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DM9 — DM-09 Fighting Spirit Arc Expansion Pack Vol.4 (Invincible Blood)

60 cards · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Glena Vuele, the HypnoticGlena Vuele, the Hypnotic■ Evolution: Put on one of your Guardians. ■ Double Breaker ■ While this creature is in the battle zone, when your opponent uses a "Shield Trigger," you may add the top card of your deck to your shields face down.Light58500Evolution CreatureGuardian1/55 VR
Marching MotherboardMarching Motherboard■ While this creature is in the battle zone, when another of your creatures with "Cyber" in its race enters the battle zone, you may draw a card.Water62000CreatureCyber Virus2/55 VR
Azaghast, Tyrant of ShadowsAzaghast, Tyrant of Shadows■ Evolution: Put on one of your Dark Lords. ■ While this creature is in the battle zone, when one of your Ghosts enters the battle zone, you may choose one of your opponent's untapped creatures in the battle zone and put it into its owner's graveyard. ■ Double BreakerDarkness79000Evolution CreatureDark Lord3/55 VR
Balesk Baj, the TimeburnerBalesk Baj, the Timeburner■ Evolution: Put on one of your Armored Wyverns. ■ When this creature attacks your opponent and isn't blocked, take another turn after this one. ■ Double Breaker ■ At the end of your turn, return this creature to your hand.Fire98000Evolution CreatureArmored Wyvern4/55 VR
Vreemah, Freaky Mojo TotemVreemah, Freaky Mojo Totem■ While this creature is in the battle zone, whenever another of your creatures enters the battle zone, until the end of the turn, Beastfolk in the battle zone get +2000 power and gain "Double Breaker."Nature54000CreatureMystery Totem5/55 VR
Mihail, Celestial ElementalMihail, Celestial Elemental■ While this creature is in the battle zone, when another creature would be put into a graveyard from the battle zone, it stays in the battle zone instead of being put into the graveyard.Light84000CreatureAngel Command6/55 R
Micute, the OracleMicute, the Oracle■ While this creature is in the battle zone, when one of your Guardians enters the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it.Light54000CreatureLight Bringer7/55 R
Nexus ChargerNexus Charger■ Choose a card from your hand and add it to your shields face down. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Light6Spell8/55 R
Emperor MarollEmperor Maroll■ Evolution: Put on one of your Cyber Lords. ■ While this creature is in the battle zone, when another of your creatures enters the battle zone, return this creature to your hand. ■ When this creature is blocked, no battle takes place. Return the blocking creature to its owner's hand.Water35000Evolution CreatureCyber Lord9/55 R
Zeppelin CrawlerZeppelin Crawler■ Blocker ■ This creature can't attack. ■ When this creature blocks, look at the top 4 cards of your deck. Choose one of them and add it to your hand, and put the other 3 on the bottom of your deck in any order.Water54000CreatureEarth Eater10/55 R
Abduction ChargerAbduction Charger■ Choose up to 2 creatures in the battle zone and return them to their owners' hands. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Water7Spell11/55 R
Gabzagul, Warlord of PainGabzagul, Warlord of Pain■ While this creature is in the battle zone, all creatures attack each turn if able.Darkness65000CreatureDark Lord12/55 R
Ice Vapor, Shadow of AnguishIce Vapor, Shadow of Anguish■ While this creature is in the battle zone, whenever your opponent casts a spell, they choose a card in their own hand and put it into their graveyard. Then your opponent chooses a card from their own mana zone and puts it into their graveyard.Darkness51000CreatureGhost13/55 R
Slash ChargerSlash Charger■ Look at your deck or your opponent's deck. You may choose a card from it and put it into its owner's graveyard. Then that card's owner shuffles their deck. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Darkness3Spell14/55 R
Shock Trooper MykeeShock Trooper Mykee■ Speed Attacker (This creature is not affected by summoning sickness.) ■ When this creature attacks your opponent and isn't blocked, you may choose one of your opponent's creatures in the battle zone with power 3000 or less and put it into its owner's graveyard.Fire61000CreatureHumanoid15/55 R
Simian Warrior GrashSimian Warrior Grash■ While this creature is in the battle zone, when one of your Armaloids is put into your graveyard from the battle zone, your opponent chooses a card from their own mana zone and puts it into their graveyard.Fire43000CreatureArmaroid16/55 R
Blizzard of SpearsBlizzard of Spears■ Put all creatures in the battle zone with power 4000 or less into their owners' graveyards.Fire6Spell17/55 R
Storm Wrangler, the FuriousStorm Wrangler, the Furious■ Evolution: Put on one of your Beastfolk. ■ Whenever this creature attacks, you may choose one of your opponent's creatures with "Blocker." This turn, that creature blocks this creature's attack if able, and this creature can't be blocked by other creatures. ■ When this creature is blocked, it gets +3000 power until the end of the turn.Nature45000Evolution CreatureBeast Folk18/55 R
