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DM23BD5 — Exciting Duepa Deck "Blasphemy! The True Evil Eye Knights"
60 cards · Released 2024-01-20 · 2023 (DM23) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| King Romanov, Purgatory Great Emperor■ EX Life ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone, each player chooses 1 of their creatures and puts all their other creatures into their owner's mana zone. ■ Each turn, the first time 1 of your shields leaves the shield zone, each of your opponents chooses 1 of their own shields. You may break all the shields chosen this way. ■ Your opponent's creatures attack if able. | Light/Darkness/Nature | 10 | 14000 | CreatureDispector/Dragon Zombie/Dark Lord/Knight | 1/60 SR | |
| Neromanov = Rudolph the 1st, Demonic Light Mystic Bind■ EX Life ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone tapped, then return up to 2 cards from your mana zone to your hand. ■ Each turn, the first time you or this creature is attacked, choose 1 card at random from each of your opponents' hands and have them discard it. | Light/Darkness/Nature | 7 | 11000 | CreatureDispector/Angel Command/Dark Lord/Knight | 2/60 SR | |
| Heromanov = Ven the 2nd, Demonic Light Mystic Bind■ EX Life (When you put this creature into the battle zone, turn the top card of your deck into a shield. When this creature leaves the battle zone, put that shield into your graveyard instead.) ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone or attacks, each of your opponents chooses 2 cards in their hand and discards them. | Light/Darkness | 8 | 13000 | CreatureDispector/Dark Lord/Angel Command/Knight | 3/60 R | |
| Magic Shot - Mad Gendo Chester■ Shield Trigger ■ Choose 1 of the following. If you have a Dispecter, you may choose both. ▶ Choose 1 of your opponent's creatures with cost 8 or less and put it into its owner's mana zone. ▶ Put 1 creature with cost 8 or less from your graveyard into the battle zone. | Darkness/Nature | 6 | SpellKnight | 4/60 R | ||
| Diszarfel■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures with cost 7 or less and put it into its owner's mana zone. ■ At the end of your turn, put the top card of your deck into your graveyard. Then return 1 card from your graveyard to your hand. | Light/Darkness/Nature | 6 | 3000 | CreatureDemon Command/Knight/Distas | 5/60 R | |
| Ava-1, Thunder■ When this creature enters the battle zone, draw a card for each opponent who has more cards in their hand than you. ■ Sacrifice 1 (When you summon a Dispecter, you may reduce its cost by 1. If you do, destroy this creature. That Dispecter's cost can't be reduced below 0.) | Light | 3 | 3000 | CreatureArc Seraphim/Knight/Distas | 6/60 U | |
| Lexey-1, Demonic Eye■ When this creature enters the battle zone, choose 1 card at random from each of your opponents' hands and have them discard it. ■ Sacrifice 1 (When you summon a Dispecter, you may reduce its cost by 1. If you do, destroy this creature. That Dispecter's cost can't be reduced below 0.) | Darkness | 3 | 2000 | CreatureDark Lord/Knight/Distas | 7/60 U | |
| Dismin■ When this creature enters the battle zone, each player may put the top card of their deck into their own mana zone tapped. Then, for each opponent who put a card into their mana zone this way, put the top card of your deck into your mana zone tapped. | Nature | 4 | 2000 | CreatureSnow Faerie/Distas | 8/60 U | |
| Disgorias■ When this creature enters the battle zone, you may destroy this creature. If you do, choose 1 of the following. ▶ Choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. ▶ Put the top card of your deck into your mana zone. | Light/Nature | 2 | 2000 | CreatureKnight/Distas | 9/60 U | |
| Kizuna Charger■ G-Strike (When you add this spell from your shield zone to your hand, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) ■ When you summon a Partner, you may tap this card in your mana zone as if it had all civilizations. | Zero | 3 | Spell | 10/60 U | ||
| Moon, Destruction, Satan and Angel■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, turn the top 2 cards of your deck into shields. ■ At the end of your turn, this creature breaks 1 of your shields. ■ Punishment Moon: When a card leaves your shield zone, this creature may break 1 of your opponent's shields. | Light/Darkness | 7 | 11500 | CreatureAngel Command/Demon Command/Moonlight Kingdom | 11/60 KGM | |
