Unofficial Fan Site · Not affiliated with Takara TomyLatest Updates:DM26-EX4 card listTournament results 16 Oct 26

Cards › Earlier sets › DM24BD6

DM24BD6 — Exciting Duepa Deck Thus Spoke Tsuratustra to the Crystal

62 cards · Released 2025-02-15 · 2024 (DM24) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Zurathustra, False God KillerZurathustra, False God Killer■ Blocker ■ When this creature enters the battle zone or at the start of your turn, if your opponent has more cards in hand than you, draw a card. If that opponent has more cards in their mana zone than you, put the top card of your deck into your mana zone face down. ■ Give all Unknown creatures in your hand "Crystal Soul 2" and all Zenith creatures in your hand "Crystal Soul 3." ■ Once each turn, when this creature would leave the battle zone, you may instead turn 2 face-down cards in your mana zone face up.Light/Darkness/Fire55500CreatureOracle Ceres1/60 SR
Wedding, Heavenly Zenith of "Blessing"Wedding, Heavenly Zenith of "Blessing"■ Crystal Soul 3 (When you summon this creature, the mana number of face-down cards in your mana zone becomes 3.) ■ Blocker ■ Speed Attacker ■ Triple Breaker ■ When this creature enters the battle zone by being summoned, each opponent chooses 2 of their creatures and 2 cards in their hand and turns them into shields. ■ Whenever this creature attacks, each opponent chooses 1 of their shields and puts it into their graveyard. ■ Eternal Κ (When this creature would leave the battle zone, you may instead turn 3 face-down cards in your mana zone face up.)Light/Darkness/Fire1215500CreatureZenith Ceres2/60 SR
Sherlock, Code of DeceptionSherlock, Code of Deception■ Quattro Breaker ■ When this creature enters the battle zone, each player chooses 1 of their creatures. Destroy all creatures that weren't chosen. ■ Crystal Armament 4: If you have 4 or more face-down cards in your mana zone, give all your creatures "Blocker," "Speed Attacker," and "Slayer."Light/Darkness/Fire923000CreatureUnknown Ceres3/60 VR
Detroit Techno, Code of Demon Mask / "Crystals, Create My Followers from the Earth!"Detroit Techno, Code of Demon Mask / "Crystals, Create My Followers from the Earth!"■ Shield Trigger ■ Shuffle your deck, then reveal the top card. If it's an Unknown creature or a Zenith creature, you may summon it without paying its cost. Otherwise, put it into your mana zone face down.Zero77000CreatureUnknown Ceres4/60 R
Brahmin, Sidan Pope / "Believe in my Words Alone!"Brahmin, Sidan Pope / "Believe in my Words Alone!"■ Shield Trigger ■ If your opponent has more cards in their mana zone than you, put the top 2 cards of your deck into your mana zone face down.Light65500CreatureOracle Ceres5/60 R
Codemiracle Shuramaru "Period"Codemiracle Shuramaru "Period"■ Blocker ■ Slayer ■ Double Breaker ■ The first time each turn an opponent's creature would enter the battle zone, it enters tapped.Light/Darkness66500CreatureUnknown Ceres6/60 R
Codename Dasunizeth / Leader Crystal ChargerCodename Dasunizeth / Leader Crystal Charger■ Reveal the top card of your deck. If it's an Oracle, Unknown, or Zenith, add it to your hand. ■ Crystal Charger (After you cast this spell, put it into your mana zone face down instead of your graveyard.)Darkness/Fire94000CreatureUnknown Ceres7/60 R
Nyahan, Sidan's StrategistNyahan, Sidan's Strategist■ G-Strike (When you put this creature into your hand from your shield zone, you may reveal it and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ When this creature enters the battle zone, you may put a card from your hand into your mana zone face down. ■ When this creature leaves the battle zone, you may return an Oracle, Unknown, or Zenith from your mana zone to your hand.Zero22222CreatureOracle Ceres8/60 U
"That is the Throne of the One Who Reigns at the Crystal's Summit!""That is the Throne of the One Who Reigns at the Crystal's Summit!"■ G-Strike (When you put this Tamaseed into your hand from your shield zone, you may reveal it and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ When this Tamaseed enters the battle zone, you may turn 1 card in your mana zone face down. ■ Crystal Armament 4: If you have 4 or more face-down cards in your mana zone, the face-down cards in your mana zone have all civilizations.Zero3TamaseedZenith9/60 U
