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DMEX13 — Four Powers Assemble -> Ultimate Direct Link Pack
94 cards · Released 2020-10-24 · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Astral Reef■ Evolution: Put on 1 of your Cyber Viruses. ■ When this creature enters the battle zone, you may draw 3 cards. | Water | 2 | 4000 | Evolution CreatureCyber Virus | 1/84 VR | |
| Necrodragon Guljeneraid■ Double Breaker ■ Whenever your Dragon other than Necrodragon Guljeneraid is destroyed, if this creature is in your graveyard, you may return this creature to the battle zone. | Darkness | 7 | 6000 | CreatureDragon Zombie | 2/84 VR | |
| Bidadaman, Fukashigi■ Mugen Climb 3 (You may tap 3 of your creatures, pay [wd03], and summon this creature from your hand or graveyard.) ■ Double Breaker ■ Whenever this creature attacks, your opponent reveals cards from the top of their deck until a spell is revealed. Your opponent puts that spell into the graveyard, then shuffles their deck. Cast that spell for no cost, then put it into its owner's graveyard. | Water/Darkness | 7 | 9000 | CreatureDemon Command/Team Zero | 3/84 VR | |
| Shouten, Stellar Guidance■ NEO Evolution: You may put this on 1 of your light creatures. (If there is a creature underneath, treat this as a NEO evolution creature.) ■ You may untap this creature and change the target of an opponent creature's attack to this creature or 1 of your tapped creatures. ■ At the start of your opponent's turn, if this creature is tapped, you may put 1 non-evolution light creature with cost 8 or less from your hand into the battle zone tapped. | Light | 6 | 5500 | NEO CreatureMetallica | 4/84 VR | |
| Arashimuscle Leopard■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures and put it into its owner's mana zone. If you do, choose 1 non-evolution creature in your opponent's mana zone and your opponent puts it into the battle zone. | Nature | 6 | 8000 | CreatureBeast Folk/Bokken Kingdom | 5/84 VR | |
| Digorpion, Ground Digging Snakekind■ Double Breaker ■ When this creature enters the battle zone, if you have another Dragon in the battle zone, put the top card of your deck into your mana zone. If you have no other Dragons, put this creature into your mana zone. | Nature | 3 | 6000 | CreatureJurassic Command Dragon | 6/84 VR | |
| Heavens, Heaven's Gate Elemental■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, you may put 1 non-evolution light creature with "Blocker" from your hand into the battle zone. | Light | 8 | 9500 | CreatureAngel Command | 7/84 VR | |
| Magand, Bloodlust Demon Dragon■ Whenever this creature attacks, return 1 of your shields to your hand. However, you can't use that shield's "Shield Trigger." ■ If you returned a shield to your hand this way, this turn this creature gets +3000 power and gains "Double Breaker." | Darkness | 3 | 4000 | CreatureDemon Command Dragon/Revolutionary Army | 8/84 VR | |
| Waltz, Almost Transparent■ Blocker ■ Double Breaker ■ At the start of your turn, you may put 1 of your shields into your graveyard. If you do, put 1 light or darkness creature with "Blocker" from your graveyard into the battle zone. ■ Whenever this creature becomes tapped, put the top card of your deck into your shield zone face down as a new shield. | Light/Darkness | 7 | 9000 | CreatureAngel Command/Demon Command/Moonlight Kingdom | 9/84 VR | |
| Arlecchino, Kabuki Pantomime■ Vivid Draw [ww05] (During your turn, before attacking, when you draw this creature, you may turn it face up. If you do, this turn you may pay [ww05] to summon this creature.) ■ Double Breaker ■ Whenever this creature attacks, you may cast 1 spell with cost 9 or less from your hand or graveyard for no cost. If you do, after casting that spell, put it on the bottom of your deck instead of your graveyard. | Water | 7 | 7000 | CreatureMutopia/Bikurei Kingdom | 10/84 VR | |
| Xenoshark, Crystal Record / Crystal Memory■ Shield Trigger ■ Look at your deck. Choose 1 card from it and put it into your hand. Then shuffle your deck. | Water | 3 | 1000 | CreatureMutopia | 11/84 VR | |
| The Gnum, Shooting Sonic■ When your opponent puts a creature into the battle zone without paying its cost during their turn, destroy that creature. | Fire | 3 | 3000 | CreatureSonic Command/Invader | 12/84 VR | |
| Pittdel, Death Devil■ You may discard 2 water cards from your hand instead of paying the cost to summon this creature. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) | Water | 4 | 2000 | CreatureMutopia | 13/84 R | |
