Cards › Earlier sets › DMD17
DMD17
14 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Cyclopedia, Dragon Element Symbol iQ■ Sympathy: Liquid People (The cost you pay to summon this creature is reduced by 1 for each of your Liquid People in the battle zone. However, the cost can't go below 1.) ■ When this creature enters the battle zone, you may draw up to 3 cards. ■ This creature can't be blocked. ■ Double Breaker (This creature breaks 2 shields.) | Water | 8 | 8000 | CreatureCrystal Command Dragon | 1/14 - | |
| Trigramma, Zero-Order Dragon Formula■ G-Zero: If you have 3 or more creatures in the battle zone that have no abilities written on the card, you may summon this creature for no cost. ■ Evolution GV: Put on 3 of your Liquid People stacked together. ■ Triple Breaker ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. | Water | 5 | 12000 | Evolution CreatureCrystal Command Dragon | 2/14 - | |
| Wirbelwind, Super Flash Machine■ Evolution: Put on one of your Liquid People. ■ When this creature enters the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. ■ Double Breaker (This creature breaks 2 shields.) | Water | 5 | 6000 | Evolution CreatureLiquid People Flash | 3/14 - | |
| Assassin Greed, Aqua Stealth■ When this creature enters the battle zone, if all the cards in your mana zone are water cards, you may choose a creature in the battle zone and return it to its owner's hand. | Water | 4 | 3000 | CreatureLiquid People Flash | 4/14 - | |
| Aqua Sonic Wave■ When you put this creature into the battle zone, you may choose another creature in the battle zone with power 4000 or less and return it to its owner's hand. | Water | 3 | 2000 | CreatureLiquid People | 5/14 - | |
| Zorol, Aqua Combatant | Water | 2 | 2000 | CreatureLiquid People Flash | 6/14 - | |
| Aqua Surfer■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. | Water | 6 | 2000 | CreatureLiquid People | 7/14 R | |
| Aqua Evoluter■ You may reduce the cost of summoning your Water evolution creatures by 1. However, the cost can't be reduced below 1. | Water | 2 | 1000 | CreatureLiquid People | 8/14 U | |
| Aqua Blade, Blue Wolf | Water | 3 | 3000 | CreatureLiquid People/Knight/Samurai | 9/14 C | |
| Aqua Strummer■ When you put this creature into the battle zone, look at up to the top 5 cards of your deck and put them back in any order. | Water | 3 | 2000 | CreatureLiquid People | 10/14 C | |
| Aqua Harukas■ When you put this creature into the battle zone, you may draw a card. | Water | 3 | 2000 | CreatureLiquid People | 11/14 C | |
| Aqua Vehicle | Water | 2 | 1000 | CreatureLiquid People | 12/14 C | |
| Aqua Teacher■ Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the opponent's creature battles this creature.) ■ This creature can't attack. ■ When you summon a creature that has no abilities written on the card, you may draw a card. | Water | 1 | 1000 | CreatureLiquid People/Hunter | 13/14 C | |
| Spiral Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a creature in the battle zone and return it to its owner's hand. | Water | 2 | Spell | 14/14 C |