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DM22RP2X — God of Abyss Vol.2 "Roaring Flame Dragon Emperor" Super Stimulating Pack
166 cards · Released 2022-12-17 · 2022 (DM22) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Readygo Karizomidarma■ Blocker ■ Triple Breaker ■ Whenever one of your creatures or Tamaseeds would be destroyed, you may turn it into a shield instead of putting it into your graveyard. This ability can be used only once per turn. ■ At the start of your opponent's turn, if you have more shields than your opponent, choose 2 of your opponent's creatures and tap them. | Light | 8 | 15000 | CreatureAngel Command | 1/8 VR | |
| Valpecula, Truth Elemental■ Blocker ■ Triple Breaker ■ Whenever one of your creatures or Tamaseeds would be destroyed, you may turn it into a shield instead of putting it into your graveyard. This ability can be used only once per turn. ■ At the start of your opponent's turn, if you have more shields than your opponent, choose 2 of your opponent's creatures and tap them. | Light | 8 | 15000 | CreatureAngel Command | 1X/8 VR | |
| Rubel Gorghini■ During your turn, you may look at the top card of your deck at any time. ■ During your turn, you may use spells or Tamaseeds from the top of your deck. | Water | 4 | Tamaseed | 2/8 VR | ||
| Akashic Vision■ During your turn, you may look at the top card of your deck at any time. ■ During your turn, you may use spells or Tamaseeds from the top of your deck. | Water | 4 | Tamaseed | 2X/8 VR | ||
| Eine k'Reine■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ Blocker ■ Slayer ■ Double Breaker ■ When this creature enters the battle zone, return up to 2 darkness cards from your graveyard to your hand. ■ Civil Count 5: Whenever this creature attacks, if you have a total of 5 or more darkness creatures and darkness Tamaseeds, your opponent discards their hand. | Darkness | 6 | 7000 | CreatureAbyss Royale | 3/8 VR | |
| Gakubutchi = Ritchiemore, Bad Luck■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ Blocker ■ Slayer ■ Double Breaker ■ When this creature enters the battle zone, return up to 2 darkness cards from your graveyard to your hand. ■ Civil Count 5: Whenever this creature attacks, if you have a total of 5 or more darkness creatures and darkness Tamaseeds, your opponent discards their hand. | Darkness | 6 | 7000 | CreatureAbyss Royale | 3X/8 VR | |
| Ronin-Kaihawk■ {GS} G-Strike ■ Double Breaker ■ When this creature enters the battle zone, you may destroy one of your creatures. If you do, your opponent chooses one of their creatures and destroys it. ■ When you discard your hand, if this creature is in your graveyard, you may return it to your hand. | Darkness | 5 | 6000 | CreatureDemon Command/Dark Lord | 4/8 VR | |
| XENARCH, Reaper Tyrant■ {GS} G-Strike ■ Double Breaker ■ When this creature enters the battle zone, you may destroy one of your creatures. If you do, your opponent chooses one of their creatures and destroys it. ■ When you discard your hand, if this creature is in your graveyard, you may return it to your hand. | Darkness | 5 | 6000 | CreatureDemon Command/Dark Lord | 4X/8 VR | |
| Madan = Low, Abyssal Furnace■ Speed Attacker ■ Whenever this creature attacks, draw a card. Then you may put a creature with cost 5 or less from your hand into the battle zone. This turn, that creature gets "Speed Attacker," attacks if able, and is destroyed after that attack. ■ At the end of each turn, you may return a Dragon that was destroyed that turn from your graveyard to your hand. | Fire | 6 | 5000 | CreatureArmored Dragon | 5/8 VR | |
| Bolshack Crysd■ Speed Attacker ■ Whenever this creature attacks, draw a card. Then you may put a creature with cost 5 or less from your hand into the battle zone. This turn, that creature gets "Speed Attacker," attacks if able, and is destroyed after that attack. ■ At the end of each turn, you may return a Dragon that was destroyed that turn from your graveyard to your hand. | Fire | 6 | 5000 | CreatureArmored Dragon | 5X/8 VR | |
| Bolshack Balafiol■ The first time each turn one of your Tamaseeds enters the battle zone, choose one of the following. > Discard a card from your hand and draw a card. > Destroy one of your opponent's creatures or Tamaseeds with cost 2 or less. > Choose a creature. This turn, it gets "Speed Attacker." | Fire | 2 | Tamaseed | 6/8 VR | ||
| NEX's Gauntlet■ The first time each turn one of your Tamaseeds enters the battle zone, choose one of the following. > Discard a card from your hand and draw a card. > Destroy one of your opponent's creatures or Tamaseeds with cost 2 or less. > Choose a creature. This turn, it gets "Speed Attacker." | Fire | 2 | Tamaseed | 6X/8 VR | ||
| Curling Faerie■ Mach Fighter ■ Double Breaker ■ At the end of your turn, you may put a nature card from your mana zone into the battle zone that has the same name as a Tamaseed or creature in the battle zone. If you don't, you may put the top card of your deck into your mana zone. | Nature | 5 | 7000 | CreatureDreammate | 7/8 VR | |
| Arumajiki Monjiro■ Mach Fighter ■ Double Breaker ■ At the end of your turn, you may put a nature card from your mana zone into the battle zone that has the same name as a Tamaseed or creature in the battle zone. If you don't, you may put the top card of your deck into your mana zone. | Nature | 5 | 7000 | CreatureDreammate | 7X/8 VR | |
| Kanran! Hole In One Hercules■ This turn, the cost to cast this spell is reduced by 1 for each of your creatures that untapped at the start of your turn. However, it can't be reduced below 1. ■ Choose two of the following. (You may choose the same one twice.) > Choose 2 of your opponent's creatures and tap them. > Draw a card. Then put a light or fire creature with cost 4 or less from your hand into the battle zone. > Choose one of your creatures. This turn, that creature gets +4000 power during battles and gets "Speed Attacker." | Light/Fire | 5 | Spell | 8/8 VR | ||
| Perfect Solflare■ This turn, the cost to cast this spell is reduced by 1 for each of your creatures that untapped at the start of your turn. However, it can't be reduced below 1. ■ Choose two of the following. (You may choose the same one twice.) > Choose 2 of your opponent's creatures and tap them. > Draw a card. Then put a light or fire creature with cost 4 or less from your hand into the battle zone. > Choose one of your creatures. This turn, that creature gets +4000 power during battles and gets "Speed Attacker." | Light/Fire | 5 | Spell | 8X/8 VR | ||
| Chizentenna-R10■ The cost to use your opponent's spells or non-creature Tamaseeds is increased by 1. ■ Civil Count 3: If you have a total of 3 or more light creatures and light Tamaseeds, this creature can't leave the battle zone. | Light | 3 | 3000 | CreatureMecha Del Dinero | 9/74 R | |
| Ultraquick Mahogany Handle■ When this Tamaseed enters the battle zone, draw a card. ■ At the end of your turn, if you have fewer shields than your opponent, you may turn the top card of your deck into a shield. | Light | 4 | Tamaseed | 10/74 R | ||
| "Spark", Flashing Spell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Civil Count 4: If you have a total of 4 or more light creatures and light Tamaseeds, you may cast this spell without paying its cost. ■ Tap all of your opponent's creatures. | Light | 5 | Spell | 11/74 R | ||
