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DM25EX3 — Apology Regarding the Illustrations Shown on the Package (PKG) and Box (BOX) of the Evil God Explosion Duenamite Pack "Royal Road W"
519 cards · Released 2026-01-17 · 2025 (DM25) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Oneon Faerie■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Your opponent can cast only 1 spell each turn. If this is an evolution creature, your opponent can put only 1 creature into the battle zone each turn. | Light | 2 | 2500 | NEO CreatureGiant Snow Faerie | 1/80 R | |
| Elizabeth Not Included■ Shield Trigger ■ When this creature enters the battle zone, tap all your opponent's creatures. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When your shield would leave the zone, if there are cards under this creature, you may instead put all the cards underneath into your graveyard. | Light | 7 | 4000 | CreatureApollonia Dragon/Mecha Del Sol/Steam Knight/Fusioner | 2/80 R | |
| Pure Zaru-Threesix■ Shield Trigger ■ When this creature enters the battle zone, choose up to 2 of your opponent's creatures and tap them. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, choose 1 of your opponent's creatures and tap it. At the start of your opponent's next turn, that creature doesn't untap. | Light | 5 | 4500 | CreatureShine Monster/Techno Samurai/Fusioner | 3/80 R | |
| Elnagnir, Darkness Joyful Sword■ When this creature enters the battle zone, look at the top 2 cards of your deck. You may reveal a spell or NEO creature from among them and add it to your hand. Put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When this creature would leave the battle zone, if there are cards under it, instead put all the cards underneath into your graveyard. | Light | 2 | 2000 | CreatureMasters Legacy/Fusioner | 4/80 R | |
| Ur's Jewel■ Shield Trigger ■ Cybernize: When this Tamaseed enters the battle zone, you may put 1 NEO creature with cost 6 or less that can evolve from this Tamaseed from your hand on top of it. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Blocker | Light | 4 | TamaseedAngel Command/Fusioner | 5/80 R | ||
| Legendary Vanguard■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker ■ At the end of this creature's attack, you may put any number of cards underneath this creature under 1 of your other NEO creatures or evolution creatures. | Water | 4 | 6000 | NEO CreatureLeviathan/Steam Knight | 6/80 R | |
| Merciless Ualaq■ Shield Trigger ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, return all your opponent's creatures that entered the battle zone this turn to their owners' hands. ■ Your opponent's creatures can't attack the turn they enter the battle zone. | Water | 4 | 4000 | NEO CreatureGrand Devil/Steam Knight | 7/80 R | |
| Aqua Knight Emeral■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ When this creature enters the battle zone, draw a card. If this is an evolution creature, draw another card, turn 1 card from your hand into a shield, and add 1 of your shields to your hand. You can't use its "Shield Trigger." | Water | 3 | 3000 | NEO CreatureLiquid People/Steam Knight | 8/80 R | |
| Tornado = Nado■ Shield Trigger ■ When this creature enters the battle zone, draw a card and discard a card from your hand. Then you may choose 1 of your opponent's creatures and return it to its owner's hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) This creature can't be chosen by your opponent's spells. | Water | 4 | 2000 | CreatureAzure Abyss/Fusioner | 9/80 R | |
| ~Gaiacrush Crawler~■ D-D-D [lwd06] (Whenever one of your creatures attacks, you may pay [lwd06] to use this card from your hand.) ■ Blocker ■ When this creature enters the battle zone by "D-D-D," you may summon 1 creature with cost 6 or less from your hand or graveyard without paying its cost. That creature's "when this creature enters the battle zone" abilities trigger twice instead of once. ■ When your opponent casts a spell, you may draw a card. | Water | 2 | 2000 | CreatureEarth Eater/Steam Knight | 10/80 R | |
| Erie = Erizabeth■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Your opponent's cards that aren't creatures cost 1 more to use. | Darkness | 2 | 1000 | G-NEO CreatureAbyss Royale | 11/80 R | |
| Doclass = Doudaclass■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ Whenever this creature attacks, you may put 1 creature or Tamaseed from your graveyard under this creature. | Darkness | 3 | 3000 | NEO CreatureAbyss Royale | 12/80 R | |
| Belugades, Piercing General of Demon's Birth■ Shield Trigger ■ When this creature enters the battle zone, choose 1 of your opponent's untapped creatures and destroy it. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, choose 1 card in your opponent's hand without looking and have your opponent discard it. | Darkness | 4 | 3000 | CreatureDemon Command/Fusioner | 13/80 R | |
| Jacker, Lightning Sonic■ When this creature enters the battle zone, put the top card of your deck into your graveyard. ■ At the end of your turn, if 2 or more creatures attacked this turn, you may put this creature from your graveyard into the battle zone tapped. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) | Darkness | 2 | 1000 | CreatureHumanoid/Fusioner | 14/80 R | |
| Squartet, Demon's Birth Sound Statue■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ When your opponent's creature enters the battle zone in any way other than summoning, destroy that creature. | Fire | 2 | 2000 | G-NEO CreatureGargoyle | 15/80 R | |
| Byaha, Dragonic Worm of Demon's Birth■ Shield Trigger ■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. This creature and the chosen creature battle. ■ When this creature enters the battle zone during your opponent's turn, if it isn't an evolution creature, destroy this creature. | Fire | 7 | 8000 | NEO CreatureParasite Worm/Dragon Zombie | 16/80 R | |
| Azafaust, Demon's Birth Overlord■ Shield Trigger ■ When this creature enters the battle zone, choose any number of cards in 1 player's graveyard. Its owner puts the chosen cards on the bottom of their deck in any order. Then you may choose 1 of your opponent's creatures with cost equal to or less than the number of chosen cards and destroy it. | Fire | 4 | 4000 | CreatureDemon Command | 17/80 R | |
| Demon's Birth Grave Robber Man■ This creature costs 1 more to summon for each other card in your hand. ■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ Before each of this creature's breaks, you may draw a card. | Fire | 1 | 9000 | NEO CreatureHedrian | 18/80 R | |
| Volka = Gluka■ Shield Trigger ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. This creature and the chosen creature battle. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) While battling, this creature gets +5000 power. | Fire | 4 | 3000+ | CreatureRouge Abyss/Fusioner | 19/80 R | |
| Infer = Felt■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When you use a card, if a creature attacked this turn, you may draw a card. | Fire | 2 | 3000 | CreatureRouge Abyss/Fusioner | 20/80 R | |
| Dangerous Worm, Demon Insect of Demon's Birth■ D-D-D [dfn06] (Whenever one of your creatures attacks, you may pay [dfn06] to use this card from your hand.) ■ Guardman (You may tap this creature to change the target of an opponent creature's attack from another one of your creatures to this creature.) ■ When this creature enters the battle zone by "D-D-D," you may put up to 1 Element with cost 4 or less from each of your graveyard and mana zone into the battle zone. ■ When this creature leaves the battle zone, you may discard a card from your hand. If you do, draw 2 cards. | Fire | 2 | 2000 | CreatureParasite Worm | 21/80 R | |
| Matata-Biwanoshin Twosixone■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Mach Fighter ■ At the end of this creature's attack, put the top 2 cards of your deck into your mana zone. Then put 1 card from your mana zone under this creature. | Nature | 3 | 4000 | G-NEO CreatureWild Veggies/Techno Samurai | 22/80 R | |
| Balga-Raiser Eightseven■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone tapped. ■ Meteor Burn: Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, put 1 creature from your mana zone into the battle zone whose cost is less than the number of cards in your mana zone. | Nature | 5 | 6000 | NEO CreatureArmored Dragon/Techno Samurai | 23/80 R | |
| Akane, Soul Scarlet■ Shield Trigger ■ When this creature enters the battle zone, choose 1 of your opponent's Elements and put it into its owner's mana zone. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Once during your turn, you may summon 1 creature from your mana zone. | Nature | 5 | 5000 | CreatureGiant Snow Faerie/Fusioner | 24/80 R | |
| Baron Gouyama-Fiveeight■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Your opponent's Elements can only be put into the battle zone from your opponent's hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) If this creature contains 3 or more cards, this creature gets +6000 power and "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) | Nature | 2 | 3000+ | CreatureWild Veggies/Techno Samurai/Fusioner | 25/80 R | |
| Dododo Dogiragon Drive, Sword Roaring Secret Technique■ D-D-D [nn07] (Whenever one of your creatures attacks, you may pay [nn07] to use this card from your hand.) ■ Reveal the top 2 cards of your deck. Add any number of creatures and Tamaseeds from among them to your hand, and put the rest into your mana zone tapped. If you cast this spell with "D-D-D," you may put 1 creature or Tamaseed from your mana zone into the battle zone whose cost is less than the number of cards in your mana zone. | Nature | 4 | Spell | 26/80 R | ||
| Rudolph Unbelievable■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Blocker ■ When your opponent's creature enters the battle zone, it can't attack that turn. ■ When your opponent chooses this creature, choose 1 of your opponent's creatures. This turn, that creature gets -3000 power. | Light/Water/Darkness | 3 | 4500 | NEO CreatureAngel Command/Demon Command/Steam Knight | 27/80 R | |
| Unlimited Avaraldo■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ When this creature enters the battle zone, you may draw 3 cards. If you do, discard 2 cards from your hand and turn the top card of your deck into a shield. | Light/Water/Darkness | 3 | 3000 | NEO CreatureArc Seraphim/Steam Knight | 28/80 R | |
| Spectating! Hole In Land Hercules■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards. Then, for each card contained in this creature, untap 1 card in your mana zone. | Light/Water/Nature | 4 | 6000 | NEO CreatureGiant Insect | 29/80 R | |
| Drache der'Zen, Famous Haiku Joy■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Whenever this creature attacks, you may look at the top 3 cards of your deck. If you do, put 1 of them into your mana zone, add 1 to your hand, and turn the remaining 1 into a shield. | Light/Water/Nature | 3 | 3500 | NEO CreatureMagic Command Dragon | 30/80 R | |
| GolDe'd'Ramar■ Shield Trigger ■ When this creature enters the battle zone, you may cast 1 spell with cost 4 or less from your hand or graveyard without paying its cost. If you do, after you cast it, put it into your mana zone instead of your graveyard. | Light/Water/Nature | 7 | 5500 | CreatureMagic Command Dragon | 31/80 R | |
| Colonel Koala's Medallion■ Cybernize (You may put an evolution creature on top of this Tamaseed as if this Tamaseed were a creature.) ■ When this Tamaseed enters the battle zone, look at the top 4 cards of your deck. You may put up to 2 creatures from among them into the battle zone so that their total cost is 4 or less. Put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) All your creatures get +3000 power and "Speed Attacker" and "Powered Breaker," and your creatures ignore abilities that say they can't attack. | Light/Fire/Nature | 5 | TamaseedDreammate/Fusioner | 32/80 R | ||
| Dhamma = Dhammadan■ Shield Trigger ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ When this creature enters the battle zone, choose 1 of the following. If this is an evolution creature, you may choose both. ▶ Draw 3 cards and discard 2 cards from your hand. ▶ Choose 1 of your opponent's creatures. This turn, that creature gets -1000 power for each card in your graveyard. | Water/Darkness/Fire | 4 | 4000 | NEO CreatureAbyss Royale | 33/80 R | |
| Shower = Agaru■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ When this creature enters the battle zone, each player chooses 1 card in their hand and discards it. Then draw 2 cards. | Water/Darkness/Fire | 3 | 4000 | CreatureAbyss Royale | 34/80 R | |
| Highheel = Hamill■ When this creature enters the battle zone, you may put the top 5 cards of your deck into your graveyard. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Powered Breaker ■ Each turn, the first time a card leaves your graveyard, this creature gets +3000 power this turn. Then you may draw a card. | Water/Darkness/Fire | 3 | 3000+ | CreatureAbyss Royale/Fusioner | 35/80 R | |
| Rumble, Demon's Birth Sage■ Shield Trigger ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and destroy it. Then you may return 1 card from your mana zone to your hand. ■ Give all your creatures "Speed Attacker." | Darkness/Fire/Nature | 5 | 5000 | CreatureDemon Command | 36/80 R | |
| Cobra, Snake Ninja Holy Light■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ When this creature enters the battle zone, choose up to 3 of your opponent's creatures and tap them. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ At the end of your turn, untap this creature. | Light | 9 | 3500 | CreatureMecha Del Stella/Shinobi/Fusioner | 37/80 U | |
| ♪ Even apart, the world turns, our parting too.■ D-D-D [ll03] (Whenever one of your creatures attacks, you may pay [ll03] to use this card from your hand.) ■ Turn the top card of your deck into a shield. If you cast this spell with "D-D-D," until the start of your next turn, give all the cards in your shield zone "Shield Trigger." | Light | 2 | SpellMagic Song | 38/80 U | ||
| Squall = Shacol■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ Super Soul X (If this is under a creature, give that creature the following ability too.) At the end of your turn, if this creature contains 3 or more cards, you may draw 2 cards. | Water | 2 | 3000 | CreatureAzure Abyss/Fusioner | 39/80 U | |
| NEW ECHO WHISPER■ D-D-D [ww02] (Whenever one of your creatures attacks, you may pay [ww02] to use this card from your hand.) ■ Draw a card. You may use 1 non-creature card with cost 3 or less from your hand without paying its cost. | Water | 4 | Spell | 40/80 U | ||
| Dangerous = Totoro■ D-D-D [dd03] (Whenever one of your creatures attacks, you may pay [dd03] to use this card from your hand.) ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone as an evolution, or when it becomes an evolution source, you may put 1 creature with cost 3 or less from your graveyard into the battle zone. | Darkness | 4 | 4000 | NEO CreatureAbyss Royale | 41/80 U | |
| The Newborn■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Put up to 2 creatures from your graveyard into the battle zone so that their total cost is 6 or less. | Darkness | 5 | Spell | 42/80 U | ||
| On The Time■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ D-D-D [dd02] (Whenever one of your creatures attacks, you may pay [dd02] to use this card from your hand.) ■ Choose 1 of your opponent's creatures and destroy it. | Darkness | 5 | Spell | 43/80 U | ||
| Love Dyna Mite■ Put the top 2 cards of your deck into your graveyard. Then you may put 1 Darkness creature or Tamaseed with cost 4 or less from your graveyard into the battle zone. | Darkness | 3 | Spell | 44/80 U | ||
| Deathraios, Demon's Birth Cursed Blade■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever your NEO creature or evolution creature attacks, you may discard a card from your hand. If you do, draw 2 cards. | Fire | 4 | 6000 | G-NEO CreatureDemon Command | 45/80 U | |
| Dorgedos, Demon's Birth Drake■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) | Fire | 3 | 4000 | NEO CreatureTyranno Drake | 46/80 U | |
| Dimensnake, Demon's Birth Wicked Leg■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ When this creature enters the battle zone, you may discard your whole hand. If you do, draw 1 more card than the number of cards you discarded. | Fire | 3 | 3000 | NEO CreatureBrain Jacker | 47/80 U | |
| Lava = Arva■ When this creature enters the battle zone, discard a card from your hand and draw 2 cards. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, if this creature contains 3 or more cards, choose 1 of your opponent's Elements with cost 6 or less and destroy it. | Fire | 3 | 4000 | CreatureRouge Abyss/Fusioner | 48/80 U | |
| Cocco Fusion Lupia■ Creatures that evolve from this creature cost 2 less. This can't reduce the cost below 0. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Each turn, the first time this creature wins a battle, you may choose 1 of your opponent's creatures. This creature and the chosen creature battle. | Fire | 3 | 3000 | CreatureArmored Fire Bird/Fusioner | 49/80 U | |
| Pyro = Airo■ Powered Breaker (This creature breaks 1 additional shield for every 6000 of its power.) ■ This creature gets +2000 power for each Abyss card in your graveyard. ■ Each turn, the first time a card leaves your graveyard, you may choose 1 of your opponent's creatures. This creature and the chosen creature battle. | Fire | 2 | 2000+ | CreatureRouge Abyss | 50/80 U | |
| XENOGEAR-Inazuma 1■ D-D-D [nn02] (Whenever one of your creatures attacks, you may pay [nn02] to use this card from your hand.) ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. | Nature | 4 | 6000 | NEO CreatureDreammate/Techno Samurai | 51/80 U | |
| Ushiwaka Gou-Eight■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, you may choose 1 Element with cost 3 or less and put it into its owner's mana zone. | Nature | 3 | 4000 | NEO CreatureHumanoid/Techno Samurai | 52/80 U | |
| Mosterio, Monster of Demon's Birth■ When this creature enters the battle zone, put the top card of your deck into your mana zone. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may return 1 card from your mana zone to your hand. | Nature | 3 | 1000 | CreatureDevil Mask/Fusioner | 53/80 U | |
| Zarfeld Second■ If you have Light, Water, and Darkness in your mana zone, you may pay [cc02] to summon this creature. ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, turn the top card of your deck into a shield. | Light/Water/Darkness | 3 | 3000 | NEO CreatureDemon Command/Parasite Worm/Steam Knight | 54/80 U | |
| DARK MEMORY CONTAINER■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature enters the battle zone, draw 2 cards. ■ When a card is put into your shield zone, you may put this creature from your graveyard into the battle zone. | Light/Water/Darkness | 5 | 5500 | Creature???/Steam Knight | 55/80 U | |
| Jack Alcadeias■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. This turn, that creature gets -4000 power. (A creature with 0 or less power is destroyed.) ■ When this creature leaves the battle zone, you may draw a card. | Light/Water/Darkness | 3 | 3000 | CreatureAngel Command/Lost Crusader/Steam Knight | 56/80 U | |
| Large Gathering! Akane and Asagi and Kohaku■ If you have Light, Water, and Nature in your mana zone, you may pay [cc02] to summon this creature. ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, look at the top 2 cards of your deck. Add 1 of them to your hand or put it into your mana zone, and put the other on the bottom of your deck. | Light/Water/Nature | 3 | 3000 | NEO CreatureGiant Snow Faerie | 57/80 U | |
| Hanaguruma, Greedy Faerie■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. ■ When this creature becomes tapped, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Light/Water/Nature | 5 | 4500 | CreatureSnow Faerie | 58/80 U | |
| Himegya-Lupia Sixoneeight■ If you have Light, Fire, and Nature in your mana zone, you may pay [cc02] to summon this creature. ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Your "D-D-D" costs 2 less. This can't reduce the cost below 0. | Light/Fire/Nature | 3 | 3000 | NEO CreatureFire Bird/Techno Samurai | 59/80 U | |
| Trace = Tracy■ If you have Water, Darkness, and Fire in your mana zone, you may pay [cc02] to summon this creature. ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, put the top card of your deck into your graveyard. Then you may return 1 creature or Tamaseed from your graveyard to your hand. | Water/Darkness/Fire | 3 | 3000 | NEO CreatureAbyss Royale | 60/80 U | |
| Bath = Tub■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ When this creature enters the battle zone, you may choose a player. That player shuffles their graveyard and puts it on the bottom of their deck. | Water/Darkness/Fire | 4 | 1000 | CreatureAbyss Royale | 61/80 U | |
| Shinrochi, Catharsis Shell■ If you have Darkness, Fire, and Nature in your mana zone, you may pay [cc02] to summon this creature. ■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Whenever this creature attacks, reveal the top 2 cards of your deck. You may add 1 creature from among them to your hand. Put the rest into your graveyard. | Darkness/Fire/Nature | 3 | 3000 | NEO CreatureDemon Command | 62/80 U | |
| Venus, Miracle Faerie■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Once each turn, you may reduce the summon cost of 1 of your Light, Water, or Nature creatures by 1. This can't reduce the cost below 0. | Light | 2 | 3000 | CreatureSnow Faerie | 63/80 C | |
| Mercuri, Miracle Faerie■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Once each turn, you may reduce the summon cost of 1 of your Light, Water, or Darkness creatures by 1. This can't reduce the cost below 0. | Water | 2 | 3000 | CreatureSnow Faerie | 64/80 C | |
| Typhoon = Finta■ When this creature enters the battle zone or attacks, you may choose 2 cards in 1 player's graveyard and put them on the bottom of their owner's deck in any order. If you do, draw a card. | Water | 2 | 2000 | CreatureAzure Abyss | 65/80 C | |
| Typhoon of Steam Heat■ Draw 2 cards. If you have no evolution creatures, discard a card from your hand. | Water | 2 | Spell | 66/80 C | ||
| Dark Mulder, Wing of Demon's Birth■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ When this creature enters the battle zone, you may destroy 1 of your creatures. If you do, your opponent chooses 1 of their creatures and destroys it. | Darkness | 3 | 3000 | CreatureDemon Command | 67/80 C | |
| Satur, Miracle Faerie■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Once each turn, you may reduce the summon cost of 1 of your Water, Darkness, or Fire creatures by 1. This can't reduce the cost below 0. | Darkness | 2 | 3000 | CreatureSnow Faerie | 68/80 C | |
| Egg of Gryphis■ When this creature enters the battle zone, you may discard a card from your hand. If you do, choose 1 card in your opponent's hand without looking and have your opponent discard it. | Darkness | 2 | 2000 | CreatureDark Lord/Steam Knight | 69/80 C | |
| Coaster = Codekita■ Super Soul X (If this is under a creature, give that creature the following ability too.) At the end of this creature's attack, draw as many cards as the number of cards contained in this creature. Then destroy this creature. | Darkness | 1 | 1000 | CreatureAbyss Royale/Fusioner | 70/80 C | |
| Abyss Memory■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Cybernize (You may put an evolution creature on top of this Tamaseed as if this Tamaseed were a creature.) ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put cards from the top of your deck into your graveyard equal to this creature's cost. | Darkness | 1 | TamaseedAbyss Royale/Fusioner | 71/80 C | ||
| Showdown■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ Choose 1 of your opponent's creatures and destroy it. Then put cards from the top of your deck into your graveyard equal to the chosen creature's cost. | Darkness | 4 | Spell | 72/80 C | ||
| Danger Sense: Heresy, Roaring■ D-D-D [dd01] (Whenever one of your creatures attacks, you may pay [dd01] to use this card from your hand.) ■ Put the top 3 cards of your deck into your graveyard. Then you may return 1 creature from your graveyard to your hand. | Darkness | 3 | Spell | 73/80 C | ||
| Trash Train, Demon's Birth Devil■ When this creature enters the battle zone, or each turn the first time a card leaves your graveyard, you may discard a card from your hand. If you do, draw 2 cards. | Fire | 3 | 3000 | CreatureDemon Command | 74/80 C | |
| Mars, Miracle Faerie■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Once each turn, you may reduce the summon cost of 1 of your Darkness, Fire, or Nature creatures by 1. This can't reduce the cost below 0. | Fire | 2 | 3000 | CreatureSnow Faerie | 75/80 C | |
| XENOGEAR-Idaten 4■ When your creature enters the battle zone, you may put 1 card from your graveyard on the bottom of your deck. If you do, give that creature "Speed Attacker" this turn. (A creature with "Speed Attacker" isn't affected by summoning sickness.) | Fire | 2 | 2000 | CreatureTyranno Drake/Techno Samurai | 76/80 C | |
| Merteo = Metteo■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's non-creature Elements and destroy it. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) While battling, this creature gets +3000 power. | Fire | 2 | 1000+ | CreatureRouge Abyss/Fusioner | 77/80 C | |
| Jupi, Miracle Faerie■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Once each turn, you may reduce the summon cost of 1 of your Light, Fire, or Nature creatures by 1. This can't reduce the cost below 0. | Nature | 2 | 3000 | CreatureSnow Faerie | 78/80 C | |
