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DM32 — DM-32 Divine Evolution Arc Expansion Pack Vol.1 (Evolution Saga)

120 cards · Released 2009-03-21 · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Ikazuchi, Lord of SpiritsIkazuchi, Lord of Spirits■ Evolution: Put on top of 1 of your Angel Commands or Origins. ■ Whenever a creature enters the battle zone, you may untap any number of your creatures in the battle zone. Creatures untapped this way get "Blocker" for the turn. ■ Double Breaker (This creature breaks 2 shields.)Light78000Evolution CreatureAngel Command/Origin1/110 VR
Victoria, the Pure PrincessVictoria, the Pure Princess■ Blocker ■ Evolution: Put on top of 1 of your creatures with "Blocker." ■ When this creature enters the battle zone, for each of your creatures with "Blocker" in the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it. ■ Double Breaker (This creature breaks 2 shields.)Light76000Evolution CreatureMecha Del Sol2/110 VR
Crystal AxeCrystal Axe■ Hand Evolution: Choose 1 water creature from your hand and put this creature on top of it into the battle zone. ■ This creature can't be blocked. ■ Double Breaker (This creature breaks 2 shields.)Water711000Evolution Creature (Hand Evolution)Liquid People3/110 VR
Emperor GyulumEmperor Gyulum■ Evolution: Put on top of 1 of your creatures that has "Cyber" among its races. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature leaves the battle zone, turn cards face up from the top of your deck until a creature appears. Put that creature into the battle zone, then put the rest of the face-up cards on the bottom of your deck in any order.Water57000Evolution CreatureCyber Lord4/110 VR
Hades, Emperor of DeathHades, Emperor of Death■ Graveyard Evolution: Choose 1 darkness creature from your graveyard and put this creature on top of it into the battle zone. ■ During your turn, you may summon 1 creature from your graveyard. ■ Double Breaker (This creature breaks 2 shields.)Darkness89000Evolution Creature (Graveyard Evolution)Dark Lord5/110 VR
Adge, Emperor of the GodsAdge, Emperor of the Gods■ Double Breaker (This creature breaks 2 shields.) ■ G-Link: to the left of "Emperor of the Gods Ana" or "Emperor of the Gods Sva," and above "Emperor of the Gods Mula" (If you have a designated God in the battle zone, you may link this card. The linked Gods become 1 creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose either 1 card.) ■ While this creature is linked with 3 other Gods, whenever this creature attacks or blocks, you may untap this creature.Darkness78000CreatureGod/Origin6/110 VR
Überdragon Bash MikazuchiÜberdragon Bash Mikazuchi■ Evolution: Put on top of 1 of your Armored Dragons. ■ Whenever an opponent's creature attacks, your opponent chooses 1 of their own creatures with power 7000 or less and destroys it. ■ Double Breaker (This creature breaks 2 shields.)Fire58000Evolution CreatureArmored Dragon/Origin7/110 VR
Nine Edge "Yasha" DragonNine Edge "Yasha" Dragon■ When this creature enters the battle zone, look at your deck. For each of your Dragons in the battle zone, you may choose 1 non-evolution Cross Gear with cost 3 or less from your deck, put it into the battle zone, and cross it onto that Dragon. Then shuffle your deck. ■ Double Breaker (This creature breaks 2 shields.)Fire76000CreatureArmored Dragon/Samurai8/110 VR
Xenon Da Vinci, Master of SpaceXenon Da Vinci, Master of Space■ Evolution: Put on top of 1 of your Giants, Dreammates, or Origins. ■ Soul Shift (When you summon this creature, choose its evolution source creature. This creature's cost is reduced by the cost of the chosen creature. However, this creature's cost can't be reduced below 1.) ■ Whenever one of your evolution creatures is destroyed, you may put 1 of your non-evolution Giants, Dreammates, or Origins from your mana zone into the battle zone. ■ Double Breaker (This creature breaks 2 shields.)Nature119000Evolution CreatureGiant/Dreammate/Origin9/110 VR
God SagaGod Saga■ Put up to 2 Gods from your mana zone into the battle zone.Nature13Spell10/110 VR
Yes Yazalis, Super Divine DragonYes Yazalis, Super Divine Dragon■ Blocker ■ Evolution: Put on top of 1 of your creatures with "Blocker." ■ When this creature enters the battle zone, all of your opponent's non-evolution creatures in the battle zone have power 500 this turn.Light55500Evolution CreatureApollonia Dragon11/110 R
Phal Ken, Binding Light ElementalPhal Ken, Binding Light Elemental■ When this creature enters the battle zone, all of your opponent's tapped creatures in the battle zone don't untap at the start of your opponent's next turn.Light75000CreatureAngel Command12/110 R