| Luna Guerrilla Live■ This creature's summoning cost is reduced by 3 for each of your spells or Tamaseeds you used this turn. However, it can't be reduced below 0. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw a card, then choose one of your opponent's creatures and return it to its owner's hand. | Water | 7 | 6000 | CreatureMagic Cyber Moon | 12/74 R | |
| Masaoka Drumhiker■ Whenever one of your creatures attacks your opponent, you may draw a card. ■ Civil Count 5: If you have a total of 5 or more water creatures and water Tamaseeds, your other creatures and Tamaseeds can't be chosen or attacked. | Water | 4 | 4000 | CreatureMagic Merfolk | 13/74 R | |
| "Brain", Cyber Spell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Civil Count 4: If you have a total of 4 or more water creatures and water Tamaseeds, you may cast this spell without paying its cost. ■ Draw 3 cards. If you cast this spell during your turn, you can't cast spells this turn. | Water | 5 | Spell | 14/74 R | ||
| Serviette = Erie■ When this creature enters the battle zone, you may discard a card from your hand. If you do, your opponent chooses a card in their hand and discards it. ■ When you summon an Abyss, you may reduce its cost by 2. If you do, destroy this creature. However, that Abyss's cost can't be reduced below 0. | Darkness | 3 | 2000 | CreatureAbyss Royale | 15/74 R | |
| Broom = Proof■ When this creature enters the battle zone, put the top card of your deck into your graveyard. ■ During your opponent's turn, whenever your opponent puts a creature into the battle zone by any means other than summoning, destroy that creature. | Darkness | 2 | 3000 | CreatureAbyss Royale | 16/74 R | |
| "Hand", Fallen Hell Spell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Civil Count 4: If you have a total of 4 or more darkness creatures and darkness Tamaseeds, you may cast this spell without paying its cost. ■ Destroy one of your opponent's creatures. | Darkness | 6 | Spell | 17/74 R | ||
| Show You The Gig■ Choose one of your creatures and one of your Tamaseeds. Then your opponent chooses one of their creatures and one of their Tamaseeds. Destroy all creatures and Tamaseeds that were not chosen this way. | Darkness | 5 | Spell | 18/74 R | ||
| Cocco Arm Lupia■ When this creature enters the battle zone or attacks, choose any number of cards in one player's graveyard. Its owner puts the chosen cards at the bottom of their deck in any order. Then you may destroy one of your opponent's creatures with cost equal to or less than the number of cards chosen. | Fire | 3 | 3000 | CreatureArmored Fire Bird | 19/74 R | |
| Chitta Peloru's Crown■ During your opponent's turn, whenever your opponent's creature or Tamaseed enters the battle zone without paying its cost, you may destroy this Tamaseed. If you do, draw a card and you may put a fire creature with cost 5 or less from your hand into the battle zone. | Fire | 2 | Tamaseed | 20/74 R | ||
| "Scrapper", Crushing Spell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Civil Count 4: If you have a total of 4 or more fire creatures and fire Tamaseeds, you may cast this spell without paying its cost. ■ Choose any number of your opponent's creatures with total power 5000 or less and destroy them. | Fire | 6 | Spell | 21/74 R | ||
| Fourteen Forty Totem■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, choose another one of your creatures. This turn, that creature gets +6000 power and gets "Mach Fighter" and "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for each 6000 of its power.) | Nature | 6 | 6000 | CreatureMystery Totem | 22/74 R | |
| Dan Tyran, Earth's Trial■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Whenever your opponent's creature attacks the turn it entered the battle zone, your opponent puts that creature into their mana zone. | Nature | 4 | 5000 | CreatureGaia Command | 23/74 R | |
| Glass Opener■ Civil Count 3: Whenever this creature breaks a shield, if you have a total of 3 or more nature creatures and nature Tamaseeds, your opponent puts that shield into their mana zone instead of adding it to their hand. | Nature | 2 | 3000 | CreatureBeast Folk | 24/74 R | |
| "Trap", Wild Spell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Civil Count 4: If you have a total of 4 or more nature creatures and nature Tamaseeds, you may cast this spell without paying its cost. ■ Choose one of your opponent's creatures and put it into its owner's mana zone. | Nature | 6 | Spell | 25/74 R | ||
| Chest of True Value and Price■ Civil Count 3: If you have a total of 3 or more light creatures and light Tamaseeds, all of your creatures get "Blocker." (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) ■ Civil Count 3: If you have a total of 3 or more darkness creatures and darkness Tamaseeds, all of your creatures get "Slayer." (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.) ■ Whenever one of your creatures is destroyed in battle, put that creature into the battle zone from your graveyard at the end of the turn. | Light/Darkness | 3 | Tamaseed | 26/74 R | ||
| Sha Iroc, Seeker of Profit■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Civil Count 3: Whenever this creature wins a battle, if you have a total of 3 or more light creatures and light Tamaseeds, you may turn the top card of your deck into a shield. | Light | 6 | 6500 | CreatureMecha Thunder | 27/74 U | |
| Elba, Strange Stone■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature is destroyed, you may put an Elba, Strange Stone from your hand into the battle zone. | Light | 4 | 4500 | CreatureMetallica | 28/74 U | |
| Kenigwight-C1■ Saver: Tamaseed (Whenever one of your Tamaseeds would be destroyed, you may destroy this creature instead.) ■ When this creature is destroyed, draw a card. | Light | 3 | 3500 | CreatureMecha Del Dinero | 29/74 U | |
| Denebia, Primachine■ Whenever your opponent's creature enters the battle zone from its owner's hand by any means other than summoning, you may put a light creature or light Tamaseed with cost equal to or less than that creature's cost from your hand into the battle zone. | Light | 2 | 2000 | CreatureMecha Del Stella | 30/74 U | |
| Neomach Diaengine■ When this Tamaseed enters the battle zone, reveal the top 3 cards of your deck. Put all creatures with "Blocker" among them into your hand and the rest at the bottom of your deck in any order. ■ Your creatures' abilities that say they can't attack are ignored. (However, summoning sickness is not ignored.) | Light | 4 | Tamaseed | 31/74 U | ||
| Diguru■ {GS} G-Strike (When this creature is put into your hand from your shield zone, you may show it to your opponent and choose one of their creatures. This turn, that creature can't attack.) ■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ The cost to use your Tamaseeds is reduced by 2. However, it can't be reduced below 0. | Water | 4 | 5000 | CreatureMagic Cyber Lord | 32/74 U | |
| Aqua Access■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Powered Blocker +4000 (While blocking, this creature gets +4000 power.) | Water | 3 | 4000 | CreatureMagic Liquid People | 33/74 U | |
| Harp Fish■ Whenever you use a Tamaseed or cast a spell, until the start of your next turn, this creature can't be chosen. ■ Whenever this creature attacks, reveal the top 3 cards of your deck. Put all Tamaseeds and spells among them into your hand and the rest at the bottom of your deck in any order. | Water | 3 | 3000 | CreatureMagic Fish | 34/74 U | |
