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DM16 — Reincarnation Arc Expansion Pack Vol.3 (Origin of Perfect Gear)
60 cards · Released 2005-12-10 · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Altgear, Holy Weaponry Elemental■ When this creature enters the battle zone, you may put 1 Cross Gear from your mana zone or graveyard into the battle zone. Cross that Cross Gear to this creature without paying its cost. ■ Double Breaker (This creature breaks 2 shields) | Light | 9 | 6000 | CreatureAngel Command | 1/55 VR | |
| Gaiacrush Crawler■ Nobody can untap spell cards in their own mana zone. ■ Double Breaker (This creature breaks 2 shields) | Water | 7 | 6000 | CreatureEarth Eater | 2/55 VR | |
| Dulanzames, Jet-Black War Demon■ G-Zero: If you have 3 or more Demon Commands in the battle zone, you may summon this creature for no cost. ■ When this creature enters the battle zone, return all creatures from your graveyard to your hand. ■ Triple Breaker | Darkness | 12 | 12000 | CreatureDemon Command | 3/55 VR | |
| Valkerios Dragon■ G-Zero: If you have 2 or more Armored Dragons in the battle zone, you may summon this creature for no cost. ■ Double Breaker | Fire | 7 | 6000 | CreatureArmored Dragon | 4/55 VR | |
| Commanding Leopard Horn■ G-Zero: If you have 8 or more creatures in the battle zone, you may summon this creature for no cost. ■ This creature gets +1000 power for each other creature in the battle zone. ■ This creature can't be blocked by creatures with less power than this creature. | Nature | 7 | 1000 | CreatureHorn Beast | 5/55 VR | |
| Rustle, Vizier of Waltz■ During your opponent's turn, when you would discard cards from your hand, you may destroy this creature instead of discarding any cards. | Light | 2 | 1500 | CreatureInitiate | 6/55 R | |
| Heaven's Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost) ■ Put up to 2 non-evolution light creatures with "Blocker" from your hand into the battle zone. | Light | 6 | Spell | 7/55 R | ||
| Impact Absorber■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ When the creature crossed with this would be destroyed, instead of putting it into the graveyard, add it face down to your shields. ■ While this card isn't crossed to any creature, creatures can only break 1 shield per attack. | Light | 5 | Cross Gear | 8/55 R | ||
| Marshall Queen■ Evolution: Put on one of your Splash Queens. ■ When this creature enters the battle zone, add up to 3 cards from your hand face down to your shields. Then return the same number of your shields to your hand. | Water | 3 | 5000 | Evolution CreatureSplash Queen | 9/55 R | |
| Cool Reaction■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost) ■ Choose a civilization. Draw a card for each of your opponent's creatures in the battle zone that has the chosen civilization. | Water | 5 | Spell | 10/55 R | ||
| Noble Enforcer■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ The creature crossed with this can't be attacked or blocked by creatures with power 2000 or less. ■ While this card isn't crossed to any creature, creatures with power 2000 or less can't attack or block. | Water | 4 | Cross Gear | 11/55 R | ||
| Death Waltz, Demon of Death■ Evolution: Put on one of your Gargoyles. ■ When this creature enters the battle zone, each player chooses 1 of their own shields and puts it into its owner's graveyard. | Darkness | 4 | 5000 | Evolution CreatureGargoyle | 12/55 R | |
| Accident Eye■ Destroy all creatures that have a Cross Gear crossed to them. | Darkness | 5 | Spell | 13/55 R | ||
| Immortal Blade■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ Whenever the creature crossed with this attacks, you may return 1 creature from your graveyard to your hand. ■ While this card isn't crossed to any creature, all creatures in the battle zone have "Slayer." | Darkness | 4 | Cross Gear | 14/55 R | ||
| X Revolver Dragon■ When this creature enters the battle zone, choose 3 cards from your mana zone and put all the others into your graveyard. Then your opponent chooses 3 cards from their own mana zone and puts all the others into their owner's graveyard. ■ Double Breaker (This creature breaks 2 shields) | Fire | 9 | 9000 | CreatureArmored Dragon | 15/55 R | |
| Sky Soldier Wingraios■ Shield Trigger (When this creature is put into your hand from your shield zone, you may immediately summon it for no cost) ■ When this creature enters the battle zone, destroy 1 of your creatures. Then your opponent chooses 1 of their own creatures and destroys it. | Fire | 6 | 2000 | CreatureArmaroid | 16/55 R | |
| Sky Jet■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ The creature crossed with this has "Power Attacker +4000." ■ While this card isn't crossed to any creature, all creatures in the battle zone have "Speed Attacker." | Fire | 5 | Cross Gear | 17/55 R | ||
