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DM24RP4 — Royal Road Arc Vol.4 "Demon God, Revival"
143 cards · Released 2024-12-21 · 2024 (DM24) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Gajirabute, Underworld Champion of Demon's Birth■ {GS} G-Strike ■ Once each turn, when a creature attacks a player, you may put a creature with cost equal to or less than that creature from your hand into the battle zone. | Light | 4 | 4000 | CreatureDemon Command | 1/76 VR | |
| ♪ Rising up, Demon and Angel, will they fall■ Shield Trigger ■ Draw a card, then choose a number. Until the start of your next turn, ignore the abilities of your opponent's elements with that cost, and your opponent can't cast spells with that cost. | Water | 4 | SpellMagic Song | 2/76 VR | ||
| World Sign■ Shield Trigger ■ Choose one of the following. ▶ Put up to 2 Demon Commands from your graveyard into the battle zone, with a total cost of 7 or less. ▶ Choose one of your opponent's creatures. This turn, that creature gets -12000 power. (A creature with 0 or less power is destroyed.) | Darkness | 6 | Spell | 3/76 VR | ||
| Storm Hyper Double Cross■ Shield Trigger ■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Power Breaker ■ This creature gets +3000 power for each of your creatures with a different cost. ■ When this creature enters the battle zone, destroy all of your opponent's creatures with less power than this creature. | Fire | 11 | 0000+ | CreatureArmored Dragon/Flame Command | 4/76 VR | |
| Quakes, Fiendish General of Demon's Birth■ Speed Attacker ■ Double Breaker ■ Whenever this creature attacks, reveal the top 3 cards of your deck. You may put any number of creatures with cost 6 or less and a different cost than each of your creatures from among them into the battle zone. Put the rest into your graveyard. ■ Variety 5: Whenever a creature attacks a player, untap all of your creatures. (If you have 5 or more elements with different costs, this creature gets this ability.) | Fire | 7 | 7000 | CreatureDemon Command | 5/76 VR | |
| Etznab Nawal■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, choose one of your opponent's shields and put it into its owner's mana zone. Then you may put a creature from your mana zone into the battle zone that has a lower cost than any of the cards put into the mana zone this way. | Nature | 11 | 16000 | CreatureMystery Totem/Tzolkin | 6/76 VR | |
| Magic Circle of the Wicked Brain■ {GS} G-Strike ■ Sinkarize: You may put an evolution creature on top of this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then you may use a non-creature card with cost 4 or less from your graveyard without paying its cost. ■ When you put this card from your hand into your mana zone, untap it. | Light/Water/Darkness | 5 | TamaseedDemon Command | 7/76 VR | ||
| Magic Circle of the Wicked Eye■ {GS} G-Strike ■ Sinkarize: You may put an evolution creature on top of this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, look at the top card of your deck. Turn it into a shield, add it to your hand, or put it into your mana zone. ■ When you put this card from your hand into your mana zone, untap it. | Light/Water/Nature | 3 | TamaseedDemon Command | 8/76 VR | ||
| Magic Circle of the Wicked Tail■ {GS} G-Strike ■ Sinkarize: You may put an evolution creature on top of this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, draw a card. Then you may put a Command with cost 3 or less from your hand or mana zone into the battle zone. ■ When you put this card from your hand into your mana zone, untap it. | Light/Fire/Nature | 4 | TamaseedDemon Command | 9/76 VR | ||
| Magic Circle of the Wicked Claw■ {GS} G-Strike ■ Sinkarize ■ When this Tamaseed enters the battle zone, choose one of the following. ▶ Choose any number of cards in a player's graveyard. Their owner shuffles those cards and puts them on the bottom of their deck. ▶ Choose an element with cost 4 or less, or a card in the mana zone, and put it on the bottom of its owner's deck. That card's owner puts the top card of their deck into their mana zone. ■ When you put this card from your hand into your mana zone, untap it. | Darkness/Fire/Nature | 3 | TamaseedDemon Command | 10/76 VR | ||
| Perfect Ballom■ Choose 2 times from the following. (You may choose the same one twice.) If your elements include every civilization, you may instead use each of them once. ▶ Turn the top card of your deck into a shield. ▶ Draw 2 cards. ▶ Choose a card in your opponent's hand without looking and have them discard it. ▶ Choose one of your opponent's elements with cost 6 or less and destroy it. ▶ Put the top card of your deck into your mana zone. Then you may return a card from your mana zone to your hand. | Light/Water/Darkness/Fire/Nature | 5 | Spell | 11/76 VR | ||
| Won Gorghini, Goldangel■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ Blocker ■ Power Attacker (This creature breaks 1 additional shield for every 6000 of its power.) ■ When this creature becomes tapped, this turn, this creature gets +3000 power for each other tapped creature you have. | Light | 7 | 6000+ | CreatureMecha Angel Command | 12/76 R | |
| En Gorghini, Goldangel■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or attacks, you may choose 1 of your other creatures. Until the start of your next turn, that creature can't leave the battle zone. | Light | 5 | 6000 | CreatureMecha Angel Command | 13/76 R | |
| World Flash■ Shield Trigger ■ Yobinion (You may reveal cards from the top of your deck until a creature with cost less than this spell appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Untap all of your creatures. Until the start of your next turn, all of your creatures get "Blocker." | Light | 6 | Spell | 14/76 R | ||
| Drache der'Zen, Violent Blue Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. It can't cost less than 0.) ■ When this creature enters the battle zone, you may cast 1 spell with cost 5 or less from your hand or graveyard for no cost. If you do, after casting it, put it on the bottom of your deck instead of into your graveyard. | Water | 7 | 5000 | CreatureMagic Command Dragon | 15/76 R | |
| World Stream■ Yobinion (You may reveal cards from the top of your deck until a creature with cost less than this spell appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Choose 1 of your creatures. Until the start of your next turn, it can't be chosen by your opponent and can't be attacked. | Water | 5 | Spell | 16/76 R | ||
| Dolgo Barlowe, Demon's Birth Devil Priest■ Shield Trigger ■ When this creature enters the battle zone, your opponent chooses 1 of their creatures and destroys it. ■ Variety 3: When this creature enters the battle zone, put a creature with cost 8 or less from your graveyard into the battle zone. (If you have 3 or more Elements with different costs, this creature gains this ability.) | Darkness | 9 | 3000 | CreatureDemon Command | 17/76 R | |
