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DM22 — DM-22 Phoenix Arc Expansion Pack Vol.4 (The Dragonic Nova)
60 cards · Released 2006-12-16 · 2022 (DM22) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Spell Del Fin, Light Divine Dragon■ Your opponent plays with their hand face up. ■ This creature gets +2000 power for each spell in your opponent's hand. ■ Your opponent can't cast spells. ■ Double Breaker (This creature breaks 2 shields.) | Light | 9 | 6000 | CreatureApollonia Dragon | 1/55 VR | |
| Spell Great Blue, Blue Divine Dragon■ Whenever this creature attacks, turn the top card of your deck face up. If it's a spell with cost 7 or less, you may cast it immediately for no cost. Otherwise, put it into your graveyard. ■ Double Breaker (This creature breaks 2 shields.) | Water | 7 | 6000 | CreaturePoseidia Dragon | 2/55 VR | |
| Babelginus, Demonic Dragon■ When you put this creature into the battle zone, choose a player. You may destroy one of that player's creatures. If you do, choose a non-evolution creature other than Babelginus, Demonic Dragon from that player's graveyard and put it into the battle zone. | Darkness | 7 | 1000 | CreatureDragon Zombie/Grand Devil | 3/55 VR | |
| Bolgalshack, Super Divine Dragoon■ Evolution: Put on one of your Dragons or Tyranno Drakes. ■ When you put this creature into the battle zone, if you put it on a Tyranno Drake, destroy one of your opponent's creatures with power 4000 or less. ■ Whenever this creature attacks, you may reveal all the cards under this creature. If there's a Dragon among them, destroy one of your opponent's creatures, other than an Armored Dragon or Tyranno Drake, with power lower than this creature's. ■ Double Breaker | Fire | 7 | 8000 | Evolution CreatureArmored Dragon/Tyranno Drake | 4/55 VR | |
| Legendary Sante Gat De Paco■ Evolution: Put on one of your Dream Mates. ■ You may reduce the cost of summoning your Dream Mates by 1. However, the cost can't be reduced below 1. ■ When you put another of your Dream Mates into the battle zone, draw a card. ■ Double Breaker (This creature breaks 2 shields.) | Nature | 7 | 7000 | Evolution CreatureDreammate/Arc Seraphim | 5/55 VR | |
| Muse Rubul, Spirit Knight■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When you put this creature into the battle zone, tap all creatures with power 3000 or less. | Light | 6 | 3500 | CreatureArc Seraphim | 6/55 R | |
| Poppi Lucky■ When your opponent chooses a creature in the battle zone, they can't choose one of your Dragons. (However, they may attack or block your Dragons.) | Light | 3 | 2000 | CreatureFire Bird | 7/55 R | |
| Reverse Tone■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose an evolution creature in the battle zone. Return all cards under that creature to their owner's hand. | Light | 4 | Spell | 8/55 R | ||
| Melrosgalb, Blue Divine Dragon■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ Whenever this creature attacks or blocks, you may return a card from your mana zone to your hand. ■ Double Breaker (This creature breaks 2 shields.) | Water | 8 | 6000 | CreaturePoseidia Dragon | 9/55 R | |
| Time Changer, Space-Time Engineer■ When you put this creature into the battle zone, you may choose one of your evolution creatures in the battle zone. If you do, look at your deck, choose up to 2 creatures from it, show them to your opponent, and put them under the chosen evolution creature. Then shuffle your deck. | Water | 3 | 2000 | CreatureGreat Mechaoh | 10/55 R | |
| Collapse Wave■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a card from either mana zone and put it on top of its owner's deck. | Water | 5 | Spell | 11/55 R | ||
| Necrodragon Daft Head■ At the start of your opponent's turn, your opponent draws a card. ■ Whenever this creature attacks, you may look at your opponent's hand and choose a card from it. Your opponent discards it. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 5 | 9000 | CreatureDragon Zombie | 12/55 R | |
| Purgatory Release■ Each player returns all creatures in their graveyard to their owner's hand. | Darkness | 9 | Spell | 13/55 R | ||