| Romanogri-La the 0th, Zero Prison Connected King■ EX Life ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, you may look at the top 3 cards of your deck. If you do, put 1 of them into your graveyard and the rest into your mana zone. ■ Whenever this creature attacks, choose up to 1 creature each from your mana zone and graveyard whose total cost is equal to or less than the number of cards in your mana zone, and put them into the battle zone. ■ While this creature is tapped, you can't be attacked. | Light/Darkness/Nature | 11 | 17000 | CreatureDispector/Dark Lord/Guardian/Knight | 12/60 KGM | |
| Uisu, Dragon Armored's Investigation / Holy Spark■ Shield Trigger ■ Tap all of your opponent's creatures. | Light | 6 | 7500 | CreatureDragon Guild/Metallica | 13/60 SR | |
| Romanearth, Earth Dragon Wizard / Sacred Earth■ Put 1 of your creatures into your mana zone. If you do, put a creature from your hand with cost equal to or less than the number of cards in your mana zone into the battle zone. | Nature | 8 | 12000 | CreatureEarth Dragon | 14/60 SR | |
| Dolzwei Astelio■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker ■ This creature gets +1000 power for each card in your mana zone. If this creature's power is 12000 or more, it gets "Triple Breaker." When this creature wins a battle, count the cards in your mana zone. You may put that many cards from the top of your deck into your mana zone tapped. | Nature | 6 | 1000 | CreatureGransect | 15/60 SR | |
| Hades, the New Moon that Rules the Underworld■ Blocker ■ Triple Breaker ■ Each of your creatures gets "Escape." (When a creature with "Escape" would be destroyed, you may instead add 1 of your shields to your hand. However, you can't use its "Shield Trigger.") ■ Punishment Moon: When a card leaves your shield zone, choose 1 of your opponent's creatures and destroy it. | Light/Darkness | 9 | 15500 | CreatureAngel Command/Demon Command/Moonlight Kingdom | 16/60 SR | |
| Jyadokumaru, Oni of "Orochi"■ When this creature enters the battle zone, add 1 of your shields to your hand. However, you can't use its "Shield Trigger." Then choose 1 of your opponent's untapped creatures and destroy it. ■ Oni Time: If the total number of shields you and your opponent have is 6 or fewer, this creature gets +4000 power and "Double Breaker." | Darkness | 3 | 2000 | CreatureDemonio/Onifuda Kingdom | 17/60 VR | |
| Kuromame Danshaku / Hakumai Danshaku■ Put the top card of your deck into your mana zone. Then you may return 1 card from your mana zone to your hand. | Nature | 8 | 12000 | CreatureGransect/Specials | 18/60 VR | |
| Bainaradonden■ Ninja Strike 8 (When your opponent's creature attacks or blocks, if you have 8 or more cards in your mana zone and haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi at the bottom of your deck.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and put it at the bottom of its owner's deck. Then draw a card. | Zero | 8 | 2000 | CreatureJokers/Shinobi | 19/60 R | |
| Holy, Flash Guardian■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, tap all of your opponent's creatures. | Light | 9 | 3500 | CreatureGuardian | 20/60 R | |
| Zerokage, Lightfang Lord■ Blocker ■ Ninja Strike 7 (When your opponent's creature attacks or blocks, if you have 7 or more cards in your mana zone and haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi at the bottom of your deck.) ■ This creature can't attack players. | Light | 7 | 7000 | CreatureInitiate/Shinobi | 21/60 R | |
| Katabira, Hideaway Hidden Blade■ Ninja Strike 8 (When your opponent's creature attacks or blocks, if you have 8 or more cards in your mana zone and haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi at the bottom of your deck.) ■ Blocker ■ When this creature enters the battle zone, choose 1 of your creatures. That creature wins all battles this turn. | Light | 4 | 3500 | CreatureOracle/Shinobi | 22/60 R | |
