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DM13 — DM-13 Holy Fist Arc Expansion Pack Vol.4 (Eternal Phoenix)
60 cards · Released 2005-03-12 · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Balhols, Demonic Elemental■ Blocker ■ When you put this card into your mana zone, put it in tapped. ■ All your opponent's creatures attack each turn if able. ■ This creature can't attack players. ■ Whenever this creature blocks, untap this creature after the battle. | Light/Darkness | 8 | 6000 | CreatureAngel Command/Demon Command | 1/55 VR | |
| Aegis, Sage of Fire and Lightning■ Blocker ■ When you put this card into your mana zone, put it in tapped. ■ This creature can't attack players. ■ Whenever this creature blocks and wins the battle, destroy all creatures of the same race as the creature destroyed in that battle. | Light/Fire | 4 | 5000 | CreatureGladiator/Armored Wyvern | 2/55 VR | |
| Akashic First, Electro-Dragon■ When you put this card into your mana zone, put it in tapped. ■ Sympathy: Cyber Virus and Dragonoid (The cost you pay to summon this creature is reduced by 1 for each of your Cyber Viruses or Dragonoids in the battle zone. However, the cost can't be reduced below 2.) ■ This creature can attack untapped creatures. ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. | Water/Fire | 7 | 6000 | CreatureCyber Lord/Volcano Dragon | 3/55 VR | |
| Gaulzaganta, Spirit of the Woodland Ridges■ When you put this card into your mana zone, put it in tapped. ■ Sympathy: Gel Fish and Snow Faerie (The cost you pay to summon this creature is reduced by 1 for each of your Gel Fish or Snow Faeries in the battle zone. However, the cost can't be reduced below 2.) ■ Whenever an evolution creature enters the battle zone, tap all evolution creatures in the battle zone. | Water/Nature | 5 | 5000 | CreatureLeviathan/Mystery Totem | 4/55 VR | |
| Getchell, the Emitter■ When you put this card into your mana zone, put it in tapped. ■ Whenever this creature attacks, you may put a card from your hand into your mana zone or your shield zone. ■ Double Breaker (This creature breaks 2 shields.) | Darkness/Nature | 6 | 7000 | CreatureSpirit Quartz | 5/55 VR | |
| Dorothea, the Explorer■ During your opponent's turn, whenever you discard cards from your hand, draw the same number of cards as you discarded. | Light | 4 | 3000 | CreatureGladiator | 6/55 R | |
| Asteria, Heaven's Blessing Elemental■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs.) ■ This creature can't attack players. ■ Whenever your opponent draws a card other than at the start of their turn, you draw the same number of cards. | Light | 5 | 6000 | CreatureAngel Command | 7/55 R | |
| Inspect Seed■ Silent Skill (At the start of your turn, if this creature is tapped, you may use the following ability instead of untapping it.) This turn, whenever one of your creatures attacks, you may draw a card. | Water | 4 | 3000 | CreatureGel Fish | 8/55 R | |
| Pacific Champion■ Evolution: Put on one of your Merfolk. ■ This creature can't be attacked by creatures that aren't evolution creatures. ■ This creature can't be blocked by creatures that aren't evolution creatures. | Water | 2 | 5000 | Evolution CreatureMerfolk | 9/55 R | |
| Belzeber, Emperor of Death■ Evolution: Put on one of your Dark Lords. ■ Whenever another creature enters the battle zone, that creature's owner chooses a card from their own mana zone and puts it into their graveyard. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 8000 | Evolution CreatureDark Lord | 10/55 R | |
| Trombo, Fractured Doll■ Wave Striker (If you have 2 or more other creatures with "Wave Striker" in the battle zone, this creature gets the following ability.) When you put this creature into the battle zone, you may return a creature from your graveyard to your hand. | Darkness | 2 | 1000 | CreatureDeath Puppet | 11/55 R | |
| Spiritual Star Dragon■ Double Breaker (This creature breaks 2 shields.) ■ When you put this creature into the battle zone, look at your deck. You may choose a creature that evolves from a creature with Dragon in its race, show it to your opponent, and add it to your hand. Then shuffle your deck. | Fire | 7 | 8000 | CreatureArmored Dragon | 12/55 R | |
| Mettza's Iron■ Whenever this creature breaks a shield, destroy this creature at the end of that turn, and each player chooses a card from their own mana zone and puts it into its owner's graveyard. | Fire | 3 | 1000 | CreatureXenoparts | 13/55 R | |
