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DM25EX1 — Love Thanksgiving Festival Heroine BEST
119 cards · Released 2025-07-19 · 2025 (DM25) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Perfect, Domination Elemental / Galaxy Charger■ Turn the top 3 cards of your deck face up. Put all Angel Command cards from among them into your hand, and put the rest on the bottom of your deck in any order. ■ Charger | Light | 7 | 9000 | CreatureAngel Command | 1/89 SR | |
| Dekorose, Flash Dragon Ruler■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures and put it into its owner's hyperspatial zone. Your opponent can't put creatures from their hyperspatial zone into the battle zone, and can't put creatures with the same name as a creature in their hyperspatial zone into the battle zone. ■ When this creature leaves the battle zone, choose the creature with the lowest cost in your opponent's hyperspatial zone. Your opponent may put it into the battle zone. | Light | 7 | 11500 | CreatureAngel Command Dragon/Draguner | 2/89 SR | |
| Twilight Mk.1 Type Hogan / "I'll Become The Best!"■ Shuffle your deck and turn the top card face up. If it is an element, you may put it into the battle zone. If it is a spell, you may cast it without paying its cost. | Water | 8 | 8000 | NEO CreatureCyber Command | 3/89 SR | |
| Blue Impulse / "Find the Truth, Johnny!"■ Shield Trigger ■ Choose up to 3 creatures and return them to their owners' hands. | Water | 10 | 12000 | CreatureSpriggan/Mutopia | 4/89 SR | |
| Twilight Mk.2 Type Orochi■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may turn this creature in your hand face up. If you do, turn the top card of your deck face up. If it is a non-Evolution Water creature, put it into the battle zone and put this creature on top of it. ■ G-NEO Evolution: You may put this on 1 Water creature. ■ Blocker ■ Double Breaker ■ Your opponent's creatures can't attack you on the turn they enter the battle zone. | Water | 7 | 8000 | G-NEO CreatureCyber Command | 5/89 SR | |
| Miracle Stellar, Heaven Revolutionary Knight Lady■ G-Strike ■ Blocker ■ Just Diver ■ Double Breaker ■ Whenever your opponent uses a card, you may draw a card. ■ Your opponent's creatures can't attack this turn. | Water | 6 | 8000 | CreatureAngel Command Dragon/Revolutionary Army/Doremi Band | 6/89 SR | |
| Ater Gorghini■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, choose 2 times from the following. (You may choose the same one twice.) ▶ Choose 1 of your opponent's creatures. That creature gets -4000 power this turn. ▶ Put the top 4 cards of your deck into your graveyard. ▶ Put a creature with cost 4 or less from your graveyard into the battle zone. When this creature leaves the battle zone, you may destroy 1 of your other creatures instead. | Darkness | 5 | 6000 | CreatureMecha Del Dinero/Supercar Dragon | 7/89 SR | |
| Xenoverse Lapia / "Everyone's waiting in the usual place!"■ Discard a card from your hand and draw 2 cards. | Fire | 5 | 3000 | CreatureFire Bird | 8/89 SR | |
| Supernova Lyra Bolstorm■ Evolution GV: Put this on top of 3 creatures that are Dragon Zombies, Armored Dragons, or Earth Dragons as you put it into the battle zone. ■ Triple Breaker ■ Meteor Burn: Whenever this creature attacks, you may put a card from under this creature into your graveyard. If you do, put a non-Evolution Dragon creature from your hand into the battle zone, choose 1 of your opponent's creatures with power 5000 or less and destroy it, and choose a card in your opponent's mana zone and put it into its owner's graveyard. | Fire | 5 | 18000 | Evolution CreaturePhoenix | 9/89 SR | |
| Mars Singularity, Love Galaxy■ If the cards and elements in your mana zone include a total of 5 or more with the race Fire Bird or Phoenix, you may pay [ff03] to summon this creature. ■ Deck Evolution GV: Put this creature on top of the top 3 cards of your deck as you put it into the battle zone. (The deck cards are placed face down beneath it.) ■ Triple Breaker ■ All your creatures gain "Speed Attacker." ■ Meteor Burn: Whenever this creature attacks, your opponent chooses 1 card from under this creature without looking, and you may put it into your graveyard. If it is a Fire creature, put it into the battle zone from your graveyard. | Fire | 5 | 13000 | Evolution CreatureFire Bird/Phoenix | 10/89 SR | |
| Minogami, Great Rainbow Emperor / "Minomaru chan! I'm with you!"■ Put the top card of your deck into your mana zone. | Nature | 6 | 12000 | G-NEO CreatureGransect | 11/89 SR | |
| Ohkabuki Ohkabuto■ NEO Evolution: You may put this on 1 Nature creature. ■ Triple Breaker ■ Double the power of all your Evolution creatures and give them "Power Breaker." They can't be blocked by creatures with less power than them. ■ When your opponent's creature with power less than 12000 enters the battle zone and its ability would trigger, if this creature is an Evolution creature, that ability doesn't trigger instead. | Nature | 9 | 17000+ | NEO CreatureGransect | 12/89 SR | |
| Sieg Nachtfalter■ At the start of your turn, you may return this creature from your mana zone to your hand. ■ Quadruple Breaker ■ When one of your creatures with power 12000 or more enters the battle zone, put the top 2 cards of your deck into your mana zone. Then return a creature from your mana zone to your hand. | Nature | 11 | 18000 | CreatureGransect | 13/89 SR | |
| Dororonmantra, Returning Chaos■ Ninja Change 5 (When your opponent's creature attacks or blocks, if you haven't used a "Ninja" ability during this attack, you may swap this creature in your hand with 1 of your Mecha or Shinobi creatures with cost 5 or more.) ■ Double Breaker ■ When this creature enters the battle zone or attacks, Shinobi Mekureid 5. ■ All your Shinobi gain "Blocker." ■ Whenever one of your Shinobi is destroyed, you may draw a card. | Light/Darkness | 7 | 8500 | CreatureMecha Del Stella/Shinobi | 14/89 SR | |