| Living Ink Cyber Inkstone Electric Style■ Shield Trigger (When this Tamaseed is put into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Whenever your Living Ink Cyber Inkstone Electric Style enters the battle zone, choose one of your opponent's creatures and return it to its owner's hand. | Water | 4 | Tamaseed | 35/74 U | ||
| Mic, Carrying Voice Everywhere (For Live)■ When this Tamaseed enters the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. ■ At the end of your opponent's turn, if no creatures attacked that turn, you may draw a card. | Water | 3 | Tamaseed | 36/74 U | ||
| Bedow = Low■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ Triple Breaker (This creature breaks 3 shields.) ■ This creature can't attack creatures. | Darkness | 5 | 14000 | CreatureAbyss Royale | 37/74 U | |
| Saw = Zaw■ When you summon this creature, you may destroy one of your creatures or Tamaseeds. If you do, this creature's summoning cost is reduced by 4. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 5 | 6000 | CreatureAbyss Royale | 38/74 U | |
| Goblet = Blego■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ When this creature enters the battle zone, your opponent chooses one of their cards in the battle zone. Then you choose one of the rest of your opponent's cards in the battle zone and destroy it. | Darkness | 3 | 3000 | CreatureAbyss Royale | 39/74 U | |
| Abyss Letter■ At the end of your turn, you may put one of your creatures at the bottom of your deck. Then, if any of your creatures left the battle zone this turn, you may draw a card. | Darkness | 2 | TamaseedAbyss Royale | 40/74 U | ||
| Bolshack Mecha Dragon■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures. The chosen creature and this creature battle. | Fire | 7 | 9000 | CreatureArmored Dragon | 41/74 U | |
| Bolshack Loren Dragon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, destroy one of your opponent's creatures or Tamaseeds with cost 6 or less. ■ Civil Count 3: When this creature enters the battle zone, if you don't have a total of 3 or more fire creatures and fire Tamaseeds, destroy this creature. | Fire | 5 | 9000 | CreatureArmored Dragon | 42/74 U | |
| Kumitate Churis■ Whenever this creature attacks, discard a card from your hand. If you can't, destroy this creature. ■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more fire creatures and fire Tamaseeds, draw a card. | Fire | 1 | 1000 | CreatureBeat Jockey | 43/74 U | |
| Bullraizer's Hasami■ At the end of your turn, if you have no cards in your hand, draw a card. | Fire | 2 | Tamaseed | 44/74 U | ||
| Spur Faerie■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. | Nature | 4 | 3000 | CreatureGiant Snow Faerie | 45/74 U | |
| Ordermade, the Invoked■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more nature creatures and nature Tamaseeds, look at the top 3 cards of your deck. You may show one creature among them to your opponent and put it into your hand. Put the rest at the bottom of your deck in any order. | Nature | 2 | 2000 | CreatureWonder Trick | 46/74 U | |
| Propelling Zero Gravity Gyroball■ {GS} G-Strike (When this card is put into your hand from your shield zone, you may show it to your opponent and choose one of their creatures. This turn, that creature can't attack.) ■ All of your creatures get +6000 power and "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for each 6000 of its power.) | Nature | 5 | Tamaseed | 47/74 U | ||
| Stratobag, Dimension Type Infinite Storage■ The first time each turn a card leaves your mana zone, you may put the top card of your deck into your mana zone. ■ Whenever your opponent's card would leave the battle zone, you may put it into its owner's mana zone instead. | Nature | 2 | Tamaseed | 48/74 U | ||
| Idea Paradox■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of the following. > Choose one of your opponent's cards in the battle zone with cost 4 or more and return it to its owner's hand. > Choose one of your opponent's cards in the battle zone with cost 3 or less and destroy it. | Water/Fire | 2 | Spell | 49/74 U | ||
| Driver of Spirit and Grudge■ When this Tamaseed enters the battle zone, put the top 2 cards of your deck into your graveyard. ■ Whenever one of your creatures would leave the battle zone, you may tap it and put it into your mana zone instead. This ability can be used only once per turn. | Darkness/Nature | 2 | Tamaseed | 50/74 U | ||
| Dual Stand, Channeler of Suns■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ At the end of your turn, if you have a Tamaseed, untap this creature. | Light | 4 | 5000 | CreatureMecha Del Sol | 51/74 C | |
| Al Bu Dhabi, Outlook Guardian■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. | Light | 3 | 5500 | CreatureGuardian | 52/74 C | |
| Zevokart-M2■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more light creatures and light Tamaseeds, choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. (First choose what your creature attacks. Then choose the opponent's creature to tap.) | Light | 2 | 2500 | CreatureMecha Del Dinero | 53/74 C | |
| Rumbling Dragon's Gift■ When this Tamaseed enters the battle zone, choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. ■ Shield Saver (Whenever one of your shields would be broken, you may destroy this Tamaseed instead.) | Light | 2 | Tamaseed | 54/74 C | ||
| Leverage Drift■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Untap one of your creatures. Until the start of your next turn, that creature gets +3000 power and "Blocker." (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) | Light | 1 | Spell | 55/74 C | ||
| Kobayashi Ziamarin■ When this creature enters the battle zone, draw a card. ■ When you use a Tamaseed or cast a spell, you may return this creature to your hand. | Water | 3 | 1000 | CreatureMagic Merfolk | 56/74 C | |
| Kojeri, Transparent Operative■ Civil Count 3: If you have a total of 3 or more water creatures and water Tamaseeds, this creature can't attack or block. | Water | 2 | 2000 | CreatureMutopia | 57/74 C | |
| Suika's Gift■ When this Tamaseed enters the battle zone, choose one of your opponent's creatures with cost 6 or less and return it to its owner's hand. ■ Shield Saver (Whenever one of your shields would be broken, you may destroy this Tamaseed instead.) | Water | 2 | Tamaseed | 58/74 C | ||
| ♪ Depths of Winter, with People Who Do Nothing■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. ■ Civil Count 2: If you have a total of 2 or more water creatures and water Tamaseeds, after you cast this spell from your hand, cast it again from your graveyard without paying its cost. | Water | 2 | SpellMagic Song | 59/74 C | ||
| Ominous Wind, Shadow of Black Sky■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more darkness creatures and darkness Tamaseeds, choose one of your opponent's creatures. This turn, that creature gets -3000 power. (A creature with 0 power or less is destroyed.) | Darkness | 3 | 3000 | CreatureGhost | 60/74 C | |
| Dish = Wish■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Whenever this creature attacks or blocks, destroy this creature after that attack. | Darkness | 2 | 5000 | CreatureAbyss Royale | 61/74 C | |
| Sill = Charlotte■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ You may include more than 4 of this card in your deck. | Darkness | 2 | 2000 | CreatureAbyss Royale | 62/74 C | |
