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DM16 — Reincarnation Arc Expansion Pack Vol.3 (Origin of Perfect Gear)

60 cards · Released 2005-12-10 · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Altgear, Holy Weaponry ElementalAltgear, Holy Weaponry Elemental■ When this creature enters the battle zone, you may put 1 Cross Gear from your mana zone or graveyard into the battle zone. Cross that Cross Gear to this creature without paying its cost. ■ Double Breaker (This creature breaks 2 shields)Light96000CreatureAngel Command1/55 VR
Gaiacrush CrawlerGaiacrush Crawler■ Nobody can untap spell cards in their own mana zone. ■ Double Breaker (This creature breaks 2 shields)Water76000CreatureEarth Eater2/55 VR
Dulanzames, Jet-Black War DemonDulanzames, Jet-Black War Demon■ G-Zero: If you have 3 or more Demon Commands in the battle zone, you may summon this creature for no cost. ■ When this creature enters the battle zone, return all creatures from your graveyard to your hand. ■ Triple BreakerDarkness1212000CreatureDemon Command3/55 VR
Valkerios DragonValkerios Dragon■ G-Zero: If you have 2 or more Armored Dragons in the battle zone, you may summon this creature for no cost. ■ Double BreakerFire76000CreatureArmored Dragon4/55 VR
Commanding Leopard HornCommanding Leopard Horn■ G-Zero: If you have 8 or more creatures in the battle zone, you may summon this creature for no cost. ■ This creature gets +1000 power for each other creature in the battle zone. ■ This creature can't be blocked by creatures with less power than this creature.Nature71000CreatureHorn Beast5/55 VR
Rustle, Vizier of WaltzRustle, Vizier of Waltz■ During your opponent's turn, when you would discard cards from your hand, you may destroy this creature instead of discarding any cards.Light21500CreatureInitiate6/55 R
Heaven's GateHeaven's Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost) ■ Put up to 2 non-evolution light creatures with "Blocker" from your hand into the battle zone.Light6Spell7/55 R
Impact AbsorberImpact Absorber■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ When the creature crossed with this would be destroyed, instead of putting it into the graveyard, add it face down to your shields. ■ While this card isn't crossed to any creature, creatures can only break 1 shield per attack.Light5Cross Gear8/55 R
Marshall QueenMarshall Queen■ Evolution: Put on one of your Splash Queens. ■ When this creature enters the battle zone, add up to 3 cards from your hand face down to your shields. Then return the same number of your shields to your hand.Water35000Evolution CreatureSplash Queen9/55 R
Cool ReactionCool Reaction■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost) ■ Choose a civilization. Draw a card for each of your opponent's creatures in the battle zone that has the chosen civilization.Water5Spell10/55 R
Noble EnforcerNoble Enforcer■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ The creature crossed with this can't be attacked or blocked by creatures with power 2000 or less. ■ While this card isn't crossed to any creature, creatures with power 2000 or less can't attack or block.Water4Cross Gear11/55 R
Death Waltz, Demon of DeathDeath Waltz, Demon of Death■ Evolution: Put on one of your Gargoyles. ■ When this creature enters the battle zone, each player chooses 1 of their own shields and puts it into its owner's graveyard.Darkness45000Evolution CreatureGargoyle12/55 R
Accident EyeAccident Eye■ Destroy all creatures that have a Cross Gear crossed to them.Darkness5Spell13/55 R
Immortal BladeImmortal Blade■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ Whenever the creature crossed with this attacks, you may return 1 creature from your graveyard to your hand. ■ While this card isn't crossed to any creature, all creatures in the battle zone have "Slayer."Darkness4Cross Gear14/55 R
X Revolver DragonX Revolver Dragon■ When this creature enters the battle zone, choose 3 cards from your mana zone and put all the others into your graveyard. Then your opponent chooses 3 cards from their own mana zone and puts all the others into their owner's graveyard. ■ Double Breaker (This creature breaks 2 shields)Fire99000CreatureArmored Dragon15/55 R
Sky Soldier WingraiosSky Soldier Wingraios■ Shield Trigger (When this creature is put into your hand from your shield zone, you may immediately summon it for no cost) ■ When this creature enters the battle zone, destroy 1 of your creatures. Then your opponent chooses 1 of their own creatures and destroys it.Fire62000CreatureArmaroid16/55 R
Sky JetSky Jet■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ The creature crossed with this has "Power Attacker +4000." ■ While this card isn't crossed to any creature, all creatures in the battle zone have "Speed Attacker."Fire5Cross Gear17/55 R