| Happoumantra, Overflowing Chaos■ At the end of your opponent's turn, if you have 2 or more Shinobi and don't have a "Happoumantra, Overflowing Chaos," you may summon this creature without paying its cost. ■ Double Breaker ■ Whenever one of your Shinobi attacks a player, choose a card in that player's hand without looking and have them discard it. ■ Whenever one of your Shinobi attacks a creature, that attacking creature gains "Slayer" this turn and can't be destroyed during battle. | Light/Darkness | 5 | 6500 | CreatureMecha Del Stella/Shinobi | 15/89 SR | |
| Venus Cosmicnova, Love Galaxy■ If the cards and elements in your mana zone include a total of 5 or more with the race Angel Command or Phoenix, you may pay [ll04] to summon this creature. ■ Shield Evolution GV: Choose 3 cards from your shield zone and put this creature on top of them as you put it into the battle zone. (Face-down cards are placed face down beneath it.) ■ Triple Breaker ■ This creature can't be destroyed. ■ Meteor Burn: Whenever this creature attacks, you may put a card from under this creature into your graveyard. If you do, add the top 2 cards of your deck to your shields. | Light | 6 | 12500 | Evolution CreatureAngel Command Dragon/Phoenix | 16/89 VR | |
| Kusokzeshki, Holy Chaos Great Ninja■ Shield Trigger Plus (When this card is put into your hand from your shield zone, you may use it immediately for no cost. If it is your opponent's turn and 2 or more of your shields were broken that turn, this card gains the {x+} ability.) ■ {x+} When this creature enters the battle zone, look at the top 2 cards of your deck. Add 1 of them to your shields and put the other into your hand. ■ Blocker ■ All your Mecha creatures with cost 8 or less in your shield zone gain "Shield Trigger." | Light | 5 | 5500 | CreatureMecha Del Stella/Shinobi | 17/89 VR | |
| Kaiserrule, Consecutive Battle Dragon Elemental■ Shield Trigger ■ Blocker ■ At the start of your turn, you may look at the top card of your deck. If it is an Angel Command, you may put it into the battle zone. If you don't put it into the battle zone this way, add it to your shields. | Light | 4 | 4000 | CreatureAngel Command Dragon | 18/89 VR | |
| Mukujumeddo, Holy Chaos Great Ninja■ Blocker ■ Whenever one of your Shinobi enters the battle zone, you may draw a card. ■ Once each turn, when one of your Shinobi would leave the battle zone, you may have it stay instead. | Light | 4 | 3500 | CreatureMecha Del Stella/Shinobi | 19/89 VR | |
| Duel of Flash■ G-Zero: If you have 5 or more Angel Commands, you may cast this spell without paying its cost. ■ Tap all your opponent's creatures. ■ Until the start of your next turn, your Angel Commands can't leave the battle zone. | Light | 5 | SpellAngel Command Word | 20/89 VR | ||
| Cyber J Eleven / "I’m glad I got to fight alongside everyone ♥"■ Draw a card. After you cast this spell, put it on the bottom of your deck instead of your graveyard. | Water | 11 | 11000 | CreatureCyber Command | 21/89 VR | |
| Astral Heart■ NEO Evolution: You may put this on 1 Water creature. ■ When this creature enters the battle zone, draw 3 cards. Then, if this creature didn't evolve from a Cyber card, put 3 cards from your hand on top of your deck in any order. | Water | 2 | 3000 | NEO CreatureCyber Virus | 22/89 VR | |
| Mercury Starforge, Love Galaxy■ If the cards and elements in your mana zone include a total of 5 or more with the race Cyber or Phoenix, you may pay [ww03] to summon this creature. ■ Hand Evolution GV: Choose 3 creatures from your hand and put this creature on top of them as you put it into the battle zone. ■ Just Diver ■ Triple Breaker ■ Meteor Burn: Whenever this creature attacks, you may put a card from under this creature into your graveyard. If you do, draw up to 2 cards, and choose up to 2 of your opponent's elements and return them to their owners' hands. | Water | 5 | 15000 | Evolution CreatureCyber Command/Phoenix | 23/89 VR | |
| Cyber G Hogan■ [M-Soul] ■ Double Breaker ■ Torrent Chain (When this creature enters the battle zone, look at the top 2 cards of your deck. You may put any number of creatures with cost less than this creature's from among them into the battle zone. Put the rest on top of your deck in any order.) | Water | 8 | 8000 | CreatureCyber Command | 24/89 VR | |
| Duel of Challenge■ S-Back: Cyber (When a Cyber card is put into your hand from your shield zone, you may discard that card. If you do, use this card without paying its cost.) ■ Choose 1 of your opponent's creatures and return it to its owner's hand. Draw up to 2 cards. | Water | 5 | SpellCyber Word | 25/89 VR | ||
| Duel of Betrayal■ Ninja K 3 (When an opponent's creature attacks or blocks, if you haven't used a "Ninja" ability during that attack, you may return a Mecha or Shinobi creature with cost 3 or more from your battle zone to your hand. If you do, cast this spell without paying its cost.) ■ Choose 1 of your opponent's creatures and destroy it. You may put the top 3 cards of your deck into your graveyard. | Darkness | 6 | SpellShinobi Word | 26/89 VR | ||
| Supernova Ixion Burning Rave■ Evolution GV: Put this creature on top of 3 creatures among Armored Dragons, Tyrano Drakes, and Brave Spirits. ■ T-Breaker ■ Meteorburn: When this creature attacks, you may put 1 card from under this creature into your graveyard. If it is a non-evolution creature, put it into the battle zone from your graveyard. This turn, that creature gets "Speed Attacker." At the end of the turn, destroy that creature. | Fire | 6 | 13000 | Evolution CreaturePhoenix | 27/89 VR | |