| Aqua Rotation■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard. | Nature | 2 | 2000 | CreatureMagic Liquid People | 79/80 C | |
| Topghiggia, Sonic Dash■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. ■ When this creature is destroyed, put 1 card from your mana zone into your graveyard. | Nature | 2 | 1000 | CreatureOutrage/Invader | 80/80 C | |
| Gekabankai Ga Ryumizu 卍■ You may summon up to 4 Dolzaku creatures from your hand or graveyard without paying their costs. ■ Take an extra turn after this one. | Water | 99 | SpellDolsuzaku | CSP1/CSP5 SR | ||
| Ghirangrail, Galaxy Final Mode■ Sympathy: creature (This spell costs 1 less to cast for each creature you have. This can't reduce the cost below 0.) ■ GR Summon 12 times. | Light | 12 | Spell | CSP2/CSP5 VR | ||
| All Delete■ Each player adds all their own cards in the battle zone, hand, shield zone, and graveyard to their deck and shuffles it. | Darkness | 11 | Spell | CSP3/CSP5 VR | ||
| Tyranno Link Nova■ Sympathy: Tyranno Drake creature or Brave Spirit creature (This spell costs 1 less to cast for each of your Tyranno Drake creatures or Brave Spirit creatures. This can't reduce the cost below 0.) ■ Break all your opponent's shields. | Fire | 14 | Spell | CSP4/CSP5 VR | ||
| Endless Frozen Carnival■ Instead of paying this spell's cost, you may discard 5 Snow Faerie creatures from your hand and cast this spell. ■ Destroy all of your opponent's face-up cards in the battle zone that aren't creatures, and put all face-up cards in your opponent's shield zone into their owner's graveyard. Tap all of your opponent's creatures and cards in their mana zone. At the start of your opponent's next turn, they don't untap. | Light/Water/Nature | 15 | Spell | CSP5/CSP5 VR | ||
| ARC REALITY COMPLEX■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ When a player discards a card from their hand, or at the start of your turn, you may turn the top card of your deck face up and put it under this creature. ■ If there are 6 or fewer cards under this creature, this creature can't battle and doesn't leave the battle zone. ■ Whenever this creature attacks, if there are 7 or more cards under it, you may return all the cards underneath to your hand. If you do, give this creature "World Breaker" this turn. Then you may use 1 card with cost 9 or less from your hand without paying its cost. | Light/Water/Darkness | 3 | 25000 | NEO CreaturePandora Box/Steam Knight | OR1/OR4 OR | |
| Abysslove = Jashin Emperor■ S-NEO Evolution (Graveyard): You may put this creature on top of 1 Abyss creature in the battle zone or your graveyard as it enters the battle zone. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ Whenever this creature attacks, choose up to 1 of your opponent's creatures and send it to the Abyss. (Put it into its owner's Abyss zone. This movement can't be prevented.) ■ When this creature would leave the battle zone, you may instead put the top 5 cards of your deck into your graveyard. | Water/Darkness/Fire | 5 | 9000 | NEO CreatureAbyss Royale | OR2/OR4 OR | |
| Abyssbell = Jashin Emperor, Primitive Soul■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards and discard 2 cards from your hand. Then you may put 1 Abyss creature with cost 4 or less from your graveyard into the battle zone. ■ Each turn, the first time you tap one of your evolution creatures or Abyss creatures, untap it. | Water/Darkness/Fire | 5 | 7000 | G-NEO CreatureAbyss Royale | OR3/OR4 OR | |
| Jashin = Vritgard, Ultimate Shell■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Mach Fighter ■ Slayer ■ Double Breaker ■ When a card leaves from under one of your creatures, your opponent chooses 1 card in their hand and discards it. Then this creature may break 1 shield. | Darkness/Fire/Nature | 5 | 7000 | G-NEO CreatureDemon Command/Abyss Royale | OR4/OR4 OR | |
| Gagaga Gaial Brand■ You may summon this creature with its cost reduced by 3, and if you summoned another of your fire creatures this turn, reduced by an additional 3. If you do, this creature attacks this turn if able, and destroy this creature after that attack. ■ Star Evolution: Put on one Rexstars or fire creature. ■ Double Breaker ■ When this creature leaves the battle zone, untap all your creatures and give them "Speed Attacker" this turn. | Fire | 8 | 9000 | Star Evolution CreatureBeat Jockey/Red Command Dragon/Rexstars | SP1/SP6 KGM | |
| Alcadeias Momoking■ Star Evolution: Put on one Rexstars, light, or fire creature. ■ Triple Breaker ■ All your other Rexstars get +2000 power. ■ Your opponent can't cast non-light spells. ■ Each turn, the first opponent's creature to enter the battle zone enters tapped. | Light/Fire | 6 | 12500 | Star Evolution CreatureJokers Dragon/Angel Command/Rexstars | SP2/SP6 KGM | |
| Olgate, Blade General of Demon's Birth■ Hyper Energy ■ Blocker ■ Just Diver ■ Double Breaker ■ When this creature enters the battle zone, you may choose one of your opponent's creatures and return it to its owner's hand. ■ During your opponent's turn, when an opponent's creature enters the battle zone and that creature's ability triggers, you may use that ability too. | Water | 7 | 7000 | CreatureDemon Command | SP3/SP6 SR | |
| Rabichef the Head Chef■ Blocker ■ When this creature enters the battle zone, for each of your Dreammate creatures, you may draw a card. ■ When one of your Dreammates attacks, you may choose one of your opponent's creatures and tap it. ■ All your other Dreammate creatures get "Power Breaker" and +3000 power. | Light/Nature | 5 | 5500 | CreatureDreammate | SP4/SP6 SR | |
| Perfect Freestyle■ If your opponent has a creature with cost greater than the number of cards in their mana zone, this spell in your shield zone gets "Shield Trigger". ■ Choose two of the following. (You may choose the same one twice.) ▶ Put all of your opponent's creatures with the lowest power into their owners' mana zones. ▶ Look at the top 2 cards of your deck. Turn one of them into a shield and put the other into your mana zone. ▶ Put an Element with cost 5 or less from your hand into the battle zone. Until the start of your next turn, it gets "Blocker". | Light/Nature | 7 | Spell | SP5/SP6 VR | ||
| Princess Party ~Bond of Shiraha~■ Shield Trigger ■ When this creature enters the battle zone, choose up to 3 of your opponent's creatures. Your opponent adds 1 of them as a shield, puts 1 into their mana zone, and returns 1 to their hand. | Light/Water/Nature | 5 | 5000 | CreatureSnow Faerie/Dreammate/Splash Queen | SP6/SP6 VR | |
| 5000VT, Flying V■ This creature's summoning cost is reduced by 1 for each creature. However, the cost can't be reduced to 0 or less. ■ Just Diver ■ Triple Breaker ■ When this creature enters the battle zone, return all of your opponent's creatures that have power 5000 or less to their owner's hand. During your opponent's next turn, your opponent can't put creatures with power 5000 or less into the battle zone. | Water | 8 | 12000 | CreatureMagic Outrage MAX | STR1/STR5 VIC | |
| Genmu Emperor, Infinite Dragon■ Infinity Climb 4 (You may tap 4 of your creatures and pay [wd04] to summon this creature from your hand or graveyard.) ■ ∞ Breaker ■ Blocker ■ Ignore the abilities of creatures and the effects of spells with cost 5 or less. | Water/Darkness | ∞ | ∞ | Creature∞ Master Dragon/Team Zero | STR2/STR5 KGM | |
| Blue Impulse / "Find the Truth, Johnny!"■ Shield Trigger ■ Choose up to 3 creatures and return them to their owners' hands. | Water | 10 | 12000 | CreatureSpriggan/Mutopia | STR3/STR5 SR | |
| Rod Zosia Fifth, Concatenated Summit■ If you have a total of 5 or more Light or Fire cards in your mana zone, this creature's summoning cost is reduced by 3. ■ EX Life ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with less power than this creature and destroy it. During your opponent's next turn, your opponent can put only 1 creature into the battle zone. | Light/Fire | 7 | 11000 | CreatureDispector/Angel Command Dragon/Sonic Command | STR4/STR5 SR | |
| Gaiash Kaiser, the Meteor■ At the end of your opponent's turn, if your opponent put a creature into the battle zone or cast a spell that turn without tapping any cards in their mana zone, and you don't have a Gaiash Kaiser, the Meteor in the battle zone, you may summon this creature without paying its cost. ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards. ■ The summoning cost of your creatures with cost 10 or more is reduced by 4. However, it can't be reduced below 0. ■ Your opponent's creatures can't attack you the turn they enter the battle zone. | Water/Nature | 6 | 8000 | CreatureBlue Command Dragon/Green Command Dragon/Hunter | STR5/STR5 SR | |
| Basilisk, Blue Dragon of the Hideaway Hidden Blade■ Ninja Strike 8 ■ Blocker ■ Double Breaker ■ When one of your Shinobi enters the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 6 | 6000 | CreatureShinobi Dragon/Origin | TD1/TD23 SR | |
| Obuza 08, Demon Dragon Armored / Beginning of the End■ Put the top 3 cards of your deck into your graveyard. Then return a creature from your graveyard to your hand. | Darkness | 9 | 8000 | CreatureDragon Guild/Mafi Gang | TD2/TD23 SR | |
| Crash Head, Victorious Dragon Armored■ B-A-D 2 ■ Speed Attacker ■ Double Breaker ■ When this creature is destroyed, if it is tapped, take an extra turn after this one. ■ During battle, this creature gets +5000 power. | Fire | 10 | 9000+ | CreatureDragon Guild/Beat Jockey | TD3/TD23 SR | |
| Codemiracle Onimaru "Period"■ If your opponent has a multicolored card in their mana zone, this creature's summoning cost is reduced by 3. ■ Speed Attacker ■ Double Breaker ■ During your turn, this creature gets +4000 power. ■ When this creature enters the battle zone, you may choose one of your opponent's creatures. Have the chosen creature and this creature battle. ■ When one of your creatures wins a battle, you may draw a card. | Fire | 6 | 6000+ | CreatureRed Command Dragon/Unknown | TD4/TD23 SR | |
| Imish Itzayana■ Evolution: Put on one nature creature. ■ Triple Breaker ■ When this creature enters the battle zone, shuffle your deck. Then turn the top card of your deck face up. If it is a non-evolution creature, put it into the battle zone. Otherwise, put it into your mana zone. ■ When this creature attacks, for each of your Mystery Totem creatures, you may use one of that creature's "when this creature enters the battle zone" triggered abilities. | Nature | 5 | 12000 | Evolution CreatureMystery Totem/Tzolkin | TD5/TD23 SR | |
| Brachiodrange■ Quadruple Breaker ■ When an opponent's creature enters the battle zone and an opponent's creature ability would trigger, that ability doesn't trigger instead. ■ Mysterious Birth [nn13] (You may tap one of your creatures and put it into your mana zone, and pay the cost of [nn13] minus that creature's cost to summon this creature from your graveyard. However, the cost can't be less than [nn01].) | Nature | 11 | 23000 | CreatureGiant Dragon/Undying Tree Kingdom | TD6/TD23 SR | |
| ♪ From Hack, Temporarily Shift, Ten and Seven■ Hyper Energy ■ Choose a number up to 13 and put that many cards from the top of your deck into your graveyard. Then put a creature from your graveyard into the battle zone. ■ Variety 3: If this spell is the first "♪ From Hack, Temporarily Shift, Ten and Seven" you've cast this game, take an extra turn after this one. | Water/Darkness | 13 | SpellMagic Song | TD7/TD23 SR | ||
| Dragshoot Charger■ Turn the top 5 cards of your deck face up and put a Dragon creature among them into the battle zone. Then shuffle your deck. That Dragon gets "Speed Attacker", and destroy it at the end of the turn. ■ Charger | Fire/Nature | 7 | Spell | TD8/TD23 SR | ||
| Radiof Roseld, Sutured Dark Wisdom■ EX Life ■ Mach Fighter ■ Quadruple Breaker ■ When this creature enters the battle zone by summoning, draw 5 cards. Then your opponent discards 5 cards from their hand. ■ If you have 5 or fewer cards in your deck, you can't lose the game except by being attacked. | Water/Darkness/Nature | 10 | 23000 | CreatureDispector/Zenith/Dragon Zombie | TD9/TD23 SR | |
| Joe! Joe! Friend Joe!■ At the start of your turn, if this spell is in your mana zone, you may return it to your hand. ■ Look at the top 5 cards of your deck. You may put one creature with cost 9 or less of each civilization among them into the battle zone. Then add the rest to your hand. Until the start of your next turn, the creatures put into the battle zone this way get "Speed Attacker", "Slayer", and "Blocker". | Light/Water/Darkness/Fire/Nature | 9 | Spell | TD10/TD23 SR | ||
| Necrodragon Guljeneraid■ Double Breaker ■ When one of your Dragons other than "Necrodragon Guljeneraid" is destroyed, you may put this creature from your graveyard into the battle zone. | Darkness | 7 | 6000 | CreatureDragon Zombie | TD11/TD23 VR | |
| Abyssal Counterattack■ Reversal Strike [dd03]: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay [dd03] at the start of your next turn. If you can't, you lose the game. ■ Choose one of your opponent's creatures. This turn, that creature gets -∞ power. | Darkness | 4 | Spell | TD12/TD23 VR | ||
| Scotch Fiddich, Complete Mastery Dragon Ruler / "Courageous Love Dragon, this is the true essence of explosive flow"■ Turn the top 3 cards of your deck face up. Put 1 Dragonner card or Dragon card from among them into your hand, and put the rest on the bottom of your deck in any order. | Nature | 6 | 6000 | CreatureGaial Command Dragon/Humanoid Baku/Draguner | TD13/TD23 VR | |
| Bolshack Cyberex■ Revolution Change: Water or fire Dragon with cost 3 or more ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose one of the following. ▶ Your opponent chooses one of their creatures with the lowest power and destroys it. ▶ Choose one of your opponent's creatures and return it to its owner's hand. | Water/Fire | 6 | 7000 | CreatureArmored Dragon/Cyber Command | TD14/TD23 VR | |
| Gaiash's Vision■ Shield Trigger ■ Shinkalize ■ When this Tamaseed enters the battle zone, draw a card. Then choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. ■ Your creatures with cost 8 or more cost 2 less to summon. This can't reduce the cost below 0. | Water/Nature | 5 | TamaseedBlue Command Dragon/Green Command Dragon/Hunter/Rexstars | TD15/TD23 VR | ||
| New World King's Creation■ If you have both King Cells "New World King's Creation" and "New World King's Destruction" in your hand or mana zone, you may pay the cost and cast this spell "New World Order". ■ Return all non-Dragon creatures to their owners' hands. ■ Put any number of Dragons from your mana zone and graveyard into the battle zone. Until the start of your next turn, they get "Speed Attacker" and "Blocker". | Light/Water/Fire | King Cell | TD16/TD23 VR | |||
| New World King's Destruction■ If you have both King Cells "New World King's Creation" and "New World King's Destruction" in your hand or mana zone, you may pay the cost and cast this spell "New World Order". ■ Return all non-Dragon creatures to their owners' hands. ■ Put any number of Dragons from your mana zone and graveyard into the battle zone. Until the start of your next turn, they get "Speed Attacker" and "Blocker". | Water/Darkness/Nature | King Cell | TD17/TD23 VR | |||
| Poppi Crown Lucky■ Your opponent can't use cards from anywhere other than their hand or deck. ■ Your opponent's Elements can't enter the battle zone from anywhere other than your opponent's hand or deck. ■ Escape | Light | 3 | 3000 | CreatureArmored Fire Bird | TD18/TD23 R | |
| Slowly Chain■ Shield Trigger ■ This turn, creatures can't attack. ■ Turn this spell into a shield. Then put one of your shields into your graveyard. | Light | 4 | Spell | TD19/TD23 R | ||
| The Mute, Doomsday■ {STP} Shield Trigger Plus {x+} ■ When this creature enters the battle zone, this turn, your opponent can't attack with creatures. ■ When this creature enters the battle zone, you may draw 2 cards. If you do, discard a card from your hand. | Water | 3 | 3000 | CreatureMagic Outrage MAX | TD20/TD23 R | |
| Bolshack Balga, Dragon Knight Wind Dragon■ G-Zero: If you have 4 or more fire Dragon creatures, you may summon this creature without paying its cost. ■ Speed Attacker ■ Triple Breaker ■ When this creature enters the battle zone, destroy all of your opponent's creatures with "Blocker." ■ Whenever this creature attacks, draw a card. Then you may put 1 Dragon creature from your hand into the battle zone. | Fire | 19 | 17000 | CreatureVolcano Dragon/Armored Dragon | TD21/TD23 R | |
| Dragocalypse Day■ If there were 2 or more opponents at the start of the game, this spell in your shield zone gets "Shield Trigger". ■ Destroy all non-Dragon creatures. | Fire | 7 | SpellDragon | TD22/TD23 R | ||
| Neo Bolshack Dragon / Bolshackssohn■ Put the top card of your deck into your mana zone. | Fire | 8 | 11000+ | CreatureArmored Dragon | TD23/TD23 C | |
| Aqua Network■ Shield Trigger ■ When this creature enters the battle zone, you may execute a Tamaseed or spell with cost 5 or less from your hand without paying its cost. ■ Civil Count 3: If you have a total of 3 or more of your water creatures or Tamaseeds, this creature gets "Blocker", and when it would be destroyed, return it to your hand instead. | Water | 5 | 5000 | CreatureMagic Liquid People | TF1/TF40 R | |
| Viola's Shadow■ Shield Trigger ■ Shinkalize (You may put an evolution creature on this Tamaseed as if it were a creature.) ■ When this Tamaseed enters the battle zone, choose one of your opponent's creatures and destroy it. Then you may put a creature with cost less than the chosen creature from your graveyard into the battle zone. | Darkness | 7 | TamaseedKing Command Dragon/Unknown/Rexstars | TF2/TF40 R | ||
| ZERO Hand■ Invasion ZERO: At the end of your opponent's turn, if an opponent's creature entered the battle zone without paying its cost that turn, you may cast this spell from your hand without paying its cost. ■ Choose one of your opponent's creatures and destroy it. | Darkness | 6 | Spell | TF3/TF40 R | ||
| Überdragon King Bolshack■ G-Zero: If you have a Dragon with "Bolshack" in its name, you may summon this creature without paying its cost. ■ Evolution: Put on 1 of your Fire Dragon creatures. ■ Triple Breaker ■ Give all your creatures "Power Attacker +1000" for each Fire card in your graveyard. | Fire | 7 | 13000+ | Evolution CreatureArmored Dragon | TF4/TF40 R | |
| Bolshack Dragon / Duelist Charger■ Turn the top 3 cards of your deck face up. Put all cards with "Bolshack" in their name from among them into your hand, and put the rest on the bottom of your deck in any order. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 6 | 6000+ | CreatureArmored Dragon | TF5/TF40 R | |
| Bolshack Superhero / Superhero Time■ Choose 1 of your opponent's cards with cost 3 or less in the battle zone and destroy it. | Fire | 6 | 6000 | CreatureArmored Dragon/Hunter | TF6/TF40 R | |
| Rock Pollon■ This creature can't be attacked. ■ Your cards with cost 6 or more cost 1 less to execute. This can't reduce the cost below 0. ■ When one of your creatures with cost 6 or more enters the battle zone, you may choose one of your opponent's creatures. Those 2 creatures battle. | Fire | 2 | 1000 | CreatureFire Bird | TF7/TF40 R | |
| Evolution Burst - Into the Wild■ Choose one of the following. ▶ Put the top 3 cards of your deck into your mana zone. ▶ Choose one of your opponent's non-evolution creatures and put it into its owner's mana zone. ■ Burst Double (If you have an evolution creature, you may choose both.) | Nature | 6 | Spell | TF8/TF40 R | ||
| Timeless Garden■ Put the top card of your deck into your mana zone. Then you may put a creature from your mana zone under one of your evolution creatures. | Nature | 2 | Spell | TF9/TF40 R | ||
| Judgment Link■ {GS} G-Strike (When you add this card from your shield zone to your hand, turn it face up and you may choose one of your opponent's creatures. That creature can't attack this turn.) ■ Draw 2 cards. You may put a light or water non-evolution creature with "Blocker" from your hand into the battle zone. | Light/Water | 6 | Spell | TF10/TF40 R | ||
| Doppel Link■ Shield Trigger ■ You may put a light Angel Command with cost 7 or less from your hand into the battle zone. ■ You may put a darkness Demon Command with cost 7 or less from your graveyard into the battle zone. | Light/Darkness | 6 | Spell | TF11/TF40 R | ||
| Lion King's Emblem■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may cast this spell without paying its cost. ■ Turn the top card of your deck face up. If it is a light or nature non-evolution creature, put it into the battle zone. Until the start of your next turn, that creature gets "Blocker". At the start of your next turn, put that creature into your mana zone. ■ After you cast this spell, instead of putting it into your graveyard, add it to your deck and shuffle. | Light/Nature | 6 | Spell | TF12/TF40 R | ||
| Supreme Link■ Shield Trigger ■ Choose one of the following. ▶ Put up to 2 cards from your hand on the bottom of your deck in any order. Then draw 1 more card than the number put. ▶ Choose one of your opponent's creatures and return it to its owner's hand. | Water/Fire | 2 | Spell | TF13/TF40 R | ||
| Split Link■ Shield Trigger ■ Choose one of the following. ▶ Destroy all of your opponent's elements with cost 2 or less. ▶ Put the top 4 cards of your deck into your graveyard. Then you may return one non-evolution creature and one evolution creature from your graveyard to your hand. | Darkness/Fire | 4 | Spell | TF14/TF40 R | ||
| Bolshack Infinity■ Double Breaker ■ Once each turn, when one of your Dragons leaves the battle zone, you may turn the top card of your deck face up. If it is a Dragon, put it into the battle zone. Otherwise, put it into your mana zone tapped. | Fire/Nature | 6 | 7000 | CreatureArmored Dragon/Earth Dragon | TF15/TF40 R | |
| Katsuemon, Blade Dance 3■ Blocker ■ When this creature enters the battle zone, choose two of the following. (You may choose the same one twice.) ▶ Choose one of your opponent's creatures and tap it. If it has "Blocker", destroy it. ▶ Draw a card. | Light/Water/Fire | 3 | 3500 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | TF16/TF40 R | |
| Bosskatsu, No.2 Mood Man■ Speed Attacker ■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and discard it. Then you may put 1 multicolored creature with cost 8 or less that shares a civilization with the discarded card from your hand into the battle zone. | Light/Darkness/Fire | 5 | 4000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | TF17/TF40 R | |
| Deddam, Disaster■ When this creature enters the battle zone, look at the top 3 cards of your deck. Add one of them to your hand, put one into your mana zone, and put the remaining one into your graveyard. | Water/Darkness/Nature | 3 | 3000 | CreatureTrinity Command/Invader | TF18/TF40 R | |
| Alca Kid, Holy Elemental■ When this creature enters the battle zone, draw a card. ■ When you cast a spell with "Holy Spark" in its name, you may summon an evolution creature with "Lord of Spirits" in its name from your hand without paying its cost. | Light | 5 | 5000 | CreatureAngel Command | TF19/TF40 U | |
| Heaven Strike, Wise Gate Elemental■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature is destroyed, draw a card. Then you may put a light creature with "Blocker" from your hand into the battle zone. | Light | 5 | 3500 | CreatureAngel Command | TF20/TF40 U | |
| Venerack-F5■ During your opponent's turn, when your opponent's creature enters the battle zone without tapping cards in your opponent's mana zone, you may turn it into a shield. ■ During your opponent's turn, when this creature leaves the battle zone, choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. | Light | 2 | 2000 | CreatureMecha Del Dinero | TF21/TF40 U | |
| Time Changer, Space-Time Engineer■ When this creature enters the battle zone, you may choose one of your evolution creatures. If you do, look at your deck, turn 2 creatures from it face up, and put them under the chosen evolution creature. Then shuffle your deck. | Water | 3 | 2000 | CreatureGreat Mechaoh | TF22/TF40 U | |
| Bolshack Heat Dragon / Heatbreath Charger■ Turn the top card of your deck face up. If it is an Armored card, add it to your hand. Otherwise, put it on the bottom of your deck. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 6 | 6000 | CreatureArmored Dragon/Armored Fire Bird | TF23/TF40 U | |
| Sugoiwan, Loyal Dog Knight■ When this creature enters the battle zone, turn the top card of your deck face up. If it is a creature, add it to your hand. Otherwise, put it on the bottom of your deck. ■ When an opponent's creature would enter the battle zone, if 2 or more other opponent's creatures entered the battle zone this turn, your opponent puts that creature into their mana zone instead. | Nature | 3 | 3000 | CreatureDreammate | TF24/TF40 U | |
| Shinpas, Calming Judgment Bond / Justice Shaper■ Turn the top 3 cards of your deck face up. Add all light cards among them to your hand and put the rest into your graveyard. | Light | 7 | 6000 | NEO CreatureMetallica | TF25/TF40 U | |
| Bolshack Sky, Armored Wheel Double Flight■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Whenever another creature untaps, untap this creature. | Light/Fire | 5 | 5500 | CreatureArmored Dragon/Mecha Del Dinero | TF26/TF40 U | |
| Casablanca, Phantom Thief Faerie / "I can't believe I was betrayed after trusting them!"■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ Return all creatures with cost 5 or more to their owners' hands. | Nature | 3 | 2000 | CreatureSnow Faerie | TF27/TF40 U | |
