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DM25RP3 — Royal Road W Vol.3 Evil God vs Time Emperor ~Beyond the Time~

144 cards · Released 2025-09-20 · 2025 (DM25) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Mansion and Dragon Par Hills, Third DragonMansion and Dragon Par Hills, Third Dragon■ D-D-D [ll02] (Whenever one of your creatures attacks, you may pay [ll02] to use this card from your hand.) ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Blocker ■ Double Breaker ■ This creature enters the battle zone tapped and doesn't untap at the start of your turn. ■ When a player uses a non-creature card, untap this creature. Then you may draw a card.Light38000G-NEO CreatureGiant Dragon1/77 VR
The Eternal SagaThe Eternal Saga■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) At the end of your turn, you may draw a card. If you do, discard a card from your hand.Water23000CreatureCreator/Steam Knight/Fusioner2/77 VR
ARTIFICIAL REALITY CHARGERARTIFICIAL REALITY CHARGER■ G-Strike ■ Return all your opponent's Elements to their owners' hands. Until the start of your next turn, your opponent can't cast spells. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Water9Spell3/77 VR
Jazzygaist, Wicked QuietJazzygaist, Wicked Quiet■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ At the end of each player's turn, if a card was put into that player's graveyard from anywhere that turn, you may draw a card. ■ When you would draw a card, if your deck has 3 or fewer cards, you may instead return 1 card from your graveyard to your hand.Darkness35000G-NEO CreatureAbyss Dragon4/77 VR
Redzone Z, Passionate HeresyRedzone Z, Passionate Heresy■ D-D-D [ff04] (Whenever one of your creatures attacks, you may pay [ff04] to use this card from your hand.) ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Double Breaker ■ During your turn, when your opponent's creature would enter the battle zone, if you have another Fire Command, put that opponent's creature into its owner's graveyard instead. ■ When your opponent's shield leaves the zone, you may draw a card.Fire56000G-NEO CreatureSonic Command/Invader5/77 VR
Pandora Princess-PrinPandora Princess-Prin■ When your opponent's creature with cost greater than the number of cards in your opponent's mana zone would enter the battle zone, your opponent puts that creature into their mana zone instead. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) At the end of your opponent's turn, if your opponent has no tapped creatures, you may put the top 2 cards of your deck into your mana zone. If you do, return 1 card from your mana zone to your hand.Nature33000CreatureAlien/Hunter/Techno Samurai6/77 VR
Atom Proton Lepton Neutron Quark ElectronAtom Proton Lepton Neutron Quark Electron■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, you may choose 1 creature and destroy it. ■ When this creature leaves the battle zone, you may choose 1 of your opponent's creatures. If you do, you use all of that creature's abilities that begin with "When this creature enters the battle zone."Light/Water/Darkness64000CreatureGod/Steam Knight7/77 VR
Glenturret-ZerozerotwoGlenturret-Zerozerotwo■ D-D-D [lfn04] (Whenever one of your creatures attacks, you may pay [lfn04] to use this card from your hand.) ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ Speed Attacker ■ Mach Fighter ■ Double Breaker ■ When your creature wins a battle, look at the top card of your deck. Add it to your hand or put it into your mana zone. Then untap all the cards in your mana zone.Light/Fire/Nature610500G-NEO CreatureGaial Command Dragon/Humanoid Baku/Techno Samurai8/77 VR
Black XENARCH, Fearsome OverlordBlack XENARCH, Fearsome Overlord■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. Then return 1 card from your graveyard to your hand. ■ Each turn, the first time a card leaves your graveyard, your opponent chooses 1 of their Elements and destroys it. If they don't, this creature breaks 1 of your opponent's shields.Water/Darkness/Fire46000G-NEO CreatureDemon Command/Dark Lord9/77 VR
Jerk BurstJerk Burst■ Shield Trigger ■ Draw 3 cards and discard a card from your hand. You may choose 1 of your opponent's creatures with cost equal to or less than the discarded card's and destroy it. This turn, your opponent's creatures with cost equal to or greater than the discarded card's can't attack or block.Water/Darkness/Fire5Spell10/77 VR
Perfect IgnitionPerfect Ignition■ D-D-D [dfn03] (Whenever one of your creatures attacks, you may pay [dfn03] to use this card from your hand.) ■ Choose twice from the following. (You may choose the same one twice.) If you cast this spell with "D-D-D," you may instead use each of them once. ▶ Choose 1 of your creatures. This turn, untap that creature at the end of its first attack. ▶ Untap 4 cards in your mana zone. ▶ Put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand.Darkness/Fire/Nature5Spell11/77 VR
Elizabeth Not IncludedElizabeth Not Included■ Shield Trigger ■ When this creature enters the battle zone, tap all your opponent's creatures. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When your shield would leave the zone, if there are cards under this creature, you may instead put all the cards underneath into your graveyard.Light74000CreatureApollonia Dragon/Mecha Del Sol/Steam Knight/Fusioner12/77 R
Elnagnir, Darkness Joyful SwordElnagnir, Darkness Joyful Sword■ When this creature enters the battle zone, look at the top 2 cards of your deck. You may reveal a spell or NEO creature from among them and add it to your hand. Put the rest on the bottom of your deck in any order. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) When this creature would leave the battle zone, if there are cards under it, instead put all the cards underneath into your graveyard.Light22000CreatureMasters Legacy/Fusioner13/77 R
I Am MatthiasI Am Matthias■ D-D-D [ww02] (When one of your creatures attacks, you may pay [ww02] and use this card from your hand.) ■ G-NEO Evolution: You may put this on 1 light, water, or darkness creature. ■ When this creature enters the battle zone or untaps, you may choose 1 of your opponent's creatures and return it to its owner's hand.Water44000G-NEO CreatureGrand Devil/Steam Knight14/77 R
