Unofficial Fan Site · Not affiliated with Takara TomyLatest Updates:DM26-EX4 card listTournament results 16 Oct 26

Cards › Earlier sets › DM24RP3

DM24RP3 — Royal Road Arc Vol.3 "Gold of Hyper Angel"

143 cards · Released 2024-09-21 · 2024 (DM24) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Justice's CounterattackJustice's Counterattack■ Reversal Strike {ll03}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {ll03} at the start of your next turn. If you can't, you lose the game. ■ Draw a card, then you may put a Light creature with cost 3 or less from your hand into the battle zone. Until the start of your next turn, give that creature "Blocker."Light3Spell1/76 VR
Skelhunter, Violent Blue MoonSkelhunter, Violent Blue Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Double Breaker ■ When this creature enters the battle zone, you may draw 2 cards. ■ Your opponent's creatures can't attack on the turn they enter the battle zone. ■ Your opponent's creatures don't untap except at the start of the turn.Water77000CreatureGreat Mechaoh2/76 VR
Liberty's CounterattackLiberty's Counterattack■ Reversal Strike {ww02}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {ww02} at the start of your next turn. If you can't, you lose the game. ■ Choose up to 2 of your opponent's creatures. Until the start of your next turn, they can't attack or block.Water3Spell3/76 VR
Bouchi = Totorot, Violent AbyssBouchi = Totorot, Violent Abyss■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ You may summon this creature from your graveyard. ■ Double Breaker ■ Whenever this creature attacks, you may destroy another one of your creatures. If you do, draw 2 cards. ■ Whenever one of your creatures is destroyed, each of your opponents chooses one of their creatures and destroys it.Darkness711000CreatureAbyss Royale4/76 VR
Abyssal CounterattackAbyssal Counterattack■ Reversal Strike {dd03}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {dd03} at the start of your next turn. If you can't, you lose the game. ■ Choose one of your opponent's creatures. This turn, that creature gets -∞ power. (A creature with 0 or less power is destroyed.)Darkness4Spell5/76 VR
Yobinion FlameburnYobinion Flameburn■ Speed Attacker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ When this creature enters the battle zone, you may discard a card from your hand. If you do, draw 2 cards.Fire44000CreatureArmored Dragon6/76 VR
Legend's CounterattackLegend's Counterattack■ Reversal Strike {ff02}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {ff02} at the start of your next turn. If you can't, you lose the game. ■ Choose 2 creatures. Those 2 creatures battle.Fire3Spell7/76 VR
Jigokubunker Par 459, Ninth DragonJigokubunker Par 459, Ninth Dragon■ Sympathy: cards in your mana zone (This creature's summoning cost is reduced by 1 for each card in your mana zone. However, its cost can't be reduced below 0.) ■ Mach Fighter ■ Double Breaker ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. Then you may return a card from your mana zone to your hand.Nature1210000CreatureGiant Dragon8/76 VR
Passion's CounterattackPassion's Counterattack■ Reversal Strike {nn04}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {nn04} at the start of your next turn. If you can't, you lose the game. ■ Tap a Nature creature with cost 5 or less from your mana zone and put it into the battle zone. Until the start of your next turn, whenever an opponent's creature attacks, it attacks that creature if able.Nature5Spell9/76 VR
Princess Party ~Bond of Shiraha~Princess Party ~Bond of Shiraha~■ Shield Trigger ■ When this creature enters the battle zone, choose up to 3 of your opponent's creatures. Your opponent turns one of them into a shield, puts one into the mana zone, and returns one to its owner's hand.Light/Water/Nature55000CreatureSnow Faerie/Dreammate/Splash Queen10/76 VR
Magic Circle of the Wicked HeartMagic Circle of the Wicked Heart■ {GS} G-Strike ■ Sinkarize: You may put an evolution creature on top of this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, discard a card from your hand, draw up to 3 cards, then discard a card from your hand again. ■ When you put this Tamaseed from your hand into your mana zone, untap it.Water/Darkness/Fire3TamaseedDemon Command11/76 VR
BabyponnosukeBabyponnosuke■ This creature can't attack. ■ During your opponent's turn, when one of your opponent's creatures with a cost greater than the number of cards in your opponent's mana zone would enter the battle zone, if you have 3 or more Jokers in the battle zone or mana zone combined, your opponent instead puts that creature on the bottom of their deck, then puts this creature on the bottom of your deck.Zero16000CreatureJokers12/76 R
Estol, Vizier of ReversalEstol, Vizier of Reversal■ Shield Trigger ■ When this creature enters the battle zone, for each opponent who has more shields than you, turn the top card of your deck into a shield. ■ When 1 of your shields would be broken, you may tap 1 of your creatures instead.Light105500CreatureInitiate13/76 R
Avatar, Light Divine DragonAvatar, Light Divine Dragon■ If you have 3 or more Elements with different costs, this creature costs 5 less to summon. It can't cost less than 0. ■ When this creature enters the battle zone or becomes tapped, you may turn the top card of your deck into a shield.Light65000CreatureApollonia Dragon14/76 R
Gold FlavumGold Flavum■ Blocker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ When this creature enters the battle zone, you may turn the top card of your deck into a shield.Light44500CreatureMecha Del Dinero/Mecha Angel Command15/76 R
Aqua GyakutenpointerAqua Gyakutenpointer■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone by being summoned, choose up to 1 creature from each player and put them on the bottom of their owners' decks. A player whose creature was chosen this way reveals cards from the top of their deck until a creature appears and puts that creature into the battle zone. Then that player shuffles their deck.Water105000CreatureLiquid People16/76 R
