Cards › Earlier sets › DMR05
DMR05
121 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Tars Kerukeruyo, Holy Heaven Guardian■ Evolution - Put on 1 of your Guardians. ■ When your other Guardians would be destroyed, you may put them under this creature instead of into your graveyard. ■ Whenever this creature attacks, you may choose 1 creature under this creature and put it face up on top of your deck. If you do, put that creature into the battle zone. ■ Double Breaker (This creature breaks 2 shields.) | Light | 6 | 9500 | Evolution CreatureGuardian | 1/110 VR | |
| Spark Beyonce, Channeler of Suns■ Whenever this creature attacks, Gacha-Hunch Judge with your opponent. If you win, tap all of your opponent's creatures in the battle zone. (Gacha-Hunch Judge: Each player shows the top card of his deck and puts it on the bottom. If the cost of your card is equal to or greater than your opponent's, you win.) ■ Double Breaker (This creature breaks 2 shields.) | Light | 6 | 6000 | CreatureMecha Del Sol/Hunter | 2/110 VR | |
| Aqua Genius, Cyber Admiral■ When this creature would be discarded from your hand by your opponent's spell effect or creature ability, you may put it into the battle zone instead of your graveyard. ■ When you put this creature into the battle zone, show the top 3 cards of your deck to all players. Add all the Liquid People from among them to your hand, and put the rest back on top of your deck in any order. ■ Double Breaker (This creature breaks 2 shields.) | Water | 7 | 6000 | CreatureLiquid People/Hunter | 3/110 VR | |
| Cyber B Back■ Whenever this creature attacks, you may draw 3 cards. If you do, discard 2 cards from your hand. ■ When this creature would be destroyed, you may instead add 3 creatures with "Cyber" in their race from your graveyard to your deck and shuffle it. ■ Double Breaker (This creature breaks 2 shields.) | Water | 7 | 6000 | CreatureCyber Command | 4/110 VR | |
| Snake Tailcoat, Black Demon of Torture■ Evolution - Put on 1 of your Ghosts. ■ Whenever this creature attacks, you may discard a card from your hand. If you do, destroy 1 of your opponent's creatures that has a cost less than that card. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 5 | 8000 | Evolution CreatureGhost | 5/110 VR | |
| Necrodragon Wally Go Inega■ When you put this creature into the battle zone, put the top 3 cards of your deck into your graveyard. ■ Whenever this creature attacks, you may put 1 creature with cost 7 or more from your graveyard on top of your deck. If you do, this creature gets +6000 power this turn and breaks 1 additional shield. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 6000 | CreatureDragon Zombie/Unnoise | 6/110 VR | |
| Codename Bazagaze Ragon■ Speed Attacker (This creature can attack the turn it is put into the battle zone.) ■ When you put this creature into the battle zone, this creature can attack untapped creatures that turn. ■ When this creature wins a battle, all your creatures in the battle zone can attack untapped creatures that turn. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 7 | 8000 | CreatureArmored Dragon/Unknown | 7/110 VR | |
| Fukisusabu Hanafubuki■ Evolution - Put on 1 of your Beast Folk. ■ Guardman (When another of your creatures is attacked, you may tap this creature. If you do, the attacking creature attacks this creature instead.) ■ Double Breaker ■ While this creature is tapped, when your opponent's creature attacks, that creature attacks this creature if able. | Nature | 4 | 6000 | Evolution CreatureBeast Folk/Hunter | 8/110 VR | |
| Barbeque Giant■ Whenever this creature attacks, Gacha-Hunch Judge with your opponent. If you win, choose 1 of your opponent's creatures in the battle zone and put it into its owner's mana zone. (Gacha-Hunch Judge: Each player shows the top card of his deck and puts it on the bottom. If the cost of your card is equal to or greater than your opponent's, you win.) ■ Double Breaker (This creature breaks 2 shields.) | Nature | 6 | 6000 | CreatureGiant | 9/110 VR | |