| Jammer Ahead■ Yobinion (You may reveal cards from the top of your deck until a creature with cost less than this spell appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Your opponent chooses 3 of their creatures and destroys them. | Darkness | 8 | Spell | 18/76 R | ||
| Tornado Shiva Hyper Double Cross■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone or attacks, you may choose 1 of your opponent's creatures. Have that creature and this creature battle. | Fire | 9 | 10000 | CreatureArmored Dragon/Flame Command | 19/76 R | |
| World Blaze■ Yobinion (You may reveal cards from the top of your deck until a creature with cost less than this spell appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Choose 1 of the following. > Break 1 shield. > This turn, all of your creatures get "Speed Attacker." | Fire | 5 | Spell | 20/76 R | ||
| Akane, Explosive Green Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature wins a battle, you may put the top card of your deck into your mana zone. Then you may return a card from your mana zone to your hand. | Nature | 5 | 5000 | CreatureGiant Snow Faerie | 21/76 R | |
| World Blossom■ Yobinion (You may reveal cards from the top of your deck until a creature with cost less than this spell appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Put cards from the top of your deck into your mana zone equal to the number of your creatures. | Nature | 7 | Spell | 22/76 R | ||
| Syrix, Electro Explorer■ If you haven't cast a spell this turn, this creature can't attack. ■ Once each turn, when you cast a spell, you may put a creature with a lower cost than that spell from your hand into the battle zone. | Light/Water | 2 | 5500 | CreatureCyber Lord/Gladiator | 23/76 R | |
| Nutsmoon, Brave Spectral■ Your opponent's spells cost 1 more to cast. ■ Variety 3: Your creatures cost 1 less to summon. They can't cost less than 0. (If you have 3 or more Elements with different costs, this creature gets this ability.) | Light/Nature | 2 | 2000 | CreatureWild Veggies/Rainbow Phantom | 24/76 R | |
| Poseidolite, Soul Crystal Ridge■ When you summon this creature, you may discard a card from your hand. This creature costs less to summon by the cost of the card discarded this way. It can't cost less than 1. ■ Blocker ■ When this creature enters the battle zone, draw a card. | Water/Darkness | 9 | 5000 | CreatureLeviathan/Spirit Quartz | 25/76 R | |
| Ukondaimaru and Sakondaimaru, Oni of "Buttagiri"■ When you summon this creature, you may put up to 1 card each from your hand and your shield zone into your graveyard. This creature costs 1 less to summon for each card put into the graveyard this way. ■ When this creature enters the battle zone, choose 1 of the following. > Put a creature with cost 2 or less from your graveyard into the battle zone. > Choose 1 of your opponent's creatures. Have that creature and this creature battle. | Darkness/Fire | 5 | 5000 | CreatureDemonio | 26/76 R | |
| Garou, the Warrior Savage■ When this creature becomes tapped, untap 2 cards in your mana zone. ■ This creature gets +4000 power while battling. | Fire/Nature | 3 | 4000+ | CreatureHumanoid/Beast Folk | 27/76 R | |
| Madeleine, Channeler of Suns■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, tap all of your opponent's creatures. ■ Variety 3: Whenever this creature attacks, you may turn the top card of your deck into a shield. (If you have 3 or more Elements with different costs, this creature gains this ability.) | Light | 6 | 2500 | CreatureMecha Del Sol | 28/76 U | |
| Synchrotron Tree■ G-Strike (When this creature is put into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ When your opponent's creature with cost greater than the number of cards in your mana zone enters the battle zone, you may put the top card of your deck into your mana zone. | Light | 2 | 2500 | CreatureStarlight Tree | 29/76 U | |
| Aparicio, the Patroller■ Variety 3: At the end of your turn, you may turn the top card of your deck into a shield. Then you may add 1 of your shields to your hand. You can't use the "Shield Trigger" ability of that card. (If you have 3 or more Elements with different costs, this creature gains this ability.) | Light | 2 | 2000 | CreatureCosmo Walker | 30/76 U | |
| Jarrod, the Oracle■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When another of your creatures enters the battle zone, you may untap this creature. | Light | 1 | 1000 | CreatureLight Bringer | 31/76 U | |
| Halftwin, Insta Music Love■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 2 of your opponent's creatures. Until the start of your next turn, they can't attack or block. ■ Variety 3: When this creature enters the battle zone, you may draw 2 cards. (If you have 3 or more Elements with different costs, this creature gains this ability.) | Water | 7 | 4000 | CreatureMagic Mermaid | 32/76 U | |
| Eine k'Reine, Violent Blue Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. It can't cost less than 0.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures and return it to its owner's hand. | Water | 5 | 5000 | CreatureMagic Splash Queen | 33/76 U | |
| Screw Driver■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Variety 3: At the start of your opponent's turn, choose 1 of your opponent's creatures. That creature can't attack this turn. (If you have 3 or more Elements with different costs, this creature gets this ability.) ■ At the end of your opponent's turn, if no creature attacked during that turn, you may draw a card. | Water | 4 | 4000 | CreatureSplash Queen | 34/76 U | |
| ♪ For our Friends, Kerora's, Operation■ Hyper Energy (When you cast this spell, you may tap any number of your creatures with different costs. For each creature tapped this way, this spell's cost is reduced by 2. It can't cost less than 0.) ■ Draw a card for each different cost among your creatures. | Water | 7 | SpellMagic Song | 35/76 U | ||
| Yominoseimei Minus One, Oni of "Bukkomi"■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. It can't cost less than 0.) ■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ When this creature enters the battle zone, look at your opponent's hand, choose 1 card, and have them discard it. | Darkness | 6 | 3000 | CreatureDemonio | 36/76 U | |
| Flyerposter = Eliza■ G-Strike (When you put this creature into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Variety 3: Whenever this creature attacks, your opponent chooses 1 of their creatures and destroys it. (If you have 3 or more Elements with different costs, this creature gains this ability.) | Darkness | 2 | 2000 | CreatureAbyss Royale | 37/76 U | |