Yobinion CrawlerYobinion Crawler■ Blocker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with cost less than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ When this creature would be destroyed, you may return it to your hand instead of putting it into your graveyard.Water43000CreatureEarth Eater17/76 R
Bruce, Thrill or LiveBruce, Thrill or Live■ Shield Trigger ■ When this creature enters the battle zone, choose 1 of the following. > Choose 1 of your opponent's creatures and return it to its owner's hand. > Return all of your opponent's creatures with cost 2 or less to their owners' hands.Water33000CreatureMagic Outrage18/76 R
Galek, Shadow of ReversalGalek, Shadow of Reversal■ Shield Trigger ■ When this creature enters the battle zone, choose 3 times from the following. (You may choose the same one more than once.) > Choose 1 of your opponent's creatures. It gets -3000 power this turn. (A creature with power 0 or less is destroyed.) > Put the top 3 cards of your deck into your graveyard. > Put a creature with cost 3 or less from your graveyard into the battle zone.Darkness105000CreatureGhost19/76 R
Timpani = SimbarryTimpani = Simbarry■ Blocker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with cost less than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Each turn, when your second creature enters the battle zone, you may destroy this creature. If you do, your opponent chooses 1 of their creatures and destroys it.Darkness44000CreatureAbyss Royale20/76 R
Metro = TronomuMetro = Tronomu■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ Using your cards with cost 6 or more costs 1 less. It can't cost less than 0. ■ When one of your creatures with cost 6 or more enters the battle zone, it can attack players this turn. If it attacked this turn, put that creature on the bottom of your deck at the end of the turn.Darkness21000CreatureAbyss Royale21/76 R
Wind Axe, Reversal WarriorWind Axe, Reversal Warrior■ Shield Trigger ■ When this creature enters the battle zone, destroy all of your opponent's creatures with power 3000 or less. ■ Whenever your opponent's creature attacks you or one of your creatures, your opponent chooses the creature with the lowest power among their untapped creatures and destroys it.Fire105000CreatureHumanoid22/76 R
Volcanodon, Violent Crimson MoonVolcanodon, Violent Crimson Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ Double Breaker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with cost less than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.)Fire810000CreatureDragonoid23/76 R
Rock PollonRock Pollon■ This creature can't be attacked. ■ Using your cards with cost 6 or more costs 1 less. It can't cost less than 0. ■ When one of your creatures with cost 6 or more enters the battle zone, you may choose 1 of your opponent's creatures. Those 2 creatures battle.Fire21000CreatureFire Bird24/76 R
Counterattack SkyswordCounterattack Skysword■ Shield Trigger ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures and put it into its owner's mana zone. Then you may put a creature with cost less than the number of cards in your mana zone from your mana zone into the battle zone.Nature105000CreatureBeast Folk25/76 R
Mosquito, Violent Green MoonMosquito, Violent Green Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ Mach Fighter ■ Double Breaker ■ Whenever this creature attacks, you may put 1 of your other creatures into your mana zone. If you do, put a creature with cost less than that creature from your mana zone into the battle zone.Nature89000CreatureGiant Insect26/76 R
Yobinion TribeYobinion Tribe■ You may summon this creature from your mana zone. ■ Yobinion (When this creature enters the battle zone by being summoned, you may turn cards face up from the top of your deck until a creature with a lower cost than this one appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard.Nature44000CreatureBeast Folk27/76 R
Dream the SilverDream the Silver■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with cost less than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.)Zero55000CreatureJokers28/76 U
Dol Gorghini, GoldangelDol Gorghini, Goldangel■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures and turn it into a shield.Light64500CreatureMecha Angel Command29/76 U
Marshias, Nova PrincessMarshias, Nova Princess■ You may summon this creature by paying {ll02}. If you do, when this creature enters the battle zone, your opponent may put a creature with cost 3 or less from their hand into the battle zone. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.)Light56000CreatureMecha Del Stella30/76 U
Gold VirideGold Viride■ Yobinion (When this creature enters the battle zone by being summoned, you may turn cards face up from the top of your deck until a creature with a lower cost than this one appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ When this creature enters the battle zone, choose 2 of your opponent's creatures and tap them. At the start of your opponent's next turn, they don't untap.Light55000CreatureMecha Del Dinero/Mecha Angel Command31/76 U
Moji, Vizier of AwakeningMoji, Vizier of Awakening■ At the end of your turn, untap this creature. ■ Variety 3: At the end of each turn, untap all of your creatures. (If you have 3 or more Elements with different costs, this creature gains this ability.)Light34000CreatureInitiate32/76 U
Musamu, One Who Does Not Know ColdMusamu, One Who Does Not Know Cold■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Using your cards with cost 6 or more costs 1 less. It can't cost less than 0. ■ When one of your creatures with cost 6 or more enters the battle zone, choose 1 of your opponent's creatures and tap it. At the start of your opponent's next turn, that creature doesn't untap.Light22000CreatureDreammate33/76 U