"Master, this is the Crystallization of my Gratitude!""Master, this is the Crystallization of my Gratitude!"■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ For each opponent, choose 1 of that opponent's elements and put it on the bottom of its owner's deck. Each player chooses 1 card in their mana zone. You may turn all of them face down.Darkness7Spell10/60 U
Shangri-La Fantasia, Heavenly Zenith of "Excellence"Shangri-La Fantasia, Heavenly Zenith of "Excellence"■ Crystal Soul 3 ■ Triple Breaker ■ Your creatures can attack your opponent the turn they enter the battle zone. ■ The first time each turn one of your creatures attacks, you may destroy that creature. If you do, reveal cards from the top of your deck until an Unknown creature or Zenith creature is revealed. Put that creature into the battle zone, then shuffle your deck. ■ Eternal Κ (When this creature would leave the battle zone, you may instead turn 3 face-down cards in your mana zone face up.)Zero1212321CreatureZenith Ceres11/60 SR
Wedding, Zenith of "Celebration"Wedding, Zenith of "Celebration"■ Triple Breaker ■ When this creature enters the battle zone by being summoned, your opponent chooses a total of 4 from among their creatures and their hand and turns them into shields. ■ When this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. ■ Eternal Ω (When this creature would leave the battle zone, return it to your hand instead.)Zero1113000CreatureUnknown/Zenith12/60 SR
Radio Roses, Zenith of "Wisdom"Radio Roses, Zenith of "Wisdom"■ Triple Breaker ■ When this creature enters the battle zone by being summoned, draw up to 5 cards, then your opponent chooses 5 cards from their hand and discards them. ■ Eternal Ω (When this creature would leave the battle zone, return it to your hand instead.)Zero1017000CreatureUnknown/Zenith13/60 SR
Perfect ZenithPerfect Zenith■ Attack Chance: Unknown or Zenith (When your Unknown or Zenith attacks, you may cast this spell without paying its cost.) ■ Choose 2 times from the following. (You may choose the same one more than once.) ▶ Put the top 2 cards of your deck into your mana zone face down. ▶ Choose 1 of your opponent's elements that isn't a Zenith and put it on the bottom of its owner's deck. ▶ Reveal the top 4 cards of your deck. Add all Unknown, Zenith, and colorless cards from among them to your hand. Put the rest on the bottom of your deck in any order.Zero7SpellZenith14/60 SR
Emotional Hardcore, Sacred DragonEmotional Hardcore, Sacred Dragon■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, choose a creature name other than "Emotional Hardcore, Sacred Dragon." Ignore all abilities of creatures with the chosen name. ■ If you have another Oracle, your opponent can't choose this creature. (However, they may still attack or block this creature.)Light79500CreatureOracle Dragon/Oraclion15/60 SR
Lionel Finale, Zenith of "Lion"Lionel Finale, Zenith of "Lion"■ Triple Breaker ■ When this creature enters the battle zone by being summoned, this creature may break any number of your shields. Then turn up to 5 cards from your hand into shields. ■ Eternal Ω (When this creature would leave the battle zone, return it to your hand instead.)Zero1012000CreatureAngel Command/Unknown/Zenith16/60 VR
Crys = Ragna = CalypseCrys = Ragna = Calypse■ Crystal Soul 3 (When you cast this spell, the mana number of face-down cards in your mana zone becomes 3.) ■ Your opponent puts all of their non-colorless Elements that cost 5 or less on the bottom of their deck in any order. ■ Draw 3 cards.Zero10SpellZenith17/60 VR
Codeking Number Nine / Ode to JoyCodeking Number Nine / Ode to Joy■ Look at the top 9 cards of your deck. You may reveal a cost 9 card from among them and add it to your hand. Shuffle the rest and put them on the bottom of your deck.Light99000CreatureKing Command Dragon/Unknown18/60 VR
