Cards › Earlier sets › DMBD15
DMBD15 — Legend Super Deck Azure Dragon Revolution
40 cards · Released 2020-11-21 · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Dogiragon Nova, Blue Guardian Deity■ Revolution Change: Light or Fire Dragon with cost 5 or more ■ Blocker ■ Triple Breaker ■ At the end of your turn, untap all of your multicolored creatures. ■ Final Revolution: When this creature enters the battle zone through "Revolution Change," if you haven't used another "Final Revolution" this turn, reveal the top 4 cards of your deck. Put any number of non-evolution multicolored creatures from among them with a total cost of 6 or less into the battle zone. Put the remaining cards on the bottom of your deck in any order. | Light/Fire | 8 | 13000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | 1/18 LEG | |
| Bolshack Dogiragon■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may reveal this creature from your hand. If you do, reveal the top card of your deck. If it's a non-evolution Fire creature, put it into the battle zone and put this creature on top of it. ■ Evolution: Put on one of your Fire creatures. ■ Triple Breaker ■ Whenever this creature enters the battle zone or attacks, you may choose 1 of your opponent's creatures. This creature and that creature battle. | Fire | 7 | 12000 | Evolution CreatureMega Command Dragon/Revolutionary Army | 2/18 LEG | |
| Dogiragon Buster, Blue Leader■ Revolution Change: Fire or Nature Dragon with cost 5 or more ■ Triple Breaker ■ All of your multicolored creatures get "Speed Attacker." ■ Final Revolution: When this creature enters the battle zone through "Revolution Change," if you haven't used another "Final Revolution" this turn, choose any number of non-evolution multicolored creatures with a total cost of 6 or less from your mana zone or hand and put them into the battle zone. | Fire/Nature | 8 | 13000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | 3/18 LEG | |
| Hayabusamaru, Lightfang Ninja■ Revolution Change: Fire or Nature Dragon with cost 5 or more ■ Triple Breaker ■ All of your multicolored creatures get "Speed Attacker." ■ Final Revolution: When this creature enters the battle zone through "Revolution Change," if you haven't used another "Final Revolution" this turn, choose any number of non-evolution multicolored creatures with a total cost of 6 or less from your mana zone or hand and put them into the battle zone. | Fire/Nature | 8 | 13000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | 3/18 LEG | |
| Soulupiarage, Phoenix Dragon Knight / Burning Rage■ Shield Trigger ■ Destroy all of your opponent's creatures with power 3000 or less. | Fire | 5 | 5000 | NEO CreatureFire Bird/Armored Dragon | 4/18 - | |
| Sunblade NEX, Elemental Dragon Knight■ When you summon this creature, you may reduce its cost by 2. If you do, your opponent may put the top card of their deck face down into their shield zone as a new shield. ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, you may discard a card from your hand. If you do, draw 2 cards. | Light/Fire | 6 | 6000 | CreatureArmored Dragon/Angel Command | 5/18 - | |
| Chara Lupia■ You may reduce the summoning cost of your Dragons by 2. However, the cost can't be reduced below 0. | Light/Fire | 2 | 1500 | CreatureFire Bird | 6/18 - | |
| Bolshack Cyberex■ Revolution Change: Water or Fire Dragon with cost 3 or more (Whenever one of your Water or Fire Dragons with cost 3 or more attacks, you may swap that creature with this creature in your hand.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose one of the following. ▶ Your opponent chooses 1 of their own creatures with the lowest power and destroys it. ▶ Choose 1 of your opponent's creatures and return it to its owner's hand. | Water/Fire | 6 | 7000 | CreatureArmored Dragon/Cyber Command | 7/18 - | |
| Evo Lupia■ When this creature enters the battle zone, draw a card. Then you may put a creature with cost 5 or less that can evolve from this creature from your hand on top of this one. | Light/Water/Fire | 4 | 4000 | CreatureFire Bird | 8/18 - | |
| Magnum, Shortshot■ During your turn, when your opponent's creature would enter the battle zone, put that creature into its owner's graveyard instead of the battle zone. | Fire | 3 | 3000 | CreatureOutrage | 9/18 - | |
| Valkyrie Lupia, Sky Lord Dragonmech■ Evolution: Put on 1 of your Armored Dragons or Fire Birds. ■ When this creature enters the battle zone, look at your deck. Choose a Dragon from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Light/Fire | 5 | 5000 | Evolution CreatureArmored Dragon/Fire Bird | 10/18 - | |
