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DM27 — DM-27 Supreme God Arc Expansion Pack Vol.4 (Perfect Heaven)

60 cards · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Violence Heaven (card)Violence Heaven (card)■ For each God linked to your cards, you may reduce the cost to cast this spell by up to 3. However, the cost can't be reduced below 1. ■ Destroy all creatures except Gods.Darkness10Spell1/55 VR
Infinity Phoenix, Dragonflame PhoenixInfinity Phoenix, Dragonflame Phoenix■ Evolution V - Put on 2 of your fire creatures. ■ Your Dragons and Phoenixes in the battle zone can attack untapped creatures. ■ When this creature would leave the battle zone, instead of putting it into your graveyard, you may return any number of fire creatures from your graveyard or mana zone to your hand. Then return this creature to your deck and shuffle it. ■ Triple BreakerFire713000Evolution Creature (Evolution V)Phoenix2/55 VR
Emerald Pharaoh, Earth GodEmerald Pharaoh, Earth God■ When your opponent chooses a creature, they can't choose this creature. (However, they may still attack or block this creature.) ■ This creature breaks 1 additional shield for each card linked to this card. ■ G-Link: to the right of Flame Agon, God of Flames or to the left of Shine Valkyrie, Heavenly God.Nature66000CreatureGod3/55 VR
Baron GouyamaBaron Gouyama■ When you put this creature into the battle zone, look at your deck. You may choose a card from it and put it into your mana zone. If you do, put a card from your mana zone into your graveyard, and put 1 non-Evolution Wild Veggies other than Baron Gouyama from your mana zone into the battle zone. Then shuffle your deck.Nature55000CreatureWild Veggies4/55 VR
Queen Alcadeias, Holy GaiaQueen Alcadeias, Holy Gaia■ When you put this card into your mana zone, put it in tapped. ■ Evolution - Put on 1 of your multicolored creatures. ■ Your opponent can't cast non-multicolored spells. ■ Double Breaker (This creature breaks 2 shields.)Light/Darkness69000Evolution CreatureLost Crusader/Angel Command5/55 VR
Lagnashia, Revelation ElementalLagnashia, Revelation Elemental■ This creature gets +4000 power for each civilization among cards in your mana zone. ■ While this creature has power 6000 or more, it has "Double Breaker." ■ While this creature has power 15000 or more, it has "Triple Breaker." ■ While this creature has power 20000 or more, it has "Quattro Breaker."Light70CreatureAngel Command/Light Bringer6/55 R
Zaum Poseidam, Blue Divine DragonZaum Poseidam, Blue Divine Dragon■ Evolution - Put on 1 of your Dragons. ■ This creature can't be blocked. ■ Triple Breaker (This creature breaks 3 shields.)Water713000Evolution CreaturePoseidia Dragon7/55 R
Necrodragon Heavy KerberosNecrodragon Heavy Kerberos■ Double Breaker (This creature breaks 2 shields.) ■ Whenever one of your Dragons is destroyed, you may draw up to 2 cards.Darkness76000CreatureDragon Zombie8/55 R
Dark Indora, God of DarknessDark Indora, God of Darkness■ Whenever this creature attacks, for each card linked to this card, your opponent destroys 1 of their own creatures and puts a card from their mana zone into their graveyard. ■ When this creature is destroyed, you may return another God from your graveyard to your hand. ■ G-Link: to the right of Blue Poseidon, Sea God or to the left of Flame Agon, God of Flames.Darkness64000CreatureGod9/55 R
Spectrum GiantSpectrum Giant■ Civilization Breaker (This creature breaks 1 shield for each civilization among cards in your mana zone.)Nature911000CreatureGiant10/55 R
Terradragon BalgazarmusTerradragon Balgazarmus■ Whenever one of your Dragons attacks, you may turn the top card of your deck face up. If it's a Dragon, put it into your hand. If it isn't a Dragon, put it into your mana zone.Nature55000CreatureEarth Dragon11/55 R