Codename PapiloniaCodename Papilonia■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or at the start of your turn, you may turn 1 card in your mana zone face down. ■ During battle, your creatures aren't destroyed. ■ Crystal Armament 4: When this creature becomes tapped, if you have 4 or more face-down cards in your mana zone, this creature breaks up to 2 of your shields, then turn up to 2 cards from your hand into shields.Light68500CreatureApollonia Dragon/Unknown19/60 VR
Codename Bazagaze RagonCodename Bazagaze Ragon■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, this turn this creature can attack untapped creatures. ■ When this creature wins a battle, this turn your creatures can attack untapped creatures.Fire78000CreatureArmored Dragon/Unknown20/60 VR
Greatest Nelsar, Concatenated Dark LionGreatest Nelsar, Concatenated Dark Lion■ EX Life ■ Speed Attacker ■ Triple Breaker ■ Give all cards in your shield zone "G-Strike." (When you put a card with "G-Strike" into your hand from your shield zone, you may reveal it and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Whenever this creature attacks, you may cast a spell with cost 10 or less from your graveyard without paying its cost. If you do, after you cast that spell, put it on the bottom of your deck instead of into your graveyard.Light/Darkness/Fire1015000CreatureDispector/Zenith/Knight21/60 VR
Heavenash SignHeavenash Sign■ Shield Trigger ■ Put a creature with cost 8 or less from your graveyard into the battle zone. Until the start of your next turn, that creature gets "Blocker." Then you may choose one of your opponent's creatures. Those 2 creatures battle.Light/Darkness/Fire6Spell22/60 VR
Maximum the Max, Zenith of "Military" / Zenith Symphony, Secret ZenithMaximum the Max, Zenith of "Military" / Zenith Symphony, Secret Zenith■ Attack Chance: Unknown ■ You may summon 1 of your creatures that has both Unknown and Zenith as races from your hand without paying its cost. At the end of that turn, return that creature to your hand.Zero1012000+CreatureUnknown/Zenith23/60 R
Maximum the Max, Zenith of "Military"Maximum the Max, Zenith of "Military"■ Attack Chance: Unknown ■ You may summon 1 of your creatures that has both Unknown and Zenith as races from your hand without paying its cost. At the end of that turn, return that creature to your hand.Zero1012000+CreatureUnknown/Zenith23/60 R
Crys = Ze = Bub, Heavenly Zenith of "Deformity"Crys = Ze = Bub, Heavenly Zenith of "Deformity"■ Crystal Soul 3 (When you summon this creature, the mana number of face-down cards in your mana zone becomes 3.) ■ Triple Breaker ■ When one of your creatures enters the battle zone, you may choose one of your opponent's creatures. Have those 2 creatures battle. Creatures battle by comparing their cost instead of their power. ■ Eternal K (When this creature would leave the battle zone, you may turn 3 face-down cards in your mana zone face up instead.)Zero1213579CreatureZenith Ceres24/60 R
Battle the Climax, Zenith of "Victory"Battle the Climax, Zenith of "Victory"■ Triple Breaker ■ When this creature enters the battle zone by being summoned, this turn this creature gains "Speed Attacker" and wins all battles. ■ When this creature wins a battle, you may untap it. ■ Eternal Ω (When this creature would leave the battle zone, return it to your hand instead.)Zero1112000CreatureRed Command Dragon/Zenith/Hunter/Alien25/60 R
Codefake NemesisCodefake Nemesis■ If you have a colorless card in your mana zone, reduce this creature's summon cost by 1 and this creature can attack your opponent the turn it enters the battle zone. ■ Double Breaker ■ This creature can't be attacked or blocked. ■ No player can choose this creature with the effect of a card with cost 5 or less.Zero711000CreatureUnknown26/60 R
Zenith Requiem, Secret ZenithZenith Requiem, Secret Zenith■ Attack Chance: Zenith (When your Zenith attacks, you may cast this spell without paying its cost.) ■ This turn, give 1 of your creatures +50000 power, "World Breaker," and "When this creature wins a battle, you may untap it." (A creature with "World Breaker" breaks all of your opponent's shields.)Zero12Spell27/60 R
