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DM25RP2 — Royal Road W Vol.2 Evil God vs Evil God II ~Jashin in the Shell~
144 cards · Released 2025-06-21 · 2025 (DM25) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Celeb k'Reine■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Triple Breaker ■ Escape ■ When this creature enters the battle zone as an evolution, or when it becomes tapped, you may choose 1 of your opponent's creatures and tap it. ■ Each turn, the first time one of your opponent's creatures becomes tapped, you may turn the top card of your deck into a shield. | Light | 6 | 12000 | NEO CreatureMagic Splash Queen | 1/77 VR | |
| Margaret Zero■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ When your opponent's creature enters the battle zone in any way other than summoning, you may skip the rest of the turn. | Water | 3 | 3000 | G-NEO CreatureLiquid People/Steam Knight | 2/77 VR | |
| Ririn = Ririncoln, Abyssal Intrusion Bell■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Blocker ■ Double Breaker ■ When this creature is destroyed, put any number of creatures that were under it from your graveyard into the battle zone so that their total cost is 5 or less. Then return any number of the remaining cards that were under it from your graveyard to your hand. | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | 3/77 VR | |
| Age, Anger Statue■ Shield Trigger ■ When this creature enters the battle zone, choose up to 2 of your opponent's creatures so that their total cost is 9 or less, and destroy them. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When you would lose the game, if this is an evolution creature, you may instead put all the cards under this creature into your graveyard. | Fire | 7 | 5000 | CreatureDemon Command/Demons Legacy/Fusioner | 4/77 VR | |
| Balga-Raizou Doubleeight■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Powered Breaker ■ This creature gets +8000 power for each card under it. ■ When this creature enters the battle zone, until the start of your next turn, you can't be attacked by creatures with lower power than this creature. | Nature | 6 | 8000+ | NEO CreatureEarth Dragon/Techno Samurai | 5/77 VR | |
| Phadioal, Throne Elemental■ Blocker ■ When this creature enters the battle zone, reveal the top 4 cards of your deck. Add 1 NEO creature or Angel Command card from among them to your hand, and put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Once each turn, when this creature would leave the battle zone, you may instead add 1 of your shields to your hand. You can't use its "Shield Trigger." | Light/Water | 4 | 3500 | CreatureAngel Command/Fusioner | 6/77 VR | |
| Argen Gorghini■ Shield Trigger ■ When this creature enters the battle zone, choose up to 2 of your opponent's Elements. Put 1 of them into its owner's mana zone and turn the other into a shield. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Before each of this creature's breaks, look at the top card of your deck. You may put it into your mana zone or turn it into a shield. | Light/Nature | 6 | 5500 | CreatureMecha Del Dinero/Supercar Dragon/Fusioner | 7/77 VR | |
| Sokto = Solector, Abyssal Flood■ G-Strike ■ Just Diver ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, draw 2 cards, and each player chooses 1 card in their hand and discards it. | Water/Darkness | 2 | 1000 | CreatureAbyss Royale/Fusioner | 8/77 VR | |
| El, Joy Statue■ Speed Attacker ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's shields and put it into its owner's graveyard. | Darkness/Fire | 4 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | 9/77 VR | |
| Bakuryu-GENJI Double Cross■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone or attacks, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When your opponent chooses this creature, you may put 1 creature with cost 3 or less from your mana zone into the battle zone. | Fire/Nature | 4 | 8000 | CreatureArmored Dragon/Flame Command/Techno Samurai/Fusioner | 10/77 VR | |
| Royal Battle Earth■ Shield Trigger ■ Shuffle your deck, then reveal the top 5 cards. Put 1 Dragon creature or NEO creature from among them into the battle zone and put the rest on the bottom of your deck in any order. This turn, give that creature "Blocker" and "Speed Attacker," and put it into your mana zone at the end of the turn. | Light/Fire/Nature | 7 | Spell | 11/77 VR | ||
| Oneon Faerie■ {GS} G-Strike ■ NEO Evolution: You may put this on one light, water, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Your opponent can cast only one spell each turn. If this is an evolution creature, your opponent can put only one creature into the battle zone each turn. | Light | 2 | 2500 | NEO CreatureGiant Snow Faerie | 12/77 R | |
| Kohaku, Soul Sunlight■ When this creature enters the battle zone, it can't leave the battle zone until the start of your next turn. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) Your NEO creatures cost 1 less to summon. This can't reduce the cost below 0. | Light | 2 | 2000 | CreatureGiant Snow Faerie/Fusioner | 13/77 R | |
| Legendary Vanguard■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker ■ At the end of this creature's attack, you may put any number of cards underneath this creature under 1 of your other NEO creatures or evolution creatures. | Water | 4 | 6000 | NEO CreatureLeviathan/Steam Knight | 14/77 R | |
| Aqua Knight Emeral■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ When this creature enters the battle zone, draw a card. If this is an evolution creature, draw another card, turn 1 card from your hand into a shield, and add 1 of your shields to your hand. You can't use its "Shield Trigger." | Water | 3 | 3000 | NEO CreatureLiquid People/Steam Knight | 15/77 R | |
| Teles = Thelesa■ NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Double Breaker ■ Meteorburn: When this creature attacks, you may put a card under this creature into your graveyard. If you do, your opponent discards all cards in their hand. ■ When this creature is destroyed, if your opponent has no cards in their hand, you may put this creature from your graveyard into the battle zone. | Darkness | 6 | 7000 | NEO CreatureAbyss Royale | 16/77 R | |
| Erie = Erizabeth■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Your opponent's cards that aren't creatures cost 1 more to use. | Darkness | 2 | 1000 | G-NEO CreatureAbyss Royale | 17/77 R | |
| Byaha, Dragonic Worm of Demon's Birth■ Shield Trigger ■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. This creature and the chosen creature battle. ■ When this creature enters the battle zone during your opponent's turn, if it isn't an evolution creature, destroy this creature. | Fire | 7 | 8000 | NEO CreatureParasite Worm/Dragon Zombie | 18/77 R | |
