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DMR19

99 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Kaiserbarra, War Dragon ElementalKaiserbarra, War Dragon Elemental■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw a card. Then you may put a non-evolution Light creature with cost 7 or less from your hand into the battle zone.Light88000CreatureAngel Command Dragon/Revolutionary Army1/87 VR
Starry Sky, Revolution DragonStarry Sky, Revolution Dragon■ Blocker ■ Double Breaker ■ At the end of your turn, untap this creature. ■ Revolution 2 - When your opponent's creature enters the battle zone, if you have 2 or fewer shields, tap that creature.Light77500CreatureAngel Command Dragon/Revolutionary Army2/87 VR
Plasma, Revolution Dragon FormulaPlasma, Revolution Dragon Formula■ Evolution - Put on one of your water creatures. ■ Double Breaker ■ When this creature enters the battle zone, you may draw 4 cards. ■ Revolution 2 - Whenever your opponent's creature attacks, if you have 2 or fewer shields, you may use a card with "Shield Trigger" from your hand without paying its cost.Water711000Evolution CreatureCrystal Command Dragon/Revolutionary Army3/87 VR
Shuff, EurekaShuff, Eureka■ When this creature enters the battle zone or attacks, name a number. Until the start of your next turn, your opponent can't cast spells with that cost, and your opponent's creatures with that cost can't attack or block.Water44000CreatureMagic Command/Great Mechaoh/Invader4/87 VR
Duenyan EmperorDuenyan Emperor■ Evolution - Put on one of your creatures. ■ Invasion - Funky Nightmare ■ Double Breaker ■ At the end of this creature's attack, put a non-evolution Funky Nightmare with cost 6 or less from your graveyard under this creature. ■ When this creature is destroyed, put all Funky Nightmares that were under this creature from your graveyard into the battle zone.Darkness56000Evolution CreatureFunky Nightmare/Invader5/87 VR
Gabute, Revolution DragonGabute, Revolution Dragon■ Double Breaker ■ When this creature enters the battle zone, choose one of your opponent's shields and put it into its owner's graveyard. ■ Revolution 2 - If you have 2 or fewer shields, all your darkness creatures get "Blocker" and "Slayer."Darkness77000CreatureDemon Command Dragon/Revolutionary Army6/87 VR
Glenmalt, Explosive RevolutionGlenmalt, Explosive Revolution■ Evolution - Put on one of your fire creatures. ■ Double Breaker ■ Whenever another of your creatures would battle, this creature may battle instead. ■ Revolution 2 - If you have 2 or fewer shields, your opponent's creatures attack creatures if able.Fire59000Evolution CreatureHumanoid Baku/Gaial Command Dragon/Revolutionary Army7/87 VR
Redzone Neo, SupersonicRedzone Neo, Supersonic■ Evolution - Put on one of your fire creatures. ■ Invasion - Fire creature with cost 3 or more (Whenever one of your fire creatures with cost 3 or more attacks, you may put this creature from your hand on top of it.) ■ At the end of this creature's first attack each turn, untap this creature.Fire45000Evolution CreatureSonic Command/Invader8/87 VR
Gyogyou, RevolutionkindGyogyou, Revolutionkind■ Evolution - Put on one of your nature creatures. ■ Double Breaker ■ When your opponent's creature enters the battle zone, you may put a non-evolution nature creature with cost equal to or less than that creature's cost from your mana zone into the battle zone. ■ Revolution 2 - If you have 2 or fewer shields, this creature's summoning cost is reduced by 5.Nature68000Evolution CreatureJurassic Command Dragon/Revolutionary Army9/87 VR
Kinkong, Beast ArmyKinkong, Beast Army■ Double Breaker ■ You may summon this creature from your mana zone. ■ When this creature enters the battle zone, for each of your creatures in the battle zone, you may tap and put a nature Invader evolution creature from your mana zone on top of that creature.Nature811000CreatureGuerrilla Command/Invader10/87 VR
