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DMR14

62 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Gothic Helen, Salvation Dragon ElementalGothic Helen, Salvation Dragon Elemental■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature or another one of your creatures is destroyed, look at the top 2 cards of your deck. You may put 1 non-evolution creature with cost 3 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order.Light66000CreatureAngel Command Dragon1/55 VR
Tb Dorodouble Bros., Dragment SymbolTb Dorodouble Bros., Dragment Symbol■ Whenever your opponent draws a card, you may draw 2 cards. ■ When you would draw the last card of your deck, instead put any number of spells from your graveyard on top of your deck in any order, then draw a card. ■ Double Breaker (This creature breaks 2 shields.)Water88000CreatureCrystal Command Dragon2/55 VR
Fudougamaou, Covert Demon DragonFudougamaou, Covert Demon Dragon■ At the start of your opponent's turn, choose 1 of your opponent's creatures in the battle zone. That creature attacks this turn if able. ■ Whenever your opponent's creature attacks, if it's the first attack that turn, you may put 1 non-evolution Funky Nightmare with cost 6 or less from your hand into the battle zone. If you do, destroy that Funky Nightmare at the end of that turn. ■ Double Breaker (This creature breaks 2 shields.)Darkness78000CreatureDemon Command Dragon/Shinobi3/55 VR
Dragon King Fortress - Fighting Spirit Mode -Dragon King Fortress - Fighting Spirit Mode -■ Whenever one of your creatures battles, that creature gets +2000 power for the turn. ■ Whenever one of your creatures is blocked for the first time each turn, untap that creature. ■ Double Breaker (This creature breaks 2 shields.)Fire3Dragheart Fortress4/55 VR
Digorpion, Ground Digging SnakekindDigorpion, Ground Digging Snakekind■ When you put this creature into the battle zone, if you have another Dragon in the battle zone, put the top card of your deck into your mana zone. If you have no other Dragons, put this creature into your mana zone. ■ Double Breaker (This creature breaks 2 shields.)Nature36000CreatureJurassic Command Dragon5/55 VR
Stagnate, Lord of Dragon SpiritsStagnate, Lord of Dragon Spirits■ Evolution: Put on top of 1 of your Light Dragons. ■ Double Breaker (This creature breaks 2 shields.) ■ While this creature is tapped, your opponent's creatures in the battle zone don't untap at the start of your opponent's turn.Light510500Evolution CreatureAngel Command Dragon6/55 R
Medaro Andorom, Concert WingsMedaro Andorom, Concert Wings■ When your opponent chooses a creature in the battle zone, they can't choose this creature. (However, they may attack or block this creature.) ■ Mana Armed 5: If you have 5 or more Light cards in your mana zone, all your creatures in the battle zone have "Blocker."Light43000CreatureJustice Wing7/55 R
Zodiac, Floating HymnZodiac, Floating Hymn■ All your creatures in the battle zone get +1000 power. ■ At the end of your turn, untap all your creatures in the battle zone.Light3Dragheart Fortress8/55 R
Metal Avenger Solid, Dragon RulerMetal Avenger Solid, Dragon Ruler■ When you put this creature into the battle zone, put 1 Water Dragheart with cost 4 or less from your hyperspatial zone into the battle zone. (If it's a Weapon, it's put in equipped to this creature.) ■ When you put this creature into the battle zone, you may choose 1 of your opponent's creatures with cost 6 or less in the battle zone and return it to its owner's hand.Water62000CreatureLiquid People Flash/Draguner9/55 R
Ea Parenchan, Dragment SymbolEa Parenchan, Dragment Symbol■ Whenever this creature attacks, you may draw a card. If it's a Water spell, you may show it to your opponent and untap this creature.Water54000CreatureCrystal Command Dragon10/55 R
Galileo Galilei, Aqua CaptainGalileo Galilei, Aqua Captain■ Mana Armed 5: If you have 5 or more Water cards in your mana zone, you may reduce the cost of the first spell you cast each turn by 3. However, the cost can't go below 1.Water43000CreatureLiquid People Flash11/55 R
Forever Occult, Purgatory Demon DragonForever Occult, Purgatory Demon Dragon■ Instead of paying the cost, you may destroy 3 of your creatures to summon this creature. ■ Whenever this creature attacks, return 1 creature from your graveyard to your hand. ■ Double Breaker (This creature breaks 2 shields.)Darkness89000CreatureDemon Command Dragon12/55 R
