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DM11 — DM-11 Holy Fist Arc Expansion Pack Vol.2 (Eternal Wave)
60 cards · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Evil Incarnate■ Evolution: Put on one of your Devil Masks. ■ At the start of each player's turn, that player destroys one of their own creatures. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 11000 | Evolution CreatureDevil Mask | 1/55 VR | |
| Heavyweight Dragon■ Double Breaker ■ Instead of attacking with this creature, you may tap it and use the following ability. Choose up to 2 of your opponent's tapped creatures in the battle zone. If the total power of the chosen creatures is less than this creature's power, destroy the chosen creatures. | Fire | 7 | 9000 | CreatureArmored Dragon | 2/55 VR | |
| Diamondia, the Blizzard Rider■ Evolution: Put on one of your Snow Faeries. ■ When you put this creature into the battle zone, return all Snow Faeries from your graveyard and mana zone to your hand. | Nature | 3 | 5000 | Evolution CreatureSnow Faerie | 3/55 VR | |
| Miraculous Snare■ When you put this card into your mana zone, put it in tapped. ■ Choose a creature in the battle zone that isn't an evolution creature, and put it face down into its owner's shields. | Light/Water | 3 | Spell | 4/55 VR | ||
| Miraculous Truce■ Shield Trigger ■ When you put this card into your mana zone, put it in tapped. ■ Choose a civilization. Until the start of your next turn, creatures of that civilization can't attack you. (This includes creatures that enter the battle zone after you cast this spell.) | Light/Nature | 5 | Spell | 5/55 VR | ||
| Lamiel, Destiny Enforcer■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) During your opponent's turn, when one of your creatures is destroyed, you may draw a card. | Light | 5 | 3000 | CreatureBerserker | 6/55 R | |
| Yuliana, Channeler of Suns■ Blocker ■ When your opponent chooses a creature in the battle zone, they can't choose this creature. (However, they may still attack or block this creature.) ■ This creature can't attack players. | Light | 3 | 3000 | CreatureMecha Del Sol | 7/55 R | |
| Belix, the Explorer■ Blocker ■ When you put this creature into the battle zone, return a spell card from your mana zone to your hand. ■ This creature can't attack players. | Light | 2 | 3000 | CreatureGladiator | 8/55 R | |
| Warped Lunatron■ Creatures in the battle zone don't untap at the start of the turn. ■ When each player untaps their cards at the start of their turn, that player may tap any number of cards in their own mana zone. For every 2 cards tapped this way, untap one of their own creatures in the battle zone. ■ Double Breaker | Water | 7 | 6000 | CreatureCyber Moon | 9/55 R | |
| Fantasy Fish■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) | Water | 7 | 2000 | CreatureGel Fish | 10/55 R | |
| Squawking Lunatron■ Silent Skill (At the start of your turn, if this creature is tapped, you may use the following ability instead of untapping it) Return up to 3 cards from your mana zone to your hand. | Water | 5 | 4000 | CreatureCyber Moon | 11/55 R | |
| Gazer Eyes, Shadow of Secrets■ Silent Skill (At the start of your turn, if this creature is tapped, you may use the following ability instead of untapping it) Look at your opponent's hand, choose a card from it, and have them discard it. | Darkness | 4 | 3000 | CreatureGhost | 12/55 R | |
| Hazaria, Duke of Thorns■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) When you put this creature into the battle zone, your opponent destroys one of their own creatures. | Darkness | 4 | 2000 | CreatureDark Lord | 13/55 R | |
| Roulette of Ruin■ Shield Trigger ■ Choose a number. Show your hand to your opponent and discard all cards from it with a cost equal to the chosen number. Then your opponent shows their hand and discards all cards from it with a cost equal to the chosen number. | Darkness | 5 | Spell | 14/55 R | ||
| Lockdown Lizard■ No player can use the abilities of their own creatures. | Fire | 4 | 3000 | CreatureMelt Warrior | 15/55 R | |
| Eviscerating Warrior Lumez■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) When you put this creature into the battle zone, destroy all creatures with power 2000 or less. | Fire | 3 | 2000 | CreatureArmaroid | 16/55 R | |
| Jabaha's Automaton■ Evolution: Put on one of your Xeno Parts. ■ Power Attacker +4000 (While attacking, this creature gets +4000 power.) ■ Double Breaker (This creature breaks 2 shields.) | Fire | 5 | 6000 | Evolution CreatureXenoparts | 17/55 R | |
| Rollicking Totem■ Silent Skill (At the start of your turn, if this creature is tapped, you may use the following ability instead of untapping it) Put a Dragon from your mana zone into the battle zone. | Nature | 5 | 4000 | CreatureMystery Totem | 18/55 R | |