Naraga Maagura, Three KingdomsNaraga Maagura, Three Kingdoms■ Evolution - Put on one of your light creatures. ■ Invasion - Light creature with cost 3 or more (Whenever one of your light creatures with cost 3 or more attacks, you may put this creature from your hand on top of it.) ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of this creature's attack, put the top card of your deck into your shield zone face down as a new shield.Light67000Evolution CreatureAngel Command/Invader11/87 R
Emeralda, Pitch Dragon ElementalEmeralda, Pitch Dragon Elemental■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, you may add one of your shields to your hand. Then you may put a card from your hand into your shield zone face down as a new shield. (You may use the "Shield Trigger" of a shield card you added to your hand this way.)Light55500CreatureAngel Command Dragon12/87 R
Ultimate GateUltimate Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of your opponent's creatures and tap it. Shuffle your deck and look at the top card. If that card is a light Invader with cost 9, you may put it into the battle zone. If you didn't put a creature into the battle zone this way, put that card into your hand.Light6Spell13/87 R
Gachanko GachiskyGachanko Gachisky■ Evolution - Put on one of your water creatures. ■ Invasion - Water creature with cost 3 or more (Whenever one of your water creatures with cost 3 or more attacks, you may put this creature from your hand on top of it.) ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of this creature's attack, you may draw a card.Water56000Evolution CreatureGreat Mechaoh/Invader14/87 R
Cyber P GoobieCyber P Goobie■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, look at the top 5 cards of your deck. Then put them back in any order.Water54000CreatureCyber Command15/87 R
Landhead, InvaderLandhead, Invader■ Nobody can take consecutive turns. ■ Ultra Saver: ??? (When one of your ??? would leave the battle zone, you may destroy this creature instead.)Water33000CreatureGreat Mechaoh/Invader16/87 R
Dead Dollar, S-Rank ZombieDead Dollar, S-Rank Zombie■ Evolution - Put on one of your darkness creatures. ■ S-Rank Invasion [Zombie] - Darkness Command (Whenever one of your darkness Commands attacks, you may put this creature from your hand or graveyard on top of it.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, your opponent puts the top card of their deck into their graveyard. Then return all cards with the same cost as that card from your graveyard to your hand.Darkness78000Evolution CreatureMagic Command/S-Rank Invader17/87 R
Dead Guerrilla, S-Rank ZombieDead Guerrilla, S-Rank Zombie■ Evolution - Put on one of your darkness creatures. ■ S-Rank Invasion [Zombie] - Darkness Command (Whenever one of your darkness Commands attacks, you may put this creature from your hand or graveyard on top of it.) ■ Slayer ■ Double Breaker ■ When this creature enters the battle zone, during your opponent's next turn, all of your opponent's creatures attack if able.Darkness611000Evolution CreatureGuerrilla Command/S-Rank Invader18/87 R
Sidelan, SupersonicSidelan, Supersonic■ Evolution - Put on one of your fire creatures. ■ Invasion - Fire creature with cost 3 or more (Whenever one of your fire creatures with cost 3 or more attacks, you may put this creature from your hand on top of it.) ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of this creature's attack, destroy one of your opponent's creatures with power 3000 or less.Fire56000Evolution CreatureSonic Command/Invader19/87 R
Eagle BatocchiEagle Batocchi■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures. That creature and this creature battle. ■ When this creature wins a battle, draw a card.Fire74000CreatureFire Bird Flame/Revolutionary Army20/87 R
Dogiragon SlashDogiragon Slash■ Choose one of the following. ▼ Destroy 2 of your opponent's creatures with "Blocker." ▼ Destroy 2 of your opponent's creatures with power 5000 or less. ▼ Destroy 2 of your opponent's Invaders.Fire5Spell21/87 R