| The Heat, Absolute Speed■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. Then you may return a creature from your graveyard to your hand. | Darkness/Fire | 4 | 4000 | CreatureSonic Command | TF28/TF40 U | |
| The Tripper, Shadow Speed■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Your opponent's cards are put into the mana zone tapped. | Darkness/Fire | 3 | 4000 | CreatureSonic Command/Ghost | TF29/TF40 U | |
| FORBIDDEN SUNRISE ~Dawn of Forbidden~■ When this field enters the battle zone, put 4 seals on it. ■ Your darkness or fire Command creatures and creatures with "Forbidden" in their name cost 2 less to summon. This can't reduce the cost below 0. ■ Forbidden Explosion: When all seals are removed from this field, add it to your deck and shuffle. Then return a card from your graveyard to your hand. (To seal a card, put the top card of your deck face down on that card. When a Command enters the battle zone, its owner puts one seal from one of their cards that shares a civilization with that Command into the graveyard.) | Darkness/Fire | 2 | Forbidden Field | TF30/TF40 U | ||
| Bolshack Secret Dragon■ Attack Chance: Fire or nature Dragon with cost 7 or more (When one of your fire or nature Dragons with cost 7 or more attacks, you may execute this card without paying its cost.) ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature attacks, put the top card of your deck into your mana zone. If it is a Dragon card, you may return a card from your mana zone to your hand. | Fire/Nature | 5 | 5000 | CreatureArmored Dragon | TF31/TF40 U | |
| Hamukatsuman, No.1 Wind Wave■ {GS} G-Strike (When you add this card from your shield zone to your hand, turn it face up and you may choose one of your opponent's creatures. That creature can't attack this turn.) ■ Speed Attacker (This creature doesn't have summoning sickness.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. | Fire/Nature | 3 | 4000 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | TF32/TF40 U | |
| Kenzan Charger■ Turn the top card of your deck face up. If it is a spell or a creature with "Blocker", add it to your hand. Otherwise, put it on the bottom of your deck. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Light | 3 | Spell | TF33/TF40 C | ||
| ♪ Why are you leaving, where are you going now■ Choose a player. That player shuffles their graveyard and puts it on the bottom of their deck. ■ Draw 2 cards. | Water | 3 | SpellMagic Song | TF34/TF40 C | ||
| Lost Watergate■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ Look at your deck. You may turn one multicolored card from it face up. Then shuffle your deck and put that card on top of it. | Water | 1 | Spell | TF35/TF40 C | ||
| Water Clock Back in Time■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ Choose one of your opponent's creatures with power 3000 or less and return it to its owner's hand. | Water | 1 | Spell | TF36/TF40 C | ||
| The Bat, Roaring Blood Oni■ When this creature enters the battle zone, add one of your shields to your hand. However, you can't use its "Shield Trigger." | Fire | 3 | 4000 | CreatureSonic Command/Vampire | TF37/TF40 C | |
| Neo Bolshack Dragon / Bolshackssohn■ Put the top card of your deck into your mana zone. | Fire | 8 | 11000+ | CreatureArmored Dragon | TF38/TF40 C | |
| Bolshack Kirino Dragon■ Your Dragon creatures cost 2 less to summon. This can't reduce the cost below 0. ■ Saver: Dragon (When one of your Dragons would be destroyed, you may destroy this creature instead.) | Fire/Nature | 4 | 4000 | CreatureArmored Dragon/Earth Dragon/Samurai | TF39/TF40 C | |
| Bolshack Glory Lupia■ When this creature enters the battle zone, tap the top card of your deck and put it into your mana zone. If it is a Dragon card, tap another card from the top of your deck and put it into your mana zone. | Fire/Nature | 3 | 4000 | CreatureFire Bird/Armored Dragon | TF40/TF40 C | |
| Naisshoel, Spirit of Rotation■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ If you summon this creature as a NEO evolution creature, it costs 2 less to summon. ■ Double Breaker ■ When this creature enters the battle zone, tap all your opponent's creatures. At the start of your opponent's next turn, they don't untap. ■ When your evolution creature would be destroyed, you may turn it into a shield instead of putting it into your graveyard. | Light | 6 | 7500 | NEO CreatureGiant Angel Command | 1/77 VR | |
| ~Revelatory Sky Knight~■ Blocker ■ When this creature enters the battle zone, you may turn the top card of your deck into a shield. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Give "Shield Trigger" to all NEO creatures and evolution creatures in your shield zone. | Light | 4 | 4500 | CreatureApollonia Dragon/Steam Knight/Fusioner | 2/77 VR | |
| ~Iron-Armored Ice Knight~■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Powered Breaker ■ If this is an evolution creature, this creature gets +1000 power for each card in your hand. ■ Whenever this creature attacks, you may draw 2 cards. | Water | 2 | 1000+ | NEO CreatureCyber Lord/Steam Knight | 3/77 VR | |
| ~Historic King Knight~■ When this creature enters the battle zone, you may draw a card. ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may use 1 of this creature's abilities that begins with "When this creature enters the battle zone." | Water | 3 | 3000 | CreatureGrand Devil/Steam Knight/Fusioner | 4/77 VR | |
| Faun = Tain, Pierce of Abyssal Wrath■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ If you summon this creature as a NEO evolution creature, it costs 3 less to summon. ■ Double Breaker ■ Whenever this creature attacks, put the top 2 cards of your deck into your graveyard. For each Abyss card put into your graveyard this way, your opponent chooses 1 card in their hand and discards it. ■ When this creature is destroyed, put 1 creature with cost 5 or less from your graveyard into the battle zone. | Darkness | 6 | 6000 | NEO CreatureAbyss Royale | 5/77 VR | |
| Tablekakke = Eddy, Noble Cloth Lady■ Slayer ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Once during your turn, you may summon 1 creature from your graveyard. | Darkness | 3 | 3000 | CreatureAbyss Royale/Fusioner | 6/77 VR | |
| Flarespawn, Demon God■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ If you summon this creature as a NEO evolution creature, it costs 2 less to summon. ■ Double Breaker ■ When this creature enters the battle zone, discard a card from your hand, then reveal the top 2 cards of your deck. If all the cards revealed this way are creatures and their total cost is equal to or less than the discarded card's cost, put both revealed creatures into the battle zone. Otherwise, add both revealed cards to your hand. | Fire | 6 | 6000 | NEO CreatureDemon Command | 7/77 VR | |
| Kerora, Stylish Raincoat■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone or is discarded from your hand, if you have a Fire civilization card in your mana zone, choose 1 of your opponent's creatures with power 3000 or less and destroy it. ■ Whenever this creature attacks, you may discard a card from your hand. If you do, draw 2 cards. | Fire | 5 | 7000 | CreatureMagic Outrage | 8/77 VR | |
| KENJI-Banrenra Nine Nine Nine■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ If you summon this creature as a NEO evolution creature, it costs 2 less to summon. ■ Mach Fighter ■ Double Breaker ■ Whenever another one of your creatures would battle, you may have this creature battle instead. | Nature | 6 | 11000 | NEO CreatureDreammate/Techno Samurai | 9/77 VR | |
| Togajuji YUNAGI-10■ Mach Fighter ■ When this creature enters the battle zone, you may put the top card of your deck into your mana zone. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, all your creatures get +4000 power this turn and "Powered Breaker." | Nature | 4 | 4000+ | CreatureSnow Faerie/Techno Samurai/Fusioner | 10/77 VR | |
| R-R-R■ Shield Trigger ■ Choose 1 of the following. ▶ Return all your opponent's untapped creatures to their owners' hands. ▶ Turn the top card of your deck into a shield. Then, if you have 2 or fewer shields, turn another card from the top of your deck into a shield. ▶ Put all your opponent's tapped creatures into their owners' mana zones. | Light/Water/Nature | 6 | Spell | 11/77 VR | ||
| Bolshack Dragon, Royal Battle Dragon Emperor■ G-NEO Evolution: You may put this on 1 Fire or Nature creature. ■ Power Breaker ■ This creature gets +3000 power for each Fire card in your graveyard. ■ When this creature enters the battle zone or attacks, you may choose 1 of your opponent's creatures. Battle that creature with this creature. ■ Whenever this creature wins a battle, you may put a Fire creature with power equal to or less than this creature's from your mana zone into the battle zone. | Fire/Nature | 6 | 6000+ | G-NEO Dream CreatureArmored Dragon | DM1/DM1 DMR | |
| Chaosmantra, Fortune■ Escape (When this creature would be destroyed, you may add 1 of your shields to your hand instead of putting it into your graveyard. You can't use its "Shield Trigger.") ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with cost equal to or less than this creature's from your hand into the battle zone. | Light | 2 | 2500 | CreatureMecha Del Stella/Shinobi/Fusioner | S1/S11 SR | |
| ~Torrent Dragon Duke from the West~■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ If you summon this creature as a NEO evolution creature, it costs 3 less to summon. ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and put 1 card from your hand on top of your deck. ■ Once each turn, when a creature attacks you, you may look at the top card of your deck. If it is a card with cost equal to or less than the number of cards in your hand, you may use it without paying its cost. If you don't use it, add it to your hand. | Water | 6 | 6000 | NEO CreatureLiquid People/Poseidia Dragon/Steam Knight | S2/S11 SR | |
| Mardan = Dairo, Great Collapse Furnace■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if it is an evolution creature, your opponent puts all their non-evolution creatures on the bottom of their deck in any order. ■ When this creature enters the battle zone, destroy all your opponent's non-evolution creatures. | Darkness | 7 | 7000 | NEO CreatureAbyss Royale | S3/S11 SR | |
| Death Monarch, Demon of Demon's Birth■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may reveal 1 NEO creature or evolution creature from among them and add it to your hand. Put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Each turn, at the end of this creature's first attack, untap this creature. | Fire | 3 | 3000 | CreatureDemon Command/Fusioner | S4/S11 SR | |
| Across Laputas Par Sky, Fourteenth Dragon■ Sympathy: your opponent's cards in their mana zone (This creature costs 1 less to summon for each card in your opponent's mana zone. This can't reduce the cost below 0.) ■ Mach Fighter ■ Quadruple Breaker ■ Whenever this creature attacks, you may choose 1 Element in the battle zone and 1 Element in its owner's mana zone with lower cost, and swap them. | Nature | 14 | 19000 | CreatureGiant Dragon | S5/S11 SR | |
| ~Evil Eye Emperor~■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then you may put 1 creature with cost 5 or less from your graveyard into the battle zone. ■ At the end of your turn, if this creature is tapped, you may return 1 of your other creatures to your hand. If you do, you may put 1 creature with the same name from your hand into the battle zone. | Light/Water/Darkness | 6 | 7500 | G-NEO CreatureDragon Zombie/Dark Lord/Steam Knight | S6/S11 SR | |
| Decision of True Mirage and Sincere Falsehood■ At the end of your opponent's turn, if 3 or more creatures entered the battle zone that turn, you may cast this spell without paying its cost. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Draw 2 cards and discard a card from your hand. ▶ Use 1 card with "Shield Trigger" from your graveyard without paying its cost. If you cast a spell this way, after you cast it, put it on the bottom of your deck instead of into your graveyard. ▶ Choose 1 creature and turn it into a shield. | Light/Water/Darkness | 5 | Spell | S7/S11 SR | ||
| Golfoundation, Dragon President■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, draw up to 3 cards. ■ Whenever this creature attacks, you may put up to 1 Light creature, 1 Water creature, and 1 Nature creature, each with cost 5 or less, from your hand into the battle zone. | Light/Water/Nature | 6 | 8500 | G-NEO CreatureGiant Dragon | S8/S11 SR | |
| Rampage Sky-Slash SHIDEN-410■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Powered Breaker ■ This creature gets +2000 power for each card under it. ■ Whenever this creature attacks, you may reveal the top 2 cards of your deck and put them under this creature. | Light/Fire/Nature | 3 | 4000+ | G-NEO CreatureArmored Dragon/Techno Samurai | S9/S11 SR | |
| Jazzy Blood, Wicked Dragon■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand. Choose 1 of your opponent's creatures with cost equal to or less than that creature's and destroy it. If this is an evolution creature, give all your creatures "Speed Attacker," and they can't be blocked. | Water/Darkness/Fire | 4 | 6000 | G-NEO CreatureAbyss Dragon | S10/S11 SR | |
| Fallen Eight-Forked Serpent God■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ Whenever this creature attacks the turn one of your creatures entered the battle zone, choose 1 of the following. ▶ Choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ This creature breaks 1 of your opponent's shields. | Darkness/Fire/Nature | 4 | 6000 | G-NEO CreatureDemon Command/Abyss Royale | S11/S11 SR | |
| Chaosmantra, Fortune■ Escape ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with cost equal to or less than this creature's from your hand into the battle zone. | Light | 2 | 2500 | CreatureMecha Del Stella/Shinobi/Fusioner | ㊙2/㊙24 SR | |
| Kanzone, Elegant Song Elemental■ Escape ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with cost equal to or less than this creature's from your hand into the battle zone. | Light | 2 | 2500 | CreatureMecha Del Stella/Shinobi/Fusioner | ㊙2/㊙24 SR | |
| Chaosmantra, Magic■ Escape ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with cost equal to or less than this creature's from your hand into the battle zone. | Light | 2 | 2500 | CreatureMecha Del Stella/Shinobi/Fusioner | ㊙2/㊙24 SR | |
| Golfoundation, Genesis■ Escape ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with cost equal to or less than this creature's from your hand into the battle zone. | Light | 2 | 2500 | CreatureMecha Del Stella/Shinobi/Fusioner | ㊙2/㊙24 SR | |
| Hydro Bismarck■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ If you summon this creature as a NEO evolution creature, it costs 3 less to summon. ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and put 1 card from your hand on top of your deck. ■ Once each turn, when a creature attacks you, you may look at the top card of your deck. If it is a card with cost equal to or less than the number of cards in your hand, you may use it without paying its cost. If you don't use it, add it to your hand. | Water | 6 | 6000 | NEO CreatureLiquid People/Poseidia Dragon/Steam Knight | ㊙3/㊙24 SR | |
| Sixfall Par Turkey, Sixth Dragon■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ If you summon this creature as a NEO evolution creature, it costs 3 less to summon. ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and put 1 card from your hand on top of your deck. ■ Once each turn, when a creature attacks you, you may look at the top card of your deck. If it is a card with cost equal to or less than the number of cards in your hand, you may use it without paying its cost. If you don't use it, add it to your hand. | Water | 6 | 6000 | NEO CreatureLiquid People/Poseidia Dragon/Steam Knight | ㊙3/㊙24 SR | |
| Lunatic Four■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ If you summon this creature as a NEO evolution creature, it costs 3 less to summon. ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and put 1 card from your hand on top of your deck. ■ Once each turn, when a creature attacks you, you may look at the top card of your deck. If it is a card with cost equal to or less than the number of cards in your hand, you may use it without paying its cost. If you don't use it, add it to your hand. | Water | 6 | 6000 | NEO CreatureLiquid People/Poseidia Dragon/Steam Knight | ㊙3/㊙24 SR | |
| Balcry Overcry■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ If you summon this creature as a NEO evolution creature, it costs 3 less to summon. ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and put 1 card from your hand on top of your deck. ■ Once each turn, when a creature attacks you, you may look at the top card of your deck. If it is a card with cost equal to or less than the number of cards in your hand, you may use it without paying its cost. If you don't use it, add it to your hand. | Water | 6 | 6000 | NEO CreatureLiquid People/Poseidia Dragon/Steam Knight | ㊙3/㊙24 SR | |
| Madan = Dailow, Great Collapse Furnace■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if it is an evolution creature, your opponent puts all their non-evolution creatures on the bottom of their deck in any order. ■ When this creature enters the battle zone, destroy all your opponent's non-evolution creatures. | Darkness | 7 | 7000 | NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Alexander Epitaph■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if it is an evolution creature, your opponent puts all their non-evolution creatures on the bottom of their deck in any order. ■ When this creature enters the battle zone, destroy all your opponent's non-evolution creatures. | Darkness | 7 | 7000 | NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Dangerous = Jack, Danger Abyss■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if it is an evolution creature, your opponent puts all their non-evolution creatures on the bottom of their deck in any order. ■ When this creature enters the battle zone, destroy all your opponent's non-evolution creatures. | Darkness | 7 | 7000 | NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Dangerous = Rassell, Dangerous Abyss■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if it is an evolution creature, your opponent puts all their non-evolution creatures on the bottom of their deck in any order. ■ When this creature enters the battle zone, destroy all your opponent's non-evolution creatures. | Darkness | 7 | 7000 | NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Death Monarch, Demon of Demon's Birth■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may reveal 1 NEO creature or evolution creature from among them and add it to your hand. Put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Each turn, at the end of this creature's first attack, untap this creature. | Fire | 3 | 3000 | CreatureDemon Command/Fusioner | ㊙5/㊙24 SR | |
| Bell Hell De Gaul, Footprint of the Demon's Birth■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may reveal 1 NEO creature or evolution creature from among them and add it to your hand. Put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Each turn, at the end of this creature's first attack, untap this creature. | Fire | 3 | 3000 | CreatureDemon Command/Fusioner | ㊙5/㊙24 SR | |
| Grateful Dead, Evil Demon's Birth■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may reveal 1 NEO creature or evolution creature from among them and add it to your hand. Put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Each turn, at the end of this creature's first attack, untap this creature. | Fire | 3 | 3000 | CreatureDemon Command/Fusioner | ㊙5/㊙24 SR | |
| Fumigard, Paradise Shell■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may reveal 1 NEO creature or evolution creature from among them and add it to your hand. Put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Each turn, at the end of this creature's first attack, untap this creature. | Fire | 3 | 3000 | CreatureDemon Command/Fusioner | ㊙5/㊙24 SR | |
| Across Laputas Par Sky, Fourteenth Dragon■ Sympathy: your opponent's cards in their mana zone ■ Mach Fighter ■ Quadruple Breaker ■ Whenever this creature attacks, you may choose 1 Element in the battle zone and 1 Element in its owner's mana zone with lower cost, and swap them. | Nature | 14 | 19000 | CreatureGiant Dragon | ㊙6/㊙24 SR | |
| Ryoma-Giant Onezerothree■ Sympathy: your opponent's cards in their mana zone ■ Mach Fighter ■ Quadruple Breaker ■ Whenever this creature attacks, you may choose 1 Element in the battle zone and 1 Element in its owner's mana zone with lower cost, and swap them. | Nature | 14 | 19000 | CreatureGiant Dragon | ㊙6/㊙24 SR | |
| Kabuto-Ninetynine■ Sympathy: your opponent's cards in their mana zone ■ Mach Fighter ■ Quadruple Breaker ■ Whenever this creature attacks, you may choose 1 Element in the battle zone and 1 Element in its owner's mana zone with lower cost, and swap them. | Nature | 14 | 19000 | CreatureGiant Dragon | ㊙6/㊙24 SR | |
| Kabuto-Ninetynine Plus Nine■ Sympathy: your opponent's cards in their mana zone ■ Mach Fighter ■ Quadruple Breaker ■ Whenever this creature attacks, you may choose 1 Element in the battle zone and 1 Element in its owner's mana zone with lower cost, and swap them. | Nature | 14 | 19000 | CreatureGiant Dragon | ㊙6/㊙24 SR | |
| Inferno Cruel Romanov Saga■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then you may put 1 creature with cost 5 or less from your graveyard into the battle zone. ■ At the end of your turn, if this creature is tapped, you may return 1 of your other creatures to your hand. If you do, you may put 1 creature with the same name from your hand into the battle zone. | Light/Water/Darkness | 6 | 7500 | G-NEO CreatureDragon Zombie/Dark Lord/Steam Knight | ㊙7/㊙24 SR | |
| Endless Justice Romanov Bible■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then you may put 1 creature with cost 5 or less from your graveyard into the battle zone. ■ At the end of your turn, if this creature is tapped, you may return 1 of your other creatures to your hand. If you do, you may put 1 creature with the same name from your hand into the battle zone. | Light/Water/Darkness | 6 | 7500 | G-NEO CreatureDragon Zombie/Dark Lord/Steam Knight | ㊙7/㊙24 SR | |
| Saga In Zenaku■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then you may put 1 creature with cost 5 or less from your graveyard into the battle zone. ■ At the end of your turn, if this creature is tapped, you may return 1 of your other creatures to your hand. If you do, you may put 1 creature with the same name from your hand into the battle zone. | Light/Water/Darkness | 6 | 7500 | G-NEO CreatureDragon Zombie/Dark Lord/Steam Knight | ㊙7/㊙24 SR | |
| Greatest Caesar■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then you may put 1 creature with cost 5 or less from your graveyard into the battle zone. ■ At the end of your turn, if this creature is tapped, you may return 1 of your other creatures to your hand. If you do, you may put 1 creature with the same name from your hand into the battle zone. | Light/Water/Darkness | 6 | 7500 | G-NEO CreatureDragon Zombie/Dark Lord/Steam Knight | ㊙7/㊙24 SR | |
| Perfect Petency■ At the end of your opponent's turn, if 3 or more creatures entered the battle zone that turn, you may cast this spell without paying its cost. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Draw 2 cards and discard a card from your hand. ▶ Use 1 card with "Shield Trigger" from your graveyard without paying its cost. If you cast a spell this way, after you cast it, put it on the bottom of your deck instead of into your graveyard. ▶ Choose 1 creature and turn it into a shield. | Light/Water/Darkness | 5 | Spell | ㊙8/㊙24 SR | ||
| Gorghiohger, Roaring Fierce Fusion■ At the end of your opponent's turn, if 3 or more creatures entered the battle zone that turn, you may cast this spell without paying its cost. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Draw 2 cards and discard a card from your hand. ▶ Use 1 card with "Shield Trigger" from your graveyard without paying its cost. If you cast a spell this way, after you cast it, put it on the bottom of your deck instead of into your graveyard. ▶ Choose 1 creature and turn it into a shield. | Light/Water/Darkness | 5 | Spell | ㊙8/㊙24 SR | ||
| Drache der'Bande, Haiku Duke■ At the end of your opponent's turn, if 3 or more creatures entered the battle zone that turn, you may cast this spell without paying its cost. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Draw 2 cards and discard a card from your hand. ▶ Use 1 card with "Shield Trigger" from your graveyard without paying its cost. If you cast a spell this way, after you cast it, put it on the bottom of your deck instead of into your graveyard. ▶ Choose 1 creature and turn it into a shield. | Light/Water/Darkness | 5 | Spell | ㊙8/㊙24 SR | ||
| Drache der'Zen, Genesis■ At the end of your opponent's turn, if 3 or more creatures entered the battle zone that turn, you may cast this spell without paying its cost. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Draw 2 cards and discard a card from your hand. ▶ Use 1 card with "Shield Trigger" from your graveyard without paying its cost. If you cast a spell this way, after you cast it, put it on the bottom of your deck instead of into your graveyard. ▶ Choose 1 creature and turn it into a shield. | Light/Water/Darkness | 5 | Spell | ㊙8/㊙24 SR | ||
| President Golfoundation■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, draw up to 3 cards. ■ Whenever this creature attacks, you may put up to 1 Light creature, 1 Water creature, and 1 Nature creature, each with cost 5 or less, from your hand into the battle zone. | Light/Water/Nature | 6 | 8500 | G-NEO CreatureGiant Dragon | ㊙9/㊙24 SR | |