Tigernitro, Explosive DevilTigernitro, Explosive Devil■ Mana Arms 5: At the end of your turn, if you have 5 or more Darkness cards in your mana zone, your opponent chooses a card in their hand and discards the rest.Darkness44000CreatureFunky Nightmare13/55 R
Moonlit Castle of the Soul-Eating WerewolfMoonlit Castle of the Soul-Eating Werewolf■ All your creatures in the battle zone have "Slayer." (Whenever a creature with "Slayer" battles, destroy the other creature after the battle.) ■ At the start of your opponent's turn, your opponent chooses 1 of their creatures in the battle zone that can attack. That creature attacks this turn if able.Darkness3Dragheart Fortress14/55 R
Madaru Bysshe, Passion DragonMadaru Bysshe, Passion Dragon■ Whenever this creature attacks, you may choose 1 of your opponent's creatures in the battle zone. This creature and the chosen creature battle. ■ Whenever this creature wins a battle, this creature gets +2000 power and has "Double Breaker" for the turn.Fire54000CreatureGaial Command Dragon15/55 R
Macallan Fine, Explosive RoarMacallan Fine, Explosive Roar■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Mana Armed 5: If you have 5 or more Fire cards in your mana zone, all your creatures in the battle zone have "Speed Attacker."Fire44000CreatureHumanoid Baku16/55 R
Evan=Nam=Daeddo, Enhancement ClassEvan=Nam=Daeddo, Enhancement Class■ This creature can't be blocked by creatures with less power than this creature. ■ Mana Armed 5: If you have 5 or more Nature cards in your mana zone, this creature gets +7000 power and has "Double Breaker."Nature43000CreatureJurassic Command Dragon17/55 R
Euru=Bukka, Ruins of Gathering MysteryEuru=Bukka, Ruins of Gathering Mystery■ You may reduce the summoning cost of your creatures by up to 2. However, the cost can't go below 1.Nature3Dragheart Fortress18/55 R
Treasure MapTreasure Map■ Look at the top 5 cards of your deck. You may choose a nature creature from them, show it to your opponent, and put it into your hand. Then put the rest on the bottom of your deck in any order.Nature1Spell19/55 R
Regulusfear, Dragon RulerRegulusfear, Dragon Ruler■ When you put this creature into the battle zone, put 1 Dragheart with cost 3 or less from your hyperspatial zone into the battle zone. (If it's a Weapon, it's put in equipped to this creature.)Light55000CreatureJustice Wing/Draguner20/55 U
Denebumongo, Excess WingsDenebumongo, Excess Wings■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ This creature can't attack players. ■ When you put this creature into the battle zone, you may draw a card. Then you may put 1 Light creature with cost 3 or less from your hand into the battle zone.Light42500CreatureJustice Wing21/55 U
Raburashoku, Serene WingsRaburashoku, Serene Wings■ Whenever you put a Dragheart into the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it. That creature doesn't untap at the start of your opponent's next turn.Light32500CreatureJustice Wing22/55 U
Dragon Pulse Technique, Water Spirit StrategyDragon Pulse Technique, Water Spirit Strategy■ Shield Trigger ■ Choose one of the following. ▼ Choose 1 of your opponent's cards in the battle zone. Your opponent puts it on the bottom of their deck. ▼ Draw 3 cards.Water8Spell23/55 U
Dragment PointDragment Point■ G-Zero: If you have a Water Dragonner in the battle zone, you may cast this spell without paying its cost. ■ Draw 2 cards. Then put a card from your hand on the top or bottom of your deck.Water4Spell24/55 U
Ninjariban, Dragon RulerNinjariban, Dragon Ruler■ When you put this creature into the battle zone, put 1 Dragheart with cost 3 or less from your hyperspatial zone into the battle zone. (If it's a Weapon, it's put in equipped to this creature.)Darkness55000CreatureFunky Nightmare/Draguner25/55 U
Ninjinshi ChikubonNinjinshi Chikubon■ Whenever you put a Dragheart into the battle zone, choose 1 of your opponent's creatures in the battle zone. That creature gets -3000 power for the turn. (A creature with power 0 or less is destroyed.)Darkness43000CreatureFunky Nightmare26/55 U
Brutal Viceful Joy BlowBrutal Viceful Joy Blow■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 of your opponent's creatures in the battle zone. This turn, that creature gets -1000 power for each creature in your graveyard. (A creature with power 0 or less is destroyed.)Darkness3Spell27/55 U
Scotch Fiddich, Dragon RulerScotch Fiddich, Dragon Ruler■ When you put this creature into the battle zone, put 1 Dragheart with cost 3 or less from your hyperspatial zone into the battle zone. (If it's a Weapon, it's put in equipped to this creature.)Fire55000CreatureHumanoid Baku/Draguner28/55 U
