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DMC65 — DMC-65 The Movie Deck Shock ULTRA FIRE SPIRITS Bond of Flame XX
15 cards · Released 2010-12-18 · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Time Storm XX■ This creature can't attack. ■ At the start of your turn, put the top 3 cards of your deck into your graveyard. ■ Awakening - At the start of your turn, you may choose 5 Fire Birds from your graveyard, add them to your deck, and shuffle your deck. If you do, flip this creature over to its higher-cost side. ■ (At the start of the game, Psychic Creatures are not included in your deck but are put in your hyperspatial zone, and if they go to any zone other than the battle zone, they return there.) | Darkness/Fire | 7 | 7000 | Psychic CreatureArmored Dragon/Flame Command | 1/15 - | |
| Zack Pichi, Winged Dragon Admiral■ When you put this creature into the battle zone, reveal the top 3 cards of your deck to all players. Put all Armored Dragons and Fire Birds from among them into your hand, and put the rest on the bottom of your deck in any order. If all the revealed cards were Dragons, this creature gets "Speed Attacker" for the turn. ■ During your opponent's turn, when this creature would be discarded from your hand, you may put it into the battle zone instead of your graveyard. ■ Double Breaker | Fire | 8 | 6000 | CreatureArmored Dragon/Fire Bird | 2/15 - | |
| Shobu Aini■ Instead of attacking with this creature, you may tap it to use the following ability. ■ Destroy this creature and put one fire Psychic Creature with cost 7 or less from your hyperspatial zone into the battle zone. | Fire | 4 | 1000 | CreatureFire Bird | 3/15 - | |
| Reppi Aini■ When you put this creature into the battle zone, you may reveal the top 2 cards of your deck to all players. Choose a spell with Hyperspatial in its name from among them and put it into your hand, and put the rest into your graveyard. | Fire | 3 | 1000 | CreatureFire Bird | 4/15 - | |
| Hyperspatial Musha Hole■ Destroy one of your opponent's creatures with cost 4 or less. ■ Put one fire Psychic Creature with cost 7 or less from your hyperspatial zone into the battle zone. (At the start of the game, Psychic Creatures are not included in your deck but are put in your hyperspatial zone, and if they go to any zone other than the battle zone, they return there.) | Fire | 5 | Spell | 5/15 - | ||
| Bolmeteus Steel Dragon■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature breaks a shield, your opponent puts that shield into its owner's graveyard instead of adding it to their hand. | Fire | 7 | 7000 | CreatureArmored Dragon | 6/15 SR | |
| Terror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures. | Darkness | 6 | Spell | 7/15 R | ||
| Boleas, Bird of Fire■ Evolution: Put this creature on one of your Fire Birds. ■ When you put this creature into the battle zone, destroy one of your opponent's creatures that has "Blocker." | Fire | 3 | 5000 | Evolution CreatureFire Bird | 8/15 R | |
| Hell's Scrapper■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose any number of your opponent's creatures with total power 5000 or less and destroy them. | Fire | 7 | Spell | 9/15 R | ||
| Flame Shiva Double Cross, Blastdragon■ Your Psychic Creatures in the battle zone with cost 5 or less can't be blocked. ■ Whenever this creature attacks, look at your deck. You may choose a spell with Hyperspatial in its name from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Fire | 5 | 5000 | CreatureArmored Dragon/Flame Command | 10/15 U | |
| Dark Lupia■ Whenever one of your Dragons is destroyed, you may destroy 1 of your opponent's creatures. | Darkness | 3 | 1000 | CreatureFire Bird | 11/15 C | |
| Guldan, Bird of Fire■ Evolution: Put this creature on one of your Fire Birds. ■ Power Attacker +4000 ■ Double Breaker (This creature breaks 2 shields.) | Fire | 4 | 4000 | Evolution CreatureFire Bird | 12/15 C | |
| Piara Heart■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When you put this creature into the battle zone, destroy one of your opponent's creatures with power 1000 or less. | Fire | 3 | 1000 | CreatureFire Bird | 13/15 C | |
| Lyla Latta■ When this creature is attacked, put 1 of your shields into your hand. However, you can't use that card's "Shield Trigger." | Fire | 2 | 3000 | CreatureFire Bird | 14/15 C | |
| Poppo "Yatarou" Pappi■ Saver: Dragon or Samurai creature (When one of your Dragon or Samurai creatures would be destroyed, you may destroy this creature instead.) | Fire | 2 | 2000 | CreatureFire Bird/Samurai | 15/15 C |