| Perfe Nineonezero-Galaxy■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, draw up to 3 cards. ■ Whenever this creature attacks, you may put up to 1 Light creature, 1 Water creature, and 1 Nature creature, each with cost 5 or less, from your hand into the battle zone. | Light/Water/Nature | 6 | 8500 | G-NEO CreatureGiant Dragon | ㊙9/㊙24 SR | |
| Perfect Adventure■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, draw up to 3 cards. ■ Whenever this creature attacks, you may put up to 1 Light creature, 1 Water creature, and 1 Nature creature, each with cost 5 or less, from your hand into the battle zone. | Light/Water/Nature | 6 | 8500 | G-NEO CreatureGiant Dragon | ㊙9/㊙24 SR | |
| Bolshack Bakusuzaku, Eternalflame Dragon Phoenix■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, draw up to 3 cards. ■ Whenever this creature attacks, you may put up to 1 Light creature, 1 Water creature, and 1 Nature creature, each with cost 5 or less, from your hand into the battle zone. | Light/Water/Nature | 6 | 8500 | G-NEO CreatureGiant Dragon | ㊙9/㊙24 SR | |
| Bolbalzak Shiden-Fouronezero■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Powered Breaker ■ This creature gets +2000 power for each card under it. ■ Whenever this creature attacks, you may reveal the top 2 cards of your deck and put them under this creature. | Light/Fire/Nature | 3 | 4000+ | G-NEO CreatureArmored Dragon/Techno Samurai | ㊙10/㊙24 SR | |
| Abyssbell, One-Winged Soul■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Powered Breaker ■ This creature gets +2000 power for each card under it. ■ Whenever this creature attacks, you may reveal the top 2 cards of your deck and put them under this creature. | Light/Fire/Nature | 3 | 4000+ | G-NEO CreatureArmored Dragon/Techno Samurai | ㊙10/㊙24 SR | |
| Glenglassaugh-Zerozeroone■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Powered Breaker ■ This creature gets +2000 power for each card under it. ■ Whenever this creature attacks, you may reveal the top 2 cards of your deck and put them under this creature. | Light/Fire/Nature | 3 | 4000+ | G-NEO CreatureArmored Dragon/Techno Samurai | ㊙10/㊙24 SR | |
| Perfect Bolferno■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Powered Breaker ■ This creature gets +2000 power for each card under it. ■ Whenever this creature attacks, you may reveal the top 2 cards of your deck and put them under this creature. | Light/Fire/Nature | 3 | 4000+ | G-NEO CreatureArmored Dragon/Techno Samurai | ㊙10/㊙24 SR | |
| Jazzyblood, Wicked Dragon■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand. Choose 1 of your opponent's creatures with cost equal to or less than that creature's and destroy it. If this is an evolution creature, give all your creatures "Speed Attacker," and they can't be blocked. | Water/Darkness/Fire | 4 | 6000 | G-NEO CreatureAbyss Dragon | ㊙11/㊙24 SR | |
| Perfect Vortex■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand. Choose 1 of your opponent's creatures with cost equal to or less than that creature's and destroy it. If this is an evolution creature, give all your creatures "Speed Attacker," and they can't be blocked. | Water/Darkness/Fire | 4 | 6000 | G-NEO CreatureAbyss Dragon | ㊙11/㊙24 SR | |
| Dangerousith, Wicked Fight■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand. Choose 1 of your opponent's creatures with cost equal to or less than that creature's and destroy it. If this is an evolution creature, give all your creatures "Speed Attacker," and they can't be blocked. | Water/Darkness/Fire | 4 | 6000 | G-NEO CreatureAbyss Dragon | ㊙11/㊙24 SR | |
| Elvrit, Happy Shell■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand. Choose 1 of your opponent's creatures with cost equal to or less than that creature's and destroy it. If this is an evolution creature, give all your creatures "Speed Attacker," and they can't be blocked. | Water/Darkness/Fire | 4 | 6000 | G-NEO CreatureAbyss Dragon | ㊙11/㊙24 SR | |
| Nagarochi Vritgard■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ Whenever this creature attacks the turn one of your creatures entered the battle zone, choose 1 of the following. ▶ Choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ This creature breaks 1 of your opponent's shields. | Darkness/Fire/Nature | 4 | 6000 | G-NEO CreatureDemon Command/Abyss Royale | ㊙12/㊙24 SR | |
| Black Lucifer, Sorcerer of Demon's Birth■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ Whenever this creature attacks the turn one of your creatures entered the battle zone, choose 1 of the following. ▶ Choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ This creature breaks 1 of your opponent's shields. | Darkness/Fire/Nature | 4 | 6000 | G-NEO CreatureDemon Command/Abyss Royale | ㊙12/㊙24 SR | |
| Dias Zeta, Demon's Birth Suppressor■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ Whenever this creature attacks the turn one of your creatures entered the battle zone, choose 1 of the following. ▶ Choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ This creature breaks 1 of your opponent's shields. | Darkness/Fire/Nature | 4 | 6000 | G-NEO CreatureDemon Command/Abyss Royale | ㊙12/㊙24 SR | |
| Ultima Turn■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ Whenever this creature attacks the turn one of your creatures entered the battle zone, choose 1 of the following. ▶ Choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ This creature breaks 1 of your opponent's shields. | Darkness/Fire/Nature | 4 | 6000 | G-NEO CreatureDemon Command/Abyss Royale | ㊙12/㊙24 SR | |
| Franz of Ice Age■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Powered Breaker ■ If this is an evolution creature, this creature gets +1000 power for each card in your hand. ■ Whenever this creature attacks, you may draw 2 cards. | Water | 2 | 1000+ | NEO CreatureCyber Lord/Steam Knight | ㊙13/㊙24 VR | |
| Margaret Zero■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Powered Breaker ■ If this is an evolution creature, this creature gets +1000 power for each card in your hand. ■ Whenever this creature attacks, you may draw 2 cards. | Water | 2 | 1000+ | NEO CreatureCyber Lord/Steam Knight | ㊙13/㊙24 VR | |
| ARTIFICIAL REALITY CHARGER■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Powered Breaker ■ If this is an evolution creature, this creature gets +1000 power for each card in your hand. ■ Whenever this creature attacks, you may draw 2 cards. | Water | 2 | 1000+ | NEO CreatureCyber Lord/Steam Knight | ㊙13/㊙24 VR | |
| Asebi with NineOD-Two■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Powered Breaker ■ If this is an evolution creature, this creature gets +1000 power for each card in your hand. ■ Whenever this creature attacks, you may draw 2 cards. | Water | 2 | 1000+ | NEO CreatureCyber Lord/Steam Knight | ㊙13/㊙24 VR | |
| Tablekakke = Eddy, Noble Cloth Lady■ Slayer ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Once during your turn, you may summon 1 creature from your graveyard. | Darkness | 3 | 3000 | CreatureAbyss Royale/Fusioner | ㊙14/㊙24 VR | |
| El, Joy Statue■ Slayer ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Once during your turn, you may summon 1 creature from your graveyard. | Darkness | 3 | 3000 | CreatureAbyss Royale/Fusioner | ㊙14/㊙24 VR | |
| Redzone Z, Passionate Heresy■ Slayer ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Once during your turn, you may summon 1 creature from your graveyard. | Darkness | 3 | 3000 | CreatureAbyss Royale/Fusioner | ㊙14/㊙24 VR | |
| Alcadeias Bible■ Slayer ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Once during your turn, you may summon 1 creature from your graveyard. | Darkness | 3 | 3000 | CreatureAbyss Royale/Fusioner | ㊙14/㊙24 VR | |
| Raku Rich Rotation■ Shield Trigger ■ Choose 1 of the following. ▶ Return all your opponent's untapped creatures to their owners' hands. ▶ Turn the top card of your deck into a shield. Then, if you have 2 or fewer shields, turn another card from the top of your deck into a shield. ▶ Put all your opponent's tapped creatures into their owners' mana zones. | Light/Water/Nature | 6 | Spell | ㊙15/㊙24 VR | ||
| Royal Battle Earth■ Shield Trigger ■ Choose 1 of the following. ▶ Return all your opponent's untapped creatures to their owners' hands. ▶ Turn the top card of your deck into a shield. Then, if you have 2 or fewer shields, turn another card from the top of your deck into a shield. ▶ Put all your opponent's tapped creatures into their owners' mana zones. | Light/Water/Nature | 6 | Spell | ㊙15/㊙24 VR | ||
| Perfect Ignition■ Shield Trigger ■ Choose 1 of the following. ▶ Return all your opponent's untapped creatures to their owners' hands. ▶ Turn the top card of your deck into a shield. Then, if you have 2 or fewer shields, turn another card from the top of your deck into a shield. ▶ Put all your opponent's tapped creatures into their owners' mana zones. | Light/Water/Nature | 6 | Spell | ㊙15/㊙24 VR | ||
| Peten's Gate■ Shield Trigger ■ Choose 1 of the following. ▶ Return all your opponent's untapped creatures to their owners' hands. ▶ Turn the top card of your deck into a shield. Then, if you have 2 or fewer shields, turn another card from the top of your deck into a shield. ▶ Put all your opponent's tapped creatures into their owners' mana zones. | Light/Water/Nature | 6 | Spell | ㊙15/㊙24 VR | ||
| Bolshack Dragon, Royal Battle Dragon Emperor■ G-NEO Evolution: You may put this on 1 Fire or Nature creature. ■ Power Breaker ■ This creature gets +3000 power for each Fire card in your graveyard. ■ When this creature enters the battle zone or attacks, you may choose 1 of your opponent's creatures. Battle that creature with this creature. ■ Whenever this creature wins a battle, you may put a Fire creature with power equal to or less than this creature's from your mana zone into the battle zone. | Fire/Nature | 6 | 6000+ | G-NEO Dream CreatureArmored Dragon | DM1㊙/DM1 DMR | |
| Dolfadilom, Holy Demon Link King■ EX Life ■ Speed Attacker ■ Triple Breaker ■ When this creature enters the battle zone, or when this creature's "EX Life" shield leaves, destroy all your opponent's non-multicolored creatures. ■ Your opponent can't cast non-multicolored spells. | Light/Darkness/Fire | 8 | 13500 | CreatureDispector/Angel Command/Demon Command | TR1/TR9 KGM | |
| Bolshack Bakuterasu, Dragon Emperor God■ Revolution Change: Multicolored creature with cost 7 or more that has "Bolshack" in its name ■ Triple Breaker ■ When this creature enters the battle zone, look at the top 4 cards of your deck and put any number of Armored cards other than "Bolshack Bakuterasu, Dragon Emperor God" from among them into the battle zone. Put the rest on the bottom of your deck in any order. ■ All of your other creatures get "Blocker" and "Speed Attacker." ■ At the end of each turn, untap all of your other creatures. | Light/Fire | 10 | 17000 | CreatureArmored Dragon | TR2/TR9 OR | |
| Squalo, Holy Knight of Wisdom / Energy Light■ Draw 2 cards. | Water | 4 | 5000 | NEO CreatureMutopia | TR3/TR9 SR | |
| Mardan = Ro, Abyss Wrecking Furnace■ Slayer ■ When this creature enters the battle zone, look at your opponent's hand and choose 1 creature there. Your opponent discards it. ■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more Darkness creatures or Darkness Tamaseeds, you may choose 1 card in your opponent's graveyard. You may use 1 of that card's "when this creature enters the battle zone" abilities. Then put that card on the bottom of its owner's deck. | Darkness | 4 | 4000 | CreatureAbyss Royale | TR4/TR9 SR | |
| Bolshack Cross NEX / Bolshack Saga■ Look at the top 6 cards of your deck. You may put any number of Dragons with "Bolshack" in their name from among them into the battle zone. Put the rest on the bottom of your deck in any order. | Fire | 9 | 12000+ | CreatureArmored Dragon | TR5/TR9 SR | |
| Alpharion, Holy Spirit King■ G-Zero: If you have 5 or more Angel Command creatures, you may summon this creature without paying its cost. ■ Evolution: Put on 1 of your Angel Command creatures. ■ Triple Breaker ■ Your opponent can't cast spells. ■ Your opponent's creatures cost 5 more to summon. | Light/Water | 10 | 15500 | Evolution CreatureAngel Command | TR6/TR9 SR | |
| Bolshack NEX / Super Spark■ Shield Trigger ■ Tap all of your opponent's creatures. | Fire | 6 | 6000+ | CreatureArmored Dragon | TR7/TR9 SR | |
| Gaiash Kaiser, the Meteor■ At the end of your opponent's turn, if your opponent put a creature into the battle zone or cast a spell that turn without tapping any cards in their mana zone, and you don't have a Gaiash Kaiser, the Meteor in the battle zone, you may summon this creature without paying its cost. ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards. ■ The summoning cost of your creatures with cost 10 or more is reduced by 4. However, it can't be reduced below 0. ■ Your opponent's creatures can't attack you the turn they enter the battle zone. | Water/Nature | 6 | 8000 | CreatureBlue Command Dragon/Green Command Dragon/Hunter | TR8/TR9 SR | |
| Black Zone, Forbidden Sonic Speed■ Evolution: Put on 1 of your Darkness or Fire creatures. ■ S-Rank Invasion [Sonic Speed]: Darkness or Fire Command ■ Triple Breaker ■ When this creature enters the battle zone, your opponent puts 1 seal on each of their creatures with the lowest power. | Darkness/Fire | 7 | 12000 | Evolution CreatureSonic Command/S-Rank Invader | TR9/TR9 SR | |
| Celeb k'Reine■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Triple Breaker ■ Escape ■ When this creature enters the battle zone as an evolution, or when it becomes tapped, you may choose 1 of your opponent's creatures and tap it. ■ Each turn, the first time one of your opponent's creatures becomes tapped, you may turn the top card of your deck into a shield. | Light | 6 | 12000 | NEO CreatureMagic Splash Queen | 1/77 VR | |
| Franz of Ice Age■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ When your opponent's creature enters the battle zone in any way other than summoning, you may skip the rest of the turn. | Water | 3 | 3000 | G-NEO CreatureLiquid People/Steam Knight | 2/77 VR | |
| Lilin = Lilincoln, Abyss Invasion Bell■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Blocker ■ Double Breaker ■ When this creature is destroyed, put any number of creatures that were under it from your graveyard into the battle zone so that their total cost is 5 or less. Then return any number of the remaining cards that were under it from your graveyard to your hand. | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | 3/77 VR | |
| Age, Anger Statue■ Shield Trigger ■ When this creature enters the battle zone, choose up to 2 of your opponent's creatures so that their total cost is 9 or less, and destroy them. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When you would lose the game, if this is an evolution creature, you may instead put all the cards under this creature into your graveyard. | Fire | 7 | 5000 | CreatureDemon Command/Demons Legacy/Fusioner | 4/77 VR | |
| Balga-Raiser Eighteight■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Powered Breaker ■ This creature gets +8000 power for each card under it. ■ When this creature enters the battle zone, until the start of your next turn, you can't be attacked by creatures with lower power than this creature. | Nature | 6 | 8000+ | NEO CreatureEarth Dragon/Techno Samurai | 5/77 VR | |
| Fadioal, Spirit of the Throne■ Blocker ■ When this creature enters the battle zone, reveal the top 4 cards of your deck. Add 1 NEO creature or Angel Command card from among them to your hand, and put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Once each turn, when this creature would leave the battle zone, you may instead add 1 of your shields to your hand. You can't use its "Shield Trigger." | Light/Water | 4 | 3500 | CreatureAngel Command/Fusioner | 6/77 VR | |
| Argen Gorgyni■ Shield Trigger ■ When this creature enters the battle zone, choose up to 2 of your opponent's Elements. Put 1 of them into its owner's mana zone and turn the other into a shield. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Before each of this creature's breaks, look at the top card of your deck. You may put it into your mana zone or turn it into a shield. | Light/Nature | 6 | 5500 | CreatureMecha Del Dinero/Supercar Dragon/Fusioner | 7/77 VR | |
| Sokto = Solecto, Abyss Flood Terror■ G-Strike ■ Just Diver ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, draw 2 cards, and each player chooses 1 card in their hand and discards it. | Water/Darkness | 2 | 1000 | CreatureAbyss Royale/Fusioner | 8/77 VR | |
| Eru, Joy Statue■ Speed Attacker ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's shields and put it into its owner's graveyard. | Darkness/Fire | 4 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | 9/77 VR | |
| BAKURYU-Genji XX■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone or attacks, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When your opponent chooses this creature, you may put 1 creature with cost 3 or less from your mana zone into the battle zone. | Fire/Nature | 4 | 8000 | CreatureArmored Dragon/Flame Command/Techno Samurai/Fusioner | 10/77 VR | |
| Land of Royal Combat■ Shield Trigger ■ Shuffle your deck, then reveal the top 5 cards. Put 1 Dragon creature or NEO creature from among them into the battle zone and put the rest on the bottom of your deck in any order. This turn, give that creature "Blocker" and "Speed Attacker," and put it into your mana zone at the end of the turn. | Light/Fire/Nature | 7 | Spell | 11/77 VR | ||
| Alphadios, Royal Guide Spirit Lord■ If you have 3 or more Angel Command cards in your mana zone, you may pay [lwn05] to summon this creature. ■ NEO Evolution: You may put this on 1 Light, Water, or Nature creature. ■ Soul Raid ■ Triple Breaker ■ Your opponent can't cast non-Light spells. ■ Whenever this creature attacks, you may draw a card for each card that makes up this creature. Then you may put an Angel Command from your hand into the battle zone. | Light/Water/Nature | 7 | 12500 | NEO Dream CreatureAngel Command | DM1/DM1 DMR | |
| Canzone, Spirit of Floral Song■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's Elements and turn it into a shield. ■ When this creature is destroyed, put all the cards that were under it from your graveyard under 1 of your NEO creatures or evolution creatures, or turn them into 1 face-up shield. | Light | 4 | 5500 | NEO CreatureMagic Angel Command | S1/S11 SR | |
| Sixfall Par Waterfall, Sixth Dragon■ When this creature enters the battle zone, for each player, choose 2 of that player's creatures. You may put 1 of them under the other. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) This creature can't be chosen by your opponent through the effects of cards with lower cost than this creature. This creature can't be attacked by creatures with lower cost than this creature. | Water | 4 | 4000 | CreatureGiant Dragon/Fusioner | S2/S11 SR | |
| ~The Magic Bullet Name Carved on the Tombstone~■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have your opponent discard it. Then you may put cards from the top of your deck into your graveyard equal to the discarded card's cost. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with lower cost than this creature from your graveyard into the battle zone. This turn, that creature can attack players, and it is put on the bottom of your deck at the end of the turn. | Darkness | 4 | 4000 | CreatureDark Lord/Dragon Zombie/Steam Knight/Fusioner | S3/S11 SR | |
| Bel Hel de Gaul, Wicked Hoof of Demon's Birth■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with cost 3 or less and destroy it. ■ Whenever this creature attacks, turn the top card of your deck face up. If it is a NEO creature or Demon Command with cost 7 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 5 | 7000 | NEO CreatureDemon Command | S4/S11 SR | |
| RYOMA-Deathmatch Brawl 103■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, you may reveal the top 2 cards of your deck. Add any number of creatures from among them to your hand and put the rest into your mana zone. ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard. ■ At the start of your turn, if you have 8 or more cards in your mana zone, you may put this creature from your mana zone into the battle zone. | Nature | 7 | 17000 | NEO CreatureGiant/Techno Samurai | S5/S11 SR | |
| ~Evil Eye Emperor PART II~■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or at the end of your turn, you may draw a card. Then you may put 1 card from your hand face up under this creature. ■ When a card leaves from under this creature, choose 1 of the following. ▶ Turn the top card of your deck into a shield. ▶ Choose 1 of your opponent's creatures and destroy it. | Light/Water/Darkness | 5 | 6000 | G-NEO CreatureDark Lord/Dragon Zombie/Steam Knight | S6/S11 SR | |
| Gorgy Ojar, Roaring Fusion■ This creature costs 2 less to summon for each card contained in its evolution source. This can't reduce the cost below 2. ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, put cards from the top of your deck into your mana zone, up to the number of cards contained in this creature. Then return up to 3 cards from your mana zone to your hand. ■ Whenever this creature attacks, if this creature contains 10 or more cards, you win the game. | Light/Water/Nature | 9 | 14500 | G-NEO CreatureMecha Del Dinero/Supercar Dragon | S7/S11 SR | |
| PERFE910-Miyo Kokai■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ Mach Fighter ■ Double Breaker ■ Your NEO evolution creatures don't leave the battle zone if they contain 3 or more cards and their power is greater than 0. ■ Whenever your NEO creature attacks, you may put the top card of your deck into your mana zone. If you do, put 1 creature from your mana zone under that NEO creature or add it to your hand. | Light/Fire/Nature | 5 | 9000 | G-NEO CreatureAngel Command/Techno Samurai | S8/S11 SR | |
| Abyss Bell, One-Winged Soul■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ Slayer ■ When your NEO creature or evolution creature enters the battle zone, you may put the top 2 cards of your deck into your graveyard. Then you may put 1 creature from your graveyard under it. | Water/Darkness/Fire | 3 | 3000 | G-NEO CreatureAbyss Royale | S9/S11 SR | |
| Decision of Flame-Ice Vortex and Requiem Calamity■ If you have 6 or more cards in your graveyard, you may pay [wdf04] to cast this spell. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Discard your whole hand, then draw 1 more card than the number of cards you discarded. ▶ Choose 1 of your opponent's Elements and return it to its owner's hand. Then choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ Put 1 creature with cost 5 or less from your graveyard into the battle zone. Give that creature "Speed Attacker," and destroy it at the end of the turn. | Water/Darkness/Fire | 6 | Spell | S10/S11 SR | ||
| Black Lucifer, Demon's Birth Guide■ G-Strike ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone or at the start of your turn, you may put up to 1 card each from your mana zone and graveyard under this creature. ■ Mega Meteor Burn 3: Whenever this creature attacks, you may put 3 cards from under this creature into your graveyard. If you do, until the start of your next turn, whenever your opponent's creature enters the battle zone, destroy that creature. | Darkness/Fire/Nature | 6 | 11000 | G-NEO CreatureDemon Command | S11/S11 SR | |
| Chaosmantra, Fortune■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Super Soul Raid ■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's Elements and turn it into a shield. ■ When this creature is destroyed, put all the cards that were under it from your graveyard under 1 of your NEO creatures or evolution creatures, or turn them into 1 face-up shield. | Light | 4 | 5500 | NEO CreatureMagic Angel Command | ㊙2/㊙24 SR | |
| Kanzone, Elegant Song Elemental■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Super Soul Raid ■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's Elements and turn it into a shield. ■ When this creature is destroyed, put all the cards that were under it from your graveyard under 1 of your NEO creatures or evolution creatures, or turn them into 1 face-up shield. | Light | 4 | 5500 | NEO CreatureMagic Angel Command | ㊙2/㊙24 SR | |
| Chaosmantra, Magic■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Super Soul Raid ■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's Elements and turn it into a shield. ■ When this creature is destroyed, put all the cards that were under it from your graveyard under 1 of your NEO creatures or evolution creatures, or turn them into 1 face-up shield. | Light | 4 | 5500 | NEO CreatureMagic Angel Command | ㊙2/㊙24 SR | |
| Golfoundation, Genesis■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Super Soul Raid ■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's Elements and turn it into a shield. ■ When this creature is destroyed, put all the cards that were under it from your graveyard under 1 of your NEO creatures or evolution creatures, or turn them into 1 face-up shield. | Light | 4 | 5500 | NEO CreatureMagic Angel Command | ㊙2/㊙24 SR | |
| Hydro Bismarck■ When this creature enters the battle zone, for each player, choose 2 of that player's creatures. You may put 1 of them under the other. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) This creature can't be chosen by your opponent through the effects of cards with lower cost than this creature. This creature can't be attacked by creatures with lower cost than this creature. | Water | 4 | 4000 | CreatureGiant Dragon/Fusioner | ㊙3/㊙24 SR | |