Gran Zemechis, Holy Dragon SageGran Zemechis, Holy Dragon Sage■ When this creature enters the battle zone, put all Cross Gear in the battle zone into their owners' graveyards.Light65500CreatureApollonia Dragon/Gladiator13/110 R
Gravitius, White Knight ElementalGravitius, White Knight Elemental■ When this creature enters the battle zone, choose 1 of your opponent's tapped creatures in the battle zone with the lowest power. If there are 2 or more, choose either one. That creature doesn't untap at the start of your opponent's next turn.Light54500CreatureAngel Command14/110 R
Positron SignPositron Sign■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at the top 4 cards of your deck. You may choose 1 spell with "Shield Trigger" from among them. Return the rest to the bottom of your deck in any order, and cast the chosen spell, if any, for no cost.Light5Spell15/110 R
Evolution Burst - Laser NetEvolution Burst - Laser Net■ Choose 1 of the following. ► Choose up to 2 of your creatures in the battle zone. They can't be blocked this turn. ► At the end of this turn, choose up to 2 of your creatures in the battle zone and untap them. ■ Burst Double (If you have an evolution creature in the battle zone, you may choose both effects.)Light4Spell16/110 R
Maxwell Z, the Super-ElectricMaxwell Z, the Super-Electric■ Evolution: Put on top of 1 of your creatures that has "Cyber" among its races. ■ Soul Shift (When you summon this creature, choose its evolution source creature. This creature's cost is reduced by the cost of the chosen creature. However, this creature's cost can't be reduced below 1.) ■ Each player can't cast spells of the same civilization as a spell in their own graveyard. ■ Double Breaker (This creature breaks 2 shields.)Water88000Evolution CreatureCyber Command17/110 R
Emperor NeuronEmperor Neuron■ Hand Evolution: Choose 1 water creature from your hand and put this creature on top of it into the battle zone. ■ When this creature enters the battle zone, turn cards face up from the top of your deck until 2 cards with the same name appear. Add those 2 cards to your hand, then shuffle your deck.Water54000Evolution Creature (Hand Evolution)Cyber Lord18/110 R
Cyber X XanaduCyber X Xanadu■ When this creature enters the battle zone, choose 1 of your opponent's non-evolution creatures in the battle zone and return it to the bottom of its owner's deck. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature leaves the battle zone, your opponent turns the bottom card of their own deck face up. If it's a non-evolution creature, your opponent may put it into the battle zone.Water77000CreatureCyber Command19/110 R
Ana, Emperor of the GodsAna, Emperor of the Gods■ G-Link: Link to the right of Aage, Emperor of the Gods, on top of Mani, Emperor of the Gods, or Vish, Emperor of the Gods. (If you have the specified God in the battle zone, you may link this card to it. The linked Gods become 1 creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose 1 of the cards.) ■ When this creature links with a God, you may choose 1 of your opponent's creatures in the battle zone and have them return it to its owner's hand.Water55000CreatureGod/Origin20/110 R
Veil Babylonia, Blue Divine DragonVeil Babylonia, Blue Divine Dragon■ Whenever you draw a card, you may draw 2 cards instead of 1. If you do, discard a card from your hand. ■ When this creature enters the battle zone, look at your opponent's hand and choose 1 card from it. Your opponent puts it on the bottom of their deck, then draws a card.Water54000CreaturePoseidia Dragon/Origin21/110 R
Evolution Burst - Energy SpiralEvolution Burst - Energy Spiral■ Choose one of the following. » Draw 2 cards. » Choose 1 creature in the battle zone and return it to its owner's hand. ■ Evolution Burst Double (If you have an evolution creature in the battle zone, you may choose both effects.)Water4Spell22/110 R
Doggmag, Parasite of DecayDoggmag, Parasite of Decay■ Evolution: Put on 1 of your Parasite Worms or Ghosts. ■ All your creatures in the battle zone have "Slayer." (Whenever a creature that has "Slayer" battles, destroy the opposing creature after the battle.) ■ Double Breaker (This creature breaks 2 shields.)Darkness57000Evolution CreatureParasite Worm/Ghost23/110 R
Ghoul Ginus, the All-Destroying Fear LordGhoul Ginus, the All-Destroying Fear Lord■ When this creature enters the battle zone, you may destroy 1 of your other creatures. If you do, your opponent chooses 1 of their own shields. This creature breaks that shield. ■ When this creature enters the battle zone, you may add 1 of your shields to your hand. If you do, destroy 1 of your opponent's creatures. You can't use that shield's "Shield Trigger." ■ Double Breaker (This creature breaks 2 shields.)Darkness76000CreatureDark Lord/Dragon Zombie24/110 R
