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Cards › Earlier sets › DM19

DM19 — DM-19 Phoenix Arc Expansion Pack Vol.1 (Spectacle Nova)

120 cards · Released 2006-11-18 · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Fol Regaia, Spiral Light GuardianFol Regaia, Spiral Light Guardian■ All your other Guardians and Wild Veggies in the battle zone get +3000 power. ■ Double Breaker (This creature breaks 2 shields.)Light66500CreatureGuardian1/110 VR
Arac Kai Bades, Spirit KnightArac Kai Bades, Spirit Knight■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ All your other Ark Seraphims in the battle zone get +2000 power. ■ At the end of your turn, you may untap all your other Ark Seraphims in the battle zone.Light53500CreatureArc Seraphim2/110 VR
Cyber Iron Man SenjuoCyber Iron Man Senjuo■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ This creature can't be blocked. ■ Whenever this creature attacks a player and isn't blocked, break 1 additional shield for each of your Dynamos that you tapped this turn to use the "Dynamo" ability.Water53000CreatureGreat Mechaoh/Dynamo3/110 VR
Fuuma Neuro MarvasFuuma Neuro Marvas■ When you put this creature into the battle zone, you may draw a card for each of your Great Mechaos in the battle zone. ■ All your Great Mechaos in the battle zone get +1000 power.Water51000CreatureGrand Devil4/110 VR
Fuuma Soul AvalsFuuma Soul Avals■ Whenever this creature attacks a player and isn't blocked, you may put a Grand Devil or Deep Marine from your graveyard into the battle zone. You can't choose an evolution creature. ■ Double Breaker (This creature breaks 2 shields.)Darkness86000CreatureGrand Devil5/110 VR
Ribengios DragoonRibengios Dragoon■ When you put this creature into the battle zone, the player with more shields chooses 1 of their own shields and puts it into the graveyard. If both players have the same number of shields, each player chooses 1 of their own shields and puts it into its owner's graveyard.Darkness55000CreatureTyranno Drake6/110 VR
Supernova Mars DisasterSupernova Mars Disaster■ G-Evolution: Put on top of any 3 of your Tyrano Drakes, Dreammates, or Humanoids stacked together. ■ Meteor Burn - Whenever this creature attacks, you may choose a card underneath this creature and put it into your graveyard. If you do, destroy all creatures that have power 4000 or less. ■ Triple Breaker (This creature breaks 3 shields.)Fire513000Evolution Creature (Evolution GV)Phoenix7/110 VR
Red Jackal, Raider of the North SeaRed Jackal, Raider of the North Sea■ All your Dynamos in the battle zone get +3000 power. ■ Double Breaker (This creature breaks 2 shields.)Fire89000CreatureDreammate8/110 VR
Supernova Jupiter King EmpireSupernova Jupiter King Empire■ G-Evolution: Put on top of any 3 of your Dreammates, Ark Seraphims, or Wild Veggies stacked together. ■ Meteor Burn - Whenever this creature attacks, you may choose a non-evolution card underneath this creature and put it into the battle zone. (That creature has summoning sickness.) ■ Triple Breaker (This creature breaks 3 shields.)Nature514000Evolution Creature (Evolution GV)Phoenix9/110 VR
Spirit Sateek, Spirit KnightSpirit Sateek, Spirit Knight■ When you put this creature into the battle zone, you may put all Humanoids and Ark Seraphims from your graveyard into your mana zone.Nature54000CreatureArc Seraphim10/110 VR
Rafarm, Spirit KnightRafarm, Spirit Knight■ Whenever your opponent puts a fire or nature creature into the battle zone, they put it in tapped.Light74000CreatureArc Seraphim11/110 R
Steel-Armor BenkerothSteel-Armor Benkeroth■ Blocker ■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ This creature can't attack players.Light67000CreatureGreat Mechaoh/Dynamo12/110 R
Roam, Spirit KnightRoam, Spirit Knight■ Whenever you put another Ark Seraphim into the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it.Light65500CreatureArc Seraphim13/110 R
Me Fusar, Guardian of HarmonyMe Fusar, Guardian of Harmony■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ This creature can't attack players. ■ When this creature is destroyed, creatures can't attack for the rest of that turn.Light54000CreatureGuardian14/110 R
