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DMD24
37 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Bolmeteus Black Dragon■ When you put this card into your mana zone, put it in tapped. ■ Double Breaker ■ When this creature enters the battle zone, destroy one of your opponent's creatures. ■ Whenever this creature breaks a shield, your opponent puts that shield into his graveyard instead of adding it to his hand. | Darkness/Fire | 8 | 8000 | CreatureArmored Dragon/Demon Command | 1/37 - | |
| Orzekia, Demonic Slaughter General■ Double Breaker ■ When this creature enters the battle zone, destroy one of your creatures. Then your opponent chooses 2 of his creatures and destroys them. | Darkness | 7 | 6000 | CreatureDemon Command | 2/37 SR | |
| Bolmeteus White Dragon■ Double Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. | Fire | 7 | 7000 | CreatureArmored Dragon | 3/37 SR | |
| Bolmeteus White Dragon■ Double Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. | Fire | 7 | 7000 | CreatureArmored Dragon | 4/37 SR | |
| Bolmeteus White Dragon■ Double Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. | Fire | 7 | 7000 | CreatureArmored Dragon | 5/37 SR | |
| Perfect Galaxy, Immortal Spirit■ Double Breaker ■ Shield Force (When you put this creature into the battle zone, you may choose one of your shields. While that shield is in your shield zone, this creature gets the following abilities.) ■ This creature gets "Blocker." ■ When this creature would leave the battle zone, it stays instead. | Light | 7 | 9000 | CreatureAngel Command | 6/37 VR | |
| Hanzo, Phantom of the Mighty Fang■ Ninja Strike 7 (When an opponent's creature attacks or blocks, if you have 7 or more cards in your mana zone and you haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi for no cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, choose one of your opponent's creatures. That creature gets -6000 power until the end of the turn. ■ When this creature would be destroyed, if you have at least 1 darkness card in your mana zone, you may put one of your shields into your graveyard instead. | Darkness | 7 | 5000 | CreatureDemon Command/Shinobi | 7/37 VR | |
| Shield of Soul and Memory■ When you put this card into your mana zone, put it in tapped. ■ Choose one non-evolution creature, turn it face down, and put it into its owner's shield zone as a new shield. | Light/Water | 3 | Spell | 8/37 VR | ||
| Bolmeteus Red Dragoon■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature breaks a shield, your opponent puts it into his graveyard instead of adding it to his hand. | Fire | 8 | 9000 | CreatureTyranno Drake | 9/37 - | |
| Oracle Jewel of Domination■ When you put this card into your mana zone, put it in tapped. ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's untapped creatures. Tap all of your opponent's creatures. | Light/Darkness | 8 | Spell | 10/37 - | ||
| Bolmeteus White Flare■ When you put this card into your mana zone, put it in tapped. ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of the following. If you have a creature in the battle zone with "Bolmeteus" in its name, you may choose both. ■ ▼ Destroy one of your opponent's creatures that has power 6000 or less. ■ ▼ Tap all of your opponent's creatures. | Light/Fire | 5 | Spell | 11/37 - | ||
| Lawless Rage Crystal■ When you put this card into your mana zone, put it in tapped. ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of your opponent's creatures that has power 6000 or more and return it to its owner's hand. Then destroy one of your opponent's creatures that has power 6000 or less. | Water/Fire | 8 | Spell | 12/37 - | ||
| Legend of Hope and Victory■ When you put this card into your mana zone, put it in tapped. ■ Draw 2 cards. Then you may put a Bolmeteus White Dragon from your hand into the battle zone. | Water/Fire | 5 | Spell | 13/37 - | ||
| Perfect Madonna, Light Vessel■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature would leave the battle zone, if its power is greater than 0, it stays instead. | Light | 5 | 2500 | CreatureMecha Del Sol/Alien | 14/37 R | |
| Count De Bawra, Demonic Light Royal Machine■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, you may return a spell from your graveyard to your hand. | Light | 4 | 4000 | CreatureGreat Mechaoh/Knight | 15/37 R | |
| Apocalypse Day■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ If there are 6 or more creatures in the battle zone, destroy them all. | Light | 6 | Spell | 16/37 R | ||
| DNA Spark■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Tap all your opponent's creatures. If you have 2 or fewer shields, you may put the top card of your deck into your shield zone face down as a new shield. | Light | 6 | Spell | 17/37 R | ||
| Vacuum Crawler■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ At the start of your turn, return one of your creatures to your hand. Then you may draw a card. | Water | 5 | 5000 | CreatureEarth Eater | 18/37 R | |
| Crystal Memory■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at your deck. Choose a card from it and put it into your hand. Then shuffle your deck. | Water | 4 | Spell | 19/37 R | ||