Throwing TotemThrowing Totem■ Accel (While a Cross Gear is crossed to this creature, this creature gets the following ability) ■ Whenever this creature attacks, look at your deck. You may choose 1 creature or 1 Cross Gear from it, show it to your opponent, and put it into your hand. Then shuffle your deck.Nature43000CreatureMystery Totem18/55 R
Mobile ForestMobile Forest■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ The creature crossed with this gets +3000 power. ■ While this card isn't crossed to any creature, the cost you pay to summon your creatures is reduced by 1. However, the cost can't be reduced below 1.Nature4Cross Gear19/55 R
Drum SpiritDrum Spirit■ Instead of attacking with the creature crossed with this, you may tap it to use the following ability: Look at your deck. You may choose 1 non-evolution creature from it with the same name as the creature crossed with this and put it into the battle zone. Then shuffle your deck.Nature4Cross Gear20/55 R
Sveta, Channeler of SunsSveta, Channeler of Suns■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack your opponent. ■ When this creature battles a Demon Command or a creature that is also a Dragon, this creature gets +4000 power.Light44000CreatureMecha Del Sol21/55 U
Gran Siris, Milky Way GuardianGran Siris, Milky Way Guardian■ G-Zero: If you have at least 1 creature with a Cross Gear crossed to it in the battle zone, you may summon this creature for no cost. ■ All creatures with Cross Gears crossed to them get +1000 power.Light42000CreatureGuardian22/55 U
Solario, the PatrollerSolario, the Patroller■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack your opponent. ■ When this creature is destroyed during your opponent's turn, untap all your creatures in the battle zone.Light22000CreatureCosmo Walker23/55 U
Aqua WizardAqua Wizard■ When this creature enters the battle zone, you may choose 1 Cross Gear in the battle zone and put it on top of its owner's deck.Water52000CreatureLiquid People24/55 U
Malibu DancerMalibu Dancer■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ Whenever this creature blocks, you may draw a card. ■ This creature can't attack.Water33000CreatureSplash Queen25/55 U
Command DeviceCommand Device■ All creatures in the battle zone that share a race with the creature crossed with this get +1000 power. ■ Whenever a creature that shares a race with the creature crossed with this attacks, you may draw a card.Water3Cross Gear26/55 U
Morse, Grave Robber DollMorse, Grave Robber Doll■ G-Zero: If you have 6 or more creatures in your graveyard, you may summon this creature for no cost. ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand.Darkness52000CreatureDeath Puppet27/55 U
Bad TambourineBad Tambourine■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack. ■ When this creature is destroyed, your opponent chooses 1 card from their hand and discards it.Darkness31000CreatureGargoyle28/55 U
GigazandaGigazanda■ Accel (While a Cross Gear is crossed to this creature, this creature gets the following ability) ■ When this creature attacks your opponent and isn't blocked, look at your opponent's deck. You may choose 1 card from it and put it into its owner's graveyard. Then your opponent shuffles their deck.Darkness21000CreatureChimera29/55 U
Blaze, the Super SoulBlaze, the Super Soul■ Evolution: Put on one of your Big Muscles. ■ This creature can attack untapped creatures that have a Cross Gear crossed to them. ■ Double BreakerFire36000Evolution CreatureBig Muscle30/55 U
Brother LizardBrother Lizard■ G-Zero: If you have at least 1 Brother in the battle zone, you may summon this creature for no cost.Fire43000CreatureMelt Warrior31/55 U
Metal Cook's TimerMetal Cook's Timer■ Instead of attacking with this creature, you may tap it to use the following ability: Untap 1 of your other creatures in the battle zone.Fire31000CreatureXenoparts32/55 U
Shaman, the InvokedShaman, the Invoked■ When you cross a Cross Gear to this creature, put the top card of your deck into your mana zone tapped.Nature43000CreatureWonder Trick33/55 U
Stomach GardenStomach Garden■ Choose 1 of your opponent's creatures in the battle zone and put that creature and all Cross Gears crossed to it into its owner's mana zone.Nature6Spell34/55 U
Chain HelixChain Helix■ Cross Gear: Put this card into the battle zone. To cross it to a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ All creatures in the battle zone that share a race with the creature crossed with this get +2000 power.Nature3Cross Gear35/55 U
Zemechis, the ExplorerZemechis, the Explorer■ When this creature enters the battle zone, you may choose 1 of your opponent's Cross Gears in the battle zone and put it into its owner's graveyard.Light53000CreatureGladiator36/55 C
Reincarnal, the PaladinReincarnal, the Paladin■ When this creature enters the battle zone, you may return 1 Cross Gear from your graveyard to your hand.Light53000CreatureRainbow Phantom37/55 C