Mardes, Spirit KnightMardes, Spirit Knight■ All your Ark Seraphims and Wild Veggies in the battle zone have "Blocker." ■ This creature can't attack players.Light44500CreatureArc Seraphim15/110 R
Solar CommuneSolar Commune■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a race. For each of your creatures of that race in the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it.Light2Spell16/110 R
Balbas, Lord of DevilsBalbas, Lord of Devils■ Evolution: Put on one of your Grand Devils. ■ Meteor Burn - Whenever a creature attacks, you may choose a card underneath this creature and put it into your graveyard. If you do, choose a card in the battle zone that has cost 3 or less and return it to its owner's hand. ■ Double Breaker (This creature breaks 2 shields.)Water57000Evolution CreatureGrand Devil17/110 R
Fuuma BagantisFuuma Bagantis■ When you draw your first card in your turn, you may draw 1 extra card. ■ Whenever your opponent's creature attacks you and isn't blocked, discard your hand.Water64000CreatureGrand Devil18/110 R
Fuuma RaberisFuuma Raberis■ All spells you cast have "Cyclone." (If you summoned a creature right before casting a spell with "Cyclone," return that spell to your hand after casting it instead of putting it into your graveyard.)Water63000CreatureGrand Devil19/110 R
Fuuma DanrimosFuuma Danrimos■ Whenever one of your Grand Devils would break a shield, instead of breaking the shield, name a card. Then choose 1 of your opponent's shields and look at it. If it's the named card, put it into its owner's graveyard. If it's any other card, put it into its owner's hand.Water43000CreatureGrand Devil20/110 R
Torpedo Robo Missile OceanTorpedo Robo Missile Ocean■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ Whenever this creature attacks, look at the top card of your opponent's deck. You may put that card on the bottom of its owner's deck.Water43000CreatureGreat Mechaoh/Dynamo21/110 R
Shadowwave CycloneShadowwave Cyclone■ Cyclone (If you summoned a creature right before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ Choose a card in the battle zone or in any mana zone and return it to its owner's hand.Water5Spell22/110 R
Fuuma GarpulsFuuma Garpuls■ Whenever a Grand Devil attacks, each player chooses a card in their own hand and discards it.Darkness65000CreatureGrand Devil23/110 R
Betrayal DragoonBetrayal Dragoon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When you put this creature into the battle zone, your opponent chooses 1 of their own light or nature creatures and destroys it.Darkness61000CreatureTyranno Drake24/110 R
Fuuma GarmagiasFuuma Garmagias■ Whenever this creature attacks, your other creatures can't attack this turn. ■ Double Breaker (This creature breaks 2 shields.)Darkness58000CreatureGrand Devil25/110 R
Soul Vice DragoonSoul Vice Dragoon■ When you put this creature into the battle zone, for each of your other Tyrano Drakes in the battle zone, your opponent chooses a card in their own hand and discards it.Darkness52000CreatureTyranno Drake26/110 R
Inferno GateInferno Gate■ Put a non-evolution creature from your graveyard into the battle zone.Darkness5Spell27/110 R
Trap CommuneTrap Commune■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a race. Destroy any number of your creatures of that race. Then choose up to that many of your opponent's creatures and destroy them.Darkness4Spell28/110 R
Superhuman Mech Armor Valgett IIISuperhuman Mech Armor Valgett III■ Evolution: Put on one of your Humanoids. ■ Meteor Burn - When this creature can attack, you may choose a card underneath this creature and put it into your graveyard. If you do, this creature can attack untapped creatures this turn. ■ Double Breaker (This creature breaks 2 shields.)Fire56000Evolution CreatureHumanoid29/110 R
Perionbris DragoonPerionbris Dragoon■ Double Breaker ■ The turn this creature attacks, your other creatures attack too, if able. ■ If this creature is tapped during your opponent's turn, all your opponent's creatures attack if able.Fire67000CreatureTyranno Drake30/110 R