Zenith Clutch DestinyZenith Clutch Destiny■ Shield Trigger ■ Shuffle your deck, then reveal the top card. If it's a Zenith creature, you may summon it without paying its cost. Otherwise, add it to your hand.Zero7Spell28/60 R
Cotton, Karma's Judgment / Judge Crystal ChargerCotton, Karma's Judgment / Judge Crystal Charger■ Choose 1 of your opponent's elements whose cost is greater than the number of cards in your opponent's mana zone and put it on the bottom of its owner's deck. ■ Crystal Charger (After you cast this spell, put it into your mana zone face down instead of your graveyard.)Light22000CreatureOracle Ceres/Humanoid29/60 R
Codename Bazagaze RagonCodename Bazagaze Ragon■ Choose 1 of your opponent's elements whose cost is greater than the number of cards in your opponent's mana zone and put it on the bottom of its owner's deck. ■ Crystal Charger (After you cast this spell, put it into your mana zone face down instead of your graveyard.)Light22000CreatureOracle Ceres/Humanoid29/60 R
Katabira, Hideaway Hidden BladeKatabira, Hideaway Hidden Blade■ Ninja Strike 8 (When your opponent's creature attacks or blocks, if you have 8 or more cards in your mana zone and haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ Blocker ■ When this creature enters the battle zone, choose 1 of your creatures. That creature wins all battles this turn.Light43500CreatureOracle/Shinobi30/60 R
Lionel GateLionel Gate■ Shield Trigger ■ Tap all of your opponent's creatures. ■ Crystal Armament 4: If you have 4 or more face-down cards in your mana zone, you may put a Light or colorless creature with "Blocker" from your hand into the battle zone.Light6Spell31/60 R
Apocalypse DayApocalypse Day■ Shield Trigger ■ If there are 6 or more creatures, destroy them all.Light6Spell32/60 R
Kareile, Karma's Banned Technique / Forbid Crystal ChargerKareile, Karma's Banned Technique / Forbid Crystal Charger■ Look at the top card of a player's deck. You may put it into its owner's graveyard. ■ Crystal Charger (After you cast this spell, put it into your mana zone face down instead of your graveyard.)Darkness22000CreatureOracle Ceres/Humanoid33/60 R
Cobra, Snake Ninja Holy ChaosCobra, Snake Ninja Holy Chaos■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then put a creature with cost 5 or less from your graveyard into the battle zone. ■ When this creature enters the battle zone during your opponent's turn, if 2 or more of your shields haven't been broken this turn, destroy this creature.Darkness65000CreatureMecha Del Stella/Shinobi34/60 R
Suspense ZineSuspense Zine■ Shield Trigger ■ Choose one of your opponent's creatures. It gets -15000 power this turn. ■ Crystal Armament 4: If you have 4 or more face-down cards in your mana zone, all of your opponent's creatures not chosen by this spell's effect get -6000 power this turn. (A creature with power 0 or less is destroyed.)Darkness6Spell35/60 R
Yukime, Karma's Rapid Fire / Shot Crystal ChargerYukime, Karma's Rapid Fire / Shot Crystal Charger■ Choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ Crystal Charger (After you cast this spell, put it into your mana zone face down instead of your graveyard.)Fire22000CreatureOracle Ceres/Humanoid36/60 R
Codename LucanidCodename Lucanid■ Speed Attacker ■ Double Breaker ■ Whenever this creature attacks, choose 1 of your opponent's creatures with "Blocker" and power 11000 or less and destroy it. ■ Crystal Armament 4: When this creature breaks a shield, if you have 4 or more face-down cards in your mana zone, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire77000CreatureVolcano Dragon/Unknown37/60 R
Great Meteor BulletGreat Meteor Bullet■ Shield Trigger ■ Discard a card from your hand and draw 2 cards. Choose up to 2 of your opponent's elements whose total cost is equal to or less than the cost of the discarded card and destroy them. ■ Crystal Armament 4: If you have 4 or more face-down cards in your mana zone, put any number of Fire creatures that were put into your graveyard this turn from your graveyard into the battle zone.Fire6Spell38/60 R
