 40/55 C | |
| Spikestrike Ichthys Q■ This creature can't be blocked. ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Water | 6 | 3000 | CreatureFish/Survivor | 41/55 C | |
| Steel-Turret Cluster■ Fire and Nature creatures can't attack this creature. | Water | 5 | 3000 | CreatureCyber Cluster | 42/55 C | |
| Solidskin Fish■ When this creature enters the battle zone, choose a card in your mana zone and return it to your hand. | Water | 3 | 3000 | CreatureFish | 43/55 C | |
| Gigaling Q■ Slayer (Whenever an opposing creature battles this creature, it is put into its owner's graveyard after the battle, even if it wins.) ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Darkness | 5 | 2000 | CreatureChimera/Survivor | 44/55 C | |
| Gigazoul■ If your opponent has no shields, this creature can't attack. | Darkness | 3 | 3000 | CreatureChimera | 45/55 C | |
| Wisp Howler, Shadow of Tears■ Nature/Light Slayer (Whenever an opposing Nature or Light creature battles this creature, it is put into its owner's graveyard after the battle, even if it wins.) | Darkness | 3 | 2000 | CreatureGhost | 46/55 C | |
| Jewel Spider■ When this creature is put from the battle zone into your graveyard, you may choose 1 of your shields without looking at it and put it into your hand. You can't use that shield's "Shield Trigger." | Darkness | 2 | 1000 | CreatureBrain Jacker | 47/55 C | |
| Storm Javelin Wyvern■ This creature can't attack players. ■ This creature can attack untapped Light and Water creatures. | Fire | 4 | 7000 | CreatureArmored Wyvern | 48/55 C | |
| Rikabu, the Dismantler■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire | 3 | 1000 | CreatureMachine Eater | 49/55 C | |
| Kip Chippotto■ Saver: Armored Dragon (While this creature is in the battle zone, whenever one of your Armored Dragons would be put into your graveyard from the battle zone, you may put this creature into your graveyard instead.) | Fire | 3 | 1000 | CreatureFire Bird | 50/55 C | |
| Blazosaur Q■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Fire | 2 | 1000 | CreatureRock Beast/Survivor | 51/55 C | |
| Scissor Scarab■ When this creature enters the battle zone, look at your deck. You may choose a Giant Insect from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Nature | 7 | 5000 | CreatureGiant Insect | 52/55 C | |
| Ambush Scorpion■ Power Attacker +3000 (While attacking, this creature gets +3000 power.) ■ When this creature is put from the battle zone into your graveyard, you may choose 1 Ambush Scorpion from your mana zone and put it into the battle zone. | Nature | 5 | 3000 | CreatureGiant Insect | 53/55 C | |
| Smash Horn Q■ While in the battle zone, this creature gets +1000 power. ■ Survivor (While this creature is in the battle zone, each of your other Survivors has the above ability.) | Nature | 3 | 2000 | CreatureHorn Beast/Survivor | 54/55 C | |
| Crow Winger■ While in the battle zone, this creature gets +1000 power for each Water and Darkness creature your opponent has in the battle zone. | Nature | 2 | 1000 | CreatureBeast Folk | 55/55 C | |
| Syrius, Firmament Elemental■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ Triple Breaker (When this creature attacks a shield, it breaks 3 shields.) | Light | 11 | 12000 | CreatureAngel Command | S1/S5 SR | |
| King Tsunami■ When this creature enters the battle zone, return all other creatures in the battle zone to their owners' hands. ■ Triple Breaker (When this creature attacks a shield, it breaks 3 shields.) | Water | 12 | 12000 | CreatureLeviathan | S2/S5 SR | |
| Death Cruzer, the Annihilator■ When this creature enters the battle zone, put all your other creatures in the battle zone into your graveyard. ■ Triple Breaker (When this creature attacks a shield, it breaks 3 shields.) | Darkness | 7 | 13000 | CreatureDemon Command | S3/S5 SR | |
| Billion-Degree Dragon■ Triple Breaker (When this creature attacks a shield, it breaks 3 shields.) | Fire | 10 | 15000 | CreatureArmored Dragon | S4/S5 SR | |
| Avalanche Giant■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ This creature can't attack creatures. ■ Whenever this creature is blocked, if your opponent has any shields, break 1 of them. | Nature | 6 | 8000 | CreatureGiant | S5/S5 SR |