| Royal Durian■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When you put this creature into the battle zone, put the top card of each evolution creature in the battle zone into its owner's mana zone. | Nature | 5 | 1000 | CreatureWild Veggies | 19/55 R | |
| Skyscraper Shell■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) When you put this creature into the battle zone, your opponent chooses one of their own creatures in the battle zone and puts it into its owner's mana zone. | Nature | 4 | 2000 | CreatureColony Beetle | 20/55 R | |
| Baraid, the Explorer■ Silent Skill (At the start of your turn, if this creature is tapped, you may use the following ability instead of untapping it) This turn, your light creatures can't be blocked. | Light | 5 | 5000 | CreatureGladiator | 21/55 U | |
| Merlee, the Oracle■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) All your creatures in the battle zone get +1000 power. | Light | 2 | 1500 | CreatureLight Bringer | 22/55 U | |
| Lucky Ball■ When you put this creature into the battle zone, if your opponent has 3 or fewer shields, draw up to 2 cards. | Water | 4 | 3000 | CreatureCyber Virus | 23/55 U | |
| Aqua Trickster■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone and tap it. | Water | 2 | 1000 | CreatureLiquid People | 24/55 U | |
| Jagila, the Hidden Pillager■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) When you put this creature into the battle zone, choose 3 cards at random from your opponent's hand and have them discard them. | Darkness | 5 | 3000 | CreaturePandora Box | 25/55 U | |
| Morbid Medicine■ Return up to 2 creatures from your graveyard to your hand. | Darkness | 4 | Spell | 26/55 U | ||
| Bonfire Lizard■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) When you put this creature into the battle zone, destroy up to 2 of your opponent's creatures with "Blocker." | Fire | 6 | 4000 | CreatureMelt Warrior | 27/55 U | |
| Hysteria Lizard■ This creature attacks each turn if able. ■ Power Attacker +3000 (While attacking, this creature gets +3000 power.) | Fire | 4 | 3000 | CreatureMelt Warrior | 28/55 U | |
| Hazard Hopper■ Whenever this creature breaks a shield, return this creature from the battle zone to your hand at the end of that turn. | Nature | 4 | 5000 | CreatureGiant Insect | 29/55 U | |
| Macho Melon■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) Power Attacker +3000 (While attacking, this creature gets +3000 power.) | Nature | 2 | 1000 | CreatureWild Veggies | 30/55 U | |
| Rise and Shine■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ When you put this card into your mana zone, put it in tapped. ■ Reveal the top 4 cards of your deck. Put the cards with "Blocker" among them into your hand, and put the other cards on the bottom of your deck in any order. | Light/Water | 4 | Spell | 31/55 U | ||
| Hide and Seek■ When you put this card into your mana zone, put it in tapped. ■ Choose one of your opponent's creatures in the battle zone that isn't an evolution creature and return it to its owner's hand. Then choose a card at random from your opponent's hand and have them discard it. | Water/Darkness | 4 | Spell | 32/55 U | ||
| Slash and Burn■ When you put this card into your mana zone, put it in tapped. ■ This turn, whenever one of your opponent's creatures is destroyed, your opponent chooses a card from their own mana zone and puts it into their graveyard. Then your opponent chooses one of their own shields and puts it into their graveyard. (That shield's "Shield Trigger" can't be used.) | Darkness/Fire | 4 | Spell | 33/55 U | ||
| Reap and Sow■ When you put this card into your mana zone, put it in tapped. ■ Choose a card from your opponent's mana zone and put it into its owner's graveyard. Then add the top card of your deck to your mana zone. | Fire/Nature | 5 | Spell | 34/55 U | ||
| Live and Breathe■ When you put this card into your mana zone, put it in tapped. ■ This turn, whenever you summon a creature, look at your deck. You may choose a creature from it with the same name as the summoned creature and put it into the battle zone. Then shuffle your deck. | Light/Nature | 3 | Spell | 35/55 U | ||
| Engbelt, the Spydroid■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack players. | Light | 4 | 5500 | CreatureSalt Trooper | 36/55 C | |
| Nial, Vizier of Dexterity■ At the end of your turn, you may untap this creature. | Light | 3 | 2500 | CreatureInitiate | 37/55 C | |
| Asra, Vizier of Safety■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) This creature's power is +4000 and it has "Blocker." | Light | 3 | 2000 | CreatureInitiate | 38/55 C | |
| Solar Trap■ Choose one of your opponent's creatures in the battle zone and tap it. | Light | 1 | Spell | 39/55 C | ||
| Melodic Hunter■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) | Water | 5 | 3000 | CreatureMerfolk | 40/55 C | |