| Lapis Lazuli, False Millionaire■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, discard your whole hand. | Darkness | 2 | 6000 | CreatureDemon Command/Dark Lord | 14/84 R | |
| T Biuo■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ When this creature enters the battle zone, choose 1 of your opponent's non-multicolored creatures and return it to its owner's hand. | Water/Darkness | 5 | 1000 | CreatureCyber Virus Sea | 15/84 R | |
| Voete, Gig■ When this creature enters the battle zone, choose 1 of your opponent's creatures with power 6000 or less and return it to its owner's hand. Then put 1 creature with lower cost than that creature from your graveyard into the battle zone. | Water/Darkness | 4 | 2000 | CreatureMafi Gang/Team Zero | 16/84 R | |
| Kirino Giant / Break Break Hit Tsubeshi Now■ Shield Trigger ■ Tap one of your creatures in the battle zone. Until the start of your next turn, whenever your opponent's creature attacks, it attacks that creature if able. | Nature | 4 | 3000 | CreatureGiant/Samurai | 17/84 R | |
| Pokoaiai, Return Chain■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone tapped. ■ Rampage Chain: Whenever your creature attacks, if it's the first attack this turn, you may return a card from your mana zone to your hand. | Nature | 5 | 5000 | CreatureBeast Folk/Bokken Kingdom | 18/84 R | |
| Imen's Sign■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put 1 non-evolution Beastfolk with cost 7 or less from your hand into the battle zone. Then you may choose 1 of your opponent's creatures. Those 2 creatures battle. | Nature | 5 | Spell | 19/84 R | ||
| Aegis Boost, Matchless Dragon Saint■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. | Light/Nature | 6 | 3500 | CreatureApollonia Dragon/Earth Dragon/Hunter | 20/84 R | |
| Emeralda, Pitch Dragon Elemental■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature enters the battle zone, you may put 1 of your shields into your hand. Then you may put a card from your hand into your shield zone face down as a new shield. (You may use the "Shield Trigger" of a shield card you put into your hand this way.) | Light | 5 | 5500 | CreatureAngel Command Dragon | 21/84 R | |
| Marriage Blue■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top 2 cards of your deck into your shield zone face down as new shields. At the start of your next turn, put 2 of your shields into your graveyard. | Darkness | 6 | Spell | 22/84 R | ||
| Uragawa, Science from the Moon■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may cast 1 spell with cost 4 or less from your hand for no cost. ■ Punishment Moon: Whenever a card leaves your shield zone, return a spell from your graveyard to your hand. | Light/Darkness | 6 | 8500 | CreatureDevil Mask/Moonlight Kingdom | 23/84 R | |
| Oracle Jewel of Control■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's untapped creatures. Tap all of your opponent's creatures. | Light/Darkness | 8 | Spell | 24/84 R | ||
| Dondenbutai, Tent Ship■ G-Zero: If you have 7 or more cards in your hand, you may summon this creature without paying its cost. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ At the start of your turn, you may draw a card. | Water | 7 | 2000 | CreatureMutopia/Bikurei Kingdom | 25/84 R | |
| Alice, Chaos Witch■ When this creature enters the battle zone, you may draw 3 cards. If you do, put 2 cards from your hand on the top or bottom of your deck, or both, in any order. | Water | 4 | 1000 | CreatureOutrage MAX | 26/84 R | |
| It's Showtime■ Your opponent may put any number of non-evolution creatures from their hand into the battle zone. Then you may summon 1 creature with cost equal to or greater than the highest cost among them from your hand for no cost. (If your opponent didn't put any creatures into the battle zone this way, you may summon any creature from your hand for no cost.) | Water | 8 | Spell | 27/84 R | ||
| Judgment of Confusing Flame and Entrancing Water■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy all of your opponent's creatures with power 3000 or less. Then, for each creature destroyed this way, you may draw a card. | Water/Fire | 8 | Spell | 28/84 R | ||
| Wals Awandes■ G-Zero: If your opponent has a creature in the battle zone whose cost is greater than the number of cards in your opponent's mana zone, you may summon this creature without paying its cost. ■ When this creature enters the battle zone, choose one of your opponent's creatures and return it to its owner's hand. | Water | 5 | 2000 | CreatureMutopia/Specials | 29/84 U | |