| Throwing Totem■ Accel (While a Cross Gear is crossed to this creature, this creature gets the following ability) ■ Whenever this creature attacks, look at your deck. You may choose 1 creature or 1 Cross Gear from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Nature | 4 | 3000 | CreatureMystery Totem | 18/55 R | |
| Mobile Forest■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ The creature crossed with this gets +3000 power. ■ While this card isn't crossed to any creature, the cost you pay to summon your creatures is reduced by 1. However, the cost can't be reduced below 1. | Nature | 4 | Cross Gear | 19/55 R | ||
| Drum Spirit■ Instead of attacking with the creature crossed with this, you may tap it to use the following ability: Look at your deck. You may choose 1 non-evolution creature from it with the same name as the creature crossed with this and put it into the battle zone. Then shuffle your deck. | Nature | 4 | Cross Gear | 20/55 R | ||
| Sveta, Channeler of Suns■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack your opponent. ■ When this creature battles a Demon Command or a creature that is also a Dragon, this creature gets +4000 power. | Light | 4 | 4000 | CreatureMecha Del Sol | 21/55 U | |
| Gran Siris, Milky Way Guardian■ G-Zero: If you have at least 1 creature with a Cross Gear crossed to it in the battle zone, you may summon this creature for no cost. ■ All creatures with Cross Gears crossed to them get +1000 power. | Light | 4 | 2000 | CreatureGuardian | 22/55 U | |
| Solario, the Patroller■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack your opponent. ■ When this creature is destroyed during your opponent's turn, untap all your creatures in the battle zone. | Light | 2 | 2000 | CreatureCosmo Walker | 23/55 U | |
| Aqua Wizard■ When this creature enters the battle zone, you may choose 1 Cross Gear in the battle zone and put it on top of its owner's deck. | Water | 5 | 2000 | CreatureLiquid People | 24/55 U | |
| Malibu Dancer■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ Whenever this creature blocks, you may draw a card. ■ This creature can't attack. | Water | 3 | 3000 | CreatureSplash Queen | 25/55 U | |
| Command Device■ All creatures in the battle zone that share a race with the creature crossed with this get +1000 power. ■ Whenever a creature that shares a race with the creature crossed with this attacks, you may draw a card. | Water | 3 | Cross Gear | 26/55 U | ||
| Morse, Grave Robber Doll■ G-Zero: If you have 6 or more creatures in your graveyard, you may summon this creature for no cost. ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand. | Darkness | 5 | 2000 | CreatureDeath Puppet | 27/55 U | |
| Bad Tambourine■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack. ■ When this creature is destroyed, your opponent chooses 1 card from their hand and discards it. | Darkness | 3 | 1000 | CreatureGargoyle | 28/55 U | |
| Gigazanda■ Accel (While a Cross Gear is crossed to this creature, this creature gets the following ability) ■ When this creature attacks your opponent and isn't blocked, look at your opponent's deck. You may choose 1 card from it and put it into its owner's graveyard. Then your opponent shuffles their deck. | Darkness | 2 | 1000 | CreatureChimera | 29/55 U | |
| Blaze, the Super Soul■ Evolution: Put on one of your Big Muscles. ■ This creature can attack untapped creatures that have a Cross Gear crossed to them. ■ Double Breaker | Fire | 3 | 6000 | Evolution CreatureBig Muscle | 30/55 U | |
| Brother Lizard■ G-Zero: If you have at least 1 Brother in the battle zone, you may summon this creature for no cost. | Fire | 4 | 3000 | CreatureMelt Warrior | 31/55 U | |
| Metal Cook's Timer■ Instead of attacking with this creature, you may tap it to use the following ability: Untap 1 of your other creatures in the battle zone. | Fire | 3 | 1000 | CreatureXenoparts | 32/55 U | |
| Shaman, the Invoked■ When you cross a Cross Gear to this creature, put the top card of your deck into your mana zone tapped. | Nature | 4 | 3000 | CreatureWonder Trick | 33/55 U | |
| Stomach Garden■ Choose 1 of your opponent's creatures in the battle zone and put that creature and all Cross Gears crossed to it into its owner's mana zone. | Nature | 6 | Spell | 34/55 U | ||
| Chain Helix■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ All creatures in the battle zone that share a race with the creature crossed with this get +2000 power. | Nature | 3 | Cross Gear | 35/55 U | ||
| Zemechis, the Explorer■ When this creature enters the battle zone, you may choose 1 of your opponent's Cross Gears in the battle zone and put it into its owner's graveyard. | Light | 5 | 3000 | CreatureGladiator | 36/55 C | |
| Reincarnal, the Paladin■ When this creature enters the battle zone, you may return 1 Cross Gear from your graveyard to your hand. | Light | 5 | 3000 | CreatureRainbow Phantom | 37/55 C | |