| Joker's Memory■ Shinkalize: You may put an Evolution creature on this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, each player chooses up to 1 each of their creatures and Tamaseeds, and adds the rest to their deck and shuffles it. Then each player turns the top card of their deck into a shield for each card they added to their deck this way. | Light | 8 | TamaseedJokers/Rexstars | 23/60 R | ||
| Apocalypse Day■ Shield Trigger ■ If there are 6 or more creatures in the battle zone, destroy them all. | Light | 6 | Spell | 24/60 R | ||
| Spiner, Shock Doctor■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, this creature gains the xB ability.) ■ When this creature enters the battle zone, do the following 3 times. > Choose 1 of your opponent's creatures. It gets -3000 power this turn. (A creature with power 0 or less is destroyed.) ■ xB: When this creature enters the battle zone, put any number of creatures with cost 4 or less from your graveyard into the battle zone. | Darkness | 9 | 2000 | CreatureMafi Gang | 25/60 R | |
| Baraghiara, Violent Heaven / Gaia's Awakening■ Shield Trigger ■ Each player chooses 2 of their creatures and puts them into their mana zone. | Nature | 9 | 14000 | CreatureGransect Hazard | 26/60 R | |
| Stegoro Kaiser, Struggling Battlekind / Purification Sharrup■ Put the top card of your deck into your mana zone. You may choose 1 or more cards from any player's graveyard. That player adds them to their deck and shuffles it. | Nature | 7 | 9000 | CreatureJurassic Command Dragon/Hunter | 27/60 R | |
| Xenogent, Electrofused Spy Bug■ G-Strike (When you add this creature from your shield zone to your hand, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ EX Life (When you put this creature into the battle zone, turn the top card of your deck into a shield. When this creature leaves the battle zone, put that shield into your graveyard instead.) ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker | Nature | 6 | 7000 | CreatureDispector/Giant Insect/Liquid People | 28/60 R | |
| Gaming Giant■ Buzzrender [cc03] (When you pay this creature's cost, you may pay an additional [cc03] any number of times. When this creature enters the battle zone, use its [OL] ability once, plus once for each additional [cc03] you paid.) ■ [OL] Put the top 2 cards of your deck into your mana zone tapped. ■ Power Breaker (This creature breaks an additional shield for every 6000 of its power.) ■ This creature gets +2000 power for each civilization in your mana zone. | Nature | 5 | 2000 | CreatureGiant/Team Wave | 29/60 R | |
| Hiatus Departure■ Super S-Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost. If you have no shields at that time, this spell gets the xB ability.) ■ Put the top card of your deck into your mana zone. ■ xB: Put all creatures with power 5000 or less into their owners' mana zones. | Nature | 3 | Spell | 30/60 R | ||
| Purification Trap■ Put the top card of your deck into your mana zone. You may choose 1 or more cards from your opponent's graveyard. Your opponent adds them to their deck and shuffles it. | Nature | 3 | Spell | 31/60 R | ||
| Hydrasamaru, Concatenated Evil Ninja■ EX Life (When you put this creature into the battle zone, turn the top card of your deck into a shield. When this creature leaves the battle zone, put that shield into your graveyard instead.) ■ Blocker ■ Double Breaker ■ Each of your other creatures gets "Blocker." ■ When this creature enters the battle zone, return up to 2 creatures from your graveyard to your hand. | Light/Darkness | 7 | 11500 | CreatureDispector/Guardian/Dark Lord | 32/60 R | |
| Optimus Blizzard, Connected Invincible Ice■ G-Strike (When you add this creature from your shield zone to your hand, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ EX Life (When you put this creature into the battle zone, turn the top card of your deck into a shield. When this creature leaves the battle zone, put that shield into your graveyard instead.) ■ Double Breaker ■ At the end of your turn, if a card was put into your shield zone this turn, put the top card of your deck into your mana zone, then return 1 card from your mana zone to your hand. | Light/Nature | 6 | 7500 | CreatureDispector/Great Mechaoh/Snow Faerie | 33/60 R | |
