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Cards › Earlier sets › DMC46

DMC46 — DMC-46 Super Deck Cross Arcadias Knights

18 cards · Released 2008-11-22 · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Diamond Glorius, Light Divine DragonDiamond Glorius, Light Divine Dragon■ When you put this creature into the battle zone, all effects that prevent your other creatures from attacking your opponent are ignored that turn. (Summoning sickness and effects such as "This creature can't attack" or "This creature can't attack players" are ignored.) ■ Double BreakerLight87000CreatureApollonia Dragon1/35 -
Julius, Thunder ElementalJulius, Thunder Elemental■ Whenever this creature attacks, you may return a spell from your graveyard to your hand, or choose one of your opponent's Cross Gears in the battle zone and put it into its owner's graveyard. ■ Double BreakerLight66000CreatureAngel Command/Knight2/35 -
Magic Shot - Glory GateMagic Shot - Glory Gate■ Reveal the top 3 cards of your deck. Put a Knight among them into your hand and put the rest on the bottom of your deck in any order. ■ Knight Magic (If you have a Knight in the battle zone, you may use this spell's ability again.)Light3SpellKnight3/35 -
Magic Shot - Arcadia EggMagic Shot - Arcadia Egg■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Destroy one of your opponent's untapped creatures. If Magic Shot - Glory Gate is in your graveyard, you may put Nero Gryphis, Mystic Light Emperor from your hand into the battle zone.Darkness5SpellKnight4/35 -
Dark Soul CreationDark Soul Creation■ You may destroy 1 of your creatures. If you do, draw 3 cards.Darkness4Spell5/35 -
Nero Gryphis, Mystic Light EmperorNero Gryphis, Mystic Light Emperor■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ When one of your Knight creatures is destroyed, you may cast a light or darkness Knight spell or a spell with "Shield Trigger" that costs 6 or less from your hand without paying its cost. ■ Double BreakerLight/Darkness87000CreatureAngel Command/Dark Lord/Knight10/35 -
Gregorias, Mystic Light Death SaintGregorias, Mystic Light Death Saint■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ When you put this creature into the battle zone, you may return a Knight from your graveyard to your hand. ■ This creature can't attack your opponent.Light/Darkness43000CreatureAngel Command/Dragon Zombie/Knight11/35 -
Bloody Shadow, Mystic Light Death KnightBloody Shadow, Mystic Light Death Knight■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ G-Zero: If you've cast a spell this turn, you may summon this creature without paying its cost. ■ This creature can't attack. ■ Even if this creature wins a battle, it is destroyed after the battle.Light/Darkness24500CreatureInitiate/Ghost/Knight12/35 -
Alphadios, Lord of SpiritsAlphadios, Lord of Spirits■ Evolution: Put on one of your Angel Commands. ■ Nobody can summon non-light creatures or cast non-light spells. ■ Triple Breaker (This creature breaks 3 shields)Light1015500Evolution CreatureAngel Command18/35 SR
King Alcadeias, Holy GaiaKing Alcadeias, Holy Gaia■ When you put this card into your mana zone, put it there tapped. ■ Evolution - Put on one of your multicolored creatures. ■ Double Breaker ■ Whenever your opponent would put a non-multicolored creature into the battle zone, they put it into their graveyard instead.Light/Darkness79000Evolution CreatureAngel Command/Lost Crusader20/35 SR
Auzesu, Demonic ElementalAuzesu, Demonic Elemental■ When you put this card into your mana zone, put it in tapped. ■ Sympathy: Angel Command and Demon Command (The cost you pay to summon this creature is reduced by 1 for each of your Angel Commands or Demon Commands in the battle zone. However, the cost can't be reduced below 2.) ■ Whenever one of your Angel Commands or Demon Commands attacks, destroy one of your opponent's tapped creatures. ■ Double BreakerLight/Darkness66500CreatureAngel Command/Demon Command21/35 SR
Spell Del Fin, Light Divine DragonSpell Del Fin, Light Divine Dragon■ Your opponent plays with their hand face up. ■ This creature gets +2000 power for each spell in your opponent's hand. ■ Your opponent can't cast spells. ■ Double BreakerLight96000CreatureApollonia Dragon22/35 VR
Queen Alcadeias, Holy GaiaQueen Alcadeias, Holy Gaia■ When you put this card into your mana zone, put it there tapped. ■ Evolution - Put on one of your multicolored creatures. ■ Your opponent can't cast non-multicolored spells. ■ Double BreakerLight/Darkness69000Evolution CreatureLost Crusader/Angel Command25/35 VR
Super SparkSuper Spark■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Tap all your opponent's creatures in the battle zone.Light5Spell26/35 R
Super Trash Train, Fuuma DevilSuper Trash Train, Fuuma Devil■ Whenever another creature is destroyed, you may draw a card.Darkness55000CreatureHedrian/Grand Devil27/35 R
Terror PitTerror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost) ■ Destroy 1 of your opponent's creatures.Darkness6Spell28/35 R
Murmur, Vizier of FormationMurmur, Vizier of Formation■ Blocker ■ This creature can't attack your opponent. ■ All of your other creatures in the battle zone that have "Blocker" get +3000 power.Light22000CreatureInitiate32/35 U
Bega, Vizier of ShadowBega, Vizier of Shadow■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, add the top card of your deck to your shields face down. Then choose a card in your opponent's hand without looking and have them discard it.Light/Darkness52000CreatureInitiate/Ghost35/35 C