Cattonfa, Beast ArmyCattonfa, Beast Army■ Evolution - Put on one of your nature creatures. ■ Invasion - Nature creature with cost 3 or more (Whenever one of your nature creatures with cost 3 or more attacks, you may put this creature from your hand on top of it.) ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of this creature's attack, put the top card of your deck into your mana zone.Nature57000Evolution CreatureGuerrilla Command/Invader22/87 R
FufuwamokedakeFufuwamokedake■ Whenever your opponent's creature attacks, it attacks this creature if able. ■ All your other creatures get "Guard Man." (You may tap a creature with "Guard Man" to change the target of an opponent's creature's attack from your other creatures to that creature.)Nature21000CreatureBalloon Mushroom23/87 R
Boulder of RevolutionBoulder of Revolution■ Revolution 0 Trigger - When a creature attacks you, if you have no shields, you may cast this spell without paying its cost. ■ Reveal the top card of your deck. If it's a nature creature, choose one of your opponent's creatures and put it into its owner's mana zone. ■ After you cast this spell, add it to your deck and shuffle instead of putting it into your graveyard.Nature3Spell24/87 R
Gio, Super Seven ExtremesGio, Super Seven Extremes■ Evolution - Put on one of your light creatures. ■ When you summon this creature, you may show your opponent any number of other cards with cost 9 from your hand. For each card shown this way, this creature's summoning cost is reduced by 1. However, its cost can't be reduced below 0. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.)Light911500Evolution CreatureAngel Command/Invader25/87 U
Di, Seven ExtremesDi, Seven Extremes■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ Shield Saver (When one of your shields would be broken, you may destroy this creature instead.)Light915000CreatureAngel Command/Invader26/87 U
Kokeshieru, InvaderKokeshieru, Invader■ Whenever you put one of your evolution creatures on top of another creature, put the top card of your deck into your shield zone face down as a new shield.Light54000CreatureAngel Command/Invader27/87 U
Pikkesu, Agitate WingsPikkesu, Agitate Wings■ Whenever one of your creatures attacks, if it's the first attack that turn, choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.Light43000CreatureJustice Wing28/87 U
Scale of Offense and DefenseScale of Offense and Defense■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of the following. ▼ Choose up to 2 of your opponent's creatures and tap them. ▼ Untap all your creatures.Light3Spell29/87 U
Station, SpaceStation, Space■ Whenever you put one of your evolution creatures on top of another creature, draw a card.Water43000CreatureMagic Command/Invader30/87 U
H SenbonH Senbon■ When this creature enters the battle zone, return one of your shields to your hand. However, you can't use its "Shield Trigger." ■ At the end of that turn, put a card from your hand into your shield zone face down as a new shield.Water32000CreatureCyber Virus Sea/Revolutionary Army31/87 U
Rocket Man, SpaceRocket Man, Space■ Whenever this creature would battle, return one of your creatures to your hand instead.Water24000CreatureLiquid People Flash/Invader32/87 U
The Dandy, Aqua AgitatorThe Dandy, Aqua Agitator■ Whenever one of your creatures attacks, if it's the first attack that turn, that creature can't be blocked this turn.Water21000CreatureLiquid People Flash33/87 U
Scale of Gold and BindingScale of Gold and Binding■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of the following. ▼ Draw 2 cards. ▼ Choose up to 2 of your opponent's creatures. Until the start of your next turn, those creatures can't attack or block.Water5Spell34/87 U
Raiboddo, Rear Warfare Demon DragonRaiboddo, Rear Warfare Demon Dragon■ You may reduce this creature's summoning cost by 1 for each darkness card in your graveyard. However, its cost can't be reduced below 0.Darkness65000CreatureDemon Command Dragon/Revolutionary Army35/87 U
Coffin, ZombieCoffin, Zombie■ Whenever you put one of your evolution creatures on top of another creature, your opponent chooses a card from their hand and discards it.Darkness33000CreatureFunky Nightmare/Invader36/87 U