| Leo (card)■ Revolution 0: When this creature enters the battle zone, if you have no shields, you may turn each of the top 2 cards of your deck into a shield. ■ Revolution 2: If you have 2 or fewer shields, each card in your shield zone gets "Shield Trigger." ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. | Light/Nature | 4 | 4000 | Creature | 34/60 R | |
| Diabloshinoh, Sutured General God■ EX Life (When you put this creature into the battle zone, turn the top card of your deck into a shield. When this creature leaves the battle zone, put that shield into your graveyard instead.) ■ Blocker ■ Double Breaker ■ Each turn, the first time you summon a creature with cost 8 or more, you may put 1 creature with cost 8 or less from your mana zone into the battle zone. | Darkness/Nature | 7 | 8000 | CreatureDispector/Demon Command/God | 35/60 R | |
| Hyakume-4, Spirit Treasure■ Shield Trigger ■ Blocker ■ This creature can't attack players. ■ Whenever this creature enters the battle zone or is chosen by your opponent, put the top card of your deck into your mana zone. Then choose 1 card at random from your opponent's hand and have them discard it. ■ Sacrifice 4 (When you summon a Dispector, you may reduce its cost by 4. If you do, destroy this creature. That Dispector's cost can't become less than 0.) | Light/Darkness/Nature | 6 | 4000 | CreaturePandora Box/Arc Seraphim/Distas | 36/60 R | |
| Dis Zorro Star■ When this creature enters the battle zone, make the top card of your deck a shield. Then put the top card of your deck into your graveyard. Then put the top card of your deck into your mana zone. | Light/Darkness/Nature | 3 | 3500 | CreatureOracle/Distas | 37/60 R | |
| Distas Gate■ Shield Trigger ■ Choose any number of Dis-tas from your graveyard, hand, or mana zone whose total cost is 7 or less, and put them into the battle zone. | Light/Darkness/Nature | 5 | Spell | 38/60 R | ||
| Memento Guardian Shrine, Prison Court of D■ Shield Trigger (When you add this D2 Field from your shield zone to your hand, you may deploy it immediately without paying its cost.) ■ Each of your creatures gets "Blocker." (When another D2 Field enters the battle zone, destroy this D2 Field.) ■ **D Switch: When any player draws their first card on their turn, you may flip this D2 Field upside down once during the game. If you do, tap all of your opponent's creatures. | Light | 4 | D2 Field | 39/60 U | ||
| School Man / Zombie Carnival■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a race. Return up to 3 creatures of that race from your graveyard to your hand. | Darkness | 2 | 8000 | CreatureHedrian/Alien | 40/60 U | |
| 【Manifest】Want to Save Team Wave【Listen】■ Buzzrenda [cc02] (When you pay this spell's cost, you may pay [cc02] any number of additional times. Use its [OL] ability once, plus once for each additional time you paid [cc02].) ■ [OL] Put the top 2 cards of your deck into your mana zone tapped. Then return 1 card from your mana zone to your hand. | Nature | 4 | SpellTeam Wave | 41/60 U | ||
| Shrine of Rebirth■ Put up to 2 cards from your graveyard into your mana zone. | Nature | 3 | Spell | 42/60 U | ||
| Bloodow-2, Rotten Saint■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, draw a card. ■ Sacrifice 2 (When you summon a Dispecter, you may reduce its cost by 2. If you do, destroy this creature. That Dispecter's cost can't be reduced below 0.) | Light/Darkness | 3 | 3500 | CreatureInitiate/Ghost/Distas | 43/60 U | |
| Pilucky, Heavenly Dragon God's Skysoar■ G-Strike (When you add this creature from your shield zone to your hand, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. ■ Whenever this creature attacks, you may return 1 card from your graveyard to your hand. ■ At the end of your turn, untap this creature. | Light/Darkness | 2 | 2000 | CreatureFire Bird/Distas | 44/60 U | |
| Saint Reverse■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Turn the top card of your deck face up into a shield. You may return up to 2 cards from your mana zone to your hand. | Light/Nature | 6 | Spell | 45/60 U | ||
| Rigel-2, Soul Crystal■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature enters the battle zone, you may return a card from your mana zone or graveyard to your hand. ■ Sacrifice 2 (When you summon a Dispector, you may reduce its cost by 2. If you do, destroy this creature. The Dispector's cost can't be reduced below 0.) | Darkness/Nature | 4 | 4000 | CreatureSpirit Quartz/Distas | 46/60 U | |