Yaminozekia, Reaper BeastYaminozekia, Reaper Beast■ Blocker ■ When this creature enters the battle zone, reveal any number of evolution creatures from your hand. For each creature revealed this way, choose 1 of your opponent's creatures in the battle zone. Until the end of the turn, each creature chosen gets -2000 power. You may choose the same creature 2 or more times.Darkness53000CreatureDark Monster25/110 R
Gylus, Larval LordGylus, Larval Lord■ When this creature enters the battle zone, choose 1 card from your opponent's hand without looking and have them discard it. ■ When this creature leaves the battle zone, your opponent may choose a card from their own graveyard and return it to their hand.Darkness53000CreatureParasite Worm/Dark Lord26/110 R
GigajokerGigajoker■ At the start of your opponent's turn, you may choose 1 of your opponent's creatures. This turn, that creature attacks your evolution creature if able. ■ All your evolution creatures in the battle zone have "Slayer." (Whenever a creature that has "Slayer" battles, destroy the opposing creature after the battle.)Darkness43000CreatureChimera27/110 R
Evolution Burst - Gabra HandEvolution Burst - Gabra Hand■ Choose one of the following. » Your opponent chooses 1 of their own creatures and destroys it. » Your opponent chooses 1 card from their own hand and discards it. ■ Evolution Burst Double (If you have an evolution creature in the battle zone, you may choose both effects.)Darkness4Spell28/110 R
Überdragon ValtÜberdragon Valt■ Deck Evolution: Turn the top card of your deck face up. If that card is a creature, put this creature on top of it and into the battle zone. If that card is not a creature, return this creature to your hand. ■ While you have another Armored Dragon in the battle zone, this creature gets +3000 power. ■ Double Breaker (This creature breaks 2 shields.)Fire78000Evolution Creature (Deck Evolution)Armored Dragon29/110 R
Peryuton, Bird of FirePeryuton, Bird of Fire■ Deck Evolution: Turn the top card of your deck face up. If that card is a creature, put this creature on top of it and into the battle zone. If that card is not a creature, return this creature to your hand. ■ When this creature is destroyed, you may put 1 card that was an evolution source of this creature from your graveyard into the battle zone.Fire53000Evolution Creature (Deck Evolution)Fire Bird30/110 R
Boleas, Bird of FireBoleas, Bird of Fire■ Evolution: Put on 1 of your Fire Birds. ■ When this creature enters the battle zone, destroy 1 of your opponent's creatures that has "Blocker."Fire35000Evolution CreatureFire Bird31/110 R
Leonzard DragonLeonzard Dragon■ Whenever this creature attacks, choose a card from your opponent's mana zone and put it into its owner's graveyard.Fire65000CreatureArmored Dragon32/110 R
Izanomi Heat, Piercing Light SoldierIzanomi Heat, Piercing Light Soldier■ When this creature enters the battle zone, your opponent chooses 1 of their own shields. This creature breaks that shield. ■ When this creature leaves the battle zone, your opponent may put a card from their own hand face down into their shield zone.Fire32000CreatureHumanoid/Origin33/110 R
Evolution Burst - Mega BurstEvolution Burst - Mega Burst■ Choose one of the following. » Destroy 1 of your opponent's creatures that has power 6000 or less. » Destroy up to 3 of your opponent's creatures that have power 2000 or less. ■ Evolution Burst Double (If you have an evolution creature in the battle zone, you may choose both effects.)Fire7Spell34/110 R
Rose SorcererRose Sorcerer■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone. ■ When this creature leaves the battle zone, put 2 cards from your mana zone on top of your deck in any order.Nature64000CreatureBeast Folk/Origin35/110 R
Takasugi GiantTakasugi Giant■ When this creature enters the battle zone, look at your deck. You may choose up to 2 evolution creatures from it, show them to your opponent, and add them to your hand. Then shuffle your deck.Nature63000CreatureGiant/Samurai36/110 R
Wolf Nature, Forest BeastWolf Nature, Forest Beast■ While your opponent has a Knight in the battle zone, this creature gets +6000 power and has "Double Breaker." ■ While your opponent has a Knight in the battle zone, if this creature would leave the battle zone, it stays instead.Nature54000CreatureEmerald Monster/Samurai37/110 R
