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DM7 — DM-07 Fighting Spirit Arc Expansion Pack Vol.2 (Invincible Charge)
60 cards · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Gandar, Seeker of Explosions■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ Instead of attacking with this creature, you may tap it and use the following ability: At the end of this turn, untap all your Light creatures. | Light | 7 | 6500 | CreatureMecha Thunder | 1/55 VR | |
| King Benthos■ Double Breaker ■ Instead of attacking with this creature, you may tap it and use the following ability: Until the end of the turn, each of your Water creatures in the battle zone has the following ability: "This creature can't be blocked." | Water | 8 | 6000 | CreatureLeviathan | 2/55 VR | |
| Battleship Mutant■ Instead of attacking with this creature, you may tap it and use the following ability: Until the end of the turn, each of your Darkness creatures in the battle zone gets +4000 power and has "Double Breaker." Each of your Darkness creatures that battled this turn is put into your graveyard after the battle, even if it wins. | Darkness | 6 | 5000 | CreatureHedrian | 3/55 VR | |
| Armored Transport Galiacruse■ Instead of attacking with this creature, you may tap it and use the following ability: Until the end of the turn, each of your Fire creatures in the battle zone has the following ability: "This creature can attack untapped creatures." | Fire | 6 | 5000 | CreatureArmaroid | 4/55 VR | |
| Spinning Totem■ Instead of attacking with this creature, you may tap it and use the following ability: This turn, whenever one of your Nature creatures in the battle zone attacks your opponent and is blocked, if your opponent has any shields, break 1 of them. | Nature | 5 | 4000 | CreatureMystery Totem | 5/55 VR | |
| Kizar Basiku, the Outrageous■ Blocker ■ Evolution: Put on 1 of your Initiates. ■ Fire Stealth (This creature can't be blocked if your opponent has any Fire cards in their mana zone.) ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) | Light | 5 | 8500 | Evolution CreatureInitiate | 6/55 R | |
| Pulsar Tree■ While this creature is in the battle zone, whenever 1 of your shields would be broken, you may put this creature into your graveyard instead. | Light | 5 | 1000 | CreatureStarlight Tree | 7/55 R | |
| Justice Jamming■ Tap either all Darkness creatures or all Fire creatures in the battle zone. | Light | 3 | Spell | 8/55 R | ||
| Trenchdive Shark■ When this creature enters the battle zone, you may choose up to 2 cards from your hand and add them face down to your shields. If you do, choose the same number of your shields without looking at them and put them into your hand. You can't use those shields' "Shield Trigger." | Water | 7 | 5000 | CreatureGel Fish | 9/55 R | |
| Aqua Fencer■ Instead of attacking with this creature, you may tap it and use the following ability: Choose a card in your opponent's mana zone. Your opponent returns it to its owner's hand. | Water | 7 | 3000 | CreatureLiquid People | 10/55 R | |
| Biancus■ Blocker ■ Instead of attacking with this creature, you may tap it and use the following ability: Choose 1 of your creatures in the battle zone. This turn, that creature can't be blocked. | Water | 6 | 3000 | CreatureSea Hacker | 11/55 R | |
| Phantasmal Horror Gigazabal■ Evolution: Put on 1 of your Chimeras. ■ Light Stealth (This creature can't be blocked if your opponent has any Light cards in their mana zone.) ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) | Darkness | 5 | 9000 | Evolution CreatureChimera | 12/55 R | |
| Gigabuster■ Blocker ■ When this creature enters the battle zone, if you have any shields, choose 1 of them without looking at it and put it into your hand. You can't use that shield's "Shield Trigger." ■ This creature can't attack. | Darkness | 5 | 5000 | CreatureChimera | 13/55 R | |
| Hopeless Vortex■ Choose 1 of your opponent's creatures in the battle zone. Your opponent puts it into its owner's graveyard. | Darkness | 5 | Spell | 14/55 R | ||
| Valkrowzer, Ultra Rock Beast■ Evolution: Put on 1 of your Rock Beasts. ■ Water Stealth (This creature can't be blocked if your opponent has any Water cards in their mana zone.) ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) | Fire | 6 | 9000 | Evolution CreatureRock Beast | 15/55 R | |
| Kipo's Contraption■ Instead of attacking with this creature, you may tap it and use the following ability: Choose 1 of your opponent's creatures in the battle zone with power 2000 or less. Your opponent puts it into its owner's graveyard. | Fire | 6 | 3000 | CreatureXenoparts | 16/55 R | |
| Apocalypse Vise■ Choose any number of your opponent's creatures in the battle zone whose total power is 8000 or less. Your opponent puts them into their owner's graveyard. | Fire | 7 | Spell | 17/55 R | ||
