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Cards › Earlier sets › DMRP01

DMRP01 — Expansion Pack New Vol.1 Jokers Have Arrived!!

104 cards · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Dotsuking, Three Crown KingDotsuking, Three Crown King■ Double Breaker ■ Whenever another of your Jokers battles an opponent's creature, you may have this creature battle instead. ■ Whenever this creature wins a battle, draw a card.Zero66000CreatureJokers1/93 VR
Shouten, Stellar GuidanceShouten, Stellar Guidance■ NEO Evolution: You may put this on 1 of your light creatures. (If there is a creature underneath, treat this as a NEO evolution creature.) ■ You may untap this creature and change the target of an opponent creature's attack to this creature or 1 of your tapped creatures. ■ At the start of your opponent's turn, if this creature is tapped, you may put 1 non-evolution light creature with cost 8 or less from your hand into the battle zone tapped.Light65500NEO CreatureMetallica2/93 VR
Samohan, Green Knowledge SilverSamohan, Green Knowledge Silver■ When your opponent chooses one of your creatures, they can't choose your other creatures. (However, they may still attack or block your other creatures.) ■ Whenever your opponent chooses this creature, you may draw 2 cards.Light55000CreatureMetallica3/93 VR
Octopa, Sublime KnowledgeOctopa, Sublime Knowledge■ Shield Trigger ■ NEO Evolution: You may put this on one of your water creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Whenever this creature enters the battle zone or attacks, choose one of your opponent's creatures. That creature can't attack or block until the start of your next turn.Water53000NEO CreatureMutopia4/93 VR
Hoseters 5Hoseters 5■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, count the cards in your hand. You may draw that many cards.Water66000CreatureMutopia/Specials5/93 VR
Stomak, Electric KillerStomak, Electric Killer■ NEO Evolution: You may put this on one of your darkness creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Double Breaker ■ When this creature enters the battle zone, all of your opponent's creatures get -2000 power this turn. ■ Whenever this creature attacks, return a creature from your graveyard to your hand.Darkness66000NEO CreatureMafi Gang6/93 VR
Geekogils, Misfortune Demon 06Geekogils, Misfortune Demon 06■ Triple Breaker ■ At the start of your opponent's turn, if this is the only creature you have in the battle zone, you lose the game.Darkness413000CreatureMafi Gang7/93 VR
Block KingBlock King■ Double Breaker ■ While this creature is untapped, your opponent's creatures enter the battle zone tapped. ■ While this creature is tapped, your other creatures get +7000 power.Fire67000CreatureBeat Jockey/Specials8/93 VR
Goringoli, Bower SteamshipGoringoli, Bower Steamship■ Speed Attacker ■ At the end of this creature's attack, you may discard your whole hand. If you do, draw 3 cards.Fire54000CreatureBeat Jockey9/93 VR
ShizenseijinShizenseijin■ Triple Breaker ■ When this creature enters the battle zone, count the cards in your mana zone. You may put that many cards from the top of your deck into your mana zone tapped. ■ At the end of your turn, you may return a nature creature with power 12000 or more from your mana zone to your hand.Nature812000CreatureGransect/Specials10/93 VR
BainaradoorBainaradoor■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, if you have a total of 3 or more Jokers in the battle zone and/or mana zone, choose one of your opponent's creatures. Your opponent puts it on the bottom of their deck. Then draw a card.Zero82000CreatureJokers11/93 R
Senno, BrainwashSenno, Brainwash■ During your opponent's turn, your opponent can't put creatures into the battle zone by any method other than summoning.Zero34000CreatureJokers12/93 R
Time StoponTime Stopon■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Choose one of your opponent's creatures with cost 6 or less. Your opponent puts it on the bottom of their deck. ■ oB: This turn, creatures can't attack.Zero6SpellJokers13/93 R
Bernine, Dragon ArmoredBernine, Dragon Armored■ When this creature or another of your Metalica enters the battle zone, you may draw a card.Light42500CreatureDragon Guild/Metallica14/93 R
Novalty AmazeNovalty Amaze■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Tap all of your opponent's creatures. Draw a card. ■ oB: You may put a light non-Evolution creature with cost 8 or less from your hand into the battle zone.Light7Spell15/93 R
Just LabyrinthJust Labyrinth■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ You may tap any number of your creatures. For each of your tapped creatures, draw a card.Light2Spell16/93 R
Sprate, Dragon ArmoredSprate, Dragon Armored■ When this creature enters the battle zone, you may draw 3 cards. If you do, discard a card from your hand.Water55000CreatureDragon Guild/Mutopia17/93 R