Savage EarthSavage Earth■ Put 1 non-Evolution creature from your mana zone into the battle zone. Choose 1 non-Evolution creature from your opponent's mana zone, and your opponent puts it into the battle zone. Then choose 1 of your creatures and 1 of your opponent's creatures in the battle zone and put them into their owners' mana zones.Nature8Spell12/55 R
Dellinder, Machine AdmiralDellinder, Machine Admiral■ When you put this card into your mana zone, put it in tapped. ■ Blocker ■ This creature can't attack players. ■ O-Drive - Darkness x1, Fire x1, and Nature x1 (When you summon this creature, you may also tap 1 darkness, 1 fire, and 1 nature card in your mana zone. If you do, this creature gains the following ability.) ■ When this creature enters the battle zone, if your opponent has more cards in their hand than you, you may draw cards until you have the same number.Light/Water23000CreatureGreat Mechaoh/Kikai Hero13/55 R
Musha LupiaMusha Lupia■ When you put this card into your mana zone, put it in tapped. ■ You may reduce the cost of summoning your Dragons by 1. However, the cost can't be reduced below 1. ■ Whenever your Bolmeteus Musha Dragon attacks, you may add the top card of your deck to your shields face down.Light/Fire42000CreatureFire Bird14/55 R
Skell Eye, Savage Mecha KingSkell Eye, Savage Mecha King■ When you put this card into your mana zone, put it in tapped. ■ This creature can't attack creatures. ■ This creature can't be blocked. ■ This creature can't be attacked. ■ Whenever this creature attacks, look at your deck. You may choose a creature from it, show it to your opponent, and put it into your hand. Then shuffle your deck.Water/Nature52000CreatureGreat Mechaoh/Beast Folk15/55 R
Pyron, the Battle Dragonic FirespiritPyron, the Battle Dragonic Firespirit■ When you put this card into your mana zone, put it in tapped. ■ Power Attacker +2000 ■ O-Drive - Light x1, Water x1, and Nature x1 (When you summon this creature, you may also tap 1 light, 1 water, and 1 nature card in your mana zone. If you do, this creature gains the following ability.) ■ When this creature enters the battle zone, destroy 1 of your opponent's tapped creatures, or this creature breaks 1 of your opponent's shields.Darkness/Fire22000CreatureTyranno Drake/Brave Spirit16/55 R
Drag Innocent, Savage SwordsmanDrag Innocent, Savage Swordsman■ When you put this card into your mana zone, put it in tapped. ■ You may put an Evolution creature of any race on this creature. ■ When this creature is destroyed, you may put 1 Dragon from your hand into the battle zone.Fire/Nature62000CreatureDragonoid/Beast Folk17/55 R
Spectryte, Crystal GaiaSpectryte, Crystal Gaia■ When you put this card into your mana zone, put it in tapped. ■ Whenever this creature attacks, you may tap 1 each of your light, water, darkness, fire, and nature cards in your mana zone. If you do, tap all of your opponent's creatures in the battle zone and choose 1 of your opponent's shields and put it into their graveyard. (First choose what to attack, then choose the creatures to tap.) ■ Double BreakerLight/Water/Darkness/Fire/Nature711000CreatureSpirit Quartz/Lost Crusader18/55 R
Zephys, Gaia's Godly GeneralZephys, Gaia's Godly General■ When you put this card into your mana zone, put it in tapped. ■ Instead of attacking with this creature, you may tap it and use the following ability: Look at your deck. Choose 1 God that can link with a God in the battle zone, put it into the battle zone, and link it with that God. Then shuffle your deck.Light/Water/Darkness/Fire/Nature65000CreatureLost Crusader19/55 R
Last ViolenceLast Violence■ When you put this card into your mana zone, put it in tapped. ■ Add the top card of your deck to your shields face down. Destroy 1 of your opponent's non-multicolored creatures. Your opponent chooses 2 non-multicolored cards in their own mana zone and puts them into their graveyard. Look at your deck. You may choose a multicolored creature from it, show it to your opponent, and put it into your hand. Then shuffle your deck.Light/Water/Darkness/Fire/Nature8Spell20/55 R