Leopol SharrupLeopol Sharrup■ D-D-D [ww02] (When one of your creatures attacks, you may pay [ww02] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 light, water, or darkness creature. (If a card is under this, treat it as a NEO evolution creature.) ■ When this creature enters the battle zone, draw a card. Your opponent can't look at or turn face up their deck.Water35000NEO CreatureCyber Virus/Steam Knight15/77 R
Zun = DoZun = Do■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. ■ Once during your turn, you may summon a creature from your graveyard. ■ The first time each turn a card leaves your graveyard, choose 1 of your opponent's creatures. That creature gets -4000 power this turn. (A creature with 0 or less power is destroyed.)Darkness32000CreatureAbyss Royale16/77 R
Jacker, Lightning SonicJacker, Lightning Sonic■ When this creature enters the battle zone, put the top card of your deck into your graveyard. ■ At the end of your turn, if this creature is in your graveyard and creatures attacked 2 or more times this turn, you may put this creature from your graveyard into the battle zone tapped. ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.)Darkness21000CreatureHumanoid/Fusioner17/77 R
Azafaust, Demon's Birth OverlordAzafaust, Demon's Birth Overlord■ Shield Trigger ■ When this creature enters the battle zone, choose any number of cards in 1 player's graveyard. Its owner puts the chosen cards on the bottom of their deck in any order. Then you may choose 1 of your opponent's creatures with cost equal to or less than the number of chosen cards and destroy it.Fire44000CreatureDemon Command18/77 R
Infer = FeltInfer = Felt■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ When you use a card, if a creature attacked this turn, you may draw a card.Fire23000CreatureRouge Abyss/Fusioner19/77 R
Dark Jios, Black Demon's BirthDark Jios, Black Demon's Birth■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When one of your creatures attacks, if it is the second creature attack that turn and you don't have a "Dark Jios, Black Demon's Birth" in the battle zone, you may put this creature from your mana zone into the battle zone.Nature55000CreatureDemon Command20/77 R
Ja Verde, Lightning SonicJa Verde, Lightning Sonic■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature attacks on the turn it entered the battle zone, untap 2 cards in your mana zone. ■ Treat the cards in your mana zone as cards of all civilizations.Nature34000CreatureSonic Command/Invader21/77 R
Unlimited AvaraldoUnlimited Avaraldo■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ When this creature enters the battle zone, you may draw 3 cards. If you do, discard 2 cards from your hand and turn the top card of your deck into a shield.Light/Water/Darkness33000NEO CreatureArc Seraphim/Steam Knight22/77 R
golDe'd'RamargolDe'd'Ramar■ Shield Trigger ■ When this creature enters the battle zone, you may cast 1 spell with cost 4 or less from your hand or graveyard without paying its cost. If you do, after you cast it, put it into your mana zone instead of your graveyard.Light/Water/Nature75500CreatureMagic Command Dragon23/77 R
Yagyuu-Shinkage EightnineYagyuu-Shinkage Eightnine■ Shield Trigger ■ Blocker ■ Speed Attacker ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.)Light/Fire/Nature34000CreatureArmored Dragon/Techno Samurai24/77 R
GigajiguapuGigajiguapu■ Shield Trigger ■ Blocker ■ When this creature would be destroyed, you may put 3 cards from your graveyard on the bottom of your deck in any order instead. ■ The first time each turn a card leaves your graveyard, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.Water/Darkness/Fire43000CreatureChimera25/77 R
Rumble, Demon's Birth SageRumble, Demon's Birth Sage■ Shield Trigger ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and destroy it. Then you may return 1 card from your mana zone to your hand. ■ Give all your creatures "Speed Attacker."Darkness/Fire/Nature55000CreatureDemon Command26/77 R
Ja Red, Lightning SonicJa Red, Lightning Sonic■ Speed Attacker ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Whenever this creature attacks, untap 4 cards in your mana zone.Darkness/Fire/Nature44000CreatureSonic Command/Invader27/77 R
VivaKl'a TuneVivaKl'a Tune■ D-D-D [ll04] (When one of your creatures attacks, you may pay [ll04] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 light, water, or nature creature. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone by evolving or becomes an evolution source, until the start of your next turn, this creature wins all battles.Light69000NEO CreatureMagic Command Dragon28/77 U
Capital FaerieCapital Faerie■ D-D-D [ll02] (When one of your creatures attacks, you may pay [ll02] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 light, water, or nature creature. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Your opponent can't put cards from their deck into any zone other than their hand.Light44500NEO CreatureGiant Snow Faerie29/77 U
Gate of GryphisGate of Gryphis■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, make the top card of your deck a shield. ■ When this creature leaves the battle zone, you may choose 1 of your opponent's creatures and make it a shield.Light44000CreatureAngel Command/Steam Knight30/77 U
"Even if it stops, I'll spin it by force.""Even if it stops, I'll spin it by force."■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ D-D-D [ll02] (When one of your creatures attacks, you may pay [ll02] and use this card from your hand.) ■ Choose 2 of your opponent's creatures and tap them. They don't untap until the start of your next turn.Light4Spell31/77 U
♪ What decreases, increases, Coin is World's, Spinning One♪ What decreases, increases, Coin is World's, Spinning One■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Choose 1 of your creatures. This turn, whenever that creature breaks a shield, make a card from your hand or the top of your deck a shield.Light3SpellMagic Song32/77 U
De Baula the DebaulaDe Baula the Debaula■ D-D-D [ww02] (When one of your creatures attacks, you may pay [ww02] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 light, water, or darkness creature. (If a card is under this, treat it as a NEO evolution creature.) ■ When this creature enters the battle zone by evolving or becomes an evolution source, you may return a spell from your graveyard to your hand.Water33000NEO CreatureGreat Mechaoh/Steam Knight33/77 U