| Energy Drain■ Hyper Energy (When you cast this spell, you may tap any number of your creatures with different costs. For each creature tapped this way, this spell's cost is reduced by 2. It can't cost less than 0.) ■ You may put the top 5 cards of your deck into your graveyard. If you do, choose 1 of your opponent's creatures. That creature gets -1000 power this turn for each card in your graveyard. (A creature with 0 or less power is destroyed.) | Darkness | 5 | Spell | 38/76 U | ||
| Pupan Lizard■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with power 4000 or less and destroy it. ■ Variety 3: When this creature enters the battle zone, choose 1 of your opponent's creatures with power 12000 or less and destroy it. (If you have 3 or more Elements with different costs, this creature gains this ability.) | Fire | 6 | 3000 | CreatureDune Gecko | 39/76 U | |
| GENJI Hyper Double Cross■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. It can't cost less than 0.) ■ Speed Attacker (This creature is not affected by summoning sickness.) | Fire | 5 | 5000 | CreatureArmored Dragon/Flame Command/Samurai | 40/76 U | |
| Bakurodaihoshi, Oni of "Hunger"■ G-Strike (When this creature is put into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ When this creature enters the battle zone, add up to 2 of your shields to your hand. You can't use those shields' "Shield Trigger." | Fire | 3 | 3000 | CreatureDemonio | 41/76 U | |
| Arata's Blade■ Variety 3: Whenever this creature attacks, this creature may break 1 shield. (If you have 3 or more Elements with different costs, this creature gains this ability.) | Fire | 2 | 2000 | CreatureXenoparts | 42/76 U | |
| Shinballo, Demon's Birth Sorrowful Tree■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. Battle that creature with this creature. ■ Variety 3: This creature gets +5000 power and gains "Double Breaker." (If you have 3 or more elements with different costs, this creature gets +5000 power and breaks 2 shields.) | Nature | 8 | 5000+ | CreatureDemon Command/Demons Legacy | 43/76 U | |
| Suikawari Giant■ G-Strike (When this creature is put into your hand from your shield zone, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ This creature can't attack players. ■ When this creature attacks on a turn in which an opponent's creature entered the battle zone, you may battle it with this creature. | Nature | 2 | 9000 | CreatureGiant | 44/76 U | |
| Blue Eyes Dragonfly■ Power Breaker (This creature breaks 1 additional shield for every 6000 of its power.) ■ When one of your creatures with cost 6 or more enters the battle zone, until the start of your next turn, add that creature's power to this creature's power. | Nature | 2 | 1000+ | CreatureGiant Insect | 45/76 U | |
| "Faaaaar! I am sorrowful!!"■ Hyper Energy (When you cast this spell, you may tap any number of your creatures that have different costs. For each creature tapped this way, this spell costs 2 less. It can't cost less than 0.) ■ Shuffle your graveyard into your deck, then look at the top 4 cards of your deck. You may put a creature from among them into the battle zone. Put the rest on the bottom of your deck in any order. | Nature | 11 | Spell | 46/76 U | ||
| Picador, Demon's Birth Beautiful Princess■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of the following. ▶ Choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. ▶ Look at the top 2 cards of your deck and put 1 of them into your hand. | Light/Water | 3 | 3500 | CreatureDemon Command/Splash Queen | 47/76 U | |
| Suisen, Demon's Birth Faerie■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose one of the following. ▶ Choose 1 of your opponent's elements with cost 6 or less and put it into its owner's mana zone. ▶ Add the top card of your deck to your shields. | Light/Nature | 3 | 3500 | CreatureDemon Command/Snow Faerie | 48/76 U | |
| Ranran, Demon's Birth Doll■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of the following. > Choose 1 of your opponent's Elements and return it to its owner's hand. > Choose 1 card in your opponent's hand without looking and make them discard it. | Water/Darkness | 3 | 3000 | CreatureDemon Command/Death Puppet | 49/76 U | |
| Malupia, Demon's Birth Riser■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of the following. > This creature breaks 1 shield. > Choose 1 of your opponent's creatures. It gets -4000 power this turn. (A creature with power 0 or less is destroyed.) | Darkness/Fire | 3 | 4000 | CreatureDemon Command/Fire Bird | 50/76 U | |
| Bonmee, Demon's Birth Phantom Beast■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of the following. > Choose 1 of your opponent's Elements with cost 4 or less and destroy it. > Put the top card of your deck into your mana zone. | Fire/Nature | 3 | 2000 | CreatureDemon Command/Dreammate | 51/76 U | |
| Elballo, Demon's Birth Joyful Light■ G-Zero: If you have a creature with cost 6 or more, you may summon this creature without paying its cost. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Escape (When this creature would be destroyed, you may put 1 of your shields into your hand instead of putting it into your graveyard. You can't use that shield's "Shield Trigger.") | Light | 4 | 4500 | CreatureDemon Command/Demons Legacy | 52/76 C | |
| Krone Gorghini, Goldangel■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature you tap this way, this creature's summoning cost is reduced by 2. The cost can't be reduced below 0.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. | Light | 3 | 3500 | CreatureMecha Angel Command | 53/76 C | |
| Sha Mime, Blue Sky Guardian■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ At the end of your turn, if your opponent has more cards in their hand than you, you may draw a card. | Light | 3 | 3000 | CreatureGuardian | 54/76 C | |
| Jonas, Joyful Light Wicked Leg■ Saver: Cost 6 or more (When one of your creatures with cost 6 or more would be destroyed, you may destroy this creature instead.) ■ When this creature is destroyed, you may choose a creature and untap it. | Light | 2 | 2500 | CreatureMecha Brain Jacker | 55/76 C | |
| Amelia, Channeler of Suns■ When this creature enters the battle zone, add the top card of your deck to your shields. At the start of your next turn, put 1 of your shields into your hand. You can't use that shield's "Shield Trigger." | Light | 2 | 500 | CreatureMecha Del Sol | 56/76 C | |
| Bakuto-da-bummer, Violent Blue Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature you tap this way, this creature's summoning cost is reduced by 2. The cost can't be reduced below 0.) ■ Double Breaker (This creature breaks 2 shields.) ■ This creature can't be blocked. | Water | 6 | 6000 | CreatureMagic Dragon | 57/76 C | |