Sonomanma, Dark ArmorSonomanma, Dark Armor■ Shield Saver (When one of your shields would be broken, you may destroy this creature instead.) ■ When this creature enters the battle zone, add one of your shields to your hand. (You can't use its "Shield Trigger.")Darkness32000CreatureDark Nightmare/Revolutionary Army37/87 U
SutenyankoSutenyanko■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ At the start of your turn, if this creature is in your graveyard, you may destroy 1 of your creatures. If you do, put this creature into the battle zone.Darkness21000CreatureFunky Nightmare/Invader38/87 U
Scale of Life and DeathScale of Life and Death■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of the following. ▼ Return up to 2 creatures from your graveyard to your hand. ▼ Choose one of your opponent's creatures. It gets -5000 power this turn. (A creature with power 0 or less is destroyed.)Darkness5Spell39/87 U
Venom ChargerVenom Charger■ One of your creatures gets "Slayer" this turn. (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.) ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Darkness3Spell40/87 U
Mega Shock DragonMega Shock Dragon■ Double Breaker (This creature breaks 2 shields.) ■ Shield Saver (When one of your shields would be broken, you may destroy this creature instead.) ■ When this creature enters the battle zone, put one of your shields into your graveyard.Fire46000CreatureMega Command Dragon/Revolutionary Army41/87 U
Baran, Explosive AgitatorBaran, Explosive Agitator■ Whenever one of your creatures attacks, if it's the first attack that turn, destroy one of your opponent's creatures with power 3000 or less.Fire33000CreatureHumanoid Baku42/87 U
Trooper, Forbidden UTrooper, Forbidden U■ Whenever this creature attacks, put one of your seals into your graveyard.Fire33000CreatureHumanoid Baku/Invader/Initials43/87 U
Flaming BorucchiFlaming Borucchi■ When this creature enters the battle zone, you may add one of your shields to your hand. (You can't use its "Shield Trigger.") ■ Revolution 2 - When this creature enters the battle zone, if you have 2 or fewer shields, all your creatures get +4000 power during battles this turn.Fire31000CreatureFire Bird Flame/Revolutionary Army44/87 U
Side, SonicSide, Sonic■ Whenever you put one of your evolution creatures on top of another creature, destroy one of your opponent's creatures with "Blocker."Fire21000CreatureHumanoid Baku/Invader45/87 U
Scale of Bravery and LoveScale of Bravery and Love■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of the following. ▼ Discard a card from your hand, then draw 2 cards. ▼ Destroy one of your opponent's creatures with power 2000 or less.Fire2Spell46/87 U
Flint, Agitate StyleFlint, Agitate Style■ Whenever one of your creatures attacks, if it's the first attack that turn, that creature gets +5000 power that turn and breaks one additional shield.Nature55000CreatureBeast Folk Go47/87 U
Gyou, GrowthkindGyou, Growthkind■ Shield Saver (When one of your shields would be broken, you may destroy this creature instead.) ■ When this creature enters the battle zone, put one of your shields into your mana zone.Nature44000CreatureJurassic Command Dragon/Revolutionary Army48/87 U
Sanmoth, TribeSanmoth, Tribe■ Whenever you put one of your evolution creatures on top of another creature, put the top card of your deck into your mana zone.Nature33000CreatureBeast Folk Go/Invader49/87 U
Trio, TribeTrio, Tribe■ At the end of your turn, if there are 3 or fewer creatures in the battle zone, you may draw a card.Nature33000CreatureBeast Folk Go/Invader50/87 U
Scale of Net and AxeScale of Net and Axe■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of the following. ▼ Return a card from your mana zone to your hand. ▼ Choose one of your opponent's creatures with power 5000 or less and put it into its owner's mana zone.Nature4Spell51/87 U
Meditas, New Year BallMeditas, New Year Ball■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players.Light43500CreatureJustice Orb52/87 C