Shine Valkyrie, Heavenly GodShine Valkyrie, Heavenly God■ Blocker ■ G-Link: to the right of Emerald Pharaoh, Earth God or to the left of Blue Poseidon, Sea God. ■ When this creature links with a God, you may choose 1 of your opponent's creatures in the battle zone and tap it.Light54000CreatureGod21/55 U
La Francis, Electric Shield GuardianLa Francis, Electric Shield Guardian■ When one of your creatures with cost equal to or less than the number of civilizations in your mana zone would be destroyed, you may destroy this creature instead.Light43000CreatureGuardian22/55 U
Blue Poseidon, Sea GodBlue Poseidon, Sea God■ This creature can't be blocked. ■ When you draw your first card on your turn, you may draw 1 additional card for each card linked to this card. ■ G-Link: to the right of Shine Valkyrie, Heavenly God or to the left of Dark Indora, God of Darkness.Water54000CreatureGod23/55 U
Space CrawlerSpace Crawler■ Blocker ■ This creature can't attack. ■ When this creature enters the battle zone, for each civilization among cards in your mana zone, you may look at 1 card from the top of your deck. Put 1 of them into your hand and return the rest to the bottom of your deck in any order.Water43000CreatureEarth Eater24/55 U
Blade Worm, Decapitating InsectBlade Worm, Decapitating Insect■ When you put this creature into the battle zone, choose 1 of your opponent's creatures in the battle zone. That turn, that creature gets -1000 power for each civilization among cards in your mana zone. (A creature with 0 or less power is destroyed.)Darkness41000CreatureParasite Worm25/55 U
Darkness SpiralDarkness Spiral■ Shield Trigger ■ Your opponent chooses a card in their own hand and discards it. If there is at least 1 card of the same civilization as that card in your mana zone, your opponent chooses a card in their own mana zone and puts it into their graveyard.Darkness5Spell26/55 U
Flame Agon, God of FlamesFlame Agon, God of Flames■ This creature can attack untapped creatures. ■ This creature gets "Power Attacker +2000" for each card linked to this card. ■ G-Link: to the right of Dark Indora, God of Darkness or to the left of Emerald Pharaoh, Earth God.Fire54000CreatureGod27/55 U
Musha Decapitation SwordMusha Decapitation Sword■ Shield Trigger ■ Destroy 1 of your opponent's creatures with power 5000 or less. If you have at least 1 Bolmeteus Musha Dragon in the battle zone, destroy another of your opponent's creatures with power 5000 or less.Fire6Spell28/55 U
Momonga Jirou, Flying Ninja of the ForestMomonga Jirou, Flying Ninja of the Forest■ Shield Trigger ■ When you put this creature into the battle zone, look at your deck. You may choose a creature with cost equal to or less than the number of civilizations in your mana zone from it, show it to your opponent, and put it into your hand. Then shuffle your deck.Nature61000CreatureDreammate29/55 U
Colorful DanceColorful Dance■ Put the top 5 cards of your deck into your mana zone. Then put 5 cards from your mana zone into your graveyard.Nature4Spell30/55 U
Walmiel, Electro-SageWalmiel, Electro-Sage■ When you put this card into your mana zone, put it in tapped. ■ When you put this creature into the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it. ■ Whenever this creature attacks, you may draw a card.Light/Water42000CreatureInitiate/Cyber Lord31/55 U
Gold BucklerGold Buckler■ When you put this card into your mana zone, put it in tapped. ■ When you put this creature into the battle zone, choose 1 of your creatures in the battle zone. That turn, that creature gets +1000 power for each civilization among cards in your mana zone.Light/Nature33000CreatureBeast Folk32/55 U
