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Cards › Earlier sets › DMD28

DMD28

19 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Halo Spirit PikarieHalo Spirit Pikarie■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, you may draw a card.Light44000CreatureAngel Command1/19 -
Angel FeatherAngel Feather■ Turn the top 3 cards of your deck face up. Put a light Command and a light spell from among them into your hand. Then put the rest on the bottom of your deck in any order.Light3Spell2/19 -
Heaven's Double TailHeaven's Double Tail■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of the following. If you have an Angel Command in the battle zone, you may choose both. ■ ▼ Choose up to 2 of your opponent's creatures and tap them. ■ ▼ Add the top card of your deck to your shield zone face down as a new shield.Light6Spell3/19 U
Master SparkMaster Spark■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Tap all of your opponent's creatures. Draw a card.Light6Spell4/19 U
Androm, Wings of HymnsAndrom, Wings of Hymns■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ Mana Arms 3: When this creature enters the battle zone, if you have 3 or more light cards in your mana zone, you may choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.Light33500CreatureJustice Wing5/19 C
Freeze ChargerFreeze Charger■ Choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Light4Spell6/19 C
Revolution Holy Dragon RosenstarRevolution Holy Dragon Rosenstar■ Evolution: Put on one of your light creatures. ■ Triple Breaker ■ All of your other light Dragons in the battle zone get "Blocker." ■ Revolution 2: Whenever one of your other light Dragons would leave the battle zone, if you have 2 or fewer shields, that Dragon stays in the battle zone instead of leaving.Light712500Evolution CreatureAngel Command Dragon/Revolutionary Army7/19 SR
Generarose, Red Rose Spirit DragonGenerarose, Red Rose Spirit Dragon■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw a card. Then you may put a non-evolution light creature with cost 6 or less from your hand into the battle zone.Light77500CreatureAngel Command Dragon/Revolutionary Army8/19 -
Rosetta, Jewel Spirit DragonRosetta, Jewel Spirit Dragon■ When this creature enters the battle zone, you may add one of your shields to your hand. However, you can't use its "Shield Trigger." ■ Revolution 2: At the start of your turn, if you have 2 or fewer shields, you may add the top card of your deck to your shield zone face down as a new shield.Light44000CreatureAngel Command Dragon/Justice Orb/Revolutionary Army9/19 -
Cortiol, Scale Spirit DragonCortiol, Scale Spirit Dragon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, for each of your Dragons in the battle zone, you may choose one of your opponent's creatures and tap it.Light84000CreatureAngel Command Dragon10/19 R
Comandeux, Command Spirit DragonComandeux, Command Spirit Dragon■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw a card. Then you may put a non-evolution light creature with cost 5 or less from your hand into the battle zone.Light66000CreatureAngel Command Dragon11/19 R
Larra, Orb of TrustLarra, Orb of Trust■ Reduce the summoning cost of your light Commands by 1. However, their cost cannot become less than 0. ■ Mana Arms 3: If you have 3 or more light cards in your mana zone, reduce the summoning cost of your light Dragons by 1. However, their cost cannot become less than 0.Light32000CreatureJustice Orb12/19 U
Red Rose, Crimson Spirit DragonRed Rose, Crimson Spirit Dragon■ When this creature enters the battle zone, draw a card. ■ Mana Arms 3: When this creature enters the battle zone, if you have 3 or more light cards in your mana zone, you may put a non-evolution light creature with cost 4 or less from your hand into the battle zone.Light54000CreatureAngel Command Dragon13/19 C
Super Nine Poles MomotarusSuper Nine Poles Momotarus■ Evolution: Put on one of your light creatures. ■ Invasion: Light Command with cost 9 (Whenever one of your light Commands with cost 9 attacks, you may put this creature from your hand on top of it.) ■ Triple Breaker ■ At the end of this creature's attack, look at the top card of your deck. If it's a non-evolution light creature with cost 9, you may put it into the battle zone.Light915500Evolution CreatureAngel Command/Invader14/19 SR
Six Poles SalaelSix Poles Salael■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature or one of your other creatures with cost 9 or less enters the battle zone, choose one of your opponent's creatures and tap it.Light99500CreatureAngel Command/Invader15/19 -
Four Poles KijitronFour Poles Kijitron■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Mana Arms 5: If you have 5 or more light cards in your mana zone, reduce this creature's summoning cost by 5.Light99000CreatureAngel Command/Invader16/19 -
Number Nine, False KingNumber Nine, False King■ Double Breaker (This creature breaks 2 shields.) ■ Your opponent can't cast spells.Light99000CreatureKing Command Dragon/Unknown17/19 -
Two Poles ShivaineTwo Poles Shivaine■ S-Back: light card with cost 9 (When a light card with cost 9 is put into your hand from your shield zone, you may discard that card. If you do, summon this creature for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.)Light95500CreatureAngel Command/Invader18/19 -
Heaven's GateHeaven's Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put up to 2 non-evolution light creatures with "Blocker" from your hand into the battle zone.Light6Spell19/19 R