| Sixfall Par Turkey, Sixth Dragon■ When this creature enters the battle zone, for each player, choose 2 of that player's creatures. You may put 1 of them under the other. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) This creature can't be chosen by your opponent through the effects of cards with lower cost than this creature. This creature can't be attacked by creatures with lower cost than this creature. | Water | 4 | 4000 | CreatureGiant Dragon/Fusioner | ㊙3/㊙24 SR | |
| Lunatic Four■ When this creature enters the battle zone, for each player, choose 2 of that player's creatures. You may put 1 of them under the other. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) This creature can't be chosen by your opponent through the effects of cards with lower cost than this creature. This creature can't be attacked by creatures with lower cost than this creature. | Water | 4 | 4000 | CreatureGiant Dragon/Fusioner | ㊙3/㊙24 SR | |
| Balcry Overcry■ When this creature enters the battle zone, for each player, choose 2 of that player's creatures. You may put 1 of them under the other. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) This creature can't be chosen by your opponent through the effects of cards with lower cost than this creature. This creature can't be attacked by creatures with lower cost than this creature. | Water | 4 | 4000 | CreatureGiant Dragon/Fusioner | ㊙3/㊙24 SR | |
| Madan = Dailow, Great Collapse Furnace■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have your opponent discard it. Then you may put cards from the top of your deck into your graveyard equal to the discarded card's cost. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with lower cost than this creature from your graveyard into the battle zone. This turn, that creature can attack players, and it is put on the bottom of your deck at the end of the turn. | Darkness | 4 | 4000 | CreatureDark Lord/Dragon Zombie/Steam Knight/Fusioner | ㊙4/㊙24 SR | |
| Alexander Epitaph■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have your opponent discard it. Then you may put cards from the top of your deck into your graveyard equal to the discarded card's cost. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with lower cost than this creature from your graveyard into the battle zone. This turn, that creature can attack players, and it is put on the bottom of your deck at the end of the turn. | Darkness | 4 | 4000 | CreatureDark Lord/Dragon Zombie/Steam Knight/Fusioner | ㊙4/㊙24 SR | |
| Dangerous = Jack, Danger Abyss■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have your opponent discard it. Then you may put cards from the top of your deck into your graveyard equal to the discarded card's cost. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with lower cost than this creature from your graveyard into the battle zone. This turn, that creature can attack players, and it is put on the bottom of your deck at the end of the turn. | Darkness | 4 | 4000 | CreatureDark Lord/Dragon Zombie/Steam Knight/Fusioner | ㊙4/㊙24 SR | |
| Dangerous = Rassell, Dangerous Abyss■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have your opponent discard it. Then you may put cards from the top of your deck into your graveyard equal to the discarded card's cost. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with lower cost than this creature from your graveyard into the battle zone. This turn, that creature can attack players, and it is put on the bottom of your deck at the end of the turn. | Darkness | 4 | 4000 | CreatureDark Lord/Dragon Zombie/Steam Knight/Fusioner | ㊙4/㊙24 SR | |
| Death Monarch, Demon of Demon's Birth■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Super Soul Raid ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with cost 3 or less and destroy it. ■ Whenever this creature attacks, turn the top card of your deck face up. If it is a NEO creature or Demon Command with cost 7 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 5 | 7000 | NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Bell Hell De Gaul, Footprint of the Demon's Birth■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Super Soul Raid ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with cost 3 or less and destroy it. ■ Whenever this creature attacks, turn the top card of your deck face up. If it is a NEO creature or Demon Command with cost 7 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 5 | 7000 | NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Grateful Dead, Evil Demon's Birth■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Super Soul Raid ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with cost 3 or less and destroy it. ■ Whenever this creature attacks, turn the top card of your deck face up. If it is a NEO creature or Demon Command with cost 7 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 5 | 7000 | NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Fumigard, Paradise Shell■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Super Soul Raid ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with cost 3 or less and destroy it. ■ Whenever this creature attacks, turn the top card of your deck face up. If it is a NEO creature or Demon Command with cost 7 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 5 | 7000 | NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Across Laputas Par Sky, Fourteenth Dragon■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, you may reveal the top 2 cards of your deck. Add any number of creatures from among them to your hand and put the rest into your mana zone. ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard. ■ At the start of your turn, if you have 8 or more cards in your mana zone, you may put this creature from your mana zone into the battle zone. | Nature | 7 | 17000 | NEO CreatureGiant/Techno Samurai | ㊙6/㊙24 SR | |
| Ryoma-Giant Onezerothree■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, you may reveal the top 2 cards of your deck. Add any number of creatures from among them to your hand and put the rest into your mana zone. ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard. ■ At the start of your turn, if you have 8 or more cards in your mana zone, you may put this creature from your mana zone into the battle zone. | Nature | 7 | 17000 | NEO CreatureGiant/Techno Samurai | ㊙6/㊙24 SR | |
| Kabuto-Ninetynine■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, you may reveal the top 2 cards of your deck. Add any number of creatures from among them to your hand and put the rest into your mana zone. ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard. ■ At the start of your turn, if you have 8 or more cards in your mana zone, you may put this creature from your mana zone into the battle zone. | Nature | 7 | 17000 | NEO CreatureGiant/Techno Samurai | ㊙6/㊙24 SR | |
| Kabuto-Ninetynine Plus Nine■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, you may reveal the top 2 cards of your deck. Add any number of creatures from among them to your hand and put the rest into your mana zone. ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard. ■ At the start of your turn, if you have 8 or more cards in your mana zone, you may put this creature from your mana zone into the battle zone. | Nature | 7 | 17000 | NEO CreatureGiant/Techno Samurai | ㊙6/㊙24 SR | |
| Inferno Cruel Romanov Saga■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or at the end of your turn, you may draw a card. Then you may put 1 card from your hand face up under this creature. ■ When a card leaves from under this creature, choose 1 of the following. ▶ Turn the top card of your deck into a shield. ▶ Choose 1 of your opponent's creatures and destroy it. | Light/Water/Darkness | 5 | 6000 | G-NEO CreatureDark Lord/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Endless Justice Romanov Bible■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or at the end of your turn, you may draw a card. Then you may put 1 card from your hand face up under this creature. ■ When a card leaves from under this creature, choose 1 of the following. ▶ Turn the top card of your deck into a shield. ▶ Choose 1 of your opponent's creatures and destroy it. | Light/Water/Darkness | 5 | 6000 | G-NEO CreatureDark Lord/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Saga In Zenaku■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or at the end of your turn, you may draw a card. Then you may put 1 card from your hand face up under this creature. ■ When a card leaves from under this creature, choose 1 of the following. ▶ Turn the top card of your deck into a shield. ▶ Choose 1 of your opponent's creatures and destroy it. | Light/Water/Darkness | 5 | 6000 | G-NEO CreatureDark Lord/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Greatest Caesar■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or at the end of your turn, you may draw a card. Then you may put 1 card from your hand face up under this creature. ■ When a card leaves from under this creature, choose 1 of the following. ▶ Turn the top card of your deck into a shield. ▶ Choose 1 of your opponent's creatures and destroy it. | Light/Water/Darkness | 5 | 6000 | G-NEO CreatureDark Lord/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Perfect Petency■ This creature costs 2 less to summon for each card contained in its evolution source. This can't reduce the cost below 2. ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, put cards from the top of your deck into your mana zone, up to the number of cards contained in this creature. Then return up to 3 cards from your mana zone to your hand. ■ Whenever this creature attacks, if this creature contains 10 or more cards, you win the game. | Light/Water/Nature | 9 | 14500 | G-NEO CreatureMecha Del Dinero/Supercar Dragon | ㊙8/㊙24 SR | |
| Gorghiohger, Roaring Fierce Fusion■ This creature costs 2 less to summon for each card contained in its evolution source. This can't reduce the cost below 2. ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, put cards from the top of your deck into your mana zone, up to the number of cards contained in this creature. Then return up to 3 cards from your mana zone to your hand. ■ Whenever this creature attacks, if this creature contains 10 or more cards, you win the game. | Light/Water/Nature | 9 | 14500 | G-NEO CreatureMecha Del Dinero/Supercar Dragon | ㊙8/㊙24 SR | |
| Drache der'Bande, Haiku Duke■ This creature costs 2 less to summon for each card contained in its evolution source. This can't reduce the cost below 2. ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, put cards from the top of your deck into your mana zone, up to the number of cards contained in this creature. Then return up to 3 cards from your mana zone to your hand. ■ Whenever this creature attacks, if this creature contains 10 or more cards, you win the game. | Light/Water/Nature | 9 | 14500 | G-NEO CreatureMecha Del Dinero/Supercar Dragon | ㊙8/㊙24 SR | |
| Drache der'Zen, Genesis■ This creature costs 2 less to summon for each card contained in its evolution source. This can't reduce the cost below 2. ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, put cards from the top of your deck into your mana zone, up to the number of cards contained in this creature. Then return up to 3 cards from your mana zone to your hand. ■ Whenever this creature attacks, if this creature contains 10 or more cards, you win the game. | Light/Water/Nature | 9 | 14500 | G-NEO CreatureMecha Del Dinero/Supercar Dragon | ㊙8/㊙24 SR | |
| President Golfoundation■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Double Breaker ■ Your NEO evolution creatures don't leave the battle zone if they contain 3 or more cards and their power is greater than 0. ■ Whenever your NEO creature attacks, you may put the top card of your deck into your mana zone. If you do, put 1 creature from your mana zone under that NEO creature or add it to your hand. | Light/Fire/Nature | 5 | 9000 | G-NEO CreatureAngel Command/Techno Samurai | ㊙9/㊙24 SR | |
| Perfe Nineonezero-Galaxy■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Double Breaker ■ Your NEO evolution creatures don't leave the battle zone if they contain 3 or more cards and their power is greater than 0. ■ Whenever your NEO creature attacks, you may put the top card of your deck into your mana zone. If you do, put 1 creature from your mana zone under that NEO creature or add it to your hand. | Light/Fire/Nature | 5 | 9000 | G-NEO CreatureAngel Command/Techno Samurai | ㊙9/㊙24 SR | |
| Perfect Adventure■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Double Breaker ■ Your NEO evolution creatures don't leave the battle zone if they contain 3 or more cards and their power is greater than 0. ■ Whenever your NEO creature attacks, you may put the top card of your deck into your mana zone. If you do, put 1 creature from your mana zone under that NEO creature or add it to your hand. | Light/Fire/Nature | 5 | 9000 | G-NEO CreatureAngel Command/Techno Samurai | ㊙9/㊙24 SR | |
| Bolshack Bakusuzaku, Eternalflame Dragon Phoenix■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Double Breaker ■ Your NEO evolution creatures don't leave the battle zone if they contain 3 or more cards and their power is greater than 0. ■ Whenever your NEO creature attacks, you may put the top card of your deck into your mana zone. If you do, put 1 creature from your mana zone under that NEO creature or add it to your hand. | Light/Fire/Nature | 5 | 9000 | G-NEO CreatureAngel Command/Techno Samurai | ㊙9/㊙24 SR | |
| Bolbalzak Shiden-Fouronezero■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Slayer ■ When your NEO creature or evolution creature enters the battle zone, you may put the top 2 cards of your deck into your graveyard. Then you may put 1 creature from your graveyard under it. | Water/Darkness/Fire | 3 | 3000 | G-NEO CreatureAbyss Royale | ㊙10/㊙24 SR | |
| Abyssbell, One-Winged Soul■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Slayer ■ When your NEO creature or evolution creature enters the battle zone, you may put the top 2 cards of your deck into your graveyard. Then you may put 1 creature from your graveyard under it. | Water/Darkness/Fire | 3 | 3000 | G-NEO CreatureAbyss Royale | ㊙10/㊙24 SR | |
| Glenglassaugh-Zerozeroone■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Slayer ■ When your NEO creature or evolution creature enters the battle zone, you may put the top 2 cards of your deck into your graveyard. Then you may put 1 creature from your graveyard under it. | Water/Darkness/Fire | 3 | 3000 | G-NEO CreatureAbyss Royale | ㊙10/㊙24 SR | |
| Perfect Bolferno■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Slayer ■ When your NEO creature or evolution creature enters the battle zone, you may put the top 2 cards of your deck into your graveyard. Then you may put 1 creature from your graveyard under it. | Water/Darkness/Fire | 3 | 3000 | G-NEO CreatureAbyss Royale | ㊙10/㊙24 SR | |
| Jazzyblood, Wicked Dragon■ If you have 6 or more cards in your graveyard, you may pay [wdf04] to cast this spell. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Discard your whole hand, then draw 1 more card than the number of cards you discarded. ▶ Choose 1 of your opponent's Elements and return it to its owner's hand. Then choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ Put 1 creature with cost 5 or less from your graveyard into the battle zone. Give that creature "Speed Attacker," and destroy it at the end of the turn. | Water/Darkness/Fire | 6 | Spell | ㊙11/㊙24 SR | ||
| Perfect Vortex■ If you have 6 or more cards in your graveyard, you may pay [wdf04] to cast this spell. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Discard your whole hand, then draw 1 more card than the number of cards you discarded. ▶ Choose 1 of your opponent's Elements and return it to its owner's hand. Then choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ Put 1 creature with cost 5 or less from your graveyard into the battle zone. Give that creature "Speed Attacker," and destroy it at the end of the turn. | Water/Darkness/Fire | 6 | Spell | ㊙11/㊙24 SR | ||
| Dangerousith, Wicked Fight■ If you have 6 or more cards in your graveyard, you may pay [wdf04] to cast this spell. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Discard your whole hand, then draw 1 more card than the number of cards you discarded. ▶ Choose 1 of your opponent's Elements and return it to its owner's hand. Then choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ Put 1 creature with cost 5 or less from your graveyard into the battle zone. Give that creature "Speed Attacker," and destroy it at the end of the turn. | Water/Darkness/Fire | 6 | Spell | ㊙11/㊙24 SR | ||
| Elvrit, Happy Shell■ If you have 6 or more cards in your graveyard, you may pay [wdf04] to cast this spell. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Discard your whole hand, then draw 1 more card than the number of cards you discarded. ▶ Choose 1 of your opponent's Elements and return it to its owner's hand. Then choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ Put 1 creature with cost 5 or less from your graveyard into the battle zone. Give that creature "Speed Attacker," and destroy it at the end of the turn. | Water/Darkness/Fire | 6 | Spell | ㊙11/㊙24 SR | ||
| Nagarochi Vritgard■ G-Strike ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone or at the start of your turn, you may put up to 1 card each from your mana zone and graveyard under this creature. ■ Mega Meteor Burn 3: Whenever this creature attacks, you may put 3 cards from under this creature into your graveyard. If you do, until the start of your next turn, whenever your opponent's creature enters the battle zone, destroy that creature. | Darkness/Fire/Nature | 6 | 11000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Black Lucifer, Sorcerer of Demon's Birth■ G-Strike ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone or at the start of your turn, you may put up to 1 card each from your mana zone and graveyard under this creature. ■ Mega Meteor Burn 3: Whenever this creature attacks, you may put 3 cards from under this creature into your graveyard. If you do, until the start of your next turn, whenever your opponent's creature enters the battle zone, destroy that creature. | Darkness/Fire/Nature | 6 | 11000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Dias Zeta, Demon's Birth Suppressor■ G-Strike ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone or at the start of your turn, you may put up to 1 card each from your mana zone and graveyard under this creature. ■ Mega Meteor Burn 3: Whenever this creature attacks, you may put 3 cards from under this creature into your graveyard. If you do, until the start of your next turn, whenever your opponent's creature enters the battle zone, destroy that creature. | Darkness/Fire/Nature | 6 | 11000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Ultima Turn■ G-Strike ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone or at the start of your turn, you may put up to 1 card each from your mana zone and graveyard under this creature. ■ Mega Meteor Burn 3: Whenever this creature attacks, you may put 3 cards from under this creature into your graveyard. If you do, until the start of your next turn, whenever your opponent's creature enters the battle zone, destroy that creature. | Darkness/Fire/Nature | 6 | 11000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Franz of Ice Age■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ When your opponent's creature enters the battle zone in any way other than summoning, you may skip the rest of the turn. | Water | 3 | 3000 | G-NEO CreatureLiquid People/Steam Knight | ㊙13/㊙24 VR | |
| Margaret Zero■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ When your opponent's creature enters the battle zone in any way other than summoning, you may skip the rest of the turn. | Water | 3 | 3000 | G-NEO CreatureLiquid People/Steam Knight | ㊙13/㊙24 VR | |
| ARTIFICIAL REALITY CHARGER■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ When your opponent's creature enters the battle zone in any way other than summoning, you may skip the rest of the turn. | Water | 3 | 3000 | G-NEO CreatureLiquid People/Steam Knight | ㊙13/㊙24 VR | |
| Asebi with NineOD-Two■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ When your opponent's creature enters the battle zone in any way other than summoning, you may skip the rest of the turn. | Water | 3 | 3000 | G-NEO CreatureLiquid People/Steam Knight | ㊙13/㊙24 VR | |
| Tablekakke = Eddy, Noble Cloth Lady■ Speed Attacker ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's shields and put it into its owner's graveyard. | Darkness/Fire | 4 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | ㊙14/㊙24 VR | |
| El, Joy Statue■ Speed Attacker ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's shields and put it into its owner's graveyard. | Darkness/Fire | 4 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | ㊙14/㊙24 VR | |
| Redzone Z, Passionate Heresy■ Speed Attacker ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's shields and put it into its owner's graveyard. | Darkness/Fire | 4 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | ㊙14/㊙24 VR | |
| Alcadeias Bible■ Speed Attacker ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's shields and put it into its owner's graveyard. | Darkness/Fire | 4 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | ㊙14/㊙24 VR | |
| Raku Rich Rotation■ Shield Trigger ■ Shuffle your deck, then reveal the top 5 cards. Put 1 Dragon creature or NEO creature from among them into the battle zone and put the rest on the bottom of your deck in any order. This turn, give that creature "Blocker" and "Speed Attacker," and put it into your mana zone at the end of the turn. | Light/Fire/Nature | 7 | Spell | ㊙15/㊙24 VR | ||
| Royal Battle Earth■ Shield Trigger ■ Shuffle your deck, then reveal the top 5 cards. Put 1 Dragon creature or NEO creature from among them into the battle zone and put the rest on the bottom of your deck in any order. This turn, give that creature "Blocker" and "Speed Attacker," and put it into your mana zone at the end of the turn. | Light/Fire/Nature | 7 | Spell | ㊙15/㊙24 VR | ||
| Perfect Ignition■ Shield Trigger ■ Shuffle your deck, then reveal the top 5 cards. Put 1 Dragon creature or NEO creature from among them into the battle zone and put the rest on the bottom of your deck in any order. This turn, give that creature "Blocker" and "Speed Attacker," and put it into your mana zone at the end of the turn. | Light/Fire/Nature | 7 | Spell | ㊙15/㊙24 VR | ||
| Peten's Gate■ Shield Trigger ■ Shuffle your deck, then reveal the top 5 cards. Put 1 Dragon creature or NEO creature from among them into the battle zone and put the rest on the bottom of your deck in any order. This turn, give that creature "Blocker" and "Speed Attacker," and put it into your mana zone at the end of the turn. | Light/Fire/Nature | 7 | Spell | ㊙15/㊙24 VR | ||
| Alphadios, Royal Guide Spirit Lord■ If you have 3 or more Angel Command cards in your mana zone, you may pay [lwn05] to summon this creature. ■ NEO Evolution: You may put this on 1 Light, Water, or Nature creature. ■ Soul Raid ■ Triple Breaker ■ Your opponent can't cast non-Light spells. ■ Whenever this creature attacks, you may draw a card for each card that makes up this creature. Then you may put an Angel Command from your hand into the battle zone. | Light/Water/Nature | 7 | 12500 | NEO Dream CreatureAngel Command | DM1㊙/DM1 DMR | |
| Genmu Emperor, Infinity Dragon■ Mugen Climb 4 (You may tap 4 of your creatures and pay [wd4] to summon this creature from your hand or graveyard.) ■ Infinity Breaker ■ Blocker ■ Ignore the abilities of creatures and the effects of spells with cost 5 or less. | Water/Darkness | ∞ | ∞ | Creature∞ Master Dragon/Team Zero | TR1/TR9 KGM | |
| Momoking RX, Hero of the Royal Advent■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, discard a card from your hand and draw 2 cards. Then you may put 1 creature with cost 7 or less that can evolve from this creature from your hand on top of this creature. ■ Evolution Power: When this creature becomes an evolution source, this turn, untap it whenever it wins a battle. | Fire/Nature | 5 | 6000 | CreatureHero Dragon/Jokers/Rexstars | TR2/TR9 KGM | |
| Alphadios GS, Lord of Spirits■ G-Strike ■ Evolution: Put on 1 Angel Command creature. ■ Triple Breaker ■ No player can use non-Light creatures or spells. | Light | 10 | 15500 | Evolution CreatureAngel Command | TR3/TR9 SR | |
| Cambiare, Spirit of Flash■ Revolution 0: When you add this creature from your shield zone to your hand, if you have no shields, you may summon this creature from your hand without paying its cost. ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone, tap all your opponent's creatures. At the start of your opponent's next turn, they don't untap. ■ Whenever this creature attacks, you may choose 1 of your opponent's Elements and turn it into a shield. | Light | 8 | 13000 | CreatureAngel Command | TR4/TR9 SR | |
| DOOM Dragelion, Super Divine Star■ This creature costs 1 less to summon for each of its evolution source creatures. This can't reduce the cost below 0. ■ Super Infinite Graveyard Evolution: Choose 1 or more creatures from your graveyard and put this creature on top of them as it enters the battle zone. ■ Triple Breaker ■ Meteor Burn: Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's creatures. This turn, that creature gets -9000 power. Then put 1 non-evolution creature from your graveyard into the battle zone. | Darkness | 12 | 12000 | Evolution CreaturePhoenix/Demon Command/Dragon Zombie | TR5/TR9 SR | |