| Demon's Birth Grave Robber Man■ This creature costs 1 more to summon for each other card in your hand. ■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ Before each of this creature's breaks, you may draw a card. | Fire | 1 | 9000 | NEO CreatureHedrian | 19/77 R | |
| Matata-Biwanoshin Twosixone■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Mach Fighter ■ At the end of this creature's attack, put the top 2 cards of your deck into your mana zone. Then put 1 card from your mana zone under this creature. | Nature | 3 | 4000 | G-NEO CreatureWild Veggies/Techno Samurai | 20/77 R | |
| Balga-Raiser Eightseven■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone tapped. ■ Meteor Burn: Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, put 1 creature from your mana zone into the battle zone whose cost is less than the number of cards in your mana zone. | Nature | 5 | 6000 | NEO CreatureArmored Dragon/Techno Samurai | 21/77 R | |
| Baron Gouyama-Fiveeight■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Your opponent's Elements can only be put into the battle zone from your opponent's hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) If this creature contains 3 or more cards, this creature gets +6000 power and "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) | Nature | 2 | 3000+ | CreatureWild Veggies/Techno Samurai/Fusioner | 22/77 R | |
| Rudolph Unbelievable■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Blocker ■ When your opponent's creature enters the battle zone, it can't attack that turn. ■ When your opponent chooses this creature, choose 1 of your opponent's creatures. This turn, that creature gets -3000 power. | Light/Water/Darkness | 3 | 4500 | NEO CreatureAngel Command/Demon Command/Steam Knight | 23/77 R | |
| Spectating! Hole In Land Hercules■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards. Then, for each card contained in this creature, untap 1 card in your mana zone. | Light/Water/Nature | 4 | 6000 | NEO CreatureGiant Insect | 24/77 R | |
| Furai Ben-Keithousand■ NEO Evolution: You may put this on one light, fire, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, look at the top 3 cards of your deck. Turn one of them into a shield, and put one each into your mana zone and under this creature. | Light/Fire/Nature | 3 | 3000 | NEO CreatureDreammate/Techno Samurai | 25/77 R | |
| Dhamma = Dhammadan■ Shield Trigger ■ NEO Evolution: You may put this on one water, darkness, or fire creature. ■ When this creature enters the battle zone, choose one of the following. If this is an evolution creature, you may choose both. ▶ Draw 3 cards and discard 2 cards from your hand. ▶ Choose one of your opponent's creatures. This turn, that creature gets -1000 power for each card in your graveyard. | Water/Darkness/Fire | 4 | 4000 | NEO CreatureAbyss Royale | 26/77 R | |
| Bell Hell De Baran, Demon's Birth War Demon■ NEO Evolution: You may put this on one darkness, fire, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ When one of your other creatures is destroyed, you may put that creature from your graveyard under this creature. ■ Meteorburn: When this creature attacks, you may put a card under this creature into your graveyard. If you do, choose one of your opponent's creatures. That creature and this creature battle. | Darkness/Fire/Nature | 4 | 6000 | NEO CreatureDemon Command | 27/77 R | |
| Ishikawa Hanikamiswinger■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ G-NEO Evolution: You may put this on one light, water, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature, and when it leaves, all cards underneath leave instead.) ■ Blocker ■ When this creature blocks, untap this creature. | Light | 4 | 5000 | G-NEO CreatureMagic Merfolk | 28/77 U | |
| Goldham Sax■ NEO Evolution: You may put this on one light, water, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, turn the top 3 cards of your deck face up. You may put one card among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, tap all your opponent's creatures. At the start of your opponent's next turn, they don't untap. | Light | 6 | 8500 | NEO CreatureGiant Dreammate | 29/77 U | |
| Cobra, Snake Ninja Holy Light■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ When this creature enters the battle zone, choose up to 3 of your opponent's creatures and tap them. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ At the end of your turn, untap this creature. | Light | 9 | 3500 | CreatureMecha Del Stella/Shinobi/Fusioner | 30/77 U | |
| Pureone-Ikazuchi■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) When this creature attacks, if this creature includes 3 or more cards, your opponent chooses 2 of their untapped creatures and taps them. At the start of your opponent's next turn, they don't untap. | Light | 1 | 1000 | CreatureShine Monster/Techno Samurai/Fusioner | 31/77 U | |
| Zaum Poseidam■ NEO Evolution: You may put this on one light, water, or darkness creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, turn the top 3 cards of your deck face up. You may put one card among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) | Water | 5 | 5000 | NEO CreaturePoseidia Dragon/Steam Knight | 32/77 U | |
| The Time Changer■ {GS} G-Strike (When you add this card from your shield zone to your hand, turn it face up and you may choose one of your opponent's creatures. That creature can't attack this turn.) ■ NEO Evolution: You may put this on one light, water, or darkness creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ At the end of your turn, you may turn the top card of your deck face up and put it under this creature. ■ When this creature is destroyed, return all cards that were under it from your graveyard to your hand. | Water | 2 | 1000 | NEO CreatureGreat Mechaoh/Steam Knight | 33/77 U | |
| All Quiet Webaris■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ NEO Evolution: You may put this on one light, water, or darkness creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. If this is an evolution creature, this creature gets +10000 power while blocking. | Water | 1 | 2000+ | NEO CreatureGrand Devil/Steam Knight | 34/77 U | |
| Squall = Shacol■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ Super Soul X (If this is under a creature, give that creature the following ability too.) At the end of your turn, if this creature contains 3 or more cards, you may draw 2 cards. | Water | 2 | 3000 | CreatureAzure Abyss/Fusioner | 35/77 U | |
| Train = Draiger■ You may summon this creature from your graveyard. ■ NEO Evolution: You may put this on one water, darkness, or fire creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, turn the top 3 cards of your deck face up. You may put one card among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | 36/77 U | |