| Ground Giant■ This creature's power is +2000 for each civilization in the battle zone. ■ While this creature's power is 6000 or more, it has "Double Breaker." (This creature breaks 2 shields.) | Nature | 4 | 1000 | CreatureGiant | 14/55 R | |
| Courtney, Summer Breeze Faerie■ Cards in your mana zone count as cards of every civilization. | Nature | 2 | 2000 | CreatureSnow Faerie | 15/55 R | |
| The Grave of Angels and Demons■ Shield Trigger ■ When you put this card into your mana zone, put it in tapped. ■ If there are 2 or more creatures with the same name in the battle zone, destroy all of them. Then look at all mana zones, and if there are 2 or more cards with the same name, put all of them into their owners' graveyards. | Light/Darkness | 4 | Spell | 16/55 R | ||
| Meermax, Mobile Vizier■ When you put this card into your mana zone, put it in tapped. ■ This creature can attack untapped creatures. ■ This creature can't attack players. ■ Whenever this creature wins a battle, you may untap this creature. | Light/Fire | 6 | 3000 | CreatureInitiate/Armaroid | 17/55 R | |
| Fortification Against Barrage and Ambush■ When you put this card into your mana zone, put it in tapped. ■ Reveal cards from the top of your deck until a creature appears. Destroy all creatures with less power than that creature. Put all the revealed cards into your graveyard. | Water/Fire | 5 | Spell | 18/55 R | ||
| Akashic Third, the Electro-Bandit■ When you put this card into your mana zone, put it in tapped. ■ Whenever this creature battles, reveal cards from the top of your deck until a creature appears. Until the end of the turn, this creature becomes the revealed creature. Put all the revealed cards into your graveyard. | Water/Nature | 2 | 1000 | CreatureCyber Lord/Beast Folk | 19/55 R | |
| Sirigel, the Absorber■ When you put this card into your mana zone, put it in tapped. ■ Whenever this creature attacks, you may return a card from your mana zone or shield zone to your hand. ■ Double Breaker (This creature breaks 2 shields.) | Darkness/Nature | 6 | 7000 | CreatureSpirit Quartz | 20/55 R | |
| Polaris, the Oracle■ Whenever one of your creatures is attacked, that creature's power is +2000. | Light | 3 | 2000 | CreatureLight Bringer | 21/55 U | |
| Zereem Crawler■ This creature can attack untapped Fire creatures. ■ This creature can't attack players. | Water | 5 | 4000 | CreatureEarth Eater | 22/55 U | |
| Drill Mutant■ When you put this creature into the battle zone, you may return an evolution creature from your graveyard to your hand. | Darkness | 4 | 3000 | CreatureHedrian | 23/55 U | |
| Lockon Dude Jiruba■ Silent Skill (At the start of your turn, if this creature is tapped, you may use the following ability instead of untapping it.) This turn, your other creatures in the battle zone can attack untapped creatures. | Fire | 3 | 2000 | CreatureHumanoid | 24/55 U | |
| Funeral Song of the Beasts■ Until the end of the turn, all your creatures in the battle zone get +4000 power and "Whenever this creature attacks a player and is blocked, break one of your opponent's shields." | Nature | 4 | Spell | 25/55 U | ||
| Melcap, the Mutant Explorer■ When you put this card into your mana zone, put it in tapped. ■ Whenever this creature attacks a player and isn't blocked, tap all your opponent's creatures in the battle zone. | Light/Darkness | 6 | 4000 | CreatureGladiator/Hedrian | 26/55 U | |
| Breiga, the Wicked Protector■ When you put this card into your mana zone, put it in tapped. ■ Saver: All races (Whenever one of your other creatures would be destroyed, you may destroy this creature instead.) | Light/Darkness | 4 | 3000 | CreatureGuardian/Brain Jacker | 27/55 U | |
| Funnoo, Bloody Winds Officer■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs.) ■ When you put this card into your mana zone, put it in tapped. ■ Speed Attacker (This creature can attack the turn it enters the battle zone.) ■ Whenever an opponent's creature breaks one of your shields, destroy this creature at the end of that turn. | Light/Fire | 3 | 3500 | CreatureSalt Trooper/Melt Warrior | 28/55 U | |
| Stronghold of Lightning and Flame■ Shield Trigger ■ When you put this card into your mana zone, put it in tapped. ■ Destroy one of your opponent's creatures that has power 3000 or less. Then you may choose one of your opponent's creatures in the battle zone and tap it. | Light/Fire | 5 | Spell | 29/55 U | ||