| Fumiballo, Demon's Birth Enjoyable Knowledge■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) ■ When this creature enters the battle zone, draw a card. | Water | 3 | 3000 | CreatureDemon Command/Demons Legacy | 58/76 C | |
| Alimi, Talented Doll■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, you may draw 2 cards. If you do, discard a card from your hand. | Water | 3 | 2000 | CreatureMagic Death Puppet | 59/76 C | |
| Superromancingfinalfrontierfantasy Fish■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Variety 3: During your opponent's turn, this creature gets +10000 power. (If you have 3 or more elements with different costs, this creature gains this ability.) | Water | 2 | 2000+ | CreatureGel Fish | 60/76 C | |
| Plaisir, Enjoyable Knowledge Demon Insect■ If you have no creature with cost 6 or more, this creature can't attack. | Water | 1 | 4000 | CreatureMagic Parasite Worm | 61/76 C | |
| Bop = Gallup, Violent Abyss■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature you tap this way, this creature's summoning cost is reduced by 2. The cost can't be reduced below 0.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and destroy it. | Darkness | 8 | 6000 | CreatureAbyss Royale | 62/76 C | |
| Kooni Kirei■ When one of your creatures with cost 6 or more enters the battle zone by being summoned, you may put this creature from your graveyard into the battle zone. | Darkness | 4 | 4000 | CreatureDemonio | 63/76 C | |
| Conduct = Darken■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Variety 3: Slayer (If you have 3 or more elements with different costs, whenever this creature battles, destroy the opponent's creature after the battle.) | Darkness | 3 | 1000 | CreatureAbyss Royale | 64/76 C | |
| Kante = Lantern■ Whenever this creature battles, until the end of that battle, the creature it is battling gets -3000 power. (A creature with 0 power or less is destroyed.) | Darkness | 2 | 1000 | CreatureAbyss Royale | 65/76 C | |
| Fumenda = Magenda■ This creature can't attack. ■ When this creature is destroyed, at the end of that turn, put this creature from your graveyard into the battle zone. | Darkness | 1 | 1000 | CreatureAbyss Royale | 66/76 C | |
| Danjite Yurusanmyaku■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Power Attacker +6000 (While attacking, this creature gets +6000 power.) ■ Double Breaker (This creature breaks 2 shields.) | Fire | 5 | 3000+ | CreatureBig Muscle | 67/76 C | |
| Angelos, Flaming Anger Sound Statue■ Each turn, the first time one of your creatures with cost 6 or more attacks, untap that creature. | Fire | 4 | 4000 | CreatureArmored Gargoyle | 68/76 C | |
| Ageballo, Demon's Birth Flaming Anger■ When this creature enters the battle zone, choose 1 of your opponent's elements with cost 3 or less and destroy it. | Fire | 3 | 4000 | CreatureDemon Command/Demons Legacy | 69/76 C | |
| Lyla Ide Aini■ When this creature is destroyed during a battle, you may break 1 of your opponent's shields. | Fire | 2 | 3000 | CreatureArmored Fire Bird | 70/76 C | |
| Rougoku Doji■ When this creature enters the battle zone, put 1 of your shields into your graveyard. | Fire | 1 | 1000 | CreatureDemonio | 71/76 C | |
| Asagi, Explosive Green Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature you tap this way, this creature's summoning cost is reduced by 2. The cost can't be reduced below 0.) ■ Triple Breaker (This creature breaks 3 shields.) | Nature | 8 | 13000 | CreatureGiant Snow Faerie | 72/76 C | |
| Griffa, Sorrowful Tree Strange Mask■ Mach Fighter (This creature can attack tapped or untapped creatures on the turn it enters the battle zone.) ■ When one of your creatures with cost 6 or more enters the battle zone, that creature gains "Mach Fighter" that turn. | Nature | 4 | 5000 | CreatureGiant Devil Mask | 73/76 C | |
| Kohaku, Explosive Green Moon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature you tap this way, this creature's summoning cost is reduced by 2. The cost can't be reduced below 0.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. | Nature | 4 | 2000 | CreatureGiant Snow Faerie | 74/76 C | |
| Mogu, Underground Exploration■ You can't summon this creature from your hand. You may summon this creature from your mana zone. ■ Double Breaker (This creature breaks 2 shields.) | Nature | 3 | 7000 | CreatureDreammate | 75/76 C | |
| Muluc Kankin■ When this creature becomes tapped, you may return a card from your mana zone to your hand. | Nature | 2 | 3000 | CreatureMystery Totem/Tzolkin | 76/76 C | |
| Jaouga, Oniga Hyper■ Hyper Energy ■ Double Breaker ■ Give all of your creatures "Speed Attacker." ■ When this creature enters the battle zone, your opponent chooses 3 of their shields, 2 cards in their hand, and 1 creature, and puts all of their remaining shields, hand cards, and creatures into their graveyard. ■ Each turn, the first time this creature attacks, you may put the top 2 cards of your deck into your graveyard. Then put a non-evolution Darkness or Fire creature with cost 6 or less from your graveyard into the battle zone. | Darkness/Fire | 8 | 11000 | Dream CreatureDemonio | DM1/DM1 DMR | |
| Worldballom, Demon World■ Super Infinite Evolution: Put on 1 or more of your Demon Command creatures. ■ World Breaker (This creature breaks all of your opponent's shields.) ■ When this creature enters the battle zone, if it evolved on 3 or more cards, your opponent discards their entire hand. If it evolved on 5 or more cards, until the start of your next turn, the mana number of all cards in your opponent's mana zone becomes 0. ■ Whenever this creature attacks, choose a civilization and destroy all of your opponent's Elements of that civilization. | Light/Water/Darkness/Fire/Nature | 8 | 15000 | Evolution CreatureDemon Command | OR1/OR1 OR | |
| Zagaan, Knight of Demon's Birth■ Blocker ■ Double Breaker ■ Escape Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Each turn, give the first other creature you summon from your hand "Yobinion" for that turn. | Light | 5 | 6500 | CreatureDemon Command | S1/S11 SR | |
| Olgate, Blade General of Demon's Birth■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Just Diver ■ Double Breaker ■ When this creature enters the battle zone, you may choose one of your opponent's creatures and return it to its owner's hand. ■ During your opponent's turn, when an opponent's creature enters the battle zone and that creature's ability triggers, you may use that ability too. | Water | 7 | 7000 | CreatureDemon Command | S2/S11 SR | |