Coon, Golden Lion of the DawnCoon, Golden Lion of the Dawn■ This creature gets +1000 power for each evolution card in your mana zone. ■ While this creature has power 6000 or more, it has "Double Breaker."Nature32000CreatureDreammate38/110 R
Evolution Burst - Into the WildEvolution Burst - Into the Wild■ Choose one of the following. » Put the top 3 cards of your deck into your mana zone. » Choose 1 of your opponent's non-evolution creatures in the battle zone and put it into its owner's mana zone. ■ Evolution Burst Double (If you have an evolution creature in the battle zone, you may choose both effects.)Nature6Spell39/110 R
Evolution BlueprintEvolution Blueprint■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Turn the top 6 cards of your deck face up. Add all evolution creatures among them to your hand, then put the rest on the bottom of your deck in any order.Nature2Spell40/110 R
Solomonias, the WiseSolomonias, the Wise■ Blocker ■ Evolution: Put on 1 of your Light Bringers. ■ This creature can't attack players. ■ At the end of your turn, you may untap this creature.Light35500Evolution CreatureLight Bringer41/110 U
Kushinada, Channeler of SunsKushinada, Channeler of Suns■ Blocker ■ This creature can't attack players. ■ When your opponent chooses a creature, they can't choose your evolution creatures. (However, they may attack or block that creature.) ■ When your opponent chooses this creature, you may add the top card of your deck to your shield zone face down.Light44000CreatureMecha Del Sol/Origin42/110 U
Phal Reeze, Apocalyptic SagePhal Reeze, Apocalyptic Sage■ When this creature enters the battle zone, you may return a spell from your graveyard to your hand.Light42000CreatureLight Bringer/Guardian/Origin43/110 U
Caladorius, Apocalyptic BeastCaladorius, Apocalyptic Beast■ Blocker ■ This creature can't attack players. ■ When this creature enters the battle zone, you may add the top card of your deck to your shield zone face down. ■ When this creature leaves the battle zone, put 1 of your shields into your graveyard.Light32500CreatureLight Bringer/Shine Monster/Origin44/110 U
La Jeanne, White Knight Spirit KnightLa Jeanne, White Knight Spirit Knight■ You may reduce the cost of summoning your Light evolution creatures by 1. However, the cost can't be reduced below 1.Light21000CreatureArc Seraphim45/110 U
Latius, Vizier of MysteryLatius, Vizier of Mystery■ Whenever you summon an evolution creature, look at 1 of your shields. You may add the top card of your deck to your shield zone face down. If you do, put the shield you looked at on top of your deck.Light21000CreatureInitiate/Origin46/110 U
Spiral Moon, the EnlightenedSpiral Moon, the Enlightened■ Ultimate Evolution: Put on 1 of your evolution creatures. ■ Whenever this creature attacks, you may choose 1 creature in the battle zone and return it to its owner's hand. ■ Double Breaker (This creature breaks 2 shields.)Water67000Evolution Creature (Ultimate Evolution)Lunatic Emperor/Cyber Command47/110 U
Legendary DesperadoLegendary Desperado■ Blocker ■ Hand Evolution: Choose 1 Water creature from your hand and put this creature on top of it and into the battle zone. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature would be destroyed, put only the top card of this creature into your graveyard and return all of its evolution source cards to your hand.Water66000Evolution Creature (Hand Evolution)Leviathan48/110 U
Emperor HimikoEmperor Himiko■ Evolution: Put on 1 of your creatures that has Cyber in its race, or 1 Origin. ■ When this creature enters the battle zone, you may draw a card.Water35000Evolution CreatureCyber Lord/Origin49/110 U
Mani, Emperor of the GodsMani, Emperor of the Gods■ G-Link: Link to the right of Moora, Emperor of the Gods, below Ana, Emperor of the Gods, or Sva, Emperor of the Gods. (If you have the specified God in the battle zone, you may link this card to it. The linked Gods become 1 creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose 1 of the cards.) ■ When this creature links with a God, you may draw a card.Water44000CreatureGod/Origin50/110 U
Tsukumo SparkTsukumo Spark■ When this creature enters the battle zone, choose 1 of your opponent's creatures in the battle zone and return it to its owner's hand. ■ When this creature leaves the battle zone, your opponent may put a creature from their own hand into the battle zone.Water32000CreatureCyber Virus/Origin51/110 U
Aqua EvoluterAqua Evoluter■ You may reduce the cost of summoning your Water evolution creatures by 1. However, the cost can't be reduced below 1.Water21000CreatureLiquid People52/110 U