| Duel of Destiny■ Attack Chance: Phoenix (When one of your Phoenix attacks, you may use this card without paying its cost.) ■ You may put any number of creatures from your graveyard under any number of your Phoenix creatures. Until the start of your next turn, if you have any Phoenix creature, you can't lose the game. | Fire | 6 | SpellFire Bird Word | 28/89 VR | ||
| Dangerdeon, Super Temporal Trap / "Trap? No, I'm just asking a favor!"■ Shield Trigger ■ Choose up to 2 of your opponent's Elements and put them into their owner's mana zone. | Nature | 7 | 13000 | NEO CreatureGransect | 29/89 VR | |
| Baraghiara, Heavenly Earth Revolution■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may reveal this creature from your hand. If you do, turn the top card of your deck face up. If it is a non-Nature-evolution creature, put it into the battle zone and put this creature on top of it. ■ NEO Evolution: You may put this on top of 1 Nature creature. ■ T-Breaker ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures and put it into its owner's mana zone. ■ Your opponent's creatures with power 5000 or less can't attack you. | Nature | 8 | 17000 | NEO CreatureMaster Hazard/Gransect | 30/89 VR | |
| Geotajio, Dragon Armored■ Guardman ■ Triple Breaker ■ Your creatures with power 12000 or more can't leave the battle zone except when they lose a battle. | Nature | 8 | 15000 | CreatureDragon Guild/Gransect | 31/89 VR | |
| Duel of Dedication■ G-Strike ■ When you use this spell's "G-Strike," you may put all of your opponent's creatures with power 3000 or less into their owner's mana zone. ■ You may put cards from the top of your deck into your mana zone tapped, equal to the number of cards in your mana zone. | Nature | 8 | SpellGransect Word | 32/89 VR | ||
| Lulu Kirifuda (card)■ Blocker ■ This creature can't attack players. ■ When this creature enters the battle zone, you may draw a card for each Angel Command you have. ■ Until the start of your next turn, this creature can't leave the battle zone. | Light/Water | 5 | 99999 | CreatureAngel Command Dragon | 33/89 VR | |
| Musasabimantra, Saving Chaos■ Ninja Change 3 (When an opponent's creature attacks or blocks, if you haven't used a "Ninja" ability during that attack, you may swap this creature in your hand with 1 of your Mecha or Shinobi creatures with cost 3 or more.) ■ Double Breaker ■ When this creature enters the battle zone or attacks, return up to 3 Shinobi cards from your graveyard to your hand. ■ At the end of your turn, untap this creature. | Light/Darkness | 5 | 6000 | CreatureMecha Del Stella/Shinobi | 34/89 VR | |
| Giganto Usagi Robo Future X■ NEO Evolution: You may put this on top of 1 creature. ■ T-Breaker ■ When this creature attacks, look at the top 3 cards of your deck. Put any number of NEO creatures from among them into the battle zone and put the rest on the bottom of your deck in any order. | Light/Water/Darkness/Fire/Nature | 5 | 12000 | NEO CreatureTrinity Command | 35/89 VR | |
| Generarose, Red Rose Dragon Elemental / "It's a bald and hot spark!"■ Shield Trigger ■ Choose 2 of your opponent's creatures and tap them. Then you may draw a card for each tapped creature your opponent has. | Light | 7 | 7500 | CreatureAngel Command Dragon/Revolutionary Army | 36/89 R | |
| Ganma, Ninja Chain Holy Chaos■ When this creature attacks, you may add the top card of your deck as a shield. ■ Once each turn, when you put a card into your shield zone, Mecha Mekraid 5. (Mecha Mekraid 5: Look at the top 3 cards of your deck. You may use a Mecha card with cost 5 or less from among them without paying its cost. Put the rest on the bottom of your deck in any order.) | Light | 3 | 2000 | CreatureMecha Del Stella/Shinobi | 37/89 R | |
| Dragon's Sign■ Shield Trigger ■ Put 1 non-Evolution light Dragon creature with cost 7 or less from your hand into the battle zone. Until the start of your next turn, that creature gets "Blocker." | Light | 5 | Spell | 38/89 R | ||
| Miracle Stop■ G-Zero: If you have an Angel Command Dragon, you may cast this spell without paying its cost. ■ Until the start of your next turn, your opponent can't cast spells. | Light | 4 | Spell | 39/89 R | ||
| Cosmoview Lunatron / "This is my Tasogare Hell Punch!"■ Draw 2 cards. Return all creatures with "Blocker" to their owners' hands. | Water | 9 | 5000 | CreatureCyber Moon | 40/89 R | |
| Script■ When this creature enters the battle zone, choose 1 other creature and return it to its owner's hand. Then you may put a creature from your hand with cost less than that creature into the battle zone. | Water | 8 | 3000 | CreatureCyber Lord | 41/89 R | |
| Idol Heart■ Shield Trigger ■ When this card is put into your graveyard, if it was in the battle zone immediately before, Cyber Mekraid 8. (Cyber Mekraid 8: Look at the top 3 cards of your deck. You may use a Cyber card with cost 8 or less from among them without paying its cost. Put the rest on the bottom of your deck in any order.) ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) Blocker | Water | 5 | 1000 | CreatureCyber Virus/Fusioner | 42/89 R | |
| Tatamimantra, Defending Chaos / "You’re not getting through here!"■ Shield Trigger ■ Put the top 4 cards of your deck into your graveyard. Then choose 1 of your opponent's creatures with cost equal to or less than the number of cards in your graveyard and destroy it. | Darkness | 3 | 1000 | CreatureMecha Del Stella/Shinobi | 43/89 R | |