Gelneus, Fuuma of the DepthsGelneus, Fuuma of the Depths■ When you put this card into your mana zone, put it in tapped. ■ O-Drive - Light x1, Fire x1, and Nature x1 (When you summon this creature, you may also tap 1 light, 1 fire, and 1 nature card in your mana zone. If you do, this creature gains the following ability.) ■ When this creature enters the battle zone, choose 1 creature in the battle zone and return it to its owner's hand. Then return 1 creature from your graveyard to your hand.Water/Darkness21000CreatureGrand Devil/Deep Marine33/55 U
Fly Love, Crafty Demonic TreeFly Love, Crafty Demonic Tree■ When you put this card into your mana zone, put it in tapped. ■ When you cast a spell, you may reduce the cost you pay by 1. However, the cost can't be reduced below 1. ■ When this creature is destroyed, choose 1 card in your opponent's hand without looking and have them discard it.Darkness/Nature32000CreatureTreefolk/Hedrian34/55 U
Kabuto 1, Armored InsectobeastKabuto 1, Armored Insectobeast■ When you put this card into your mana zone, put it in tapped. ■ O-Drive - Light x1, Water x1, and Darkness x1 (When you summon this creature, you may also tap 1 light, 1 water, and 1 darkness card in your mana zone. If you do, this creature gains the following ability.) ■ When this creature enters the battle zone, that turn, your other creatures in the battle zone get "Power Attacker +3000."Fire/Nature23000CreatureDreammate/Vehicle Bee35/55 U
Sphere, the OracleSphere, the Oracle■ Blocker ■ When you put this creature into the battle zone, tap all of your opponent's creatures in the battle zone that have "Blocker." ■ This creature can't attack players.Light55000CreatureLight Bringer36/55 C
Saiyas Tron, Spirit KnightSaiyas Tron, Spirit Knight■ Blocker ■ This creature can't attack players.Light34500CreatureArc Seraphim37/55 C
Mi Amore, the PatrollerMi Amore, the Patroller■ Blocker ■ This creature can't attack players. ■ When this creature is destroyed, that turn, other creatures can't attack.Light32000CreatureCosmo Walker38/55 C
Reflecting RayReflecting Ray■ Choose 1 of your opponent's creatures in the battle zone and tap it. If the number of civilizations in your mana zone is greater than your opponent's, you may return a spell from your graveyard to your hand.Light3Spell39/55 C
Jelly, Dazzling Electro-PrincessJelly, Dazzling Electro-Princess■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When you put this creature into the battle zone, you may draw a card.Water52000CreatureSplash Queen/Cyber Lord40/55 C
QurianQurian■ When you put this creature into the battle zone, you may draw a card.Water32000CreatureCyber Lord41/55 C
PanaonPanaon■ Blocker ■ This creature can't attack. ■ Whenever this creature blocks, after the battle, return the blocked creature to its owner's hand.Water31000CreatureCyber Lord42/55 C
Oboro Kagerou, Moonlight MechaOboro Kagerou, Moonlight Mecha■ When you put this creature into the battle zone, you may draw 1 card for each civilization among cards in your mana zone. Then put the same number of cards from your hand on the bottom of your deck in any order.Water21000CreatureGreat Mechaoh43/55 C
Death Mendosa, Dragonic Baron of DeathDeath Mendosa, Dragonic Baron of Death■ When you put this creature into the battle zone, you may destroy 1 of your opponent's untapped creatures.Darkness65000CreatureDark Lord/Tyranno Drake44/55 C
Pinokill, Cursed Wooden DollPinokill, Cursed Wooden Doll■ Blocker ■ This creature can't attack. ■ Your multicolored creatures in the battle zone have "Slayer." (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.)Darkness43000CreatureDeath Puppet45/55 C
Dark LupiaDark Lupia■ Whenever one of your Dragons is destroyed, you may destroy 1 of your opponent's creatures.Darkness31000CreatureFire Bird46/55 C
Devil SmokeDevil Smoke■ Destroy 1 of your opponent's untapped creatures. If there is at least 1 card of the same civilization as that creature in your mana zone, you may draw a card.Darkness5Spell47/55 C
Fist DragoonFist Dragoon■ When you put this creature into the battle zone, you may destroy 1 of your opponent's creatures with power 2000 or less.Fire54000CreatureTyranno Drake48/55 C