| Wish = Weesha■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Blocker ■ When this creature attacks or blocks, return a creature from your graveyard to your hand. | Darkness | 3 | 2000 | NEO CreatureAbyss Royale | 37/77 U | |
| Nps = Upps■ NEO Evolution: You may put this on one water, darkness, or fire creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. ■ When this creature attacks, you may return a creature from your graveyard to your hand. | Darkness | 3 | 3000 | NEO CreatureAbyss Royale | 38/77 U | |
| Fumi, Enjoyment Statue■ When this creature enters the battle zone, choose one of your opponent's creatures. This turn, that creature gets -3000 power. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) When this creature attacks, if this creature includes 3 or more cards, choose one of your opponent's creatures. This turn, that creature gets -9000 power. | Darkness | 3 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | 39/77 U | |
| Deathraios, Demon's Birth Cursed Blade■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever your NEO creature or evolution creature attacks, you may discard a card from your hand. If you do, draw 2 cards. | Fire | 4 | 6000 | G-NEO CreatureDemon Command | 40/77 U | |
| Bell Hell De Jackson. Monstrous Demon's Birth■ This creature costs 1 less to summon for each of your opponent's creatures. This can't reduce the cost below 0. ■ NEO Evolution: You may put this on one darkness, fire, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Meteorburn: When this creature attacks, you may put a card under this creature into your graveyard. If you do, destroy all of your opponent's creatures with power 5000 or less. | Fire | 7 | 7000 | NEO CreatureDemon Command | 41/77 U | |
| Dorgedos, Demon's Birth Drake■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) | Fire | 3 | 4000 | NEO CreatureTyranno Drake | 42/77 U | |
| Lava = Arva■ When this creature enters the battle zone, discard a card from your hand and draw 2 cards. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, if this creature contains 3 or more cards, choose 1 of your opponent's Elements with cost 6 or less and destroy it. | Fire | 3 | 4000 | CreatureRouge Abyss/Fusioner | 43/77 U | |
| Bucket-Bucket Threeseventwo■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ NEO Evolution: You may put this on one light, fire, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ You may put this creature into the battle zone tapped. ■ When an opponent's creature attacks, it attacks a creature if able. ■ If this creature includes 3 or more cards, this creature gets +10000 power and "Triple Breaker". (A creature with "Triple Breaker" breaks 3 shields.) | Nature | 6 | 5000+ | NEO CreatureSnow Faerie/Techno Samurai | 44/77 U | |
| Daishinpi Single-DA■ NEO Evolution: You may put this on one light, fire, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, turn the top 3 cards of your deck face up. You may put one card among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker (This creature breaks 2 shields.) | Nature | 4 | 8000 | NEO CreatureGiant/Techno Samurai | 45/77 U | |
| Ushiwaka Gou-Eight■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, you may choose 1 Element with cost 3 or less and put it into its owner's mana zone. | Nature | 3 | 4000 | NEO CreatureHumanoid/Techno Samurai | 46/77 U | |
| Shin, Sorrow Statue■ {GS} G-Strike (When you add this card from your shield zone to your hand, turn it face up and you may choose one of your opponent's creatures. That creature can't attack this turn.) ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) When this creature attacks, you may put the top 2 cards of your deck into your mana zone. | Nature | 3 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | 47/77 U | |
| DARK MEMORY CONTAINER■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature enters the battle zone, draw 2 cards. ■ When a card is put into your shield zone, you may put this creature from your graveyard into the battle zone. | Light/Water/Darkness | 5 | 5500 | Creature???/Steam Knight | 48/77 U | |
| Tateroll, Chosen Dance Music Love■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ NEO Evolution: You may put this on one light, water, or nature creature. ■ Blocker ■ When this creature enters the battle zone by evolving, or when it becomes the evolution source, you may choose one of your opponent's creatures. Return that creature to its owner's hand, put it into its owner's mana zone, or turn it into a shield. | Light/Water/Nature | 3 | 5000 | NEO CreatureMagic Mermaid | 49/77 U | |
| Garyou Tensei-G01 and T02■ If you have no Elements, you may pay [lfn03] and summon this creature from your mana zone. ■ NEO Evolution: You may put this on one light, fire, or nature creature. ■ Super Soul Raid (When this creature enters the battle zone, turn the top 3 cards of your deck face up. You may put one card among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) | Light/Fire/Nature | 4 | 5500 | NEO CreatureArmored Dragon/Earth Dragon/Techno Samurai | 50/77 U | |
| Gelelle = Gele■ NEO Evolution: You may put this on one water, darkness, or fire creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, draw 2 cards and discard 2 cards from your hand. Then put the top 2 cards of your deck into your graveyard. | Water/Darkness/Fire | 3 | 3000 | NEO CreatureAbyss Royale | 51/77 U | |
| Bone Amigo, the Undead Demon's Birth■ NEO Evolution: You may put this on one darkness, fire, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, or when one of your cards is destroyed, you may put a card from your graveyard into your mana zone tapped. | Darkness/Fire/Nature | 3 | 5000 | NEO CreatureLiving Dead | 52/77 U | |
| Coconuts Baby■ NEO Evolution: You may put this on one light, water, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone by evolving, or when it becomes the evolution source, choose one of your opponent's creatures and tap it. At the start of your opponent's next turn, that creature doesn't untap. | Light | 3 | 5500 | NEO CreatureStarlight Tree | 53/77 C | |
| Hycrid-A4■ NEO Evolution: You may put this on one light, water, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, turn the top card of your deck face up. If it is a NEO creature, add it to your hand. Otherwise, you may put it on the bottom of your deck. | Light | 2 | 2000 | NEO CreatureMecha Del Dinero | 54/77 C | |
| Leopold the Stronger■ Escape (When this creature would be destroyed, you may add one of your shields to your hand instead of putting it into your graveyard. You can't use that card's "Shield Trigger".) | Light | 3 | 4500 | CreatureAngel Command/Steam Knight | 55/77 C | |