| S Zae■ Whenever your creature that has both water and darkness enters the battle zone, choose one of the following. > Draw a card. > Your opponent chooses a card in their hand and discards it. | Water | 3 | 2000 | CreatureCyber Virus Sea | 30/84 U | |
| Aquan Jr.'s Delivery■ Reveal the top 3 cards of your deck. Put all light cards and darkness cards from among them into your hand and the rest into your graveyard. | Water | 3 | Spell | 31/84 U | ||
| Veigure, Gig■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That turn, that creature gets -5000 power. (Creatures with 0 power or less are destroyed.) | Darkness | 8 | 5000 | CreatureMafi Gang/Team Zero | 32/84 U | |
| Merigo Gai, Climb■ Mugen Climb 2 (You may tap 2 of your creatures, pay [dd02], and summon this creature from your hand or graveyard.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That turn, the chosen creature gets -2000 power for each of your tapped creatures in the battle zone. (Creatures with 0 power or less are destroyed.) | Darkness | 4 | 4000 | CreatureMafi Gang/Team Zero | 33/84 U | |
| Jenny, the Suicide Doll■ When this creature enters the battle zone, you may destroy this creature. If you do, choose a card in your opponent's hand without looking and have them discard it. | Darkness | 2 | 1000 | CreatureDeath Puppet | 34/84 U | |
| Bloody Typhoon■ Look at the top 3 cards of your deck. Add one of them to your hand and put the rest into your graveyard. | Water/Darkness | 2 | Spell | 35/84 U | ||
| Spinpanda, Block Chain■ Rampage Chain: Whenever your creature attacks, if it's the first attack this turn, untap it at the end of this turn, and it gains "Blocker" until the start of your next turn. (You may tap a creature with "Blocker" to change the target of an opponent creature's attack to that creature.) ■ When this creature would leave the battle zone, if its power is greater than 0, it stays instead of leaving. | Light | 4 | 2500 | CreatureBeast Folk/Bokken Kingdom | 36/84 U | |
| Pteratox, Large Wing Chain■ When this creature enters the battle zone, you may put 1 non-evolution nature creature with cost 4 or less from your mana zone into the battle zone. ■ When this creature loses a battle against a creature with greater power than this creature, put the creature it battled into its owner's mana zone. | Nature | 6 | 5000 | CreatureJurassic Command Dragon | 37/84 U | |
| Tsukutcho■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ This creature can't attack players. | Nature | 1 | 3000 | CreatureGransect | 38/84 U | |
| Father Earth■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's creatures and put it into its owner's mana zone. Then choose a non-Evolution creature from your opponent's mana zone. Your opponent puts it into the battle zone. | Nature | 3 | Spell | 39/84 U | ||
| Arashisword Cat■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. Then you may put 1 of your creatures into your mana zone. If you do, your opponent chooses 1 of their creatures and puts it into their mana zone. | Light/Nature | 5 | 5500 | CreatureBeast Folk/Bokken Kingdom | 40/84 U | |
| Saint Reverse■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top card of your deck face up into your shield zone as a new shield. You may return up to 2 cards from your mana zone to your hand. | Light/Nature | 6 | Spell | 41/84 U | ||
| Phoenix Life■ Look at the top 2 cards of your deck. Put 1 of them into your shield zone face down as a new shield and put the other into your mana zone. | Light/Nature | 4 | SpellPhoenix | 42/84 U | ||
| The Shape that was Born as a Weapon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature enters the battle zone, put the top card of your deck into your shield zone face down as a new shield. At the start of your next turn, put 1 of your shields into your hand. However, you can't use that shield's "Shield Trigger." | Light | 6 | 2000 | CreatureGreat Mechaoh/Moonlight Kingdom | 43/84 U | |
| AND Spark■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ If you have 2 or fewer shields, tap all of your opponent's creatures. Put the top card of your deck into your shield zone face down as a new shield. | Light | 6 | Spell | 44/84 U | ||
| Shining Near Future City■ At the end of your turn, untap all your creatures. (When another D2 Field enters the battle zone, put this D2 Field into the graveyard.) | Light | 3 | D2 Field | 45/84 U | ||