Yobinion SniperYobinion Sniper■ Blocker ■ Powered Blocker +4000 (While blocking, this creature gets +4000 power.) ■ Yobinion (When this creature enters the battle zone by being summoned, you may turn cards face up from the top of your deck until a creature with a lower cost than this one appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ When this creature enters the battle zone, choose up to 2 of your opponent's creatures. Until the start of your next turn, they can't attack or block.Water65000+CreatureLiquid People34/76 U
Fantasy, Violent Blue MoonFantasy, Violent Blue Moon■ Shield Trigger ■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. It can't cost less than 0.) ■ Blocker ■ When this creature becomes tapped, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.Water64000CreatureGel Fish35/76 U
Pacific HeroPacific Hero■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) ■ Variety 3: When another of your creatures enters the battle zone, until the start of your next turn, that creature can't be chosen by your opponent and can't be attacked. (If you have 3 or more Elements with different costs, this creature gains this ability.)Water34000CreatureMerfolk36/76 U
Twin SixTwin Six■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) ■ Using your cards with cost 6 or more costs 1 less. It can't cost less than 0. ■ When one of your creatures with cost 6 or more enters the battle zone, you may draw a card.Water22000CreatureSplash Queen37/76 U
♪ Rakurakuraku Rakurakurakuraku Rakurakuraku♪ Rakurakuraku Rakurakurakuraku Rakurakuraku■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ When your creature with cost 6 or more enters the battle zone by being summoned, if you have a water civilization in your mana zone, you may cast this spell from your hand without paying its cost. ■ Choose 1 of your opponent's creatures. Your opponent puts it on the top or bottom of their deck.Water6SpellMagic Song38/76 U
Bouma = Dhamma, Violent AbyssBouma = Dhamma, Violent Abyss■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and destroy it.Darkness63000CreatureAbyss Royale39/76 U
Horn = StronHorn = Stron■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with cost less than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and make them discard it.Darkness55000CreatureAbyss Royale40/76 U
Corden, the Hidden OminousCorden, the Hidden Ominous■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When one of your creatures is destroyed, you may draw a card.Darkness33000CreaturePandora Box41/76 U
Score = RagirupScore = Ragirup■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ Variety 3: All of your creatures get "Slayer." (If you have 3 or more Elements with different costs, this creature gains this ability.)Darkness33000CreatureAbyss Royale42/76 U
Onsa = MansaOnsa = Mansa■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, look at the top card of your deck. You may put it into your graveyard.Darkness11000CreatureAbyss Royale43/76 U
Tyrannos, Violent Crimson MoonTyrannos, Violent Crimson Moon■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. It can't cost less than 0.) ■ When this creature enters the battle zone, you may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle.Fire65000CreatureRock Beast44/76 U
Yobinion GatsundarYobinion Gatsundar■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Yobinion (When this creature enters the battle zone by being summoned, you may turn cards face up from the top of your deck until a creature with a lower cost than this one appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ This creature gets +6000 power while battling.Fire56000+CreatureArmaroid45/76 U
Nine, Air AirNine, Air Air■ G-Zero: If you have 4 or more cards in your mana zone, you may summon this creature for no cost.Fire42000CreatureMagic Outrage46/76 U
Annie Whist LupiaAnnie Whist Lupia■ Speed Attacker (This creature is not affected by summoning sickness.) ■ Variety 3: All of your creatures get "Speed Attacker." (If you have 3 or more Elements with different costs, this creature gains this ability.)Fire33000CreatureArmored Fire Bird47/76 U
Yobinion TotemYobinion Totem■ Double Breaker (This creature breaks 2 shields.) ■ Yobinion (When this creature enters the battle zone by being summoned, you may turn cards face up from the top of your deck until a creature with a lower cost than this one appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.)Nature76000CreatureMystery Totem48/76 U
Durian, Violent Green MoonDurian, Violent Green Moon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ When this creature enters the battle zone, you may choose a creature and put it into its owner's mana zone.Nature65000CreatureWild Veggies49/76 U
Ballroll FaerieBallroll Faerie■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Variety 3: All of your creatures get "Mach Fighter." (If you have 3 or more Elements with different costs, this creature gains this ability.)Nature33000CreatureGiant Snow Faerie50/76 U
Rock'n Mole GrindRock'n Mole Grind■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ Your cards with cost 6 or more cost 1 less to use. They can't cost less than 0. ■ When your creature with cost 6 or more enters the battle zone, it gets "Mach Fighter" this turn. (A creature with "Mach Fighter" can attack tapped or untapped creatures the turn it enters the battle zone.)Nature22000CreatureBeast Folk51/76 U
Banno, All-rounderBanno, All-rounder■ When this creature enters the battle zone, draw a card. ■ When one of your opponent's creatures enters the battle zone, that creature can't attack this turn.Zero43000CreatureJokers52/76 C
Gordrancoin, Gospel ElementalGordrancoin, Gospel Elemental■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, your opponent chooses 1 of their untapped creatures and taps it.Light34500CreatureMecha Angel Command53/76 C
Koel, Joyful LightKoel, Joyful Light■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Variety 3: This creature can't be destroyed in battle. (If you have 3 or more Elements with different costs, this creature gains this ability.)Light22500CreatureDemons Legacy54/76 C
Webikion, PrimachineWebikion, Primachine■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players.Light14000CreatureMecha Del Stella55/76 C
