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DM35 — DM-35 Divine Evolution Arc Expansion Pack Vol.4 (Neverending Saga)
60 cards · Released 2010-05-22 · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Ekaterina, Channeler of Suns■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ When this creature would be destroyed, you may put it on top of your deck instead of into your graveyard. | Light | 5 | 5500 | CreatureMecha Del Sol/Origin | 1/55 VR | |
| Galaxy Operation Theta, the Super Enlightened■ Ultimate Evolution MAX - Put on 1 of your Ultimate Evolution creatures. ■ Whenever this creature attacks, look at your deck. Choose 1 spell from it, shuffle your deck, then you may cast that spell for no cost. ■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature leaves the battle zone, return all spells from your graveyard to your hand. | Water | 7 | 14000 | Evolution CreatureCyber Command/Lunars Sun Gazer | 2/55 VR | |
| Atom, the Divine Core■ G-Zero - If you have a God in the battle zone with 5 cards linked that this creature can link to, you may summon this creature without paying its cost. ■ Whenever this creature attacks, destroy all of your opponent's creatures with cost less than the number of cards in this creature. Then put all creatures with cost less than the number of cards in this creature from your graveyard into the battle zone. ■ Double Breaker (This creature breaks 2 shields.) ■ G-Link: To the right of "Proton, the Original God," to the left of "Electron, the Original God," or on top of "Neutron, the Original God." | Darkness | 9 | 9000 | CreatureGod/Origin | 3/55 VR | |
| Ken Geki, Absolute Ruler ~Final Flare~■ Evolution - Put on 1 of your creatures in the battle zone with "Gokenoh" in its name. ■ Soul Shift (When you summon this creature, choose this creature's evolution source creature. This creature's cost is reduced by the chosen creature's cost. However, this creature's cost can't be reduced below 1.) ■ Quadruple Breaker (This creature breaks 4 shields.) ■ When this creature would leave the battle zone because of an opponent's spell or the ability of an opponent's creature in the battle zone, you win the game. | Fire | 25 | 23000 | Evolution CreatureFlame Monster | 4/55 VR | |
| Galaxy Destiny, the Super Enlightened■ Ultimate Evolution MAX - Put on 1 of your Ultimate Evolution creatures. ■ Whenever this creature attacks, look at your deck. Choose up to 2 creatures from it and you may put them into the battle zone. Then shuffle your deck. ■ Triple Breaker (This creature breaks 3 shields.) | Nature | 7 | 17000 | Evolution CreatureGaia Command/Lunars Sun Gazer | 5/55 VR | |
| Victory Meteor Moon, the Enlightened■ Ultimate Evolution - Put on 1 of your evolution creatures. ■ Whenever an opponent's creature attacks, look at the top card of your deck. If it has "Blocker," you may put it into the battle zone. ■ Double Breaker (This creature breaks 2 shields.) | Light | 6 | 11500 | Evolution Creature (Ultimate Evolution)Angel Command/Lunatic Emperor | 6/55 R | |
| White Knight - Atomic Gainer■ Choose 1 of your creatures in the battle zone. For each card in that creature, add the top card of your deck face down to your shield zone as a new shield. | Light | 7 | Spell | 7/55 R | ||
| Bind EVO Charger■ Choose 1 of your creatures in the battle zone. Then your opponent chooses 1 of their creatures in the battle zone. Creatures other than the chosen creatures can't attack this turn and next turn. ■ Evo Charger (After you cast this spell, put it into your mana zone instead of your graveyard. Then you may put 1 creature from your mana zone under 1 of your evolution creatures in the battle zone.) | Light | 5 | Spell | 8/55 R | ||
| Sinwind, Viral Fuuma■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ Whenever this creature battles, you may add the top 2 cards of your deck face down to your shield zone as new shields. If you do, shuffle all your other shield cards and put them on the bottom of your deck. | Water | 6 | 5000 | CreatureCyber Virus/Grand Devil/Origin | 9/55 R | |
| Svengali Crawler■ Your creatures can't attack creatures. ■ Your opponent's creatures enter the battle zone tapped. | Water | 4 | 4000 | CreatureEarth Eater/Origin | 10/55 R | |