| Pluto Tidelock, Love Galaxy■ If the total of cards and Elements in your mana zone with Shinobi or Phoenix in their race is 5 or more, you may summon this creature by paying [dd02]. ■ Graveyard Evolution GV: Choose 3 creatures from your graveyard and put this creature on top of them. ■ T-Breaker ■ Meteorburn: When this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, put the top 3 cards of your deck into your graveyard. Then choose 1 of your opponent's creatures and destroy it. | Darkness | 4 | 13000 | Evolution CreatureShinobi/Phoenix | 44/89 R | |
| Makibishimantra, Running Chaos■ Ura Ninja Strike 3 (Darkness) (When an opponent's creature attacks or blocks, if you have 3 or more cards in your mana zone including a Darkness civilization card and you haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When an opponent's creature breaks 1 or more of your shields, your opponent chooses 1 of their untapped creatures and destroys it. | Darkness | 3 | 4000 | CreatureMecha Del Stella/Shinobi | 45/89 R | |
| The Universe Gate■ Turn the top 3 cards of your deck face up. For each Phoenix creature turned face up this way, take 1 extra turn after this one. (Put the face-up cards back on top of your deck in their original order.) | Fire | 6 | Spell | 46/89 R | ||
| Cabbage Sessions / Soilpimp Cabbage■ This turn, the next Nature creature with power 12000 or more you summon costs 8 less. However, its cost can't be reduced below 0. | Nature | 9 | 12000 | NEO CreatureGransect | 47/89 R | |
| Kolencoco Tank / Bonto Plantbo■ Put the top card of your deck into your mana zone. If it is a creature with power 12000 or more, put another card from the top of your deck into your mana zone. | Nature | 6 | 12000 | CreatureGransect | 48/89 R | |
| Q.Q.G.QX. / "I won't let you touch this child!"■ Shield Trigger ■ Shuffle your deck and turn the top card face up. If it is a creature with power 12000 or more, you may put it into the battle zone tapped. Until the start of your next turn, when an opponent's creature attacks, it attacks this creature if able. | Nature | 4 | 12000 | CreatureGransect | 49/89 R | |
| Jupiter Callistoeffect, Love Galaxy■ If the total of cards and Elements in your mana zone with Gransect or Phoenix in their race is 5 or more, you may summon this creature by paying [nn03]. ■ Mana Evolution GV: Choose 3 creatures from your mana zone and put this creature on top of them. ■ Mach Fighter ■ T-Breaker ■ Meteorburn: When this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's creatures and put it into its owner's mana zone. Then put the top 2 cards of your deck into your mana zone. | Nature | 5 | 14000 | Evolution CreatureGransect/Phoenix | 50/89 R | |
| Blue Rose's Jewel■ Shield Trigger ■ Cross Evolve (You may put an evolution creature on top of this Tamaseed as if it were a creature.) ■ When this Tamaseed enters the battle zone, you may choose 1 of your opponent's Elements with cost 5 or less and add it as a shield. | Light/Water | 3 | TamaseedAngel Command Dragon | 51/89 R | ||
| Naikuna, Blinking Appearance Holy Chaos■ This creature can't attack. ■ Ultra Saver: Mecha (When one of your Mecha would leave the battle zone, you may destroy this creature instead.) ■ When your opponent's creature attacks, if you have a Mecha, you may put this creature from your hand into the battle zone. | Light | 3 | 1000 | CreatureMecha Del Stella/Shinobi | 52/89 U | |
| Mukade, Ninja Feet Holy Chaos■ G-Strike (When you put this card into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. This turn, that creature can't attack.) ■ Each turn, the first time one of your Shinobi becomes tapped, you may draw a card. | Light | 2 | 2000 | CreatureMecha Del Stella/Shinobi | 53/89 U | |
| Valhalla's Jewel■ Cross Evolve (You may put an evolution creature on top of this Tamaseed as if it were a creature.) ■ Your opponent can't take extra turns. ■ You can't lose the game except by being attacked. | Light | 3 | TamaseedAngel Command Dragon | 54/89 U | ||
| Belufall, Starlight Dragon Elemental■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ When an opponent's creature would enter the battle zone from anywhere other than your opponent's hand, put it into its owner's hand instead. | Water | 4 | 5000 | CreatureAngel Command Dragon | 55/89 U | |
| Pakurio■ When this creature enters the battle zone, look at your opponent's hand. You may choose 1 card from it and add it as a shield. | Water | 4 | 1000 | CreatureCyber Lord | 56/89 U | |
| Tensai Heart, Hideaway Hidden Blade■ Ura Ninja Strike 3 (Water) (When an opponent's creature attacks or blocks, if you have 3 or more cards in your mana zone including a Water civilization card and you haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, draw 2 cards, then discard a card from your hand. Until the start of your next turn, all of your opponent's creatures with the same cost as the discarded card can't attack or block. | Water | 3 | 3000 | CreatureCyber Virus/Great Mechaoh/Shinobi | 57/89 U | |
| Hartmeral■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) The summoning cost of Water creatures that evolve from this creature is reduced by 2. However, the cost can't be reduced below 0. | Water | 3 | 2000 | CreatureCyber Lord/Fusioner | 58/89 U | |
| Caclarico■ When an opponent's creature enters the battle zone by any means other than summoning, your opponent puts it on the top or bottom of their deck. ■ When this creature leaves the battle zone during your opponent's turn, you may draw a card. If you do, discard a card from your hand. | Water | 2 | 2000 | CreatureCyber Lord | 59/89 U | |
| Reverse Lapia / "This is what happens when you defy the Dark Lord ♪"■ Put the top card of your deck into your graveyard. Then you may return a Phoenix card from your graveyard to your hand. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Darkness | 5 | 3000 | CreatureFire Bird/Dragon Zombie | 60/89 U | |