Gordran SparkGordran Spark■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Tap all creatures.Light4Spell56/76 C
Sugoronya, Geima Cat SwordSugoronya, Geima Cat Sword■ You may pay {ww03} to summon this creature. If you do, when this creature enters the battle zone, return a card from your mana zone to your hand. ■ Double Breaker (This creature breaks 2 shields.)Water56000CreatureMagic Monster/Game Command57/76 C
Kofumi, Enjoyable KnowledgeKofumi, Enjoyable Knowledge■ When this creature becomes tapped, you may draw 2 cards.Water32000CreatureDemons Legacy58/76 C
King OrcadisKing Orcadis■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's Elements with cost 3 or less and return it to its owner's hand.Water22000CreatureLeviathan59/76 C
Tiny KrillTiny Krill■ This creature can't attack. ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard.Water11000CreatureCyber Virus60/76 C
♪2x2-4x5+17=1♪2x2-4x5+17=1■ During your opponent's next turn, your opponent can attack with creatures only once.Water3SpellMagic Song61/76 C
Necrodragon SkullciumNecrodragon Skullcium■ You may pay {dd02} to summon this creature. If you do, when this creature enters the battle zone, your opponent may draw 2 cards. ■ Double Breaker (This creature breaks 2 shields.)Darkness56000CreatureDragon Zombie62/76 C
Nemodos, Double Digging DollNemodos, Double Digging Doll■ When this creature enters the battle zone, return up to 2 creatures from your graveyard to your hand.Darkness31000CreatureDeath Puppet63/76 C
Operaglass = DoclassOperaglass = Doclass■ When this creature enters the battle zone, look at the top 2 cards of your deck. You may put any number of them into your graveyard and put the rest back on top of your deck in any order.Darkness22000CreatureAbyss Royale64/76 C
Do:KotaDo:Kota■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That creature gets -3000 power this turn. (A creature with 0 or less power is destroyed.)Darkness21000CreatureNoir Abyss65/76 C
Danger WrathDanger Wrath■ Choose 1 of your opponent's creatures and destroy it. Then you may put cards from the top of your deck into your graveyard equal to the cost of the chosen creature.Darkness4Spell66/76 C
Bolshack Dual ShockBolshack Dual Shock■ You may pay {ff03} to summon this creature. If you do, when this creature enters the battle zone, put 1 of your shields into your graveyard. ■ Double Breaker (This creature breaks 2 shields.)Fire56000CreatureArmored Dragon67/76 C
Shouma, Artillery WarriorShouma, Artillery Warrior■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's Elements with cost 3 or less and destroy it.Fire33000CreatureHumanoid68/76 C
Koage, Flaming AngerKoage, Flaming Anger■ When this creature enters the battle zone, you may discard a card from your hand. If you do, draw a card. If the card discarded this way has cost 6 or more, draw another card.Fire21000CreatureDemons Legacy69/76 C
Duck AhicchiDuck Ahicchi■ If you don't have 3 or more Elements with different costs, this creature can't attack.Fire14000CreatureFire Bird70/76 C
Dragon's HighDragon's High■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Discard a card from your hand. Choose 1 of your opponent's Elements with cost equal to or less than the card discarded this way and destroy it.Fire1Spell71/76 C
Fullspinning GiantFullspinning Giant■ You may pay {nn02} to summon this creature. If you do, when this creature enters the battle zone, your opponent may put the top card of their deck into their mana zone. ■ Double Breaker (This creature breaks 2 shields.)Nature56000CreatureGiant72/76 C
Relay FaerieRelay Faerie■ When this creature enters the battle zone, you may put 1 creature with cost 2 or less from your mana zone into the battle zone.Nature33000CreatureGiant Snow Faerie73/76 C
Shell AlcazarShell Alcazar■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may choose 1 Element with cost 3 or less and put it into its owner's mana zone tapped.Nature21000CreatureColony Beetle74/76 C
Koshin, Sorrowful TreeKoshin, Sorrowful Tree■ This creature can't attack. ■ When this creature enters the battle zone, turn the top card of your deck face up. If it's a creature, add it to your hand. Otherwise, put it on the bottom of your deck.Nature11000CreatureDemons Legacy75/76 C
Demon's LowDemon's Low■ This turn, you may summon 1 creature from your mana zone. If you do, that creature gets "Mach Fighter" this turn. (A creature with "Mach Fighter" can attack tapped or untapped creatures the turn it enters the battle zone.)Nature1Spell76/76 C
Hyper the JohnnyHyper the Johnny■ Hyper Energy ■ Speed Attacker ■ Master T-Breaker (This creature breaks 3 shields. When this creature enters the battle zone, before each break, choose one of your opponent's creatures and destroy it.) ■ If you have a total of 5 or more Jokers in the battle zone and mana zone, this creature can't be blocked, and after this creature's attack, if your opponent has no shields and no creatures, you win the game.Zero812000Dream CreatureJokersDM1/DM1 DMR
Gordran Gorghini, Hyper AngelGordran Gorghini, Hyper Angel■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone, until the start of your next turn, this creature can't leave the battle zone. ■ Whenever one of your creatures attacks, you may turn the top card of your deck into a shield. Then, if you have 10 or more shields, turn any number of your shields face up. Put all creatures among them into the battle zone and add the rest to your hand. However, you can't use their "Shield Trigger."Light1014000CreatureMecha Angel CommandOR1/OR1 OR
Elbollom Happy, Night of HappinessElbollom Happy, Night of Happiness■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw a card for each tapped creature you have. ■ Ignore all "can't attack" abilities of your creatures. (However, summoning sickness is not ignored.)Light79500CreatureDemon CommandS1/S11 SR