| Approach Ffex■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this card is put into your graveyard, if it was in the battle zone immediately before, you may turn the top card of your deck into a shield. | Light | 2 | 1000 | CreatureLight Bringer/Great Mechaoh | 56/77 C | |
| Perfect Spark■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ For each of your creatures, choose one of your opponent's creatures and tap it. | Light | 1 | Spell | 57/77 C | ||
| Bubble Helma■ NEO Evolution: You may put this on one light, water, or darkness creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone by evolving, or when it becomes the evolution source, you may draw a card. | Water | 2 | 2000 | NEO CreatureCyber Virus/Steam Knight | 58/77 C | |
| Walmiel the Silentwalker■ NEO Evolution: You may put this on one light, water, or darkness creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) | Water | 2 | 2000 | NEO CreatureInitiate/Cyber Lord/Steam Knight | 59/77 C | |
| Luciano's Daughter■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this card is put into your graveyard, if it was in the battle zone immediately before, you may choose one of your opponent's creatures and return it to its owner's hand. | Water | 3 | 1000 | CreatureCyber Lord/Grand Devil/Steam Knight | 60/77 C | |
| Don Kinoff De La Typhon■ When this creature enters the battle zone, draw a card and discard a card from your hand. ■ This creature can't attack. | Water | 1 | 1000 | CreatureDeath Puppet/Steam Knight | 61/77 C | |
| ♪ Not Sweet, with Harmony and Circle, Make it Sweet■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ Choose one of your opponent's creatures. Your opponent puts it on the top or bottom of their deck. | Water | 4 | SpellMagic Song | 62/77 C | ||
| Sick = Euroseek■ NEO Evolution: You may put this on one water, darkness, or fire creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ This creature can't attack. ■ When this creature enters the battle zone by evolving, or when it becomes the evolution source, you may put the top 2 cards of your deck into your graveyard. | Darkness | 1 | 1000 | NEO CreatureAbyss Royale | 63/77 C | |
| Ludvica the Danger■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When one of your NEO creatures or evolution creatures enters the battle zone, you may put this creature from your graveyard under that creature. | Darkness | 3 | 3000 | CreatureDemon Command/Steam Knight | 64/77 C | |
| Hose = Samohas■ {GS} G-Strike (When you add this card from your shield zone to your hand, turn it face up and you may choose one of your opponent's creatures. That creature can't attack this turn.) ■ When this card is put into your graveyard, if it was in the battle zone immediately before, choose a card in your opponent's hand without looking and have them discard it. | Darkness | 2 | 1000 | CreatureAbyss Royale | 65/77 C | |
| Coaster = Codekita■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ At the end of this creature's attack, draw as many cards as the number of cards included in this creature. Then destroy this creature. | Darkness | 1 | 1000 | CreatureAbyss Royale/Fusioner | 66/77 C | |
| Reaper Xenomic Now■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Each player chooses 1 of their creatures and destroys it. | Darkness | 2 | Spell | 67/77 C | ||
| Yaminostrike, Demon's Birth Beast■ G-Zero: If you have 2 or more fire creatures, you may summon this creature for no cost. ■ NEO Evolution: You may put this on 1 darkness, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) | Fire | 4 | 5000 | NEO CreatureDark Monster | 68/77 C | |
| Deathproof, Shadow of Demon's Birth■ NEO Evolution: You may put this on 1 darkness, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ When this creature enters the battle zone by evolving or becomes an evolution source, choose 1 of your opponent's creatures that has "Blocker" and destroy it. | Fire | 3 | 5000 | NEO CreatureGhost | 69/77 C | |
| Dacity-Dragoon Sixteen■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ While battling, this creature gets +6000 power. | Fire | 3 | 2000+ | CreatureTyranno Drake/Techno Samurai | 70/77 C | |
| Raven, Demon's Birth Mythical Beast■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ When this card is put into your graveyard, if it was in the battle zone immediately before, choose 1 of your opponent's creatures with power 4000 or less and destroy it. | Fire | 2 | 2000 | CreatureDevil Mask/Gargoyle | 71/77 C | |
| Vritgard = Rigvenarok■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Discard a card from your hand. Then choose 1 of the following. ▶ Draw 2 cards. ▶ Choose 1 of your opponent's creatures with power 9000 or less and destroy it. | Fire | 2 | Spell | 72/77 C | ||
| Bazaga-Berg Fourtwo■ NEO Evolution: You may put this on 1 light, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone by evolving or becomes an evolution source, this creature can attack untapped creatures this turn. | Nature | 4 | 7000 | NEO CreatureArmored Dragon/Techno Samurai | 73/77 C | |
| Dolru-Gan Doublethree■ NEO Evolution: You may put this on 1 light, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ Triple Breaker (This creature breaks 3 shields.) ■ This creature can't attack unless it includes 3 or more cards. | Nature | 1 | 12000 | NEO CreatureEarth Dragon/Techno Samurai | 74/77 C | |
| Coli-on Five■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ When this card is put into your graveyard, if it was in the battle zone immediately before, choose 1 of your opponent's elements with cost 5 or less and you may put it into its owner's mana zone. | Nature | 3 | 5000 | CreatureArc Seraphim/Dreammate/Techno Samurai | 75/77 C | |
| Royal-Bear Five■ When this creature enters the battle zone, you may tap a card from your hand and put it into your mana zone. If it's a NEO creature, draw a card. | Nature | 2 | 1000 | CreatureDreammate/Techno Samurai | 76/77 C | |
| Pakupaku Life■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ You may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. Put the top card of your deck into your mana zone. | Nature | 3 | Spell | 77/77 C | ||
| Alphadios, Royal Guide Spirit Lord■ If you have 3 or more Angel Command cards in your mana zone, you may pay [lwn05] to summon this creature. ■ NEO Evolution: You may put this on 1 Light, Water, or Nature creature. ■ Soul Raid ■ Triple Breaker ■ Your opponent can't cast non-Light spells. ■ Whenever this creature attacks, you may draw a card for each card that makes up this creature. Then you may put an Angel Command from your hand into the battle zone. | Light/Water/Nature | 7 | 12500 | NEO Dream CreatureAngel Command | DM1/DM1 DMR | |