| Bojagaist, Hyper Violent Abyss■ You may summon this creature from your graveyard. ■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, your opponent chooses 2 cards in their hand and discards them. Then, if your opponent has no cards in their hand, choose one of your opponent's creatures. This turn, that creature gets -9000 power. | Darkness | 9 | 9000 | CreatureAbyss Dragon | S3/S11 SR | |
| Daidalos, Furious General of Demon's Birth■ Double Breaker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Give all of your creatures "Speed Attacker" and "Guardman." ■ Whenever this creature attacks, choose one of your opponent's creatures with power 4000 or less and destroy it. | Fire | 5 | 6000 | CreatureDemon Command | S4/S11 SR | |
| Deathliger, Lion of Demon's Birth■ Double Breaker ■ Give all of your creatures "Mach Fighter." ■ W Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until 2 creatures with a lower cost than this creature appear. Put those 2 creatures into the battle zone. Shuffle the rest and put them on the bottom of your deck.) | Nature | 10 | 11000 | CreatureDemon Command | S5/S11 SR | |
| Merkius, Heat Haze Elemental■ Blocker ■ Just Diver ■ When this creature enters the battle zone, reveal the top 3 cards of your deck. Add any number of spells from among them to your hand and put the rest on the bottom of your deck in any order. ■ Once each turn, you may give "Hyper Energy" to a spell you cast. (When you cast that spell, you may tap any number of your creatures that have different costs. For each creature tapped this way, that spell's cost is reduced by 2. However, its cost can't be reduced below 0.) ■ At the end of each turn, untap this creature. | Light/Water | 4 | 4000 | CreatureAngel Command | S6/S11 SR | |
| Sheba Elixia, Brute Elemental■ Blocker ■ Quattro Breaker ■ When this creature enters the battle zone, put up to 2 creatures from your mana zone into the battle zone, with a total cost of 7 or less. ■ Variety 5: Your creatures can't leave the battle zone except by being destroyed. (If you have 5 or more elements with different costs, this creature gets this ability.) | Light/Nature | 8 | 18000 | CreatureGiant/Angel Command | S7/S11 SR | |
| ♪ From Hack, Temporarily Shift, Ten and Seven■ Hyper Energy (When you cast this spell, you may tap any number of your creatures that have different costs. For each creature tapped this way, this spell's cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Choose a number up to 13 and put that many cards from the top of your deck into your graveyard. Then put a creature from your graveyard into the battle zone. ■ Variety 3: If this spell is the first "♪ Hack Shifts an Hour, Ten and Seven" you have cast this game, take an extra turn after this one. (If you have 3 or more elements with different costs, this spell gets this ability.) | Water/Darkness | 13 | SpellMagic Song | S8/S11 SR | ||
| Gedodaigongen, Oni of "Nirvana"■ S-Back: Darkness or Fire (When you add a Darkness or Fire card from your shield zone to your hand, you may discard that card. If you do, summon this creature without paying its cost.) ■ Double Breaker ■ During your opponent's turn, when an opponent's creature enters the battle zone other than by being summoned, destroy that creature. ■ Oni End: If any player has no shields, give this creature "Blocker" and "Slayer." | Darkness/Fire | 6 | 7000 | CreatureDemonio | S9/S11 SR | |
| Golfantasista, Explosive Green Dragon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Mach Fighter ■ Triple Breaker ■ Each turn, the first time a creature attacks you, you may have this creature and that creature battle. ■ During your opponent's turn, when this creature leaves the battle zone, you may put a creature with cost 7 or less from your mana zone into the battle zone. | Fire/Nature | 8 | 15000 | CreatureGiant Dragon | S10/S11 SR | |
| Kiyonaga, Seeker of the Five Rings■ Blocker ■ Mach Fighter ■ Just Diver ■ Double Breaker ■ Whenever this creature attacks, reveal the top 3 cards of your deck. If they all have different costs, you may use any number of elements with cost 9 or less from among them without paying their costs. Put the rest into your mana zone. | Light/Water/Nature | 6 | 8500 | CreatureDreammate/Samurai/Wizard | S11/S11 SR | |
| Completely Unidentified■ Triple Breaker ■ During your opponent's turn, when your opponent puts a card into their mana zone or uses a card, skip the rest of the turn. ■ When an opponent's creature attacks, after that attack, skip the rest of the turn. | Water | 11 | 16000 | Creature | SP1/SP5 SR | |
| Lakepoacher Par Zero, Fifth Dragon■ Blocker ■ Just Diver ■ Double Breaker ■ When this creature enters the battle zone, look at the top 6 cards of your deck. Put 2 of them into your hand and put the rest on the bottom of your deck in any order. Then you may reveal a card from your hand. If you do, choose 1 of your opponent's creatures with the same cost as the revealed card and return it to its owner's hand. | Water | 5 | 8000 | CreatureGiant Dragon | SP2/SP5 SR | |
| Garyudeias Momomizu Twenty Two, Hybrid Summit■ If you have 4 or more non-creature cards in your graveyard, this creature's summoning cost is reduced by 90. ■ EX Life ■ Speed Attacker ■ Triple Breaker ■ Your opponent can't cast non-light spells. ■ At the end of your turn, you may put a creature from your hand into the battle zone. | Light/Water/Fire | 99 | 99000 | CreatureDispector/Jokers Dragon/Dolsuzaku | SP3/SP5 SR | |
| Saizoumist, Dolge■ Ninja Strike 7 (Whenever an opponent's creature attacks or blocks, if you have 7 or more cards in your mana zone and haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of the turn, put this Shinobi on the bottom of your deck.) ■ Double Breaker ■ When this creature enters the battle zone, add all cards in your graveyard to your deck and shuffle it. Then make the top card of your deck a shield. At the start of your next turn, put one of your shields into your mana zone. | Light/Water/Nature | 7 | 7000 | CreatureGiant/Shinobi | SP4/SP5 VR | |
| Valchuris, Dragon Armored■ Whenever one of your creatures attacks, if this creature is in your hand and that attack is the second creature attack this turn, after the attack, if no "Valchuris, Dragon Armored" of yours has entered the battle zone this turn, you may put this creature into the battle zone. ■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire | 5 | 4000 | CreatureDragon Guild/Beat Jockey | SP5/SP5 U | |
| Worldballom, Demon World■ Super Infinite Evolution: Put on 1 or more of your Demon Command creatures. ■ World Breaker (This creature breaks all of your opponent's shields.) ■ When this creature enters the battle zone, if it evolved on 3 or more cards, your opponent discards their entire hand. If it evolved on 5 or more cards, until the start of your next turn, the mana number of all cards in your opponent's mana zone becomes 0. ■ Whenever this creature attacks, choose a civilization and destroy all of your opponent's Elements of that civilization. | Light/Water/Darkness/Fire/Nature | 8 | 15000 | Evolution CreatureDemon Command | ㊙1/㊙24 OR | |