| Tyrant's Gift■ When this Tamaseed enters the battle zone, you may put the top 3 cards of your deck into your graveyard. If you do, return a darkness card from your graveyard to your hand. ■ Shield Saver (Whenever one of your shields would be broken, you may destroy this Tamaseed instead.) | Darkness | 3 | Tamaseed | 63/74 C | ||
| Skeleton Device■ You may discard a creature from your hand. If you do, choose one of your opponent's creatures. This turn, that creature gets less power equal to the discarded creature's power. (A creature with 0 power or less is destroyed.) | Darkness | 2 | Spell | 64/74 C | ||
| Viercannon Wyvern■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose 2 creatures. Those 2 creatures battle each other. | Fire | 4 | 4000 | CreatureArmored Wyvern | 65/74 C | |
| Drysaurus■ While battling a creature with "Blocker," this creature gets +10000 power. | Fire | 3 | 4000 | CreatureRock Beast | 66/74 C | |
| Totto Gun Pipicchi■ Civil Count 3: If you have a total of 3 or more fire creatures and fire Tamaseeds, this creature gets "Speed Attacker." (A creature with "Speed Attacker" doesn't have summoning sickness.) | Fire | 2 | 1000 | CreatureArmored Fire Bird | 67/74 C | |
| Raging Dragon's Gift■ When this Tamaseed enters the battle zone, destroy one of your opponent's creatures that has "Blocker." ■ Shield Saver (Whenever one of your shields would be broken, you may destroy this Tamaseed instead.) | Fire | 3 | Tamaseed | 68/74 C | ||
| Fujiyama Hold, Raging Dragon Fortress■ Choose one of your creatures. This turn, that creature gets +6000 power and "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for each 6000 of its power.) | Fire | 2 | Spell | 69/74 C | ||
| Kiringo■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another one of your creatures to this creature.) ■ Double Breaker (This creature breaks 2 shields.) | Nature | 5 | 9000 | CreatureGransect | 70/74 C | |
| Poppin Mamesley■ When this creature enters the battle zone, reveal the top card of your deck. If it's a creature, put it into your hand. Otherwise, put it into your mana zone. | Nature | 3 | 3000 | CreatureWild Veggies | 71/74 C | |
| Hockey Faerie■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another one of your creatures to this creature.) ■ Civil Count 3: If you have a total of 3 or more nature creatures and nature Tamaseeds, this creature gets +10000 power during your opponent's turn. | Nature | 2 | 2000 | CreatureGiant Snow Faerie | 72/74 C | |
| Leader's Gift■ When this Tamaseed enters the battle zone, you may put a card from your hand into your mana zone. ■ Shield Saver (Whenever one of your shields would be broken, you may destroy this Tamaseed instead.) | Nature | 2 | Tamaseed | 73/74 C | ||
| Blessyou Trap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose a creature with power 6000 or less and put it into its owner's mana zone. | Nature | 3 | Spell | 74/74 C | ||
| Arumajiki Monjiro■ Mach Fighter ■ Double Breaker ■ At the end of your turn, you may put a nature card from your mana zone into the battle zone that has the same name as a Tamaseed or creature in the battle zone. If you don't, you may put the top card of your deck into your mana zone. | Nature | 5 | 7000 | CreatureDreammate | 10A/20 VR | |
| Kanran! Hole In One Hercules■ Triple Breaker ■ When this Tamaseed enters the battle zone, choose a player. That player shuffles their graveyard and puts it at the bottom of their deck. ■ During your turn, you may summon a creature from your mana zone. ■ If you don't have a total of 4 or more nature creatures and nature Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever this creature attacks, choose one of your opponent's creatures and put it into its owner's mana zone, then put up to 2 cards from the top of your deck into your mana zone. | Nature | 4 | 12000 | Tamaseed / CreatureGiant Insect/ACE | 10B/10 SR | |
| Perfect Solflare■ This turn, the cost to cast this spell is reduced by 1 for each of your creatures that untapped at the start of your turn. However, it can't be reduced below 1. ■ Choose two of the following. (You may choose the same one twice.) > Choose 2 of your opponent's creatures and tap them. > Draw a card. Then put a light or fire creature with cost 4 or less from your hand into the battle zone. > Choose one of your creatures. This turn, that creature gets +4000 power during battles and gets "Speed Attacker." | Light/Fire | 5 | Spell | 11A/20 VR | ||
| Chizentenna-R10■ The cost to use your opponent's spells or non-creature Tamaseeds is increased by 1. ■ Civil Count 3: If you have a total of 3 or more light creatures and light Tamaseeds, this creature can't leave the battle zone. | Light | 3 | 3000 | CreatureMecha Del Dinero | 12A/20 R | |
| Serviette = Erie■ When this creature enters the battle zone, you may discard a card from your hand. If you do, your opponent chooses a card in their hand and discards it. ■ When you summon an Abyss, you may reduce its cost by 2. If you do, destroy this creature. However, that Abyss's cost can't be reduced below 0. | Darkness | 3 | 2000 | CreatureAbyss Royale | 13A/20 R | |
| Cocco Arm Lupia■ When this creature enters the battle zone or attacks, choose any number of cards in one player's graveyard. Its owner puts the chosen cards at the bottom of their deck in any order. Then you may destroy one of your opponent's creatures with cost equal to or less than the number of cards chosen. | Fire | 3 | 3000 | CreatureArmored Fire Bird | 14A/20 R | |
| Saw = Zaw■ When you summon this creature, you may destroy one of your creatures or Tamaseeds. If you do, this creature's summoning cost is reduced by 4. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 5 | 6000 | CreatureAbyss Royale | 15A/20 U | |
| Kumitate Churis■ Whenever this creature attacks, discard a card from your hand. If you can't, destroy this creature. ■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more fire creatures and fire Tamaseeds, draw a card. | Fire | 1 | 1000 | CreatureBeat Jockey | 16A/20 U | |
| Idea Paradox■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of the following. > Choose one of your opponent's cards in the battle zone with cost 4 or more and return it to its owner's hand. > Choose one of your opponent's cards in the battle zone with cost 3 or less and destroy it. | Water/Fire | 2 | Spell | 17A/20 U | ||
| Zevokart-M2■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more light creatures and light Tamaseeds, choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. (First choose what your creature attacks. Then choose the opponent's creature to tap.) | Light | 2 | 2500 | CreatureMecha Del Dinero | 18A/20 C | |
| Kobayashi Ziamarin■ When this creature enters the battle zone, draw a card. ■ When you use a Tamaseed or cast a spell, you may return this creature to your hand. | Water | 3 | 1000 | CreatureMagic Merfolk | 19A/20 C | |
| Readygo Karizomidarma■ Blocker ■ When you use a creature or Tamaseed with cost 4 or less, you may pay [ll02] instead of its cost. ■ Civil Count 5: If you have a total of 5 or more light creatures and light Tamaseeds, all of your creatures get +4000 power and "Blocker." | Light | 3 | 3500 | CreatureMecha Del Dinero | 1A/20 SR | |