McKenna, Explosive AttackMcKenna, Explosive Attack■ Whenever another one of your creatures wins a battle, you may choose 1 of your opponent's creatures in the battle zone. That creature and the chosen creature battle.Fire44000CreatureHumanoid Baku29/55 U
Deadly! Batorai FingerDeadly! Batorai Finger■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ This turn, 1 of your creatures in the battle zone gets +3000 power. Choose 1 of your opponent's creatures in the battle zone. Those 2 creatures battle.Fire5Spell30/55 U
Vessflopstox, Poison TypeVessflopstox, Poison Type■ Double Breaker (This creature breaks 2 shields.) ■ Whenever your opponent's creature wins a battle, if this creature is tapped, put that opponent's creature into its owner's mana zone.Nature77000CreatureJurassic Command Dragon31/55 U
Marinyan, Dragon RulerMarinyan, Dragon Ruler■ When you put this creature into the battle zone, put 1 Dragheart with cost 3 or less from your hyperspatial zone into the battle zone. (If it's a Weapon, it's put in equipped to this creature.)Nature55000CreatureBeast Folk Go/Draguner32/55 U
Erikatchu, Diva StyleErikatchu, Diva Style■ Whenever you put a Dragheart into the battle zone, you may put the top card of your deck into your mana zone.Nature32000CreatureBeast Folk Go33/55 U
Orsay, Prevention Dragon ElementalOrsay, Prevention Dragon Elemental■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ This creature can't attack players.Light46000CreatureAngel Command Dragon34/55 C
Dorura, Model Dragon EnforcerDorura, Model Dragon EnforcerLight33000CreatureBerserker35/55 C
Tigunus, Saint Bell WingsTigunus, Saint Bell Wings■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ This creature can't attack players. ■ Your hand can't be discarded by your opponent's spell effects or creature abilities.Light23000CreatureJustice Wing36/55 C
Destiny StigmataDestiny Stigmata■ Choose 1 of your opponent's creatures in the battle zone and tap it. Then, if you have more creatures in the battle zone than your opponent, choose another of your opponent's creatures in the battle zone and tap it.Light2Spell37/55 C
Va Gerardo, Dragment SymbolVa Gerardo, Dragment SymbolWater55000CreatureCrystal Command Dragon38/55 C
Blue Mighty, Aqua WarriorBlue Mighty, Aqua Warrior■ Whenever you put a Dragheart into the battle zone, you may draw a card.Water43000CreatureLiquid People Flash39/55 C
Stallone, Aqua MercenaryStallone, Aqua Mercenary■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ This creature can't attack. ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard.Water42000CreatureLiquid People Flash40/55 C
Java Kid, Aqua BoyJava Kid, Aqua Boy■ When you put this creature into the battle zone, you may reveal the top card of your deck to all players. If it's a Liquid People, put it into your hand.Water21000CreatureLiquid People Flash41/55 C
Vilvi Spiral, Ultra Sen MysteryVilvi Spiral, Ultra Sen Mystery■ Choose 1 creature in the battle zone and return it to its owner's hand. If it's your creature, you may draw a card.Water3Spell42/55 C
Chokirabi, Scissors PhantomChokirabi, Scissors Phantom■ Whenever this creature or another one of your Funky Nightmares is destroyed, you may draw a card.Darkness43000CreatureFunky Nightmare43/55 C
Dango SupoponDango Supopon■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ This creature can't attack. ■ Slayer (Whenever this creature battles, destroy the other creature after the battle.)Darkness42000CreatureFunky Nightmare44/55 C
Bloody MaryBloody Mary■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) ■ This creature can't attack. ■ Whenever this creature battles, destroy this creature after the battle.Darkness24000CreatureFunky Nightmare45/55 C
Skull Moon of AssaultSkull Moon of Assault■ Choose 2 cards at random from your opponent's hand without looking and have them discarded. You may destroy 1 of your Darkness creatures. If you do, after you cast this spell, return it to your hand instead of putting it into your graveyard.Darkness6Spell46/55 C
Bokushia, Passion DragonBokushia, Passion Dragon■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ Double Breaker (This creature breaks 2 shields.)Fire66000CreatureGaial Command Dragon47/55 C
Speyside, Bombing RunSpeyside, Bombing Run■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ This creature can't attack creatures.Fire45000CreatureHumanoid Baku48/55 C
Islay, Eye-opening Explosion SwordIslay, Eye-opening Explosion Sword■ When you put this creature into the battle zone, destroy all creatures with cost 1.Fire33000CreatureHumanoid Baku49/55 C
