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Cards › Earlier sets › DMBD14

DMBD14 — Chronicle Final Battle Deck Dragon Soul Crimson Tale

25 cards · Released 2020-08-22 · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Batorai Blade, Explosive Heat SwordBatorai Blade, Explosive Heat Sword■ Whenever this creature attacks, reveal the top 3 cards of your deck. Put all non-evolution Dragons and non-evolution Humanoids among them into the battle zone. If all 3 revealed cards are Dragons, all of your creatures get "Speed Attacker" this turn. Then return the remaining cards to the bottom of your deck in any order. ■ Triple Breaker ■ Dragon Evasion: When this creature would leave the battle zone, flip it over to its Fortress side instead of leaving.Fire3Dragheart Weapon1/25 VIC
Javelion, Hundred Beast SpearJavelion, Hundred Beast Spear■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature would leave the battle zone, if you have no shields, it stays instead of leaving. When you would lose the game or your opponent would win the game, you may instead destroy 1 of your creatures that is not a Dragheart.Light4Dragheart Weapon2/25 -
Hellfuezu, Purgatory BladeHellfuezu, Purgatory Blade■ Triple Breaker ■ Whenever this creature attacks, you may destroy any number of your creatures. For each creature you destroyed this way, destroy 1 of your opponent's creatures. ■ Dragon Evasion: When this creature would leave the battle zone, if you have no other creatures in the battle zone, flip this Dragheart over to its Fortress side instead.Darkness4Dragheart Weapon3/25 -
Beginning Start, Dragon Gear of the BeginningBeginning Start, Dragon Gear of the Beginning■ Blocker ■ Slayer ■ Double Breaker ■ While battling, this creature gets +2000 power. ■ The summoning cost of all of your Dragoners is reduced by up to 2. This can't reduce the cost to less than 0.Light/Darkness/Fire3Dragheart Weapon4/25 -
Batogaito, Explosive Silver King SwordBatogaito, Explosive Silver King Sword■ Speed Attacker ■ Triple Breaker ■ Whenever this creature attacks, draw a card. Then you may put a non-evolution Dragon from your hand into the battle zone. ■ Your opponent's non-Dragon creatures can't attack the turn they enter the battle zone. ■ (At the start of the game, Dragheart cards are placed in your Hyperspatial Zone. If a Dragheart or the creature equipped with it leaves the battle zone, return it there.)Fire5Dragheart Weapon5/25 VIC
Gaiouburn, Conquering Battle General Dragon SwordGaiouburn, Conquering Battle General Dragon Sword■ Speed Attacker ■ Double Breaker ■ Each turn, the first time you are attacked, you may have this creature battle the attacking creature.Fire5Dragheart Weapon6/25 VIC
Glenmalt, Final Dragon RulerGlenmalt, Final Dragon Ruler■ Speed Attacker ■ Powered Breaker ■ This creature gets +3000 power for each of your Dragheart cards in the battle zone. ■ When this creature enters the battle zone or at the start of your turn, put 1 Dragheart Weapon with cost 5 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) ■ When this creature would leave the battle zone, you may return 1 of your Dragheart cards to the Hyperspatial Zone instead.Light/Darkness/Fire76000CreatureGaial Command Dragon/Humanoid Baku/Draguner7/25 -
Uisu, Dragon Armored's Investigation / Holy SparkUisu, Dragon Armored's Investigation / Holy Spark■ Shield Trigger ■ Tap all of your opponent's creatures.Light67500CreatureDragon Guild/Metallica8/25 SR
G.W.D, Rumble MachineG.W.D, Rumble Machine■ B.A.D. 2 (You may reduce this creature's summoning cost by 2. If you do, destroy this creature at the end of this turn.) ■ Speed Attacker ■ Whenever this creature enters the battle zone or attacks, you may choose 1 of your opponent's creatures. That creature and this creature battle. ■ This creature attacks your opponent each turn if able. ■ Whenever one of your creatures wins a battle, draw a card.Fire65000CreatureBeat Jockey9/25 SR
Hayabusaryu, Dragon NinjaHayabusaryu, Dragon Ninja■ Blocker ■ Speed Attacker ■ Ninja Strike 7 (When an opponent's creature attacks or blocks, if you have 7 or more cards in your mana zone and you haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi for no cost. At the end of that turn, put this Shinobi on the bottom of your deck.)Light/Fire65500CreatureGaial Command Dragon/Guardian/Shinobi10/25 SR