| Bolshack Kaiser, Dragon Emperor of Booming Flame■ Civil Count 3: If you have a total of 3 or more fire creatures and fire Tamaseeds, this creature gets "Speed Attacker" and +50000 power during battle. ■ Civil Count 5: If you have a total of 5 or more fire creatures and fire Tamaseeds, whenever this creature attacks, untap this creature. ■ When this creature is destroyed, draw a card. Then you may put a non-evolution Dragon with "Bolshack" in its name from your hand into the battle zone. | Fire | 5 | 5000 | CreatureArmored Dragon | 1B/10 OR | |
| Dish = Wish■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Whenever this creature attacks or blocks, destroy this creature after that attack. | Darkness | 2 | 5000 | CreatureAbyss Royale | 20A/20 C | |
| Rubel Gorghini■ Blocker ■ Triple Breaker ■ Whenever your opponent chooses one of your creatures or Tamaseeds, you may choose one of your opponent's creatures or Tamaseeds. Your opponent turns it into a shield. ■ If you don't have a total of 4 or more light creatures and light Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ At the end of your turn, untap all of your creatures and Tamaseeds. | Light | 5 | 16500 | Tamaseed / CreatureMecha Del Dinero/Supercar Dragon/ACE | 2A/20 SR | |
| Jablood, Wicked Dragon■ Double Breaker ■ When this Tamaseed enters the battle zone or whenever one of your Abysses attacks, you may put the top 2 cards of your deck into your graveyard. ■ If you don't have a total of 4 or more darkness creatures and darkness Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever one of your Abysses would leave the battle zone, you may instead choose 4 cards from your graveyard, shuffle them, and put them at the bottom of your deck. | Darkness | 3 | 9000 | Tamaseed / CreatureAbyss Dragon/ACE | 2B/10 OR | |
| Eine k'Reine■ Civil Count 3: If you have a total of 3 or more water creatures and water Tamaseeds, the cost to summon this creature is reduced by 3. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if you have 4 or fewer cards in your hand, draw cards until you have 5. ■ Whenever this creature attacks, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 6 | 6000 | CreatureMagic Splash Queen | 3A/20 SR | |
| Readygo Karizomidarma■ Blocker ■ When you use a creature or Tamaseed with cost 4 or less, you may pay [ll02] instead of its cost. ■ Civil Count 5: If you have a total of 5 or more light creatures and light Tamaseeds, all of your creatures get +4000 power and "Blocker." | Light | 3 | 3500 | CreatureMecha Del Dinero | 3B/10 SR | |
| Ronin-Kaihawk■ Double Breaker ■ Whenever a Tamaseed attacks, you may use that Tamaseed's abilities that begin with "When this Tamaseed enters the battle zone." ■ If you don't have a total of 4 or more water creatures and water Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever this creature attacks, this turn, all of your Tamaseeds that aren't creatures add "Creature" to their card type, get "Double Breaker," and have 8000 power. | Water | 3 | 8000 | Tamaseed / CreatureMagic Command/ACE | 4A/20 SR | |
| Rubel Gorghini■ Blocker ■ Triple Breaker ■ Whenever your opponent chooses one of your creatures or Tamaseeds, you may choose one of your opponent's creatures or Tamaseeds. Your opponent turns it into a shield. ■ If you don't have a total of 4 or more light creatures and light Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ At the end of your turn, untap all of your creatures and Tamaseeds. | Light | 5 | 16500 | Tamaseed / CreatureMecha Del Dinero/Supercar Dragon/ACE | 4B/10 SR | |
| Madan = Low, Abyssal Furnace■ Slayer ■ When this creature enters the battle zone, look at your opponent's hand, choose a creature, and make your opponent discard it. ■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more darkness creatures and darkness Tamaseeds, you may choose a card in your opponent's graveyard. You may use one of that card's "when this enters the battle zone" triggered abilities. Then your opponent puts that card at the bottom of their deck. | Darkness | 4 | 4000 | CreatureAbyss Royale | 5A/20 SR | |
| Eine k'Reine■ Civil Count 3: If you have a total of 3 or more water creatures and water Tamaseeds, the cost to summon this creature is reduced by 3. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if you have 4 or fewer cards in your hand, draw cards until you have 5. ■ Whenever this creature attacks, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 6 | 6000 | CreatureMagic Splash Queen | 5B/10 SR | |
| Bolshack Balafiol■ Speed Attacker ■ Double Breaker ■ If you don't have a total of 4 or more fire creatures and fire Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever one of your creatures with "Bolshack" in its name attacks, reveal the top card of your deck. If that card is a fire creature with cost 6 or less or a fire Tamaseed with cost 6 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 4 | 9000 | Tamaseed / CreatureArmored Dragon/ACE | 6A/20 SR | |
| Ronin-Kaihawk■ Double Breaker ■ Whenever a Tamaseed attacks, you may use that Tamaseed's abilities that begin with "When this Tamaseed enters the battle zone." ■ If you don't have a total of 4 or more water creatures and water Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever this creature attacks, this turn, all of your Tamaseeds that aren't creatures add "Creature" to their card type, get "Double Breaker," and have 8000 power. | Water | 3 | 8000 | Tamaseed / CreatureMagic Command/ACE | 6B/10 SR | |
| Curling Faerie■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. ■ Civil Count 5: If you have a total of 5 or more nature creatures and nature Tamaseeds, the mana number of the cards in your mana zone becomes 2. | Nature | 3 | 4000 | CreatureGiant Snow Faerie | 7A/20 SR | |
| Madan = Low, Abyssal Furnace■ Slayer ■ When this creature enters the battle zone, look at your opponent's hand, choose a creature, and make your opponent discard it. ■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more darkness creatures and darkness Tamaseeds, you may choose a card in your opponent's graveyard. You may use one of that card's "when this enters the battle zone" triggered abilities. Then your opponent puts that card at the bottom of their deck. | Darkness | 4 | 4000 | CreatureAbyss Royale | 7B/10 SR | |
| Kanran! Hole In One Hercules■ Triple Breaker ■ When this Tamaseed enters the battle zone, choose a player. That player shuffles their graveyard and puts it at the bottom of their deck. ■ During your turn, you may summon a creature from your mana zone. ■ If you don't have a total of 4 or more nature creatures and nature Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever this creature attacks, choose one of your opponent's creatures and put it into its owner's mana zone, then put up to 2 cards from the top of your deck into your mana zone. | Nature | 4 | 12000 | Tamaseed / CreatureGiant Insect/ACE | 8A/20 SR | |
| Bolshack Balafiol■ Speed Attacker ■ Double Breaker ■ If you don't have a total of 4 or more fire creatures and fire Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever one of your creatures with "Bolshack" in its name attacks, reveal the top card of your deck. If that card is a fire creature with cost 6 or less or a fire Tamaseed with cost 6 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 4 | 9000 | Tamaseed / CreatureArmored Dragon/ACE | 8B/10 SR | |