Heatweb DragoonHeatweb Dragoon■ This creature can attack untapped creatures. ■ The turn this creature attacks, your other creatures attack too, if able.Fire64000CreatureTyranno Drake31/110 R
Burning Ears PittonBurning Ears Pitton■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ This creature attacks each turn if able.Fire55000CreatureDreammate/Dynamo32/110 R
Raptor DragoonRaptor Dragoon■ While you have at least 1 Brave Spirit in the battle zone, your Tyrano Drakes and Brave Spirits can't be attacked.Fire54000CreatureTyranno Drake33/110 R
Jet CycloneJet Cyclone■ Cyclone (If you summoned a creature right before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ 1 of your creatures in the battle zone gets "Speed Attacker" until the end of the turn. (A creature with "Speed Attacker" doesn't have summoning sickness.)Fire2Spell34/110 R
God Bananan, Great Veggie KingGod Bananan, Great Veggie King■ Evolution: Put on one of your Wild Veggies. ■ Meteor Burn - Whenever this creature attacks, you may put a card underneath this creature into your hand. ■ Double BreakerNature56000Evolution CreatureWild Veggies35/110 R
Radia, Spirit KnightRadia, Spirit Knight■ When you put this creature into the battle zone, choose a non-evolution creature in your opponent's mana zone. Your opponent puts all of their own creatures with the same card name as that creature from the battle zone into their mana zone.Nature95000CreatureArc Seraphim36/110 R
Amitoaki, Explorer of AdventureAmitoaki, Explorer of Adventure■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ Double Breaker (This creature breaks 2 shields.)Nature66000CreatureDreammate/Dynamo37/110 R
Sandal, Spirit KnightSandal, Spirit Knight■ Whenever you put a creature into the battle zone, you may return an Ark Seraphim or Wild Veggie from your mana zone to your hand.Nature64000CreatureArc Seraphim38/110 R
Assault ChampionAssault Champion■ When you put this creature into the battle zone, until the end of the turn, your Ark Seraphims and all your other Beast Folk in the battle zone get +3000 power and have "Double Breaker." (A creature with "Double Breaker" breaks 2 shields.)Nature64000CreatureBeast Folk39/110 R
Tribal CommuneTribal Commune■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a race. Until the end of the turn, all your creatures of that race in the battle zone get +4000 power and can't be blocked by creatures with power 5000 or less.Nature3Spell40/110 R
Farmahat, Holy EmperorFarmahat, Holy Emperor■ Evolution: Put on one of your Ark Seraphims. ■ Meteor Burn - Whenever your opponent's creature attacks, you may choose a card underneath this creature and put it into your graveyard. If you do, untap this creature, and it has "Blocker" until the end of the turn. ■ Double Breaker (This creature breaks 2 shields.)Light57000Evolution CreatureArc Seraphim41/110 U
Cyber Robo DiecrusherCyber Robo Diecrusher■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ At the end of your turn, you may untap this creature.Light53000CreatureGreat Mechaoh/Dynamo42/110 U
Bal Bars, Dust Light GuardianBal Bars, Dust Light Guardian■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ Whenever one of your opponent's darkness or fire creatures is destroyed, you may untap this creature. ■ This creature can't attack players.Light45000CreatureGuardian43/110 U
Rengston, Spirit KnightRengston, Spirit Knight■ When you put this creature into the battle zone, turn face up the top cards of your deck, as many as the number of your creatures in the battle zone. Put all spells among them into your hand, and put all other cards back on top of your deck in any order.Light42000CreatureArc Seraphim44/110 U
Krista, Guardian of the ValleyKrista, Guardian of the Valley■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ This creature gets +1000 power for each of your opponent's creatures in the battle zone. ■ This creature can't attack players.Light21000CreatureGuardian45/110 U
Reverse CycloneReverse Cyclone■ Cyclone (If you summoned a creature right before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ Choose 1 of your opponent's creatures in the battle zone and tap it.Light2Spell46/110 U