| World Tree, Root of Life■ Evolution: Put on 1 of your Tree Folk. ■ Power Attacker +2000 (While attacking, this creature gets +2000 power.) ■ Darkness Stealth (This creature can't be blocked if your opponent has any Darkness cards in their mana zone.) ■ Double Breaker | Nature | 6 | 7000 | Evolution CreatureTreefolk | 18/55 R | |
| Curse Totem■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ While this creature is in the battle zone, your opponent can't use "Shield Trigger." | Nature | 6 | 6000 | CreatureMystery Totem | 19/55 R | |
| Tangle Fist, the Weaver■ Instead of attacking with this creature, you may tap it and use the following ability: Choose up to 3 cards from your hand and put them into your mana zone. | Nature | 4 | 2000 | CreatureBeast Folk | 20/55 R | |
| Rondobil, the Explorer■ Instead of attacking with this creature, you may tap it and use the following ability: Choose 1 of your creatures in the battle zone and add it face down to your shields. | Light | 6 | 5000 | CreatureGladiator | 21/55 U | |
| Geoshine, Spectral Knight■ Whenever this creature attacks, you may choose 1 Darkness or Fire creature in the battle zone and tap it. (First choose what this creature attacks, then choose the creature to tap.) | Light | 5 | 4000 | CreatureRainbow Phantom | 22/55 U | |
| Lightning Charger■ Choose 1 of your opponent's creatures in the battle zone and tap it. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Light | 4 | Spell | 23/55 U | ||
| Splash Zebrafish■ When this creature enters the battle zone, choose a card in your mana zone and return it to your hand. ■ This creature can't be blocked. | Water | 4 | 3000 | CreatureGel Fish | 24/55 U | |
| Curious Eye■ Whenever this creature attacks, you may look at one of your opponent's shields. Then put it back where it was. | Water | 3 | 1000 | CreatureCyber Virus | 25/55 U | |
| Riptide Charger■ Choose a creature in the battle zone and return it to its owner's hand. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Water | 5 | Spell | 26/55 U | ||
| Three-Faced Ashura Fang■ When this creature enters the battle zone, if you have any shields, choose one of them without looking at it and add it to your hand. You can't use that shield's "Shield Trigger." | Darkness | 4 | 4000 | CreatureDevil Mask | 27/55 U | |
| Scalpel Spider■ When this creature is attacked, it gains "Slayer" until the end of the turn. (Any opposing creature that battles this creature is put into its owner's graveyard after the battle, even if it wins.) | Darkness | 3 | 2000 | CreatureBrain Jacker | 28/55 U | |
| Venom Charger■ Choose one of your creatures in the battle zone. Until the end of the turn, that creature gains "Slayer." (Any opposing creature that battles this creature is put into its owner's graveyard after the battle, even if it wins.) ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Darkness | 3 | Spell | 29/55 U | ||
| Otherworldly Warrior Naglu■ Power Attacker +3000 (While attacking, this creature gets +3000 power.) ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ This creature can't be attacked. | Fire | 6 | 4000 | CreatureArmaroid | 30/55 U | |
| Cratersaur■ If you have no shields, this creature gains "Power Attacker +3000" and can attack untapped creatures. | Fire | 3 | 2000 | CreatureRock Beast | 31/55 U | |
| Energy Charger■ Choose one of your creatures in the battle zone. Until the end of the turn, that creature gets +2000 power. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 3 | Spell | 32/55 U | ||
| Brood Shell■ Instead of attacking with this creature, you may tap it and use the following ability: Choose a creature in your mana zone and return it to your hand. | Nature | 4 | 3000 | CreatureColony Beetle | 33/55 U | |
| Fruit of Eternity■ Shield Trigger (When this spell is added to your hand from your shield zone, you may cast it immediately without paying its cost.) ■ This turn, when one of your creatures would be put into your graveyard from the battle zone, put it into your mana zone instead. | Nature | 4 | Spell | 34/55 U | ||
| Mulch Charger■ Choose one of your creatures in the battle zone and put it into your mana zone. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Nature | 3 | Spell | 35/55 U | ||
| Rodi Gale, Night Guardian■ Darkness Stealth (If your opponent has any Darkness cards in their mana zone, this creature can't be blocked.) | Light | 4 | 3500 | CreatureGuardian | 36/55 C | |
| Rom, Vizier of Tendrils■ When this creature enters the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it. | Light | 4 | 2000 | CreatureInitiate | 37/55 C | |
| Bex, the Oracle■ If you have no shields, this creature gains "Blocker." (When an opponent's creature attacks, you may tap this creature to stop that attack. Then that creature battles this creature.) | Light | 3 | 2500 | CreatureLight Bringer | 38/55 C | |
| Miracle Portal■ Choose one of your creatures in the battle zone. This turn, that creature can't be blocked. Also, even if it says "This creature can't attack" or "This creature can't attack players," this turn that creature can attack your opponent. | Light | 4 | Spell | 39/55 C | ||