Zaze Zane, Seeker of Shield SectZaze Zane, Seeker of Shield Sect■ Blocker ■ Double Breaker ■ This creature enters the battle zone tapped and doesn't untap at the start of your turn. ■ When a card is put into your shield zone, untap this creature, then choose one of the following. ▶ Draw a card. ▶ Choose one of your opponent's creatures and tap it. At the start of your opponent's next turn, that creature doesn't untap. ▶ Until the start of your next turn, this creature can't leave the battle zone.Light28000CreatureMecha ThunderS2/S11 SR
Fumibillom Paradise, Night of EnjoymentFumibillom Paradise, Night of Enjoyment■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Just Diver ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may draw 3 cards. If you do, discard 2 cards from your hand. ■ Whenever you discard cards from your hand, return to their owners' hands all of your opponent's elements with the same cost as the discarded cards.Water912000CreatureDemon CommandS3/S11 SR
Yobinion HulcusYobinion Hulcus■ Blocker ■ Double Breaker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Whenever one of your creatures enters the battle zone, if you have no other creature with the same cost as that creature, choose one of your opponent's creatures. Until the start of your next turn, the chosen creature can't attack or block. Then draw a card.Water56000CreatureLiquid PeopleS4/S11 SR
Boudan = Low, Hyper Violent AbyssBoudan = Low, Hyper Violent Abyss■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Triple Breaker ■ When this creature enters the battle zone by being summoned, or whenever it attacks a player, put up to 5 cards from the top of your deck into your graveyard. Then put any number of creatures with cost 5 or less and different costs from your graveyard into the battle zone.Darkness1013000CreatureAbyss RoyaleS5/S11 SR
Kiyo, Yon and Shi, Phantom DollsKiyo, Yon and Shi, Phantom Dolls■ At the start of your turn, if you have a Darkness civilization in your mana zone, your opponent has 6 or more cards in either their hand or their shield zone, and none of your "Phantom Dolls Kiyo & Yon & Shi" has entered the battle zone this turn, you may put this creature from your hand or graveyard into the battle zone. ■ Double Breaker ■ When this creature enters the battle zone, choose 2 cards from your opponent's hand without looking and have them discard those cards.Darkness66000CreatureDeath PuppetS6/S11 SR
Agebullom Violence, Night of AngerAgebullom Violence, Night of Anger■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Speed Attacker ■ Double Breaker ■ Whenever this creature attacks, untap another one of your creatures. This turn, that creature breaks 1 additional shield. ■ Once each turn, when this creature would leave the battle zone, you may destroy another one of your creatures instead.Fire77000CreatureDemon CommandS7/S11 SR
Bolshack Ashraider, Dashing DragonBolshack Ashraider, Dashing Dragon■ You may pay {ff04} and summon this creature. If you do, when this creature enters the battle zone, your opponent may turn the top 2 cards of their deck into shields. ■ Speed Attacker ■ Double Breaker ■ Whenever one of your creatures breaks a shield, you may draw a card.Fire66000CreatureArmored DragonS8/S11 SR
Shinbellom Catharsis, Night of SorrownessShinbellom Catharsis, Night of Sorrowness■ Hyper Energy ■ Guardman ■ Triple Breaker ■ Whenever an opponent's creature attacks, it attacks a creature if able. ■ When this creature would leave the battle zone, you may instead put 3 cards from your mana zone on the bottom of your deck in any order. ■ Whenever another one of your creatures attacks a player, this turn, that creature gets +6000 power and "Power Breaker."Nature1117000CreatureDemon CommandS9/S11 SR
Yobinion MaluluYobinion Malulu■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Each turn, when your second creature enters the battle zone, look at the top card of your deck. Add that card to your hand or tap it and put it into your mana zone.Nature45000CreatureSnow FaerieS10/S11 SR
Perfect OgrelordPerfect Ogrelord■ You may pay {df04} and put one of your shields into your graveyard to cast this spell. ■ Choose 2 times from the following. (You may choose the same one twice.) ▶ Choose one of your opponent's elements with cost 3 or less and destroy it. ▶ Put a creature with cost 3 or less from your graveyard into the battle zone. This turn, give that creature "Speed Attacker." ▶ Your opponent chooses a card in their hand and discards it.Darkness/Fire5SpellS11/S11 SR
MAX-Gun JoragonMAX-Gun Joragon■ S-MAX Evolution: When you would lose the game, instead destroy this creature or discard a "MAX-Gun Joragon" from your hand. ■ Double Breaker ■ When this creature enters the battle zone by being summoned or at the start of your turn, draw a card, then put a card from your hand into your mana zone. If the card put into the mana zone this way is a Jokers or Rexstars creature or Tamaseed, until the end of your opponent's next turn, this creature gets all abilities of the card you put.Nature611000S-MAX Evolution CreatureMaster Dragon/Jokers/RexstarsSP1/SP5 KGM
Romanov the 2nd, Demonic Eye HierophantRomanov the 2nd, Demonic Eye Hierophant■ Double Breaker ■ When this creature enters the battle zone, put the top 5 cards of your deck into your graveyard. You may cast 1 spell with cost 6 or less among them for no cost.Darkness78000CreatureDark Lord/Dragon Zombie/KnightSP2/SP5 SR
Valkyrias Musha Musashi "Niten"Valkyrias Musha Musashi "Niten"■ G-Strike ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's Elements with cost equal to or less than the number of your fire Elements and destroy it. Then you may draw a card for each of your light Elements. ■ Whenever this creature attacks, you may use 1 non-Evolution Samurai or Armored from your hand with cost equal to or less than the number of cards in your hand, for no cost.Light/Fire56000CreatureArmored Dragon/Armored SamuraiSP3/SP5 SR
Peace Parry LupiaPeace Parry Lupia■ Shield Trigger Plus {x+}: When this creature enters the battle zone, tap all of your opponent's creatures. ■ Blocker ■ When this creature enters the battle zone, look at the top 3 cards of your deck. You may show your opponent 1 Dragon or Fire Bird among them and add it to your hand. Put the rest on the bottom of your deck in any order.Light43500CreatureArmored Fire BirdSP4/SP5 R