| Platina Walsura S■ Evolution: Put on one of your Water creatures. ■ Double Breaker ■ Whenever this creature attacks, you may draw 3 cards. If you do, discard a card from your hand. | Water | 3 | 6000 | Evolution CreatureMagic Command/Initials | 11/18 VR | |
| Ragnarok, the Clock■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn. | Water | 3 | 3000 | CreatureOutrage MAX | 12/18 R | |
| Dorgan Churis■ B.A.D. 2 (You may summon this creature for 2 less. If you do, destroy this creature at the end of this turn.) ■ Speed Attacker | Fire | 5 | 5000 | CreatureDragon Guild/Beat Jockey | 13/18 R | |
| Levia Than, Flame Dragon Guardian■ Double Breaker ■ When this creature enters the battle zone, or when this creature is destroyed, you may put a creature with cost 3 or less from your mana zone into the battle zone. | Fire/Nature | 6 | 7000 | CreatureRed Command Dragon/Snow Faerie | 14/18 R | |
| Memento Guardian Shrine, Prison Court of D■ Shield Trigger ■ All of your creatures get "Blocker." (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) ■ D-Switch: When either player draws their first card during their own turn, you may flip this D2 Field upside down once per game. If you do, tap all of your opponent's creatures. | Light | 4 | D2 Field | 15/18 U | ||
| Onikamas, Strange Flow■ When your opponent chooses a creature, they can't choose this creature. (However, they may still attack or block this creature.) ■ During your opponent's turn, when your opponent puts a creature into the battle zone by any means other than summoning, you may return that creature to its owner's hand. | Water | 2 | 2000 | Creature | 16/18 U | |
| Valchuris, Dragon Armored■ Whenever one of your creatures attacks, if this creature is in your hand, that attack is the second creature attack this turn, and you haven't put your Valchuris, Dragon Armored into the battle zone this turn, you may put this creature into the battle zone after the attack. ■ Speed Attacker | Fire | 5 | 4000 | Creature | 17/18 U | |
| Hayabusamaru, Lightfang Ninja■ Ninja Strike 4 (When an opponent's creature attacks or blocks, if you have 4 or more cards in your mana zone and you haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi for no cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, 1 of your creatures gets "Blocker" until the start of your next turn. | Light | 3 | 3000 | Creature | 18/18 C | |
| Dogiragon Buster, Blue Leader■ Ninja Strike 4 (When an opponent's creature attacks or blocks, if you have 4 or more cards in your mana zone and you haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi for no cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, 1 of your creatures gets "Blocker" until the start of your next turn. | Light | 3 | 3000 | Creature | 18/18 C | |
| Dogiragon Nova, Blue Guardian Deity■ Revolution Change: Light or Fire Dragon with cost 5 or more ■ Blocker ■ Triple Breaker ■ At the end of your turn, untap all of your multicolored creatures. ■ Final Revolution: When this creature enters the battle zone through "Revolution Change," if you haven't used another "Final Revolution" this turn, reveal the top 4 cards of your deck. Put any number of non-evolution multicolored creatures from among them with a total cost of 6 or less into the battle zone. Put the remaining cards on the bottom of your deck in any order. | Light/Fire | 8 | 13000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | BE1/BE10 LEG | |
| Holy, Flash Guardian■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, tap all of your opponent's creatures. | Light | 9 | 3500 | CreatureGuardian | BE10/BE10 R | |
| Bolshack Dogiragon■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may reveal this creature from your hand. If you do, reveal the top card of your deck. If it's a non-evolution Fire creature, put it into the battle zone and put this creature on top of it. ■ Evolution: Put on one of your Fire creatures. ■ Triple Breaker ■ Whenever this creature enters the battle zone or attacks, you may choose 1 of your opponent's creatures. This creature and that creature battle. | Fire | 7 | 12000 | Evolution CreatureMega Command Dragon/Revolutionary Army | BE2/BE10 LEG | |
| Soulupiarage, Phoenix Dragon Knight / Burning Rage■ Shield Trigger ■ Destroy all of your opponent's creatures with power 3000 or less. | Fire | 5 | 5000 | NEO CreatureFire Bird/Armored Dragon | BE3/BE10 - | |