Oracle Jewel of ControlOracle Jewel of Control■ Shield Trigger ■ Choose 1 of your opponent's untapped creatures and destroy it. Tap all of your opponent's creatures.Light/Darkness8Spell39/60 R
Eternal ChaosEternal Chaos■ Shield Trigger ■ Add the top card of your deck to your shields. This turn, whenever a creature attacks, choose 1 of your opponent's creatures with less power than that creature and destroy it.Light/Darkness/Fire5Spell40/60 R
Arayashiki, Crys's EnlightenmentArayashiki, Crys's Enlightenment■ When this creature enters the battle zone, you may turn 1 card in your mana zone face down. (A face-down card in your mana zone is treated as a colorless card with mana number 1. Its owner may look at it at any time.) ■ Crystal Armament 2: When this creature enters the battle zone, if you have 2 or more face-down cards in your mana zone, draw 2 cards.Zero31000CreatureOracle Ceres41/60 U
Kizuna ChargerKizuna Charger■ {GS} G-Strike (When you put this spell into your hand from your shield zone, you may turn it face up and choose one of your opponent's creatures. This turn, that creature can't attack.) ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) ■ When you summon your Partner, you may tap this card in your mana zone as if it had all civilizations.Zero3Spell42/60 U
Shangri-La CrystalShangri-La Crystal■ {GS} G-Strike (When this spell is added from your shield zone to your hand, you may show it to your opponent and choose one of their creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone face down and tapped. (A face-down card in the mana zone is treated as a colorless card with a mana number of 1. Its owner may look at it at any time.) ■ Crystal Armament 2: If you have 2 or more face-down cards in your mana zone, put the top card of your deck into your mana zone face down.Zero3Spell43/60 U
Taburasa Chantaram, Temple of DTaburasa Chantaram, Temple of D■ Once each turn, when you put a card into your mana zone, you may turn it face down. (A face-down card in the mana zone is treated as a colorless card with a mana number of 1. Its owner may look at it at any time.) (When another D2 Field enters the battle zone, destroy this D2 Field.) ■ D Switch: When one of your Zenith creatures enters the battle zone, you may flip this D2 Field upside down once per game. If you do, untap all face-down cards in your mana zone.Zero2D2 FieldZenith44/60 U
Psycho Horror, Feeling of FalsehoodPsycho Horror, Feeling of Falsehood■ G-Zero: If you have a Zenith, you may summon this creature without paying its cost. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players.Light813000CreatureDemon Command/Unnoise45/60 U
Codename DleshiCodename Dleshi■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ Crystal Soul 2 (When you summon this creature, the mana number of face-down cards in your mana zone becomes 2.) ■ When this creature enters the battle zone, draw a card and turn a card from your hand into a shield.Light74000CreatureMecha Del Sol/Unknown46/60 U
Alexandrite, Amazing PeriodAlexandrite, Amazing Period■ When this creature enters the battle zone, add the top card of your deck to your shields, then draw a card. ■ At the end of each turn, if a card was put into your shield zone this turn, you may turn 1 card in your mana zone face down. (A face-down card in your mana zone is treated as a colorless card with mana number 1. Its owner may look at it at any time.)Light44000CreatureOracle Ceres/Angel Command47/60 U
Basil, Satori's Holy EvilBasil, Satori's Holy Evil■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the attack target to this creature.) ■ When another of your Oracles, Unknowns, or Zeniths enters the battle zone, you may draw a card. ■ Crystal Armament 2: If you have 2 or more face-down cards in your mana zone, this creature gets "Escape." (When a creature with "Escape" would be destroyed, you may add 1 of your shields to your hand instead. However, you can't use that card's "Shield Trigger.")Light32500CreatureOracle Ceres/Humanoid48/60 U
