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Cards › Earlier sets › DMD08

DMD08

24 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Leo the Star, True Holy Spirit KingLeo the Star, True Holy Spirit King■ Evolution: Put on one of your Angel Commands. ■ Blocker ■ Triple Breaker (This creature breaks 3 shields.) ■ When another of your Angel Commands would leave the battle zone, it stays in the battle zone instead.Light912000Evolution CreatureAngel Command/Unknown/Hunter1/24 -
Bowlion, True NameBowlion, True Name■ Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ When this creature enters the battle zone, you may return up to 2 spells from your graveyard to your hand. ■ Double Breaker (This creature breaks 2 shields.)Light88000CreatureAngel Command/Unknown2/24 -
Tough Guy Pernyaa, Heavenly Strike SpiritTough Guy Pernyaa, Heavenly Strike Spirit■ Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature gets +1000 power for each of your opponent's creatures in the battle zone. ■ Double Breaker (This creature breaks 2 shields.)Light77000CreatureAngel Command3/24 -
Wagahai Cat, Heavenly Fate SpiritWagahai Cat, Heavenly Fate Spirit■ Blocker ■ This creature can't attack your opponent. ■ When this creature enters the battle zone, you may add one of your non-Evolution Commands in the battle zone to your shield zone face down as a new shield. If you do, your opponent chooses one of their Commands and adds it face down to their shield zone as a new shield.Light65500CreatureAngel Command4/24 -
Kibatte Cat, Heavenly Gate SpiritKibatte Cat, Heavenly Gate Spirit■ Blocker ■ This creature can't attack your opponent. ■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may show your opponent a card with "Heaven's" in its name from among them and put it into your hand. Then put the rest on the bottom of your deck in any order.Light44000CreatureAngel Command/Unnoise5/24 -
Heaven's Double TailHeaven's Double Tail■ Shield Trigger ■ Choose one of the following. If you have an Angel Command in the battle zone, you may choose both. ▼ Choose up to 2 of your opponent's creatures in the battle zone and tap them. ▼ Add the top card of your deck to your shield zone face down as a new shield.Light6Spell6/24 -
Heaven's CubeHeaven's Cube■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at your deck. You may choose a spell from it, show it to your opponent, and put it into your hand. Then shuffle your deck.Light3Spell7/24 -
Heaven's GateHeaven's Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put up to 2 non-Evolution light creatures with "Blocker" from your hand into the battle zone.Light6Spell8/24 R
Auzesu, Demonic ElementalAuzesu, Demonic Elemental■ When you put this card into your mana zone, put it in tapped. ■ Sympathy: Angel Command and Demon Command (The cost you pay to summon this creature is reduced by 1 for each of your Angel Commands or Demon Commands in the battle zone. However, the cost can't be reduced below 2.) ■ Whenever one of your Angel Commands or Demon Commands attacks, destroy one of your opponent's tapped creatures. ■ Double BreakerLight/Darkness66500CreatureAngel Command/Demon Command9/24 SR
Derasukiyan, Fallen SpiritDerasukiyan, Fallen Spirit■ When you put this card into your mana zone, tap it. ■ Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ When this creature is destroyed, you may return an Angel Command with cost 7 or more from your graveyard to your hand.Light/Darkness43000CreatureAngel Command/Unnoise10/24 -
Boundary Between Truth and FalsehoodBoundary Between Truth and Falsehood■ When you put this card into your mana zone, tap it. ■ Destroy one of your opponent's creatures. Then you may put the top card of your deck into your shield zone face down as a new shield.Light/Darkness7Spell11/24 -
Aqua SurferAqua Surfer■ Shield Trigger (When this creature is put into your hand from your shield zone, you may immediately summon it for no cost) ■ When this creature enters the battle zone, you may choose 1 creature in the battle zone and return it to its owner's hand.Water62000CreatureLiquid People12/24 R
Coaquan's ErrandCoaquan's Errand■ Reveal the top 3 cards of your deck to all players. Put all light cards and darkness cards among them into your hand, and put the other cards into your graveyard.Water3Spell13/24 U
Ashliger, Holy Dark BeastAshliger, Holy Dark Beast■ When you put this card into your mana zone, put it in tapped. ■ You may reduce the summoning cost of all your Angel Commands and Demon Commands by up to 2. However, the cost can't go below 1.Light/Darkness44500CreatureShine Monster/Dark Monster14/24 U
Emergency TyphoonEmergency Typhoon■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Draw up to 2 cards. Then discard a card from your hand.Water2Spell15/24 C
Vega, Corrupted SaintVega, Corrupted Saint■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, add the top card of your deck to your shield zone face down as a new shield. Then choose a card in your opponent's hand without looking and have them discard it.Light/Darkness52000CreatureInitiate/Ghost16/24 C
Star in the Love, False Starry NightStar in the Love, False Starry Night■ When this creature enters the battle zone, you may destroy all other creatures. If you do, put all your shields into your graveyard. ■ Triple Breaker (This creature breaks 3 shields.)Darkness913000CreatureAngel Command/Unknown17/24 -
Engage Ring XX, False Starry NightEngage Ring XX, False Starry Night■ Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature would be destroyed, you may put one of your shields into your graveyard instead.Darkness79000CreatureAngel Command/Unknown18/24 -
Kachamasangun, Fallen Angel of the Bound CupKachamasangun, Fallen Angel of the Bound Cup■ When this creature enters the battle zone, you may put one of your shields into your graveyard. If you do, destroy one of your opponent's Commands. ■ Double Breaker (This creature breaks 2 shields.)Darkness66000CreatureAngel Command/Unnoise19/24 -
Kariisabira, Fallen Angel of the ToastKariisabira, Fallen Angel of the Toast■ At the end of the turn, if one of your shields was put into your graveyard that turn, you may put a darkness Command from your graveyard into your shield zone face down as a new shield. ■ Double Breaker (This creature breaks 2 shields.)Darkness56000CreatureAngel Command/Unnoise20/24 -
Chularoriesu, Fallen Angel of Formal AttireChularoriesu, Fallen Angel of Formal Attire■ Whenever this creature attacks, you may put one of your shields into your graveyard. If you do, draw up to 2 cards.Darkness44000CreatureAngel Command/Unnoise21/24 -
Bone Dance ChargerBone Dance Charger■ Put the top 2 cards of your deck into your graveyard. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Darkness3Spell22/24 -
Wedding GateWedding Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put up to 2 Angel Commands that are neither light nor Evolution from your hand into the battle zone.Darkness6Spell23/24 R
Demon HandDemon Hand■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures.Darkness6Spell24/24 R