| Connected Dragonic Poison■ Destroy one of your opponent's creatures. Then, for each of your Dragons or Phoenixes in the battle zone, destroy one more of your opponent's creatures. | Darkness | 8 | Spell | 14/55 R | ||
| Infinity Dragon■ When one of your Dragons would leave the battle zone, put the top card of your deck into your graveyard. If that card is a Dragon or Fire Bird, your Dragon stays in the battle zone instead of leaving. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 7 | 7000 | CreatureArmored Dragon | 15/55 R | |
| Hot-Head Brave Maducas■ All your creatures get "Power Attacker +4000." (A creature that gets "Power Attacker +4000" gets +4000 power while attacking.) ■ All your creatures attack each turn if able. | Fire | 5 | 2000 | CreatureHumanoid | 16/55 R | |
| The Universe Gate■ Turn the top 3 cards of your deck face up. For each Phoenix among them, take another turn after this one. | Fire | 6 | Spell | 17/55 R | ||
| Terradragon Geographanis■ While attacking, add the power of all your other tapped creatures in the battle zone to this creature's power. ■ Double Breaker (This creature breaks 2 shields.) | Nature | 7 | 6000 | CreatureEarth Dragon | 18/55 R | |
| Inos, Pure Grand Swordsman■ You may put an evolution creature of any race on top of this creature. | Nature | 7 | 5000 | CreatureDreammate | 19/55 R | |
| Blossom Shower■ Put the top card of your deck into your mana zone. Then you may return a Dragon or Phoenix from your mana zone to your hand. | Nature | 3 | Spell | 20/55 R | ||
| Asteroid Mine, Light Comet■ Evolution V: Put on top of any 2 of your Ark Seraphims, Saint Heads, or Apollonia Dragons stacked together. ■ When your opponent chooses a creature in the battle zone, they can't choose this creature. (However, they may attack or block this creature.) ■ Double Breaker (This creature breaks 2 shields.) | Light | 6 | 11000 | Evolution Creature (Evolution V)Phoenix | 21/55 U | |
| Seventh, Light Divine Dragon■ All your Dragons in the battle zone get "Blocker." | Light | 6 | 5500 | CreatureApollonia Dragon | 22/55 U | |
| Flash Armor■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ This turn, when one of your creatures would be destroyed, it stays in the battle zone instead of being put into the graveyard. | Light | 3 | Spell | 23/55 U | ||
| Asteroid Raiser, Ice Comet■ Evolution V: Put on top of any 2 of your Great Mecha Os, Machine Heroes, or Poseidia Dragons stacked together. ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. ■ Double Breaker (This creature breaks 2 shields.) | Water | 6 | 11000 | Evolution Creature (Evolution V)Phoenix | 24/55 U | |
| Fuuma Gorgonshack■ The cost to cast spells is 2 more. | Water | 3 | 2000 | CreatureGrand Devil | 25/55 U | |
| Dragon Lab■ Turn the top 3 cards of your deck face up. If there's a Dragon among them, add one to your hand and put the rest on the bottom of your deck in any order. If none of the 3 cards is a Dragon, return this spell to your hand after casting it instead of putting it into your graveyard. | Water | 2 | Spell | 26/55 U | ||
| Asteroid Gellum, Dark Comet■ Evolution V: Put on top of any 2 of your Grand Devils, Deep Marines, or Dragon Zombies stacked together. ■ When you put this creature into the battle zone, destroy one of your opponent's creatures. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 9000 | Evolution Creature (Evolution V)Phoenix | 27/55 U | |
| Fuuma Aogrun■ Blocker ■ Thrilling Three: Phoenix (When you put this creature into the battle zone, turn the top 3 cards of your deck face up. For each Phoenix turned face up, you may do the following once. Then put all the face-up cards on the bottom of your deck in any order.) Destroy one of your opponent's creatures. ■ This creature can't attack. | Darkness | 5 | 4000 | CreatureGrand Devil | 28/55 U | |
| Hell Hand■ Turn all your shields face down, shuffle them, and lay them out again. | Darkness | 1 | Spell | 29/55 U | ||
| Asteroid Gauss, Flame Comet■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ Evolution V: Put on top of any 2 of your Tyranno Drakes, Brave Spirits, or Armored Dragons stacked together. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 7 | 11000 | Evolution Creature (Evolution V)Phoenix | 30/55 U | |