Bloody ShadowBloody Shadow■ You can't summon this creature unless you haven't used a non-creature card this turn. ■ D-D-D [ww01] (When one of your creatures attacks, you may pay [ww01] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 light, water, or darkness creature. (If a card is under this, treat it as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.)Water26000NEO CreatureInitiate/Ghost/Steam Knight34/77 U
Fuminagnir, Darkness Enjoyable SwordFuminagnir, Darkness Enjoyable Sword■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ When this creature would leave the battle zone, if there are cards under it, put all the cards under it into your graveyard instead.Water22000CreatureMasters Legacy/Fusioner35/77 U
OLD LIMITED DEPTHOLD LIMITED DEPTH■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ D-D-D [ww03] (When one of your creatures attacks, you may pay [ww03] and use this card from your hand.) ■ Choose up to 2 creatures and return them to their owners' hands. Then draw a card.Water5Spell36/77 U
NEW ECHO WHISPERNEW ECHO WHISPER■ D-D-D [ww02] (Whenever one of your creatures attacks, you may pay [ww02] to use this card from your hand.) ■ Draw a card. You may use 1 non-creature card with cost 3 or less from your hand without paying its cost.Water4Spell37/77 U
Dangerous = GakuritcheDangerous = Gakuritche■ D-D-D [dd03] (When one of your creatures attacks, you may pay [dd03] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 water, darkness, or fire creature. (If a card is under this, treat it as a NEO evolution creature.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ When this creature untaps, your opponent chooses 2 cards in their hand and discards them.Darkness55000NEO CreatureAbyss Royale38/77 U
Dangerous = TotoroDangerous = Totoro■ D-D-D [dd03] (Whenever one of your creatures attacks, you may pay [dd03] to use this card from your hand.) ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone as an evolution, or when it becomes an evolution source, you may put 1 creature with cost 3 or less from your graveyard into the battle zone.Darkness44000NEO CreatureAbyss Royale39/77 U
Pitout, Zero HeresyPitout, Zero Heresy■ When this creature enters the battle zone or attacks, put a card from your graveyard under one of your NEO creatures or evolution creatures.Darkness34000CreatureSonic Command/Invader40/77 U
Xenagnir, Darkness Terror SwordXenagnir, Darkness Terror Sword■ When this creature enters the battle zone, choose 1 card at random from your opponent's hand without looking and have them discard it. ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ When this creature would leave the battle zone, if there are cards under it, put all the cards under it into your graveyard instead.Darkness33000CreatureMasters Legacy/Fusioner41/77 U
On The TimeOn The Time■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ D-D-D [dd02] (Whenever one of your creatures attacks, you may pay [dd02] to use this card from your hand.) ■ Choose 1 of your opponent's creatures and destroy it.Darkness5Spell42/77 U
Dulanzames, War Demon Demon's BirthDulanzames, War Demon Demon's Birth■ D-D-D [ff02] (When one of your creatures attacks, you may pay [ff02] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 darkness, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ At the end of this creature's first attack each turn, you may untap this creature.Fire44000NEO CreatureDemon Command43/77 U
Ja Turbo 3, Lightning SonicJa Turbo 3, Lightning Sonic■ D-D-D [ff01] (When one of your creatures attacks, you may pay [ff01] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 darkness, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ When this creature enters the battle zone by evolving or becomes an evolution source, you may choose 1 of your opponent's creatures that has "Blocker" and destroy it.Fire33000NEO CreatureSonic Command/Invader44/77 U
Black Ganveet, Wicked Soldier of Demon's BirthBlack Ganveet, Wicked Soldier of Demon's Birth■ D-D-D [ff03] (When one of your creatures attacks, you may pay [ff03] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 darkness, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle.Fire46000NEO CreatureDemon Command45/77 U
Agenagnir, Darkness Anger SwordAgenagnir, Darkness Anger Sword■ When this creature enters the battle zone, you may discard a card from your hand. If you do, draw a card. ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ When this creature would leave the battle zone, if there are cards under it, put all the cards under it into your graveyard instead.Fire22000CreatureMasters Legacy/Fusioner46/77 U
Nocturnal FlavnagnirNocturnal Flavnagnir■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ D-D-D [ff01] (When one of your creatures attacks, you may pay [ff01] and use this card from your hand.) ■ Choose 1 of your opponent's creatures with cost 4 or less and destroy it.Fire4Spell47/77 U
XENOGEAR-Inazuma 1XENOGEAR-Inazuma 1■ D-D-D [nn02] (Whenever one of your creatures attacks, you may pay [nn02] to use this card from your hand.) ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone.Nature46000NEO CreatureDreammate/Techno Samurai48/77 U
Takasugi-Giant ThreethreeOTakasugi-Giant ThreethreeO■ D-D-D [nn02] (When one of your creatures attacks, you may pay [nn02] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 light, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ When this creature enters the battle zone by evolving or becomes an evolution source, look at the top 4 cards of your deck. You may reveal 1 creature among them and add it to your hand. Then put the rest on the bottom of your deck in any order.Nature34000NEO CreatureGiant/Techno Samurai49/77 U
XENOGEAR-Fist 2XENOGEAR-Fist 2■ D-D-D [nn03] (When one of your creatures attacks, you may pay [nn03] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 light, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ Triple Breaker (This creature breaks 3 shields.) ■ This creature can't attack.Nature214000NEO CreatureEarth Dragon/Techno Samurai50/77 U
Shinnagnir, Darkness Sorrowful SwordShinnagnir, Darkness Sorrowful Sword■ When this creature enters the battle zone, you may choose 1 element with cost 4 or less and put it into its owner's mana zone. ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ When this creature would leave the battle zone, if there are cards under it, put all the cards under it into your graveyard instead.Nature33000CreatureMasters Legacy/Fusioner51/77 U