| Bolshack Crysd■ Speed Attacker ■ Whenever this creature attacks, draw a card. Then you may put a creature with cost 5 or less from your hand into the battle zone. This turn, that creature gets "Speed Attacker," attacks if able, and is destroyed after that attack. ■ At the end of each turn, you may return a Dragon that was destroyed that turn from your graveyard to your hand. | Fire | 6 | 5000 | CreatureArmored Dragon | 9A/20 VR | |
| Curling Faerie■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. ■ Civil Count 5: If you have a total of 5 or more nature creatures and nature Tamaseeds, the mana number of the cards in your mana zone becomes 2. | Nature | 3 | 4000 | CreatureGiant Snow Faerie | 9B/10 SR | |
| Bolshack Kaiser, Dragon Emperor of Booming Flame■ Civil Count 3: If you have a total of 3 or more fire creatures and fire Tamaseeds, this creature gets "Speed Attacker" and +50000 power during battle. ■ Civil Count 5: If you have a total of 5 or more fire creatures and fire Tamaseeds, whenever this creature attacks, untap this creature. ■ When this creature is destroyed, draw a card. Then you may put a non-evolution Dragon with "Bolshack" in its name from your hand into the battle zone. | Fire | 5 | 5000 | CreatureArmored Dragon | OR1/OR2 OR | |
| Jablood, Wicked Dragon■ Double Breaker ■ When this Tamaseed enters the battle zone or whenever one of your Abysses attacks, you may put the top 2 cards of your deck into your graveyard. ■ If you don't have a total of 4 or more darkness creatures and darkness Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever one of your Abysses would leave the battle zone, you may instead choose 4 cards from your graveyard, shuffle them, and put them at the bottom of your deck. | Darkness | 3 | 9000 | Tamaseed / CreatureAbyss Dragon/ACE | OR2/OR2 OR | |
| Readygo Karizomidarma■ Blocker ■ When you use a creature or Tamaseed with cost 4 or less, you may pay [ll02] instead of its cost. ■ Civil Count 5: If you have a total of 5 or more light creatures and light Tamaseeds, all of your creatures get +4000 power and "Blocker." | Light | 3 | 3500 | CreatureMecha Del Dinero | S1/S8 SR | |
| Readygo Karizomidarma■ Blocker ■ When you use a creature or Tamaseed with cost 4 or less, you may pay [ll02] instead of its cost. ■ Civil Count 5: If you have a total of 5 or more light creatures and light Tamaseeds, all of your creatures get +4000 power and "Blocker." | Light | 3 | 3500 | CreatureMecha Del Dinero | S1X/S8 SR | |
| Rubel Gorghini■ Blocker ■ Triple Breaker ■ Whenever your opponent chooses one of your creatures or Tamaseeds, you may choose one of your opponent's creatures or Tamaseeds. Your opponent turns it into a shield. ■ If you don't have a total of 4 or more light creatures and light Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ At the end of your turn, untap all of your creatures and Tamaseeds. | Light | 5 | 16500 | Tamaseed / CreatureMecha Del Dinero/Supercar Dragon/ACE | S2/S8 SR | |
| Rubel Gorghini■ Blocker ■ Triple Breaker ■ Whenever your opponent chooses one of your creatures or Tamaseeds, you may choose one of your opponent's creatures or Tamaseeds. Your opponent turns it into a shield. ■ If you don't have a total of 4 or more light creatures and light Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ At the end of your turn, untap all of your creatures and Tamaseeds. | Light | 5 | 16500 | Tamaseed / CreatureMecha Del Dinero/Supercar Dragon/ACE | S2X/S8 SR | |
| Eine k'Reine■ Civil Count 3: If you have a total of 3 or more water creatures and water Tamaseeds, the cost to summon this creature is reduced by 3. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if you have 4 or fewer cards in your hand, draw cards until you have 5. ■ Whenever this creature attacks, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 6 | 6000 | CreatureMagic Splash Queen | S3/S8 SR | |
| Eine k'Reine■ Civil Count 3: If you have a total of 3 or more water creatures and water Tamaseeds, the cost to summon this creature is reduced by 3. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if you have 4 or fewer cards in your hand, draw cards until you have 5. ■ Whenever this creature attacks, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 6 | 6000 | CreatureMagic Splash Queen | S3X/S8 SR | |
| Ronin-Kaihawk■ Double Breaker ■ Whenever a Tamaseed attacks, you may use that Tamaseed's abilities that begin with "When this Tamaseed enters the battle zone." ■ If you don't have a total of 4 or more water creatures and water Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever this creature attacks, this turn, all of your Tamaseeds that aren't creatures add "Creature" to their card type, get "Double Breaker," and have 8000 power. | Water | 3 | 8000 | Tamaseed / CreatureMagic Command/ACE | S4/S8 SR | |
| Ronin-Kaihawk■ Double Breaker ■ Whenever a Tamaseed attacks, you may use that Tamaseed's abilities that begin with "When this Tamaseed enters the battle zone." ■ If you don't have a total of 4 or more water creatures and water Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever this creature attacks, this turn, all of your Tamaseeds that aren't creatures add "Creature" to their card type, get "Double Breaker," and have 8000 power. | Water | 3 | 8000 | Tamaseed / CreatureMagic Command/ACE | S4X/S8 SR | |
| Madan = Low, Abyssal Furnace■ Slayer ■ When this creature enters the battle zone, look at your opponent's hand, choose a creature, and make your opponent discard it. ■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more darkness creatures and darkness Tamaseeds, you may choose a card in your opponent's graveyard. You may use one of that card's "when this enters the battle zone" triggered abilities. Then your opponent puts that card at the bottom of their deck. | Darkness | 4 | 4000 | CreatureAbyss Royale | S5/S8 SR | |
| Madan = Low, Abyssal Furnace■ Slayer ■ When this creature enters the battle zone, look at your opponent's hand, choose a creature, and make your opponent discard it. ■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more darkness creatures and darkness Tamaseeds, you may choose a card in your opponent's graveyard. You may use one of that card's "when this enters the battle zone" triggered abilities. Then your opponent puts that card at the bottom of their deck. | Darkness | 4 | 4000 | CreatureAbyss Royale | S5X/S8 SR | |
| Bolshack Balafiol■ Speed Attacker ■ Double Breaker ■ If you don't have a total of 4 or more fire creatures and fire Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever one of your creatures with "Bolshack" in its name attacks, reveal the top card of your deck. If that card is a fire creature with cost 6 or less or a fire Tamaseed with cost 6 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 4 | 9000 | Tamaseed / CreatureArmored Dragon/ACE | S6/S8 SR | |
| Bolshack Balafiol■ Speed Attacker ■ Double Breaker ■ If you don't have a total of 4 or more fire creatures and fire Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever one of your creatures with "Bolshack" in its name attacks, reveal the top card of your deck. If that card is a fire creature with cost 6 or less or a fire Tamaseed with cost 6 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 4 | 9000 | Tamaseed / CreatureArmored Dragon/ACE | S6X/S8 SR | |
| Curling Faerie■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. ■ Civil Count 5: If you have a total of 5 or more nature creatures and nature Tamaseeds, the mana number of the cards in your mana zone becomes 2. | Nature | 3 | 4000 | CreatureGiant Snow Faerie | S7/S8 SR | |