Fuuma AdorakFuuma Adorak■ When you put this creature into the battle zone, choose a card from each mana zone and put each on top of its owner's deck.Water52000CreatureGrand Devil47/110 U
Demomate EridanusDemomate Eridanus■ All your Grand Devils in the battle zone get +2000 power and can't be blocked.Water42000CreatureDeep Marine48/110 U
Fuuma BalzooFuuma Balzoo■ When you put this creature into the battle zone, you may choose 1 creature in the battle zone and return it to its owner's hand.Water41000CreatureGrand Devil49/110 U
Grand Iron Man SilbustersGrand Iron Man Silbusters■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ Whenever this creature attacks a player and isn't blocked, you may draw a card.Water31000CreatureGreat Mechaoh/Dynamo50/110 U
Medical AlnairMedical Alnair■ When one of your Grand Devils would be destroyed, you may return it to your hand instead of putting it into your graveyard.Water21000CreatureDeep Marine51/110 U
Hydro CommuneHydro Commune■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a race. Return any number of your creatures of that race from the battle zone to your hand. Then choose up to that many of your opponent's creatures in the battle zone and return them to their owners' hands.Water3Spell52/110 U
Drazalk, Prisoned Dragonic PhoenixDrazalk, Prisoned Dragonic Phoenix■ Evolution: Put on one of your Tyrano Drakes. ■ Meteor Burn - When one of your creatures can attack, you may choose a card underneath this creature and put it into your graveyard. If you do, destroy 1 of your opponent's creatures that has "Blocker." ■ Double Breaker (This creature breaks 2 shields.)Darkness57000Evolution CreatureTyranno Drake53/110 U
Jet Punch DragoonJet Punch Dragoon■ When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.Darkness62000CreatureTyranno Drake54/110 U
Nocturne DragoonNocturne Dragoon■ When you put this creature into the battle zone, name a card. Then look at your opponent's hand. Your opponent discards all cards from it with the same name as the named card.Darkness54000CreatureTyranno Drake55/110 U
Fuuma RaumFuuma Raum■ Whenever this creature attacks, your other creatures can't attack this turn. ■ Slayer (Whenever this creature battles, destroy the other creature after the battle.)Darkness33000CreatureGrand Devil56/110 U
Snipe AlpherasSnipe Alpheras■ Whenever you put a Grand Devil into the battle zone, you may draw a card. ■ Whenever one of your Grand Devils is destroyed, discard a card from your hand.Darkness32000CreatureDeep Marine57/110 U
Vise CycloneVise Cyclone■ Cyclone (If you summoned a creature right before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ Your opponent chooses a card in their own hand and discards it.Darkness2Spell58/110 U
Meden, Sky Dancing WarriorMeden, Sky Dancing Warrior■ When you put this creature into the battle zone, choose a card in your opponent's mana zone and put it into its owner's graveyard.Fire73000CreatureHumanoid59/110 U
Igars DragoonIgars Dragoon■ Power Attacker +2000 (While attacking, this creature gets +2000 power.) ■ Double Breaker ■ If this creature is tapped during your opponent's turn, all your opponent's creatures attack if able.Fire54000CreatureTyranno Drake60/110 U
Rinpao, King of Speed EatingRinpao, King of Speed Eating■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.)Fire31000CreatureDreammate/Dynamo61/110 U
Honoo, the Brave BlowHonoo, the Brave Blow■ Power Attacker +5000 (While attacking, this creature gets +5000 power.) ■ The turn this creature attacks, your other creatures attack too, if able.Fire21000CreatureHumanoid62/110 U
Oneshot FlameOneshot Flame■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy all untapped creatures that have power 3000 or less.Fire7Spell63/110 U
Crimson CommuneCrimson Commune■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a race. For each of your creatures of that race in the battle zone, you may destroy 1 of your opponent's creatures that has "Blocker."Fire3Spell64/110 U
Gallium, Spirit KnightGallium, Spirit Knight■ Your opponent can't use the "Shield Trigger" of shields this creature breaks.Nature54000CreatureArc Seraphim65/110 U
