Cards › Earlier sets › DMC47
DMC47 — Heroes Cross Pack Katsumai Edition
22 cards · Released 2009-01-31 · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Bolbalzak "Sword Flash" Dragon■ Samurai Generate (When you put this creature into the battle zone, you may generate 1 Cross Gear from your hand without paying its cost.) ■ Each turn, the first time this creature becomes tapped, untap it. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 7 | 7000 | CreatureArmored Dragon/Samurai | 2/44 SR | |
| Bolpheus Heaven, Super Holy Dragon■ When you put this card into your mana zone, put it in tapped. ■ Evolution V - Put on any 2 of your Angel Commands or Armored Dragons. ■ When you put this creature into the battle zone, you may cast 1 light or fire spell from your hand without paying its cost. ■ Whenever this creature attacks, you may put 1 of your shields into your graveyard. If you do, choose any number of your opponent's creatures so that their total power is 6000 or less, and destroy them. ■ Triple Breaker | Light/Fire | 7 | 13000 | Evolution Creature (Evolution V)Angel Command/Armored Dragon | 3/44 SR | |
| Alcadeias, Lord of Spirits■ Evolution - Put on one of your Angel Commands. ■ No one can cast spells other than light spells. ■ Double Breaker (This creature breaks 2 shields.) | Light | 6 | 12500 | Evolution CreatureAngel Command | 5/44 VR | |
| Bolgalshack, Super Divine Dragoon■ Evolution: Put on one of your Dragons or Tyranno Drakes. ■ When you put this creature into the battle zone, if you put it on a Tyranno Drake, destroy one of your opponent's creatures with power 4000 or less. ■ Whenever this creature attacks, you may reveal all the cards under this creature. If there's a Dragon among them, destroy one of your opponent's creatures, other than an Armored Dragon or Tyranno Drake, with power lower than this creature's. ■ Double Breaker | Fire | 7 | 8000 | Evolution CreatureArmored Dragon/Tyranno Drake | 7/44 VR | |
| Grand Cross "Iron Cleaver" Dragon■ Samurai Generate (When you put this creature into the battle zone, you may generate a Cross Gear from your hand without paying its cost.) ■ When you put one of your Cross Gears into the battle zone, you may destroy one of your opponent's creatures that has "Blocker." ■ Double Breaker (This creature breaks 2 shields.) | Fire | 6 | 6000 | CreatureArmored Dragon/Samurai | 14/44 R | |
| Hell's Scrapper■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose any number of your opponent's creatures whose total power is 5000 or less and destroy them. | Fire | 7 | Spell | 15/44 R | ||
| Kenji Panda Nelra, Tyrannical Shogun■ Evolution: Put on top of 1 of your Dreammates. ■ Whenever this creature attacks, reveal the top card of your deck. If it's a non-evolution Dreammate or Vehicle Bee, you may put it into the battle zone. ■ Double Breaker | Nature | 5 | 6000 | Evolution CreatureDreammate | 16/44 R | |
| Prisoned Pakoneko■ All your other Dream Mates in the battle zone get +1000 power. ■ When this creature would start a battle, you may have another of your Dream Mates in the battle zone battle instead. ■ When your opponent chooses a creature in the battle zone, if you have at least one Vehicle Bee in the battle zone, your opponent can't choose this creature. (However, they may attack or block this creature.) | Nature | 2 | 1000 | CreatureDreammate | 17/44 R | |
| Natural Snare■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's creatures in the battle zone and put it into its owner's mana zone. | Nature | 6 | Spell | 18/44 R | ||
| Geo Mastercha, Unrivaled Dragon Spirit■ When you put this card into your mana zone, put it in tapped. ■ All of your creatures with cost 4 or more in the battle zone get +3000 power and are also Apollonia Dragons and Earth Dragons. ■ Double Breaker (This creature breaks 2 shields.) | Light/Nature | 7 | 8000 | CreatureApollonia Dragon/Earth Dragon | 19/44 R | |
| Lightning Kid, Divine Armaments Elemental■ Shield Plus - When you put this creature into the battle zone, you may put the top card of your deck face down under any of your shields. (A stack of cards put this way counts as 1 shield.) ■ Shield Force (When you put this creature into the battle zone, you may choose 1 of your shields. While that shield is in your shield zone, this creature gains the following abilities.) ■ This creature gets +5500 power and has "Double Breaker." | Light | 5 | 5500 | CreatureAngel Command | 21/44 U | |
| Ultimus, Divine Law Elemental■ Blocker ■ This creature can't attack players. ■ When this creature is destroyed, look at your deck. You may choose a spell with "Shield Trigger" from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Light | 4 | 3500 | CreatureAngel Command | 22/44 U | |
| Valkyrie "Windbreaker" Dragon■ Whenever one of your Dragons attacks, you may discard an Angel Command from your hand. If you do, look at your deck. Choose a Dragon or a Cross Gear from it, show it to your opponent, and put it into your hand. Then shuffle your deck. ■ When one of your Bolvalzark "Shiden" Dragon would be destroyed, you may destroy one of your Angel Commands instead. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 6 | 6000 | CreatureArmored Dragon/Samurai | 25/44 U | |
| Musha Decapitation Sword■ Shield Trigger ■ Destroy 1 of your opponent's creatures with power 5000 or less. If you have at least 1 Bolmeteus Musha Dragon in the battle zone, destroy another of your opponent's creatures with power 5000 or less. | Fire | 6 | Spell | 26/44 U | ||
| Endra Pappi■ When you put this card into your mana zone, put it there tapped. ■ Whenever one of your Angel Commands or Dragons is put into the battle zone, you may draw a card. | Light/Fire | 3 | 1000 | CreatureFire Bird | 28/44 U | |
| Skysword, the Savage Vizier■ When you put this card into your mana zone, put it in tapped. ■ When you put this creature into the battle zone, add the top card of your deck to your mana zone, then add another card from the top of your deck face down to your shields. | Light/Nature | 5 | 2000 | CreatureBeast Folk/Initiate | 29/44 U | |
| Rabbillion, Protection Spirit■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack your opponent. | Light | 2 | 3000 | CreatureSaint Head | 33/44 C | |
| Flameburn Dragon■ When you put this creature into the battle zone, you may destroy one of your opponent's creatures with power 4000 or less. | Fire | 6 | 5000 | CreatureArmored Dragon | 39/44 C | |
| Cocco Lupia■ Your Dragons cost 2 less to summon. However, the cost can't be reduced below 2. | Fire | 3 | 1000 | CreatureFire Bird | 40/44 C | |
| Colonel Koala, Forest Commander■ O-Drive Light x1, Fire x1 (When you summon this creature, you may also tap 1 light card, 1 fire card, or both in your mana zone. If you do, it gets the following abilities.) ■ Light: This turn, all effects that prevent one of your creatures in the battle zone from attacking are ignored. ■ Fire: When you put this creature into the battle zone, this turn, one of your creatures in the battle zone has "Double Breaker." | Nature | 3 | 2000 | CreatureDreammate | 41/44 C | |
| Faerie Life■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | 42/44 C | ||
| Gantora Maxivus■ When you put this card into your mana zone, put it there tapped. ■ Whenever this creature attacks, you may put the top card of your deck into your mana zone. | Fire/Nature | 3 | 4000 | CreatureVehicle Bee | 44/44 C |