Rose Da Capo, Revolution Dragon ElementalRose Da Capo, Revolution Dragon Elemental■ When this creature enters the battle zone, draw a card. ■ Revolution 2 - When this creature is destroyed, if you have 2 or fewer shields, you may put a non-evolution light creature with cost 7 or less from your hand into the battle zone.Light43500CreatureAngel Command Dragon/Revolutionary Army53/87 C
Lezosta, Brilliant BallLezosta, Brilliant Ball■ When this creature enters the battle zone, you may put a non-evolution light creature with cost 2 or less from your hand into the battle zone.Light33000CreatureJustice Orb/Revolutionary Army54/87 C
Baronarde, Glorious WingsBaronarde, Glorious Wings■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, if your opponent has more cards in their mana zone than you, put the top card of your deck into your mana zone.Light32000CreatureJustice Wing55/87 C
Rurero, Proof Technique BallRurero, Proof Technique Ball■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players.Light23000CreatureJustice Orb/Revolutionary Army56/87 C
De Baula ChargerDe Baula Charger■ Return a spell from your graveyard to your hand. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Light5Spell57/87 C
Fake Out FlashFake Out Flash■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Your opponent chooses one of their untapped creatures and taps it.Light1Spell58/87 C
Drone, SpaceDrone, Space■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, draw a card.Water53000CreatureMagic Command/Invader59/87 C
K RageK Rage■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Revolution 2 - If you have 2 or fewer shields and this creature is blocking, this creature gets +4000 power.Water42000CreatureCyber Virus Sea/Revolutionary Army60/87 C
Gachanko, Minirobo No.3Gachanko, Minirobo No.3■ When this creature enters the battle zone, choose one of your opponent's shields and look at it. You may have its owner put that shield on the bottom of their deck. If you do, your opponent puts the top card of their deck into their shield zone face down as a new shield.Water33000CreatureGreat Mechaoh/Invader61/87 C
Birdman, Aqua AgitatorBirdman, Aqua Agitator■ Whenever one of your creatures attacks, if it's the first attack that turn, you may draw a card.Water32000CreatureLiquid People Flash62/87 C
K RimiK Rimi■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack.Water23000CreatureCyber Virus Sea63/87 C
T AnagoT Anago■ This creature can't attack. ■ Saver - Water creature (When one of your water creatures would be destroyed, you may destroy this creature instead.)Water11000CreatureCyber Virus Sea/Revolutionary Army64/87 C
Surf SpiralSurf Spiral■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 creature and return it to its owner's hand. Draw a card.Water6Spell65/87 C
Dead, ZombieDead, Zombie■ When this creature enters the battle zone, you may put the top 4 cards of your deck into your graveyard.Darkness44000CreatureDemon Command/Invader66/87 C
Torikama TriggerTorikama Trigger■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack.Darkness44000CreatureFunky Nightmare67/87 C
Gyagyan, Dark ArmorGyagyan, Dark Armor■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ Revolution 2 - When this creature blocks, if you have 2 or fewer shields, your opponent chooses a card from their hand and discards it.Darkness34000CreatureDark Nightmare/Revolutionary Army68/87 C
The Live, Dark ArmorThe Live, Dark Armor■ When this creature enters the battle zone, you may discard a card from your hand. If you do, choose a card in your opponent's hand without looking and have them discard it.Darkness33000CreatureDark Nightmare/Revolutionary Army69/87 C
Bonedance, InvaderBonedance, InvaderDarkness22000CreatureFunky Nightmare/Invader70/87 C
Sendou NyankoSendou Nyanko■ Whenever one of your creatures attacks, if it's the first attack that turn, choose one of your creatures. That creature gets "Slayer" that turn. (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.)Darkness21000CreatureFunky Nightmare71/87 C
Nyanko Hand of HellNyanko Hand of Hell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures with cost 6 or less.Darkness5Spell72/87 C