| Immediate Effect! Hot Springs■ When you put this card into your mana zone, put it in tapped. ■ When you put this creature into the battle zone, you may draw a card. ■ Speed Attacker (This creature can attack the turn it is put into the battle zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ At the start of your turn, choose 1 other creature in the battle zone. Return that creature and this creature to their owners' hands. | Water/Fire | 7 | 8000 | CreatureCyber Command/Flame Command/Alien | 10/110 VR | |
| Noble Adele, Channeler of Suns■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Creatures with power less than this creature's can't attack. | Light | 7 | 2500 | CreatureMecha Del Sol/Alien | 11/110 R | |
| Muttamegas, White Lion Elemental■ Whenever this creature attacks, Gacha-Hunch Judge with your opponent. If you win, you may put the top card of your deck face down into your shield zone as a new shield. (Gacha-Hunch Judge: Each player shows the top card of his deck and puts it on the bottom. If the cost of your card is equal to or greater than your opponent's, you win.) | Light | 5 | 5500 | CreatureAngel Command/Unnoise | 12/110 R | |
| Menkoikoi, Martyrdom Guardian■ Ultra Saver: Guardian or Unknown (When 1 of your Guardians or Unknowns would leave the battle zone, you may destroy this creature instead.) | Light | 4 | 4000 | CreatureGuardian/Unnoise | 13/110 R | |
| Ignatchio, Vizier of Herculean Strength■ This creature gets +2000 power for each of your other Initiates in the battle zone. ■ While this creature has power 6000 or more, it has "Double Breaker." | Light | 3 | 3000 | CreatureInitiate/Hunter | 14/110 R | |
| Panic Room■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 of your opponent's non-evolution creatures in the battle zone, turn it face down, and add it to its owner's shield zone as a new shield. Then choose 1 of your opponent's shields, and your opponent adds it to his hand. | Light | 5 | Spell | 15/110 R | ||
| Lionel Wind■ Put all non-evolution creatures with power 2000 or less in the battle zone into their owners' shield zones face down as new shields. | Light | 4 | Spell | 16/110 R | ||
| Emperor Basiccun■ Evolution - Put on 1 of your Cyber Lords. ■ Meteor Burn - Whenever this creature attacks, add all the cards under this creature to your hand, then show the top card of your deck to all players. If it's a creature, you may put it under this creature. | Water | 2 | 5000 | Evolution CreatureCyber Lord/Alien | 17/110 R | |
| Irony Spiral, Blue Divine Dragon■ When you put this creature into the battle zone or whenever it attacks, choose 1 of the following. ▼ Choose 1 creature in the battle zone that has power 3000 or less and return it to its owner's hand. ▼ Choose 1 of your opponent's Psychic Creatures in the battle zone and return it to its owner's hyperspatial zone. ■ Double Breaker (This creature breaks 2 shields.) | Water | 6 | 6000 | CreaturePoseidia Dragon/Alien | 18/110 R | |
| Cyber Kuhn, Super Hacker■ When you put this creature into the battle zone, you may destroy 3 of your Cyber Lords. If you do, show cards from the top of your deck to all players until a non-evolution Cyber Command appears. Put that creature into the battle zone and put the rest into your graveyard. | Water | 5 | 2000 | CreatureCyber Lord/Hunter | 19/110 R | |
| Rigutsuyuna, Device Modification Machine■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When you put this creature into the battle zone, you may draw a card for each of your opponent's tapped creatures in the battle zone. | Water | 5 | 1000 | CreatureGreat Mechaoh/Unnoise | 20/110 R | |
| Siege Network of Knowledge■ Show 1 card from your hand. Draw a number of cards equal to that card's cost. | Water | 7 | Spell | 21/110 R | ||
| Hirameki Program■ Destroy one of your non-Psychic creatures. Then reveal cards from the top of your deck to all players until a creature with a cost 1 higher than the destroyed creature appears. You may put that creature into the battle zone. Then shuffle your deck. | Water | 3 | Spell | 22/110 R | ||
| Necrodragon Ring Gang■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) ■ This creature attacks each turn if able. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 7 | 11000 | CreatureDragon Zombie/Hunter | 23/110 R | |
