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DMPCD01
34 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Super Dragon Bajula■ Evolution: Put on top of 1 of your Dragons. ■ T-breaker ■ Whenever this creature attacks, choose up to 2 cards in your opponent's mana zone. Your opponent puts them into their graveyard. | Fire | 7 | 13000 | Evolution CreatureArmored Dragon | Dragon1/17 SR | |
| Bolmeteus White Dragon■ Double Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. | Fire | 7 | 7000 | CreatureArmored Dragon | Dragon2/17 SR | |
| Crimson Divine Dragon Bargageyser■ Power Attacker +1000 ■ Whenever this creature attacks, you may turn the top card of your deck face up. If it's a Dragon, put it into the battle zone. Otherwise, put it into your graveyard. | Fire | 6 | 5000 | CreatureVolcano Dragon | Dragon3/17 SR | |
| Super Divine Dragon Vairus Tempest■ Evolution: Put on top of 1 of your Dragons. ■ T-breaker ■ Whenever this creature enters the battle zone or attacks, choose 1 of your opponent's creatures and put it into its owner's mana zone. | Nature | 8 | 12000 | Evolution CreatureEarth Dragon | Dragon4/17 SR | |
| Bolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. | Fire | 10 | 11000 | CreatureArmored Dragon | Dragon5/17 VR | |
| Bolshack Speed Dragon■ Speed Attacker ■ W-breaker ■ While attacking, this creature gets +2000 power for each fire card in your graveyard. | Fire | 8 | 6000 | CreatureArmored Dragon | Dragon6/17 VR | |
| Crimson Divine Dragon Jagarzar■ W-breaker ■ Turbo Rush (If another of your creatures broke a shield this turn, this creature gets the following r ability this turn.) ■ r Each of your creatures gets "Speed Attacker." | Fire | 6 | 6000 | CreatureVolcano Dragon | Dragon7/17 VR | |
| Peerless Dragon Machine Dolzark■ W-breaker ■ Whenever another of your Dragons attacks, you may choose 1 of your opponent's creatures in the battle zone with power 5000 or less and put it into its owner's mana zone. | Fire/Nature | 6 | 7000 | CreatureArmored Dragon/Earth Dragon | Dragon8/17 VR | |
| Terror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures. | Darkness | 6 | Spell | Dragon9/17 R | ||
| Valkyrie Dragon■ W-breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, look at your deck. You may choose 1 Armored Dragon from it, show it to your opponent, and put it into your hand. Then shuffle your deck. | Fire | 7 | 7000 | CreatureArmored Dragon | Dragon10/17 R | |
| Hell Scrapper■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose any number of your opponent's creatures with total power 5000 or less and destroy them. | Fire | 7 | Spell | Dragon11/17 R | ||
| Natural Trap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of your opponent's creatures and put it into its owner's mana zone. | Nature | 6 | Spell | Dragon12/17 R | ||
| Call for Dragons■ Put the top card of your deck into your mana zone tapped. If it's a Dragon, put 1 more card from the top of your deck into your mana zone tapped. | Nature | 3 | Spell | Dragon13/17 R | ||
| Black Divine Dragon Zolvere■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, put the top card of your deck into your graveyard. Then return 1 Dragon from your graveyard to your hand. ■ After this creature attacks your opponent, destroy this creature. | Darkness | 5 | 4000 | CreatureDragon Zombie | Dragon14/17 U | |
| Flameburn Dragon■ When this creature enters the battle zone, you may destroy 1 of your opponent's creatures with power 4000 or less. | Fire | 6 | 5000 | CreatureArmored Dragon | Dragon15/17 C | |
| Cocco Lupia■ Your Dragons cost 2 less to summon. However, their cost can't be reduced below 1. | Fire | 3 | 1000 | CreatureFire Bird | Dragon16/17 C | |
| Green Divine Dragon Geobreed■ When this creature enters the battle zone, you may put 1 creature with the lowest power in the battle zone into its owner's mana zone. If there are 2 or more, choose whichever you like. | Nature | 6 | 5000 | CreatureEarth Dragon | Dragon17/17 C | |
| Energy Stream■ Draw 2 cards. | Water | 3 | Spell | SP1/SP1 C | ||
| Holy Spirit King Alphadios■ Evolution: Put on one of your Angel Commands. ■ Triple Breaker ■ No one can summon non-light creatures or cast non-light spells. | Light | 10 | 15500 | Evolution CreatureAngel Command | Heaven1/16 SR | |
| Celestial Sea Spirit Sirius■ Blocker ■ Triple Breaker | Light | 11 | 12000 | CreatureAngel Command | Heaven2/16 SR | |
| Luna Blitzhawk■ When this creature enters the battle zone or at the start of your turn, draw a card. | Water | 6 | 3000 | CreatureCyber Moon | Heaven3/16 SR | |
| Elixia, Mighty Strike Spirit■ Blocker ■ Power Breaker (This creature breaks 1 additional shield for each 6000 of its power.) ■ This creature gets +3000 power for each civilization among the cards in your mana zone. | Light/Nature | 7 | 3000 | CreatureAngel Command/Giant | Heaven4/16 SR | |
| Alcadeias, Lord of Spirits■ Evolution: Put on one of your Angel Commands. ■ Double Breaker ■ No one can cast spells other than light spells. | Light | 6 | 12500 | Evolution CreatureAngel Command | Heaven5/16 VR | |
| Titan Giant■ Double Breaker ■ When this creature enters the battle zone, you may put the top 2 cards of your deck into your mana zone. Then you may return up to 2 creatures from your mana zone to your hand. | Nature | 7 | 7000 | CreatureGiant | Heaven6/16 VR | |
| Holy Spark■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Tap all of your opponent's creatures. | Light | 6 | Spell | Heaven7/16 R | ||
| Heaven's Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put up to 2 non-evolution light creatures with "Blocker" from your hand into the battle zone. | Light | 6 | Spell | Heaven8/16 R | ||
| Aqua Surfer■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may choose 1 creature and return it to its owner's hand. | Water | 6 | 2000 | CreatureLiquid People | Heaven9/16 R | |
| Ur, Spirit of Purity■ Shield Trigger ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack your opponent. ■ When this creature enters the battle zone, choose 1 creature and tap or untap it. | Light | 6 | 4000 | CreatureAngel Command | Heaven10/16 U | |
| Fortress of Lightning and Flame■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Destroy 1 of your opponent's creatures with power 3000 or less. Then you may choose 1 of your opponent's creatures and tap it. | Light/Fire | 5 | Spell | Heaven11/16 U | ||
| Skysword, Rogue Saint■ When this creature enters the battle zone, put the top card of your deck into your mana zone, then put another card from the top of your deck face down into your shield zone as a new shield. | Light/Nature | 5 | 2000 | CreatureBeast Folk/Initiate | Heaven12/16 U | |
| Halo Spirit Pikarie■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, you may draw a card. | Light | 4 | 4000 | CreatureAngel Command | Heaven13/16 C | |
| Energy Stream■ Draw 2 cards. | Water | 3 | Spell | Heaven14/16 C | ||
| Bronze Armor■ When this creature enters the battle zone, put the top card of your deck into your mana zone. | Nature | 3 | 1000 | CreatureBeast Folk | Heaven15/16 C | |
| Faerie Life■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | Heaven16/16 C |