| Curling Faerie■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. ■ Civil Count 5: If you have a total of 5 or more nature creatures and nature Tamaseeds, the mana number of the cards in your mana zone becomes 2. | Nature | 3 | 4000 | CreatureGiant Snow Faerie | S7X/S8 SR | |
| Kanran! Hole In One Hercules■ Triple Breaker ■ When this Tamaseed enters the battle zone, choose a player. That player shuffles their graveyard and puts it at the bottom of their deck. ■ During your turn, you may summon a creature from your mana zone. ■ If you don't have a total of 4 or more nature creatures and nature Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever this creature attacks, choose one of your opponent's creatures and put it into its owner's mana zone, then put up to 2 cards from the top of your deck into your mana zone. | Nature | 4 | 12000 | Tamaseed / CreatureGiant Insect/ACE | S8/S8 SR | |
| Kanran! Hole In One Hercules■ Triple Breaker ■ When this Tamaseed enters the battle zone, choose a player. That player shuffles their graveyard and puts it at the bottom of their deck. ■ During your turn, you may summon a creature from your mana zone. ■ If you don't have a total of 4 or more nature creatures and nature Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever this creature attacks, choose one of your opponent's creatures and put it into its owner's mana zone, then put up to 2 cards from the top of your deck into your mana zone. | Nature | 4 | 12000 | Tamaseed / CreatureGiant Insect/ACE | S8X/S8 SR | |
| Vol-Val-8, Forbidden Dragon King■ EX Life ■ Speed Attacker ■ Triple Breaker ■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ Whenever this creature attacks, look at the top 5 cards of your deck and put up to 2 of them into your hand. Put the rest at the bottom of your deck in any order. Then you may destroy all creatures with power 6000 or less. ■ At the end of your turn, if 4 or more creatures were destroyed this turn, you get an extra turn after this one. | Water/Fire/Nature | 9 | 54321 | CreatureDispector/Armored Dragon/Earth Dragon/Forbidden | SP1/SP5 KGM | |
| Baraghiara, Heavenly Earth Momentum / Ringfinity Violent Holy■ Shield Trigger ■ Your opponent chooses 2 of their untapped creatures and taps them. Draw a card. | Nature | 9 | 17000 | CreatureMaster Hazard/Gransect | SP2/SP5 MHZ | |
| Canbello (Rezo Star)■ Star Evolution: Put on 1 of your Rexstars or fire creatures. ■ Invasion: Fire Rexstar with cost 4 or more (When 1 of your fire Rexstars with cost 4 or more attacks, you may put this creature from your hand on it.) ■ Double Breaker ■ When this creature enters the battle zone, during your opponent's next turn, your opponent can put only 1 creature into the battle zone. ■ When this card leaves the battle zone, untap the creature that was under it. | Fire | 5 | 7000 | Star Evolution CreatureJokers/Sonic Command/Rexstars | SP3/SP5 SR | |
| Izanagiterasu, Great King of Blue Wolves■ Blocker ■ When this creature enters the battle zone, look at the top 5 cards of your deck. Put 1 of them into your hand and put the rest on the bottom of your deck in any order. Then you may cast a spell with cost 3 or less from your hand for no cost. | Water | 4 | 3000 | CreatureKnight/Origin/Poseidia Dragon | SP4/SP5 VR | |
| Heavenash Sign■ Shield Trigger ■ Put a creature with cost 8 or less from your graveyard into the battle zone. Until the start of your next turn, that creature gets "Blocker." Then you may choose one of your opponent's creatures. Those 2 creatures battle. | Light/Darkness/Fire | 6 | Spell | SP5/SP5 VR | ||
| Lost Re:Soul■ G-Strike (When this spell is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ Your opponent discards their hand. | Darkness | 7 | Spell | SP6/SP5 R | ||
| Bruce, Undying Emperor of the Underworld / "I have no doubts. What I must do is decided"■ Shield Trigger ■ Put a creature with cost 3 or less from your graveyard into the battle zone. | Darkness | 2 | 13000 | CreatureOutrage MAX | TF1/TF20 - | |
| Dragon Flare Egg■ At the start of your turn, put the top card of your deck into your graveyard. If that card is a non-evolution Dragon, you may destroy this creature. If you do, put that Dragon into the battle zone. ■ This creature can't attack. | Fire | 3 | 1000 | CreatureEgg | TF10/TF20 R | |
| Zundoko Grand Stage, D's Flower Path■ Whenever a creature of yours enters the battle zone, put the top card of your deck into your mana zone. ■ (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) ■ D Switch: At the start of your turn, you may flip this D2 Field upside down once per game. If you do, put 1 creature with cost equal to or less than the number of cards in your mana zone from your mana zone into the battle zone. | Nature | 5 | D2 Field | TF11/TF20 R | ||
| Bird of Paradise■ Flying (This creature can't be attacked or blocked by creatures without "Flying.") ■ This creature can't break shields. ■ You may tap this creature in your mana zone as if it had all civilizations. (You may use this ability the turn it enters.) | Nature | 2 | 1000 | CreatureMana Bird | TF12/TF20 R | |
| Team Tech's Wave Go!■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose one of the following. > Return all your opponent's cards with cost 5 or less in the battle zone to their owners' hands. > Destroy 1 of your opponent's creatures with cost 6 or more. | Water/Darkness | 7 | Spell | TF13/TF20 R | ||
| God Wall, Divine Trick■ G-Zero: If you have a God, you may cast this spell without paying its cost. ■ Choose one of your creatures. If it's a God, it can't leave the battle zone until the start of your next turn. If it isn't a God, it can't be destroyed until the start of your next turn. | Zero | 5 | Spell | TF14/TF20 U | ||
| Eternal Giant■ G-Strike (When this creature is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ This creature can't attack your opponent. ■ Whenever your opponent would put a card into the battle zone from anywhere other than their hand, they put it into their mana zone instead. | Nature | 1 | 4000 | CreatureGiant | TF15/TF20 U | |
| Duke Leopold Dine, Ice Fang / Emergency Typhoon■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Draw up to 2 cards. Then discard a card from your hand. | Water | 4 | 2000 | CreatureCyber Virus/Knight | TF16/TF20 C | |
| Gonpadu, Daspell■ Look at the top 3 cards of your deck. Put 1 of them into your hand and put the rest on the bottom of your deck in any order. | Water | 2 | SpellMagic Tool | TF17/TF20 C | ||
| Worm Gowalski, Oni-Mask Phantom Insect■ Graveyard Evolution: Choose 1 Darkness creature from your graveyard and put this creature on top of it as you put it into the battle zone. ■ When this creature is destroyed, choose a card in your opponent's hand without looking and have them discard it. | Darkness | 2 | 4000 | Evolution CreatureParasite Worm/Devil Mask | TF18/TF20 C | |
| Sunnap, Primitive■ Mana Armed 3: When this creature enters the battle zone, if you have 3 or more Nature cards in your mana zone, untap 3 cards in your mana zone. | Nature | 3 | 3000 | CreatureBeast Folk Go/Invader | TF19/TF20 C | |
| Bolshack Dragon / Duelist Charger■ Reveal the top 3 cards of your deck. Put all cards with "Bolshack" in their name among them into your hand, and put the rest on the bottom of your deck in any order. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 6 | 6000 | CreatureArmored Dragon | TF2/TF20 - | |