| Meowpatta, Dragon's Steward■ Speed Attacker ■ This creature attacks each turn if able. ■ At the start of your turn, you may destroy this creature. If you do, you may put a non-evolution Dragon from your hand into the battle zone. | Fire | 4 | 1000 | CreatureDreammate | 31/55 U | |
| Bomber Doll■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures with power 2000 or less, or one of your opponent's tapped creatures with power 5000 or less. | Fire | 4 | Spell | 32/55 U | ||
| Asteroid Gaia, Ground Comet■ Evolution V: Put on top of any 2 of your Dream Mates, Vehicle Bees, or Earth Dragons stacked together. ■ When this creature is blocked, this creature breaks 1 of your opponent's shields. ■ Double Breaker (This creature breaks 2 shields.) | Nature | 6 | 11000 | Evolution Creature (Evolution V)Phoenix | 33/55 U | |
| Hamelun Dahlia, Spirit Knight■ When you put this creature into the battle zone, you may return a Dragon from your mana zone to your hand. | Nature | 4 | 3000 | CreatureArc Seraphim | 34/55 U | |
| Evolution Egg■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at your deck. Choose an evolution creature from it, show it to your opponent, and add it to your hand. Then shuffle your deck. | Nature | 2 | Spell | 35/55 U | ||
| Soul Denan, Spirit Knight■ Whenever you cast one of your light spells, you may draw a card. | Light | 4 | 1000 | CreatureArc Seraphim | 36/55 C | |
| Dumar, Spirit Knight■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack your opponent. ■ If you have at least one Dragon in the battle zone, this creature gets +2000 power. | Light | 3 | 3500 | CreatureArc Seraphim | 37/55 C | |
| Revitalize Electric Soldier Energion■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack your opponent. ■ When this creature is destroyed, untap one of your creatures in the battle zone. | Light | 2 | 2000 | CreatureGreat Mechaoh | 38/55 C | |
| Celestial Arc■ Choose a creature in the battle zone that isn't a Dragon or Phoenix, and put it face down into its owner's shield zone. | Light | 6 | Spell | 39/55 C | ||
| Fuuma Demigorun■ Fort Energy: Dragon (When you put this creature into the battle zone, if you summoned it by tapping a Dragon in your mana zone, this creature gains the following ability.) Look at your deck. You may choose a card from it, show it to your opponent, and add it to your hand. Then shuffle your deck. | Water | 5 | 3000 | CreatureGrand Devil | 40/55 C | |
| Lip Woppe■ When you put a Dragon into the battle zone, you may draw a card. | Water | 3 | 2000 | CreatureFire Bird | 41/55 C | |
| Armored Machine Sarbolt■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack. ■ This creature can't block evolution creatures or Dragons. | Water | 2 | 4000 | CreatureGreat Mechaoh | 42/55 C | |
| Future Capsule■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at the top 5 cards of your deck. Put any number of them back on top of your deck in any order, and put the rest on the bottom of your deck in any order. | Water | 4 | Spell | 43/55 C | ||
| Necrodragon Halberd■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 6000 | CreatureDragon Zombie | 44/55 C | |
| Sensing Dragoon■ When you put this creature into the battle zone, turn the top 2 cards of your deck face up. Put one of them face down on top of your deck, and put the other into your graveyard. | Darkness | 4 | 3000 | CreatureTyranno Drake | 45/55 C | |
| Fuuma Vines■ When you put this creature into the battle zone, your opponent chooses one of their own creatures in the battle zone that has "Blocker" and destroys it. | Darkness | 3 | 1000 | CreatureGrand Devil | 46/55 C | |
| Serial Dragon Formation■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Return a creature from your graveyard to your hand. If that creature is a Dragon, you may return another creature from your graveyard to your hand. | Darkness | 3 | Spell | 47/55 C | ||