| Moai Land, Ancient Paradise■ Quadruple Breaker ■ Your opponent can't use spells or Fields. ■ When this creature wins a battle, choose up to 3 of your opponent's shields and put them into their owner's mana zone. | Nature | 10 | 18000 | CreatureGransect/Specials | TR6/TR9 SR | |
| Kamekamen, Chain of the Demon Axis■ Rampage Chain: Each turn, the first time one of your creatures attacks, you may cast 1 spell with cost 4 or less from your hand without paying its cost. If you don't, draw a card. | Light | 3 | 3000 | CreatureBeast Folk/Bokken Kingdom | TR7/TR9 VR | |
| Kiyuri's ASMRadio■ Look at the top 5 cards of your deck. Put up to 2 creatures with cost 3 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order. | Nature | 4 | Spell | TR8/TR9 VR | ||
| Ash, Meteor■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped, then return 1 Dragon creature from your mana zone to your hand. Choose 1 of your opponent's creatures with cost equal to or less than that Dragon's and return it to its owner's hand. | Water/Nature | 5 | 5000 | CreatureBlue Command Dragon/Green Command Dragon/Hunter | TR9/TR9 R | |
| Mansion & Dragon Par Hills, Third Dragon■ D-D-D [ll02] (Whenever one of your creatures attacks, you may pay [ll02] to use this card from your hand.) ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Double Breaker ■ This creature enters the battle zone tapped and doesn't untap at the start of your turn. ■ When a player uses a non-creature card, untap this creature. Then you may draw a card. | Light | 3 | 8000 | G-NEO CreatureGiant Dragon | 1/77 VR | |
| ~Creation, Destruction, and Despair~■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) At the end of your turn, you may draw a card. If you do, discard a card from your hand. | Water | 2 | 3000 | CreatureCreator/Steam Knight/Fusioner | 2/77 VR | |
| ARTIFICIAL REALITY CHARGER■ G-Strike ■ Return all your opponent's Elements to their owners' hands. Until the start of your next turn, your opponent can't cast spells. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Water | 9 | Spell | 3/77 VR | ||
| Jazzy Ghost, Wicked Specter■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ At the end of each player's turn, if a card was put into that player's graveyard from anywhere that turn, you may draw a card. ■ When you would draw a card, if your deck has 3 or fewer cards, you may instead return 1 card from your graveyard to your hand. | Darkness | 3 | 5000 | G-NEO CreatureAbyss Dragon | 4/77 VR | |
| Red Zone Z, Burning Heresy■ D-D-D [ff04] (Whenever one of your creatures attacks, you may pay [ff04] to use this card from your hand.) ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Double Breaker ■ During your turn, when your opponent's creature would enter the battle zone, if you have another Fire Command, put that opponent's creature into its owner's graveyard instead. ■ When your opponent's shield leaves the zone, you may draw a card. | Fire | 5 | 6000 | G-NEO CreatureSonic Command/Invader | 5/77 VR | |
| PP-"P"■ When your opponent's creature with cost greater than the number of cards in your opponent's mana zone would enter the battle zone, your opponent puts that creature into their mana zone instead. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) At the end of your opponent's turn, if your opponent has no tapped creatures, you may put the top 2 cards of your deck into your mana zone. If you do, return 1 card from your mana zone to your hand. | Nature | 3 | 3000 | CreatureAlien/Hunter/Techno Samurai | 6/77 VR | |
| ~Six Origins of the Divine Core~■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, you may choose 1 creature and destroy it. ■ When this creature leaves the battle zone, you may choose 1 of your opponent's creatures. If you do, you use all of that creature's abilities that begin with "When this creature enters the battle zone." | Light/Water/Darkness | 6 | 4000 | CreatureGod/Steam Knight | 7/77 VR | |
| "GT"-002■ D-D-D [lfn04] (Whenever one of your creatures attacks, you may pay [lfn04] to use this card from your hand.) ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ Speed Attacker ■ Mach Fighter ■ Double Breaker ■ When your creature wins a battle, look at the top card of your deck. Add it to your hand or put it into your mana zone. Then untap all the cards in your mana zone. | Light/Fire/Nature | 6 | 10500 | G-NEO CreatureGaial Command Dragon/Humanoid Baku/Techno Samurai | 8/77 VR | |
| Black XENARCH, Dreadful Terror Overlord■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. Then return 1 card from your graveyard to your hand. ■ Each turn, the first time a card leaves your graveyard, your opponent chooses 1 of their Elements and destroys it. If they don't, this creature breaks 1 of your opponent's shields. | Water/Darkness/Fire | 4 | 6000 | G-NEO CreatureDemon Command/Dark Lord | 9/77 VR | |
| Wicked Activation■ Shield Trigger ■ Draw 3 cards and discard a card from your hand. You may choose 1 of your opponent's creatures with cost equal to or less than the discarded card's and destroy it. This turn, your opponent's creatures with cost equal to or greater than the discarded card's can't attack or block. | Water/Darkness/Fire | 5 | Spell | 10/77 VR | ||
| Decision of Twin Combat Road and Roaring Ignition■ D-D-D [dfn03] (Whenever one of your creatures attacks, you may pay [dfn03] to use this card from your hand.) ■ Choose twice from the following. (You may choose the same one twice.) If you cast this spell with "D-D-D," you may instead use each of them once. ▶ Choose 1 of your creatures. This turn, untap that creature at the end of its first attack. ▶ Untap 4 cards in your mana zone. ▶ Put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand. | Darkness/Fire/Nature | 5 | Spell | 11/77 VR | ||
| Red Zone, Roaring Heresy■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Triple Breaker ■ When this creature enters the battle zone, untap it. ■ When this creature enters the battle zone or attacks, destroy all your opponent's creatures with the lowest power. ■ Your creatures can attack, ignoring effects of your opponent's cards that say they can't attack. | Fire | 6 | 12000 | G-NEO Dream CreatureSonic Command/Invader | DM1/DM1 DMR | |
| Magic Chaosmantra■ D-D-D [ll03] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, until the start of the next turn, your creatures can't be destroyed. ■ At the start of your turn, for each of your creatures that untapped this turn, your opponent chooses 1 of their untapped creatures and taps it. Then, if your opponent has no untapped creatures, you may turn the top 2 cards of your deck into shields. | Light | 5 | 6500 | NEO CreatureMecha Del Stella/Magic Shinobi | S1/S11 SR | |
| ~The Divine Emperor, Completed~■ D-D-D [ww04] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Just Diver ■ Double Breaker ■ At the end of this creature's attack, draw a card. Then you may use 1 non-creature card with cost 5 or less from your hand without paying its cost. | Water | 5 | 6000 | NEO CreatureGod/Steam Knight | S2/S11 SR | |
| Dangerous = Jack, Dangerous Abyss■ You may use this creature's "D-D-D" from your graveyard. ■ D-D-D [dd05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ Your opponent's creatures enter the battle zone tapped. | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | S3/S11 SR | |
| Grateful Dead, Devil's Birth■ D-D-D [ff05] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ When this creature breaks a shield, turn the top card of your deck face up. If it is a creature with cost 6 or less, put it into the battle zone. Otherwise, add it to your hand. | Fire | 7 | 11000 | G-NEO CreatureDemon Command | S4/S11 SR | |
| "K"-9+9■ D-D-D [nn06] ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ At the end of this creature's attack, you may put the top 3 cards of your deck into your mana zone. If you do, you may put 1 creature from among them into the battle zone whose cost is less than the number of cards in your mana zone. | Nature | 9 | 14000 | G-NEO CreatureGransect/Techno Samurai | S5/S11 SR | |
| ~Good and Evil at the Century's End~■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and discard up to 2 cards from your hand. For each card discarded this way, choose 1 card in your opponent's hand without looking and have your opponent discard it. ■ When your opponent discards a spell from their hand, you may cast that spell from your opponent's graveyard without paying its cost. | Light/Water/Darkness | 5 | 6500 | G-NEO CreatureGod/Steam Knight | S6/S11 SR | |
| Drache der'Bande, Haiku Duke■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Powered Breaker ■ Whenever this creature attacks, you may use 1 non-creature card with cost 4 or less from your hand or mana zone without paying its cost. ■ When you use a non-creature card, this turn, this creature can't be blocked and gets +3000 power. | Light/Water/Nature | 3 | 3000+ | G-NEO CreatureMagic Command Dragon | S7/S11 SR | |
| Decision of Shifting Hearts and Translucent Utopia■ You may use this spell's "D-D-D" from your mana zone. ■ D-D-D [lwn05] ■ Choose twice from the following. If you cast this spell with "D-D-D," you may instead choose 3 times. (You may choose the same one twice.) ▶ Draw 2 cards and put 1 card from your hand on the top or bottom of your deck. ▶ Use 1 card with cost 3 or less from your hand without paying its cost. ▶ Choose 1 Element with cost 6 or less and put it into its owner's mana zone. | Light/Water/Nature | 4 | Spell | S8/S11 SR | ||
| "GG"-001■ D-D-D [lfn07] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Quadruple Breaker ■ When an ability of your opponent's creature would trigger by that creature entering the battle zone or attacking, if this is an evolution creature, that ability doesn't trigger instead. | Light/Fire/Nature | 10 | 18000 | NEO CreatureGaial Command Dragon/Humanoid Baku/Techno Samurai | S9/S11 SR | |
| Dangerasis, Wicked Combat■ D-D-D [wdf05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Just Diver ■ Triple Breaker ■ When this creature breaks a shield, choose 1 of your opponent's creatures. This turn, that creature gets -infinity power. ■ When you would lose the game, you may instead put 5 cards from your graveyard on the bottom of your deck in any order. | Water/Darkness/Fire | 7 | 13000 | NEO CreatureAbyss Royale | S10/S11 SR | |
| Dias Z, Demon's Birth Sealer■ D-D-D [dfn04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ At the end of this creature's attack, put 1 creature with cost 5 or less from your graveyard or mana zone into the battle zone. This turn, give that creature "Speed Attacker." | Darkness/Fire/Nature | 6 | 10000 | G-NEO CreatureDemon Command | S11/S11 SR | |
| Chaosmantra, Fortune■ D-D-D [ll03] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, until the start of the next turn, your creatures can't be destroyed. ■ At the start of your turn, for each of your creatures that untapped this turn, your opponent chooses 1 of their untapped creatures and taps it. Then, if your opponent has no untapped creatures, you may turn the top 2 cards of your deck into shields. | Light | 5 | 6500 | NEO CreatureMecha Del Stella/Magic Shinobi | ㊙2/㊙24 SR | |
| Kanzone, Elegant Song Elemental■ D-D-D [ll03] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, until the start of the next turn, your creatures can't be destroyed. ■ At the start of your turn, for each of your creatures that untapped this turn, your opponent chooses 1 of their untapped creatures and taps it. Then, if your opponent has no untapped creatures, you may turn the top 2 cards of your deck into shields. | Light | 5 | 6500 | NEO CreatureMecha Del Stella/Magic Shinobi | ㊙2/㊙24 SR | |
| Chaosmantra, Magic■ D-D-D [ll03] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, until the start of the next turn, your creatures can't be destroyed. ■ At the start of your turn, for each of your creatures that untapped this turn, your opponent chooses 1 of their untapped creatures and taps it. Then, if your opponent has no untapped creatures, you may turn the top 2 cards of your deck into shields. | Light | 5 | 6500 | NEO CreatureMecha Del Stella/Magic Shinobi | ㊙2/㊙24 SR | |
| Golfoundation, Genesis■ D-D-D [ll03] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, until the start of the next turn, your creatures can't be destroyed. ■ At the start of your turn, for each of your creatures that untapped this turn, your opponent chooses 1 of their untapped creatures and taps it. Then, if your opponent has no untapped creatures, you may turn the top 2 cards of your deck into shields. | Light | 5 | 6500 | NEO CreatureMecha Del Stella/Magic Shinobi | ㊙2/㊙24 SR | |
| Hydro Bismarck■ D-D-D [ww04] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Just Diver ■ Double Breaker ■ At the end of this creature's attack, draw a card. Then you may use 1 non-creature card with cost 5 or less from your hand without paying its cost. | Water | 5 | 6000 | NEO CreatureGod/Steam Knight | ㊙3/㊙24 SR | |
| Sixfall Par Turkey, Sixth Dragon■ D-D-D [ww04] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Just Diver ■ Double Breaker ■ At the end of this creature's attack, draw a card. Then you may use 1 non-creature card with cost 5 or less from your hand without paying its cost. | Water | 5 | 6000 | NEO CreatureGod/Steam Knight | ㊙3/㊙24 SR | |
| Lunatic Four■ D-D-D [ww04] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Just Diver ■ Double Breaker ■ At the end of this creature's attack, draw a card. Then you may use 1 non-creature card with cost 5 or less from your hand without paying its cost. | Water | 5 | 6000 | NEO CreatureGod/Steam Knight | ㊙3/㊙24 SR | |
| Balcry Overcry■ D-D-D [ww04] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Just Diver ■ Double Breaker ■ At the end of this creature's attack, draw a card. Then you may use 1 non-creature card with cost 5 or less from your hand without paying its cost. | Water | 5 | 6000 | NEO CreatureGod/Steam Knight | ㊙3/㊙24 SR | |
| Madan = Dailow, Great Collapse Furnace■ You may use this creature's "D-D-D" from your graveyard. ■ D-D-D [dd05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ Your opponent's creatures enter the battle zone tapped. | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Alexander Epitaph■ You may use this creature's "D-D-D" from your graveyard. ■ D-D-D [dd05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ Your opponent's creatures enter the battle zone tapped. | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Dangerous = Jack, Danger Abyss■ You may use this creature's "D-D-D" from your graveyard. ■ D-D-D [dd05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ Your opponent's creatures enter the battle zone tapped. | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Dangerous = Rassell, Dangerous Abyss■ You may use this creature's "D-D-D" from your graveyard. ■ D-D-D [dd05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ Your opponent's creatures enter the battle zone tapped. | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Death Monarch, Demon of Demon's Birth■ D-D-D [ff05] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ When this creature breaks a shield, turn the top card of your deck face up. If it is a creature with cost 6 or less, put it into the battle zone. Otherwise, add it to your hand. | Fire | 7 | 11000 | G-NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Bell Hell De Gaul, Footprint of the Demon's Birth■ D-D-D [ff05] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ When this creature breaks a shield, turn the top card of your deck face up. If it is a creature with cost 6 or less, put it into the battle zone. Otherwise, add it to your hand. | Fire | 7 | 11000 | G-NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Grateful Dead, Evil Demon's Birth■ D-D-D [ff05] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ When this creature breaks a shield, turn the top card of your deck face up. If it is a creature with cost 6 or less, put it into the battle zone. Otherwise, add it to your hand. | Fire | 7 | 11000 | G-NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Fumigard, Paradise Shell■ D-D-D [ff05] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ When this creature breaks a shield, turn the top card of your deck face up. If it is a creature with cost 6 or less, put it into the battle zone. Otherwise, add it to your hand. | Fire | 7 | 11000 | G-NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Across Laputas Par Sky, Fourteenth Dragon■ D-D-D [nn06] ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ At the end of this creature's attack, you may put the top 3 cards of your deck into your mana zone. If you do, you may put 1 creature from among them into the battle zone whose cost is less than the number of cards in your mana zone. | Nature | 9 | 14000 | G-NEO CreatureGransect/Techno Samurai | ㊙6/㊙24 SR | |
| Ryoma-Giant Onezerothree■ D-D-D [nn06] ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ At the end of this creature's attack, you may put the top 3 cards of your deck into your mana zone. If you do, you may put 1 creature from among them into the battle zone whose cost is less than the number of cards in your mana zone. | Nature | 9 | 14000 | G-NEO CreatureGransect/Techno Samurai | ㊙6/㊙24 SR | |
| Kabuto-Ninetynine■ D-D-D [nn06] ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ At the end of this creature's attack, you may put the top 3 cards of your deck into your mana zone. If you do, you may put 1 creature from among them into the battle zone whose cost is less than the number of cards in your mana zone. | Nature | 9 | 14000 | G-NEO CreatureGransect/Techno Samurai | ㊙6/㊙24 SR | |
| Kabuto-Ninetynine Plus Nine■ D-D-D [nn06] ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ At the end of this creature's attack, you may put the top 3 cards of your deck into your mana zone. If you do, you may put 1 creature from among them into the battle zone whose cost is less than the number of cards in your mana zone. | Nature | 9 | 14000 | G-NEO CreatureGransect/Techno Samurai | ㊙6/㊙24 SR | |
| Inferno Cruel Romanov Saga■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and discard up to 2 cards from your hand. For each card discarded this way, choose 1 card in your opponent's hand without looking and have your opponent discard it. ■ When your opponent discards a spell from their hand, you may cast that spell from your opponent's graveyard without paying its cost. | Light/Water/Darkness | 5 | 6500 | G-NEO CreatureGod/Steam Knight | ㊙7/㊙24 SR | |
| Endless Justice Romanov Bible■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and discard up to 2 cards from your hand. For each card discarded this way, choose 1 card in your opponent's hand without looking and have your opponent discard it. ■ When your opponent discards a spell from their hand, you may cast that spell from your opponent's graveyard without paying its cost. | Light/Water/Darkness | 5 | 6500 | G-NEO CreatureGod/Steam Knight | ㊙7/㊙24 SR | |
| Saga In Zenaku■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and discard up to 2 cards from your hand. For each card discarded this way, choose 1 card in your opponent's hand without looking and have your opponent discard it. ■ When your opponent discards a spell from their hand, you may cast that spell from your opponent's graveyard without paying its cost. | Light/Water/Darkness | 5 | 6500 | G-NEO CreatureGod/Steam Knight | ㊙7/㊙24 SR | |
| Greatest Caesar■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and discard up to 2 cards from your hand. For each card discarded this way, choose 1 card in your opponent's hand without looking and have your opponent discard it. ■ When your opponent discards a spell from their hand, you may cast that spell from your opponent's graveyard without paying its cost. | Light/Water/Darkness | 5 | 6500 | G-NEO CreatureGod/Steam Knight | ㊙7/㊙24 SR | |
| Perfect Petency■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Powered Breaker ■ Whenever this creature attacks, you may use 1 non-creature card with cost 4 or less from your hand or mana zone without paying its cost. ■ When you use a non-creature card, this turn, this creature can't be blocked and gets +3000 power. | Light/Water/Nature | 3 | 3000+ | G-NEO CreatureMagic Command Dragon | ㊙8/㊙24 SR | |
| Gorghiohger, Roaring Fierce Fusion■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Powered Breaker ■ Whenever this creature attacks, you may use 1 non-creature card with cost 4 or less from your hand or mana zone without paying its cost. ■ When you use a non-creature card, this turn, this creature can't be blocked and gets +3000 power. | Light/Water/Nature | 3 | 3000+ | G-NEO CreatureMagic Command Dragon | ㊙8/㊙24 SR | |
| Drache der'Bande, Haiku Duke■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Powered Breaker ■ Whenever this creature attacks, you may use 1 non-creature card with cost 4 or less from your hand or mana zone without paying its cost. ■ When you use a non-creature card, this turn, this creature can't be blocked and gets +3000 power. | Light/Water/Nature | 3 | 3000+ | G-NEO CreatureMagic Command Dragon | ㊙8/㊙24 SR | |
| Drache der'Zen, Genesis■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Powered Breaker ■ Whenever this creature attacks, you may use 1 non-creature card with cost 4 or less from your hand or mana zone without paying its cost. ■ When you use a non-creature card, this turn, this creature can't be blocked and gets +3000 power. | Light/Water/Nature | 3 | 3000+ | G-NEO CreatureMagic Command Dragon | ㊙8/㊙24 SR | |
| President Golfoundation■ You may use this spell's "D-D-D" from your mana zone. ■ D-D-D [lwn05] ■ Choose twice from the following. If you cast this spell with "D-D-D," you may instead choose 3 times. (You may choose the same one twice.) ▶ Draw 2 cards and put 1 card from your hand on the top or bottom of your deck. ▶ Use 1 card with cost 3 or less from your hand without paying its cost. ▶ Choose 1 Element with cost 6 or less and put it into its owner's mana zone. | Light/Water/Nature | 4 | Spell | ㊙9/㊙24 SR | ||
| Perfe Nineonezero-Galaxy■ You may use this spell's "D-D-D" from your mana zone. ■ D-D-D [lwn05] ■ Choose twice from the following. If you cast this spell with "D-D-D," you may instead choose 3 times. (You may choose the same one twice.) ▶ Draw 2 cards and put 1 card from your hand on the top or bottom of your deck. ▶ Use 1 card with cost 3 or less from your hand without paying its cost. ▶ Choose 1 Element with cost 6 or less and put it into its owner's mana zone. | Light/Water/Nature | 4 | Spell | ㊙9/㊙24 SR | ||
| Perfect Adventure■ You may use this spell's "D-D-D" from your mana zone. ■ D-D-D [lwn05] ■ Choose twice from the following. If you cast this spell with "D-D-D," you may instead choose 3 times. (You may choose the same one twice.) ▶ Draw 2 cards and put 1 card from your hand on the top or bottom of your deck. ▶ Use 1 card with cost 3 or less from your hand without paying its cost. ▶ Choose 1 Element with cost 6 or less and put it into its owner's mana zone. | Light/Water/Nature | 4 | Spell | ㊙9/㊙24 SR | ||
| Bolshack Bakusuzaku, Eternalflame Dragon Phoenix■ You may use this spell's "D-D-D" from your mana zone. ■ D-D-D [lwn05] ■ Choose twice from the following. If you cast this spell with "D-D-D," you may instead choose 3 times. (You may choose the same one twice.) ▶ Draw 2 cards and put 1 card from your hand on the top or bottom of your deck. ▶ Use 1 card with cost 3 or less from your hand without paying its cost. ▶ Choose 1 Element with cost 6 or less and put it into its owner's mana zone. | Light/Water/Nature | 4 | Spell | ㊙9/㊙24 SR | ||
| Bolbalzak Shiden-Fouronezero■ D-D-D [lfn07] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Quadruple Breaker ■ When an ability of your opponent's creature would trigger by that creature entering the battle zone or attacking, if this is an evolution creature, that ability doesn't trigger instead. | Light/Fire/Nature | 10 | 18000 | NEO CreatureGaial Command Dragon/Humanoid Baku/Techno Samurai | ㊙10/㊙24 SR | |
| Abyssbell, One-Winged Soul■ D-D-D [lfn07] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Quadruple Breaker ■ When an ability of your opponent's creature would trigger by that creature entering the battle zone or attacking, if this is an evolution creature, that ability doesn't trigger instead. | Light/Fire/Nature | 10 | 18000 | NEO CreatureGaial Command Dragon/Humanoid Baku/Techno Samurai | ㊙10/㊙24 SR | |
| Glenglassaugh-Zerozeroone■ D-D-D [lfn07] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Quadruple Breaker ■ When an ability of your opponent's creature would trigger by that creature entering the battle zone or attacking, if this is an evolution creature, that ability doesn't trigger instead. | Light/Fire/Nature | 10 | 18000 | NEO CreatureGaial Command Dragon/Humanoid Baku/Techno Samurai | ㊙10/㊙24 SR | |
| Perfect Bolferno■ D-D-D [lfn07] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Quadruple Breaker ■ When an ability of your opponent's creature would trigger by that creature entering the battle zone or attacking, if this is an evolution creature, that ability doesn't trigger instead. | Light/Fire/Nature | 10 | 18000 | NEO CreatureGaial Command Dragon/Humanoid Baku/Techno Samurai | ㊙10/㊙24 SR | |