| Sunblade NEX, Elemental Dragon Knight■ When you summon this creature, you may reduce its cost by 2. If you do, your opponent may put the top card of their deck face down into their shield zone as a new shield. ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, you may discard a card from your hand. If you do, draw 2 cards. | Light/Fire | 6 | 6000 | CreatureArmored Dragon/Angel Command | BE4/BE10 - | |
| Bolshack Cyberex■ Revolution Change: Water or Fire Dragon with cost 3 or more (Whenever one of your Water or Fire Dragons with cost 3 or more attacks, you may swap that creature with this creature in your hand.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose one of the following. ▶ Your opponent chooses 1 of their own creatures with the lowest power and destroys it. ▶ Choose 1 of your opponent's creatures and return it to its owner's hand. | Water/Fire | 6 | 7000 | CreatureArmored Dragon/Cyber Command | BE5/BE10 - | |
| Bolshack Dragon / Duelist Charger■ Reveal the top 3 cards of your deck. Put all cards with "Bolshack" in their name among them into your hand, and put the rest on the bottom of your deck in any order. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 6 | 6000 | CreatureArmored Dragon | BE6/BE10 - | |
| Pretty Children■ All of your creatures with cost 4 or more get "Speed Attacker." ■ Your opponent's evolution creatures, and your opponent's creatures with "Speed Attacker" or "Mach Fighter," enter the battle zone tapped. | Light/Water/Fire | 3 | 3500 | CreatureHumanoid/Children | BE7/BE10 - | |
| Dasen, Unrivaled Bind / Pacific Spark■ Tap all of your opponent's creatures. | Light | 6 | 4500 | CreatureMetallica | BE8/BE10 SR | |
| Mixel, Strange Stone / Jamming Chaff■ Until the start of your next turn, your opponent can't cast spells. Draw a card. | Light | 2 | 2000 | CreatureMetallica | BE9/BE10 R | |
| Miradante Twelve, Time Pope■ Revolution Change: Light or Water Dragon with cost 5 or more ■ Triple Breaker ■ When this creature enters the battle zone, you may cast a Light spell with cost 5 or less from your hand for no cost. If you don't, draw a card. ■ Final Revolution: When this creature enters the battle zone through "Revolution Change," if you haven't used another "Final Revolution" this turn, until the end of your opponent's next turn, your opponent can't summon creatures with cost 7 or less. | Light/Water | 8 | 12000 | CreatureAngel Command Dragon/Revolutionary Army/Doremi Band | SE1/SE10 LEG | |
| Holy, Flash Guardian■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, tap all of your opponent's creatures. | Light | 9 | 3500 | CreatureGuardian | SE10/SE10 R | |
| Bolshack Dragon / Duelist Charger■ Reveal the top 3 cards of your deck. Put all cards with "Bolshack" in their name among them into your hand, and put the rest on the bottom of your deck in any order. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 6 | 6000 | CreatureArmored Dragon | SE2/SE10 - | |
| Magnum Lupia / Crimson Charger■ Destroy 1 of your opponent's creatures with power 2000 or less. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 3 | 3000 | CreatureFire Bird | SE3/SE10 - | |
| Pretty Children■ All of your creatures with cost 4 or more get "Speed Attacker." ■ Your opponent's evolution creatures, and your opponent's creatures with "Speed Attacker" or "Mach Fighter," enter the battle zone tapped. | Light/Water/Fire | 3 | 3500 | CreatureHumanoid/Children | SE4/SE10 - | |
| Dasen, Unrivaled Bind / Pacific Spark■ Tap all of your opponent's creatures. | Light | 6 | 4500 | CreatureMetallica | SE5/SE10 SR | |
| Bolshack NEX■ Double Breaker ■ When this creature enters the battle zone, look at your deck. You may put 1 card with "Lupia" in its name from it into the battle zone. Then shuffle your deck. ■ This creature gets "Power Attacker +1000" for each Fire Bird in your graveyard. | Fire | 6 | 6000 | CreatureArmored Dragon | SE6/SE10 SR | |
| Xenoshark, Crystal Record / Crystal Memory■ Shield Trigger ■ Look at your deck, choose a card from it and add it to your hand. Then shuffle your deck. | Water | 3 | 1000 | CreatureMutopia | SE7/SE10 VR | |
| Shuff, Eureka■ Whenever this creature enters the battle zone or attacks, say a number. Until the start of your next turn, your opponent can't cast spells with a cost equal to that number, and your opponent's creatures with a cost equal to that number can't attack or block. | Water | 4 | 4000 | CreatureMagic Command/Great Mechaoh/Invader | SE8/SE10 VR | |
| Mixel, Strange Stone / Jamming Chaff■ Until the start of your next turn, your opponent can't cast spells. Draw a card. | Light | 2 | 2000 | CreatureMetallica | SE9/SE10 R |