| Zagaan, Knight of Demon's Birth■ Blocker ■ Double Breaker ■ Escape Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Each turn, give the first other creature you summon from your hand "Yobinion" for that turn. | Light | 5 | 6500 | CreatureDemon Command | ㊙2/㊙24 SR | |
| Olgate, Blade General of Demon's Birth■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Just Diver ■ Double Breaker ■ When this creature enters the battle zone, you may choose one of your opponent's creatures and return it to its owner's hand. ■ During your opponent's turn, when an opponent's creature enters the battle zone and that creature's ability triggers, you may use that ability too. | Water | 7 | 7000 | CreatureDemon Command | ㊙3/㊙24 SR | |
| Bojagaist, Hyper Violent Abyss■ You may summon this creature from your graveyard. ■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, your opponent chooses 2 cards in their hand and discards them. Then, if your opponent has no cards in their hand, choose one of your opponent's creatures. This turn, that creature gets -9000 power. | Darkness | 9 | 9000 | CreatureAbyss Dragon | ㊙4/㊙24 SR | |
| Daidalos, Furious General of Demon's Birth■ Double Breaker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with a lower cost than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Give all of your creatures "Speed Attacker" and "Guardman." ■ Whenever this creature attacks, choose one of your opponent's creatures with power 4000 or less and destroy it. | Fire | 5 | 6000 | CreatureDemon Command | ㊙5/㊙24 SR | |
| Deathliger, Lion of Demon's Birth■ Double Breaker ■ Give all of your creatures "Mach Fighter." ■ W Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until 2 creatures with a lower cost than this creature appear. Put those 2 creatures into the battle zone. Shuffle the rest and put them on the bottom of your deck.) | Nature | 10 | 11000 | CreatureDemon Command | ㊙6/㊙24 SR | |
| Merkius, Heat Haze Elemental■ Blocker ■ Just Diver ■ When this creature enters the battle zone, reveal the top 3 cards of your deck. Add any number of spells from among them to your hand and put the rest on the bottom of your deck in any order. ■ Once each turn, you may give "Hyper Energy" to a spell you cast. (When you cast that spell, you may tap any number of your creatures that have different costs. For each creature tapped this way, that spell's cost is reduced by 2. However, its cost can't be reduced below 0.) ■ At the end of each turn, untap this creature. | Light/Water | 4 | 4000 | CreatureAngel Command | ㊙7/㊙24 SR | |
| Sheba Elixia, Brute Elemental■ Blocker ■ Quattro Breaker ■ When this creature enters the battle zone, put up to 2 creatures from your mana zone into the battle zone, with a total cost of 7 or less. ■ Variety 5: Your creatures can't leave the battle zone except by being destroyed. (If you have 5 or more elements with different costs, this creature gets this ability.) | Light/Nature | 8 | 18000 | CreatureGiant/Angel Command | ㊙8/㊙24 SR | |
| ♪ From Hack, Temporarily Shift, Ten and Seven■ Hyper Energy (When you cast this spell, you may tap any number of your creatures that have different costs. For each creature tapped this way, this spell's cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Choose a number up to 13 and put that many cards from the top of your deck into your graveyard. Then put a creature from your graveyard into the battle zone. ■ Variety 3: If this spell is the first "♪ Hack Shifts an Hour, Ten and Seven" you have cast this game, take an extra turn after this one. (If you have 3 or more elements with different costs, this spell gets this ability.) | Water/Darkness | 13 | SpellMagic Song | ㊙9/㊙24 SR | ||
| Gedodaigongen, Oni of "Nirvana"■ S-Back: Darkness or Fire (When you add a Darkness or Fire card from your shield zone to your hand, you may discard that card. If you do, summon this creature without paying its cost.) ■ Double Breaker ■ During your opponent's turn, when an opponent's creature enters the battle zone other than by being summoned, destroy that creature. ■ Oni End: If any player has no shields, give this creature "Blocker" and "Slayer." | Darkness/Fire | 6 | 7000 | CreatureDemonio | ㊙10/㊙24 SR | |
| Golfantasista, Explosive Green Dragon■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Mach Fighter ■ Triple Breaker ■ Each turn, the first time a creature attacks you, you may have this creature and that creature battle. ■ During your opponent's turn, when this creature leaves the battle zone, you may put a creature with cost 7 or less from your mana zone into the battle zone. | Fire/Nature | 8 | 15000 | CreatureGiant Dragon | ㊙11/㊙24 SR | |
| Kiyonaga, Seeker of the Five Rings■ Blocker ■ Mach Fighter ■ Just Diver ■ Double Breaker ■ Whenever this creature attacks, reveal the top 3 cards of your deck. If they all have different costs, you may use any number of elements with cost 9 or less from among them without paying their costs. Put the rest into your mana zone. | Light/Water/Nature | 6 | 8500 | CreatureDreammate/Samurai/Wizard | ㊙12/㊙24 SR | |
| Quakes, Fiendish General of Demon's Birth■ Speed Attacker ■ Double Breaker ■ Whenever this creature attacks, reveal the top 3 cards of your deck. You may put any number of creatures with cost 6 or less and a different cost than each of your creatures from among them into the battle zone. Put the rest into your graveyard. ■ Variety 5: Whenever a creature attacks a player, untap all of your creatures. (If you have 5 or more elements with different costs, this creature gets this ability.) | Fire | 7 | 7000 | CreatureDemon Command | ㊙13/㊙24 VR | |
| Etznab Nawal■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. However, its cost can't be reduced below 0.) ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, choose one of your opponent's shields and put it into its owner's mana zone. Then you may put a creature from your mana zone into the battle zone that has a lower cost than any of the cards put into the mana zone this way. | Nature | 11 | 16000 | CreatureMystery Totem/Tzolkin | ㊙14/㊙24 VR | |
| Perfect Ballom■ Choose 2 times from the following. (You may choose the same one twice.) If your elements include every civilization, you may instead use each of them once. ▶ Turn the top card of your deck into a shield. ▶ Draw 2 cards. ▶ Choose a card in your opponent's hand without looking and have them discard it. ▶ Choose one of your opponent's elements with cost 6 or less and destroy it. ▶ Put the top card of your deck into your mana zone. Then you may return a card from your mana zone to your hand. | Light/Water/Darkness/Fire/Nature | 5 | Spell | ㊙15/㊙24 VR | ||