| Suffocation Cloak, Shadow of Atrophy■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When you put this creature into the battle zone, choose 1 of your opponent's creatures in the battle zone. It gets -3000 power this turn. (A creature with 0 power or less is destroyed.) | Darkness | 7 | 3000 | CreatureGhost | 24/110 R | |
| Go Thousand, Shogun of Gambling■ Whenever this creature attacks, Gacha-Hunch Judge with your opponent. If you win, choose 1 of your opponent's creatures in the battle zone. It gets -5000 power this turn. (Gacha-Hunch Judge: Each player shows the top card of his deck and puts it on the bottom. If the cost of your card is equal to or greater than your opponent's, you win.) (A creature with 0 power or less is destroyed.) ■ Double Breaker | Darkness | 6 | 6000 | CreatureDemon Command/Hunter | 25/110 R | |
| Filefish Jacket, Shadow of Torture■ When you summon this creature or another Ghost and put it into the battle zone, you may put 1 Ghost with the same cost as it from your graveyard into the battle zone. | Darkness | 6 | 4000 | CreatureGhost | 26/110 R | |
| Vaulting Box Man■ This creature gets +3000 power for each of your other Vaulting Box Men in the battle zone and breaks 1 additional shield. | Darkness | 4 | 3000 | CreatureHedrian/Alien | 27/110 R | |
| Lost Mind Torture■ Your opponent reveals their hand and discards all spells from it. | Darkness | 4 | Spell | 28/110 R | ||
| Aggressive Kaiser■ All your Humanoids in the battle zone get "Power Attacker +3000" and can't be attacked. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 6 | 6000 | CreatureRed Command Dragon/Hunter | 29/110 R | |
| Kamishimosabaki, Earth's Fierce Explosion■ Guardman (When another of your creatures is attacked, you may tap this creature. If you do, the attacking creature attacks this creature instead.) ■ Double Breaker (This creature breaks 2 shields.) | Fire | 6 | 6000 | CreatureGaia Command/Hunter | 30/110 R | |
| Choppaya Dragon, Blink Speed■ Speed Attacker (This creature can attack the turn it is put into the battle zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of your turn, return this creature to your hand. Then your opponent chooses 1 card from your hand without looking at it, and you discard it. | Fire | 5 | 11000 | CreatureArmored Dragon/Hunter | 31/110 R | |
| Meganth Wyvern■ During your opponent's turn, when a card leaves your opponent's mana zone, choose 1 of your opponent's shields and add it to its owner's hand. | Fire | 5 | 5000 | CreatureArmored Wyvern/Unnoise | 32/110 R | |
| Onigunso, Hammer of Anger■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) ■ If you have no creatures with cost 7 or more in the battle zone, this creature can't attack your opponent. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 4 | 6000 | CreatureHumanoid/Hunter/Alien | 33/110 R | |
| Reckless Cut Scrapper■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose any number of your opponent's creatures so that their total cost is 6 or less, and destroy them. | Fire | 7 | Spell | 34/110 R | ||
| Ferret-kun of Starry Night■ When this creature is destroyed, you may put 2 Dreammates from your mana zone into the battle zone. | Nature | 7 | 3000 | CreatureDreammate | 35/110 R | |
| Staying Up Late Bear■ Whenever this creature attacks, Gacha-Hunch Judge with your opponent. If you win, this creature gets +4000 power for each of your Dreammates in the battle zone this turn and breaks 1 additional shield. (Gacha-Hunch Judge: Each player shows the top card of his deck and puts it on the bottom. If the cost of your card is equal to or greater than your opponent's, you win.) | Nature | 6 | 5000 | CreatureDreammate | 36/110 R | |
| Dokameshi Giant■ Instead of putting a card you showed for Gacha-Hunch Judge on the bottom of your deck, you may put it into your mana zone. ■ At the end of your turn, you may return 1 Nature card from your mana zone to your hand. | Nature | 5 | 5000 | CreatureGiant/Alien | 37/110 R | |
| Miss Mei, Forest of Sleeping■ When you put this creature into the battle zone, put it in tapped. ■ When you would untap this creature, instead show the top card of your deck to all players. If it's a Dreammate, you may put it into the battle zone. Otherwise, put it into your mana zone. | Nature | 4 | 5000 | CreatureDreammate | 38/110 R | |