| Oogumo, Spider Paper Holy Chaos / "That's a Shinobi's destiny..."■ Put 1 Shinobi with cost 7 or less from your graveyard into the battle zone. | Darkness | 2 | 2000 | CreatureMecha Del Stella/Shinobi | 61/89 U | |
| Metaverse Lapia, Hideaway Hidden Blade■ Ura Ninja Strike 3 (Fire) (When an opponent's creature attacks or blocks, if you have 3 or more cards in your mana zone including a Fire civilization card and you haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, destroy all Elements with cost 2 or less. | Fire | 5 | 5000 | CreatureMecha Fire Bird/Shinobi | 62/89 U | |
| Aple, Great Elder / "Am I the Nature Civilization's Princess?"■ Turn the top 3 cards of your deck face up. Add 1 creature with power 12000 or more from among them to your hand. Put the rest on the bottom of your deck in any order. | Nature | 8 | 12000 | CreatureGransect | 63/89 U | |
| Deathmatch Beetle■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ This creature can't attack. ■ During your opponent's turn, when an opponent's creature enters the battle zone without paying its cost, you may have this creature battle that creature. | Nature | 2 | 13000 | CreatureGiant Insect | 64/89 U | |
| Queen and Kabochauchau■ This creature can't attack. ■ When an opponent's creature with cost greater than the number of cards in your opponent's mana zone would enter the battle zone, put it into its owner's mana zone instead. | Nature | 2 | 12000 | CreatureGransect | 65/89 U | |
| Soul Calling■ Choose a race and look at your deck. Turn up to 3 creatures with the chosen race and different names from it face up. Then shuffle your deck and put them on top of it in any order. | Nature | 3 | Spell | 66/89 U | ||
| Jumbo Rapadise■ Shield Trigger (When you put this card into your hand from your shield zone, you may immediately use it without paying its cost.) ■ Turn the top 4 cards of your deck face up. Add all creatures with power 12000 or more from among them to your hand. Put the rest on the bottom of your deck in any order. | Nature | 2 | Spell | 67/89 U | ||
| Alca Girl, Holy Elemental■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) ■ When this creature enters the battle zone, draw a card. ■ Your Command creatures cost 2 less to summon. They can't cost less than 0. | Light/Water | 4 | 4500 | CreatureAngel Command | 68/89 U | |
| Poppo Juvira, Winged God-destroyer■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ When you summon one of your evolution Phoenix creatures, you may put it on top of a creature in your graveyard instead of a creature in the battle zone. | Darkness/Fire | 4 | 4000 | CreatureFire Bird/Dragon Zombie | 69/89 U | |
| Commanduo, Order Dragon Elemental■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw a card. Then you may put 1 non-evolution Light creature with cost 5 or less from your hand into the battle zone. | Light | 6 | 6000 | CreatureAngel Command Dragon | 70/89 C | |
| Red Rose, Crimson Dragon Elemental■ When this creature enters the battle zone, draw a card. ■ Mana Armed 3: When this creature enters the battle zone, if you have 3 or more Light cards in your mana zone, you may put 1 non-evolution Light creature with cost 4 or less from your hand into the battle zone. | Light | 5 | 4000 | CreatureAngel Command Dragon | 71/89 C | |
| Utsusemimantra, Dodging Chaos■ Ura Ninja Strike 5 (Light) (When an opponent's creature attacks or blocks, if you have 5 or more cards in your mana zone including a Light civilization card and you haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, add the top card of your deck as a shield. | Light | 5 | 3000 | CreatureMecha Del Stella/Shinobi | 72/89 C | |
| Dekokick Dekorianu, Hideaway Hidden Blade■ Ura Ninja Strike 3 (Light) (When an opponent's creature attacks or blocks, if you have 3 or more cards in your mana zone including a Light civilization card and you haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and tap it. | Light | 3 | 5000 | CreatureAngel Command Dragon/Mecha Del Sol/Shinobi | 73/89 C | |
| Narco, Alarmbell Holy Chaos■ When this creature enters the battle zone, look at the top 5 cards of your deck. You may reveal 1 Mecha card or Shinobi card from among them and add it to your hand. Put the rest on the bottom of your deck in any order. | Light | 3 | 3000 | CreatureMecha Del Stella/Shinobi | 74/89 C | |
| Southern's Jewel■ Cross Evolve (You may put an evolution creature on top of this Tamaseed as if it were a creature.) ■ When this Tamaseed enters the battle zone, if you have another Angel, draw a card. ■ Once each turn, you may reduce the cost of using one of your Command cards by 1. However, the cost can't be reduced below 0. | Light | 2 | TamaseedAngel Command Dragon | 75/89 C | ||
| Backdoor, Holy Chaos Ninpo■ You may tap 1 of your Mecha. If you do, Mecha Mekraid 5. (Mecha Mekraid 5: Look at the top 3 cards of your deck. You may use a Mecha card with cost 5 or less from among them without paying its cost. Put the rest on the bottom of your deck in any order.) | Light | 3 | SpellMecha Del Tech/Shinobi | 76/89 C | ||
| Paradise Aroma / "Challenge, it's an Endless Spiral!"■ Shield Trigger (When you put this card into your hand from your shield zone, you may immediately use it without paying its cost.) ■ Choose 1 creature and return it to its owner's hand. | Water | 3 | 2000 | CreatureCyber Virus | 77/89 C | |
| Maxhart■ When this creature enters the battle zone, you may return 1 of your other Elements to your hand. If you do, Cyber Mekraid 5. (Cyber Mekraid 5: Look at the top 3 cards of your deck. You may use a Cyber card with cost 5 or less from among them without paying its cost. Put the rest on the bottom of your deck in any order.) | Water | 3 | 4000 | CreatureCyber Lord | 78/89 C | |