"Xenotech Sword, Launch!!""Xenotech Sword, Launch!!"■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ D-D-D [nn02] (When one of your creatures attacks, you may pay [nn02] and use this card from your hand.) ■ This turn, 1 of your creatures gets +6000 power and gains "Powered Breaker." Then you may choose 1 of your opponent's creatures. Those 2 creatures battle. (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.)Nature4Spell52/77 U
Shinolusion-H17Shinolusion-H17■ D-D-D [ll01] (When one of your creatures attacks, you may pay [ll01] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 light, water, or nature creature. (If a card is under this, treat it as a NEO evolution creature.)Light33500NEO CreatureMagic Mecha Del Dinero53/77 C
Toataero-M1Toataero-M1■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ When this creature enters the battle zone or untaps, you may choose 1 of your opponent's creatures and tap it.Light22000CreatureMecha Del Dinero54/77 C
XENOGEAR-Wing 3XENOGEAR-Wing 3■ This creature can't be destroyed in battle.Light21000CreatureFire Bird/Techno Samurai55/77 C
Fuusen, Ninja Wind Holy LightFuusen, Ninja Wind Holy Light■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Null Breaker (This creature breaks 0 shields.)Light12000CreatureMecha Del Stella/Shinobi56/77 C
XENOFIRE, Techno SwordsmanshipXENOFIRE, Techno Swordsmanship■ D-D-D [ll01] (When one of your creatures attacks, you may pay [ll01] and use this card from your hand.) ■ Put 1 creature with cost 3 or less from your hand into the battle zone.Light3Spell57/77 C
Sampling FaerieSampling Faerie■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Powered Blocker +6000 (While blocking, this creature gets +6000 power.)Water22000+CreatureGiant Snow Faerie58/77 C
Typhoon = FintaTyphoon = Finta■ When this creature enters the battle zone or attacks, you may choose 2 cards in 1 player's graveyard and put them on the bottom of their owner's deck in any order. If you do, draw a card.Water22000CreatureAzure Abyss59/77 C
Clear GuardClear Guard■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Null Breaker (This creature breaks 0 shields.)Water12000CreatureLiquid People/Steam Knight60/77 C
Asagi, Soul CobaltAsagi, Soul Cobalt■ This creature can't attack. ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.)Water11000CreatureGiant Snow Faerie/Fusioner61/77 C
GOD OMEN DOMINIONGOD OMEN DOMINION■ D-D-D [ww01] (When one of your creatures attacks, you may pay [ww01] and use this card from your hand.) ■ Draw 2 cards.Water3Spell62/77 C
Dark Mulder, Wing of Demon's BirthDark Mulder, Wing of Demon's Birth■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ When this creature enters the battle zone, you may destroy 1 of your creatures. If you do, your opponent chooses 1 of their creatures and destroys it.Darkness33000CreatureDemon Command63/77 C
Re = DoruRe = Doru■ You may summon this creature from your graveyard. ■ Whenever this creature attacks, put the top 2 cards of your deck into your graveyard.Darkness22000CreatureAbyss Royale64/77 C
Egg of GryphisEgg of Gryphis■ When this creature enters the battle zone, you may discard a card from your hand. If you do, choose 1 card in your opponent's hand without looking and have your opponent discard it.Darkness22000CreatureDark Lord/Steam Knight65/77 C
Headless = TraceHeadless = Trace■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Null Breaker (This creature breaks 0 shields.)Darkness12000CreatureAbyss Royale66/77 C
Danger Sense: Heresy, RoaringDanger Sense: Heresy, Roaring■ D-D-D [dd01] (Whenever one of your creatures attacks, you may pay [dd01] to use this card from your hand.) ■ Put the top 3 cards of your deck into your graveyard. Then you may return 1 creature from your graveyard to your hand.Darkness3Spell67/77 C
Trash Train, Demon's Birth DevilTrash Train, Demon's Birth Devil■ When this creature enters the battle zone, or each turn the first time a card leaves your graveyard, you may discard a card from your hand. If you do, draw 2 cards.Fire33000CreatureDemon Command68/77 C
Ponkichi Sekigan-TwothreeonePonkichi Sekigan-Twothreeone■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. That creature and this creature battle.Fire33000CreatureDreammate/Techno Samurai69/77 C
XENOGEAR-Idaten 4XENOGEAR-Idaten 4■ When your creature enters the battle zone, you may put 1 card from your graveyard on the bottom of your deck. If you do, give that creature "Speed Attacker" this turn. (A creature with "Speed Attacker" isn't affected by summoning sickness.)Fire22000CreatureTyranno Drake/Techno Samurai70/77 C
Jatling, Lightning SonicJatling, Lightning Sonic■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Null Breaker (This creature breaks 0 shields.)Fire12000CreatureHumanoid/Invader71/77 C
Danger Sense: Don't stop, Go ahead, Break throughDanger Sense: Don't stop, Go ahead, Break through■ D-D-D [ff01] (When one of your creatures attacks, you may pay [ff01] and use this card from your hand.) ■ This turn, 1 of your creatures gains "Speed Attacker" and breaks 1 additional shield. (A creature with "Speed Attacker" doesn't get summoning sickness.)Fire3Spell72/77 C
Samba Samba-ThreeeightSamba Samba-Threeeight■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ This creature enters the battle zone tapped. ■ When your opponent's creature attacks, it attacks this creature if able.Nature35000CreatureMystery Totem/Techno Samurai73/77 C
Aqua RotationAqua Rotation■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature would be destroyed, you may put it into your mana zone instead of your graveyard.Nature22000CreatureMagic Liquid People74/77 C
Topghiggia, Sonic DashTopghiggia, Sonic Dash■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. ■ When this creature is destroyed, put 1 card from your mana zone into your graveyard.Nature21000CreatureOutrage/Invader75/77 C
Yogen Tulk-NinetenYogen Tulk-Nineten■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Null Breaker (This creature breaks 0 shields.)Nature12000CreatureLight Bringer/Techno Samurai76/77 C