| Tuxedo, Fallen Angel of the Beloved■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, put 2 of your shields into your graveyard. | Darkness | 4 | 8000 | CreatureAngel Command | 46/84 U | |
| Kemuri, Tangled Machine■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ This creature can't attack. ■ At the end of your turn, put the top card of your deck into your graveyard. If it's a creature, draw a card. | Darkness | 3 | 1000 | CreatureDevil Mask/Moonlight Kingdom | 47/84 U | |
| End of Round■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put 1 non-evolution creature with "Blocker" and cost 7 or less from your graveyard into the battle zone. | Darkness | 5 | Spell | 48/84 U | ||
| Berlin, Bell Gravekeeper■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ This creature can't attack players. ■ When your opponent chooses a creature through a spell's effect, this creature can't be chosen. ■ Whenever a card in your hand is discarded by your opponent's spell effect or creature ability, you may return up to 2 cards from your graveyard to your hand. | Light/Darkness | 2 | 3000 | CreatureInitiate/Hedrian/Hunter | 49/84 U | |
| Roppoutsurane, Backhanded■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, put a card from your mana zone on top of your deck. | Water | 3 | 6000 | CreatureMutopia/Bikurei Kingdom | 50/84 U | |
| 「Start all over from your previous life!」■ Vivid Draw [ww04] (During your turn, before attacking, when you draw this spell, you may turn it face up. If you do, this turn you may pay [ww04] to cast this spell.) ■ Choose up to 2 of your opponent's creatures and return them to their owner's hand. Draw a card. | Water | 6 | SpellBikurei Kingdom | 51/84 U | ||
| Scale of Gold and Binding■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of the following. > Draw 2 cards. > Choose up to 2 of your opponent's creatures. Until the start of your next turn, those creatures can't attack or block. | Water | 5 | Spell | 52/84 U | ||
| Wizard Charger■ Look at the top 2 cards of your deck and put 1 of them on the bottom of your deck. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Water | 3 | Spell | 53/84 U | ||
| Wonder Tune MOTORS■ Whenever your creature battles, you may draw 2 cards. If you do, discard a card from your hand. If it's a creature, the battling creature of yours gets +5000 power until the end of the battle. (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) | Water | 4 | D2 Field | 54/84 U | ||
| Tick Tick, Swift Viral Swordfighter■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Whenever this creature attacks, you may draw a card. | Water/Fire | 4 | 1000 | CreatureCyber Virus/Dragonoid | 55/84 U | |
| Carol, Gokigen Shout■ When this creature would be put into your graveyard from anywhere, if you have water and fire civilizations in your mana zone, return this creature to your hand instead of putting it into your graveyard. | Water/Fire | 3 | 2000 | CreatureOutrage | 56/84 U | |
| Zanpuzzle, Gig■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ This creature can't attack. ■ You may put more than 4 Zanpuzzle, Gig in your deck. | Water | 1 | 2000 | CreatureMafi Gang/Team Zero | 57/84 C | |
| Marine Flower■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ This creature can't attack. | Water | 1 | 2000 | CreatureCyber Virus | 58/84 C | |
| T Anago■ This creature can't attack. ■ Saver: water creature (When your water creature would be destroyed, you may destroy this creature instead.) | Water | 1 | 1000 | CreatureCyber Virus Sea/Revolutionary Army | 59/84 C | |
| Turbo Cho, Climb■ Mugen Climb 1 (You may tap 1 of your creatures and pay [dd01] to summon this creature from your hand or graveyard.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature wins a battle, destroy this creature. | Darkness | 3 | 3000 | CreatureMafi Gang/Team Zero | 60/84 C | |
| Zanbari, Darma■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, discard a card from your hand. | Darkness | 1 | 5000 | CreatureMafi Gang/Magic Tool | 61/84 C | |
| Dorunrun, Funeral Guardian■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ This creature can't attack. ■ When this creature wins a battle, destroy this creature. Then put the top 2 cards of your deck into your graveyard. | Darkness | 1 | 3000 | CreatureGuardian | 62/84 C | |
| Myrayne, Rainbow Dash■ Each turn, you may reduce the summoning cost of the first water or darkness creature you summon by 1. However, the cost can't be reduced below 0. | Water/Darkness | 2 | 2000 | CreatureOutrage | 63/84 C | |