| Jelly Ronin■ When this creature enters the battle zone, look at the top card of your deck. If it is a Cyber card, you may turn it face up and add it to your hand. | Water | 2 | 1000 | CreatureCyber Virus | 79/89 C | |
| Flower Heart■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this card is put into your graveyard, if it was in the battle zone immediately before, you may draw a card. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) When this creature attacks, you may draw a card. If you do, discard a card from your hand. | Water | 1 | 1000 | CreatureCyber Virus/Fusioner | 80/89 C | |
| "Th, This is Secret Ninja, Fire Style Jutsu!!"■ Attack Chance: Shinobi (When one of your Shinobi attacks, you may use this card without paying its cost.) ■ Your opponent chooses a card in their hand and discards it. Choose 1 of your opponent's creatures. This turn, that creature gets -3000 power. (Creatures with power 0 or less are destroyed.) | Darkness | 3 | SpellShinobi Word | 81/89 C | ||
| Pappi Rappy■ When this creature enters the battle zone, look at your deck. You may turn 1 Phoenix creature from it face up. Then shuffle your deck and put that card on top of it. | Fire | 2 | 1000 | CreatureFire Bird | 82/89 C | |
| Ichigotchi Tank / Let's Goichigo■ Put the top card of your deck into your mana zone. | Nature | 7 | 12000 | CreatureGransect | 83/89 C | |
| Messer Schmitt, Hideaway Hidden Blade■ Ura Ninja Strike 3 (Nature) (When an opponent's creature attacks or blocks, if you have 3 or more cards in your mana zone including a Nature civilization card and you haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ T-Breaker (This creature breaks 3 shields.) ■ When this creature enters the battle zone, choose 1 creature. This turn, that creature gets +4000 power and can't attack players. | Nature | 5 | 13000 | CreatureGransect/Mecha Spriggan/Shinobi | 84/89 C | |
| Totenton and Bontobo■ T-Breaker (This creature breaks 3 shields.) ■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone tapped. Then return a card from your mana zone to your hand. | Nature | 5 | 12000 | CreatureGransect | 85/89 C | |
| Zalber Lapia■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. If it is a Phoenix card or a Fire Bird card, put another card from the top of your deck into your mana zone tapped. | Nature | 3 | 3000 | CreatureFire Bird/Earth Dragon | 86/89 C | |
| Bonto Plantbo■ Put the top card of your deck into your mana zone. If it is a creature with power 12000 or more, put another card from the top of your deck into your mana zone. | Nature | 3 | Spell | 87/89 C | ||
| Nature Glennya■ G-Zero: If you have a Phoenix, you may summon this creature without paying its cost. ■ When this creature enters the battle zone, draw a card. Then you may put a card from your hand into your mana zone tapped. | Water/Fire/Nature | 3 | 4000 | CreatureFlame Monster/Blue Monster/Emerald Monster | 88/89 C | |
| Bigbang Lapia■ You may summon this creature from your graveyard or mana zone. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) You may evolve a Phoenix creature from this creature as if this creature were any race of any civilization. | Darkness/Fire/Nature | 3 | 5000 | CreatureFire Bird/Fusioner | 89/89 C | |
| Miracle Miradante■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may reveal this creature from your hand. If you do, turn the top card of your deck face up. If it is a non-Light-evolution creature, put it into the battle zone and put this creature on top of it. ■ Evolution: Put this on top of 1 Light creature. ■ T-Breaker ■ When this creature enters the battle zone, until the start of your next turn, this creature gets "Blocker," and your opponent's Commands can't attack. | Light | 7 | 14500 | Evolution CreatureAngel Command Dragon/Revolutionary Army | MC1/MC10 LEG | |
| Chaosmantra, Holy■ Ninja Change 5 (When an opponent's creature attacks or blocks, if you haven't used a "Ninja" ability during that attack, you may swap this creature in your hand with 1 of your Mecha or Shinobi creatures with cost 5 or more.) ■ Double Breaker ■ When this creature enters the battle zone or attacks, tap all of your opponent's creatures. ■ Your opponent's creatures can't attack the turn they enter the battle zone. | Light | 7 | 9500 | CreatureMecha Del Stella/Shinobi | MC2/MC10 OR | |
| Ultimate Galaxy Universe■ Evolution: Put this on top of 1 Phoenix creature. ■ T-Breaker ■ Meteorburn: When this creature attacks, you may put 1 card from under this creature into your graveyard. If it was the last card under this creature and it is a Phoenix card, you win the game. | Light | 5 | 17000 | Evolution CreaturePhoenix | MC3/MC10 SR | |
| Twilight Sigma, the Super-Electric■ Evolution: Put this on top of 1 Cyber creature. ■ Double Breaker ■ When this creature enters the battle zone, you may return any number of your non-evolution Cyber creatures from the battle zone to your hand. Then, for each creature returned this way, you may put 1 non-evolution Cyber creature from your hand into the battle zone. | Water | 6 | 8000 | Evolution CreatureCyber Command | MC4/MC10 SR | |
| Great Grasper■ NEO Evolution: You may put this on top of 1 Nature creature. ■ T-Breaker ■ When this creature enters the battle zone, you may choose 1 creature and put it into its owner's mana zone. ■ When one of your NEO creatures attacks, you may put 1 creature with less power than it from your mana zone into the battle zone. | Nature | 8 | 14000 | NEO CreatureGransect | MC5/MC10 SR | |