Crisis Worm, Evil InsectCrisis Worm, Evil Insect■ Evolution: Put on 1 of your Parasite Worms or Origins. ■ When this creature enters the battle zone, your opponent chooses 1 card from their own hand and discards it.Darkness45000Evolution CreatureParasite Worm/Origin53/110 U
Death March, Reaper PuppeteerDeath March, Reaper Puppeteer■ Blocker ■ Graveyard Evolution: Choose 1 Darkness creature from your graveyard and put this creature on top of it and into the battle zone. ■ Whenever this creature battles, until the end of that battle, the opposing creature gets -4000 power.Darkness11000Evolution Creature (Graveyard Evolution)Death Puppet54/110 U
Yata Izuna, Eight-Headed ParasiteYata Izuna, Eight-Headed Parasite■ At the start of your turn, you may put an evolution creature from your graveyard into the battle zone.Darkness65000CreatureParasite Worm/Dark Lord/Origin55/110 U
God GutGod Gut■ Blocker ■ This creature can't attack. ■ When this creature enters the battle zone, you may discard a card from your hand. If you do, look at your deck. Choose 1 God from it, show it to your opponent, and add it to your hand. Then shuffle your deck.Darkness42000CreatureFire Bird56/110 U
Fuuma Ravaal, the ReaperFuuma Ravaal, the Reaper■ You may reduce the cost of summoning your Darkness evolution creatures by 1. However, the cost can't be reduced below 1.Darkness21000CreatureGrand Devil57/110 U
Phantom BitesPhantom Bites■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 of your opponent's creatures in the battle zone. Until the end of the turn, that creature gets -2000 power.Darkness3Spell58/110 U
Magma Moon, the EnlightenedMagma Moon, the Enlightened■ Ultimate Evolution: Put on 1 of your evolution creatures. ■ Whenever one of your creatures attacks, choose a number and turn the top card of your deck face up. If that card is a creature with a cost equal to the chosen number, you may put it into the battle zone. ■ Double Breaker (This creature breaks 2 shields.)Fire711000Evolution Creature (Ultimate Evolution)Lunatic Emperor/Armored Dragon59/110 U
Wan Ken, Crimson Lord ~Moonlight Howl~Wan Ken, Crimson Lord ~Moonlight Howl~■ Evolution: Put on 1 of your creatures in the battle zone that has "Ken Crimson Lord" in its name. ■ Instead of attacking with this creature, you may tap it and use the following ability: Look at your deck. Choose 1 card that has "Ken Gou Crimson Lord" in its name from it and you may put it on top of this creature in the battle zone. Then shuffle your deck.Fire55000Evolution CreatureFlame Monster60/110 U
Valdrill, Armor of FuryValdrill, Armor of Fury■ Deck Evolution: Turn the top card of your deck face up. If that card is a creature, put this creature on top of it and into the battle zone. If that card is not a creature, return this creature to your hand. ■ The turn this creature enters the battle zone, it can attack untapped creatures.Fire43000Evolution Creature (Deck Evolution)Humanoid/Origin61/110 U
Spear LupiaSpear Lupia■ This creature can attack untapped creatures. ■ When this creature is destroyed, choose one of the following. » Look at your deck, choose 1 Dragon from it, show it to your opponent, and add it to your hand. Then shuffle your deck. » 1 of your creatures in the battle zone can attack untapped creatures this turn and gets +2000 power until the end of the turn.Fire31000CreatureFire Bird62/110 U
B-Boy, the ExplosiveB-Boy, the Explosive■ You may reduce the cost of summoning your Fire evolution creatures by 1. However, the cost can't be reduced below 1.Fire21000CreatureHumanoid63/110 U
Chain DeathmatchChain Deathmatch■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose the creature with the greatest power in the battle zone. Then choose the creature with the greatest power among the creatures remaining in the battle zone. If there are 2 or more creatures with the same power, choose either of them. Those creatures battle each other.Fire4Spell64/110 U
Shiba, Amazing ArtisteShiba, Amazing Artiste■ Evolution: Put on 1 of your Dream Mates. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature is destroyed, you may put 1 card that was an evolution source of this creature from your graveyard into the battle zone.Nature46000Evolution CreatureDreammate65/110 U
Kijima GiantKijima Giant■ Whenever this creature attacks, choose one of the following. » Choose 1 of your opponent's non-evolution creatures in the battle zone that has cost 4 or less and put it into its owner's mana zone. » Choose 1 card from your opponent's hand without looking and put it into its owner's mana zone.Nature55000CreatureGiant/Samurai66/110 U
Inaba SummonerInaba Summoner■ Whenever you summon an evolution creature, you may put a creature that has cost 3 or less from your hand into the battle zone without paying its cost.Nature43000CreatureBeast Folk/Origin67/110 U