| Catacrosin, Heat Absorbing Gunmech■ When this creature enters the battle zone, choose 1 of your creatures in the battle zone. For each card in that creature, you may draw a card. | Water | 4 | 2000 | CreatureGreat Mechaoh/Origin | 11/55 R | |
| Darkness Romanov, the Enlightened■ Ultimate Evolution - Put on 1 of your evolution creatures. ■ When this creature enters the battle zone, look at your opponent's hand and choose up to 2 cards from it. Your opponent discards them. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 11000 | Evolution Creature (Ultimate Evolution)Dark Lord/Lunatic Emperor/Knight | 12/55 R | |
| Necrodragon Gizabakkar■ Blocker ■ Whenever this creature wins a battle, if it has power at least 4000 greater than the losing creature, this creature breaks 1 of your opponent's shields. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 7 | 9000 | CreatureDragon Zombie | 13/55 R | |
| Reaper - Atomic Destroyer■ Choose 1 of your creatures in the battle zone. For each card in that creature, your opponent chooses 1 of their creatures and destroys it. | Darkness | 6 | Spell | 14/55 R | ||
| Soul Burn Dragon■ Whenever this creature attacks, turn the top card of your deck face up. If it's a Fire Bird, you may put it into the battle zone. If it's a Dragon, destroy 1 of your opponent's creatures with power 4000 or less. If it's "Sunburst NEX, Super Dragon," you may put it on this creature in the battle zone. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 7 | 9000 | CreatureArmored Dragon | 15/55 R | |
| Peacock Breath■ This turn, all your creatures in the battle zone get "Power Attacker +3000." ■ If you have an evolution creature or a linked God in the battle zone, all your creatures in the battle zone get "Power Attacker +6000" instead of "Power Attacker +3000." ■ This turn, whenever your creature attacks, if its power is 6000 or more, it gets "Double Breaker." ■ This turn, whenever your creature attacks, if its power is 12000 or more, it gets "Triple Breaker." | Fire | 4 | Spell | 16/55 R | ||
| Legend Lupia Wing■ Cross Gear: Put this card into the battle zone. To cross it onto a creature, pay this card's cost again. If that creature leaves the battle zone, this card stays in the battle zone. ■ You may cross this card onto a creature with "Lupia" in its name without paying its cost. ■ Whenever the creature crossed with this card attacks, look at your deck. You may choose 1 Armored Dragon from it, show it to your opponent, and add it to your hand. Then shuffle your deck. | Fire | 3 | Cross Gear | 17/55 R | ||
| Sarutahiko, the Great Hero■ Evolution - Put on 1 of your Beast Folk or Origins. ■ When this creature enters the battle zone, look at your deck. Choose up to 2 Ultimate Evolution creatures and/or Ultimate Evolution MAX creatures in any combination from it, show them to your opponent, and add them to your hand. Then shuffle your deck. | Nature | 5 | 5000 | Evolution CreatureBeast Folk/Origin | 18/55 R | |
| Face Blow - Giga Smash■ This turn, all your creatures in the battle zone get +2000 power. ■ This turn, whenever your creature wins a battle, if it has power at least 4000 greater than the losing creature, it breaks 1 of your opponent's shields. | Nature | 3 | Spell | 19/55 R | ||
| Saga - Leo Shelter■ Cross Gear: Put this card into the battle zone. To cross it onto a creature, pay this card's cost again. If that creature leaves the battle zone, this card stays in the battle zone. ■ You may cross this card onto an evolution creature or a linked God without paying its cost. ■ When the creature crossed with this card would be destroyed, put this card into your mana zone instead. Then you may return 1 creature from your mana zone to your hand. | Nature | 2 | Cross Gear | 20/55 R | ||
| Proton, the Original God■ When this creature enters the battle zone, add the top card of your deck face down to your shield zone as a new shield. ■ G-Link: To the right of "Atom, the Divine Core," or on top of "Lepton, the Original God" (If you have a designated God in the battle zone, you may link this card to it. A linked God becomes 1 creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose either of the 2 cards.) ■ While this creature is linked, it breaks 1 additional shield. | Light | 6 | 5000 | CreatureGod/Origin | 21/55 U | |