Danger Sense: This way ahead, there is RedzoneDanger Sense: This way ahead, there is Redzone■ D-D-D [nn02] (When one of your creatures attacks, you may pay [nn02] and use this card from your hand.) ■ Untap 5 cards in your mana zone.Nature4Spell77/77 C
Redzone, Roaring HeresyRedzone, Roaring Heresy■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Triple Breaker ■ When this creature enters the battle zone, untap it. ■ When this creature enters the battle zone or attacks, destroy all your opponent's creatures with the lowest power. ■ Your creatures can attack, ignoring effects of your opponent's cards that say they can't attack.Fire612000G-NEO Dream CreatureSonic Command/InvaderDM1/DM1 DMR
ARC REALITY COMPLEXARC REALITY COMPLEX■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ When a player discards a card from their hand, or at the start of your turn, you may turn the top card of your deck face up and put it under this creature. ■ If there are 6 or fewer cards under this creature, this creature can't battle and doesn't leave the battle zone. ■ Whenever this creature attacks, if there are 7 or more cards under it, you may return all the cards underneath to your hand. If you do, give this creature "World Breaker" this turn. Then you may use 1 card with cost 9 or less from your hand without paying its cost.Light/Water/Darkness325000NEO CreaturePandora Box/Steam KnightOR1/OR1 OR
Chaosmantra, MagicChaosmantra, Magic■ D-D-D [ll03] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, until the start of the next turn, your creatures can't be destroyed. ■ At the start of your turn, for each of your creatures that untapped this turn, your opponent chooses 1 of their untapped creatures and taps it. Then, if your opponent has no untapped creatures, you may turn the top 2 cards of your deck into shields.Light56500NEO CreatureMecha Del Stella/Magic ShinobiS1/S11 SR
Lunatic FourLunatic Four■ D-D-D [ww04] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Just Diver ■ Double Breaker ■ At the end of this creature's attack, draw a card. Then you may use 1 non-creature card with cost 5 or less from your hand without paying its cost.Water56000NEO CreatureGod/Steam KnightS2/S11 SR
Dangerous = Jack, Danger AbyssDangerous = Jack, Danger Abyss■ You may use this creature's "D-D-D" from your graveyard. ■ D-D-D [dd05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ Your opponent's creatures enter the battle zone tapped.Darkness56000NEO CreatureAbyss RoyaleS3/S11 SR
Grateful Dead, Evil Demon's BirthGrateful Dead, Evil Demon's Birth■ D-D-D [ff05] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ When this creature breaks a shield, turn the top card of your deck face up. If it is a creature with cost 6 or less, put it into the battle zone. Otherwise, add it to your hand.Fire711000G-NEO CreatureDemon CommandS4/S11 SR
Kabuto-NinetynineKabuto-Ninetynine■ D-D-D [nn06] ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ At the end of this creature's attack, you may put the top 3 cards of your deck into your mana zone. If you do, you may put 1 creature from among them into the battle zone whose cost is less than the number of cards in your mana zone.Nature914000G-NEO CreatureGransect/Techno SamuraiS5/S11 SR
Saga In ZenakuSaga In Zenaku■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and discard up to 2 cards from your hand. For each card discarded this way, choose 1 card in your opponent's hand without looking and have your opponent discard it. ■ When your opponent discards a spell from their hand, you may cast that spell from your opponent's graveyard without paying its cost.Light/Water/Darkness56500G-NEO CreatureGod/Steam KnightS6/S11 SR
Drache der'Bande, Haiku DukeDrache der'Bande, Haiku Duke■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Powered Breaker ■ Whenever this creature attacks, you may use 1 non-creature card with cost 4 or less from your hand or mana zone without paying its cost. ■ When you use a non-creature card, this turn, this creature can't be blocked and gets +3000 power.Light/Water/Nature33000+G-NEO CreatureMagic Command DragonS7/S11 SR
Perfect AdventurePerfect Adventure■ You may use this spell's "D-D-D" from your mana zone. ■ D-D-D [lwn05] ■ Choose twice from the following. If you cast this spell with "D-D-D," you may instead choose 3 times. (You may choose the same one twice.) ▶ Draw 2 cards and put 1 card from your hand on the top or bottom of your deck. ▶ Use 1 card with cost 3 or less from your hand without paying its cost. ▶ Choose 1 Element with cost 6 or less and put it into its owner's mana zone.Light/Water/Nature4SpellS8/S11 SR
Glenglassaugh-ZerozerooneGlenglassaugh-Zerozeroone■ D-D-D [lfn07] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Quadruple Breaker ■ When an ability of your opponent's creature would trigger by that creature entering the battle zone or attacking, if this is an evolution creature, that ability doesn't trigger instead.Light/Fire/Nature1018000NEO CreatureGaial Command Dragon/Humanoid Baku/Techno SamuraiS9/S11 SR
Dangerousith, Wicked FightDangerousith, Wicked Fight■ D-D-D [wdf05] ■ NEO Evolution: You may put this on 1 water, darkness, or fire creature. ■ Just Diver ■ Triple Breaker ■ When this creature breaks a shield, choose 1 of your opponent's creatures. That creature gets -∞ power this turn. ■ When you would lose the game, you may put 5 cards from your graveyard on the bottom of your deck in any order instead.Water/Darkness/Fire713000NEO CreatureAbyss RoyaleS10/S11 SR
Dias Zeta, Demon's Birth SuppressorDias Zeta, Demon's Birth Suppressor■ D-D-D [dfn04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ At the end of this creature's attack, put 1 creature with cost 5 or less from your graveyard or mana zone into the battle zone. This turn, give that creature "Speed Attacker."Darkness/Fire/Nature610000G-NEO CreatureDemon CommandS11/S11 SR
Perfect, Domination Elemental / Galaxy ChargerPerfect, Domination Elemental / Galaxy Charger■ Turn the top 3 cards of your deck face up. Put all Angel Command cards from among them into your hand, and put the rest on the bottom of your deck in any order. ■ ChargerLight79000CreatureAngel CommandSP1/SP5 SR
White SwanWhite Swan■ When this creature enters the battle zone, each player makes the top 2 cards of their deck shields. ■ If you have 5 or more shields, this creature gets +5000 power and gains "Double Breaker." ■ When one of your shields is broken, choose 1 of your opponent's creatures and tap it.Light55000+CreatureMetallica/Spriggan/RexstarsSP2/SP5 SR
