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DMD11
21 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Hurricane, Violent Sword King Evil■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, choose up to 2 of your opponent's creatures in the battle zone and tap them. Those creatures don't untap at the start of your opponent's next turn. ■ Triple Breaker (This creature breaks 3 shields.) ■ Doron Go: When this creature is destroyed, you may put an Exile Creature with "Violent Sword" in its name from your hand into the battle zone. You can't put another of your Exile Creatures with "Violent Sword" in its name into the battle zone. | Water/Fire | 9 | 12000 | Exile CreatureOutrage MAX | 1/21 - | |
| Arashi, Violent Sword Monk■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard, then return one of them to your hand. If it is an Exile Creature, this creature gets "Speed Attacker" this turn. ■ Double Breaker ■ Doron Go: When this creature is destroyed, you may put an Exile Creature with "Violent Sword" in its name from your hand into the battle zone. You can't put another of your Exile Creatures with "Violent Sword" in its name into the battle zone. | Water/Fire | 7 | 6000 | Exile CreatureOutrage MAX | 2/21 - | |
| EX Secret Art Katsu Tonfa■ Attack Chance - Exile Creature (When one of your Exile Creatures attacks, you may cast this spell for no cost.) ■ This turn, one of your creatures in the battle zone gets +6000 power and breaks 1 additional shield. When that creature attacks this turn, you may destroy it after the attack. | Fire | 4 | Spell | 3/21 - | ||
| Robby, Super Alloy■ Whenever this creature attacks, you may draw 3 cards. If you do, discard 2 cards from your hand. ■ Doron Go: When this creature is destroyed, you may put an Exile Creature with "Alloy" in its name from your hand into the battle zone. You can't put another of your Exile Creatures with "Alloy" in its name into the battle zone. | Water | 5 | 4000 | Exile CreatureOutrage MAX | 4/21 U | |
| Katsudon, Martial Dragon■ Speed Attacker (This creature can attack the turn it enters the battle zone.) ■ Power Attacker +3000 ■ This creature can attack untapped creatures. ■ Doron Go: When this creature is destroyed, you may put an Exile Creature with "Martial" in its name from your hand into the battle zone. You can't put another of your Exile Creatures with "Martial" in its name into the battle zone. | Fire | 6 | 2000 | Exile CreatureOutrage MAX | 5/21 U | |
| Folks, Great Flame Corps■ Speed Attacker (This creature can attack the turn it enters the battle zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ When one of your face-up shields is broken, destroy one of your opponent's creatures with power 6000 or less. | Fire | 7 | 7000 | CreatureOutrage MAX | 6/21 - | |
| Wagen, Strongman Beneath the Flame■ {SG} Shield Go (When this creature is destroyed, add it to your shield zone face up as a new shield. When this creature is face up and leaves the shield zone, put it into your graveyard instead.) ■ While this card is face up in your shield zone, when your opponent's creatures attack, if possible they attack this shield and break it. | Fire | 3 | 2000 | CreatureOutrage | 7/21 - | |
| Ikari, All-Out Captain■ When this creature enters the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. ■ {SG} Shield Go (When this creature is destroyed, add it to your shield zone face up as a new shield. When this creature is face up and leaves the shield zone, put it into your graveyard instead.) ■ While this creature is face up in your shield zone, whenever your creatures attack, you may draw a card. | Water | 5 | 3000 | CreatureOutrage MAX | 8/21 R | |
| Canis, Astonishing Being■ This creature can't be blocked by creatures with less power than this creature. ■ {SG} Shield Go (When this creature is destroyed, add it to your shield zone face up as a new shield. When this creature is face up and leaves the shield zone, put it into your graveyard instead.) ■ While this creature is face up in your shield zone, all your creatures in the battle zone get "Power Attacker +5000" and break 1 additional shield. | Nature | 5 | 5000 | CreatureOutrage | 9/21 R | |
| Diojeep, Lion of Death■ The first time this creature attacks each turn, you may destroy one of your other creatures. If you do, untap this creature. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 6 | 6000 | CreatureOutrage | 10/21 - | |
| Outlaw Rage Crystal■ When you put this card into your mana zone, tap it. ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of your opponent's creatures in the battle zone with power 6000 or more and return it to its owner's hand. Then destroy one of your opponent's creatures with power 6000 or less. | Water/Fire | 8 | Spell | 11/21 - | ||
| Prometheus, Scattering Axe■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone tapped. Then return a card from your mana zone to your hand. | Water/Nature | 5 | 1000 | CreatureOutrage | 12/21 - | |
| Aqua Surfer■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. | Water | 6 | 2000 | CreatureLiquid People | 13/21 R | |
| Dondon Sucking Now■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at the top 5 cards of your deck. Show one of them to your opponent and put it into your hand, then put the rest on the bottom of your deck in any order. If the card you showed this way is a fire or nature card, you may choose a creature in the battle zone and return it to its owner's hand. | Water | 4 | Spell | 14/21 R | ||
| Rothus, the Traveler■ When you put this creature into the battle zone, destroy one of your creatures. Then your opponent chooses one of their creatures and destroys it. | Fire | 4 | 4000 | CreatureArmaroid | 15/21 R | |
| Super Inferno Scrapper■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose any number of your opponent's creatures with total power 5000 or less and destroy them. | Fire | 6 | Spell | 16/21 R | ||
| Giga Horn, the Rumbling■ When this creature enters the battle zone, look at your deck. You may choose a creature from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Nature | 5 | 3000 | CreatureHorn Beast | 17/21 R | |
| Scramble Typhoon■ Draw up to 5 cards, then discard 3 cards from your hand. | Water | 5 | Spell | 18/21 U | ||
| Qurian■ When you put this creature into the battle zone, you may draw a card. | Water | 3 | 2000 | CreatureCyber Lord | 19/21 C | |
| Bronze-Arm Tribe■ When you put this creature into the battle zone, put the top card of your deck into your mana zone. | Nature | 3 | 1000 | CreatureBeast Folk | 20/21 C | |
| Faerie Life■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | 21/21 C |