| Deismagi-2, Unusual Armor■ You may summon this creature from your graveyard or mana zone. ■ Sacrifice 2 (When you summon a Dispecter, you may reduce its cost by 2. If you do, destroy this creature. That Dispecter's cost can't be reduced below 0.) | Darkness/Nature | 3 | 5000 | CreatureLost Crusader/Alien/Distas | 47/60 U | |
| Lemouth-2, Decaying Savage■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ When this creature is destroyed, turn the top 2 cards of your deck face up. Put 1 of them into your mana zone. If the other is a creature, add it to your hand. Otherwise, put it into your graveyard. ■ Sacrifice 2 (When you summon a Dispecter, you may reduce its cost by 2. If you do, destroy this creature. That Dispecter's cost can't be reduced below 0.) | Darkness/Nature | 3 | 3000 | CreatureGhost/Beast Folk/Distas | 48/60 U | |
| Belladonna, Demon Faerie■ When this creature enters the battle zone, you may destroy this creature. If you do, choose one of the following. > Choose a card in your opponent's hand without looking and have them discard it. > Put the top card of your deck into your mana zone. | Darkness/Nature | 2 | 2000 | CreatureSnow Faerie/Funky Nightmare | 49/60 U | |
| Spirigaria, Connected Dark Spirit■ EX Life (When you put this creature into the battle zone, turn the top card of your deck into a shield. When this creature leaves the battle zone, put that shield into your graveyard instead.) ■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) | Light/Darkness/Nature | 6 | 4500 | CreatureDispector/Dark Lord/Mystery Totem | 50/60 U | |
| Hayabusamaru, Lightfang Ninja■ Ninja Strike 4 (When your opponent's creature attacks or blocks, if you have 4 or more cards in your mana zone and haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi at the bottom of your deck.) ■ When this creature enters the battle zone, until the start of your next turn, 1 of your creatures gets "Blocker." (You may tap a creature with "Blocker" to change the target of your opponent's creature's attack to that creature.) | Light | 3 | 3000 | CreatureGuardian/Shinobi | 51/60 C | |
| Antoma Tan Gendo■ When this creature enters the battle zone, look at the top 5 cards of your deck. Put 1 of them into your mana zone and the rest at the bottom of your deck in any order. ■ Sacrifice 2 (When you summon a Dispecter, you may reduce its cost by 2. If you do, destroy this creature. That Dispecter's cost can't be reduced below 0.) | Nature | 4 | 4000 | CreatureDragon Orb/Distas | 52/60 C | |
| Jasmine, Mist Faerie■ When this creature enters the battle zone, you may destroy this creature. If you do, put the top card of your deck into your mana zone. | Nature | 2 | 1000 | CreatureSnow Faerie | 53/60 C | |
| Faerie Song■ Put the top 2 cards of your deck into your mana zone tapped. | Nature | 4 | Spell | 54/60 C | ||
| Halloween's Carnival■ Put the top 2 cards of your deck into your mana zone. Then return 1 card from your mana zone to your hand. | Nature | 4 | Spell | 55/60 C | ||
| Seventh Tower■ Put the top card of your deck into your mana zone. ■ Metamorph (If you have 7 or more cards in your mana zone, this spell gains the following m ability.) ■ m: Put the top 3 cards of your deck into your mana zone instead of 1. | Nature | 3 | Spell | 56/60 C | ||
| Faerie Re:Life■ G-Strike (When you add this spell from your shield zone to your hand, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | 57/60 C | ||
| 【Kamikai】Mana has become haywire with Buzzrender?!【Startled】■ Buzzrender [cc03] (When you pay this spell's cost, you may pay an additional [cc03] any number of times. If you do, use its {OL} ability once, plus once for each additional [cc03] you paid.) ■ {OL} Put the top card of your deck into your mana zone. | Nature | 2 | SpellTeam Wave | 58/60 C | ||
| Living Lithograph■ Put the top card of your deck into your mana zone. If that card is a creature, each of your creatures gets +2000 power this turn. | Nature | 2 | Spell | 59/60 C | ||
| Pixie Life■ Put the top card of your deck into your mana zone. Then you may return 1 colorless card from your mana zone to your hand. | Nature | 2 | Spell | 60/60 C |