Ragmal, Spirit KnightRagmal, Spirit Knight■ When you put this creature into the battle zone, each player chooses 1 of their own creatures in the battle zone and puts it into its owner's mana zone.Nature43000CreatureArc Seraphim66/110 U
Cruz Taspol, Spirit KnightCruz Taspol, Spirit Knight■ When you put this creature into the battle zone, if you have Boltas, Forest of Knowledge and Karate Carrot in the battle zone, look at your deck. Take 1 Supernova Jupiter King Empire from it, show it to your opponent, and put it into your hand. Then shuffle your deck.Nature43000CreatureArc Seraphim67/110 U
Karate CarrotKarate Carrot■ When you put this creature into the battle zone, if you have Boltas, Forest of Knowledge and Cruz Taspol, Spirit Knight in the battle zone, you may return 1 Supernova Jupiter King Empire from your mana zone to your hand.Nature32000CreatureWild Veggies68/110 U
Charock, the EdaciousCharock, the Edacious■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ Whenever this creature attacks a player and isn't blocked, you may put the top card of your deck into your mana zone.Nature32000CreatureDreammate/Dynamo69/110 U
Boltas, Forest of KnowledgeBoltas, Forest of Knowledge■ When you put this creature into the battle zone, if you have Karate Carrot and Cruz Taspol, Spirit Knight in the battle zone, you may return 1 Supernova Jupiter King Empire from your graveyard to your hand.Nature21000CreatureDreammate70/110 U
Pulse Mars, Electrostatic GuardianPulse Mars, Electrostatic Guardian■ Instead of attacking with this creature, you may tap it and use the following ability: Choose 1 of your opponent's creatures in the battle zone that has "Blocker" and tap it.Light54000CreatureGuardian71/110 C
Aqua HolyAqua Holy■ This creature can't be blocked.Light41000CreatureLiquid People72/110 C
Saiya, Spirit KnightSaiya, Spirit Knight■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ This creature can't attack players.Light34000CreatureArc Seraphim73/110 C
Rahars, Spirit KnightRahars, Spirit KnightLight33000CreatureArc Seraphim74/110 C
Maria Necks, Guardian of the Spirit CapitalMaria Necks, Guardian of the Spirit Capital■ At the end of your turn, you may untap 1 of your Guardians or Ark Seraphims in the battle zone.Light32000CreatureGuardian75/110 C
Jumbo Attacker, the Steel AmbassadorJumbo Attacker, the Steel Ambassador■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.)Light22000CreatureGreat Mechaoh/Dynamo76/110 C
Marix, Spirit KnightMarix, Spirit Knight■ This creature gets +1000 power for each of your other Ark Seraphims in the battle zone.Light21000CreatureArc Seraphim77/110 C
Barrier CycloneBarrier Cyclone■ Cyclone (If you summoned a creature before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ Put a card from your hand face down into your shields.Light5Spell78/110 C
Fuuma MalcoshasFuuma Malcoshas■ While your opponent has no shields, this creature can't be blocked.Water43000CreatureGrand Devil79/110 C
Fuuma ZeresFuuma Zeres■ When this creature would be destroyed, if you have at least 1 Deep Marine in the battle zone, return this creature to your hand instead of putting it into your graveyard.Water32000CreatureGrand Devil80/110 C
Aqua ScrewAqua Screw■ Whenever another one of your Liquid People or Grand Devils evolves, you may draw a card.Water32000CreatureLiquid People81/110 C
Fuuma SabanahalFuuma Sabanahal■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ This creature can't attack. ■ While you have at least 1 Deep Marine in the battle zone, this creature gets +5000 power.Water31000CreatureGrand Devil82/110 C
Bursting Arm Robo Return AceBursting Arm Robo Return Ace■ Blocker ■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ This creature can't attack.Water22000CreatureGreat Mechaoh/Dynamo83/110 C
Fuuma FolgarolFuuma FolgarolWater21000CreatureGrand Devil84/110 C
Fuuma WebarisFuuma Webaris■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ This creature can't attack. ■ Whenever your opponent's creature attacks you and isn't blocked, destroy this creature.Water13000CreatureGrand Devil85/110 C