Propeller PolkaPropeller Polka■ Revolution 2 - If you have 2 or fewer shields, this creature gets +1000 power and can attack untapped creatures.Fire44000CreatureFire Bird Flame/Revolutionary Army73/87 C
Marmo, Forbidden CMarmo, Forbidden C■ Ultra Saver - Creature with "Dokindam" in its name (When one of your creatures with "Dokindam" in its name would leave the battle zone, you may destroy this creature instead.)Fire44000CreatureSonic Command/Invader/Initials74/87 C
Carat AgecchiCarat Agecchi■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, destroy one of your opponent's creatures with power 2000 or less.Fire42000CreatureFire Bird Flame/Revolutionary Army75/87 C
Islay, Explosive AgitatorIslay, Explosive Agitator■ Whenever one of your creatures attacks, if it's the first attack that turn, you may discard a card from your hand. If you do, draw 2 cards.Fire32000CreatureHumanoid Baku/Revolutionary Army76/87 C
Speed, SonicSpeed, Sonic■ If your opponent has 2 or fewer shields, this creature gets +3000 power and is also a Sonic Command.Fire22000CreatureHumanoid Baku/Invader77/87 C
Sonic SlapSonic Slap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of your opponent's creatures with power 6000 or less and destroy it.Fire5Spell78/87 C
Dash ChargerDash Charger■ All your creatures get "Speed Attacker" this turn. (A creature with "Speed Attacker" isn't affected by summoning sickness.) ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Fire3Spell79/87 C
Phenecdra, FounderkindPhenecdra, Founderkind■ Double Breaker (This creature breaks 2 shields.)Nature67000CreatureJurassic Command Dragon/Revolutionary Army80/87 C
Pentagon, PenguinkindPentagon, Penguinkind■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)Nature65000CreatureJurassic Command Dragon/Revolutionary Army81/87 C
Big Big, Snow FaerieBig Big, Snow Faerie■ Guard Man (You may tap this creature to change the target of an opponent's creature's attack from your other creatures to this creature.) ■ Revolution 2 - Whenever your opponent's creature attacks, if you have 2 or fewer shields, that creature attacks this creature if able.Nature45000CreatureSnow Faerie Kaze/Revolutionary Army82/87 C
Peach Princess, Fearless FaeriePeach Princess, Fearless Faerie■ You may reduce the cost of the second creature you summon each turn by up to 2. However, its cost can't be reduced below 0.Nature32000CreatureWild Veggies/Snow Faerie83/87 C
Uruse, Agitate StyleUruse, Agitate Style■ Whenever one of your creatures attacks, if it's the first attack that turn, you may put the top card of your deck into your mana zone.Nature32000CreatureBeast Folk Go84/87 C
Saepoyo, Snow FaerieSaepoyo, Snow Faerie■ When this creature enters the battle zone, one of your creatures gets +2000 power this turn.Nature22000CreatureSnow Faerie Kaze/Revolutionary Army85/87 C
Dreaming Moon KnifeDreaming Moon Knife■ When this creature enters the battle zone, you may put a card from your hand into your mana zone.Nature21000CreatureBeast Folk86/87 C
Chakechake TrapChakechake Trap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of your opponent's untapped creatures and put it into its owner's mana zone.Nature5Spell87/87 C
Forbidden - Sealed X -Forbidden - Sealed X -■ Triple Breaker ■ When this creature is released from forbidden, your opponent puts one seal on each of their creatures. ■ When your opponent chooses a creature with a spell of cost 4 or less, they can't choose this creature. ■ If this card is in any zone other than the battle zone, you lose the game.FireForbidden PulseFL1/FL1
G.O.D., Extreme InvasionG.O.D., Extreme Invasion■ Evolution - Put on one of your light creatures with cost 9. ■ Invasion - Light evolution creature with cost 9 ■ Triple Breaker ■ When this creature enters the battle zone, you may put up to 9 light creatures with cost 9 from your hand or mana zone into the battle zone.Light915500Evolution CreatureAngel Command/InvaderL1/L2 LEG