| Jazzyblood, Wicked Dragon■ D-D-D [wdf05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Just Diver ■ Triple Breaker ■ When this creature breaks a shield, choose 1 of your opponent's creatures. This turn, that creature gets -infinity power. ■ When you would lose the game, you may instead put 5 cards from your graveyard on the bottom of your deck in any order. | Water/Darkness/Fire | 7 | 13000 | NEO CreatureAbyss Royale | ㊙11/㊙24 SR | |
| Perfect Vortex■ D-D-D [wdf05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Just Diver ■ Triple Breaker ■ When this creature breaks a shield, choose 1 of your opponent's creatures. This turn, that creature gets -infinity power. ■ When you would lose the game, you may instead put 5 cards from your graveyard on the bottom of your deck in any order. | Water/Darkness/Fire | 7 | 13000 | NEO CreatureAbyss Royale | ㊙11/㊙24 SR | |
| Dangerousith, Wicked Fight■ D-D-D [wdf05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Just Diver ■ Triple Breaker ■ When this creature breaks a shield, choose 1 of your opponent's creatures. This turn, that creature gets -infinity power. ■ When you would lose the game, you may instead put 5 cards from your graveyard on the bottom of your deck in any order. | Water/Darkness/Fire | 7 | 13000 | NEO CreatureAbyss Royale | ㊙11/㊙24 SR | |
| Elvrit, Happy Shell■ D-D-D [wdf05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Just Diver ■ Triple Breaker ■ When this creature breaks a shield, choose 1 of your opponent's creatures. This turn, that creature gets -infinity power. ■ When you would lose the game, you may instead put 5 cards from your graveyard on the bottom of your deck in any order. | Water/Darkness/Fire | 7 | 13000 | NEO CreatureAbyss Royale | ㊙11/㊙24 SR | |
| Nagarochi Vritgard■ D-D-D [dfn04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ At the end of this creature's attack, put 1 creature with cost 5 or less from your graveyard or mana zone into the battle zone. This turn, give that creature "Speed Attacker." | Darkness/Fire/Nature | 6 | 10000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Black Lucifer, Sorcerer of Demon's Birth■ D-D-D [dfn04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ At the end of this creature's attack, put 1 creature with cost 5 or less from your graveyard or mana zone into the battle zone. This turn, give that creature "Speed Attacker." | Darkness/Fire/Nature | 6 | 10000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Dias Zeta, Demon's Birth Suppressor■ D-D-D [dfn04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ At the end of this creature's attack, put 1 creature with cost 5 or less from your graveyard or mana zone into the battle zone. This turn, give that creature "Speed Attacker." | Darkness/Fire/Nature | 6 | 10000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Ultima Turn■ D-D-D [dfn04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ At the end of this creature's attack, put 1 creature with cost 5 or less from your graveyard or mana zone into the battle zone. This turn, give that creature "Speed Attacker." | Darkness/Fire/Nature | 6 | 10000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Franz of Ice Age■ G-Strike ■ Return all your opponent's Elements to their owners' hands. Until the start of your next turn, your opponent can't cast spells. ■ Charger | Water | 9 | Spell | ㊙13/㊙24 VR | ||
| Margaret Zero■ G-Strike ■ Return all your opponent's Elements to their owners' hands. Until the start of your next turn, your opponent can't cast spells. ■ Charger | Water | 9 | Spell | ㊙13/㊙24 VR | ||
| ARTIFICIAL REALITY CHARGER■ G-Strike ■ Return all your opponent's Elements to their owners' hands. Until the start of your next turn, your opponent can't cast spells. ■ Charger | Water | 9 | Spell | ㊙13/㊙24 VR | ||
| Asebi with NineOD-Two■ G-Strike ■ Return all your opponent's Elements to their owners' hands. Until the start of your next turn, your opponent can't cast spells. ■ Charger | Water | 9 | Spell | ㊙13/㊙24 VR | ||
| Tablekakke = Eddy, Noble Cloth Lady■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ During your turn, when your opponent's creature would enter the battle zone, if you have another Fire Command, put that opponent's creature into its owner's graveyard instead. ■ When your opponent's shield leaves the zone, you may draw a card. | Fire | 5 | 6000 | G-NEO CreatureSonic Command/Invader | ㊙14/㊙24 VR | |
| El, Joy Statue■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ During your turn, when your opponent's creature would enter the battle zone, if you have another Fire Command, put that opponent's creature into its owner's graveyard instead. ■ When your opponent's shield leaves the zone, you may draw a card. | Fire | 5 | 6000 | G-NEO CreatureSonic Command/Invader | ㊙14/㊙24 VR | |
| Redzone Z, Passionate Heresy■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ During your turn, when your opponent's creature would enter the battle zone, if you have another Fire Command, put that opponent's creature into its owner's graveyard instead. ■ When your opponent's shield leaves the zone, you may draw a card. | Fire | 5 | 6000 | G-NEO CreatureSonic Command/Invader | ㊙14/㊙24 VR | |
| Alcadeias Bible■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ During your turn, when your opponent's creature would enter the battle zone, if you have another Fire Command, put that opponent's creature into its owner's graveyard instead. ■ When your opponent's shield leaves the zone, you may draw a card. | Fire | 5 | 6000 | G-NEO CreatureSonic Command/Invader | ㊙14/㊙24 VR | |
| Raku Rich Rotation■ D-D-D [dfn03] ■ Choose two of the following. (You may choose the same one twice.) If you cast this spell with "D-D-D", you may use each of them once instead. ▶ Choose one of your creatures. At the end of that creature's first attack this turn, untap that creature. ▶ Untap 4 cards in your mana zone. ▶ Put the top 3 cards of your deck into your graveyard. Then return a creature from your graveyard to your hand. | Darkness/Fire/Nature | 5 | Spell | ㊙15/㊙24 VR | ||
| Royal Battle Earth■ D-D-D [dfn03] ■ Choose two of the following. (You may choose the same one twice.) If you cast this spell with "D-D-D", you may use each of them once instead. ▶ Choose one of your creatures. At the end of that creature's first attack this turn, untap that creature. ▶ Untap 4 cards in your mana zone. ▶ Put the top 3 cards of your deck into your graveyard. Then return a creature from your graveyard to your hand. | Darkness/Fire/Nature | 5 | Spell | ㊙15/㊙24 VR | ||
| Perfect Ignition■ D-D-D [dfn03] ■ Choose two of the following. (You may choose the same one twice.) If you cast this spell with "D-D-D", you may use each of them once instead. ▶ Choose one of your creatures. At the end of that creature's first attack this turn, untap that creature. ▶ Untap 4 cards in your mana zone. ▶ Put the top 3 cards of your deck into your graveyard. Then return a creature from your graveyard to your hand. | Darkness/Fire/Nature | 5 | Spell | ㊙15/㊙24 VR | ||
| Peten's Gate■ D-D-D [dfn03] ■ Choose two of the following. (You may choose the same one twice.) If you cast this spell with "D-D-D", you may use each of them once instead. ▶ Choose one of your creatures. At the end of that creature's first attack this turn, untap that creature. ▶ Untap 4 cards in your mana zone. ▶ Put the top 3 cards of your deck into your graveyard. Then return a creature from your graveyard to your hand. | Darkness/Fire/Nature | 5 | Spell | ㊙15/㊙24 VR | ||
| Red Zone, Roaring Heresy■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Triple Breaker ■ When this creature enters the battle zone, untap it. ■ When this creature enters the battle zone or attacks, destroy all your opponent's creatures with the lowest power. ■ Your creatures can attack, ignoring effects of your opponent's cards that say they can't attack. | Fire | 6 | 12000 | G-NEO Dream CreatureSonic Command/Invader | DM1㊙/DM1 DMR | |
| 5000VT, Flying V■ This creature's summoning cost is reduced by 1 for each creature. However, the cost can't be reduced to 0 or less. ■ Just Diver ■ Triple Breaker ■ When this creature enters the battle zone, return all of your opponent's creatures that have power 5000 or less to their owner's hand. During your opponent's next turn, your opponent can't put creatures with power 5000 or less into the battle zone. | Water | 8 | 12000 | CreatureMagic Outrage MAX | TR1/TR9 VIC | |
| Bolshack Raider, Assault Dragon / Raid Entry■ Add this card to your deck and shuffle it. Armored Mekraid 8. | Fire | 8 | 8000 | CreatureArmored Dragon | TR2/TR9 SR | |
| Bolmeteus Rainbow Dragon■ Revolution Change: Light or fire Dragon with cost 5 or more ■ Double Breaker ■ All your creatures with "Bolmeteus" in their name get "Speed Attacker". ■ When this creature enters the battle zone, this creature may break one of your shields. ■ All Dragon cards with cost 7 or less in your shield zone get "Shield Trigger". | Light/Fire | 7 | 11000 | CreatureArmored Dragon | TR3/TR9 SR | |
| Bloodzone, Blood-Noble Invasion■ Evolution: Put on one darkness or fire creature. ■ Invasion: Darkness or fire Command ■ Power Breaker ■ When this creature enters the battle zone, you may add up to 2 of your shields to your hand. You can't use their "Shield Trigger". Then, for each shield you added this way, your opponent chooses a card in their hand and discards it. ■ This creature gets -3000 power for each of your shields. | Darkness/Fire | 6 | 18000– | Evolution CreatureSonic Command/Vampire | TR4/TR9 SR | |
| Redgilazone, Thundering Revolution■ Revolution Change: Water, fire or nature Command ■ Double Breaker ■ All your Commands get "Speed Attacker" and "Mach Fighter", and they can't be blocked. ■ Final Revolution: When this creature enters the battle zone by "Revolution Change", if you haven't used another "Final Revolution" this turn, untap all your other creatures. | Water/Fire/Nature | 7 | 11000 | CreatureSonic Command Dragon/Revolutionary Army | TR5/TR9 SR | |
| Telesco = Teles, Forethought■ Blocker ■ Powered Breaker ■ At the start of your opponent's turn, choose 1 card in your opponent's hand without looking and have them discard it. ■ Whenever your opponent discards a card from their hand, you may draw a card. ■ This creature gets +5000 power for each player with no cards in their hand. | Darkness | 5 | 5000+ | CreatureAbyss Royale | TR6/TR9 VR | |
| Parotta, Sword Lupia■ Once each turn, when one of your Dragons attacks, you may choose one of your opponent's creatures. Those 2 creatures battle. When your Dragon wins a battle, untap that creature. ■ Your Dragon creatures cost 1 less to summon. This can't reduce the cost below 0. | Fire | 3 | 2000 | CreatureArmored Fire Bird | TR7/TR9 VR | |
| Royal Punisher, Spirit of Judgment■ Blocker ■ Double Breaker ■ At the end of your turn, you may cast a light or water spell with cost 6 or less from your hand without paying its cost. If you don't, draw a card. | Light/Water | 5 | 6000 | CreatureAngel Command | TR8/TR9 VR | |
| Princess Party ~Bond of Shiraha~■ Shield Trigger ■ When this creature enters the battle zone, choose up to 3 of your opponent's creatures. Your opponent turns one of them into a shield, puts one into the mana zone, and returns one to its owner's hand. | Light/Water/Nature | 5 | 5000 | CreatureSnow Faerie/Dreammate/Splash Queen | TR9/TR9 VR | |
| Petrova's Sky Treasure■ Shinkalize (You may put an evolution creature on this Tamaseed as if it were a creature.) ■ When this Tamaseed enters the battle zone, for each of your shields, you may put the top card of your deck face up on that shield. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) When this creature attacks, you may put an Element with cost less than the number of cards in your shield zone from your hand into the battle zone. | Light | 6 | TamaseedMecha Del Sol/Fusioner | 1/78 VR | ||
| Mysterious Being Memotta■ Shield Trigger ■ When this creature would enter the battle zone, you may choose one of your opponent's creatures. If you do, this creature enters the battle zone as that creature. Until the end of the turn, this creature is the chosen creature. ■ At the start of your turn, you may choose one of your opponent's creatures. If you do, until the end of the turn, this creature becomes the chosen creature. | Water | 6 | 2000 | Creature | 2/78 VR | |
| Evil Heart Demon God's Calamity Soul■ Shinkalize (You may put an evolution creature on this Tamaseed as if it were a creature.) ■ When this Tamaseed enters the battle zone, look at your opponent's hand, choose a card, and have them discard it. Then you may put this Tamaseed under one of your NEO creatures or evolution creatures. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) [Soul Soul] When this creature attacks, you may return a card from your graveyard to your hand. | Darkness | 4 | TamaseedDemon Command/Fusioner | 3/78 VR | ||
| LOVE & ABYSS■ Choose a player. That player shuffles all of their cards in the battle zone, hand, and graveyard into their deck. | Darkness | 9 | Spell | 4/78 VR | ||
| Muroku, Battle God General of the Sage Realm■ D-D-D [ff05] (When one of your creatures attacks, you may pay [ff05] and execute this card from your hand.) ■ During your turn, you may look at the top card of your deck at any time. ■ When this creature enters the battle zone by "D-D-D", you may put a creature with cost 7 or less that can evolve from this creature on top of this creature from your hand or the top of your deck. ■ During your turn, you may summon a NEO creature from the top of your deck. (You still pay its cost.) ■ Your NEO creatures cost 1 less to summon. This can't reduce the cost below 0. | Fire | 3 | 4000 | CreatureStarnoid/Techno Samurai | 5/78 VR | |
| Dark Cloud, Jet-Black Demon Sword■ {GS} G-Strike ■ Shinkalize (You may put an evolution creature on this Tamaseed as if it were a creature.) ■ When this Tamaseed enters the battle zone, discard up to 2 cards from your hand, then draw one more card than the number discarded. Then you may put this Tamaseed under one of your NEO creatures or evolution creatures. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) [Sword Soul] When this creature attacks, if this creature's name is "Ultimate Void Jashin = Vridgald" and it has 3 different Souls, destroy all of your opponent's creatures, and this creature breaks any number of shields. | Fire | 3 | TamaseedDemon Command/Masters Legacy/Fusioner | 6/78 VR | ||
| Asebi with 9OD-2■ D-D-D [lfn06] (When one of your creatures attacks, you may pay [lfn06] and execute this card from your hand.) ■ When this creature enters the battle zone by "D-D-D", this turn, double the power of all your creatures, give them "Power Breaker", and they win all battles. ■ When an opponent's creature enters the battle zone without paying its cost, you may put a creature with cost equal to or less than that creature from your mana zone into the battle zone. | Nature | 2 | 3000+ | CreatureSnow Faerie/Techno Samurai | 7/78 VR | |
| Raging Moonlight Night Mirror■ Shinkalize (You may put an evolution creature on this Tamaseed as if it were a creature.) ■ When this Tamaseed enters the battle zone, you may tap a card from your hand and put it into your mana zone. Then you may put this Tamaseed under one of your NEO creatures or evolution creatures. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) [Mirror Soul] During your turn, you may execute a Demon Command card from your mana zone. (You still pay the cost.) | Nature | 2 | TamaseedDemon Command/Fusioner | 8/78 VR | ||
| Holy Scripture of the Spirit King■ Shield Trigger ■ Choose one of the following. ▶ Draw a card. For each card in your hand, choose one of your opponent's creatures and tap it. ▶ Untap one of your creatures. Until the start of your next turn, that creature gets "Blocker" and can't leave the battle zone. | Light/Water | 4 | Spell | 9/78 VR | ||
| Petenz Gate■ Shield Trigger ■ Tap all your opponent's creatures. Draw a card and break all your shields. | Light/Water/Darkness | 8 | Spell | 10/78 VR | ||
| Three Divine Relics■ Shield Trigger ■ Choose one of the following. ▶ Your opponent chooses one of their creatures with the lowest power and puts it into its owner's mana zone. Then your opponent chooses one of their creatures with the highest power and destroys it. ▶ Look at the top 4 cards of your deck. Put 2 of them into your mana zone and the rest into your graveyard. | Darkness/Fire/Nature | 6 | Spell | 11/78 VR | ||
| Dogiragon Odo, Commander of Sword Roar■ If you have light, fire, and nature civilizations in your mana zone, this card gets "D-D-D [cc08]" and costs less by the cost of the attacking creature. This can't reduce the cost below 0. ■ G-NEO Evolution: You may put this on one light, fire, or nature creature. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may put a multicolored creature with cost 7 or less from your hand or mana zone into the battle zone. ■ All your other multicolored creatures get "Speed Attacker", "Mach Fighter", and "Escape". | Light/Fire/Nature | 8 | 13000 | G-NEO Dream CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | DM1/DM1 DMR | |
| Golfoundation, Genesis Dragon■ When one of your Elements enters the battle zone, if 4 or more of your Elements entered the battle zone that turn and you have a light civilization in your mana zone, you may put this creature from your hand into the battle zone. ■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may choose one of your opponent's creatures and turn it into a shield. | Light | 7 | 12500 | G-NEO CreatureGiant Dragon | S1/S11 SR | |
| ~The Great Evil Eye Praises Too Much~■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Blocker ■ Triple Breaker ■ This creature can't be blocked. ■ At the end of each turn, if a shield left the shield zone that turn, draw a card. Then, if 3 or more shields left the shield zone that turn, you may execute up to 3 cards with cost 6 or less from your hand without paying their costs. | Water | 8 | 17000 | G-NEO CreatureDark Lord/Steam Knight | S2/S11 SR | |
| Dangerous = Russell, Dangerous Abyss■ D-D-D: Shuffle 13 cards from your graveyard and put them on the bottom of your deck. ■ G-NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, choose one of the following. If this is an evolution creature, you may choose both. ▶ Choose a card in your opponent's mana zone and tap it. It doesn't untap until the start of your next turn. ▶ This creature breaks one of your opponent's shields. | Darkness | 8 | 13000 | G-NEO CreatureAbyss Royale | S3/S11 SR | |
| Fumigald, Void of Joyful Serpent■ This creature costs 2 less to summon for each creature that attacked this turn. This can't reduce the cost below 0. ■ D-D-D [ff05] ■ Speed Attacker ■ Double Breaker ■ Once during your turn, when an opponent's creature would enter the battle zone, if you have 1 or fewer cards in your hand, you may put that creature into the graveyard instead. | Fire | 5 | 6000 | CreatureDemon Command | S4/S11 SR | |
| "K"-9+9+9■ D-D-D [nn12] ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone by "D-D-D", put up to 12 creatures from your mana zone into the battle zone. Ignore all effects and rules caused by these creatures entering the battle zone. ■ When this creature enters the battle zone or attacks, put the top 2 cards of your deck into your mana zone. ■ Each turn, the first time an opponent's creature attacks, it attacks this creature if able. | Nature | 6 | 12000 | CreatureGransect/Techno Samurai | S5/S11 SR | |
| ~And Then, Awakening...~■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Double Breaker ■ When this creature enters the battle zone or attacks, turn the top card of your deck into a shield. Then this creature may break one of your shields. ■ All spell or Knight cards with cost 9 or less in your shield zone get "Shield Trigger". | Light/Water/Darkness | 6 | 8500 | G-NEO CreatureArmored Dragon/Dragon Zombie/Steam Knight | S6/S11 SR | |
| Drache der'Zen, Genesis Dragon■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Your Tamaseeds cost 2 less to execute. This can't reduce the cost below 0. ■ During your turn, you may execute a Tamaseed from your mana zone. If you do, you may put the top card of your deck into your mana zone tapped. ■ When one of your Tamaseeds enters the battle zone, you may put it under one of your NEO creatures or evolution creatures. | Light/Water/Nature | 3 | 3500 | G-NEO CreatureMagic Command Dragon | S7/S11 SR | |
| Bolshack Bakusuzaku, Eternal Flame Dragon Phoenix■ If your opponent has 3 or more creatures, this creature in your shield zone gets "Shield Trigger". ■ Speed Attacker ■ Double Breaker ■ When this creature attacks, you may untap one of your other creatures. ■ When you would lose the game, put this creature into your mana zone instead. ■ When this creature is put from the battle zone into the mana zone, you don't lose the game that turn. | Light/Fire/Nature | 7 | 11000 | CreatureArmored Dragon | S8/S11 SR | |
| Decision of Kotento and Entenka■ If you have a total of 5 or more creatures in the battle zone and mana zone, this spell in your shield zone gets "Shield Trigger". ■ Choose two of the following. (You may choose the same one twice.) ▶ Turn the top 2 cards of your deck face up. Add any number of creatures among them to your hand and put the rest on the bottom of your deck in any order. ▶ Discard a card from your hand. Choose one of your opponent's creatures with cost equal to or less than the discarded card and destroy it. ▶ Turn a card from your hand into a shield. | Light/Fire/Nature | 3 | Spell | S9/S11 SR | ||
| Elvrid, Void of Joyful Serpent■ Super Infinity G-NEO Evolution: You may put this on one or more darkness, fire, or nature creatures. (If there are cards underneath, treat this as a NEO evolution creature, and when it leaves, all cards underneath leave instead.) ■ Power Breaker ■ This creature gets +2000 power for each card under it. ■ When this creature attacks, turn face up as many cards from the top of your deck as there are cards under this creature. Put any number of Demon Commands with cost 8 or less among them into the battle zone and put the rest into your graveyard. | Darkness/Fire/Nature | 6 | 6000+ | G-NEO CreatureDemon Command | S10/S11 SR | |
| Ultimate Demon's Birth■ {GS} G-Strike ■ You may cast this spell from your mana zone. ■ You may put a Demon Command with cost 4 or less from your graveyard or mana zone into the battle zone. ■ You may put a Demon Command with cost 6 or less from your graveyard or mana zone into the battle zone. | Darkness/Fire/Nature | 5 | Spell | S11/S11 SR | ||
| Chaosmantra, Fortune■ When one of your Elements enters the battle zone, if 4 or more of your Elements entered the battle zone that turn and you have a light civilization in your mana zone, you may put this creature from your hand into the battle zone. ■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may choose one of your opponent's creatures and turn it into a shield. | Light | 7 | 12500 | G-NEO CreatureGiant Dragon | ㊙2/㊙24 SR | |
| Kanzone, Elegant Song Elemental■ When one of your Elements enters the battle zone, if 4 or more of your Elements entered the battle zone that turn and you have a light civilization in your mana zone, you may put this creature from your hand into the battle zone. ■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may choose one of your opponent's creatures and turn it into a shield. | Light | 7 | 12500 | G-NEO CreatureGiant Dragon | ㊙2/㊙24 SR | |
| Chaosmantra, Magic■ When one of your Elements enters the battle zone, if 4 or more of your Elements entered the battle zone that turn and you have a light civilization in your mana zone, you may put this creature from your hand into the battle zone. ■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may choose one of your opponent's creatures and turn it into a shield. | Light | 7 | 12500 | G-NEO CreatureGiant Dragon | ㊙2/㊙24 SR | |
| Golfoundation, Genesis■ When one of your Elements enters the battle zone, if 4 or more of your Elements entered the battle zone that turn and you have a light civilization in your mana zone, you may put this creature from your hand into the battle zone. ■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may choose one of your opponent's creatures and turn it into a shield. | Light | 7 | 12500 | G-NEO CreatureGiant Dragon | ㊙2/㊙24 SR | |
| Hydro Bismarck■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Blocker ■ Triple Breaker ■ This creature can't be blocked. ■ At the end of each turn, if a shield left the shield zone that turn, draw a card. Then, if 3 or more shields left the shield zone that turn, you may execute up to 3 cards with cost 6 or less from your hand without paying their costs. | Water | 8 | 17000 | G-NEO CreatureDark Lord/Steam Knight | ㊙3/㊙24 SR | |
| Sixfall Par Turkey, Sixth Dragon■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Blocker ■ Triple Breaker ■ This creature can't be blocked. ■ At the end of each turn, if a shield left the shield zone that turn, draw a card. Then, if 3 or more shields left the shield zone that turn, you may execute up to 3 cards with cost 6 or less from your hand without paying their costs. | Water | 8 | 17000 | G-NEO CreatureDark Lord/Steam Knight | ㊙3/㊙24 SR | |
| Lunatic Four■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Blocker ■ Triple Breaker ■ This creature can't be blocked. ■ At the end of each turn, if a shield left the shield zone that turn, draw a card. Then, if 3 or more shields left the shield zone that turn, you may execute up to 3 cards with cost 6 or less from your hand without paying their costs. | Water | 8 | 17000 | G-NEO CreatureDark Lord/Steam Knight | ㊙3/㊙24 SR | |