Codename IhakaCodename Ihaka■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ Crystal Soul 2 (When you summon this creature, the mana number of face-down cards in your mana zone becomes 2.) ■ When this creature enters the battle zone, choose one of your opponent's creatures and destroy it.Darkness73000CreatureDemon Command/Unknown49/60 U
"My name is Zurathustra!""My name is Zurathustra!"■ Put a creature that costs 3 or less from your graveyard into the battle zone. ■ Crystal Armament 4: If you have 4 or more face-down cards in your mana zone, instead put a creature that costs 8 or less from your graveyard into the battle zone.Darkness3Spell50/60 U
Cerulean Axe Dragon / Doubleaxe ChargerCerulean Axe Dragon / Doubleaxe Charger■ Put up to 2 cards from your hand on the bottom of your deck in any order, then draw the same number of cards. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Fire79000CreatureArmored Dragon51/60 U
Crystal DestinyCrystal Destiny■ Look at the top 4 cards of your deck. You may reveal a Zenith or colorless card from among them and add it to your hand. Put the rest on the bottom of your deck in any order. Then you may turn 1 card in your mana zone face down. (A face-down card in your mana zone is treated as a colorless card with mana number 1. Its owner may look at it at any time.)Zero2Spell52/60 C
Hayabusamaru, Lightfang NinjaHayabusamaru, Lightfang Ninja■ Ninja Strike 4 (Whenever an opponent's creature attacks or blocks, if you have 4 or more cards in your mana zone and haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of the turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, until the start of your next turn, give "Blocker" to one of your creatures. (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.)Light33000CreatureGuardian/Shinobi53/60 C
Celestial SparkCelestial Spark■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose a creature and turn it into a shield. You may turn 1 card in your mana zone face down. (A face-down card in your mana zone is treated as a colorless card with mana number 1. Its owner may look at it at any time.)Light4Spell54/60 C
"I am the one chosen by the power of the crystal!""I am the one chosen by the power of the crystal!"■ Add the top card of your deck to your shields. Draw a card. You may turn 1 card in your mana zone face down. (A face-down card in your mana zone is treated as a colorless card with mana number 1. Its owner may look at it at any time.)Light3Spell55/60 C
Logic Re:CubeLogic Re:Cube■ G-Strike (When you put this spell into your hand from your shield zone, you may reveal it and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Look at the top 4 cards of your deck. You may reveal a spell from among them and add it to your hand. Put the rest on the bottom of your deck in any order.Light2Spell56/60 C
Chile, Bloody CircleChile, Bloody Circle■ When this creature enters the battle zone, choose 1 of your opponent's creatures. This turn, that creature gets -4000 power. Then you may turn 1 card in your mana zone face down. (A creature with power 0 or less is destroyed. A face-down card in your mana zone is treated as a colorless card with mana number 1. Its owner may look at it at any time.)Darkness32000CreatureOracle Ceres/Humanoid57/60 C
Celestial HandCelestial Hand■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of your opponent's creatures and destroy it. You may turn 1 card in your mana zone face down. (A face-down card in your mana zone is treated as a colorless card with mana number 1. Its owner may look at it at any time.)Darkness5Spell58/60 C
Celestial FlameCelestial Flame■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of your opponent's elements with cost 4 or less and destroy it. You may turn 1 card in your mana zone face down. (A face-down card in your mana zone is treated as a colorless card with mana number 1. Its owner may look at it at any time.)Fire3Spell59/60 C
Jack Alcadeias, Dark GaiaJack Alcadeias, Dark Gaia■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ When this creature enters the battle zone, choose 1 of your opponent's cards in the battle zone with cost 4 or less and destroy it.Darkness/Fire41000CreatureSpirit Quartz/Lost Crusader60/60 C