| Arashibias Phantom■ While this creature is attacking, your opponent can't cast spells. | Light | 3 | 4000 | CreatureRainbow Phantom/Bokken Kingdom | 64/84 C | |
| Idaten Kid■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, look at the top 5 cards of your deck. You may choose 1 creature from among them, reveal it to your opponent, and put it into your hand. Then put the rest on the bottom of your deck in any order. | Nature | 5 | 1000 | CreatureBeast Folk/Hunter | 65/84 C | |
| Silver Scoop■ When this creature enters the battle zone, choose 1 of your creatures and put it into your mana zone. Then your opponent chooses 1 of their creatures and puts it into their mana zone. | Nature | 4 | 3000 | CreatureBeast Folk/Hunter | 66/84 C | |
| Punchfox, Knuckle Chain■ At the end of your turn, if you have a creature with power 6000 or more in the battle zone, draw a card. ■ Abare Chain: When one of your creatures attacks, if it is the first attack this turn, that creature gets +2000 power this turn. | Nature | 3 | 4000 | CreatureBeast Folk/Bokken Kingdom | 67/84 C | |
| Bronze-Arm Tribe■ When this creature enters the battle zone, put the top card of your deck into your mana zone. | Nature | 3 | 1000 | CreatureBeast Folk | 68/84 C | |
| Konchi, Foxkind■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. | Light/Nature | 4 | 4000 | CreatureJurassic Dragon/Revolutionary Army | 69/84 C | |
| Kerasaite, Rainbow Dash■ Each turn, you may reduce the summoning cost of the first light or nature creature you summon by 1. However, the cost can't go below 0. | Light/Nature | 2 | 2000 | CreatureOutrage | 70/84 C | |
| Riku, the Oracle■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, if you have 2 or fewer shields, you may put the top card of your deck into your shield zone face down as a new shield. | Light | 5 | 1000 | CreatureLight Bringer | 71/84 C | |
| Talu, Magic Ball■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, put the top card of your deck into your shield zone face down as a new shield. | Light | 4 | 3000 | CreatureJustice Orb/Revolutionary Army | 72/84 C | |
| Benzo, the Hidden Fury■ When this creature enters the battle zone, put one of your shields into your hand. (You may use its "Shield Trigger.") | Darkness | 4 | 2000 | CreaturePandora Box | 73/84 C | |
| Majo, Nesting in Moonlight■ At the end of your turn, you may put one of your shields into your hand. However, you can't use its "Shield Trigger." ■ Oshioki Moon: When a card leaves your shield zone, destroy one of your opponent's creatures that costs 1. | Darkness | 3 | 2000 | CreatureDevil Mask/Moonlight Kingdom | 74/84 C | |
| Bega, Vizier of Shadow■ When this creature enters the battle zone, put the top card of your deck into your shield zone face down as a new shield. Then choose a card in your opponent's hand without looking and have your opponent discard it. | Light/Darkness | 5 | 2000 | CreatureInitiate/Ghost | 75/84 C | |
| Zetsubou, Dyed in Crimson■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ This creature can't attack players. | Light/Darkness | 5 | 1500 | CreatureHedrian/Moonlight Kingdom | 76/84 C | |
| Bloody Shadow, Mystic Light Death Knight■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ G-Zero: If you cast a spell this turn, you may summon this creature without paying its cost. ■ This creature can't attack. ■ Even if this creature wins a battle, it is destroyed after the battle. | Light/Darkness | 2 | 4500 | CreatureInitiate/Ghost/Knight | 77/84 C | |
| Tempest Baby■ When this creature enters the battle zone, draw up to 2 cards. Then put the same number of cards from your hand as the number you drew on top of your deck in any order. | Water | 3 | 2000 | CreatureCyber Virus | 78/84 C | |
| Emergency Typhoon■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Draw up to 2 cards. Then discard a card from your hand. | Water | 2 | Spell | 79/84 C | ||
| Lost Watergate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Look at your deck. You may choose a multicolored card from it and show it to your opponent. Then shuffle your deck and put that card on top of it. | Water | 1 | Spell | 80/84 C | ||
| Narimonoyagou, Hibiki Actor■ Vivid Draw [ff03] (During your turn, before attacking, when you draw this creature, you may turn it face up. If you do, you may summon this creature this turn by paying [ff03].) ■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire | 4 | 4000 | CreatureSonic Command/Bikurei Kingdom | 81/84 C | |