Brain CycloneBrain Cyclone■ Cyclone (If you summoned a creature right before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ Draw a card.Water3Spell86/110 C
Hekisario DragoonHekisario Dragoon■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ When you put this creature into the battle zone, choose 1 of your shields and put it into your hand. You can't use the "Shield Trigger" of that card. ■ This creature can't attack.Darkness55000CreatureTyranno Drake87/110 C
Fuuma GarabosFuuma Garabos■ When you put this creature into the battle zone, if you have no Deep Marines in the battle zone, discard a card from your hand.Darkness46000CreatureGrand Devil88/110 C
Chilled Horn DragoonChilled Horn DragoonDarkness43000CreatureTyranno Drake89/110 C
Fuuma SamijalFuuma Samijal■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the attacking creature battles this creature.) ■ This creature can't attack.Darkness33000CreatureGrand Devil90/110 C
Sag Panel of EradicationSag Panel of Eradication■ All your Tyrano Drakes in the battle zone have "Slayer." (Whenever a creature with "Slayer" battles, destroy the other creature after the battle.)Darkness32000CreatureBrave Spirit91/110 C
Storium, Light Ray DollStorium, Light Ray Doll■ Whenever this creature attacks, your other creatures can't attack this turn.Darkness24000CreatureDeath Puppet92/110 C
Fuuma ErigoulFuuma Erigoul■ While you have at least 1 other Grand Devil in the battle zone, this creature gets +2000 power.Darkness21000CreatureGrand Devil93/110 C
Bloody CycloneBloody Cyclone■ Cyclone (If you summoned a creature right before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ 1 of your creatures in the battle zone gets "Slayer" until the end of the turn. (Whenever a creature with "Slayer" battles, destroy the other creature after the battle.)Darkness1Spell94/110 C
Headhunter DragoonHeadhunter Dragoon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)Fire64000CreatureTyranno Drake95/110 C
Blastball DragoonBlastball Dragoon■ When you put this creature into the battle zone, put a card from your mana zone into your graveyard.Fire35000CreatureTyranno Drake96/110 C
Outlaw PepperOutlaw Pepper■ When you put this creature into the battle zone, put 1 of your creatures in the battle zone that has power 3000 or less into your mana zone.Fire34000CreatureWild Veggies97/110 C
Shot Wheel of MeizrazenShot Wheel of Meizrazen■ All your Tyrano Drakes in the battle zone have "Power Attacker +3000." (While attacking, a creature with "Power Attacker +3000" gets +3000 power.)Fire32000CreatureBrave Spirit98/110 C
Bagarn, Passionate SoldierBagarn, Passionate Soldier■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ If this creature is tapped during your opponent's turn, all your opponent's creatures attack if able.Fire21000CreatureHumanoid99/110 C
Geron, the StrongGeron, the Strong■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.) ■ Power Attacker +2000 (While attacking, this creature gets +2000 power.)Fire21000CreatureDreammate/Dynamo100/110 C
Suza of GaleSuza of Gale■ All your Tyrano Drakes in the battle zone have "Speed Attacker." (A creature with "Speed Attacker" doesn't have summoning sickness.)Fire21000CreatureBrave Spirit101/110 C
Gatling CycloneGatling Cyclone■ Cyclone (If you summoned a creature right before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ Destroy 1 of your opponent's creatures that has power 2000 or less.Fire3Spell102/110 C
Shushu of the SilverShushu of the Silver■ Dynamo (When a battle starts, or when you can attack with this creature, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to 1 of your other Dynamos in the battle zone.)Nature44000CreatureDreammate/Dynamo103/110 C
Bazion, Spirit KnightBazion, Spirit Knight■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)Nature43000CreatureArc Seraphim104/110 C
Slice OnionSlice Onion■ This creature gets +1000 power for each of your other Slice Onions in the battle zone.Nature33000CreatureWild Veggies105/110 C
Mask-do CherryMask-do CherryNature33000CreatureWild Veggies106/110 C