| Cubic, the Oracle■ When this creature enters the battle zone, turn the top card of your deck face up. If that card is a spell, put it into your hand. If it is any other card, put it into your graveyard. | Light | 3 | 2000 | CreatureLight Bringer | 38/55 C | |
| Webius, the Patroller■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ G-Zero: If you have at least 1 Angel Command in the battle zone, you may summon this creature for no cost. ■ This creature can't attack your opponent. | Light | 2 | 1000 | CreatureCosmo Walker | 39/55 C | |
| Kibinok■ This creature can't attack creatures. | Water | 4 | 4000 | CreatureSea Hacker | 40/55 C | |
| Eclipse Lunatron■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack. ■ Whenever you put another of your creatures into the battle zone, return this creature to your hand. | Water | 3 | 6000 | CreatureCyber Moon | 41/55 C | |
| Paradise Aroma■ G-Zero: If you have at least 1 Cyber Lord in the battle zone, you may summon this creature for no cost. | Water | 3 | 2000 | CreatureCyber Virus | 42/55 C | |
| Pacific Dominator■ Metamorph (If you have 7 or more cards in your mana zone, this creature gets the following ability) ■ This creature can't be blocked. | Water | 2 | 1000 | CreatureMerfolk | 43/55 C | |
| Jenny, the Dismantling Puppet■ When this creature enters the battle zone, look at your opponent's hand, choose 1 card from it, and make your opponent discard it. | Darkness | 4 | 1000 | CreatureDeath Puppet | 44/55 C | |
| Bone Ripper, Devourer of Bones■ When this creature enters the battle zone, discard 1 card from your hand. | Darkness | 3 | 4000 | CreatureDevil Mask | 45/55 C | |
| Mad Guitar■ G-Zero: If you have at least 1 Demon Command in the battle zone, you may summon this creature for no cost. | Darkness | 2 | 1000 | CreatureGargoyle | 46/55 C | |
| Bind Shadow, Shadow of Bondage■ This creature is put into the battle zone tapped. ■ Darkness creatures are put into the battle zone tapped. | Darkness | 1 | 1000 | CreatureGhost | 47/55 C | |
| Atomic Giganto■ Whenever this creature attacks, you may discard 1 card from your hand. If you do, until the end of the turn, this creature gets +3000 power and has "Double Breaker." | Fire | 4 | 3000 | CreatureBig Muscle | 48/55 C | |
| Fokker, Rider of the North Wind■ G-Zero: If you have at least 1 Armored Wyvern in the battle zone, you may summon this creature for no cost. ■ Speed Attacker (This creature isn't affected by summoning sickness) | Fire | 4 | 1000 | CreatureFeatheroid | 49/55 C | |
| Vinja, Fighter of the Whirlwind | Fire | 2 | 2000 | CreatureFeatheroid | 50/55 C | |
| Drill Squall■ Put 1 card from your mana zone into your graveyard. Then your opponent chooses 1 card from their own mana zone and puts it into its owner's graveyard. | Fire | 1 | Spell | 51/55 C | ||
| Rei Lin, Smile Faerie■ When a Cross Gear enters the battle zone, you may return 1 card from your mana zone to your hand. | Nature | 4 | 3000 | CreatureSnow Faerie | 52/55 C | |
| Sniff Mushroom■ When this creature is destroyed, you may put any number of cards from your hand into your mana zone. | Nature | 3 | 2000 | CreatureWild Veggies | 53/55 C | |
| Power Blazer■ While you have at least 1 evolution creature in the battle zone, this creature gets +3000 power. | Nature | 3 | 2000 | CreatureBeast Folk | 54/55 C | |
| Buu, the Invoked■ G-Zero: If you have at least 1 Horned Beast in the battle zone, you may summon this creature for no cost. | Nature | 3 | 2000 | CreatureWonder Trick | 55/55 C | |
| Ophanis, Unified Five Elemental■ G-Zero: If you have cards of all 5 civilizations in the battle zone, you may summon this creature for no cost. ■ When one of your creatures would be destroyed, if you have cards of all 5 civilizations in the battle zone, return that creature to your hand instead of putting it into the graveyard. | Light | 5 | 5000 | CreatureAngel Command | S1/S5 SR | |
| Cosmoview Lunatron■ G-Zero: If any player has 9 or more cards in their hand, you may summon this creature for no cost. ■ When you draw the first card on your turn, you may draw 1 extra card. | Water | 9 | 5000 | CreatureCyber Moon | S2/S5 SR | |
| Super Necrodragon Abas Nonaris■ Evolution: Put on one of your Dragon Zombies. ■ Your opponent's creatures attack this creature if able. ■ Double Breaker (This creature breaks 2 shields) | Darkness | 7 | 8000 | Evolution CreatureDragon Zombie | S3/S5 SR | |
| Überdragon Valkyrias■ Evolution: Put on one of your Armored Dragons. ■ When this creature enters the battle zone, you may put 1 non-evolution creature that is also a Dragon from your mana zone into the battle zone. ■ Triple Breaker | Fire | 9 | 13000 | Evolution CreatureArmored Dragon | S4/S5 SR | |
| Super Terradragon Bramgreil■ Evolution: Put on one of your Earth Dragons. ■ This creature gets +1000 power for each card in all mana zones. ■ Triple Breaker (This creature breaks 3 shields) | Nature | 6 | 1000 | Evolution CreatureEarth Dragon | S5/S5 SR |