Dogiragon Dream, Blue Dream TwinDogiragon Dream, Blue Dream Twin■ Revolution Change: Water or fire Dragon with cost 5 or more ■ Speed Attacker ■ Just Diver ■ Triple Breaker ■ When one of your multicolored creatures enters the battle zone, you may draw a card. ■ Final Revolution: When this creature enters the battle zone by "Revolution Change," if you haven't used another "Final Revolution" this turn, you may choose 1 of your opponent's creatures and return it to its owner's hand. Then put up to 2 non-evolution multicolored creatures from your hand into the battle zone so that their total cost is equal to or less than the chosen creature's cost.Water/Fire813000CreatureMega Command Dragon/Revolutionary Army/Hamukatsu CorpsSP3/SP5 SR
Oniyose's JutsuOniyose's Jutsu■ Add one of your shields to your hand. However, you can't use its "Shield Trigger." ■ This turn, the next Darkness or Fire creature you summon costs 4 less. However, its cost can't be reduced below 0.Darkness/Fire2SpellOnifuda KingdomSP4/SP5 R
Primal GiantPrimal Giant■ G-Strike ■ This creature can't attack players. ■ When your opponent would put a card into the battle zone from anywhere other than their hand, put it into the mana zone instead.Nature14000CreatureGiantSP5/SP5 U
ARC REALITY COMPLEXARC REALITY COMPLEX■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ When a player discards a card from their hand, or at the start of your turn, you may turn the top card of your deck face up and put it under this creature. ■ If there are 6 or fewer cards under this creature, this creature can't battle and doesn't leave the battle zone. ■ Whenever this creature attacks, if there are 7 or more cards under it, you may return all the cards underneath to your hand. If you do, give this creature "World Breaker" this turn. Then you may use 1 card with cost 9 or less from your hand without paying its cost.Light/Water/Darkness325000NEO CreaturePandora Box/Steam Knight㊙1/㊙24 OR
Chaosmantra, MagicChaosmantra, Magic■ D-D-D [ll03] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, until the start of the next turn, your creatures can't be destroyed. ■ At the start of your turn, for each of your creatures that untapped this turn, your opponent chooses 1 of their untapped creatures and taps it. Then, if your opponent has no untapped creatures, you may turn the top 2 cards of your deck into shields.Light56500NEO CreatureMecha Del Stella/Magic Shinobi㊙2/㊙24 SR
Lunatic FourLunatic Four■ D-D-D [ww04] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Just Diver ■ Double Breaker ■ At the end of this creature's attack, draw a card. Then you may use 1 non-creature card with cost 5 or less from your hand without paying its cost.Water56000NEO CreatureGod/Steam Knight㊙3/㊙24 SR
Dangerous = Jack, Danger AbyssDangerous = Jack, Danger Abyss■ You may use this creature's "D-D-D" from your graveyard. ■ D-D-D [dd05] ■ NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ Your opponent's creatures enter the battle zone tapped.Darkness56000NEO CreatureAbyss Royale㊙4/㊙24 SR
Grateful Dead, Evil Demon's BirthGrateful Dead, Evil Demon's Birth■ D-D-D [ff05] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with "Blocker" and destroy it. ■ When this creature breaks a shield, turn the top card of your deck face up. If it is a creature with cost 6 or less, put it into the battle zone. Otherwise, add it to your hand.Fire711000G-NEO CreatureDemon Command㊙5/㊙24 SR
Kabuto-NinetynineKabuto-Ninetynine■ D-D-D [nn06] ■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Mach Fighter ■ Triple Breaker ■ At the end of this creature's attack, you may put the top 3 cards of your deck into your mana zone. If you do, you may put 1 creature from among them into the battle zone whose cost is less than the number of cards in your mana zone.Nature914000G-NEO CreatureGransect/Techno Samurai㊙6/㊙24 SR
Saga In ZenakuSaga In Zenaku■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 3 cards and discard up to 2 cards from your hand. For each card discarded this way, choose 1 card in your opponent's hand without looking and have your opponent discard it. ■ When your opponent discards a spell from their hand, you may cast that spell from your opponent's graveyard without paying its cost.Light/Water/Darkness56500G-NEO CreatureGod/Steam Knight㊙7/㊙24 SR
Drache der'Bande, Haiku DukeDrache der'Bande, Haiku Duke■ G-NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Nature creatures. ■ Powered Breaker ■ Whenever this creature attacks, you may use 1 non-creature card with cost 4 or less from your hand or mana zone without paying its cost. ■ When you use a non-creature card, this turn, this creature can't be blocked and gets +3000 power.Light/Water/Nature33000+G-NEO CreatureMagic Command Dragon㊙8/㊙24 SR
Perfect AdventurePerfect Adventure■ You may use this spell's "D-D-D" from your mana zone. ■ D-D-D [lwn05] ■ Choose twice from the following. If you cast this spell with "D-D-D," you may instead choose 3 times. (You may choose the same one twice.) ▶ Draw 2 cards and put 1 card from your hand on the top or bottom of your deck. ▶ Use 1 card with cost 3 or less from your hand without paying its cost. ▶ Choose 1 Element with cost 6 or less and put it into its owner's mana zone.Light/Water/Nature4Spell㊙9/㊙24 SR
Glenglassaugh-ZerozerooneGlenglassaugh-Zerozeroone■ D-D-D [lfn07] ■ NEO Evolution: You may put this creature on top of 1 of your Light, Fire, or Nature creatures. ■ Quadruple Breaker ■ When an ability of your opponent's creature would trigger by that creature entering the battle zone or attacking, if this is an evolution creature, that ability doesn't trigger instead.Light/Fire/Nature1018000NEO CreatureGaial Command Dragon/Humanoid Baku/Techno Samurai㊙10/㊙24 SR
Dangerousith, Wicked FightDangerousith, Wicked Fight■ D-D-D [wdf05] ■ NEO Evolution: You may put this on 1 water, darkness, or fire creature. ■ Just Diver ■ Triple Breaker ■ When this creature breaks a shield, choose 1 of your opponent's creatures. That creature gets -∞ power this turn. ■ When you would lose the game, you may put 5 cards from your graveyard on the bottom of your deck in any order instead.Water/Darkness/Fire713000NEO CreatureAbyss Royale㊙11/㊙24 SR