Ebard Zenom, Tree Pulse GuardianEbard Zenom, Tree Pulse Guardian■ While you have at least 1 other Guardian in the battle zone, this creature has "Blocker."Nature32500CreatureGuardian107/110 C
Sirinz, Spirit KnightSirinz, Spirit Knight■ While your opponent has more creatures in the battle zone than you, this creature has "Power Attacker +5000." (While attacking, a creature with "Power Attacker +5000" gets +5000 power.)Nature32000CreatureArc Seraphim108/110 C
Antarios, Spirit KnightAntarios, Spirit KnightNature22000CreatureArc Seraphim109/110 C
Faerie CycloneFaerie Cyclone■ Cyclone (If you summoned a creature right before casting this spell this turn, return this spell to your hand after casting it instead of putting it into your graveyard.) ■ Put the top card of your deck into your mana zone.Nature3Spell110/110 C
Supernova Venus la Saint MotherSupernova Venus la Saint Mother■ G-Evolution: Put on top of any 3 of your Guardians, Great Mechaos, or Ark Seraphims stacked together. ■ Meteor Burn - When this creature would leave the battle zone, you may choose a card underneath this creature and put it into your graveyard instead. ■ Triple Breaker (This creature breaks 3 shields.)Light612500Evolution Creature (Evolution GV)PhoenixS1/S10 SR
Amshion, Protection ElementalAmshion, Protection Elemental■ Your tapped creatures in the battle zone get +7000 power while they are not attacking. ■ Whenever one of your creatures is blocked, you may cancel that attack. If you do, no battle takes place. However, both creatures stay tapped.Light65500CreatureAngel CommandS2/S10 SR
Supernova Mercury GigablizzardSupernova Mercury Gigablizzard■ G-Evolution: Put on top of any 3 of your Great Mechaos, Grand Devils, or Liquid People stacked together. ■ Meteor Burn - When a spell's effect would be executed, you may choose a card underneath this creature and put it into your graveyard. If you do, that spell loses its effect and is put into its owner's graveyard. ■ Triple Breaker (This creature breaks 3 shields.)Water515000Evolution Creature (Evolution GV)PhoenixS3/S10 SR
Fantasy HeartFantasy Heart■ Instead of attacking with this creature, you may tap it and use the following ability: Choose 2 of your opponent's creatures in the battle zone and make those 2 battle each other.Water72000CreatureSplash QueenS4/S10 SR
Death Monarch, Lord of DemonsDeath Monarch, Lord of Demons■ Evolution: Put on one of your Demon Commands. ■ Double Breaker ■ When this creature is destroyed, you may put all non-evolution Demon Commands from your graveyard into the battle zone.Darkness68000Evolution CreatureDemon CommandS5/S10 SR
Supernova Pluto DeathbringerSupernova Pluto Deathbringer■ G-Evolution: Put on top of any 3 of your Death Puppets, Grand Devils, or Tyrano Drakes stacked together. ■ Meteor Burn - Whenever this creature attacks, you may choose a card underneath this creature and put it into your graveyard. If you do, destroy 1 of your opponent's creatures. ■ Triple Breaker (This creature breaks 3 shields.)Darkness413000Evolution Creature (Evolution GV)PhoenixS6/S10 SR
Dragirias, Explosive Dragonic PhoenixDragirias, Explosive Dragonic Phoenix■ Evolution: Put on one of your Tyrano Drakes. ■ The power of all your Tyrano Drakes in the battle zone is doubled. ■ Your Tyrano Drakes have "Double Breaker" while they have power 6000 or more. (A creature with "Double Breaker" breaks 2 shields.)Fire55000Evolution CreatureTyranno DrakeS7/S10 SR
Omega Crisis DragoonOmega Crisis Dragoon■ When one of your Tyranno Drakes enters the battle zone, each player chooses one of their own creatures that isn't a Tyranno Drake and destroys it.Fire86000CreatureTyranno DrakeS8/S10 SR
General KuwagatanGeneral Kuwagatan■ When one of your Dream Mates is destroyed, you may put one creature with the same name as that Dream Mate from your mana zone into the battle zone. ■ Double Breaker (This creature breaks 2 shields.)Nature77000CreatureVehicle BeeS9/S10 SR
Great CactusGreat Cactus■ When you put this creature into the battle zone, look at your deck. You may choose a Wild Veggies from it, show it to your opponent, and add it to your hand. Then shuffle your deck.Nature42000CreatureWild VeggiesS10/S10 SR