| Pasha, the Oracle■ Saver: Evolution creature or God (When 1 of your evolution creatures or Gods would be destroyed, you may destroy this creature instead.) | Light | 3 | 2000 | CreatureLight Bringer/Origin | 22/55 U | |
| White Knight Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ You may put 1 creature with "White Knight" in its name from your hand into the battle zone. | Light | 6 | Spell | 23/55 U | ||
| Electron, the Original God■ Blocker ■ Whenever you draw a card, you may draw 2 cards instead of 1. If you do, discard a card from your hand. ■ G-Link: To the left of "Atom, the Divine Core," or on top of "Quark, the Original God" (If you have a designated God in the battle zone, you may link this card to it. A linked God becomes 1 creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose either of the 2 cards.) | Water | 5 | 4000 | CreatureGod/Origin | 24/55 U | |
| Fuuma Hagendi■ When you put an evolution creature or God into the battle zone, you may draw a card. | Water | 4 | 3000 | CreatureGrand Devil | 25/55 U | |
| Surging Panya■ When this creature is destroyed, you may choose 1 non-evolution creature or 1 unlinked God in the battle zone and return it to its owner's hand. | Water | 3 | 1000 | CreatureCyber Virus | 26/55 U | |
| Balmantis Worm, Parasite of Death■ When this creature enters the battle zone, choose 1 of your creatures and 1 of your opponent's creatures in the battle zone. For each card in your chosen creature, the chosen opponent's creature gets -2000 power this turn. (A creature with 0 power or less is destroyed.) | Darkness | 6 | 4000 | CreatureParasite Worm/Origin | 27/55 U | |
| Soul Stealing Vacuum■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Choose 1 of your opponent's creatures in the battle zone. It gets -4000 power this turn. (A creature with 0 power or less is destroyed.) | Darkness | 5 | Spell | 28/55 U | ||
| Original Heart, Ancient Blackmoon Fortress■ Castle - Choose 1 of your shields and attach this card to it to fortify it. When that fortified shield leaves the shield zone, put this card into your graveyard. (If you use a "Shield Trigger" ability, use it before putting this card into the graveyard.) ■ Whenever your creature attacks, turn the top card of your deck face up. If it isn't a God, put it on the bottom of your deck. If it's a God, you may put it into the battle zone. ■ If the shield fortified by this castle isn't fortified by another castle, when that shield would be broken by an opponent's creature, you may add 1 of your shields to your hand instead. | Darkness | 6 | Castle | 29/55 U | ||
| Sunshine NEX, the Enlightened■ Ultimate Evolution - Put on 1 of your evolution creatures. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature would leave the battle zone, you may discard 1 non-creature card from your hand instead. | Fire | 5 | 11000 | Evolution Creature (Ultimate Evolution)Armored Dragon/Lunatic Emperor/Samurai | 30/55 U | |
| Borkov Shion■ All your other Fire creatures in the battle zone get "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) ■ When your creature with "Shiden Dragon" in its name would be destroyed, you may return it to your deck and shuffle your deck instead of putting it into your graveyard. | Fire | 5 | 3000 | CreatureFire Bird/Samurai | 31/55 U | |
| Super Burst Shot■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Destroy all of your opponent's creatures with power 2000 or less. | Fire | 6 | Spell | 32/55 U | ||
| Ida, the Great Enigma■ Mana Evolution - Choose 1 Nature creature from your mana zone and put this creature on top of it into the battle zone. ■ Double Breaker (This creature breaks 2 shields.) | Nature | 5 | 7000 | Evolution Creature (Mana Evolution)Giant/Samurai | 33/55 U | |
| Samba Totem■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature is put into the battle zone, put it in tapped. ■ When this creature enters the battle zone, until the start of your next turn, your opponent's attacking creatures attack this creature if able. | Nature | 7 | 4000 | CreatureMystery Totem/Origin | 34/55 U | |
