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DMBD19 — Development Team Selection Deck "Fire Water Path of Conquest"
14 cards · Released 2022-05-21 · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Katta Kirifuda & Katsuking -Story of Passion-■ Mach Fighter ■ When this creature enters the battle zone, look at the top 5 cards of your deck. Show 1 of them to your opponent and add it to your hand, and put the rest on the bottom of your deck in any order. If the card you showed is fire or nature, you may choose a creature and return it to its owner's hand. ■ Revolution 2: If you have 2 or fewer shields, this creature gets "Shield Trigger" when it is added to your hand from your shield zone. ■ Revolution 0: If you have no shields, this creature gets +10000 power and "Speed Attacker" and "Triple Breaker." | Water/Fire/Nature | 5 | 5000 | CreatureOutrage Dragon/Humanoid | 1/14 DSR | |
| Gogogo Brand■ Master G.G.G.: If this card is the only card in your hand, you may summon this creature without paying its cost. ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, if you have a fire card in your mana zone, draw a card. Then you may discard any number of cards from your hand. For each card discarded this way, destroy 1 of your opponent's creatures with power 6000 or less. | Fire | 7 | 9000 | CreatureBeat Jockey | 2/14 MAS | |
| Crash Head, Victorious Dragon Armored■ B.A.D. 2 (You may reduce this creature's summoning cost by 2. If you do, destroy this creature at the end of the turn.) ■ Speed Attacker ■ Double Breaker ■ When this creature is destroyed while tapped, take an extra turn after this one. ■ During battle, this creature's power is +5000. | Fire | 10 | 9000 | CreatureDragon Guild/Beat Jockey | 3/14 SR | |
| Umakin ☆ Project■ Buzzrender [cc02] (When you pay this creature's cost, you may pay an additional [cc02] any number of times. When this creature enters the battle zone, use its {OL} ability once, plus once for each additional [cc02] you paid.) ■ {OL} Look at the top 2 cards of your deck. Add 1 of them to your hand and put the other into your mana zone tapped. ■ Power Breaker (This creature breaks an additional shield for every 6000 of its power.) ■ This creature gets +1000 power for each card in your mana zone. | Water/Nature | 4 | 0 | CreatureTrix/Cyber Command/Team Wave | 4/14 SR | |
| Shuff, Eureka■ When this creature enters the battle zone or attacks, say a number. Until the start of your next turn, your opponent can't cast spells with that cost, and your opponent's creatures with that cost can't attack or block. | Water | 4 | 4000 | CreatureMagic Command/Great Mechaoh/Invader | 5/14 VR | |
| Kameworoll, Legendary Performer■ At the start of your turn, each player draws a card. ■ Rainbonus: Each turn, the first time you draw a card, if you have a multicolored creature, you may draw 2 cards instead of 1. If you do, discard a card from your hand. | Water | 2 | 3000 | CreatureMutopia/Bikurei Kingdom | 6/14 VR | |
| Ragnarok, the Clock■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters, skip the rest of the turn. (The next player's turn starts immediately.) | Water | 3 | 3000 | CreatureOutrage MAX | 7/14 R | |
| Big Bang Flare■ B.A.D.S 2 (You may reduce the cost to cast this spell by 2. If you do, discard a card from your hand.) ■ You may put 1 Beat Jockey from your hand into the battle zone. If you do, choose 1 of your opponent's creatures. Those 2 creatures battle. At the end of the turn, destroy that Beat Jockey. | Fire | 5 | Spell | 8/14 R | ||
| Disnomenon■ Speed Attacker (This creature is not affected by summoning sickness.) ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) ■ Whenever this creature wins a battle, look at the top card of your deck and add it to your hand or put it into your mana zone. | Water/Fire/Nature | 3 | 5000 | CreatureGiant Insect/Distas | 9/14 R | |
| Dondon Volcanic Now■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Look at the top 3 cards of your deck. Put 1 of them into your mana zone, 1 into your hand, and the remaining 1 into your graveyard. Then destroy 1 of your opponent's creatures with cost equal to or less than the card put into the graveyard this way. | Water/Fire/Nature | 5 | Spell | 10/14 R | ||
| Onikamas, Strange Flow■ This creature can't be chosen by your opponent. (However, it can still be attacked or blocked.) ■ During your opponent's turn, when your opponent puts a creature into the battle zone by any means other than summoning, you may return that creature to its owner's hand. | Water | 2 | 2000 | CreatureMutopia | 11/14 U | |
| Cyber Brain■ Shield Trigger (When this spell is put into your hand from the shield zone, you may cast it immediately without paying its cost.) ■ Draw up to 3 cards. | Water | 4 | Spell | 12/14 U | ||
| Submarine Fortress Lair■ Castle: Choose 1 of your shields and attach this card to it to fortify it. When that fortified shield leaves the shield zone, put this card into your graveyard. (If you use 'Shield Trigger,' do so before putting this card into your graveyard.) ■ At the start of your turn, your opponent may draw a card. Then you may draw a card. Furthermore, if you have a Cyber Lord, draw a card, then you may put a card from your hand on the bottom of your deck. | Water | 1 | Castle | 13/14 U | ||
| Valchuris, Dragon Armored■ Whenever one of your creatures attacks, if this creature is in your hand, that attack is the second creature attack this turn, and your <Valchuris, Dragon Armored> hasn't entered the battle zone this turn, you may put this creature into the battle zone after the attack. ■ Speed Attacker (This creature doesn't have summoning sickness.) | Fire | 5 | 4000 | CreatureDragon Guild/Beat Jockey | 14/14 U |