Cemetarian, the InvokedCemetarian, the Invoked■ When this creature enters the battle zone, you may choose 1 of your opponent's non-evolution creatures in the battle zone that has cost 4 or less and put it into its owner's mana zone. ■ When this creature leaves the battle zone, your opponent may choose a creature that has cost 4 or less from their own mana zone and put it into the battle zone.Nature31000CreatureWonder Trick68/110 U
Duel TulipDuel Tulip■ You may reduce the cost of summoning your Nature evolution creatures by 1. However, the cost can't be reduced below 1.Nature21000CreatureWild Veggies69/110 U
Evolute PowerEvolute Power■ This turn, 1 of your creatures in the battle zone gets +3000 power and breaks 1 additional shield. If that creature is an evolution creature, you may draw a card.Nature2Spell70/110 U
Ulphas, White Knight Lord of SpiritsUlphas, White Knight Lord of Spirits■ Blocker ■ Evolution: Put on 1 of your creatures that has "Blocker." ■ Soul Shift (When you summon this creature, choose its evolution source creature. This creature's cost is reduced by the cost of the chosen creature. However, this creature's cost can't be reduced below 1.) ■ At the end of your turn, untap this creature. ■ Double Breaker (This creature breaks 2 shields.)Light1111000Evolution CreatureAngel Command71/110 C
Ail Magnus, Holy EmperorAil Magnus, Holy Emperor■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ Evolution: Put on 1 of your creatures that has "Blocker."Light35500Evolution CreatureGladiator72/110 C
Dabidul, the WiseDabidul, the Wise■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ Evolution: Put on 1 of your Light Bringers or Origins. ■ This creature can't attack players.Light26500Evolution CreatureLight Bringer/Origin73/110 C
Sepa, White Knight MonkSepa, White Knight Monk■ Saver: Evolution creature (When 1 of your evolution creatures would be destroyed, you may destroy this creature instead.)Light32000CreatureLight Bringer/Initiate74/110 C
Sol Habaki, Apocalyptic SageSol Habaki, Apocalyptic Sage■ When this creature enters the battle zone, you may return a card from your mana zone to your hand. If you do, put a card from your hand into your mana zone.Light21000CreatureLight Bringer/Gladiator/Origin75/110 C
Shuu, the OracleShuu, the Oracle■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack players.Light12000CreatureLight Bringer/Origin76/110 C
Solar RaySolar Ray■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 of your opponent's creatures in the battle zone and tap it.Light2Spell77/110 C
Evolute ClockEvolute Clock■ At the end of your turn, untap 1 of your creatures in the battle zone. If it is an evolution creature, you may draw a card.Light1Spell78/110 C
Astral RushAstral Rush■ Evolution: Put on 1 of your creatures that has Cyber in its race. ■ When this creature enters the battle zone, if you have no shields, draw 3 cards; if you have exactly 1, draw 2 cards; if you have exactly 2, draw 1 card. Then you may choose 1 creature in the battle zone and return it to its owner's hand.Water45000Evolution CreatureCyber Virus79/110 C
Emperor TinaEmperor Tina■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ Evolution: Put on 1 of your creatures that has Cyber in its race, or 1 Origin.Water14000Evolution CreatureCyber Lord/Origin80/110 C
Porcupine FishPorcupine Fish■ While you have an evolution creature in the battle zone, this creature has "Blocker."Water43000CreatureGel Fish/Origin81/110 C
Commander InnocentCommander Innocent■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack. ■ You may put an evolution creature of any race on top of this creature.Water43000CreatureKikai Hero82/110 C
King BullfangKing Bullfang■ Whenever you summon an evolution creature, you may draw a card. If you do, put a card from your hand on the bottom of your deck.Water32000CreatureLeviathan83/110 C
Roxio, Electro-FuumaRoxio, Electro-Fuuma■ When this creature enters the battle zone, look at the top 2 cards of your deck. Then put those 2 cards back in any order.Water21000CreatureCyber Lord/Grand Devil/Origin84/110 C
Piccoli Coilinger, Electro-Machine KingPiccoli Coilinger, Electro-Machine King■ Whenever this creature attacks, you may draw a card. If you do, discard a card from your hand.Water21000CreatureCyber Lord/Great Mechaoh/Origin85/110 C
Emergency TyphoonEmergency Typhoon■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Draw up to 2 cards, then discard a card from your hand.Water2Spell86/110 C