| Balcry Overcry■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Blocker ■ Triple Breaker ■ This creature can't be blocked. ■ At the end of each turn, if a shield left the shield zone that turn, draw a card. Then, if 3 or more shields left the shield zone that turn, you may execute up to 3 cards with cost 6 or less from your hand without paying their costs. | Water | 8 | 17000 | G-NEO CreatureDark Lord/Steam Knight | ㊙3/㊙24 SR | |
| Madan = Dailow, Great Collapse Furnace■ D-D-D: Shuffle 13 cards from your graveyard and put them on the bottom of your deck. ■ G-NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, choose one of the following. If this is an evolution creature, you may choose both. ▶ Choose a card in your opponent's mana zone and tap it. That card doesn't untap until the start of your next turn. ▶ This creature breaks one of your opponent's shields. | Darkness | 8 | 13000 | G-NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Alexander Epitaph■ D-D-D: Shuffle 13 cards from your graveyard and put them on the bottom of your deck. ■ G-NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, choose one of the following. If this is an evolution creature, you may choose both. ▶ Choose a card in your opponent's mana zone and tap it. That card doesn't untap until the start of your next turn. ▶ This creature breaks one of your opponent's shields. | Darkness | 8 | 13000 | G-NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Dangerous = Jack, Danger Abyss■ D-D-D: Shuffle 13 cards from your graveyard and put them on the bottom of your deck. ■ G-NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, choose one of the following. If this is an evolution creature, you may choose both. ▶ Choose a card in your opponent's mana zone and tap it. That card doesn't untap until the start of your next turn. ▶ This creature breaks one of your opponent's shields. | Darkness | 8 | 13000 | G-NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Dangerous = Rassell, Dangerous Abyss■ D-D-D: Shuffle 13 cards from your graveyard and put them on the bottom of your deck. ■ G-NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, choose one of the following. If this is an evolution creature, you may choose both. ▶ Choose a card in your opponent's mana zone and tap it. That card doesn't untap until the start of your next turn. ▶ This creature breaks one of your opponent's shields. | Darkness | 8 | 13000 | G-NEO CreatureAbyss Royale | ㊙4/㊙24 SR | |
| Death Monarch, Demon of Demon's Birth■ This creature costs 2 less to summon for each creature that attacked this turn. This can't reduce the cost below 0. ■ D-D-D [ff05] ■ Speed Attacker ■ Double Breaker ■ Once during your turn, when an opponent's creature would enter the battle zone, if you have 1 or fewer cards in your hand, you may put that creature into the graveyard instead. | Fire | 5 | 6000 | CreatureDemon Command | ㊙5/㊙24 SR | |
| Bell Hell De Gaul, Footprint of the Demon's Birth■ This creature costs 2 less to summon for each creature that attacked this turn. This can't reduce the cost below 0. ■ D-D-D [ff05] ■ Speed Attacker ■ Double Breaker ■ Once during your turn, when an opponent's creature would enter the battle zone, if you have 1 or fewer cards in your hand, you may put that creature into the graveyard instead. | Fire | 5 | 6000 | CreatureDemon Command | ㊙5/㊙24 SR | |
| Grateful Dead, Evil Demon's Birth■ This creature costs 2 less to summon for each creature that attacked this turn. This can't reduce the cost below 0. ■ D-D-D [ff05] ■ Speed Attacker ■ Double Breaker ■ Once during your turn, when an opponent's creature would enter the battle zone, if you have 1 or fewer cards in your hand, you may put that creature into the graveyard instead. | Fire | 5 | 6000 | CreatureDemon Command | ㊙5/㊙24 SR | |
| Fumigard, Paradise Shell■ This creature costs 2 less to summon for each creature that attacked this turn. This can't reduce the cost below 0. ■ D-D-D [ff05] ■ Speed Attacker ■ Double Breaker ■ Once during your turn, when an opponent's creature would enter the battle zone, if you have 1 or fewer cards in your hand, you may put that creature into the graveyard instead. | Fire | 5 | 6000 | CreatureDemon Command | ㊙5/㊙24 SR | |
| Across Laputas Par Sky, Fourteenth Dragon■ D-D-D [nn12] ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone by "D-D-D", put up to 12 creatures from your mana zone into the battle zone. Ignore all effects and rules caused by these creatures entering the battle zone. ■ When this creature enters the battle zone or attacks, put the top 2 cards of your deck into your mana zone. ■ Each turn, the first time an opponent's creature attacks, it attacks this creature if able. | Nature | 6 | 12000 | CreatureGransect/Techno Samurai | ㊙6/㊙24 SR | |
| Ryoma-Giant Onezerothree■ D-D-D [nn12] ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone by "D-D-D", put up to 12 creatures from your mana zone into the battle zone. Ignore all effects and rules caused by these creatures entering the battle zone. ■ When this creature enters the battle zone or attacks, put the top 2 cards of your deck into your mana zone. ■ Each turn, the first time an opponent's creature attacks, it attacks this creature if able. | Nature | 6 | 12000 | CreatureGransect/Techno Samurai | ㊙6/㊙24 SR | |
| Kabuto-Ninetynine■ D-D-D [nn12] ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone by "D-D-D", put up to 12 creatures from your mana zone into the battle zone. Ignore all effects and rules caused by these creatures entering the battle zone. ■ When this creature enters the battle zone or attacks, put the top 2 cards of your deck into your mana zone. ■ Each turn, the first time an opponent's creature attacks, it attacks this creature if able. | Nature | 6 | 12000 | CreatureGransect/Techno Samurai | ㊙6/㊙24 SR | |
| Kabuto-Ninetynine Plus Nine■ D-D-D [nn12] ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone by "D-D-D", put up to 12 creatures from your mana zone into the battle zone. Ignore all effects and rules caused by these creatures entering the battle zone. ■ When this creature enters the battle zone or attacks, put the top 2 cards of your deck into your mana zone. ■ Each turn, the first time an opponent's creature attacks, it attacks this creature if able. | Nature | 6 | 12000 | CreatureGransect/Techno Samurai | ㊙6/㊙24 SR | |
| Inferno Cruel Romanov Saga■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Double Breaker ■ When this creature enters the battle zone or attacks, turn the top card of your deck into a shield. Then this creature may break one of your shields. ■ All spell or Knight cards with cost 9 or less in your shield zone get "Shield Trigger". | Light/Water/Darkness | 6 | 8500 | G-NEO CreatureArmored Dragon/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Endless Justice Romanov Bible■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Double Breaker ■ When this creature enters the battle zone or attacks, turn the top card of your deck into a shield. Then this creature may break one of your shields. ■ All spell or Knight cards with cost 9 or less in your shield zone get "Shield Trigger". | Light/Water/Darkness | 6 | 8500 | G-NEO CreatureArmored Dragon/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Saga In Zenaku■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Double Breaker ■ When this creature enters the battle zone or attacks, turn the top card of your deck into a shield. Then this creature may break one of your shields. ■ All spell or Knight cards with cost 9 or less in your shield zone get "Shield Trigger". | Light/Water/Darkness | 6 | 8500 | G-NEO CreatureArmored Dragon/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Greatest Caesar■ G-NEO Evolution: You may put this on one light, water, or darkness creature. ■ Double Breaker ■ When this creature enters the battle zone or attacks, turn the top card of your deck into a shield. Then this creature may break one of your shields. ■ All spell or Knight cards with cost 9 or less in your shield zone get "Shield Trigger". | Light/Water/Darkness | 6 | 8500 | G-NEO CreatureArmored Dragon/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Perfect Petency■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Your Tamaseeds cost 2 less to execute. This can't reduce the cost below 0. ■ During your turn, you may execute a Tamaseed from your mana zone. If you do, you may put the top card of your deck into your mana zone tapped. ■ When one of your Tamaseeds enters the battle zone, you may put it under one of your NEO creatures or evolution creatures. | Light/Water/Nature | 3 | 3500 | G-NEO CreatureMagic Command Dragon | ㊙8/㊙24 SR | |
| Gorghiohger, Roaring Fierce Fusion■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Your Tamaseeds cost 2 less to execute. This can't reduce the cost below 0. ■ During your turn, you may execute a Tamaseed from your mana zone. If you do, you may put the top card of your deck into your mana zone tapped. ■ When one of your Tamaseeds enters the battle zone, you may put it under one of your NEO creatures or evolution creatures. | Light/Water/Nature | 3 | 3500 | G-NEO CreatureMagic Command Dragon | ㊙8/㊙24 SR | |
| Drache der'Bande, Haiku Duke■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Your Tamaseeds cost 2 less to execute. This can't reduce the cost below 0. ■ During your turn, you may execute a Tamaseed from your mana zone. If you do, you may put the top card of your deck into your mana zone tapped. ■ When one of your Tamaseeds enters the battle zone, you may put it under one of your NEO creatures or evolution creatures. | Light/Water/Nature | 3 | 3500 | G-NEO CreatureMagic Command Dragon | ㊙8/㊙24 SR | |
| Drache der'Zen, Genesis■ G-NEO Evolution: You may put this on one light, water, or nature creature. ■ Your Tamaseeds cost 2 less to execute. This can't reduce the cost below 0. ■ During your turn, you may execute a Tamaseed from your mana zone. If you do, you may put the top card of your deck into your mana zone tapped. ■ When one of your Tamaseeds enters the battle zone, you may put it under one of your NEO creatures or evolution creatures. | Light/Water/Nature | 3 | 3500 | G-NEO CreatureMagic Command Dragon | ㊙8/㊙24 SR | |
| President Golfoundation■ If your opponent has 3 or more creatures, this creature in your shield zone gets "Shield Trigger". ■ Speed Attacker ■ Double Breaker ■ When this creature attacks, you may untap one of your other creatures. ■ When you would lose the game, put this creature into your mana zone instead. ■ When this creature is put from the battle zone into the mana zone, you don't lose the game that turn. | Light/Fire/Nature | 7 | 11000 | CreatureArmored Dragon | ㊙9/㊙24 SR | |
| Perfe Nineonezero-Galaxy■ If your opponent has 3 or more creatures, this creature in your shield zone gets "Shield Trigger". ■ Speed Attacker ■ Double Breaker ■ When this creature attacks, you may untap one of your other creatures. ■ When you would lose the game, put this creature into your mana zone instead. ■ When this creature is put from the battle zone into the mana zone, you don't lose the game that turn. | Light/Fire/Nature | 7 | 11000 | CreatureArmored Dragon | ㊙9/㊙24 SR | |
| Perfect Adventure■ If your opponent has 3 or more creatures, this creature in your shield zone gets "Shield Trigger". ■ Speed Attacker ■ Double Breaker ■ When this creature attacks, you may untap one of your other creatures. ■ When you would lose the game, put this creature into your mana zone instead. ■ When this creature is put from the battle zone into the mana zone, you don't lose the game that turn. | Light/Fire/Nature | 7 | 11000 | CreatureArmored Dragon | ㊙9/㊙24 SR | |
| Bolshack Bakusuzaku, Eternalflame Dragon Phoenix■ If your opponent has 3 or more creatures, this creature in your shield zone gets "Shield Trigger". ■ Speed Attacker ■ Double Breaker ■ When this creature attacks, you may untap one of your other creatures. ■ When you would lose the game, put this creature into your mana zone instead. ■ When this creature is put from the battle zone into the mana zone, you don't lose the game that turn. | Light/Fire/Nature | 7 | 11000 | CreatureArmored Dragon | ㊙9/㊙24 SR | |
| Bolbalzak Shiden-Fouronezero■ If you have a total of 5 or more creatures in the battle zone and mana zone, this spell in your shield zone gets "Shield Trigger". ■ Choose two of the following. (You may choose the same one twice.) ▶ Turn the top 2 cards of your deck face up. Add any number of creatures among them to your hand and put the rest on the bottom of your deck in any order. ▶ Discard a card from your hand. Choose one of your opponent's creatures with cost equal to or less than the discarded card and destroy it. ▶ Turn a card from your hand into a shield. | Light/Fire/Nature | 3 | Spell | ㊙10/㊙24 SR | ||
| Abyssbell, One-Winged Soul■ If you have a total of 5 or more creatures in the battle zone and mana zone, this spell in your shield zone gets "Shield Trigger". ■ Choose two of the following. (You may choose the same one twice.) ▶ Turn the top 2 cards of your deck face up. Add any number of creatures among them to your hand and put the rest on the bottom of your deck in any order. ▶ Discard a card from your hand. Choose one of your opponent's creatures with cost equal to or less than the discarded card and destroy it. ▶ Turn a card from your hand into a shield. | Light/Fire/Nature | 3 | Spell | ㊙10/㊙24 SR | ||
| Glenglassaugh-Zerozeroone■ If you have a total of 5 or more creatures in the battle zone and mana zone, this spell in your shield zone gets "Shield Trigger". ■ Choose two of the following. (You may choose the same one twice.) ▶ Turn the top 2 cards of your deck face up. Add any number of creatures among them to your hand and put the rest on the bottom of your deck in any order. ▶ Discard a card from your hand. Choose one of your opponent's creatures with cost equal to or less than the discarded card and destroy it. ▶ Turn a card from your hand into a shield. | Light/Fire/Nature | 3 | Spell | ㊙10/㊙24 SR | ||
| Perfect Bolferno■ If you have a total of 5 or more creatures in the battle zone and mana zone, this spell in your shield zone gets "Shield Trigger". ■ Choose two of the following. (You may choose the same one twice.) ▶ Turn the top 2 cards of your deck face up. Add any number of creatures among them to your hand and put the rest on the bottom of your deck in any order. ▶ Discard a card from your hand. Choose one of your opponent's creatures with cost equal to or less than the discarded card and destroy it. ▶ Turn a card from your hand into a shield. | Light/Fire/Nature | 3 | Spell | ㊙10/㊙24 SR | ||
| Jazzyblood, Wicked Dragon■ Super Infinity G-NEO Evolution: You may put this on one or more darkness, fire, or nature creatures. ■ Power Breaker ■ This creature gets +2000 power for each card under it. ■ When this creature attacks, turn face up as many cards from the top of your deck as there are cards under this creature. Put any number of Demon Commands with cost 8 or less among them into the battle zone and put the rest into your graveyard. | Darkness/Fire/Nature | 6 | 6000+ | G-NEO CreatureDemon Command | ㊙11/㊙24 SR | |
| Perfect Vortex■ Super Infinity G-NEO Evolution: You may put this on one or more darkness, fire, or nature creatures. ■ Power Breaker ■ This creature gets +2000 power for each card under it. ■ When this creature attacks, turn face up as many cards from the top of your deck as there are cards under this creature. Put any number of Demon Commands with cost 8 or less among them into the battle zone and put the rest into your graveyard. | Darkness/Fire/Nature | 6 | 6000+ | G-NEO CreatureDemon Command | ㊙11/㊙24 SR | |
| Dangerousith, Wicked Fight■ Super Infinity G-NEO Evolution: You may put this on one or more darkness, fire, or nature creatures. ■ Power Breaker ■ This creature gets +2000 power for each card under it. ■ When this creature attacks, turn face up as many cards from the top of your deck as there are cards under this creature. Put any number of Demon Commands with cost 8 or less among them into the battle zone and put the rest into your graveyard. | Darkness/Fire/Nature | 6 | 6000+ | G-NEO CreatureDemon Command | ㊙11/㊙24 SR | |
| Elvrit, Happy Shell■ Super Infinity G-NEO Evolution: You may put this on one or more darkness, fire, or nature creatures. ■ Power Breaker ■ This creature gets +2000 power for each card under it. ■ When this creature attacks, turn face up as many cards from the top of your deck as there are cards under this creature. Put any number of Demon Commands with cost 8 or less among them into the battle zone and put the rest into your graveyard. | Darkness/Fire/Nature | 6 | 6000+ | G-NEO CreatureDemon Command | ㊙11/㊙24 SR | |
| Nagarochi Vritgard■ {GS} G-Strike ■ You may cast this spell from your mana zone. ■ You may put a Demon Command with cost 4 or less from your graveyard or mana zone into the battle zone. ■ You may put a Demon Command with cost 6 or less from your graveyard or mana zone into the battle zone. | Darkness/Fire/Nature | 5 | Spell | ㊙12/㊙24 SR | ||
| Black Lucifer, Sorcerer of Demon's Birth■ {GS} G-Strike ■ You may cast this spell from your mana zone. ■ You may put a Demon Command with cost 4 or less from your graveyard or mana zone into the battle zone. ■ You may put a Demon Command with cost 6 or less from your graveyard or mana zone into the battle zone. | Darkness/Fire/Nature | 5 | Spell | ㊙12/㊙24 SR | ||
| Dias Zeta, Demon's Birth Suppressor■ {GS} G-Strike ■ You may cast this spell from your mana zone. ■ You may put a Demon Command with cost 4 or less from your graveyard or mana zone into the battle zone. ■ You may put a Demon Command with cost 6 or less from your graveyard or mana zone into the battle zone. | Darkness/Fire/Nature | 5 | Spell | ㊙12/㊙24 SR | ||
| Ultima Turn■ {GS} G-Strike ■ You may cast this spell from your mana zone. ■ You may put a Demon Command with cost 4 or less from your graveyard or mana zone into the battle zone. ■ You may put a Demon Command with cost 6 or less from your graveyard or mana zone into the battle zone. | Darkness/Fire/Nature | 5 | Spell | ㊙12/㊙24 SR | ||
| Franz of Ice Age■ D-D-D [lfn06] ■ When this creature enters the battle zone by "D-D-D", this turn, double the power of all your creatures, give them "Power Breaker", and they win all battles. ■ When an opponent's creature enters the battle zone without paying its cost, you may put a creature with cost equal to or less than that creature from your mana zone into the battle zone. | Nature | 2 | 3000+ | CreatureSnow Faerie/Techno Samurai | ㊙13/㊙24 VR | |
| Margaret Zero■ D-D-D [lfn06] ■ When this creature enters the battle zone by "D-D-D", this turn, double the power of all your creatures, give them "Power Breaker", and they win all battles. ■ When an opponent's creature enters the battle zone without paying its cost, you may put a creature with cost equal to or less than that creature from your mana zone into the battle zone. | Nature | 2 | 3000+ | CreatureSnow Faerie/Techno Samurai | ㊙13/㊙24 VR | |
| ARTIFICIAL REALITY CHARGER■ D-D-D [lfn06] ■ When this creature enters the battle zone by "D-D-D", this turn, double the power of all your creatures, give them "Power Breaker", and they win all battles. ■ When an opponent's creature enters the battle zone without paying its cost, you may put a creature with cost equal to or less than that creature from your mana zone into the battle zone. | Nature | 2 | 3000+ | CreatureSnow Faerie/Techno Samurai | ㊙13/㊙24 VR | |
| Asebi with NineOD-Two■ D-D-D [lfn06] ■ When this creature enters the battle zone by "D-D-D", this turn, double the power of all your creatures, give them "Power Breaker", and they win all battles. ■ When an opponent's creature enters the battle zone without paying its cost, you may put a creature with cost equal to or less than that creature from your mana zone into the battle zone. | Nature | 2 | 3000+ | CreatureSnow Faerie/Techno Samurai | ㊙13/㊙24 VR | |
| Tablekakke = Eddy, Noble Cloth Lady■ Shield Trigger ■ Choose one of the following. ▶ Draw a card. For each card in your hand, choose one of your opponent's creatures and tap it. ▶ Untap one of your creatures. Until the start of your next turn, that creature gets "Blocker" and can't leave the battle zone. | Light/Water | 4 | Spell | ㊙14/㊙24 VR | ||
| El, Joy Statue■ Shield Trigger ■ Choose one of the following. ▶ Draw a card. For each card in your hand, choose one of your opponent's creatures and tap it. ▶ Untap one of your creatures. Until the start of your next turn, that creature gets "Blocker" and can't leave the battle zone. | Light/Water | 4 | Spell | ㊙14/㊙24 VR | ||
| Redzone Z, Passionate Heresy■ Shield Trigger ■ Choose one of the following. ▶ Draw a card. For each card in your hand, choose one of your opponent's creatures and tap it. ▶ Untap one of your creatures. Until the start of your next turn, that creature gets "Blocker" and can't leave the battle zone. | Light/Water | 4 | Spell | ㊙14/㊙24 VR | ||
| Alcadeias Bible■ Shield Trigger ■ Choose one of the following. ▶ Draw a card. For each card in your hand, choose one of your opponent's creatures and tap it. ▶ Untap one of your creatures. Until the start of your next turn, that creature gets "Blocker" and can't leave the battle zone. | Light/Water | 4 | Spell | ㊙14/㊙24 VR | ||
| Raku Rich Rotation■ Shield Trigger ■ Tap all your opponent's creatures. Draw a card and break all your shields. | Light/Water/Darkness | 8 | Spell | ㊙15/㊙24 VR | ||
| Royal Battle Earth■ Shield Trigger ■ Tap all your opponent's creatures. Draw a card and break all your shields. | Light/Water/Darkness | 8 | Spell | ㊙15/㊙24 VR | ||
| Perfect Ignition■ Shield Trigger ■ Tap all your opponent's creatures. Draw a card and break all your shields. | Light/Water/Darkness | 8 | Spell | ㊙15/㊙24 VR | ||
| Peten's Gate■ Shield Trigger ■ Tap all your opponent's creatures. Draw a card and break all your shields. | Light/Water/Darkness | 8 | Spell | ㊙15/㊙24 VR | ||
| Dogiragon Odo, Commander of Sword Roar■ If you have light, fire, and nature civilizations in your mana zone, this card gets "D-D-D [cc08]" and costs less by the cost of the attacking creature. This can't reduce the cost below 0. ■ G-NEO Evolution: You may put this on one light, fire, or nature creature. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may put a multicolored creature with cost 7 or less from your hand or mana zone into the battle zone. ■ All your other multicolored creatures get "Speed Attacker", "Mach Fighter", and "Escape". | Light/Fire/Nature | 8 | 13000 | G-NEO Dream CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | DM1㊙/DM1 DMR | |
| Petrova, Silver Hunting Moon■ Blocker ■ When this creature enters the battle zone, it can't leave the battle zone until the start of your next turn. ■ Hyper-ize: Tap one of your other creatures. ■ Double Breaker ■ When this creature attacks, you may turn the top card of your deck into a shield. Then you may put a creature with cost equal to or less than the number of your shields from your hand into the battle zone. | Light | 3 | 3500 | CreatureMecha Del Sol/Chokakaju | TR2/TR9 SR | |
| Bond of Revolution■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may reveal this creature from your hand. If you do, turn the top card of your deck face up. If it is a light or fire non-evolution creature, put it into the battle zone and put this creature on top of it. ■ NEO Evolution: You may put this on one light or fire creature. ■ Blocker ■ Double Breaker ■ When this creature attacks, you may choose a card in the battle zone that is not a creature and destroy it. | Light/Fire | 7 | 8000 | NEO CreatureMega Command Dragon/Angel Command Dragon/Humanoid/Revolutionary Army | TR4/TR9 SR | |
| Rod Zosia Fifth, Concatenated Summit■ If you have a total of 5 or more Light or Fire cards in your mana zone, this creature's summoning cost is reduced by 3. ■ EX Life ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with less power than this creature and destroy it. During your opponent's next turn, your opponent can put only 1 creature into the battle zone. | Light/Fire | 7 | 11000 | CreatureDispector/Angel Command Dragon/Sonic Command | TR5/TR9 SR | |
| Millionbrave Kaiser■ G-G-G: If you have 1 or fewer cards in your hand and no "Millionbrave Kaiser," you may summon this creature without paying its cost. ■ Speed Attacker ■ Double Breaker ■ During battle on your turn, this creature gets +1000000 power. ■ Each turn, the first time an opponent's creature attacks, it attacks this creature if able. | Fire/Nature | 7 | 10000+ | CreatureRed Command Dragon | TR6/TR9 SR | |
| Deadamd, SSS-Class Disaster■ Evolution: Put on one water, darkness, or nature creature. ■ SSS-Class Invasion [Disaster]: Water, darkness, or nature Command ■ Double Breaker ■ When this creature is put on top of another creature, choose one of your opponent's creatures and destroy it, put it into its owner's mana zone, or return it to its owner's hand. | Water/Darkness/Nature | 8 | 11000 | Evolution CreatureTrinity Command/S-Rank Invader | TR7/TR9 SR | |
| Decision of the Wicked Chalice and Sorcery■ If a card was put into any player's graveyard this turn, this spell costs 2 less to cast. ■ Choose two of the following. (You may choose the same one twice.) ▶ Draw 2 cards, then discard a card from your hand. ▶ Choose one of your opponent's creatures. This turn, that creature gets -1000 power for each card in your graveyard. ▶ Put a Tamaseed with cost 4 or less from your graveyard into the battle zone. | Water/Darkness | 5 | Spell | TR8/TR9 VR | ||
| Kuzen, Thunderstrike Underworld General / Dark Life■ Look at the top 2 cards of your deck. Put one of them into your mana zone and the other into your graveyard. | Darkness/Nature | 5 | 6000 | CreatureDemon Command | TR9/TR9 VR |