| Flaming Jet Dragon■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Thrilling Three: Dragon (When you put this creature into the battle zone, turn the top 3 cards of your deck face up. For each Dragon turned face up, you may do the following once. Then put all the face-up cards on the bottom of your deck in any order.) This turn, this creature breaks 1 more shield. | Fire | 6 | 5000 | CreatureArmored Dragon | 48/55 C | |
| Loppo Loppo■ Saver: Phoenix or Dragon (When one of your Phoenixes or Dragons would be destroyed, you may destroy this creature instead.) | Fire | 3 | 2000 | CreatureFire Bird | 49/55 C | |
| Pop Rubin■ Instead of attacking with this creature, you may tap it to use the following ability. Untap one of your Dragons in the battle zone. | Fire | 2 | 1000 | CreatureFire Bird | 50/55 C | |
| Decopin Crash■ Destroy one of your opponent's creatures with power 4000 or less. | Fire | 4 | Spell | 51/55 C | ||
| Terradragon Geobreed■ When you put this creature into the battle zone, you may put the creature with the lowest power in the battle zone into its owner's mana zone. If there are 2 or more, choose whichever you like. | Nature | 6 | 5000 | CreatureEarth Dragon | 52/55 C | |
| One-Eye Lu Pine■ You may reduce the cost of summoning your Dragons by 1. However, the cost can't be reduced below 1. ■ Your Dragons get +1000 power. | Nature | 4 | 2000 | CreatureWild Veggies | 53/55 C | |
| Ribbidynanz, Forest Singer■ When you put this creature into the battle zone, untap all Phoenixes in your mana zone. | Nature | 2 | 1000 | CreatureDreammate | 54/55 C | |
| Little Eyes Growth■ Turn the top 2 cards of your deck face up. Put all creatures from among them into your mana zone, then put the rest into your graveyard. | Nature | 4 | Spell | 55/55 C | ||
| Ultimate Galaxy Universe■ Evolution: Put on one of your Phoenixes. ■ Meteor Burn - Whenever this creature attacks, you may choose a card under this creature and put it into your graveyard. If that card was the last one and is a Phoenix, you win the game. ■ Triple Breaker (This creature breaks 3 shields.) | Light | 5 | 17000 | Evolution CreaturePhoenix | S1/S5 SR | |
| Supernova Betelgeuse Final Cannon■ Evolution GV: Put on top of any 3 of your Great Mecha Os, Grand Devils, or Poseidia Dragons stacked together. ■ When another of your creatures would be destroyed, you may put it under this creature instead of into your graveyard. ■ Mega Meteor Burn 6: Whenever this creature attacks, you may put 6 cards under this creature into your graveyard. If you do, your opponent returns all of their own creatures in the battle zone and all cards in their mana zone to their hand. ■ Triple Breaker | Water | 6 | 15000 | Evolution Creature (Evolution GV)Phoenix | S2/S5 SR | |
| Necrodragon Guljeneraid■ When one of your Dragons other than Necrodragon Guljeneraid is destroyed, if this creature is in your graveyard, you may return this creature to the battle zone. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 7 | 6000 | CreatureDragon Zombie | S3/S5 SR | |
| Supernova Apollonus Dragerion■ Evolution GV: Put on top of any 3 of your Dragons stacked together. ■ Meteor Burn: Whenever this creature attacks, you may put a card under this creature into your graveyard. If you do, this creature gets "Power Attacker +15000" and "World Breaker." (A creature that gets "Power Attacker +15000" and "World Breaker" gets +15000 power while attacking and breaks all shields.) ■ When your opponent chooses this creature, they put all cards in their own mana zone into their graveyard. ■ Triple Breaker | Fire | 6 | 15000 | Evolution Creature (Evolution GV)Phoenix/Tyranno Drake | S4/S5 SR | |
| Supernova Uranus Ninetails■ Evolution GV: Put on top of any 3 of your Dynamos stacked together. ■ Dynamo (When a battle starts, or when this creature could attack, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to another Dynamo in the battle zone.) ■ Meteor Burn - Whenever this creature attacks, you may put a card under this creature into your graveyard. If you do, choose one of your opponent's creatures in the battle zone and put it into its owner's mana zone. ■ Triple Breaker | Nature | 6 | 12000 | Evolution Creature (Evolution GV)Phoenix/Dynamo | S5/S5 SR |