| Tick Tick, Swift Viral Swordfighter■ When you put this card into your mana zone, put it in tapped. ■ Speed Attacker (This creature can attack the turn it enters the battle zone.) ■ Whenever this creature attacks, you may draw a card. | Water/Fire | 4 | 1000 | CreatureCyber Virus/Dragonoid | 30/55 U | |
| Judgement of the Flame's Spear and the Water's Blade■ When you put this card into your mana zone, put it in tapped. ■ Destroy all creatures that have power 3000 or less. Then you may draw a card for each creature destroyed this way. | Water/Fire | 6 | Spell | 31/55 U | ||
| Queen Maiden, the Eternal■ When you put this card into your mana zone, put it in tapped. ■ Evolution: Put on one of your Spirit Quartz. ■ When you put this creature into the battle zone, name a card. Reveal the top card of your deck. If it's the named card, add it to your hand. If it's any other card, put it into your mana zone. ■ Double Breaker | Water/Nature | 3 | 6000 | Evolution CreatureSpirit Quartz | 32/55 U | |
| Paradise of Sacred Birds and Crystal■ When you put this card into your mana zone, put it in tapped. ■ This turn, your multicolored creatures can't be blocked. | Water/Nature | 2 | Spell | 33/55 U | ||
| Gashi Gashi, the Brave Puppet■ When you put this card into your mana zone, put it in tapped. ■ Whenever this creature would lose a battle, instead of putting this creature into your graveyard, put both creatures in that battle into their owners' mana zones. | Darkness/Nature | 3 | 2000 | CreatureDeath Puppet/Wild Veggies | 34/55 U | |
| Flesh-to-Spirit Conversion■ Shield Trigger ■ When you put this card into your mana zone, put it in tapped. ■ This turn, whenever a card other than this one would be put into your graveyard, instead of putting it into your graveyard, put it tapped into your mana zone. | Darkness/Nature | 5 | Spell | 35/55 U | ||
| Rubels, the Explorer■ Your opponent reveals the shields broken by your creatures. | Light | 3 | 2500 | CreatureGladiator | 36/55 C | |
| Creis Dober, Barrier Guardian■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs.) ■ Whenever this creature blocks, if your opponent has at least one evolution creature in the battle zone, this creature's power is +4000. ■ This creature can't attack players. | Light | 2 | 2000 | CreatureGuardian | 37/55 C | |
| Rieille, the Oracle■ Whenever this creature is attacked, you may choose one of your opponent's creatures in the battle zone and tap it. | Light | 2 | 1000 | CreatureLight Bringer | 38/55 C | |
| Pulpy Goobie■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs.) ■ When you put this creature into the battle zone, look at the top 5 cards of your deck. Then put them back in any order. ■ This creature can't attack. | Water | 3 | 3000 | CreatureGel Fish | 39/55 C | |
| Bye Bye Amoeba■ Whenever this creature is attacked, after the battle, return the attacking creature to its owner's hand. | Water | 3 | 1000 | CreatureCyber Virus | 40/55 C | |
| Magical Pot■ Choose one evolution creature in the battle zone and return it to its owner's hand. | Water | 1 | Spell | 41/55 C | ||
| Zahaku, Bloodstained Monk■ This creature's power is +3000 for each of your opponent's tapped creatures in the battle zone. | Darkness | 4 | 2000 | CreatureDemon Command | 42/55 C | |
| Niyaari, Exploding Doll■ Whenever this creature is attacked, until the end of the turn, this creature has "Slayer." (Whenever a creature that has "Slayer" battles, destroy the other creature after the battle.) | Darkness | 2 | 1000 | CreatureDeath Puppet | 43/55 C | |
| Nightmare Machine■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your untapped creatures. Then your opponent chooses one of their own untapped creatures and destroys it. | Darkness | 5 | Spell | 44/55 C | ||
| Langren, the Lone Wolf■ If there is at least one other untapped creature in the battle zone, this creature can't attack. | Fire | 2 | 4000 | CreatureDragonoid | 45/55 C | |
| Zack Ranba, the Sword Attacker■ While all the cards in your mana zone are tapped, this creature's power is +2000. | Fire | 2 | 1000 | CreatureDragonoid | 46/55 C | |
| Joe's Toolkit■ Whenever this creature is attacked, you may destroy one of your opponent's creatures that has power 2000 or less. | Fire | 2 | 1000 | CreatureXenoparts | 47/55 C | |
| Toxic Wasp■ Power Attacker +3000 (While attacking, this creature gets +3000 power.) | Nature | 4 | 3000 | CreatureGiant Insect | 48/55 C | |