Glenmalt "King", Dual Sword Dragon RulerGlenmalt "King", Dual Sword Dragon Ruler■ Double Breaker ■ When this creature enters the battle zone, put 1 Fire Weapon with cost 5 or less from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) ■ Mana Armed 7: When this creature enters the battle zone, if you have 7 or more Fire cards in your mana zone, put 1 Fire Weapon with cost 6 or less from your Hyperspatial Zone into the battle zone. ■ You can't equip 2 or more Weapons with the same name to this creature.Fire109000CreatureGaial Command Dragon/Humanoid Baku/Draguner11/25 VR
Rosia, Final Dragon RulerRosia, Final Dragon Ruler■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 4 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.)Light63500CreatureAngel Command Dragon/Justice Wing/Draguner12/25 -
Loveace, Dragon RulerLoveace, Dragon Ruler■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 3 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) ■ Whenever you put a Dragheart into the battle zone, you may draw a card.Light43500CreatureAngel Dragon/Justice Wing/Draguner13/25 -
Borof, Final Dragon RulerBorof, Final Dragon Ruler■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, put the top card of your deck into your graveyard. Then return a card from your graveyard to your hand. ■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 4 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.)Darkness73000CreatureDemon Command Dragon/Funky Nightmare/Draguner14/25 -
Linkwood, Explosive Dragon Ruler / "I'm your opponent, The=Deadman!"Linkwood, Explosive Dragon Ruler / "I'm your opponent, The=Deadman!"■ Choose 1 of your creatures. Then put 1 Dragheart Weapon with cost 4 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone, equipped to the creature you chose.Fire22000CreatureHumanoid Baku/Draguner15/25 -
Hibiki, Explosive Dragon RulerHibiki, Explosive Dragon Ruler■ Speed Attacker (This creature is not affected by summoning sickness.) ■ When this creature enters the battle zone, you may put 1 Dragheart Weapon with cost 3 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.)Fire42000CreatureHumanoid Baku/Draguner16/25 -
Glenislay, Dragon RulerGlenislay, Dragon Ruler■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 3 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.)Light/Darkness/Fire33000CreatureHumanoid Baku/Draguner17/25 -
Galaga, White OgreGalaga, White Ogre■ At the start of your turn, you may put 1 of your shields into your hand. However, you can't use its "Shield Trigger."Fire33000CreatureHumanoid/Hunter/Alien18/25 -
Heaven's Rosia, True Dragon RulerHeaven's Rosia, True Dragon Ruler■ When this creature enters the battle zone, put 1 Dragheart with cost 3 or less, or 1 Light Dragheart with cost 5 or less, from your Hyperspatial Zone into the battle zone. (If it's a Weapon, equip it to this creature.) ■ Mana Armed 5: If you have 5 or more Light cards in your mana zone, all of your Light creatures in the battle zone get "Shield Saver." (When your shield would be broken, you may destroy 1 creature with "Shield Saver" instead.)Light75500CreatureAngel Command Dragon/Justice Wing/Draguner19/25 R
Spiner, Shock DoctorSpiner, Shock Doctor■ Super Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost. If you have no shields at that time, this creature gains xB abilities.) ■ When this creature enters the battle zone, do the following 3 times. ▶ Choose 1 of your opponent's creatures. That creature gets -3000 power this turn. (A creature with 0 power or less is destroyed.) ■ xB: When this creature enters the battle zone, put any number of creatures with cost 4 or less from your graveyard into the battle zone.Darkness92000CreatureMafi Gang20/25 R
Terror PitTerror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures.Darkness6Spell21/25 R
Terror PitTerror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures.Darkness6Spell22/25 R
Terror PitTerror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures.Darkness6Spell23/25 R
Terror PitTerror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures.Darkness6Spell24/25 R
Reload ChargerReload Charger■ You may discard a card from your hand. If you do, draw a card. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Darkness/Fire3Spell25/25 U