| Perfect Alcadeia■ Revolution 2: If you have 2 or fewer shields, this spell gains "Shield Trigger" when put into your hand from your shield zone. ■ Choose 2 times from the following. (You may choose the same one twice.) ▶ Turn the top 2 cards of your deck face up. Put all Light cards and Water cards from among them into your hand, and put the rest on the bottom of your deck in any order. ▶ Add the top card of your deck to your shields. ▶ Choose 1 element with cost 3 or less and add it to its owner's shields. | Light/Water | 4 | Spell | MC6/MC10 SR | ||
| Zero Phoenix, Phoenix of Darkness■ Evolution V: Put this on top of 1 Darkness creature and 1 Fire creature. ■ Double Breaker ■ When this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. ■ When this creature leaves the battle zone, your opponent chooses 2 cards in their hand and discards them. Then you may choose up to 2 cards in your opponent's mana zone. Your opponent puts them into their graveyard. | Darkness/Fire | 7 | 11000 | Evolution CreaturePhoenix | MC7/MC10 SR | |
| Astral Reef■ Evolution: Put this on top of 1 Cyber Virus creature. ■ When this creature enters the battle zone, you may draw 3 cards. | Water | 2 | 4000 | Evolution CreatureCyber Virus | MC8/MC10 VR | |
| Chaosmantra, Fallen■ Ninja Change 3 (When an opponent's creature attacks or blocks, if you haven't used a "Ninja" ability during that attack, you may swap this creature in your hand with 1 of your Mecha or Shinobi creatures with cost 3 or more.) ■ Double Breaker ■ When this creature enters the battle zone, until the start of your next turn, all of your opponent's creatures attack if able. All of your creatures get "Slayer." | Darkness | 5 | 6000 | CreatureMecha Del Stella/Shinobi | MC9/MC10 VR | |
| Queen of Nature■ Sympathy: Nature creatures (This creature's summoning cost is reduced by 1 for each of your Nature creatures. However, the cost can't be reduced below 0.) ■ Double Breaker ■ All of your Nature creatures get "Mach Fighter." ■ When one of your creatures with power 12000 or more attacks, turn the top card of your deck face up. If it is a creature with power 12000 or more, put it into the battle zone. Otherwise, put it into your mana zone. | Nature | 8 | 12000 | CreatureGransect | MC10/MC10 VR | |
| Dorago the Great, Dragon World■ T-Breaker ■ When this creature enters the battle zone, you may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. ■ When a non-Dragon creature would enter the battle zone, put it into its owner's graveyard instead. | Fire | 10 | 13000 | CreatureRed Command Dragon | PR1/PR5 VIC | |
| Genmu Emperor, Infinite Dragon■ Mugen Climb 4 (You may tap 4 of your creatures and pay [wd4] to summon this creature from your hand or graveyard.) ■ ∞ Breaker ■ Blocker ■ Ignore the abilities of creatures and the effects of spells with cost 5 or less. | Water/Darkness | ∞ | ∞ | Creature∞ Master Dragon/Team Zero | PR2/PR5 KGM | |
| Baiken, Blue Dragon of the Hidden Blade■ Double Breaker ■ When this creature would be discarded from your hand during your opponent's turn, you may put it into the battle zone instead of your graveyard. If you do, you may choose 1 creature and return it to its owner's hand. ■ When you use a Shinobi's "Ninja Strike," you may draw a card. | Water | 6 | 6000 | CreaturePoseidia Dragon/Shinobi | PR3/PR5 SR | |
| Uberdragon Bajulaterra■ Evolution: Put this on top of 1 Dragon creature. ■ T-Breaker ■ When this creature enters the battle zone, each player puts all non-Dragon cards from their mana zone into their graveyard. | Fire | 9 | 12000 | Evolution CreatureArmored Dragon | PR4/PR5 SR | |
| Romanesque, Dragon Wizard■ Blocker ■ When this creature enters the battle zone, you may put the top 4 cards of your deck into your mana zone. ■ At the end of your turn, put a card from your mana zone into your graveyard. | Light/Fire/Nature | 6 | 5000 | CreatureApollonia Dragon/Armored Dragon/Earth Dragon | PR5/PR5 SR | |
| Dorago the Great, Dragon World■ Double Sympathy: Angel Command (This creature's summoning cost is reduced by 2 for each of your Angel Commands. However, the cost can't be reduced below 0.) ■ NEO Evolution: You may put this on top of 1 Light creature. ■ T-Breaker ■ When this creature enters the battle zone, draw 2 cards. Then put up to 2 Angel Commands with cost 7 or less from your hand into the battle zone. All of your creatures get "Blocker," and untap them at the end of your turn. | Light | 11 | 17500 | NEO CreatureAngel Command Dragon/Revolutionary Army/Doremi Band | SPR1/SPR5 SPR | |
| Genmu Emperor, Infinite Dragon■ NEO Evolution: You may put this on top of 1 Water creature. ■ Double Breaker ■ When this creature enters the battle zone, if it is an evolution creature, Cyber Mekraid 8. Otherwise, Cyber Mekraid 5. ■ Once each turn, when another one of your Cyber creatures enters the battle zone, you may choose 1 creature and return it to its owner's hand. | Water | 5 | 8000 | NEO CreatureCyber Command | SPR2/SPR5 SPR | |
| Baiken, Blue Dragon of the Hidden Blade■ Ura Ninja Strike 5 (Darkness) ■ Slayer ■ Double Breaker ■ When this creature enters the battle zone, you may reveal any number of Shinobi cards from your hand. For each card revealed this way and each of your Shinobi, all of your opponent's creatures get -1000 power this turn. | Darkness | 5 | 6000 | CreatureMecha Del Stella/Shinobi | SPR3/SPR5 SPR | |
| Uberdragon Bajulaterra■ G-Strike ■ G-Zero: If you have 4 or more creatures with power 12000 or more, you may summon this creature without paying its cost. ■ NEO Evolution: You may put this on top of 1 Nature creature. ■ Mach Fighter ■ T-Breaker ■ Once each turn, when your opponent would use a card that isn't a creature, you may put that card into its owner's mana zone instead. (A card put into the mana zone this way isn't considered used.) | Nature | 10 | 15000 | NEO CreatureGransect | SPR4/SPR5 SPR | |