| Pedona Nature■ When this creature enters the battle zone, if you have no evolution creature or linked God in the battle zone, destroy this creature. | Nature | 1 | 4000 | CreatureEmerald Monster | 35/55 U | |
| Gunes Valkyrie, Holy Vizier■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ Evolution - Put on 1 of your creatures with "Blocker." ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it. | Light | 2 | 5000 | Evolution CreatureInitiate | 36/55 C | |
| Lepton, the Original God■ G-Link: To the right of "Neutron, the Original God," or below "Proton, the Original God." ■ While this creature is linked, all shield cards with "Original God" in their name that you add to your hand get "Shield Trigger." | Light | 4 | 2000 | CreatureGod/Origin | 37/55 C | |
| Makkor, Impregnable White Knight■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack players. | Light | 3 | 1500 | CreatureGreat Mechaoh | 38/55 C | |
| Solar Grace■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Choose 1 of your opponent's creatures in the battle zone and tap it. If you have an evolution creature or a linked God in the battle zone, choose 1 more of your opponent's creatures in the battle zone and tap it. | Light | 3 | Spell | 39/55 C | ||
| Andorage, Lord of Devils■ Hand Evolution - Choose 1 Water creature from your hand and put this creature on top of it into the battle zone. ■ When this creature enters the battle zone, you may draw 2 cards. If you do, discard 2 cards from your hand. | Water | 4 | 3000 | Evolution Creature (Hand Evolution)Grand Devil | 40/55 C | |
| Aqua Sparta■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) | Water | 5 | 3000 | CreatureLiquid People/Origin | 41/55 C | |
| Quark, the Original God■ G-Link: To the left of "Neutron, the Original God," or below "Electron, the Original God." ■ While this creature is linked, at the end of your turn, for each shield you added to your hand this turn, you may draw a card. | Water | 4 | 3000 | CreatureGod/Origin | 42/55 C | |
| Invincible EVO Charger■ Choose 1 of your creatures in the battle zone. This turn, it can't be blocked. ■ Evo Charger (After you cast this spell, put it into your mana zone instead of your graveyard. Then you may put 1 creature from your mana zone under 1 of your evolution creatures in the battle zone.) | Water | 4 | Spell | 43/55 C | ||
| Dorgedos, the Reaper Drake■ Graveyard Evolution - Choose 1 Darkness creature from your graveyard and put this creature on top of it into the battle zone. ■ When this creature enters the battle zone, choose 1 of your opponent's creatures in the battle zone. That creature can't block this turn. | Darkness | 3 | 5000 | Evolution Creature (Graveyard Evolution)Tyranno Drake | 44/55 C | |
| Neutron, the Original God■ G-Link: To the left of "Lepton, the Original God," to the right of "Quark, the Original God," or below "Atom, the Divine Core" (If you have a designated God in the battle zone, you may link this card to it. A linked God becomes 1 creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose either of the 2 cards.) ■ While this creature is linked, it breaks 1 additional shield. ■ While this creature is linked, at the end of your turn, you may add 1 of your shields to your hand. | Darkness | 3 | 3000 | CreatureGod/Origin | 45/55 C | |
| Killer Noise Maracas■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ This creature can't attack. ■ While you have an evolution creature or a linked God in the battle zone, this creature gets "Slayer." (Whenever a creature with "Slayer" battles, destroy the opposing creature after the battle.) | Darkness | 4 | 3000 | CreatureGargoyle | 46/55 C | |
| Reborn EVO Charger■ Put up to 2 creatures from your graveyard on top of your deck in any order. ■ Evo Charger (After you cast this spell, put it into your mana zone instead of your graveyard. Then you may put 1 creature from your mana zone under 1 of your evolution creatures in the battle zone.) | Darkness | 4 | Spell | 47/55 C | ||