| Aqua Agent■ Water Stealth (If your opponent has any Water cards in their mana zone, this creature can't be blocked.) ■ When this creature would be put into your graveyard from the battle zone, you may return it to your hand instead. | Water | 6 | 2000 | CreatureLiquid People | 40/55 C | |
| Titanium Cluster■ Blocker (When an opponent's creature attacks, you may tap this creature to stop that attack. Then that creature battles this creature.) ■ This creature can't attack. ■ This creature can't be attacked. | Water | 4 | 4000 | CreatureCyber Cluster | 41/55 C | |
| Garatyano■ Instead of attacking with this creature, you may tap it and use the following ability: Look at the top 3 cards of your deck. Then put them back in any order. | Water | 4 | 2000 | CreatureSea Hacker | 42/55 C | |
| Cetibols■ When this creature is put into your graveyard from the battle zone, you may draw a card. | Water | 3 | 2000 | CreatureSea Hacker | 43/55 C | |
| Dream Pirate, Shadow of Theft■ When this creature would be put into your graveyard from the battle zone, you may return it to your hand instead. If you do, choose a card in your hand and put it into your graveyard. | Darkness | 4 | 3000 | CreatureGhost | 44/55 C | |
| Gezary, Undercover Doll■ Nature Stealth (If your opponent has any Nature cards in their mana zone, this creature can't be blocked.) | Darkness | 3 | 2000 | CreatureDeath Puppet | 45/55 C | |
| Propeller Mutant■ When this creature is put into your graveyard from the battle zone, choose a card at random from your opponent's hand without looking, and your opponent puts it into their graveyard. | Darkness | 2 | 1000 | CreatureHedrian | 46/55 C | |
| Vacuum Gel■ Shield Trigger (When this spell is added to your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's untapped Light or Nature creatures in the battle zone. Your opponent puts it into their graveyard. | Darkness | 4 | Spell | 47/55 C | ||
| Gazarias Dragon■ If you have no shields, this creature gets +4000 power and gains "Double Breaker." | Fire | 5 | 4000 | CreatureArmored Dragon | 48/55 C | |
| Astronaut Skyterror■ If you have no other creatures in the battle zone, this creature gains "Power Attacker +4000" and "Double Breaker." (While attacking, that creature gets +4000 power, and when it attacks a shield, it breaks 2 shields.) | Fire | 5 | 4000 | CreatureArmored Wyvern | 49/55 C | |
| Wild Racer Chief Garan■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ Light Stealth (If your opponent has any Light cards in their mana zone, this creature can't be blocked.) | Fire | 3 | 2000 | CreatureHumanoid | 50/55 C | |
| Kooc Pollon■ This creature can't be attacked. | Fire | 2 | 1000 | CreatureFire Bird | 51/55 C | |
| Stinger Horn, the Delver■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ Water Stealth (If your opponent has any Water cards in their mana zone, this creature can't be blocked.) | Nature | 4 | 3000 | CreatureHorn Beast | 52/55 C | |
| Popple, Flowerpetal Dancer■ Instead of attacking with this creature, you may tap it and use the following ability: Put the top card of your deck into your mana zone. | Nature | 4 | 2000 | CreatureSnow Faerie | 53/55 C | |
| Launch Locust■ While attacking, this creature gets +1000 power for each other creature you have in the battle zone. | Nature | 3 | 2000 | CreatureGiant Insect | 54/55 C | |
| Freezing Icehammer■ Choose one of your opponent's Darkness or Water creatures in the battle zone. Your opponent puts it into their mana zone. | Nature | 3 | Spell | 55/55 C | ||
| Siri, Glory Elemental■ Double Breaker ■ If you have no shields, this creature gains "Blocker." ■ At the end of your turn, if you have no shields, you may untap this creature in the battle zone. | Light | 6 | 7000 | CreatureAngel Command | S1/S5 SR | |
| Cosmic Nebula■ Evolution: Put on one of your Cyber Viruses. ■ While this creature is in the battle zone, when you draw a card at the start of your turn, you may draw one extra card. | Water | 5 | 3000 | Evolution CreatureCyber Virus | S2/S5 SR | |
| Crath Lade, Merciless King■ Instead of attacking with this creature, you may tap it and use the following ability: Choose 2 cards at random from your opponent's hand without looking, and your opponent puts them into their graveyard. If there is only 1 card, your opponent puts that card into their graveyard. | Darkness | 8 | 4000 | CreatureDark Lord | S3/S5 SR | |
| Sky Crusher, the Agitator■ Instead of attacking with this creature, you may tap it and use the following ability: Each player chooses a card from their own mana zone and puts it into their graveyard. | Fire | 7 | 4000 | CreatureDragonoid | S4/S5 SR | |
| Headlong Giant■ Triple Breaker (When this creature attacks a shield, it breaks 3 shields.) ■ This creature can't be blocked by creatures with power 4000 or less. ■ This creature can't attack unless you put a card from your hand into your graveyard. | Nature | 9 | 14000 | CreatureGiant | S5/S5 SR |