Ragablin, Possisive Explosion BannerRagablin, Possisive Explosion Banner■ When you put this creature into the battle zone, choose 1 of your opponent's untapped creatures in the battle zone. This turn, all your creatures in the battle zone can attack that creature.Fire21000CreatureHumanoid Baku50/55 C
Violent Dragon AlarmViolent Dragon Alarm■ G-Zero: If you have a Fire Dragonner in the battle zone, you may cast this spell without paying its cost. ■ Choose 1 creature in the battle zone. This turn, that creature has "Speed Attacker" and gains Gaial Command Dragon as an additional race. (A creature with "Speed Attacker" isn't affected by summoning sickness.)Fire2Spell51/55 C
Ranivu, Pure StyleRanivu, Pure StyleNature34000CreatureBeast Folk Go52/55 C
Saepoyo, Charming FaerieSaepoyo, Charming Faerie■ Whenever you put another creature into the battle zone, this creature gets +3000 power for the turn.Nature21000CreatureSnow Faerie53/55 C
Chake's SpiritChake's Spirit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Tap 1 of your creatures. Until the start of your next turn, that creature gets +4000 power, and whenever your opponent's creature attacks, it attacks that creature if able.Nature4Spell54/55 C
Rich Four JuneRich Four June■ Put the top card of your deck into your mana zone. Then, if you have 5 or fewer cards in your mana zone, draw a card.Nature3Spell55/55 C
La Rose Blouet, Blue Flower Dragon ElementalLa Rose Blouet, Blue Flower Dragon Elemental■ Blocker ■ Whenever one of your Dragons attacks or blocks, you may add the top card of your deck face down to your shield zone as a new shield. ■ Double Breaker ■ When your opponent chooses a creature in the battle zone with a non-Light spell, they can't choose this creature.Light77500CreatureAngel Command DragonS1/S5 SR
Churentenhou, Art HeroChurentenhou, Art Hero■ Whenever your opponent's creature attacks you, you may cast 1 spell with "Shield Trigger" from your hand without paying its cost. ■ Mana Armed 7: Whenever you cast a spell from your hand, if you have 7 or more Water cards in your mana zone, you may cast that spell from your graveyard without paying its cost. ■ Double Breaker (This creature breaks 2 shields.)Water67000CreatureCrystal Command DragonS2/S5 SR
Destrokill, Tyrant Demon DragonDestrokill, Tyrant Demon Dragon■ When you put this creature into the battle zone or whenever this creature attacks, you may return 1 Darkness creature from your graveyard to your hand. If you do, destroy 1 of your opponent's creatures. ■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature would leave the battle zone, if you have no other creatures in the battle zone, you may discard 2 creatures from your hand instead.Darkness912000CreatureDemon Command DragonS3/S5 SR
Giragira Dogatts, Ultra PassionGiragira Dogatts, Ultra Passion■ Evolution V: Put on top of 2 of your Dragons. ■ Whenever this creature attacks, destroy up to 2 of your opponent's creatures with less power than this creature. ■ Triple Breaker (This creature breaks 3 shields.)Fire615000Evolution CreatureGaial Command DragonS4/S5 SR
Domitius, Evil Emperor of Five DragonskindDomitius, Evil Emperor of Five Dragonskind■ When you put this creature into the battle zone, look at the top 5 cards of your deck. You may choose 1 each of Light, Water, Darkness, Fire, and Nature creatures with cost 7 or less from among them and put them into the battle zone. Then put the rest on the bottom of your deck in any order. ■ Triple Breaker (This creature breaks 3 shields.)Nature912000CreatureJurassic Command DragonS5/S5 SR
Evidegoras, Dragon Wave CarrierEvidegoras, Dragon Wave Carrier■ At the start of your turn, look at the top 5 cards of your deck. Put 1 of them back on top of your deck and put the rest on the bottom of your deck in any order. Then you may draw a card. ■ Your Water Dragons can't be blocked. ■ Double Breaker ■ Dragon Evasion: When this creature would leave the battle zone, instead of leaving the battle zone, flip it to its Fortress side.Water4Dragheart FortressV1/V2 VIC
Gaiglen, Violent Dragon IncidentGaiglen, Violent Dragon Incident■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Mana Armed 9: Whenever this creature attacks, if you have 9 or more Fire cards in your mana zone, untap this creature and it gets +3000 power for the turn. ■ Double Breaker ■ When your opponent chooses this creature, destroy all of your opponent's creatures with power equal to or less than this creature's power.Fire911000CreatureGaial Command Dragon/Humanoid Baku/DragunerV2/V2 VIC