| Hizurashi, the Invoked■ When your opponent casts a spell, you may put 1 non-evolution creature with the same cost as that spell from your hand into the battle zone. | Nature | 4 | 4000 | CreatureWonder Trick/Unnoise | 39/110 R | |
| Miss Mei and Monkey Cymbals■ This turn, all your Dreammates in the battle zone get +2000 power for each of your Dreammates in the battle zone. ■ This turn, all your Dreammates in the battle zone that have power 6000 or more get "Double Breaker." | Nature | 4 | Spell | 40/110 R | ||
| Samenbi, Superiority Guardian■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) ■ This creature can't attack your opponent. ■ This creature costs 1 less to summon for each creature in your mana zone. However, its cost can't be reduced below 1. | Light | 8 | 6000 | CreatureGuardian/Alien | 41/110 U | |
| Codename Oraora Leone■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) ■ During your opponent's turn, if no creature has attacked yet that turn, your opponent's creatures attack if able. ■ Double Breaker (This creature breaks 2 shields.) | Light | 7 | 6000 | CreatureAngel Command/Unknown | 42/110 U | |
| Yosakoi, Leader of Spirits■ Blocker ■ This creature can't attack your opponent. ■ You may reduce the summon cost of your Unknowns by 1 and your Zeniths by 1. However, their cost can't be reduced below 1. | Light | 4 | 5000 | CreatureAngel Command/Unnoise | 43/110 U | |
| Buinbe, Airspace Guardian■ Blocker ■ This creature can't attack your opponent. ■ When this creature enters the battle zone, you may draw a card. ■ While your opponent has a Psychic Creature in the battle zone, this creature gets +15000 power. ■ When this creature battles a Psychic Creature, untap this creature. | Light | 4 | 2000 | CreatureGuardian/Hunter | 44/110 U | |
| Pure Cat■ When your opponent chooses a creature in the battle zone, they can't choose your creatures with cost 7 or more. (They may still attack or block that creature.) | Light | 3 | 2500 | CreatureShine Monster | 45/110 U | |
| Stained Glass of Thunderbolt■ Choose up to 2 of your opponent's creatures in the battle zone and tap them. Then you may reveal a creature with cost 7 or more from your hand. If you do, the chosen creatures don't untap at the start of your opponent's next turn. | Light | 4 | Spell | 46/110 U | ||
| Aqua Librarian■ This creature costs 1 less to summon for each creature in your mana zone. This creature's cost can't be reduced below 1. ■ This creature can't be blocked. | Water | 8 | 4000 | CreatureLiquid People/Hunter | 47/110 U | |
| Shibute Crawler■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. | Water | 6 | 4000 | CreatureEarth Eater/Hunter | 48/110 U | |
| Aqua Professor■ Whenever this creature attacks, you and your opponent Gachinko Judge. If you win, you may choose a creature in the battle zone and return it to its owner's hand. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) | Water | 4 | 4000 | CreatureLiquid People/Hunter | 49/110 U | |
| King Acer■ You may reduce the summoning cost of your Unknowns by 1 and your Zeniths by 1. Costs can't be reduced below 1. ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. | Water | 4 | 3000 | CreatureLeviathan/Unnoise | 50/110 U | |
| Horulun■ During your opponent's turn, all your Cyber Lords in the battle zone get +3000 power. | Water | 3 | 2000 | CreatureCyber Lord | 51/110 U | |
| Super Hacker Training Plan■ This turn, whenever one of your creatures attacks, you may draw a card. | Water | 3 | Spell | 52/110 U | ||
| Melkomi Tamatama, Shadow of Restraint■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) ■ This creature costs 1 less to summon for each creature in your mana zone. The cost can't be reduced below 1. | Darkness | 8 | 4000 | CreatureGhost/Alien | 53/110 U | |
| Funk, Guard of Hope■ All your opponent's Psychic Creatures in the battle zone get -5000 power. (A creature with power 0 or less is destroyed.) ■ All your opponent's non-Psychic creatures in the battle zone get -1000 power. | Darkness | 5 | 5000 | CreatureDark Lord/Hunter/Alien | 54/110 U | |