Pittdel, Death DevilPittdel, Death Devil■ You may discard 2 water cards from your hand instead of paying the cost to summon this creature. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.)Water42000CreatureMutopia18/93 R
Grimoire, Super Magic Book ~Chapter 1~Grimoire, Super Magic Book ~Chapter 1~■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Draw up to 2 cards. Then discard a card from your hand. ■ oB: Choose a card of your opponent's in the battle zone and return it to its owner's hand.Water3Spell19/93 R
Rudolf CarnacRudolf Carnac■ Blocker (This creature may tap to change the target of an opponent's creature's attack to itself.) ■ This creature can't attack. ■ When this creature enters the battle zone, you may destroy one of your creatures. If you do, draw 2 cards.Darkness43000CreatureMafi Gang20/93 R
Bash, Misfortune Demon 34Bash, Misfortune Demon 34■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ When this creature is destroyed, put a creature with power 1000 or less from your graveyard into the battle zone.Darkness42000CreatureMafi Gang21/93 R
Babylon GelgBabylon Gelg■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Destroy one of your opponent's creatures. ■ oB: Put the top 3 cards of your deck into your graveyard. Then put a darkness non-Evolution creature from your graveyard into the battle zone.Darkness7Spell22/93 R
Loud Noise NoisyLoud Noise Noisy■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, add 2 of your shields to your hand. You can't use their "Shield Trigger" abilities.Fire46000CreatureBeat Jockey23/93 R
Dachicco ChurisDachicco Churis■ When this creature enters the battle zone, you may reduce the cost of the next Beat Jockey you summon this turn by up to 3. However, its cost can't be reduced below 0.Fire22000CreatureBeat Jockey24/93 R
Dodonga Roar CannonDodonga Roar Cannon■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Choose one of your opponent's cards in the battle zone with cost 5 or less and put it into its owner's graveyard. ■ oB: Destroy all of your opponent's creatures with cost 7 or less.Fire5Spell25/93 R
Babalga, Dragon ArmoredBabalga, Dragon Armored■ You may reduce this creature's summoning cost by 1 for each creature in your mana zone. However, the cost can't go below 0. ■ Triple Breaker (This creature breaks 3 shields.)Nature912000CreatureDragon Guild/Gransect26/93 R
Deathmatch BeetleDeathmatch Beetle■ Guardman (This creature may tap to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ This creature can't attack. ■ During your opponent's turn, when your opponent puts a creature into the battle zone without paying its cost, you may have this creature battle that creature.Nature213000CreatureGiant Insect27/93 R
Cocoon ManeuverCocoon Maneuver■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Choose one of your opponent's creatures and put it into its owner's mana zone. ■ oB: You may put a nature non-Evolution creature with power 15000 or less from your mana zone into the battle zone.Nature7Spell28/93 R
Chotto QChotto Q■ This creature can attack players on the turn it enters the battle zone. ■ This creature attacks your opponent each turn if able. ■ If you have a total of 2 or more Jokers in the battle zone and mana zone, this creature gets +3000 power and has "Double Breaker." (A creature with "Double Breaker" breaks 2 shields.)Zero55000CreatureJokers29/93 U
Batten OyajiBatten Oyaji■ Whenever a creature attacks you, you may tap this creature to cancel that attack.Zero43000CreatureJokers30/93 U
Jojojo JokersJojojo Jokers■ Look at the top 4 cards of your deck. You may choose a Jokers creature from them, show it to your opponent, and put it into your hand. Put the rest on the bottom of your deck in any order.Zero1SpellJokers31/93 U
Tatoise, Strange StoneTatoise, Strange Stone■ NEO Evolution: You may put this on one of your light creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Whenever this creature enters the battle zone or attacks, you may choose a creature and tap it.Light55000NEO CreatureMetallica32/93 U
Rockcrusher, Earth's WrathRockcrusher, Earth's Wrath■ Whenever this creature wins a battle, put the top card of your deck into your shield zone face down as a new shield. ■ Labyrinth: If you have more shields than your opponent, this creature gets +3000 power and has "Double Breaker." (A creature with "Double Breaker" breaks 2 shields.)Light43000CreatureMetallica33/93 U
Rau La Terra, Pale Light GuardianRau La Terra, Pale Light Guardian■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, tap all of your opponent's creatures with power 3000 or less.Light43000CreatureGuardian34/93 U
Heaven Castle's BarrierHeaven Castle's Barrier■ Put the top card of your deck into your shield zone face down as a new shield.Light4Spell35/93 U
Crystal CaveCrystal Cave■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away for no cost.) ■ Look at the top 3 cards of your deck. You may choose a spell from among them, show it to your opponent, and add it to your hand. Put the rest on the bottom of your deck in any order.Light2Spell36/93 U