| Alphadios, Royal Guide Spirit Lord■ If you have 3 or more Angel Command cards in your mana zone, you may pay [lwn05] to summon this creature. ■ NEO Evolution: You may put this on 1 Light, Water, or Nature creature. ■ Soul Raid ■ Triple Breaker ■ Your opponent can't cast non-Light spells. ■ Whenever this creature attacks, you may draw a card for each card that makes up this creature. Then you may put an Angel Command from your hand into the battle zone. | Light/Water/Nature | 7 | 12500 | NEO Dream CreatureAngel Command | DM1㊙/DM1 DMR | |
| Jashin = Vritgard, Ultimate Shell■ G-NEO Evolution: You may put this on 1 darkness, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature, and when it would leave the battle zone, all the cards under it leave instead.) ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card among them that can be an evolution source of this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Mach Fighter ■ Slayer ■ Double Breaker ■ When a card leaves from under one of your creatures, your opponent chooses a card in their hand and discards it. Then this creature may break 1 shield. | Darkness/Fire/Nature | 5 | 7000 | G-NEO CreatureDemon Command/Abyss Royale | OR1/OR1 OR | |
| Kanzone, Elegant Song Elemental■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's Elements and turn it into a shield. ■ When this creature is destroyed, put all the cards that were under it from your graveyard under 1 of your NEO creatures or evolution creatures, or turn them into 1 face-up shield. | Light | 4 | 5500 | NEO CreatureMagic Angel Command | S1/S11 SR | |
| Sixfall Par Turkey, Sixth Dragon■ When this creature enters the battle zone, for each player, choose 2 of that player's creatures. You may put 1 of them under the other. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) This creature can't be chosen by your opponent through the effects of cards with lower cost than this creature. This creature can't be attacked by creatures with lower cost than this creature. | Water | 4 | 4000 | CreatureGiant Dragon/Fusioner | S2/S11 SR | |
| Alexander Epitaph■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have your opponent discard it. Then you may put cards from the top of your deck into your graveyard equal to the discarded card's cost. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with lower cost than this creature from your graveyard into the battle zone. This turn, that creature can attack players, and it is put on the bottom of your deck at the end of the turn. | Darkness | 4 | 4000 | CreatureDark Lord/Dragon Zombie/Steam Knight/Fusioner | S3/S11 SR | |
| Bell Hell De Gaul, Footprint of the Demon's Birth■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Super Soul Raid (When this creature enters the battle zone, reveal the top 3 cards of your deck. You may put 1 card from among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with cost 3 or less and destroy it. ■ Whenever this creature attacks, turn the top card of your deck face up. If it is a NEO creature or Demon Command with cost 7 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 5 | 7000 | NEO CreatureDemon Command | S4/S11 SR | |
| Ryoma-Giant Onezerothree■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, you may reveal the top 2 cards of your deck. Add any number of creatures from among them to your hand and put the rest into your mana zone. ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard. ■ At the start of your turn, if you have 8 or more cards in your mana zone, you may put this creature from your mana zone into the battle zone. | Nature | 7 | 17000 | NEO CreatureGiant/Techno Samurai | S5/S11 SR | |
| Endless Justice Romanov Bible■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or at the end of your turn, you may draw a card. Then you may put 1 card from your hand face up under this creature. ■ When a card leaves from under this creature, choose 1 of the following. ▶ Turn the top card of your deck into a shield. ▶ Choose 1 of your opponent's creatures and destroy it. | Light/Water/Darkness | 5 | 6000 | G-NEO CreatureDark Lord/Dragon Zombie/Steam Knight | S6/S11 SR | |
| Gorghiohger, Roaring Fierce Fusion■ This creature costs 2 less to summon for each card contained in its evolution source. This can't reduce the cost below 2. ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, put cards from the top of your deck into your mana zone, up to the number of cards contained in this creature. Then return up to 3 cards from your mana zone to your hand. ■ Whenever this creature attacks, if this creature contains 10 or more cards, you win the game. | Light/Water/Nature | 9 | 14500 | G-NEO CreatureMecha Del Dinero/Supercar Dragon | S7/S11 SR | |
| Perfe Nineonezero-Galaxy■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ Mach Fighter ■ Double Breaker ■ Your NEO evolution creatures don't leave the battle zone if they contain 3 or more cards and their power is greater than 0. ■ Whenever your NEO creature attacks, you may put the top card of your deck into your mana zone. If you do, put 1 creature from your mana zone under that NEO creature or add it to your hand. | Light/Fire/Nature | 5 | 9000 | G-NEO CreatureAngel Command/Techno Samurai | S8/S11 SR | |
| Abyssbell, One-Winged Soul■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ Slayer ■ When your NEO creature or evolution creature enters the battle zone, you may put the top 2 cards of your deck into your graveyard. Then you may put 1 creature from your graveyard under it. | Water/Darkness/Fire | 3 | 3000 | G-NEO CreatureAbyss Royale | S9/S11 SR | |
| Perfect Vortex■ If you have 6 or more cards in your graveyard, you may pay [wdf04] to cast this spell. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Discard your whole hand, then draw 1 more card than the number of cards you discarded. ▶ Choose 1 of your opponent's Elements and return it to its owner's hand. Then choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ Put 1 creature with cost 5 or less from your graveyard into the battle zone. Give that creature "Speed Attacker," and destroy it at the end of the turn. | Water/Darkness/Fire | 6 | Spell | S10/S11 SR | ||
| Black Lucifer, Sorcerer of Demon's Birth■ G-Strike ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone or at the start of your turn, you may put up to 1 card each from your mana zone and graveyard under this creature. ■ Mega Meteor Burn 3: Whenever this creature attacks, you may put 3 cards from under this creature into your graveyard. If you do, until the start of your next turn, whenever your opponent's creature enters the battle zone, destroy that creature. | Darkness/Fire/Nature | 6 | 11000 | G-NEO CreatureDemon Command | S11/S11 SR | |