| Necrodragon Onbashi Raon■ You may reduce the summoning cost of your Unknowns by 1 and your Zeniths by 2. Costs can't be reduced below 1. ■ When you put an Unknown or Zenith of yours into the battle zone, destroy this creature. | Darkness | 4 | 4000 | CreatureDragon Zombie/Unnoise | 55/110 U | |
| Busou, Demon Doll■ When this creature enters the battle zone, you may put any number of creatures from your graveyard on top of your deck in any order. | Darkness | 3 | 3000 | CreatureDeath Puppet/Hunter/Alien | 56/110 U | |
| Batou Shoulder, Shadow of Fiction■ The cost for your opponent to cast spells is 1 higher for each spell in your opponent's graveyard. | Darkness | 3 | 2000 | CreatureGhost | 57/110 U | |
| Yabasgil Wrap■ Choose one of your opponent's creatures in the battle zone. Your opponent may destroy that creature. If they don't, you may put a creature from your hand or graveyard into the battle zone. | Darkness | 4 | Spell | 58/110 U | ||
| Jajarn Kaiser■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, destroy one of your opponent's creatures with cost 6 or less that has "Blocker." | Fire | 8 | 4000 | CreatureRed Command Dragon/Hunter | 59/110 U | |
| Explodemaru, Careless Ogre■ This creature costs 1 less to summon for each creature in your mana zone. The cost can't be reduced below 1. ■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire | 8 | 3000 | CreatureHumanoid/Hunter/Alien | 60/110 U | |
| Messa Danjiri Dragon■ You may reduce the summoning cost of your Unknowns by 1 and of your Zeniths by 1. However, the cost can't go below 1. ■ All your Unknowns in the battle zone get "Speed Attacker." | Fire | 5 | 5000 | CreatureArmored Dragon/Unnoise | 61/110 U | |
| Moel, Ogre Princess■ When this creature enters the battle zone, destroy all Psychic Creatures with power 6000 or less. ■ This creature can't be attacked. | Fire | 4 | 3000 | CreatureHumanoid/Hunter/Alien | 62/110 U | |
| Mysterious Ogre Duel■ While you have a Humanoid in the battle zone, this spell gains "Shield Trigger." ■ Your opponent chooses a card from your hand without looking at it and you reveal it. Destroy one of your opponent's creatures with cost lower than that card. | Fire | 3 | Spell | 63/110 U | ||
| Zakodake Isso, Mysterious Ogre■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Destroy all creatures with power 1000 or less. | Fire | 1 | Spell | 64/110 U | ||
| Eight Totem■ This creature costs 1 less to summon for each creature in your mana zone. The cost can't be reduced below 1. ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. | Nature | 8 | 5000 | CreatureMystery Totem/Alien | 65/110 U | |
| Anti Psychic Totem■ When this creature would be discarded from your hand by your opponent's spell or creature ability, you may put it into the battle zone instead of putting it into your graveyard. ■ For each of your opponent's Psychic Creatures in the battle zone, all your creatures in the battle zone get +5000 power and break 1 additional shield. ■ Double Breaker (This creature breaks 2 shields.) | Nature | 6 | 6000 | CreatureMystery Totem | 66/110 U | |
| Dontaku Giant■ You may reduce the summoning cost of your Unknowns by 1 and your Zeniths by 1. Costs can't be reduced below 1. ■ While you have an Unknown in the battle zone, this creature gets +5000 power and "Double Breaker." | Nature | 5 | 5000 | CreatureGiant/Unnoise | 67/110 U | |
| Risu-kun, Sleepyhead■ When this creature is destroyed, you may put a Risu-kun, Sleepyhead from your mana zone into the battle zone. | Nature | 4 | 4000 | CreatureDreammate | 68/110 U | |
| Chotto Ippuku■ Guardman (When another of your creatures is attacked, you may tap this creature. If you do, the attacking creature attacks this creature instead.) ■ This creature can't attack your opponent. ■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) | Nature | 3 | 4000 | CreatureBeast Folk/Hunter | 69/110 U | |
| Not A Small World■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Put all creatures with power 3000 or less in the battle zone into their owners' mana zones. | Nature | 6 | Spell | 70/110 U | ||
| Whitey Lion, Whiteness Elemental■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs with that creature.) ■ This creature can't attack your opponent. | Light | 7 | 12500 | CreatureAngel Command | 71/110 C | |