| Dolgo Barlowe, Demon's Birth Devil Priest■ Shield Trigger ■ When this creature enters the battle zone, your opponent chooses 1 of their creatures and destroys it. ■ Variety 3: When this creature enters the battle zone, put a creature with cost 8 or less from your graveyard into the battle zone. (If you have 3 or more Elements with different costs, this creature gains this ability.) | Darkness | 9 | 3000 | CreatureDemon Command | ㊙16/㊙24 R | |
| Syrix, Electro Explorer■ If you haven't cast a spell this turn, this creature can't attack. ■ Once each turn, when you cast a spell, you may put a creature with a lower cost than that spell from your hand into the battle zone. | Light/Water | 2 | 5500 | CreatureCyber Lord/Gladiator | ㊙17/㊙24 R | |
| Garou, the Warrior Savage■ When this creature becomes tapped, untap 2 cards in your mana zone. ■ This creature gets +4000 power while battling. | Fire/Nature | 3 | 4000+ | CreatureHumanoid/Beast Folk | ㊙18/㊙24 R | |
| Yominoseimei Minus One, Oni of "Bukkomi"■ Hyper Energy (When you summon this creature, you may tap any number of your creatures with different costs. For each creature tapped this way, this creature's summoning cost is reduced by 2. It can't cost less than 0.) ■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ When this creature enters the battle zone, look at your opponent's hand, choose 1 card, and have them discard it. | Darkness | 6 | 3000 | CreatureDemonio | ㊙19/㊙24 U | |
| Picador, Demon's Birth Beautiful Princess■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of the following. ▶ Choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. ▶ Look at the top 2 cards of your deck and put 1 of them into your hand. | Light/Water | 3 | 3500 | CreatureDemon Command/Splash Queen | ㊙20/㊙24 U | |
| Suisen, Demon's Birth Faerie■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose one of the following. ▶ Choose 1 of your opponent's elements with cost 6 or less and put it into its owner's mana zone. ▶ Add the top card of your deck to your shields. | Light/Nature | 3 | 3500 | CreatureDemon Command/Snow Faerie | ㊙21/㊙24 U | |
| Alimi, Talented Doll■ Blocker ■ When this creature enters the battle zone, you may draw 2 cards. If you do, discard a card from your hand. | Water | 3 | 2000 | CreatureMagic Death Puppet | ㊙22/㊙24 C | |
| Fumenda = Magenda■ This creature can't attack. ■ When this creature is destroyed, at the end of that turn, put this creature from your graveyard into the battle zone. | Darkness | 1 | 1000 | CreatureAbyss Royale | ㊙23/㊙24 C | |
| Rougoku Doji■ When this creature enters the battle zone, put 1 of your shields into your graveyard. | Fire | 1 | 1000 | CreatureDemonio | ㊙24/㊙24 C | |
| Jaouga, Oniga Hyper■ Hyper Energy ■ Double Breaker ■ Give all of your creatures "Speed Attacker." ■ When this creature enters the battle zone, your opponent chooses 3 of their shields, 2 cards in their hand, and 1 creature, and puts all of their remaining shields, hand cards, and creatures into their graveyard. ■ Each turn, the first time this creature attacks, you may put the top 2 cards of your deck into your graveyard. Then put a non-evolution Darkness or Fire creature with cost 6 or less from your graveyard into the battle zone. | Darkness/Fire | 8 | 11000 | Dream CreatureDemonio | DM1㊙/DM1 DMR | |
| Anyaku Yasha■ When a creature attacks, if you have Darkness and Fire civilizations in your mana zone, you may reveal this creature from your hand and put it on the bottom of your deck. If you do, choose one of your opponent's creatures with power 3000 or less and destroy it. ■ Oni End: When this creature enters the battle zone, if any player has no shields, choose one of your opponent's creatures with power 6000 or less and destroy it. | Fire | 4 | 3000 | CreatureDemonio/Onifuda Kingdom | T1/T12 R | |
| Basara (card)■ Invasion ZERO: At the end of your opponent's turn, if an opponent's creature entered the battle zone without paying its cost that turn, you may put this creature from your hand into the battle zone. ■ Speed Attacker ■ Double Breaker ■ Revolution 0: When this creature enters the battle zone, if you have no shields, destroy all of your opponent's creatures with the greatest power. For each of your opponent's creatures destroyed this way, your opponent chooses one of their shields and puts it into their graveyard. | Darkness/Fire | 6 | 9000 | Creature | T2/T12 R | |
| Hyakki no Jaoumon■ Oni End: When a creature attacks, if any player has no shields and you have Darkness and Fire civilizations in your mana zone, you may cast this spell from your hand without paying its cost. ■ Put the top 4 cards of your deck into your graveyard. Put a non-evolution Darkness or Fire creature with cost 6 or less from among the cards put into your graveyard this way into the battle zone. Then you may choose one of your opponent's creatures. Those 2 creatures battle. | Darkness/Fire | 6 | SpellOnifuda Kingdom | T3/T12 R | ||
| Oniyose's Jutsu■ Add one of your shields to your hand. However, you can't use its "Shield Trigger." ■ This turn, the next Darkness or Fire creature you summon costs 4 less. However, its cost can't be reduced below 0. | Darkness/Fire | 2 | SpellOnifuda Kingdom | T4/T12 R | ||
| Heinous! Prison Oni Night Castle■ At the end of each turn, if a creature attacked that turn, that player chooses 1 of their shields. Break that shield. ■ Oni Time: If the total number of your shields and your opponent's shields is 6 or less, no one can put cards into the shield zone. (When another D2 Field enters the battle zone, destroy this D2 Field.) | Darkness/Fire | 2 | D2 FieldOnifuda Kingdom | T5/T12 R | ||
| Kooni Benten■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, destroy a total of 2 of your creatures or Tamaseeds. Then your opponent chooses one of their creatures and destroys it. | Darkness | 2 | 8000 | CreatureDemonio/Oni Rexstars | T6/T12 U | |
| Shiraz's Death Oni Seal■ Shield Trigger (When you add this Tamaseed from your shield zone to your hand, you may use it immediately without paying its cost.) ■ Sinkarize: You may put an evolution creature on top of this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, put any number of creatures from your graveyard into the battle zone, with a total cost of 4 or less. | Darkness | 4 | TamaseedDemonio/Oni Rexstars | T7/T12 U | ||
| Kodamadance Charger■ Put 1 of your shields into your hand. You can't use that shield's "Shield Trigger." ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Darkness | 3 | Spell | T8/T12 U | ||