| Kakumeijin, Geima King Dragon■ Revolution Change: Magic with cost 5 or more ■ Double Breaker ■ Give "Speed Attacker" to all your Magic. ■ Before each of this creature's breaks, you may cast a spell with cost equal to or less than the number of cards in your mana zone from your hand or graveyard for no cost. After you cast it, put it on the bottom of your deck instead of into your graveyard. | Water/Fire | 7 | 10000 | CreatureMagic Dragon/Game Command | SP1/SP5 OR | |
| Petrova, Capturing Silver Moon■ Blocker ■ When this creature enters the battle zone, it can't leave the battle zone until the start of your next turn. ■ Hyper-ize: Tap one of your other creatures. ■ Double Breaker ■ When this creature attacks, you may turn the top card of your deck into a shield. Then you may put a creature with cost equal to or less than the number of your shields from your hand into the battle zone. | Light | 3 | 3500 | CreatureMecha Del Sol/Chokakaju | SP2/SP5 SR | |
| Rudolph Alcadeia, Mystic Light Pontiff■ G-Strike ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, you may put the top 4 cards of your deck into your graveyard. Then you may put 1 creature with cost 8 or less that can evolve from this creature from your graveyard on top of this creature. | Light/Darkness | 5 | 6000 | CreatureAngel Command/Dark Lord/Knight | SP3/SP5 SR | |
| Neromanov = Rudolph the 1st, Demonic Light Mystic Bind■ EX Life ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone tapped, then return up to 2 cards from your mana zone to your hand. ■ The first time each turn you or this creature is attacked, choose 1 card at random from each opponent's hand without looking and have them discard it. | Light/Darkness/Nature | 7 | 11000 | CreatureDispector/Angel Command/Dark Lord/Knight | SP4/SP5 SR | |
| Dismaiden■ Blocker ■ When this creature enters the battle zone, draw a card and put a card from your hand into your mana zone. ■ The first time each turn you put a multicolored card into your mana zone, untap that card. | Water/Nature | 3 | 3000 | CreatureSpirit Quartz/Distas | SP5/SP5 R | |
| Jashin = Vritgard, Ultimate Shell■ G-NEO Evolution: You may put this on 1 darkness, fire, or nature creature. ■ Super Soul Raid ■ Mach Fighter ■ Slayer ■ Double Breaker ■ When a card leaves from under one of your creatures, your opponent chooses a card in their hand and discards it. Then this creature may break 1 shield. | Darkness/Fire/Nature | 5 | 7000 | G-NEO CreatureDemon Command/Abyss Royale | ㊙1/㊙24 OR | |
| Kanzone, Elegant Song Elemental■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Super Soul Raid ■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's Elements and turn it into a shield. ■ When this creature is destroyed, put all the cards that were under it from your graveyard under 1 of your NEO creatures or evolution creatures, or turn them into 1 face-up shield. | Light | 4 | 5500 | NEO CreatureMagic Angel Command | ㊙2/㊙24 SR | |
| Sixfall Par Turkey, Sixth Dragon■ When this creature enters the battle zone, for each player, choose 2 of that player's creatures. You may put 1 of them under the other. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) This creature can't be chosen by your opponent through the effects of cards with lower cost than this creature. This creature can't be attacked by creatures with lower cost than this creature. | Water | 4 | 4000 | CreatureGiant Dragon/Fusioner | ㊙3/㊙24 SR | |
| Alexander Epitaph■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have your opponent discard it. Then you may put cards from the top of your deck into your graveyard equal to the discarded card's cost. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 creature with lower cost than this creature from your graveyard into the battle zone. This turn, that creature can attack players, and it is put on the bottom of your deck at the end of the turn. | Darkness | 4 | 4000 | CreatureDark Lord/Dragon Zombie/Steam Knight/Fusioner | ㊙4/㊙24 SR | |
| Bell Hell De Gaul, Footprint of the Demon's Birth■ NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Super Soul Raid ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with cost 3 or less and destroy it. ■ Whenever this creature attacks, turn the top card of your deck face up. If it is a NEO creature or Demon Command with cost 7 or less, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 5 | 7000 | NEO CreatureDemon Command | ㊙5/㊙24 SR | |
| Ryoma-Giant Onezerothree■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, you may reveal the top 2 cards of your deck. Add any number of creatures from among them to your hand and put the rest into your mana zone. ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard. ■ At the start of your turn, if you have 8 or more cards in your mana zone, you may put this creature from your mana zone into the battle zone. | Nature | 7 | 17000 | NEO CreatureGiant/Techno Samurai | ㊙6/㊙24 SR | |
| Endless Justice Romanov Bible■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or at the end of your turn, you may draw a card. Then you may put 1 card from your hand face up under this creature. ■ When a card leaves from under this creature, choose 1 of the following. ▶ Turn the top card of your deck into a shield. ▶ Choose 1 of your opponent's creatures and destroy it. | Light/Water/Darkness | 5 | 6000 | G-NEO CreatureDark Lord/Dragon Zombie/Steam Knight | ㊙7/㊙24 SR | |
| Gorghiohger, Roaring Fierce Fusion■ This creature costs 2 less to summon for each card contained in its evolution source. This can't reduce the cost below 2. ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, put cards from the top of your deck into your mana zone, up to the number of cards contained in this creature. Then return up to 3 cards from your mana zone to your hand. ■ Whenever this creature attacks, if this creature contains 10 or more cards, you win the game. | Light/Water/Nature | 9 | 14500 | G-NEO CreatureMecha Del Dinero/Supercar Dragon | ㊙8/㊙24 SR | |
| Perfe Nineonezero-Galaxy■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Blocker ■ Mach Fighter ■ Double Breaker ■ Your NEO evolution creatures don't leave the battle zone if they contain 3 or more cards and their power is greater than 0. ■ Whenever your NEO creature attacks, you may put the top card of your deck into your mana zone. If you do, put 1 creature from your mana zone under that NEO creature or add it to your hand. | Light/Fire/Nature | 5 | 9000 | G-NEO CreatureAngel Command/Techno Samurai | ㊙9/㊙24 SR | |
| Abyssbell, One-Winged Soul■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Blocker ■ Slayer ■ When your NEO creature or evolution creature enters the battle zone, you may put the top 2 cards of your deck into your graveyard. Then you may put 1 creature from your graveyard under it. | Water/Darkness/Fire | 3 | 3000 | G-NEO CreatureAbyss Royale | ㊙10/㊙24 SR | |