Terradragon Anrist VhalTerradragon Anrist Vhal■ This creature gets +2000 power for each other Nature creature you have in the battle zone. ■ While this creature has power 6000 or more, it gains "Double Breaker."Nature60CreatureEarth Dragon19/55 R
Mana BonanzaMana Bonanza■ Take as many cards from the top of your deck as there are cards in your mana zone and put them into your mana zone tapped.Nature8Spell20/55 R
Tra Rion, Penumbra GuardianTra Rion, Penumbra Guardian■ Instead of attacking with this creature, you may tap it and use the following ability: Choose a race. At the end of this turn, untap all creatures of that race in the battle zone.Light65500CreatureGuardian21/55 U
Betrale, the ExplorerBetrale, the Explorer■ Blocker ■ This creature can't attack players. ■ While this creature is in the battle zone, at the end of your turn, you may untap this creature.Light55000CreatureGladiator22/55 U
Unified ResistanceUnified Resistance■ Shield Trigger ■ Choose a race. Until the start of your next turn, all creatures of that race in the battle zone gain "Blocker."Light2Spell23/55 U
TekoraxTekorax■ When this creature enters the battle zone, look at all of your opponent's shields. Then put them back where they were.Water53000CreatureSea Hacker24/55 U
HokiraHokira■ Instead of attacking with this creature, you may tap it and use the following ability: Choose a race. This turn, when a creature of that race would be put into your graveyard from the battle zone, return it to your hand instead.Water43000CreatureCyber Lord25/55 U
Submarine ProjectSubmarine Project■ Shield Trigger ■ Look at the top 4 cards of your deck. Choose one of them and add it to your hand, and put the other 3 on the bottom of your deck in any order.Water3Spell26/55 U
Necrodragon Izorist VhalNecrodragon Izorist Vhal■ While this creature is in the battle zone, it gets +2000 power for each Darkness creature in your graveyard. ■ While this creature has power 6000 or more, it gains "Double Breaker."Darkness60CreatureDragon Zombie27/55 U
Venom WormVenom Worm■ Instead of attacking with this creature, you may tap it and use the following ability: Choose a race. Until the end of the turn, creatures of that race gain "Slayer." (Any opposing creature that battles a creature with "Slayer" is put into its owner's graveyard after the battle, even if it wins.)Darkness31000CreatureParasite Worm28/55 U
Grinning HungerGrinning Hunger■ Your opponent chooses one of their own creatures in the battle zone or one of their own shields and puts it into its owner's graveyard. That shield's "Shield Trigger" can't be used.Darkness4Spell29/55 U
Snaptongue LizardSnaptongue Lizard■ This creature can't be blocked when it attacks creatures. ■ Power Attacker +3000 (While attacking, this creature gets +3000 power.)Fire63000CreatureDune Gecko30/55 U
Gigio's HammerGigio's Hammer■ Instead of attacking with this creature, you may tap it and use the following ability: Choose a race. This turn, creatures of that race attack if able and gain "Power Attacker +4000."Fire32000CreatureXenoparts31/55 U
Fists of ForeverFists of Forever■ Choose one of your creatures in the battle zone. This turn, when that creature wins a battle, untap it after the battle.Fire1Spell32/55 U
Silvermoon TrailblazerSilvermoon Trailblazer■ Instead of attacking with this creature, you may tap it and use the following ability: Choose a race. This turn, creatures of that race can't be blocked by creatures with power 3000 or less.Nature43000CreatureBeast Folk33/55 U
Whispering TotemWhispering Totem■ When this creature enters the battle zone, look at your deck. You may choose a Whispering Totem from it, show it to your opponent, and add it to your hand. Then shuffle your deck.Nature42000CreatureMystery Totem34/55 U
Vine ChargerVine Charger■ Your opponent chooses one of their own creatures in the battle zone and puts it into its owner's mana zone. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Nature4Spell35/55 U
Cyclolink, Spectral KnightCyclolink, Spectral Knight■ When this creature attacks your opponent and isn't blocked, look at your deck. You may choose a spell from it, show it to your opponent, and add it to your hand. Then shuffle your deck.Light43000CreatureRainbow Phantom36/55 C
Jil Warka, Time GuardianJil Warka, Time Guardian■ Blocker ■ This creature can't attack players. ■ When this creature is put into your graveyard from the battle zone, choose up to 2 of your opponent's creatures in the battle zone and tap them.Light32000CreatureGuardian37/55 C
Kalute, Vizier of EternityKalute, Vizier of Eternity■ When this creature would be put into your graveyard from the battle zone, if there is at least one other Kalute, Vizier of Eternity in the battle zone, return this creature to your hand instead of putting it into your graveyard.Light21000CreatureInitiate38/55 C
