Cards › Earlier sets › DMBD14
DMBD14 — Chronicle Final Battle Deck Dragon Soul Crimson Tale
25 cards · Released 2020-08-22 · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Batorai Blade, Explosive Heat Sword■ Whenever this creature attacks, reveal the top 3 cards of your deck. Put all non-evolution Dragons and non-evolution Humanoids among them into the battle zone. If all 3 revealed cards are Dragons, all of your creatures get "Speed Attacker" this turn. Then return the remaining cards to the bottom of your deck in any order. ■ Triple Breaker ■ Dragon Evasion: When this creature would leave the battle zone, flip it over to its Fortress side instead of leaving. | Fire | 3 | Dragheart Weapon | 1/25 VIC | ||
| Javelion, Hundred Beast Spear■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature would leave the battle zone, if you have no shields, it stays instead of leaving. When you would lose the game or your opponent would win the game, you may instead destroy 1 of your creatures that is not a Dragheart. | Light | 4 | Dragheart Weapon | 2/25 - | ||
| Hellfuezu, Purgatory Blade■ Triple Breaker ■ Whenever this creature attacks, you may destroy any number of your creatures. For each creature you destroyed this way, destroy 1 of your opponent's creatures. ■ Dragon Evasion: When this creature would leave the battle zone, if you have no other creatures in the battle zone, flip this Dragheart over to its Fortress side instead. | Darkness | 4 | Dragheart Weapon | 3/25 - | ||
| Beginning Start, Dragon Gear of the Beginning■ Blocker ■ Slayer ■ Double Breaker ■ While battling, this creature gets +2000 power. ■ The summoning cost of all of your Dragoners is reduced by up to 2. This can't reduce the cost to less than 0. | Light/Darkness/Fire | 3 | Dragheart Weapon | 4/25 - | ||
| Batogaito, Explosive Silver King Sword■ Speed Attacker ■ Triple Breaker ■ Whenever this creature attacks, draw a card. Then you may put a non-evolution Dragon from your hand into the battle zone. ■ Your opponent's non-Dragon creatures can't attack the turn they enter the battle zone. ■ (At the start of the game, Dragheart cards are placed in your Hyperspatial Zone. If a Dragheart or the creature equipped with it leaves the battle zone, return it there.) | Fire | 5 | Dragheart Weapon | 5/25 VIC | ||
| Gaiouburn, Conquering Battle General Dragon Sword■ Speed Attacker ■ Double Breaker ■ Each turn, the first time you are attacked, you may have this creature battle the attacking creature. | Fire | 5 | Dragheart Weapon | 6/25 VIC | ||
| Glenmalt, Final Dragon Ruler■ Speed Attacker ■ Powered Breaker ■ This creature gets +3000 power for each of your Dragheart cards in the battle zone. ■ When this creature enters the battle zone or at the start of your turn, put 1 Dragheart Weapon with cost 5 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) ■ When this creature would leave the battle zone, you may return 1 of your Dragheart cards to the Hyperspatial Zone instead. | Light/Darkness/Fire | 7 | 6000 | CreatureGaial Command Dragon/Humanoid Baku/Draguner | 7/25 - | |
| Uisu, Dragon Armored's Investigation / Holy Spark■ Shield Trigger ■ Tap all of your opponent's creatures. | Light | 6 | 7500 | CreatureDragon Guild/Metallica | 8/25 SR | |
| G.W.D, Rumble Machine■ B.A.D. 2 (You may reduce this creature's summoning cost by 2. If you do, destroy this creature at the end of this turn.) ■ Speed Attacker ■ Whenever this creature enters the battle zone or attacks, you may choose 1 of your opponent's creatures. That creature and this creature battle. ■ This creature attacks your opponent each turn if able. ■ Whenever one of your creatures wins a battle, draw a card. | Fire | 6 | 5000 | CreatureBeat Jockey | 9/25 SR | |
| Hayabusaryu, Dragon Ninja■ Blocker ■ Speed Attacker ■ Ninja Strike 7 (When an opponent's creature attacks or blocks, if you have 7 or more cards in your mana zone and you haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi for no cost. At the end of that turn, put this Shinobi on the bottom of your deck.) | Light/Fire | 6 | 5500 | CreatureGaial Command Dragon/Guardian/Shinobi | 10/25 SR | |