| Kareiko, Karma of Forbidden Arts■ Whenever a card from either player's deck would be put into a zone other than the hand, that player adds that card to his deck and shuffles it instead. | Darkness | 3 | 3000 | CreatureOracle | 20/37 R | |
| Time Tripper, Shadow of Stagnation■ Whenever your opponent puts a card into his mana zone, he puts it in tapped. | Darkness | 3 | 1000 | CreatureGhost | 21/37 R | |
| School Man■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, destroy 2 of your creatures. Then your opponent chooses one of his creatures and destroys it. | Darkness | 2 | 8000 | CreatureHedrian/Alien | 22/37 R | |
| Tomb of Angels and Demons■ When you put this card into your mana zone, put it in tapped. ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ If there are 2 or more creatures with the same name in the battle zone, destroy them all. Then look at all mana zones, and if there are 2 or more cards with the same name, put them all into their owners' graveyards. | Light/Darkness | 4 | Spell | 23/37 R | ||
| Olive Oil, Karma of Burial■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, choose a player. That player adds all cards in his graveyard to his deck and shuffles it. | Water | 5 | 2000 | CreatureOracle/Great Mechaoh | 24/37 U | |
| Ganveet Blaster■ Destroy 1 of your opponent's creatures. Your opponent chooses 2 cards in his hand and discards them. | Darkness | 7 | Spell | 25/37 U | ||
| Moeru Oni Sniper■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Whenever this creature or one of your creatures that has cost 7 or more enters the battle zone, destroy one of your opponent's creatures that has power 4000 or less. | Fire | 5 | 1000 | CreatureHumanoid/Hunter/Alien | 26/37 U | |
| Berlin, Bell of the Gravekeeper■ When you put this card into your mana zone, put it in tapped. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When your opponent chooses a creature by a spell's effect, this creature can't be chosen. ■ Whenever your hand is discarded by your opponent's spell effect or creature ability, you may return up to 2 cards from your graveyard to your hand. | Light/Darkness | 2 | 3000 | CreatureInitiate/Hedrian/Hunter | 27/37 U | |
| Hand of Conspiracy and Scheming■ When you put this card into your mana zone, put it in tapped. ■ Choose one of your opponent's non-evolution creatures and return it to its owner's hand. Then choose a card at random from your opponent's hand without looking and have him discard it. | Water/Darkness | 4 | Spell | 28/37 U | ||
| Relentless Armor Prison■ When you put this card into your mana zone, put it in tapped. ■ Choose one of your opponent's creatures and return it to its owner's hand. Then choose a card at random from your opponent's hand without looking and have him discard it. If the discarded card has the same name as the creature returned to hand, choose one of your opponent's shields and put it into its owner's graveyard. | Water/Darkness/Fire | 5 | Spell | 29/37 U | ||
| Hayabusamaru, Light Fang Ninja■ Ninja Strike 4 (When an opponent's creature attacks or blocks, if you have 4 or more cards in your mana zone and you haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi for no cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, give "Blocker" to one of your creatures until the start of your next turn. | Light | 3 | 3000 | CreatureGuardian/Shinobi | 30/37 C | |
| Solhabaki, Apocalypse Sage■ When this creature enters the battle zone, you may return a card from your mana zone to your hand. If you do, put a card from your hand into your mana zone. | Light | 2 | 1000 | CreatureLight Bringer/Gladiator/Origin | 31/37 C | |
| Energy Stream■ Draw 2 cards. | Water | 3 | Spell | 32/37 C | ||
| Chain Cast Halcas Draw■ Draw a card. ■ Recycle 3 (You may cast this spell from your graveyard by paying 3. After you cast it this way, put it on the bottom of your deck instead of into your graveyard.) | Water | 2 | Spell | 33/37 C | ||
| Spiral Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose a creature and return it to its owner's hand. | Water | 2 | Spell | 34/37 C | ||
| Jenny the Dismantling Doll■ When this creature enters the battle zone, look at your opponent's hand, choose a card from it, and have him discard it. | Darkness | 4 | 1000 | CreatureDeath Puppet | 35/37 C | |
| Vega, Corrupt Saint■ When you put this card into your mana zone, put it in tapped. ■ When this creature enters the battle zone, put the top card of your deck into your shield zone face down as a new shield. Then choose a card at random from your opponent's hand without looking and have him discard it. | Light/Darkness | 5 | 2000 | CreatureInitiate/Ghost | 36/37 C | |
| Mill Arma, Royal Machine Saint■ When you put this card into your mana zone, put it in tapped. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ You may reduce the cost of casting your spells by 1. However, the cost cannot become less than 0. | Light/Water | 3 | 3000 | CreatureGreat Mechaoh/Initiate | 37/37 C |