Cosmic WingCosmic Wing■ Choose one of your creatures in the battle zone. This turn, that creature can't be blocked.Light3Spell39/55 C
Tentacle ClusterTentacle Cluster■ When this creature attacks your opponent and isn't blocked, you may choose a creature in the battle zone and return it to its owner's hand.Water52000CreatureCyber Cluster40/55 C
Scout ClusterScout Cluster■ Blocker ■ While this creature is in the battle zone, when another of your creatures enters the battle zone, return this creature from the battle zone to your hand.Water34000CreatureCyber Cluster41/55 C
Kelp CandleKelp Candle■ Blocker ■ This creature can't attack. ■ When this creature blocks, look at the top 4 cards of your deck. Choose one of them and add it to your hand, and put the other 3 on the bottom of your deck in any order.Water21000CreatureCyber Virus42/55 C
Impossible TunnelImpossible Tunnel■ Choose a race. This turn, creatures of that race can't be blocked.Water5Spell43/55 C
Acid Reflux, the FleshboilerAcid Reflux, the Fleshboiler■ Blocker ■ This creature can't attack. ■ Slayer (Any opposing creature that battles this creature is put into its owner's graveyard after the battle, even if it wins.)Darkness53000CreatureDevil Mask44/55 C
Trixo, Wicked DollTrixo, Wicked Doll■ When this creature attacks your opponent and isn't blocked, your opponent chooses one of their own creatures in the battle zone and puts it into its owner's graveyard.Darkness42000CreatureDeath Puppet45/55 C
Bat Doctor, Shadow of UndeathBat Doctor, Shadow of Undeath■ When this creature is put into your graveyard from the battle zone, you may choose another creature from your graveyard and add it to your hand.Darkness32000CreatureGhost46/55 C
Zombie CarnivalZombie Carnival■ Shield Trigger (When this spell is added to your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose a race. Choose up to 3 creatures of that race from your graveyard and add them to your hand.Darkness5Spell47/55 C
QuakesaurQuakesaur■ When this creature attacks your opponent and isn't blocked, your opponent chooses a card from their own mana zone and puts it into their graveyard.Fire53000CreatureRock Beast48/55 C
Steam Rumbler KainSteam Rumbler Kain■ Whenever this creature attacks, if you have any shields, choose one of them without looking at it and put it into your graveyard. You can't use that shield's "Shield Trigger."Fire45000CreatureArmaroid49/55 C
Aerodactyl KoozaAerodactyl Kooza■ This creature can't be blocked when it attacks creatures. ■ Power Attacker +3000 (While attacking, this creature gets +3000 power.)Fire31000CreatureArmaroid50/55 C
Relentless BlitzRelentless Blitz■ Choose a race. This turn, creatures of that race can attack untapped creatures and can't be blocked when they attack creatures.Fire3Spell51/55 C
Solid HornSolid Horn■ When this creature would be put into your graveyard from the battle zone, put it into your mana zone instead.Nature65000CreatureHorn Beast52/55 C
Whip ScorpionWhip Scorpion■ Shield Trigger (When this creature is added to your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Power Attacker +3000 (While attacking, this creature gets +3000 power.)Nature52000CreatureGiant Insect53/55 C
Cavern RaiderCavern Raider■ When this creature attacks your opponent and isn't blocked, look at your deck. You may choose a creature from it, show it to your opponent, and add it to your hand. Then shuffle your deck.Nature32000CreatureBeast Folk54/55 C
Dance of the SproutlingsDance of the Sproutlings■ Choose a race. You may choose any number of creatures of that race from your hand and put them into your mana zone.Nature3Spell55/55 C
Petrova, Channeler of SunsPetrova, Channeler of Suns■ When this creature enters the battle zone, choose a race other than Mecha Del Sol. Creatures of that race in the battle zone get +4000 power. ■ While this creature is in the battle zone, your opponent can't choose Petrova, Channeler of Suns when choosing a creature.Light53500CreatureMecha Del SolS1/S5 SR
Aqua MasterAqua Master■ When this creature attacks your opponent and isn't blocked, choose one of your opponent's shields, turn it face up, and play it.Water64000CreatureLiquid PeopleS2/S5 SR
Stallob, the LifequasherStallob, the Lifequasher■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) ■ When this creature is put into your graveyard from the battle zone, put all creatures in the battle zone into their owners' graveyards.Darkness86000CreatureDemon CommandS3/S5 SR
Magmadragon Ogrist VhalMagmadragon Ogrist Vhal■ While this creature is in the battle zone, it gets +3000 power for each card in your hand. ■ While this creature has power 6000 or more, it gains "Double Breaker." ■ While this creature has power 15000 or more, it gains "Triple Breaker."Fire70CreatureVolcano DragonS4/S5 SR
Stratosphere GiantStratosphere Giant■ When this creature enters the battle zone, your opponent may choose up to 2 creatures from their own hand and put them into the battle zone. ■ Triple Breaker (When this creature attacks a shield, it breaks 3 shields.)Nature813000CreatureGiantS5/S5 SR