| Romanesque, Dragon Wizard■ G-NEO Evolution: You may put this on top of 1 creature. ■ T-Breaker ■ When this creature enters the battle zone, look at the top 5 cards of your deck. Add 1 of them as a shield, add 1 to your hand, and put the rest 1 each into your mana zone, your graveyard, and under this creature. ■ When this creature leaves the battle zone, choose any number of cards in your graveyard, add them to your deck, and shuffle it. | Light/Water/Darkness/Fire/Nature | 6 | 16000 | G-NEO CreaturePhoenix | SPR5/SPR5 SPR | |
| Lulu Takikawa & Rafulul - Heroine of Flash■ Double Sympathy: Angel Command (This creature's summoning cost is reduced by 2 for each of your Angel Commands. However, the cost can't be reduced below 0.) ■ NEO Evolution: You may put this on top of 1 Light creature. ■ T-Breaker ■ When this creature enters the battle zone, draw 2 cards. Then put up to 2 Angel Commands with cost 7 or less from your hand into the battle zone. All of your creatures get "Blocker," and untap them at the end of your turn. | Light | 11 | 17500 | NEO CreatureAngel Command Dragon/Revolutionary Army/Doremi Band | SPR㊙1Ultra/SPR㊙5 SPR | |
| Mimi Tasogare & Twilight Mk.3 - Heroine of Challenge■ NEO Evolution: You may put this on top of 1 Water creature. ■ Double Breaker ■ When this creature enters the battle zone, if it is an evolution creature, Cyber Mekraid 8. Otherwise, Cyber Mekraid 5. ■ Once each turn, when another one of your Cyber creatures enters the battle zone, you may choose 1 creature and return it to its owner's hand. | Water | 5 | 8000 | NEO CreatureCyber Command | SPR㊙2Ultra/SPR㊙5 SPR | |
| Karen Honnoji & Chaosmantra - Heroine of Betrayal■ Ura Ninja Strike 5 (Darkness) ■ Slayer ■ Double Breaker ■ When this creature enters the battle zone, you may reveal any number of Shinobi cards from your hand. For each card revealed this way and each of your Shinobi, all of your opponent's creatures get -1000 power this turn. | Darkness | 5 | 6000 | CreatureMecha Del Stella/Shinobi | SPR㊙3Ultra/SPR㊙5 SPR | |
| Momo Uraraka & Minomaru - Heroine of Devotion■ G-Strike ■ G-Zero: If you have 4 or more creatures with power 12000 or more, you may summon this creature without paying its cost. ■ NEO Evolution: You may put this on top of 1 Nature creature. ■ Mach Fighter ■ T-Breaker ■ Once each turn, when your opponent would use a card that isn't a creature, you may put that card into its owner's mana zone instead. (A card put into the mana zone this way isn't considered used.) | Nature | 10 | 15000 | NEO CreatureGransect | SPR㊙4Ultra/SPR㊙5 SPR | |
| Quasar Love Expansion, Supreme Love Galaxy■ G-NEO Evolution: You may put this on top of 1 creature. ■ T-Breaker ■ When this creature enters the battle zone, look at the top 5 cards of your deck. Add 1 of them as a shield, add 1 to your hand, and put the rest 1 each into your mana zone, your graveyard, and under this creature. ■ When this creature leaves the battle zone, choose any number of cards in your graveyard, add them to your deck, and shuffle it. | Light/Water/Darkness/Fire/Nature | 6 | 16000 | G-NEO CreaturePhoenix | SPR㊙5Ultra/SPR㊙5 SPR | |
| Dorago the Great, Dragon World■ Double Sympathy: Angel Command (This creature's summoning cost is reduced by 2 for each of your Angel Commands. However, the cost can't be reduced below 0.) ■ NEO Evolution: You may put this on top of 1 Light creature. ■ T-Breaker ■ When this creature enters the battle zone, draw 2 cards. Then put up to 2 Angel Commands with cost 7 or less from your hand into the battle zone. All of your creatures get "Blocker," and untap them at the end of your turn. | Light | 11 | 17500 | NEO CreatureAngel Command Dragon/Revolutionary Army/Doremi Band | SPR㊙1/SPR㊙5 SPR | |
| Genmu Emperor, Infinite Dragon■ NEO Evolution: You may put this on top of 1 Water creature. ■ Double Breaker ■ When this creature enters the battle zone, if it is an evolution creature, Cyber Mekraid 8. Otherwise, Cyber Mekraid 5. ■ Once each turn, when another one of your Cyber creatures enters the battle zone, you may choose 1 creature and return it to its owner's hand. | Water | 5 | 8000 | NEO CreatureCyber Command | SPR㊙2/SPR㊙5 SPR | |
| Baiken, Blue Dragon of the Hidden Blade■ Ura Ninja Strike 5 (Darkness) ■ Slayer ■ Double Breaker ■ When this creature enters the battle zone, you may reveal any number of Shinobi cards from your hand. For each card revealed this way and each of your Shinobi, all of your opponent's creatures get -1000 power this turn. | Darkness | 5 | 6000 | CreatureMecha Del Stella/Shinobi | SPR㊙3/SPR㊙5 SPR | |
| Uberdragon Bajulaterra■ G-Strike ■ G-Zero: If you have 4 or more creatures with power 12000 or more, you may summon this creature without paying its cost. ■ NEO Evolution: You may put this on top of 1 Nature creature. ■ Mach Fighter ■ T-Breaker ■ Once each turn, when your opponent would use a card that isn't a creature, you may put that card into its owner's mana zone instead. (A card put into the mana zone this way isn't considered used.) | Nature | 10 | 15000 | NEO CreatureGransect | SPR㊙4/SPR㊙5 SPR | |
| Romanesque, Dragon Wizard■ G-NEO Evolution: You may put this on top of 1 creature. ■ T-Breaker ■ When this creature enters the battle zone, look at the top 5 cards of your deck. Add 1 of them as a shield, add 1 to your hand, and put the rest 1 each into your mana zone, your graveyard, and under this creature. ■ When this creature leaves the battle zone, choose any number of cards in your graveyard, add them to your deck, and shuffle it. | Light/Water/Darkness/Fire/Nature | 6 | 16000 | G-NEO CreaturePhoenix | SPR㊙5/SPR㊙5 SPR |