Apollyon Worm, the ParasiteApollyon Worm, the Parasite■ Evolution: Put on 1 of your Parasite Worms or Origins. ■ Double Breaker (This creature breaks 2 shields.)Darkness48000Evolution CreatureParasite Worm/Origin87/110 C
Worm Gowarski, Masked InsectWorm Gowarski, Masked Insect■ Graveyard Evolution: Choose 1 Darkness creature from your graveyard and put this creature on top of it and into the battle zone. ■ When this creature is destroyed, choose 1 card from your opponent's hand without looking and have them discard it.Darkness24000Evolution Creature (Graveyard Evolution)Parasite Worm/Devil Mask88/110 C
Bell Hell De Baran, Battle ReaperBell Hell De Baran, Battle Reaper■ This creature can attack untapped Knights, Samurai, and Shinobi. ■ Whenever this creature is able to attack, you may destroy 1 of your other creatures. If you do, this turn, this creature can attack untapped non-evolution creatures. ■ This creature can't attack players.Darkness511000CreatureDemon Command89/110 C
Jinrou DrakeJinrou Drake■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker ■ This creature can't attack.Darkness52000CreatureTyranno Drake/Origin90/110 C
Venom Dragoon, Insectoid Battle DragonVenom Dragoon, Insectoid Battle Dragon■ When this creature is destroyed, put 1 of your shields into your graveyard.Darkness35000CreatureParasite Worm/Tyranno Drake91/110 C
Moora, Emperor of the GodsMoora, Emperor of the Gods■ G-Link: Link to the left of Mani, Emperor of the Gods, or Vish, Emperor of the Gods, below Aage, Emperor of the Gods. (If you have the specified God in the battle zone, you may link this card to it. The linked Gods become 1 creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose 1 of the cards.) ■ When this creature links with a God, you may discard a card from your hand. If you do, return 1 God from your graveyard to your hand.Darkness33000CreatureGod/Origin92/110 C
Fuuma TrinomancerFuuma Trinomancer■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack. ■ Whenever you summon an evolution creature, you may return a creature from your graveyard to your hand.Darkness31000CreatureGrand Devil/Origin93/110 C
Janeer, Parasite of DecayJaneer, Parasite of DecayDarkness21000CreatureParasite Worm/Ghost94/110 C
Guldan, Bird of FireGuldan, Bird of Fire■ Evolution: Put on 1 of your Fire Birds. ■ Power Attacker +4000 ■ Double Breaker (This creature breaks 2 shields.)Fire44000Evolution CreatureFire Bird95/110 C
Pildol, Bird of FirePildol, Bird of Fire■ Evolution: Put on 1 of your Fire Birds or Origins.Fire15000Evolution CreatureFire Bird/Origin96/110 C
Parabola BolappiParabola Bolappi■ Whenever you summon an evolution creature, choose 1 card from your opponent's shields and turn it face up. If that card has "Shield Trigger," put it into its owner's graveyard.Fire52000CreatureFire Bird/Origin97/110 C
Izana KeezaIzana Keeza■ When this creature enters the battle zone, destroy 1 of your opponent's creatures that has power 2000 or less.Fire41000CreatureFire Bird/Origin98/110 C
Fire Smoke DrakeFire Smoke Drake■ While you have an evolution creature in the battle zone, your creatures in the battle zone that have power 3000 or less can't be attacked.Fire33000CreatureTyranno Drake99/110 C
Kooc PollonKooc Pollon■ This creature can't be attacked.Fire21000CreatureFire Bird100/110 C
Ken, Crimson Lord ~Journey's Beginning~Ken, Crimson Lord ~Journey's Beginning~■ Instead of attacking with this creature, you may tap it and use the following ability: Look at your deck. Choose 1 card that has "Wan Ken Crimson Lord" in its name from it and you may put it on top of this creature in the battle zone. Then shuffle your deck.Fire21000CreatureFlame Monster101/110 C
Ten-Ton CrunchTen-Ton Crunch■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Destroy one of your opponent's creatures with power 3000 or less.Fire4Spell102/110 C
Homelos, Amazing ArtisteHomelos, Amazing Artiste■ Evolution: Put on 1 of your Dream Mates or Origins. ■ Double Breaker (This creature breaks 2 shields.)Nature59000Evolution CreatureDreammate/Origin103/110 C
Diamond CascadeDiamond Cascade■ Mana Evolution: Choose 1 Nature creature from your mana zone and put this creature on top of it and into the battle zone. ■ When this creature enters the battle zone, you may return all Snow Faeries from your mana zone to your hand. If you do, put all Snow Faeries from your graveyard into your mana zone.Nature55000Evolution Creature (Mana Evolution)Snow Faerie104/110 C
Victor Unigorn, Amazing ArtisteVictor Unigorn, Amazing Artiste■ Mana Evolution: Choose 1 Nature creature from your mana zone and put this creature on top of it and into the battle zone. ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard.Nature45000Evolution Creature (Mana Evolution)Dreammate105/110 C