| Pocopen, Counterattacking Faerie■ Whenever this creature is attacked, your opponent chooses a card from their own mana zone and puts it into its owner's graveyard. | Nature | 2 | 2000 | CreatureSnow Faerie | 49/55 C | |
| Pixie Cocoon■ Shield Trigger ■ Return a creature from your mana zone to your hand. After you cast this spell, instead of putting it into your graveyard, put it into your mana zone tapped. | Nature | 2 | Spell | 50/55 C | ||
| Spectral Worm Giunair■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs.) ■ When you put this card into your mana zone, put it in tapped. ■ This creature can't attack players. ■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) | Light/Darkness | 4 | 2500 | CreatureRainbow Phantom/Parasite Worm | 51/55 C | |
| Keen, the Mobile Sage■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs.) ■ When you put this card into your mana zone, put it in tapped. ■ This creature can't attack players. ■ Power Attacker +2500 (While attacking, this creature gets +2500 power.) | Light/Fire | 3 | 4000 | CreatureGladiator/Armaroid | 52/55 C | |
| Jasper, the Stubborn■ When you put this card into your mana zone, put it in tapped. ■ This creature attacks each turn if able. ■ Whenever this creature would be destroyed, instead of putting it into your graveyard, return it to your hand. | Water/Fire | 2 | 1000 | CreatureSpirit Quartz | 53/55 C | |
| Akashic Second, Electro-Spirit■ When you put this card into your mana zone, put it in tapped. ■ When you put this creature into the battle zone, you may draw a card. ■ Whenever this creature would be destroyed, instead of putting it into your graveyard, put it into your mana zone. | Water/Nature | 5 | 3000 | CreatureCyber Lord/Mystery Totem | 54/55 C | |
| Animatrain, the Daring Beast■ When you put this card into your mana zone, put it in tapped. ■ If you have more shields than your opponent, this creature can't attack. | Darkness/Nature | 2 | 4000 | CreatureHedrian/Horn Beast | 55/55 C | |
| Eternal Phoenix, Dragonflame Phoenix■ Evolution V: Put on one of your Fire Birds and one of your Armored Dragons stacked together. ■ Double Breaker ■ All your creatures in the battle zone with Dragon or Phoenix in their races can attack untapped creatures. ■ When this creature leaves the battle zone, return all non-evolution Fire creatures from your graveyard to your hand. | Fire | 5 | 11000 | Evolution Creature (Evolution V)Phoenix | S1/S5 SR | |
| Auzesu, Demonic Elemental■ When you put this card into your mana zone, put it in tapped. ■ Sympathy: Angel Command and Demon Command (The cost you pay to summon this creature is reduced by 1 for each of your Angel Commands or Demon Commands in the battle zone. However, the cost can't be reduced below 2.) ■ Whenever one of your Angel Commands or Demon Commands attacks, destroy one of your opponent's tapped creatures. ■ Double Breaker | Light/Darkness | 6 | 6500 | CreatureAngel Command/Demon Command | S2/S5 SR | |
| Asylum, Elemental Dragon Knight■ When you put this card into your mana zone, put it in tapped. ■ Sympathy: Angel Command and Armored Dragon (The cost you pay to summon this creature is reduced by 1 for each of your Angel Commands or Armored Dragons in the battle zone. However, the cost can't be reduced below 2.) ■ Double Breaker ■ Whenever this creature would be destroyed, instead of putting it into your graveyard, add it face down to your shields. | Light/Fire | 6 | 6000 | CreatureAngel Command/Armored Dragon | S3/S5 SR | |
| Dolgeza, Strong Striker■ When you put this card into your mana zone, put it in tapped. ■ Sympathy: Earth Eater and Giant (The cost you pay to summon this creature is reduced by 1 for each of your Earth Eaters or Giants in the battle zone. However, the cost can't be reduced below 2.) ■ When you put this creature into the battle zone, you may draw a card for each of your Earth Eaters or Giants in the battle zone. ■ Double Breaker | Water/Nature | 8 | 9000 | CreatureEarth Eater/Giant | S4/S5 SR | |
| Galamuta, Matchless Fear Lord■ When you put this card into your mana zone, put it in tapped. ■ Sympathy: Death Puppet and Beast Folk (The cost you pay to summon this creature is reduced by 1 for each of your Death Puppets or Beast Folks in the battle zone. However, the cost can't be reduced below 2.) ■ Whenever this creature attacks, until the end of the turn, no one can use "Shield Trigger." | Darkness/Nature | 6 | 5000 | CreatureDark Lord/Earth Dragon | S5/S5 SR |