Cubic, the OracleCubic, the Oracle■ When this creature enters the battle zone, turn the top card of your deck face up. If that card is a spell, put it into your hand. If it is any other card, put it into your graveyard.Light32000CreatureLight Bringer38/55 C
Webius, the PatrollerWebius, the Patroller■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ G-Zero: If you have at least 1 Angel Command in the battle zone, you may summon this creature for no cost. ■ This creature can't attack your opponent.Light21000CreatureCosmo Walker39/55 C
KibinokKibinok■ This creature can't attack creatures.Water44000CreatureSea Hacker40/55 C
Eclipse LunatronEclipse Lunatron■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack. ■ Whenever you put another of your creatures into the battle zone, return this creature to your hand.Water36000CreatureCyber Moon41/55 C
Paradise AromaParadise Aroma■ G-Zero: If you have at least 1 Cyber Lord in the battle zone, you may summon this creature for no cost.Water32000CreatureCyber Virus42/55 C
Pacific DominatorPacific Dominator■ Metamorph (If you have 7 or more cards in your mana zone, this creature gets the following ability) ■ This creature can't be blocked.Water21000CreatureMerfolk43/55 C
Jenny, the Dismantling PuppetJenny, the Dismantling Puppet■ When this creature enters the battle zone, look at your opponent's hand, choose 1 card from it, and make your opponent discard it.Darkness41000CreatureDeath Puppet44/55 C
Bone Ripper, Devourer of BonesBone Ripper, Devourer of Bones■ When this creature enters the battle zone, discard 1 card from your hand.Darkness34000CreatureDevil Mask45/55 C
Mad GuitarMad Guitar■ G-Zero: If you have at least 1 Demon Command in the battle zone, you may summon this creature for no cost.Darkness21000CreatureGargoyle46/55 C
Bind Shadow, Shadow of BondageBind Shadow, Shadow of Bondage■ This creature is put into the battle zone tapped. ■ Darkness creatures are put into the battle zone tapped.Darkness11000CreatureGhost47/55 C
Atomic GigantoAtomic Giganto■ Whenever this creature attacks, you may discard 1 card from your hand. If you do, until the end of the turn, this creature gets +3000 power and has "Double Breaker."Fire43000CreatureBig Muscle48/55 C
Fokker, Rider of the North WindFokker, Rider of the North Wind■ G-Zero: If you have at least 1 Armored Wyvern in the battle zone, you may summon this creature for no cost. ■ Speed Attacker (This creature isn't affected by summoning sickness)Fire41000CreatureFeatheroid49/55 C
Vinja, Fighter of the WhirlwindVinja, Fighter of the WhirlwindFire22000CreatureFeatheroid50/55 C
Drill SquallDrill Squall■ Put 1 card from your mana zone into your graveyard. Then your opponent chooses 1 card from their own mana zone and puts it into its owner's graveyard.Fire1Spell51/55 C
Rei Lin, Smile FaerieRei Lin, Smile Faerie■ When a Cross Gear enters the battle zone, you may return 1 card from your mana zone to your hand.Nature43000CreatureSnow Faerie52/55 C
Sniff MushroomSniff Mushroom■ When this creature is destroyed, you may put any number of cards from your hand into your mana zone.Nature32000CreatureWild Veggies53/55 C
Power BlazerPower Blazer■ While you have at least 1 evolution creature in the battle zone, this creature gets +3000 power.Nature32000CreatureBeast Folk54/55 C
Buu, the InvokedBuu, the Invoked■ G-Zero: If you have at least 1 Horned Beast in the battle zone, you may summon this creature for no cost.Nature32000CreatureWonder Trick55/55 C
Ophanis, Unified Five ElementalOphanis, Unified Five Elemental■ G-Zero: If you have cards of all 5 civilizations in the battle zone, you may summon this creature for no cost. ■ When one of your creatures would be destroyed, if you have cards of all 5 civilizations in the battle zone, return that creature to your hand instead of putting it into the graveyard.Light55000CreatureAngel CommandS1/S5 SR
Cosmoview LunatronCosmoview Lunatron■ G-Zero: If any player has 9 or more cards in their hand, you may summon this creature for no cost. ■ When you draw the first card on your turn, you may draw 1 extra card.Water95000CreatureCyber MoonS2/S5 SR
Super Necrodragon Abas NonarisSuper Necrodragon Abas Nonaris■ Evolution: Put on one of your Dragon Zombies. ■ Your opponent's creatures attack this creature if able. ■ Double Breaker (This creature breaks 2 shields)Darkness78000Evolution CreatureDragon ZombieS3/S5 SR
Überdragon ValkyriasÜberdragon Valkyrias■ Evolution: Put on one of your Armored Dragons. ■ When this creature enters the battle zone, you may put 1 non-evolution creature that is also a Dragon from your mana zone into the battle zone. ■ Triple BreakerFire913000Evolution CreatureArmored DragonS4/S5 SR
Super Terradragon BramgreilSuper Terradragon Bramgreil■ Evolution: Put on one of your Earth Dragons. ■ This creature gets +1000 power for each card in all mana zones. ■ Triple Breaker (This creature breaks 3 shields)Nature61000Evolution CreatureEarth DragonS5/S5 SR