| Mach Phoenix, Super-Alloy■ Deck Evolution - Turn the top card of your deck face up. If it's a creature, put this creature on top of it into the battle zone. If it's not a creature, return this creature to your hand. | Fire | 4 | 4000 | Evolution Creature (Deck Evolution)Armaroid/Origin | 48/55 C | |
| Yashichi, Crimson Lord■ While you have an evolution creature or a linked God in the battle zone, this creature gets "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) | Fire | 4 | 4000 | CreatureFlame Monster | 49/55 C | |
| Vorg, Earl of Engagement■ Each turn, this creature attacks a creature if able. ■ This creature can't attack players. | Fire | 1 | 3000 | CreatureHumanoid | 50/55 C | |
| Critical EVO Charger■ Destroy 1 of your opponent's creatures with "Blocker." ■ Evo Charger (After you cast this spell, put it into your mana zone instead of your graveyard. Then you may put 1 creature from your mana zone under 1 of your evolution creatures in the battle zone.) | Fire | 4 | Spell | 51/55 C | ||
| Zetsu Gowan, Savage Faerie■ While you have an evolution creature or a linked God in the battle zone, this creature gets "Power Attacker +4000" and "Double Breaker." | Nature | 4 | 4000 | CreatureSnow Faerie/Beast Folk/Origin | 52/55 C | |
| Manaan, Priest of Harvests■ When this creature enters the battle zone, choose 1 of your creatures in the battle zone. For each card in that creature, put the top card of your deck into your mana zone. | Nature | 5 | 2000 | CreatureDreammate | 53/55 C | |
| Snow Shunfist, Savage Faerie | Nature | 2 | 2000 | CreatureSnow Faerie/Beast Folk/Origin | 54/55 C | |
| Crest EVO Charger■ Look at your deck. You may choose 1 evolution creature from it, show it to your opponent, and add it to your hand. Then shuffle your deck. ■ Evo Charger (After you cast this spell, put it into your mana zone instead of your graveyard. Then you may put 1 creature from your mana zone under 1 of your evolution creatures in the battle zone.) | Nature | 4 | Spell | 55/55 C | ||
| Cobalt Ulpherion, the White Knight Lord of Spirits■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that creature battles this creature.) ■ Evolution - Put on 1 of your creatures with "White Knight" in its name. ■ The first time each turn one of your creatures with "White Knight" in its name in the battle zone becomes tapped, untap it. ■ Double Breaker (This creature breaks 2 shields.) | Light | 8 | 8000 | Evolution CreatureAngel Command | S1/S5 SR | |
| Fatal Spiral, Infinite Dragon■ Super Infinite Evolution - Put on top of a stack containing 1 or more of your Origins or Dragons. ■ When this creature enters the battle zone, for each card under this creature, you may choose 1 creature in the battle zone and return it to its owner's hand. ■ Double Breaker (This creature breaks 2 shields.) | Water | 7 | 9000 | Evolution Creature (Super Infinite Evolution)Poseidia Dragon/Origin | S2/S5 SR | |
| Ballom Monarch, Lord of Dark Reapers■ Evolution - Put on 1 of your Demon Commands or creatures with "Reaper" in their name. ■ Whenever your Demon Command or creature with "Reaper" in its name wins a battle, you may put 1 creature from your graveyard into the battle zone. ■ Triple Breaker (This creature breaks 3 shields.) | Darkness | 7 | 12000 | Evolution CreatureDemon Command | S3/S5 SR | |
| Romanov Kaiser NEX, the Super Enlightened■ Ultimate Evolution MAX - Put on 1 of your Ultimate Evolution creatures. ■ When this creature enters the battle zone, destroy 2 of your opponent's creatures. Then choose 2 cards from your opponent's mana zone and put them into their owner's graveyard. ■ World Breaker (This creature breaks all of your opponent's shields.) ■ When this creature leaves the battle zone, look at your deck. You may choose 1 Armored Dragon or creature with "Romanov" in its name from it and put it into the battle zone. Then shuffle your deck. | Fire | 7 | 25000 | Evolution CreatureArmored Dragon/Lunars Sun Gazer | S4/S5 SR | |
| Bishamon, the Great Enigma■ Mana Evolution - Choose 1 Nature creature from your mana zone and put this creature on top of it into the battle zone. ■ You may reduce the cost of summoning your Nature creatures by up to 2. However, the cost can't be reduced below 1. | Nature | 7 | 5000 | Evolution Creature (Mana Evolution)Giant/Samurai | S5/S5 SR |