Bolshack DogiragonBolshack Dogiragon■ Revolution 0 Trigger - When a creature attacks you, if you have no shields, you may show this creature from your hand. If you do, reveal the top card of your deck. If that card is a non-evolution fire creature, put it into the battle zone and put this creature on top of it. ■ Evolution - Put on one of your fire creatures. ■ Triple Breaker ■ When this creature enters the battle zone or attacks, you may choose one of your opponent's creatures. That creature and this creature battle.Fire712000Evolution CreatureMega Command Dragon/Revolutionary ArmyL2/L2 LEG
Ultra Star, Revolution Holy DragonUltra Star, Revolution Holy Dragon■ Double Breaker ■ When this creature enters the battle zone, add all your shields to your hand. (You can't use their "Shield Trigger.") Then put the top 2 cards of your deck into your shield zone face down as new shields. ■ Revolution 2 - If you have 2 or fewer shields, your light shield cards get "Shield Trigger."Light77000CreatureAngel Command Dragon/Revolutionary ArmyS1/S9 SR
Faceless, InvaderFaceless, Invader■ Double Breaker ■ During your turn, when one of your creatures would leave the battle zone, if that creature's power is greater than 0 and your opponent has 2 or fewer shields, it stays instead of leaving.Light66500CreatureAngel Command/InvaderS2/S9 SR
Adamski, S-Rank SpaceAdamski, S-Rank Space■ Evolution - Put on one of your water creatures. ■ S-Rank Invasion [Space] - Water Command (Whenever one of your water Commands attacks, you may put this card from the battle zone or your hand on top of it.) ■ Double Breaker ■ This creature can't be blocked. ■ Whenever this creature would break a shield, put the top 2 cards of your opponent's deck into their graveyard instead.Water77000Evolution CreatureMagic Command/S-Rank InvaderS3/S9 SR
Completely UnidentifiedCompletely Unidentified■ Triple Breaker ■ During your opponent's turn, when your opponent puts a card into their mana zone or uses a card, your opponent skips the rest of their turn. ■ When your opponent's creature attacks, after that attack, your opponent skips the rest of their turn.Water1116000CreatureS4/S9 SR
Deadzone, S-Rank ZombieDeadzone, S-Rank Zombie■ Evolution - Put on one of your darkness creatures. ■ S-Rank Invasion [Zombie] - Darkness Command (Whenever one of your darkness Commands attacks, you may put this creature from your hand or graveyard on top of it.) ■ Triple Breaker ■ When this creature enters the battle zone, choose one of your opponent's creatures. That creature gets -9000 power this turn.Darkness612000Evolution CreatureSonic Command/S-Rank InvaderS5/S9 SR
Kill the Live, Revolution Demon DragonKill the Live, Revolution Demon Dragon■ Double Breaker ■ Whenever this creature attacks, each player discards a card from their hand. ■ Revolution 2 - When you discard a darkness creature from your hand, if you have 2 or fewer shields, put that creature into the battle zone.Darkness69000CreatureDemon Command Dragon/Revolutionary ArmyS6/S9 SR
Sonic Boom, SonicSonic Boom, Sonic■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 2 of your opponent's shields. This creature breaks all of your opponent's other shields.Fire88000CreatureSonic Command/InvaderS7/S9 SR
Gyogyoras, Traitorous RevolutionkindGyogyoras, Traitorous Revolutionkind■ Evolution - Put on one of your Commands. ■ Invasion - Revolution Army with cost 6 or more ■ Triple Breaker ■ When this creature enters the battle zone, choose one of your opponent's non-evolution creatures and put it into its owner's mana zone. Then you may put a non-evolution creature with cost equal to or less than that creature's cost from your mana zone into the battle zone.Nature712000Evolution CreatureJurassic Command Dragon/InvaderS8/S9 SR
Sanmadd, S-Rank TribeSanmadd, S-Rank Tribe■ Evolution - Put on one of your nature creatures with cost 3. ■ S-Rank Invasion [Tribe] - Nature creature with cost 3 (Whenever one of your nature creatures with cost 3 attacks, you may put this creature from your hand or mana zone on top of it.) ■ If you have 3 or more creatures, this creature gets "Triple Breaker." ■ When this creature enters the battle zone, if there are 4 or more creatures in the battle zone, choose one of them and put it into its owner's mana zone.Nature33000Evolution CreatureGuerrilla Command/S-Rank InvaderS9/S9 SR