| Perfect Vortex■ If you have 6 or more cards in your graveyard, you may pay [wdf04] to cast this spell. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Discard your whole hand, then draw 1 more card than the number of cards you discarded. ▶ Choose 1 of your opponent's Elements and return it to its owner's hand. Then choose 1 card in your opponent's hand without looking and have your opponent discard it. ▶ Put 1 creature with cost 5 or less from your graveyard into the battle zone. Give that creature "Speed Attacker," and destroy it at the end of the turn. | Water/Darkness/Fire | 6 | Spell | ㊙11/㊙24 SR | ||
| Black Lucifer, Sorcerer of Demon's Birth■ G-Strike ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone or at the start of your turn, you may put up to 1 card each from your mana zone and graveyard under this creature. ■ Mega Meteor Burn 3: Whenever this creature attacks, you may put 3 cards from under this creature into your graveyard. If you do, until the start of your next turn, whenever your opponent's creature enters the battle zone, destroy that creature. | Darkness/Fire/Nature | 6 | 11000 | G-NEO CreatureDemon Command | ㊙12/㊙24 SR | |
| Margaret Zero■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ When your opponent's creature enters the battle zone in any way other than summoning, you may skip the rest of the turn. | Water | 3 | 3000 | G-NEO CreatureLiquid People/Steam Knight | ㊙13/㊙24 VR | |
| El, Joy Statue■ Speed Attacker ■ When this creature enters the battle zone, you may return 1 creature from your graveyard to your hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Whenever this creature attacks, you may put 1 card from under this creature into your graveyard. If you do, choose 1 of your opponent's shields and put it into its owner's graveyard. | Darkness/Fire | 4 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | ㊙14/㊙24 VR | |
| Royal Battle Earth■ Shield Trigger ■ Shuffle your deck, then reveal the top 5 cards. Put 1 Dragon creature or NEO creature from among them into the battle zone and put the rest on the bottom of your deck in any order. This turn, give that creature "Blocker" and "Speed Attacker," and put it into your mana zone at the end of the turn. | Light/Fire/Nature | 7 | Spell | ㊙15/㊙24 VR | ||
| Kohaku, Soul Sunlight■ When this creature enters the battle zone, it can't leave the battle zone until the start of your next turn. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) Your NEO creatures cost 1 less to summon. This can't reduce the cost below 0. | Light | 2 | 2000 | CreatureGiant Snow Faerie/Fusioner | ㊙16/㊙24 R | |
| Teles = Thelesa■ NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Double Breaker ■ Meteorburn: When this creature attacks, you may put a card under this creature into your graveyard. If you do, your opponent discards all cards in their hand. ■ When this creature is destroyed, if your opponent has no cards in their hand, you may put this creature from your graveyard into the battle zone. | Darkness | 6 | 7000 | NEO CreatureAbyss Royale | ㊙17/㊙24 R | |
| Furai Ben-Keithousand■ NEO Evolution: You may put this on 1 light, fire, or nature creature. ■ When this creature enters the battle zone, look at the top 3 cards of your deck. Make 1 of them a shield, and put 1 of the rest into your mana zone and the other under this creature. | Light/Fire/Nature | 3 | 3000 | NEO CreatureDreammate/Techno Samurai | ㊙18/㊙24 R | |
| The Time Changer■ G-Strike ■ NEO Evolution: You may put this on 1 light, water, or darkness creature. ■ At the end of your turn, you may turn the top card of your deck face up and put it under this creature. ■ When this creature is destroyed, return all the cards that were under it from your graveyard to your hand. | Water | 2 | 1000 | NEO CreatureGreat Mechaoh/Steam Knight | ㊙19/㊙24 U | |
| Shin, Sorrow Statue■ G-Strike ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ Whenever this creature attacks, you may put the top 2 cards of your deck into your mana zone. | Nature | 3 | 3000 | CreatureDemon Command/Demons Legacy/Fusioner | ㊙20/㊙24 U | |
| Garyou Tensei-G01 and T02■ If you have no elements, you may pay [lfn03] and summon this creature from your mana zone. ■ NEO Evolution: You may put this on 1 light, fire, or nature creature. ■ Super Soul Raid | Light/Fire/Nature | 4 | 5500 | NEO CreatureArmored Dragon/Earth Dragon/Techno Samurai | ㊙21/㊙24 U | |
| Gelelle = Gele■ NEO Evolution: You may put this on 1 water, darkness, or fire creature. ■ When this creature enters the battle zone, draw 2 cards and discard 2 cards from your hand. Then put the top 2 cards of your deck into your graveyard. | Water/Darkness/Fire | 3 | 3000 | NEO CreatureAbyss Royale | ㊙22/㊙24 U | |
| Don Kinoff De La Typhon■ When this creature enters the battle zone, draw a card and discard a card from your hand. ■ This creature can't attack. | Water | 1 | 1000 | CreatureDeath Puppet/Steam Knight | ㊙23/㊙24 C | |
| Vritgard = Rigvenarok■ Shield Trigger ■ Discard a card from your hand. Then choose 1 of the following. ▶ Draw 2 cards. ▶ Choose 1 of your opponent's creatures with power 9000 or less and destroy it. | Fire | 2 | Spell | ㊙24/㊙24 C | ||
| Evolution Burst - Into the Wild■ Choose 1 of the following. ▶ Put the top 3 cards of your deck into your mana zone. ▶ Choose 1 of your opponent's non-evolution creatures and put it into its owner's mana zone. ■ Evolution Burst Double (If you have an evolution creature, you may choose both.) | Nature | 6 | Spell | T1/T10 R | ||
| Timeless Garden■ Put the top card of your deck into your mana zone. Then you may put a creature from your mana zone under one of your evolution creatures. | Nature | 2 | Spell | T2/T10 R | ||
| Lion King's Emblem■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may cast this spell without paying its cost. ■ Turn the top card of your deck face up. If it is a light or nature non-evolution creature, put it into the battle zone. Until the start of your next turn, that creature gets "Blocker". At the start of your next turn, put that creature into your mana zone. ■ After you cast this spell, instead of putting it into your graveyard, add it to your deck and shuffle. | Light/Nature | 6 | Spell | T3/T10 R | ||
| Shinpas, Calming Judgment Bond / Justice Shaper■ Turn the top 3 cards of your deck face up. Add all light cards among them to your hand and put the rest into your graveyard. | Light | 7 | 6000 | NEO CreatureMetallica | T4/T10 U | |