| Glenmalt "King", Dual Sword Dragon Ruler■ Double Breaker ■ When this creature enters the battle zone, put 1 Fire Weapon with cost 5 or less from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) ■ Mana Armed 7: When this creature enters the battle zone, if you have 7 or more Fire cards in your mana zone, put 1 Fire Weapon with cost 6 or less from your Hyperspatial Zone into the battle zone. ■ You can't equip 2 or more Weapons with the same name to this creature. | Fire | 10 | 9000 | CreatureGaial Command Dragon/Humanoid Baku/Draguner | 11/25 VR | |
| Rosia, Final Dragon Ruler■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 4 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) | Light | 6 | 3500 | CreatureAngel Command Dragon/Justice Wing/Draguner | 12/25 - | |
| Loveace, Dragon Ruler■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 3 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) ■ Whenever you put a Dragheart into the battle zone, you may draw a card. | Light | 4 | 3500 | CreatureAngel Dragon/Justice Wing/Draguner | 13/25 - | |
| Borof, Final Dragon Ruler■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, put the top card of your deck into your graveyard. Then return a card from your graveyard to your hand. ■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 4 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) | Darkness | 7 | 3000 | CreatureDemon Command Dragon/Funky Nightmare/Draguner | 14/25 - | |
| Linkwood, Explosive Dragon Ruler / "I'm your opponent, The=Deadman!"■ Choose 1 of your creatures. Then put 1 Dragheart Weapon with cost 4 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone, equipped to the creature you chose. | Fire | 2 | 2000 | CreatureHumanoid Baku/Draguner | 15/25 - | |
| Hibiki, Explosive Dragon Ruler■ Speed Attacker (This creature is not affected by summoning sickness.) ■ When this creature enters the battle zone, you may put 1 Dragheart Weapon with cost 3 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) | Fire | 4 | 2000 | CreatureHumanoid Baku/Draguner | 16/25 - | |
| Glenislay, Dragon Ruler■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 3 or less that shares a civilization with a card in your mana zone from your Hyperspatial Zone into the battle zone. (Equip it to this creature.) | Light/Darkness/Fire | 3 | 3000 | CreatureHumanoid Baku/Draguner | 17/25 - | |
| Galaga, White Ogre■ At the start of your turn, you may put 1 of your shields into your hand. However, you can't use its "Shield Trigger." | Fire | 3 | 3000 | CreatureHumanoid/Hunter/Alien | 18/25 - | |
| Heaven's Rosia, True Dragon Ruler■ When this creature enters the battle zone, put 1 Dragheart with cost 3 or less, or 1 Light Dragheart with cost 5 or less, from your Hyperspatial Zone into the battle zone. (If it's a Weapon, equip it to this creature.) ■ Mana Armed 5: If you have 5 or more Light cards in your mana zone, all of your Light creatures in the battle zone get "Shield Saver." (When your shield would be broken, you may destroy 1 creature with "Shield Saver" instead.) | Light | 7 | 5500 | CreatureAngel Command Dragon/Justice Wing/Draguner | 19/25 R | |
| Spiner, Shock Doctor■ Super Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost. If you have no shields at that time, this creature gains xB abilities.) ■ When this creature enters the battle zone, do the following 3 times. ▶ Choose 1 of your opponent's creatures. That creature gets -3000 power this turn. (A creature with 0 power or less is destroyed.) ■ xB: When this creature enters the battle zone, put any number of creatures with cost 4 or less from your graveyard into the battle zone. | Darkness | 9 | 2000 | CreatureMafi Gang | 20/25 R | |
| Terror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures. | Darkness | 6 | Spell | 21/25 R | ||
| Terror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures. | Darkness | 6 | Spell | 22/25 R | ||
| Terror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures. | Darkness | 6 | Spell | 23/25 R | ||
| Terror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures. | Darkness | 6 | Spell | 24/25 R | ||
| Reload Charger■ You may discard a card from your hand. If you do, draw a card. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Darkness/Fire | 3 | Spell | 25/25 U |