| San Diego, Vizier of Uprising■ Whenever this creature attacks, you and your opponent Gachinko Judge. If you win, untap all your creatures in the battle zone at the end of this turn. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) | Light | 4 | 4000 | CreatureInitiate/Hunter | 72/110 C | |
| Choppurun, Love Love Guardian■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs with that creature.) ■ This creature can't attack your opponent. ■ Whenever this creature blocks, untap this creature after the battle. | Light | 3 | 4000 | CreatureGuardian | 73/110 C | |
| San Pietro, Vizier of Butterflies■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) | Light | 2 | 1000 | CreatureInitiate/Hunter | 74/110 C | |
| Gachapinchi, Invasion Guardian■ Ultra Saver: Guardian (When one of your Guardians would leave the battle zone, you may destroy this creature instead.) | Light | 2 | 1000 | CreatureGuardian | 75/110 C | |
| Rhapsody, Guard of Hope | Light | 1 | 500 | CreatureInitiate/Hunter/Alien | 76/110 C | |
| Radical Blind■ Choose one of your opponent's creatures in the battle zone and tap it. You may show your opponent a card with cost 7 or more from your hand. If you do, draw a card. | Light | 2 | Spell | 77/110 C | ||
| Surprised Guard■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Until the start of your next turn, all your creatures in the battle zone get "Blocker." | Light | 1 | Spell | 78/110 C | ||
| Cyber D Monstration■ Double Breaker (This creature breaks 2 shields.) | Water | 7 | 6000 | CreatureCyber Command/Alien | 79/110 C | |
| Mekapin■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs with that creature.) | Water | 6 | 2000 | CreatureCyber Lord | 80/110 C | |
| King Scharnhorst■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs with that creature.) ■ This creature can't attack. | Water | 5 | 7000 | CreatureLeviathan | 81/110 C | |
| Pepper, Guard of Betrayal■ This creature can't be blocked. ■ Whenever this creature attacks, one of your other creatures in the battle zone can't be blocked that turn. | Water | 5 | 2000 | CreatureCyber Lord/Hunter/Alien | 82/110 C | |
| Comeback My Parlock | Water | 4 | 4000 | CreatureCyber Lord | 83/110 C | |
| Aqua Hammer Price■ Whenever this creature attacks, you and your opponent Gachinko Judge. If you win, you may draw a card. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) | Water | 2 | 2000 | CreatureLiquid People/Hunter | 84/110 C | |
| Aqua Intern■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) | Water | 2 | 1000 | CreatureLiquid People/Hunter | 85/110 C | |
| Brain Storm■ Draw up to 3 cards. Then put 2 cards from your hand on top of your deck in any order. | Water | 2 | Spell | 86/110 C | ||
| Necrodragon Purple Rumble■ Double Breaker (This creature breaks 2 shields.) | Darkness | 7 | 7000 | CreatureDragon Zombie | 87/110 C | |
| Swaripper, Wicked Future■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs with that creature.) ■ This creature can't attack. | Darkness | 5 | 6000 | CreatureDark Lord | 88/110 C | |
| Vanishing Man■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the battle occurs with that creature.) ■ This creature can't attack. ■ Whenever this creature blocks, your opponent chooses a card in their hand and discards it. | Darkness | 4 | 4000 | CreatureHedrian/Alien | 89/110 C | |
| Erappi Jinan■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) ■ When your opponent chooses a creature in the battle zone with a spell that has cost 6 or less, they can't choose this creature. | Darkness | 4 | 2000 | CreatureFire Bird/Hunter | 90/110 C | |
| Kuichigiri Mask, Shadow of Snapping■ When this creature enters the battle zone, return a creature from your graveyard to your hand. | Darkness | 4 | 2000 | CreatureGhost/Alien | 91/110 C | |
| Buchikudaki Hood, Shadow of Grinding■ Whenever this creature attacks, you and your opponent Gachinko Judge. If you win, choose a card in your opponent's hand without looking and have them discard it. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) | Darkness | 2 | 1000 | CreatureGhost/Hunter | 92/110 C | |