Ahni, Assault HeroAhni, Assault Hero■ Power Attacker +2000 (While attacking, this creature gets +2000 power.) ■ This creature attacks each turn if able.Fire33000CreatureHumanoid49/55 C
Goren CannonGoren Cannon■ Destroy 1 of your opponent's creatures with power 3000 or less. If all civilizations are present in your mana zone, destroy another of your opponent's creatures with power 3000 or less.Fire5Spell50/55 C
Mesai Daguras, Matchless TotemMesai Daguras, Matchless Totem■ Your opponent can't use the "Shield Trigger" of shields this creature breaks.Nature55000CreatureMystery Totem/Earth Dragon51/55 C
Peach Princess, Fearless FaeriePeach Princess, Fearless Faerie■ You may reduce the cost of the second creature you summon each turn by up to 2. However, the cost can't be reduced below 1.Nature32000CreatureWild Veggies/Snow Faerie52/55 C
Faerie MiracleFaerie Miracle■ Put the top card of your deck into your mana zone. If all civilizations are present in your mana zone, put another card from the top of your deck into your mana zone.Nature3Spell53/55 C
Valcha, the Guardian Spirit KnightValcha, the Guardian Spirit Knight■ When you put this card into your mana zone, put it in tapped. ■ O-Drive - Water x1, Darkness x1, and Fire x1 (When you summon this creature, you may also tap 1 water, 1 darkness, and 1 fire card in your mana zone. If you do, this creature gains the following ability.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone, and you may return a card from your mana zone to your hand.Light/Nature23000CreatureArc Seraphim/Saint Head54/55 C
Five Dimensional RhodoliteFive Dimensional Rhodolite■ When you put this card into your mana zone, put it in tapped. ■ Triple Breaker (This creature breaks 3 shields.)Light/Water/Darkness/Fire/Nature612000CreatureSpirit Quartz55/55 C
Emperor MarcoEmperor Marco■ Evolution - Put on 1 of your Cyber Lords. ■ When you put this creature into the battle zone, you may draw up to 3 cards. ■ Double Breaker (This creature breaks 2 shields.)Water56000Evolution CreatureCyber LordS1/S5 SR
Bolpheus Heaven, Super Holy DragonBolpheus Heaven, Super Holy Dragon■ When you put this card into your mana zone, put it in tapped. ■ Evolution V - Put on any 2 of your Angel Commands or Armored Dragons. ■ When you put this creature into the battle zone, you may cast 1 light or fire spell from your hand without paying its cost. ■ Whenever this creature attacks, you may put 1 of your shields into your graveyard. If you do, choose any number of your opponent's creatures so that their total power is 6000 or less, and destroy them. ■ Triple BreakerLight/Fire713000Evolution Creature (Evolution V)Angel Command/Armored DragonS2/S5 SR
Zero Phoenix, Phoenix of DarknessZero Phoenix, Phoenix of Darkness■ When you put this card into your mana zone, put it in tapped. ■ Evolution V - Put on 1 of your darkness creatures and 1 of your fire creatures. ■ Double Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. ■ When this creature leaves the battle zone, your opponent chooses 2 cards in their own hand and discards them. Then you may choose up to 2 cards from your opponent's mana zone and put them into their owner's graveyard.Darkness/Fire711000Evolution Creature (Evolution V)PhoenixS3/S5 SR
Miracle RumbaMiracle Rumba■ When you put this card into your mana zone, put it in tapped. ■ Double Breaker ■ Whenever your opponent's creature attacks you, your opponent may tap cards in their mana zone equal to the number of civilizations they don't have in their mana zone. If they don't, that attack is cancelled.Light/Water/Darkness/Fire/Nature611000CreatureWorld BirdS4/S5 SR
Perfect Earth, Planetary DragonPerfect Earth, Planetary Dragon■ When you put this card into your mana zone, put it in tapped. ■ All shields that are added to your hand have "Shield Trigger." ■ Double BreakerLight/Water/Darkness/Fire/Nature56000CreatureWorld DragonS5/S5 SR