| Demon's Ons■ This turn, give all of your creatures "Slayer." (When a creature with "Slayer" battles, destroy the opposing creature after the battle.) ■ Add one of your shields to your hand. However, you can't use its "Shield Trigger." | Darkness | 1 | SpellOnifuda Kingdom | T9/T12 U | ||
| Kangoku Nyudo■ At the end of your turn, add one of your shields to your hand. However, you can't use its "Shield Trigger." ■ Oni Time: If you and your opponent have a total of 6 or fewer shields, this creature gets +3000 power. | Fire | 2 | 2000+ | CreatureDemonio/Onifuda Kingdom | T10/T12 U | |
| Tsuruhashi Doji■ Shield Trigger (When you add this creature from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ Slayer (When this creature battles, destroy the opposing creature after the battle.) ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. Then you may return a creature from your graveyard to your hand. ■ Oni Time: If you and your opponent have a total of 6 or fewer shields, give this creature "Blocker." (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) | Darkness | 5 | 1000 | CreatureDemonio/Onifuda Kingdom | T11/T12 C | |
| Kodamanma GS, Gil Gil Doll■ {GS} G-Strike (When this creature is added from your shield zone to your hand, you may turn it face up and choose one of your opponent's creatures. This turn, that creature can't attack.) ■ When this creature enters the battle zone, add one of your shields to your hand. However, you can't use its "Shield Trigger." | Fire | 2 | 1000 | CreatureDeath Puppet/Alien | T12/T12 C | |
| Jablood, Wicked Dragon■ Double Breaker ■ When this Tamaseed enters the battle zone or whenever one of your Abysses attacks, you may put the top 2 cards of your deck into your graveyard. ■ If you don't have a total of 4 or more darkness creatures and darkness Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Whenever one of your Abysses would leave the battle zone, you may instead choose 4 cards from your graveyard, shuffle them, and put them at the bottom of your deck. | Darkness | 3 | 9000 | Tamaseed / CreatureAbyss Dragon/ACE | TD1/TD3 OR | |
| Ballom Monarch, Lord of Dark Reapers■ Evolution: Put on 1 of your Demon Command creatures or creatures with "Death Reaper" in their name. ■ Triple Breaker ■ Whenever one of your Demon Command creatures or creatures with "Death Reaper" in their name wins a battle, you may put a creature from your graveyard into the battle zone. | Darkness | 7 | 12000 | Evolution CreatureDemon Command | TD2/TD3 SR | |
| Warashibabe, Super Mirage■ Evolution: Put on 1 of your Nature creatures. ■ Invasion: Nature creature with power 6000 or more ■ Double Breaker ■ When this creature enters the battle zone, you may put 1 of your other creatures into your mana zone. If you do, look at the top 3 cards of your deck. You may put a Mystery Totem creature or a Nature Invader creature from among them into the battle zone. Put the rest on the bottom of your deck in any order. | Nature | 7 | 11000 | Evolution CreatureMystery Totem/Invader | TD3/TD3 SR | |
| 5000VT, Flying V■ This creature's summoning cost is reduced by 1 for each creature in the battle zone. However, the cost can't go below 0. ■ Just Diver ■ Triple Breaker ■ When this creature enters the battle zone, return all your opponent's creatures with power 5000 or less to their owners' hands. During your opponent's next turn, your opponent can't put creatures with power 5000 or less into the battle zone. | Water | 8 | 12000 | CreatureMagic Outrage MAX | TR1/TR9 VIC | |
| Jaouga, Oniga Great King■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, you may add all your shields to your hand. However, you can't use their "Shield Trigger." | Darkness/Fire | 5 | 7000 | CreatureDemonio/Onifuda Kingdom | TR2/TR9 KGM | |
| Emotional Hardcore, Sacred Dragon■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, choose a creature name other than Emotional Hardcore, Sacred Dragon. Ignore all abilities of creatures with the chosen name. ■ When your opponent chooses a creature, if you have another Oracle, they can't choose this creature. (However, they may attack or block this creature.) | Light | 7 | 9500 | CreatureOracle Dragon/Oraclion | TR3/TR9 SR | |
| Obuza 08, Demon Dragon Armored / Beginning of the End■ Put the top 3 cards of your deck into your graveyard. Then return a creature from your graveyard to your hand. | Darkness | 9 | 8000 | CreatureDragon Guild/Mafi Gang | TR4/TR9 SR | |
| Fuujinten, Oni of "Gale"■ When another one of your creatures enters the battle zone, you may put one of your shields into your graveyard. If you do, give that creature "Speed Attacker" for that turn. ■ Oni Time: If you and your opponent have a total of 6 or fewer shields, this creature gets +4000 power and "Double Breaker." | Fire | 3 | 3000+ | CreatureDemonio/Onifuda Kingdom | TR5/TR9 SR | |
| A:Enu:Makua■ Mach Fighter ■ Double Breaker ■ When this creature enters the battle zone, choose one of the following. > Put the top 2 cards of your deck into your mana zone tapped. Then return a card from your mana zone to your hand. > Choose a player. That player shuffles their graveyard and puts it on the bottom of their deck. > Your opponent puts all of their non-creature elements with cost 5 or less into their mana zone. | Nature | 5 | 6000 | CreatureVeil Abyss | TR6/TR9 SR | |
| Akashic Zenon■ Double Breaker ■ When this creature enters the battle zone, if you have a Twinpact creature, put the top card of your deck into your mana zone. ■ Each of your Twinpact creatures gets "Speed Attacker." ■ Once each turn, when one of your Twinpact creatures attacks, you may cast that creature's spell side without paying its cost, leaving it in the battle zone. | Water/Fire/Nature | 5 | 7000 | CreatureCyber Lord/The Answer | TR7/TR9 SR | |
| Lulu and Lucifer, Light's Brother and Sister■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw a card. Then you may put a non-evolution Light creature with cost 8 or less from your hand into the battle zone. ■ When this creature becomes tapped, choose one of your opponent's creatures and tap it. | Light | 9 | 9000 | CreatureAngel Command Dragon/Humanoid/Revolutionary Army | TR8/TR9 VR | |
| Death the Choice■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may reveal this creature from your hand. If you do, turn the top card of your deck face up. If that card is a non-evolution Darkness creature, put it into the battle zone and put this creature on top of it. ■ Evolution: Put on one of your Darkness creatures. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may choose one of your opponent's tapped creatures and destroy it. | Darkness | 7 | 12000 | Evolution CreatureDemon Command Dragon/Revolutionary Army | TR9/TR9 VR |