| Revival Soldier■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) This creature's power is +4000. When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. | Water | 3 | 2000 | CreatureMerfolk | 41/55 C | |
| Time Scout■ When you put this creature into the battle zone, look at the top card of your opponent's deck. Then put it back. | Water | 2 | 1000 | CreatureMerfolk | 42/55 C | |
| Emergency Typhoon■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Draw up to 2 cards. Then discard a card from your hand. | Water | 2 | Spell | 43/55 C | ||
| Beratcha, the Hidden Glutton■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) | Darkness | 5 | 3000 | CreaturePandora Box | 44/55 C | |
| Baira, the Hidden Lunatic■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack. ■ Whenever this creature battles, destroy this creature after the battle. | Darkness | 3 | 5000 | CreaturePandora Box | 45/55 C | |
| Saliva Worm■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) This creature's power is +4000 and it has "Darkness Stealth." (If your opponent has at least 1 darkness card in their mana zone, a creature with "Darkness Stealth" can't be blocked.) | Darkness | 3 | 2000 | CreatureParasite Worm | 46/55 C | |
| Spinning Terror, the Wretched■ This creature's power is +2000 for each of your opponent's tapped creatures in the battle zone. | Darkness | 2 | 1000 | CreatureDevil Mask | 47/55 C | |
| Gankloak, Rogue Commando■ Silent Skill (At the start of your turn, if this creature is tapped, you may use the following ability instead of untapping it) Until the end of the turn, all your fire creatures have "Double Breaker." | Fire | 3 | 2000 | CreatureHumanoid | 48/55 C | |
| Sapian Tark, Flame Dervish■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) This creature's power is +4000 and it can attack untapped creatures. | Fire | 3 | 2000 | CreatureDragonoid | 49/55 C | |
| Brad's Cutter■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) | Fire | 2 | 1000 | CreatureXenoparts | 50/55 C | |
| Ten-Ton Crunch■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Destroy one of your opponent's creatures with power 3000 or less. | Fire | 4 | Spell | 51/55 C | ||
| Quillspike Rumbler■ Whenever this creature attacks a creature, this creature's power is +3000 until the end of the turn. | Nature | 4 | 3000 | CreatureBeast Folk | 52/55 C | |
| Ninja Pumpkin■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) This creature's power is +4000 and it can't be blocked by creatures with power 5000 or less. | Nature | 3 | 2000 | CreatureWild Veggies | 53/55 C | |
| Hearty Cap'n Polligon■ Whenever this creature breaks a shield, return this creature from the battle zone to your hand at the end of that turn. | Nature | 1 | 2000 | CreatureSnow Faerie | 54/55 C | |
| Rainbow Gate■ Look at your deck. You may choose a multicolored creature from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Nature | 2 | Spell | 55/55 C | ||
| Warlord Ailzonius■ Evolution: Put on one of your Gladiators. ■ Double Breaker ■ When your opponent chooses a creature in the battle zone, they can't choose this creature. (However, they may still attack or block this creature.) | Light | 5 | 8000 | Evolution CreatureGladiator | S1/S5 SR | |
| Klujadras■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gains the following ability.) When you put this creature into the battle zone, each player draws a card for each of their own creatures with "Wave Striker" in the battle zone. | Water | 7 | 4000 | CreatureSea Hacker | S2/S5 SR | |
| Miraculous Plague■ When you put this card into your mana zone, put it in tapped. ■ Choose 2 of your opponent's creatures in the battle zone. Your opponent chooses one of them and returns it to their own hand, and you destroy the other. Then choose 2 cards from your opponent's mana zone. Your opponent chooses one of them and returns it to their own hand, and puts the other into its owner's graveyard. | Water/Darkness | 7 | Spell | S3/S5 SR | ||
| Miraculous Meltdown■ When you put this card into your mana zone, put it in tapped. ■ You can cast this spell only if your opponent has more shields than you. ■ Your opponent chooses a number of their own shields equal to the number of your shields from their shield zone. Your opponent adds the remaining shields to their hand. (They may use their "Shield Trigger.") | Darkness/Fire | 6 | Spell | S4/S5 SR | ||
| Miraculous Rebirth■ When you put this card into your mana zone, put it in tapped. ■ Destroy one of your opponent's creatures with power 5000 or less. When your opponent puts that creature into the graveyard, look at your deck. You may choose a creature from it with the same cost as your opponent's creature that was put into the graveyard and put it into the battle zone. Then shuffle your deck. | Fire/Nature | 6 | Spell | S5/S5 SR |