| Itatsukibaatari, Illuminator■ When this creature enters the battle zone, put a card from your hand on top of your deck. | Fire | 2 | 5000 | CreatureMutopia/Bikurei Kingdom | 82/84 C | |
| Next Charger■ You may put all the cards in your hand on the bottom of your deck in any order. If you do, draw the same number of cards. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 3 | Spell | 83/84 C | ||
| Ultramotion Rage Crystal■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of the following. > Draw 2 cards. > Destroy one of your opponent's creatures with power 3000 or less. | Water/Fire | 4 | Spell | 84/84 C | ||
| Momoking, Jonetsudash■ Speed Attacker ■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may show a Jokers creature from among them to your opponent and put it into your hand. Put the rest on the bottom of your deck in any order. ■ Whenever this creature breaks a shield, this turn, you may reduce the cost of the next "Kirifuda Dash" ability you use by up to 2. However, the cost can't go below 1. | Fire/Nature | 4 | 5000 | CreatureHero Dragon/Jokers/Team Kirifuda | KM1/KM2 KGM | |
| Jaouga, Oniga Great King■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, you may put all your shields into your hand. However, you can't use their "Shield Trigger." | Darkness/Fire | 5 | 7000 | CreatureDemonio/Onifuda Kingdom | KM2/KM2 KGM | |
| Dogongiyos, Misfortune Demon 02■ When you summon this creature, you may discard 2 cards from your hand. If you do, reduce this creature's summoning cost by 3. ■ Slayer ■ Double Breaker ■ Whenever your opponent puts a card into their mana zone, they put it there tapped. | Darkness | 6 | 6000 | CreatureDemon Command/Mafi Gang | S1/S8 SR | |
| Zehn Milliarden, Immeasurably Big Dragon■ Mugen Climb 3 (You may tap 3 of your creatures and pay [wd03] to summon this creature from your hand or graveyard.) ■ Double Breaker ■ Whenever this creature attacks, you may put a creature with the "Mugen Climb" ability from your hand or graveyard into the battle zone. | Water/Darkness | 8 | 11000 | CreatureZero Dragon/Team Zero | S2/S8 SR | |
| Dolzwei Astelio■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker ■ This creature gets +1000 power for each card in your mana zone. If this creature's power is 12000 or more, it gets "Triple Breaker." ■ Whenever this creature wins a battle, count the cards in your mana zone. You may put that many cards from the top of your deck into your mana zone tapped. | Nature | 6 | 1000 | CreatureGransect | S3/S8 SR | |
| Terraape, Trap Chain■ Sympathy: Creature (The cost you pay to summon this creature is reduced by 1 for each of your creatures in the battle zone. However, the cost can't go below 0.) ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Triple Breaker ■ Abare Chain: When one of your creatures attacks, if it is the first attack this turn, choose one of your opponent's creatures and put it into its owner's mana zone. | Light/Nature | 9 | 15000 | CreatureBeast Folk/Bokken Kingdom | S4/S8 SR | |
| Dasen, Unrivaled Bind / Pacific Spark■ Tap all of your opponent's creatures. | Light | 6 | 4500 | CreatureMetallica | S5/S8 SR | |
| Hades, the New Moon that Rules the Underworld■ Blocker ■ Triple Breaker ■ All your creatures get "Escape." (When a creature with "Escape" would be destroyed, you may put one of your shields into your hand instead of putting it into the graveyard. However, you can't use its "Shield Trigger.") ■ Oshioki Moon: When a card leaves your shield zone, destroy one of your opponent's creatures. | Light/Darkness | 9 | 15500 | CreatureAngel Command/Demon Command/Moonlight Kingdom | S6/S8 SR | |
| Tigavock, Sea General■ You may reduce this creature's summoning cost by 1 for each card you have drawn this turn. However, the cost can't go below 0. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw up to 3 cards. | Water | 7 | 6000 | CreatureMutopia | S7/S8 SR | |
| MacGuffin, Play's Origin■ Vivid Draw [wf03] (During your turn, before attacking, when you draw this creature, you may turn it face up. If you do, you may summon this creature this turn by paying [wf03].) ■ Speed Attacker ■ Double Breaker ■ At the end of your turn, choose one of your opponent's creatures. Your opponent shuffles it into their deck, and you shuffle this creature into your deck. Then each player draws a card. | Water/Fire | 5 | 9000 | CreatureMutopia/Bikurei Kingdom | S8/S8 SR |