| Bolshack Glory Lupia■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. If it's a Dragon, put 1 more card from the top of your deck into your mana zone tapped. | Fire/Nature | 3 | 4000 | CreatureFire Bird/Armored Dragon | TF20/TF20 C | |
| La Zuneyoma Panzer / Reversal Aurora■ Put any number of your shields into your mana zone. | Nature | 4 | 12000 | CreatureGransect | TF3/TF20 - | |
| Testa Rossa, Scorching Fighting Spirit■ When this creature enters the battle zone, draw up to 2 cards. Then discard a number of cards from your hand equal to the number you drew this way. | Water/Fire | 2 | 2000 | CreatureOutrage MAX | TF4/TF20 - | |
| La Famille, Sacred Hall of Judgment■ After you cast this spell from your hand, instead of putting it into your graveyard, put it face up on top of one of your shields. (That shield stack counts as one shield.) ■ Whenever one of your creatures attacks, if this card is face up in your shield zone, you may put a light creature with cost 5 or less from your hand into the battle zone. If you don't, draw a card. | Light | 5 | SpellCrest of Judgment | TF5/TF20 R | ||
| Just Labyrinth■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ You may tap any number of your creatures. For each of your tapped creatures, draw a card. | Light | 2 | Spell | TF6/TF20 R | ||
| Atlantis, Deep Sea Evangelist■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose one of your creatures and return the rest to your hand. Then your opponent chooses one of their creatures and returns the rest to their hand. | Water | 10 | 4000 | CreatureOracle/Leviathan | TF7/TF20 R | |
| Spiner, Marrow-Striking Doctor■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, this creature gains the xB ability.) ■ When this creature enters the battle zone, do the following 3 times. > Choose 1 of your opponent's creatures. It gets -3000 power this turn. (A creature with power 0 or less is destroyed.) ■ xB: When this creature enters the battle zone, put any number of creatures with cost 4 or less from your graveyard into the battle zone. | Darkness | 9 | 2000 | CreatureMafi Gang | TF8/TF20 R | |
| Earthquake■ Tap any number of cards in your mana zone. Destroy all creatures without "Flying" that have power equal to or less than 1000 times the number of cards tapped this way. For every 4 cards tapped this way, each player breaks one of their own shields. | Fire | 1 | Spell | TF9/TF20 R | ||
| Bolshack Balga, Dragon Knight Wind Dragon■ G-Zero: If you have 4 or more fire Dragons, you may summon this creature without paying its cost. ■ Speed Attacker ■ Triple Breaker ■ When this creature enters the battle zone, destroy all of your opponent's creatures that have "Blocker." ■ Whenever this creature attacks, draw a card. Then you may put a Dragon from your hand into the battle zone. | Fire | 19 | 17000 | CreatureVolcano Dragon/Armored Dragon | TR1/TR10 - | |
| Glenmalt "King", Dual Sword Dragon Ruler■ Double Breaker ■ When this creature enters the battle zone, put a fire Weapon with cost 5 or less from your hyperspatial zone into the battle zone. (Equip it to this creature.) ■ Mana Arms 7: When this creature enters the battle zone, if you have 7 or more fire cards in your mana zone, put a fire Weapon with cost 6 or less from your hyperspatial zone into the battle zone. ■ You can't equip this creature with 2 or more Weapons with the same name. | Fire | 10 | 9000 | CreatureGaial Command Dragon/Humanoid Baku/Draguner | TR10/TR10 VR | |
| Katsuking, Victory Kung Fu■ Speed Attacker ■ Double Breaker ■ During your turn, this creature's power is infinite while it's battling. ■ This creature can attack untapped creatures with power 6000 or more. ■ Whenever this creature wins a battle, you may draw 2 cards. ■ At the start of your turn, if this creature is in your graveyard and you don't have a Katsuking, Victory Kung Fu in the battle zone, you may discard a card from your hand and destroy one of your Outrage creatures. If you do, put this creature into the battle zone. | Water/Darkness/Fire | 8 | 11000 | CreatureOutrage MAX | TR2/TR10 - | |
| Heaven's Heaven, Justice of Celestial Prison■ Blocker ■ Triple Breaker ■ Your light creatures win all battles. ■ No one can cast non-light spells with cost 5 or less. ■ Escape (When this creature would be destroyed, you may add one of your shields to your hand instead of putting it into your graveyard. However, you can't use its "Shield Trigger.") | Light | 5 | Dragheart Fortress | TR3/TR10 VIC | ||
| Destrozione, Knowledge Destroyer■ When you draw this card, if you have no other cards in your hand, you may turn it face up. If you do, destroy one of your opponent's creatures. ■ When this creature enters the battle zone, your opponent discards their hand. ■ Triple Breaker | Darkness | 10 | 17000 | CreatureDemon Command | TR4/TR10 SR | |
| Abare Max, Violencekind■ Double Breaker ■ When this creature enters the battle zone, reveal cards from the top of your deck until a non-multicolored card is revealed. Put all the revealed cards into your mana zone. | Nature | 6 | 6000 | CreatureJurassic Command Dragon | TR5/TR10 SR | |
| Pandora Royals■ Pandora Shift: You may pay [wf02] instead of this card's cost. If you do, put this card into your hyperspatial zone. You may summon this creature from your hyperspatial zone. ■ Speed Attacker ■ Double Breaker ■ Whenever this creature enters the battle zone or is put into your hyperspatial zone, draw 2 cards. Then discard 1 card from your hand. | Water/Fire | 4 | 6000 | CreatureAlien/Hunter/King Command | TR6/TR10 SR | |
| Gaiash Kaiser, the Meteor■ At the end of your opponent's turn, if your opponent put a creature into the battle zone or cast a spell that turn without tapping any cards in their mana zone, and you don't have a Gaiash Kaiser, the Meteor in the battle zone, you may summon this creature without paying its cost. ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards. ■ The summoning cost of your creatures with cost 10 or more is reduced by 4. However, it can't be reduced below 0. ■ Your opponent's creatures can't attack you the turn they enter the battle zone. | Water/Nature | 6 | 8000 | CreatureBlue Command Dragon/Green Command Dragon/Hunter | TR7/TR10 SR | |
| Domanmodrange■ Triple Breaker ■ During your turn, you may summon a creature from your mana zone. ■ Whenever another one of your creatures enters the battle zone, your opponent chooses a card in their hand and discards it. ■ Mystery Birth [dn10] (You may tap one of your creatures and put it into your mana zone, and pay [dn10] minus that creature's cost to summon this creature from your graveyard. However, the cost can't be less than [dn02].) | Darkness/Nature | 7 | 12000 | CreatureGiant Dragon/Undying Tree Kingdom | TR8/TR10 SR | |
| Truename Tiger Legend■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, you and your opponent Gachinko Judge repeatedly until you lose or choose to stop. Then, for each time you won a Gachinko Judge this way, you may put a non-evolution light creature with "Blocker" from your hand into the battle zone. (Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom. If the cost of your card is equal to or greater than your opponent's, you win.) | Light | 7 | 7500 | CreatureAngel Command/Unknown | TR9/TR10 VR |