| Chaser Hand■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Your opponent chooses one of their untapped creatures and destroys it. | Darkness | 4 | Spell | 93/110 C | ||
| Buchikudaki Hammer■ Your opponent chooses a card in their hand and discards it. If the discarded card is a spell, after you cast this spell, add it to your hand instead of putting it into your graveyard. | Darkness | 3 | Spell | 94/110 C | ||
| Magmadragon Semuldain■ Power Attacker +7000 (While attacking, this creature gets +7000 power.) ■ Double Breaker (This creature breaks 2 shields.) | Fire | 7 | 4000 | CreatureVolcano Dragon/Hunter | 95/110 C | |
| Axe Dragon■ When this creature enters the battle zone, destroy one of your opponent's creatures that has "Blocker." ■ Double Breaker (This creature breaks 2 shields.) | Fire | 6 | 6000 | CreatureArmored Dragon | 96/110 C | |
| Hanamai, Crimson Lord■ Guardman (When another of your creatures is attacked, you may tap this creature. If you do, the attacking creature attacks this creature instead.) | Fire | 4 | 4000 | CreatureFlame Monster/Hunter | 97/110 C | |
| Yokeppi Chonan■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ This creature can't be attacked by creatures with cost 6 or less. | Fire | 4 | 2000 | CreatureFire Bird/Hunter | 98/110 C | |
| Missile Fellow Onishige■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) | Fire | 3 | 2000 | CreatureHumanoid/Hunter/Alien | 99/110 C | |
| Ikki and Kumasan, Ogre Beasts■ Whenever this creature attacks, you and your opponent Gachinko Judge. If you win, destroy one of your opponent's creatures with power 3000 or less. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) | Fire | 3 | 2000 | CreatureHumanoid/Hunter/Alien | 100/110 C | |
| Clap, Guard of Hope■ Power Attacker +2000 (While attacking, this creature gets +2000 power.) | Fire | 2 | 2000 | CreatureFire Bird/Hunter/Alien | 101/110 C | |
| Melkomi Fist■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Destroy one of your opponent's creatures with power 4000 or less. | Fire | 4 | Spell | 102/110 C | ||
| Silva, Guard of Betrayal■ Double Breaker (This creature breaks 2 shields.) | Nature | 7 | 9000 | CreatureBeast Folk/Hunter/Alien | 103/110 C | |
| Mr. Rakkoru, the Entranced■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose a creature in the battle zone. That turn, that creature gets +4000 power and can't attack your opponent. | Nature | 4 | 2000 | CreatureDreammate | 104/110 C | |
| Nukeppi Sannan■ Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.) ■ This creature can't be blocked by creatures with cost 6 or less. | Nature | 4 | 2000 | CreatureFire Bird/Hunter | 105/110 C | |
| Lesser-kun of Slumber■ This creature gets +5000 power for each of your opponent's Psychic Creatures in the battle zone. | Nature | 3 | 3000 | CreatureDreammate | 106/110 C | |
| Toipu-chan, Early Riser■ Whenever this creature attacks, you and your opponent Gachinko Judge. If you win, put the top card of your deck into your mana zone. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) | Nature | 2 | 2000 | CreatureDreammate/Hunter | 107/110 C | |
| Nagurikomi Ikuzou■ Guardman (When another of your creatures is attacked, you may tap this creature. If you do, the attacking creature attacks this creature instead.) ■ This creature gets +2000 power for each of your other Beastfolk in the battle zone. | Nature | 2 | 1000 | CreatureBeast Folk/Hunter | 108/110 C | |
| Zenith Plan■ Reveal the top 2 cards of your deck to all players. You may add any number of cards with cost 7 or more from among them to your hand. Put the rest into your mana zone. | Nature | 5 | Spell | 109/110 C | ||
| Huge Blueprint■ Reveal the top 4 cards of your deck to all players. Add all creatures with cost 7 or more from among them to your hand, and put the rest on the bottom of your deck in any order. | Nature | 2 | Spell | 110/110 C | ||
| Greatest Great, Zenith of "Life"■ When you summon this creature and it enters the battle zone, choose any number of creatures from your mana zone or graveyard whose total cost is 7, and put them into the battle zone. ■ Quad Breaker (This creature breaks 4 shields.) ■ Eternal Omega (When this creature would leave the battle zone, return it to your hand instead.) | Zero | 10 | 21000 | CreatureUnknown/Zenith | S1/S7 SR | |