Apocalypse DayApocalypse Day■ Shield Trigger ■ If there are 6 or more creatures, destroy them all.Light6SpellSP5/SP5 R
Gordran Gorghini, Hyper AngelGordran Gorghini, Hyper Angel■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone, until the start of your next turn, this creature can't leave the battle zone. ■ Whenever one of your creatures attacks, you may turn the top card of your deck into a shield. Then, if you have 10 or more shields, turn any number of your shields face up. Put all creatures among them into the battle zone and add the rest to your hand. However, you can't use their "Shield Trigger."Light1014000CreatureMecha Angel Command㊙1/㊙24 OR
Elbollom Happy, Night of HappinessElbollom Happy, Night of Happiness■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw a card for each tapped creature you have. ■ Ignore all "can't attack" abilities of your creatures. (However, summoning sickness is not ignored.)Light79500CreatureDemon Command㊙2/㊙24 SR
Zaze Zane, Seeker of Shield SectZaze Zane, Seeker of Shield Sect■ Blocker ■ Double Breaker ■ This creature enters the battle zone tapped and doesn't untap at the start of your turn. ■ When a card is put into your shield zone, untap this creature, then choose one of the following. ▶ Draw a card. ▶ Choose one of your opponent's creatures and tap it. At the start of your opponent's next turn, that creature doesn't untap. ▶ Until the start of your next turn, this creature can't leave the battle zone.Light28000CreatureMecha Thunder㊙3/㊙24 SR
Fumibillom Paradise, Night of EnjoymentFumibillom Paradise, Night of Enjoyment■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Just Diver ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may draw 3 cards. If you do, discard 2 cards from your hand. ■ Whenever you discard cards from your hand, return to their owners' hands all of your opponent's elements with the same cost as the discarded cards.Water912000CreatureDemon Command㊙4/㊙24 SR
Yobinion HulcusYobinion Hulcus■ Blocker ■ Double Breaker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Whenever one of your creatures enters the battle zone, if you have no other creature with the same cost as that creature, choose one of your opponent's creatures. Until the start of your next turn, the chosen creature can't attack or block. Then draw a card.Water56000CreatureLiquid People㊙5/㊙24 SR
Boudan = Low, Hyper Violent AbyssBoudan = Low, Hyper Violent Abyss■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Triple Breaker ■ When this creature enters the battle zone by being summoned, or whenever it attacks a player, put up to 5 cards from the top of your deck into your graveyard. Then put any number of creatures with cost 5 or less and different costs from your graveyard into the battle zone.Darkness1013000CreatureAbyss Royale㊙6/㊙24 SR
Kiyo, Yon and Shi, Phantom DollsKiyo, Yon and Shi, Phantom Dolls■ At the start of your turn, if you have a Darkness civilization in your mana zone, your opponent has 6 or more cards in either their hand or their shield zone, and none of your "Phantom Dolls Kiyo & Yon & Shi" has entered the battle zone this turn, you may put this creature from your hand or graveyard into the battle zone. ■ Double Breaker ■ When this creature enters the battle zone, choose 2 cards from your opponent's hand without looking and have them discard those cards.Darkness66000CreatureDeath Puppet㊙7/㊙24 SR
Agebullom Violence, Night of AngerAgebullom Violence, Night of Anger■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Speed Attacker ■ Double Breaker ■ Whenever this creature attacks, untap another one of your creatures. This turn, that creature breaks 1 additional shield. ■ Once each turn, when this creature would leave the battle zone, you may destroy another one of your creatures instead.Fire77000CreatureDemon Command㊙8/㊙24 SR
Bolshack Ashraider, Dashing DragonBolshack Ashraider, Dashing Dragon■ You may pay {ff04} and summon this creature. If you do, when this creature enters the battle zone, your opponent may turn the top 2 cards of their deck into shields. ■ Speed Attacker ■ Double Breaker ■ Whenever one of your creatures breaks a shield, you may draw a card.Fire66000CreatureArmored Dragon㊙9/㊙24 SR
Shinbellom Catharsis, Night of SorrownessShinbellom Catharsis, Night of Sorrowness■ Hyper Energy ■ Guardman ■ Triple Breaker ■ Whenever an opponent's creature attacks, it attacks a creature if able. ■ When this creature would leave the battle zone, you may instead put 3 cards from your mana zone on the bottom of your deck in any order. ■ Whenever another one of your creatures attacks a player, this turn, that creature gets +6000 power and "Power Breaker."Nature1117000CreatureDemon Command㊙10/㊙24 SR
Yobinion MaluluYobinion Malulu■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Each turn, when your second creature enters the battle zone, look at the top card of your deck. Add that card to your hand or tap it and put it into your mana zone.Nature45000CreatureSnow Faerie㊙11/㊙24 SR
Perfect OgrelordPerfect Ogrelord■ You may pay {df04} and put one of your shields into your graveyard to cast this spell. ■ Choose 2 times from the following. (You may choose the same one twice.) ▶ Choose one of your opponent's elements with cost 3 or less and destroy it. ▶ Put a creature with cost 3 or less from your graveyard into the battle zone. This turn, give that creature "Speed Attacker." ▶ Your opponent chooses a card in their hand and discards it.Darkness/Fire5Spell㊙12/㊙24 SR
Justice's CounterattackJustice's Counterattack■ Reversal Strike {ll03}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {ll03} at the start of your next turn. If you can't, you lose the game. ■ Draw a card, then you may put a Light creature with cost 3 or less from your hand into the battle zone. Until the start of your next turn, give that creature "Blocker."Light3Spell㊙13/㊙24 VR