| Alca Kid, Holy Elemental■ When this creature enters the battle zone, draw a card. ■ When you cast a spell with "Holy Spark" in its name, you may summon an evolution creature with "Lord of Spirits" in its name from your hand without paying its cost. | Light | 5 | 5000 | CreatureAngel Command | T5/T10 U | |
| Heaven Strike, Wise Gate Elemental■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature is destroyed, draw a card. Then you may put a light creature with "Blocker" from your hand into the battle zone. | Light | 5 | 3500 | CreatureAngel Command | T6/T10 U | |
| Time Changer, Space-Time Engineer■ When this creature enters the battle zone, you may choose one of your evolution creatures. If you do, look at your deck, turn 2 creatures from it face up, and put them under the chosen evolution creature. Then shuffle your deck. | Water | 3 | 2000 | CreatureGreat Mechaoh | T7/T10 U | |
| Kenzan Charger■ Turn the top card of your deck face up. If it's a spell or a creature with "Blocker," add it to your hand. Otherwise, put it on the bottom of your deck. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Light | 3 | Spell | T8/T10 C | ||
| ♪ Why are you leaving, where are you going now■ Choose a player. That player shuffles their graveyard and puts it on the bottom of their deck. ■ Draw 2 cards. | Water | 3 | SpellMagic Song | T9/T10 C | ||
| Lost Watergate■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ Look at your deck. You may turn one multicolored card from it face up. Then shuffle your deck and put that card on top of it. | Water | 1 | Spell | T10/T10 C | ||
| Bolshack Arczeos NEX■ If you have an Armored creature, this creature's summoning cost is reduced by 1. ■ Blocker ■ Double Breaker ■ Whenever this creature attacks, you may put 1 Armored creature with cost 5 or less from your hand into the battle zone. ■ When this creature leaves the battle zone, you may make the top card of your deck a shield. ■ Escape | Light | 5 | 6500 | CreatureArmored Dragon | TD1/TD5 SR | |
| Super Terradragon Bailas Cursed■ Mach Fighter ■ Triple Breaker ■ While this creature is tapped, your opponent can't use their "Shield Trigger." ■ Whenever an opponent's creature attacks, it attacks this creature if able. | Nature | 10 | 17000 | CreatureEarth Dragon/Mystery Totem/Hunter | TD2/TD5 SR | |
| Rafululu Love, Acoustic Dragon Elemental / 「It's coming from the future, so it's a Miracle」■ Draw 3 cards. Then you may cast a spell with cost 5 or less from your hand without paying its cost. | Light/Water | 7 | 7000 | CreatureAngel Command Dragon/Doremi Band/Revolutionary Army | TD3/TD5 SR | |
| Borof, Final Dragon Ruler■ Shield Trigger ■ When this creature enters the battle zone, put the top card of your deck into your graveyard. Then return a card from your graveyard to your hand. ■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 4 or less that shares a civilization with a card in your mana zone from your hyperspatial zone into the battle zone and equip it to this creature. | Darkness | 7 | 3000 | CreatureDemon Command Dragon/Funky Nightmare/Draguner | TD4/TD5 R | |
| Mega Making Dragon■ Double Breaker ■ When this creature enters the battle zone, destroy all your non-Dragon creatures. Then reveal cards from the top of your deck until you reveal as many non-evolution Dragons as the number of creatures destroyed this way. Put all the non-evolution Dragons revealed this way into the battle zone and put the rest into your graveyard. | Fire | 9 | 11000 | CreatureMega Command Dragon | TD5/TD5 R | |
| Genmu Emperor, Infinite Dragon■ Mugen Climb 4 (You may tap 4 of your creatures and pay [wd4] to summon this creature from your hand or graveyard.) ■ Infinity Breaker ■ Blocker ■ Ignore the abilities of creatures and the effects of spells with cost 5 or less. | Water/Darkness | ∞ | ∞ | Creature∞ Master Dragon/Team Zero | TR1/TR9 KGM | |
| Momoking Rex, Orai Hero■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, discard a card from your hand and draw 2 cards. Then you may put 1 creature with cost 7 or less that can evolve from this creature from your hand on top of this creature. ■ Evolution Power: When this creature becomes an evolution source, this turn, untap it whenever it wins a battle. | Fire/Nature | 5 | 6000 | CreatureHero Dragon/Jokers/Rexstars | TR2/TR9 KGM | |
| Alphadios GS, Lord of Spirits■ G-Strike ■ Evolution: Put on 1 Angel Command creature. ■ Triple Breaker ■ No player can use non-Light creatures or spells. | Light | 10 | 15500 | Evolution CreatureAngel Command | TR3/TR9 SR | |
| Cambiare, Flash Elemental■ Revolution 0: When you add this creature from your shield zone to your hand, if you have no shields, you may summon this creature from your hand without paying its cost. ■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone, tap all your opponent's creatures. At the start of your opponent's next turn, they don't untap. ■ Whenever this creature attacks, you may choose 1 of your opponent's Elements and turn it into a shield. | Light | 8 | 13000 | CreatureAngel Command | TR4/TR9 SR | |
| Supernova DOOM Dragerion■ This creature's summoning cost is reduced by 1 for each evolution source creature under this creature. However, the cost can't be reduced to 0 or less. ■ Super Infinite Graveyard Evolution: Choose 1 or more creatures from your graveyard and put this creature on top of them as it enters the battle zone. ■ Triple Breaker ■ Meteor Burn: Whenever this creature attacks, you may put a card under this creature into your graveyard. If you do, choose 1 of your opponent's creatures. That creature gets -9000 power this turn. Then put 1 non-evolution creature from your graveyard into the battle zone. | Darkness | 12 | 12000 | Evolution CreaturePhoenix/Demon Command/Dragon Zombie | TR5/TR9 SR | |
| Moai Land, Ancient Paradise■ Quadruple Breaker ■ Your opponent can't use spells or Fields. ■ When this creature wins a battle, choose up to 3 of your opponent's shields and put them into their owner's mana zone. | Nature | 10 | 18000 | CreatureGransect/Specials | TR6/TR9 SR | |
| Kamekamen, Magic Chain■ Rampage Chain: Each turn, the first time one of your creatures attacks, you may cast 1 spell with cost 4 or less from your hand without paying its cost. If you don't, draw a card. | Light | 3 | 3000 | CreatureBeast Folk/Bokken Kingdom | TR7/TR9 VR | |
| Kiyuri's ASMRadio■ Look at the top 5 cards of your deck. Put up to 2 creatures with cost 3 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order. | Nature | 4 | Spell | TR8/TR9 VR | ||
| Asche Nagareboshi■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped, then return 1 Dragon creature from your mana zone to your hand. Choose 1 of your opponent's creatures with cost equal to or less than that Dragon's and return it to its owner's hand. | Water/Nature | 5 | 5000 | CreatureBlue Command Dragon/Green Command Dragon/Hunter | TR9/TR9 R |