Chictac Kyun, Spirit BeastChictac Kyun, Spirit BeastNature22000CreatureDreammate/Arc Seraphim106/110 C
Mad Sakuran, Cursed Ice FaerieMad Sakuran, Cursed Ice Faerie■ While you have an evolution creature in the battle zone, this creature gets +4000 power.Nature21000CreatureSnow Faerie/Origin107/110 C
Yattar Wan, Adventuring FoxYattar Wan, Adventuring Fox■ When this creature enters the battle zone, you may put a card from your hand into your mana zone.Nature21000CreatureDreammate108/110 C
Faerie LifeFaerie Life■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top card of your deck into your mana zone.Nature2Spell109/110 C
Mega Innocent SwordMega Innocent Sword■ Cross Gear: Put this card into the battle zone. To cross it with a creature, pay this card's cost again. Even if that creature leaves the battle zone, this card stays in the battle zone. ■ The creature crossed with this gets +3000 power. ■ You may put an evolution creature of any race on top of the creature crossed with this.Nature2Cross Gear110/110 C
Thunder Moon, the EnlightenedThunder Moon, the Enlightened■ Ultimate Evolution: Put on 1 of your evolution creatures. ■ When this creature enters the battle zone, you may cast 1 spell from your mana zone without paying its cost. ■ Triple Breaker (This creature breaks 3 shields.)Light1017500Evolution Creature (Ultimate Evolution)Lunatic Emperor/Angel Commands1/s10 SR
Aldora, White Knight ElementalAldora, White Knight Elemental■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can attack players only after you have put a creature that has "Blocker" into the battle zone this turn. ■ Triple Breaker (This creature breaks 3 shields.)Light1215500CreatureAngel Commands2/s10 SR
Emperor KirikoEmperor Kiriko■ Evolution: Put on 1 of your creatures that has Cyber in its race, or 1 Origin. ■ When this creature enters the battle zone, put all your other creatures in the battle zone on the bottom of your deck in any order. Then turn cards from the top of your deck face up until 3 non-evolution creatures appear. Put those 3 creatures into the battle zone and shuffle your deck. ■ Triple Breaker (This creature breaks 3 shields.)Water813000Evolution CreatureCyber Lord/Origins3/s10 SR
Blizzard Moon, the EnlightenedBlizzard Moon, the Enlightened■ Ultimate Evolution: Put on 1 of your evolution creatures. ■ Whenever this creature attacks, you may draw up to 3 cards. ■ Double Breaker (This creature breaks 2 shields.)Water69000Evolution Creature (Ultimate Evolution)Lunatic Emperor/Cyber Commands4/s10 SR
Skull Moon, the EnlightenedSkull Moon, the Enlightened■ Ultimate Evolution: Put on 1 of your evolution creatures. ■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature would be destroyed, you may destroy 1 of your opponent's creatures instead.Darkness812000Evolution Creature (Ultimate Evolution)Lunatic Emperor/Dark Lords5/s10 SR
Bell Hell De Gaul, Footprint of the ReaperBell Hell De Gaul, Footprint of the Reaper■ Whenever one of your opponent's creatures is destroyed, shuffle your deck, then turn the top card face up. If that card is a non-evolution Demon Command, put it into the battle zone. Otherwise, add it to your hand. ■ Double Breaker (This creature breaks 2 shields.)Darkness76000CreatureDemon Commands6/s10 SR
Drag Moon, the EnlightenedDrag Moon, the Enlightened■ Ultimate Evolution: Put on 1 of your evolution creatures. ■ Whenever this creature attacks, destroy up to 2 of your opponent's creatures that have power 6000 or less. ■ Triple Breaker (This creature breaks 3 shields.)Fire715000Evolution Creature (Ultimate Evolution)Lunatic Emperor/Armored Dragons7/s10 SR
Bolshack NEXBolshack NEX■ When this creature enters the battle zone, look at your deck. You may put 1 card that has "Lupia" in its name from it into the battle zone. Then shuffle your deck. ■ This creature has "Power Attacker +1000" for each Fire Bird in your graveyard. ■ Double BreakerFire66000CreatureArmored Dragons8/s10 SR
Tornado Moon, the EnlightenedTornado Moon, the Enlightened■ Ultimate Evolution: Put on 1 of your evolution creatures. ■ Quadruple Breaker (This creature breaks 4 shields.) ■ Whenever one of your Giants is blocked, that Giant breaks 2 of your opponent's shields.Nature722000Evolution Creature (Ultimate Evolution)Lunatic Emperor/Giants9/s10 SR
Auravine, Earth's GraspAuravine, Earth's Grasp■ When this creature enters the battle zone, choose up to 2 of your opponent's non-evolution creatures in the battle zone that have cost 3 or less and put them into their owner's mana zone. ■ Double Breaker (This creature breaks 2 shields.)Nature66000CreatureGaia Commands10/s10 SR