Liberty's CounterattackLiberty's Counterattack■ Reversal Strike {ww02}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {ww02} at the start of your next turn. If you can't, you lose the game. ■ Choose up to 2 of your opponent's creatures. Until the start of your next turn, they can't attack or block.Water3Spell㊙14/㊙24 VR
Abyssal CounterattackAbyssal Counterattack■ Reversal Strike {dd03}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {dd03} at the start of your next turn. If you can't, you lose the game. ■ Choose one of your opponent's creatures. This turn, that creature gets -∞ power. (A creature with 0 or less power is destroyed.)Darkness4Spell㊙15/㊙24 VR
Legend's CounterattackLegend's Counterattack■ Reversal Strike {ff02}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {ff02} at the start of your next turn. If you can't, you lose the game. ■ Choose 2 creatures. Those 2 creatures battle.Fire3Spell㊙16/㊙24 VR
Passion's CounterattackPassion's Counterattack■ Reversal Strike {nn04}: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay {nn04} at the start of your next turn. If you can't, you lose the game. ■ Tap a Nature creature with cost 5 or less from your mana zone and put it into the battle zone. Until the start of your next turn, whenever an opponent's creature attacks, it attacks that creature if able.Nature5Spell㊙17/㊙24 VR
BabyponnosukeBabyponnosuke■ This creature can't attack. ■ During your opponent's turn, when one of your opponent's creatures with a cost greater than the number of cards in your opponent's mana zone would enter the battle zone, if you have 3 or more Jokers in the battle zone or mana zone combined, your opponent instead puts that creature on the bottom of their deck, then puts this creature on the bottom of your deck.Zero16000CreatureJokers㊙18/㊙24 R
Metro = TronomuMetro = Tronomu■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ Using your cards with cost 6 or more costs 1 less. It can't cost less than 0. ■ When one of your creatures with cost 6 or more enters the battle zone, it can attack players this turn. If it attacked this turn, put that creature on the bottom of your deck at the end of the turn.Darkness21000CreatureAbyss Royale㊙19/㊙24 R
Rock PollonRock Pollon■ This creature can't be attacked. ■ Using your cards with cost 6 or more costs 1 less. It can't cost less than 0. ■ When one of your creatures with cost 6 or more enters the battle zone, you may choose 1 of your opponent's creatures. Those 2 creatures battle.Fire21000CreatureFire Bird㊙20/㊙24 R
Musamu, One Who Does Not Know ColdMusamu, One Who Does Not Know Cold■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Using your cards with cost 6 or more costs 1 less. It can't cost less than 0. ■ When one of your creatures with cost 6 or more enters the battle zone, choose 1 of your opponent's creatures and tap it. At the start of your opponent's next turn, that creature doesn't untap.Light22000CreatureDreammate㊙21/㊙24 U
Twin SixTwin Six■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) ■ Using your cards with cost 6 or more costs 1 less. It can't cost less than 0. ■ When one of your creatures with cost 6 or more enters the battle zone, you may draw a card.Water22000CreatureSplash Queen㊙22/㊙24 U
Banno, All-rounderBanno, All-rounder■ When this creature enters the battle zone, draw a card. ■ When one of your opponent's creatures enters the battle zone, that creature can't attack this turn.Zero43000CreatureJokers㊙23/㊙24 C
Koage, Flaming AngerKoage, Flaming Anger■ When this creature enters the battle zone, you may discard a card from your hand. If you do, draw a card. If the card discarded this way has cost 6 or more, draw another card.Fire21000CreatureDemons Legacy㊙24/㊙24 C
Hyper the JohnnyHyper the Johnny■ Hyper Energy ■ Speed Attacker ■ Master T-Breaker (This creature breaks 3 shields. When this creature enters the battle zone, before each break, choose one of your opponent's creatures and destroy it.) ■ If you have a total of 5 or more Jokers in the battle zone and mana zone, this creature can't be blocked, and after this creature's attack, if your opponent has no shields and no creatures, you win the game.Zero812000Dream CreatureJokersDM1㊙/DM1 DMR
Judge CREW KneeJudge CREW Knee■ No one wins or loses the game by any means other than attacking with creatures.Zero33000CreatureJokersT1/T12 R
Nothing Zero, Secret DestructionNothing Zero, Secret Destruction■ Attack Chance: Colorless Creature (Whenever one of your colorless creatures attacks, you may cast this spell without paying its cost.) ■ Reveal the top 3 cards of your deck. For each colorless card revealed this way, this turn, one of your creatures breaks 1 additional shield. Put all the revealed cards on either the top or the bottom of your deck in any order.Zero7SpellT2/T12 R
Mushimushinonnon / Heat enough to burn to AshMushimushinonnon / Heat enough to burn to Ash■ Shield Trigger ■ You may put a Jokers creature with cost 6 or less from your hand into the battle zone. If you do, you may choose one of your opponent's creatures. Those 2 creatures battle.Fire64000+CreatureJokersT3/T12 R
Shadan QShadan Q■ G-Zero: If you have a Jokers with cost 5 or more, you may summon this creature without paying its cost. ■ When a creature attacks you, you may tap this creature to stop that attack.Zero63000CreatureJokersT4/T12 U
Bikkura BoxBikkura Box■ When this creature enters the battle zone, turn the top card of your deck face up. If it's a Jokers creature with cost 6 or less, put it into the battle zone. Otherwise, add it to your hand.Zero54000CreatureJokersT5/T12 U
Joe Star of DreamsJoe Star of Dreams■ Instead of paying the cost, you may tap 4 of your Jokers creatures to cast this spell. ■ Look at the top 4 cards of your deck. Put one into your hand, one on the bottom of your deck, one into your mana zone, and one on top of your deck.Zero5SpellJokersT6/T12 U
SmaponSmapon■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost. If you have no shields at that time, this creature gains the {xB} ability.) ■ When this creature enters the battle zone, destroy all of your opponent's creatures with power 2000 or less. ■ {xB}: When this creature enters the battle zone, you can't lose the game this turn.Fire71000CreatureJokersT7/T12 U