Dias Zeta, Demon's Birth SuppressorDias Zeta, Demon's Birth Suppressor■ D-D-D [dfn04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Mach Fighter ■ Double Breaker ■ At the end of this creature's attack, put 1 creature with cost 5 or less from your graveyard or mana zone into the battle zone. This turn, give that creature "Speed Attacker."Darkness/Fire/Nature610000G-NEO CreatureDemon Command㊙12/㊙24 SR
ARTIFICIAL REALITY CHARGERARTIFICIAL REALITY CHARGER■ G-Strike ■ Return all your opponent's Elements to their owners' hands. Until the start of your next turn, your opponent can't cast spells. ■ ChargerWater9Spell㊙13/㊙24 VR
Redzone Z, Passionate HeresyRedzone Z, Passionate Heresy■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Double Breaker ■ During your turn, when your opponent's creature would enter the battle zone, if you have another Fire Command, put that opponent's creature into its owner's graveyard instead. ■ When your opponent's shield leaves the zone, you may draw a card.Fire56000G-NEO CreatureSonic Command/Invader㊙14/㊙24 VR
Perfect IgnitionPerfect Ignition■ D-D-D [dfn03] ■ Choose two of the following. (You may choose the same one twice.) If you cast this spell with "D-D-D", you may use each of them once instead. ▶ Choose one of your creatures. At the end of that creature's first attack this turn, untap that creature. ▶ Untap 4 cards in your mana zone. ▶ Put the top 3 cards of your deck into your graveyard. Then return a creature from your graveyard to your hand.Darkness/Fire/Nature5Spell㊙15/㊙24 VR
Leopol SharrupLeopol Sharrup■ D-D-D [ww02] ■ NEO Evolution: You may put this on 1 light, water, or darkness creature. ■ When this creature enters the battle zone, draw a card. Your opponent can't look at or turn face up their deck.Water35000NEO CreatureCyber Virus/Steam Knight㊙16/㊙24 R
Zun = DoZun = Do■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. ■ Once during your turn, you may summon a creature from your graveyard. ■ The first time each turn a card leaves your graveyard, choose 1 of your opponent's creatures. That creature gets -4000 power this turn.Darkness32000CreatureAbyss Royale㊙17/㊙24 R
Ja Verde, Lightning SonicJa Verde, Lightning Sonic■ Mach Fighter ■ When this creature attacks on the turn it entered the battle zone, untap 2 cards in your mana zone. ■ Treat the cards in your mana zone as cards of all civilizations.Nature34000CreatureSonic Command/Invader㊙18/㊙24 R
Ja Red, Lightning SonicJa Red, Lightning Sonic■ Speed Attacker ■ Slayer ■ Whenever this creature attacks, untap 4 cards in your mana zone.Darkness/Fire/Nature44000CreatureSonic Command/Invader㊙19/㊙24 R
Capital FaerieCapital Faerie■ D-D-D [ll02] ■ NEO Evolution: You may put this on 1 light, water, or nature creature. ■ Blocker ■ Your opponent can't put cards from their deck into any zone other than their hand.Light44500NEO CreatureGiant Snow Faerie㊙20/㊙24 U
Ja Turbo 3, Lightning SonicJa Turbo 3, Lightning Sonic■ D-D-D [ff01] ■ NEO Evolution: You may put this on 1 darkness, fire, or nature creature. ■ When this creature enters the battle zone by evolving or becomes an evolution source, you may choose 1 of your opponent's creatures that has "Blocker" and destroy it.Fire33000NEO CreatureSonic Command/Invader㊙21/㊙24 U
XENOFIRE, Techno SwordsmanshipXENOFIRE, Techno Swordsmanship■ D-D-D [ll01] ■ Put 1 creature with cost 3 or less from your hand into the battle zone.Light3Spell㊙22/㊙24 C
GOD OMEN DOMINIONGOD OMEN DOMINION■ D-D-D [ww01] ■ Draw 2 cards.Water3Spell㊙23/㊙24 C
Danger Sense: This way ahead, there is RedzoneDanger Sense: This way ahead, there is Redzone■ D-D-D [nn02] ■ Untap 5 cards in your mana zone.Nature4Spell㊙24/㊙24 C
Redzone, Roaring HeresyRedzone, Roaring Heresy■ D-D-D [ff04] ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. ■ Triple Breaker ■ When this creature enters the battle zone, untap it. ■ When this creature enters the battle zone or attacks, destroy all your opponent's creatures with the lowest power. ■ Your creatures can attack, ignoring effects of your opponent's cards that say they can't attack.Fire612000G-NEO Dream CreatureSonic Command/InvaderDM1㊙/DM1 DMR
ZERO HandZERO Hand■ Invasion ZERO: At the end of your opponent's turn, if an opponent's creature entered the battle zone without paying its cost that turn, you may cast this spell from your hand without paying its cost. ■ Choose one of your opponent's creatures and destroy it.Darkness6SpellT1/T10 R
Rock PollonRock Pollon■ This creature can't be attacked. ■ Your cards with cost 6 or more cost 1 less to execute. This can't reduce the cost below 0. ■ When one of your creatures with cost 6 or more enters the battle zone, you may choose one of your opponent's creatures. Those 2 creatures battle.Fire21000CreatureFire BirdT2/T10 R
Doppel LinkDoppel Link■ Shield Trigger ■ You may put a light Angel Command with cost 7 or less from your hand into the battle zone. ■ You may put a darkness Demon Command with cost 7 or less from your graveyard into the battle zone.Light/Darkness6SpellT3/T10 R
Split LinkSplit Link■ Shield Trigger ■ Choose 1 of the following. ▶ Destroy all of your opponent's elements with cost 2 or less. ▶ Put the top 4 cards of your deck into your graveyard. Then you may return 1 non-evolution creature and 1 evolution creature from your graveyard to your hand.Darkness/Fire4SpellT4/T10 R
Venerack-F5Venerack-F5■ During your opponent's turn, when your opponent's creature enters the battle zone without tapping cards in your opponent's mana zone, you may turn it into a shield. ■ During your opponent's turn, when this creature leaves the battle zone, choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.Light22000CreatureMecha Del DineroT5/T10 U
The Heat, Absolute SpeedThe Heat, Absolute Speed■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. Then you may return a creature from your graveyard to your hand.Darkness/Fire44000CreatureSonic CommandT6/T10 U
The Tripper, Shadow SpeedThe Tripper, Shadow Speed■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Your opponent's cards are put into the mana zone tapped.Darkness/Fire34000CreatureSonic Command/GhostT7/T10 U