| Radio Roses, Zenith of "Wisdom"■ When you summon this creature and it enters the battle zone, draw up to 5 cards. Then your opponent chooses 5 cards in their hand and discards them. ■ Triple Breaker (This creature breaks 3 shields.) ■ Eternal Omega (When this creature would leave the battle zone, return it to your hand instead.) | Zero | 10 | 17000 | CreatureUnknown/Zenith | S2/S7 SR | |
| Codename Oreore Lionel■ Blocker ■ Whenever this creature attacks, you and your opponent Gachinko Judge. If you win, reveal cards from the top of your deck to all players until a creature with "Blocker" is revealed, and you may put that creature into the battle zone. Then shuffle your deck. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) ■ Double Breaker | Light | 7 | 8500 | CreatureAngel Command/Unknown | S3/S7 SR | |
| Codename Aegis■ When this creature enters the battle zone, each player adds all non-Unknown creatures they have in the battle zone to their deck and shuffles it, then draws a card for each creature added to their deck this way. | Water | 8 | 5000 | CreatureLeviathan/Unknown | S4/S7 SR | |
| Aqua Intelligence 3rd G■ Whenever this creature attacks, you and your opponent Gachinko Judge. If you win, return all of your opponent's creatures with cost 6 or less in the battle zone to their owners' hands. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) ■ During a Gachinko Judge, the cost of the card you reveal is increased by 3. ■ Double Breaker (This creature breaks 2 shields.) | Water | 7 | 7000 | CreatureLiquid People/Hunter | S5/S7 SR | |
| Codename Yabasgil Skill■ When this creature enters the battle zone or whenever it attacks, you may return a Dragon Zombie or a creature with cost 7 or more from your graveyard to your hand. If you do, destroy one of your opponent's creatures with cost 6 or less. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 8 | 8000 | CreatureDragon Zombie/Unknown | S6/S7 SR | |
| Codename Hungry Elegance■ Whenever your opponent draws a card, you may put the top card of your deck into your mana zone. ■ You may summon Unknowns from your mana zone. ■ Double Breaker (This creature breaks 2 shields.) | Nature | 8 | 8000 | CreatureGiant/Unknown | S7/S7 SR | |
| Of Course Kaiser "Dragon"■ All your Aliens in the battle zone get "Speed Attacker." ■ Your other Hunters can't be attacked. | Fire | 6 | 6000 | CreatureRed Command Dragon/Hunter | ㊙1/㊙1 - | |
| Lionel, Zenith of "Ore"■ Blocker ■ When you summon this creature and it enters the battle zone, add the top card of your deck, face down, to your shield zone as a new shield. Then your opponent chooses one of your shields. You may add that shield to your hand. All shield cards you add to your hand get "Shield Trigger." ■ Triple Breaker (This creature breaks 3 shields.) ■ Eternal Omega (When this creature would leave the battle zone, return it to your hand instead.) | Zero | 10 | 13000 | CreatureUnknown/Zenith | V1/V3 VIC | |
| Kaiser "Win", Matchless Oni■ Whenever this creature attacks, you and your opponent Gachinko Judge until you lose or choose to stop. Each time you win this way, that turn this creature gets +6000 power and breaks 1 additional shield, and your opponent chooses one of their creatures that has "Blocker" and destroys it. (Gachinko Judge: Each player reveals the top card of their deck and puts it on the bottom of their deck. If the cost of that card is equal to or greater than your opponent's, you win.) ■ Double Breaker (This creature breaks 2 shields.) | Fire | 7 | 7000 | CreatureRed Command Dragon/Hunter/Alien | V2/V3 VIC | |
| Onimaru "Explosion", Golden Age■ Evolution: Put on one of your Humanoids. ■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature would be destroyed, reveal the top card of your deck to all players. If it's a Humanoid, this creature stays in the battle zone instead of being put into your graveyard. ■ When this creature is destroyed, you may put all creatures that were under it from your graveyard into the battle zone. | Fire | 6 | 13000 | Evolution CreatureHumanoid/Hunter/Alien | V3/V3 VIC |