TentaikansokunTentaikansokun■ When this creature enters the battle zone, look at the top 3 cards of your deck. Put one into your mana zone, one on the bottom of your deck, and one on top of your deck.Nature43000CreatureJokersT8/T12 U
Tyke TysonsTyke Tysons■ J-Change 4 (Whenever this creature attacks, you may swap this creature with a Jokers creature with cost 4 or less in your mana zone.) ■ When this creature leaves the battle zone, put the top card of your deck into your mana zone.Nature21000CreatureJokersT9/T12 U
TutankhanenTutankhanen■ When this creature enters the battle zone, draw a card.Zero31000CreatureJokersT10/T12 C
Hanabishi HanakoHanabishi Hanako■ When this creature enters the battle zone, add 1 of your shields to your hand. You can't use the "Shield Trigger" ability of that card.Fire22000CreatureJokersT11/T12 C
Maple ChomomijinMaple Chomomijin■ When this creature enters the battle zone, put the top card of your deck into your mana zone.Nature31000CreatureJokersT12/T12 C
Suspense, Heavenly Zenith of "Curse Resentment"Suspense, Heavenly Zenith of "Curse Resentment"■ Crystal Soul 3 (When you summon this creature, the mana number of face-down cards in your mana zone becomes 3.) ■ Slayer ■ Triple Breaker ■ When this creature enters the battle zone by being summoned, your opponent discards their entire hand. ■ Whenever this creature attacks, you cast up to 3 spells from your opponent's graveyard without paying their costs. After casting all of those spells, your opponent puts them on the bottom of their deck in any order. ■ Eternal K (When this creature would leave the battle zone, you may turn 3 face-down cards in your mana zone face up instead.)Darkness1213000CreatureZenith CeresTD1/TD3 SR
Just In YouJust In You■ Sibyl Count 2: If this spell is in your shield zone and you have a total of 2 or more darkness creatures or darkness Tamaseeds, this spell gains "Shield Trigger." ■ Put the top 4 cards of your deck into your graveyard. Then put 1 Abyss with cost 4 or less from your graveyard into the battle zone.Darkness3SpellTD2/TD3 R
Chara LupiaChara Lupia■ Reduce the summon cost of your Dragon creatures by 2. However, the cost can't go below 0.Light/Fire21500CreatureFire BirdTD3/TD3 C
Der`Zen Mondo / ♪ With a Signature Move, Strongest are the Traces of a DreamDer`Zen Mondo / ♪ With a Signature Move, Strongest are the Traces of a Dream■ For the rest of the game, you don't lose the game if you have no cards in your deck. Draw 5 cards. Then, if you have no cards in your deck, take an extra turn after this one.Water33000CreatureMagic CommandTR1/TR9 SR
Ryusei, Zenith of "Inevitability" / "It's my victory, of course!"Ryusei, Zenith of "Inevitability" / "It's my victory, of course!"■ This spell costs 1 less to cast for each creature your opponent has. However, the cost can't go below 0. ■ Destroy all creatures with power 4000 or less.Fire1012000CreatureRed Command Dragon/Giant Hunter/ZenithTR2/TR9 SR
Redzone Formula, Overlordless InvasionRedzone Formula, Overlordless Invasion■ Evolution: Put on one of your Fire creatures. ■ Invasion: Fire Command (Whenever one of your Fire Commands attacks, you may put this creature from your hand on top of it.) ■ Double Breaker ■ While this creature is attacking, your opponent can't use "G-Strike." ■ Each turn, at the end of this creature's first attack, untap this creature and destroy its top card.Fire611000Evolution CreatureSonic Command/InvaderTR3/TR9 SR
Iron ManhattanIron Manhattan■ J.O.E. 2 (You may reduce this creature's summoning cost by 2. If you do, at the end of the turn, put it on the bottom of your deck. When you do, draw a card.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 2 of your opponent's shields. This creature breaks all of your opponent's other shields. Then you may discard a card from your hand. If you do, during the next turn, your opponent can't put 2 or more creatures into the battle zone.Fire98000CreatureJokersTR4/TR9 SR
Donjungle Strong SevenDonjungle Strong Seven■ Mach Fighter ■ Double Breaker ■ When this creature enters the battle zone, you may put a creature with power 7000 or less from your mana zone into the battle zone. ■ During battle, this creature gets +6000 power. ■ Whenever an opponent's creature attacks, it attacks this creature if able.Nature88000+CreatureJokersTR5/TR9 SR
Fiona Forest, Forest Dream DragonFiona Forest, Forest Dream Dragon■ Double Breaker ■ When this creature enters the battle zone, you may put a Field from your mana zone into the battle zone. ■ When your opponent chooses one of your creatures, your other Dreammates can't be chosen.Nature77000CreatureDreammate DragonTR6/TR9 SR
Ameijin, Geima Dragon KingAmeijin, Geima Dragon King■ Revolution Change: Magic with cost 5 or more (When one of your Magic creatures with cost 5 or more attacks, you may swap this creature from your hand with that creature.) ■ Double Breaker ■ When this creature enters the battle zone, you may return any number of spells from your graveyard to your hand. Until the start of your next turn, all of your opponent's creatures that have a cost equal to or less than the number of cards in your hand can't attack or block.Water/Fire77000CreatureMagic Dragon/Game CommandTR7/TR9 SR
Max, Crimson Blade LordMax, Crimson Blade Lord■ Mana Evolution: Choose one of your Fire creatures from your mana zone and put this creature on top of it. ■ Whenever this creature attacks your opponent and isn't blocked, choose one of your opponent's tapped creatures with power 3000 or less and destroy it.Fire34000Evolution CreatureFlame MonsterTR8/TR9 VR
PriprisonPriprison■ Shield Trigger ■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may reveal a Jokers creature from among them and add it to your hand. Put the rest on the bottom of your deck in any order. ■ Revolution 0: When this creature enters the battle zone, if you have no shields, you may put a Jokers creature with cost 7 or less from your hand into the battle zone.Fire51000CreatureJokersTR9/TR9 VR