FORBIDDEN SUNRISE ~Dawn of Forbidden~FORBIDDEN SUNRISE ~Dawn of Forbidden~■ When this field enters the battle zone, put 4 seals on it. ■ The summoning cost of your darkness or fire Command creatures and creatures with "Forbidden" in their name is reduced by 2. However, the cost can't be reduced to 0 or less. ■ Forbidden Burst: When all seals are removed from this field, shuffle it into your deck. Then return a card from your graveyard to your hand. (To seal a card, put the top card of your deck face down on top of that card. When a Command enters the battle zone, its owner puts 1 seal from their cards that share a civilization with that Command into the graveyard.)Darkness/Fire2Forbidden FieldT8/T10 U
Water Clock Back in TimeWater Clock Back in Time■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ Choose one of your opponent's creatures with power 3000 or less and return it to its owner's hand.Water1SpellT9/T10 C
The Bat, Roaring Blood OniThe Bat, Roaring Blood Oni■ When this creature enters the battle zone, add one of your shields to your hand. However, you can't use its "Shield Trigger."Fire34000CreatureSonic Command/VampireT10/T10 C
Dogiragon, Royal RevolutionDogiragon, Royal Revolution■ Blocker ■ Speed Attacker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone. Then return a creature from your mana zone to your hand. ■ Revolution 2: If you have 2 or fewer shields, this creature in your shield zone gains "Shield Trigger." ■ Revolution 0: If you have no shields, this creature gets +10000 power while battling, and whenever it wins a battle, untap it.Light/Fire/Nature55000+CreatureMega Command Dragon/Revolutionary ArmyTD1/TD5 SR
Baiken's VisionBaiken's Vision■ Shinkalize ■ At the end of your turn, you may draw a card. If you do, discard a card from your hand. ■ When your opponent's creature attacks you, you may destroy this Tamaseed. If you do, put 1 water creature with cost 6 or less from your hand into the battle zone, and this turn, it gains "Blocker." At the end of this turn, return that creature to your hand.Water4TamaseedPoseidia Dragon/Shinobi/RexstarsTD2/TD5 VR
Ze-ro, Darkness KingZe-ro, Darkness King■ Instead of paying this spell's cost, you may discard 3 darkness cards from your hand and destroy 3 of your darkness creatures to cast it. ■ Put the top 4 cards of your deck into your graveyard. Then put 1 darkness creature from your graveyard into the battle zone.Darkness8SpellTD3/TD5 VR
X Revolver DragonX Revolver Dragon■ Double Breaker ■ When this creature enters the battle zone, choose 3 cards in your mana zone and put the rest into your graveyard. Then your opponent chooses 3 cards in their mana zone and puts the rest into their graveyard.Fire99000CreatureArmored DragonTD4/TD5 R
Dragon World RyugenkyouDragon World Ryugenkyou■ When this field enters the battle zone, put the top card of your deck into your mana zone tapped. ■ All your Dragons gain "Speed Attacker." ■ Ultra Saver: DragonFire/Nature4Historic FieldDragon WorldTD5/TD5 U
5000VT, Flying V5000VT, Flying V■ This creature's summoning cost is reduced by 1 for each creature. However, the cost can't be reduced to 0 or less. ■ Just Diver ■ Triple Breaker ■ When this creature enters the battle zone, return all of your opponent's creatures that have power 5000 or less to their owner's hand. During your opponent's next turn, your opponent can't put creatures with power 5000 or less into the battle zone.Water812000CreatureMagic Outrage MAXTR1/TR9 VIC
Bolshack Raider, Assault Dragon / Raid EntryBolshack Raider, Assault Dragon / Raid Entry■ Add this card to your deck and shuffle it. Armored Mekraid 8.Fire88000CreatureArmored DragonTR2/TR9 SR
Bolmeteus Rainbow DragonBolmeteus Rainbow Dragon■ Revolution Change: Light or fire Dragon with cost 5 or more ■ Double Breaker ■ All your creatures with "Bolmeteus" in their name get "Speed Attacker". ■ When this creature enters the battle zone, this creature may break one of your shields. ■ All Dragon cards with cost 7 or less in your shield zone get "Shield Trigger".Light/Fire711000CreatureArmored DragonTR3/TR9 SR
Bloodzone, Noble Blood InvasionBloodzone, Noble Blood Invasion■ Evolution: Put this on 1 darkness or fire creature. ■ Invasion: Darkness or fire Command ■ Powered Breaker ■ When this creature enters the battle zone, you may add up to 2 of your shields to your hand. However, you can't use their "Shield Trigger." Then your opponent chooses cards in their hand equal to the number of shields added this way and discards them. ■ This creature gets -3000 power for each of your shields.Darkness/Fire618000-Evolution CreatureSonic Command/VampireTR4/TR9 SR
Redgirazone, Roaring RevolutionRedgirazone, Roaring Revolution■ Revolution Change: Water, fire or nature Command ■ Double Breaker ■ All your Commands get "Speed Attacker" and "Mach Fighter", and they can't be blocked. ■ Final Revolution: When this creature enters the battle zone by "Revolution Change", if you haven't used another "Final Revolution" this turn, untap all your other creatures.Water/Fire/Nature711000CreatureSonic Command Dragon/Revolutionary ArmyTR5/TR9 SR
Telesco = Teles, ForethoughtTelesco = Teles, Forethought■ Blocker ■ Powered Breaker ■ At the start of your opponent's turn, choose 1 card in your opponent's hand without looking and have them discard it. ■ Whenever your opponent discards a card from their hand, you may draw a card. ■ This creature gets +5000 power for each player with no cards in their hand.Darkness55000+CreatureAbyss RoyaleTR6/TR9 VR
Parrotta Sword LupiaParrotta Sword Lupia■ Once each turn, when one of your Dragons attacks, you may choose one of your opponent's creatures. Those 2 creatures battle. When your Dragon wins a battle, untap that creature. ■ Your Dragon creatures cost 1 less to summon. This can't reduce the cost below 0.Fire32000CreatureArmored Fire BirdTR7/TR9 VR
Royal Punisher, Divine Punishment ElementalRoyal Punisher, Divine Punishment Elemental■ Blocker ■ Double Breaker ■ At the end of your turn, you may cast a light or water spell with cost 6 or less from your hand without paying its cost. If you don't, draw a card.Light/Water56000CreatureAngel CommandTR8/TR9 VR
Princess Party ~Bond of Shiraha~Princess Party ~Bond of Shiraha~■ Shield Trigger ■ When this creature enters the battle zone, choose up to 3 of your opponent's creatures. Your opponent turns one of them into a shield, puts one into the mana zone, and returns one to its owner's hand.Light/Water/Nature55000CreatureSnow Faerie/Dreammate/Splash QueenTR9/TR9 VR