Fujittsu, Shell BeastFujittsu, Shell Beast■ NEO Evolution: You may put this on one of your water creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Whenever this creature attacks, draw 2 cards.Water43000NEO CreatureMutopia37/93 U
Cyber Turn A RustyCyber Turn A Rusty■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures with power 4000 or less and return it to its owner's hand.Water64000CreatureCyber Command38/93 U
Ilkiru, Loved OneIlkiru, Loved One■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ At the end of your turn, you may return one of your creatures to your hand.Water33000CreatureMutopia39/93 U
Jimisi, Shell BeastJimisi, Shell Beast■ At the end of your turn, if you have a Mootopian in the battle zone, you may return this creature from your graveyard to your hand.Water31000CreatureMutopia40/93 U
Onikamas, Strange FlowOnikamas, Strange Flow■ When your opponent chooses a creature, they can't choose this creature. (However, they may still attack or block this creature.) ■ During your opponent's turn, when your opponent puts a creature into the battle zone by any means other than summoning, you may return that creature to its owner's hand.Water22000CreatureMutopia41/93 U
Gurudo 54, Dragon ArmoredGurudo 54, Dragon Armored■ When this creature enters the battle zone, you may destroy one of your creatures. If you do, destroy one of your opponent's creatures.Darkness55000CreatureDragon Guild/Mafi Gang42/93 U
Gazaan, Ancient KnightGazaan, Ancient Knight■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, destroy one of your creatures.Darkness511000CreatureDemon Command43/93 U
Boost, Misfortune Demon 33Boost, Misfortune Demon 33■ When this creature enters the battle zone from your hand, you may destroy another creature. If you do, that creature's owner puts a creature with the same name from their graveyard into the battle zone.Darkness33000CreatureMafi Gang44/93 U
Dawn, Misfortune Demon 71Dawn, Misfortune Demon 71■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, one of your creatures gets "Slayer" this turn. (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.)Darkness32000CreatureMafi Gang45/93 U
Hemoglo, Demonic DoctorHemoglo, Demonic Doctor■ When this creature enters the battle zone, your opponent chooses a card in their hand and discards it. ■ When this creature is destroyed during your turn, put it from your graveyard into the battle zone at the end of that turn.Darkness31000CreatureMafi Gang46/93 U
Borsche, Dragon CarBorsche, Dragon Car■ NEO Evolution: You may put this on one of your fire creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ While battling, this creature gets +3000 power.Fire43000NEO CreatureDragon Guild/Beat Jockey47/93 U
Diedy, Tune TankDiedy, Tune Tank■ Whenever this creature attacks, one of your other creatures gets "Speed Attacker" this turn. (A creature with "Speed Attacker" can attack the turn it enters the battle zone.)Fire33000CreatureBeat Jockey48/93 U
Nagnag ChurisNagnag Churis■ When this creature enters the battle zone, you may choose one of your opponent's creatures. This creature and the chosen creature battle.Fire33000CreatureBeat Jockey49/93 U
Batch HitBatch Hit■ You can summon this creature only if you have 2 or fewer cards in your hand. ■ Double Breaker (This creature breaks 2 shields.)Fire26000CreatureBeat Jockey50/93 U
Frypan MountainFrypan Mountain■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures with power 5000 or less.Fire4Spell51/93 U
KumakumawariKumakumawari■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. Then, if it's not a creature, put this creature into your mana zone.Nature612000CreatureGransect52/93 U
BontoboBontobo■ When this creature enters the battle zone, put the top card of your deck into your mana zone. If it's a creature with power 12000 or more, put another card from the top of your deck into your mana zone.Nature43000CreatureGransect53/93 U
Mafariich TankMafariich Tank■ Triple Breaker (This creature breaks 3 shields.) ■ If you have no other creatures with power 12000 or more in the battle zone, this creature can't attack.Nature412000CreatureGransect54/93 U
Stepple, Cherry Blossom Wind FaerieStepple, Cherry Blossom Wind Faerie■ When this creature enters the battle zone, put the top card of your deck into your mana zone. ■ When this creature is destroyed, put a card from your mana zone into your graveyard.Nature21000CreatureSnow Faerie55/93 U
SplasuikaSplasuika■ Put one of your opponent's untapped creatures into its owner's mana zone. You may return a creature from your mana zone to your hand.Nature4Spell56/93 U
YattaremanYattareman■ Your Jokers cost 1 less to summon. However, their cost can't become less than 0.Zero22000CreatureJokers57/93 C
The RamenThe RamenZero21000CreatureJokers58/93 C
Nostal, Vizier of NostalgiaNostal, Vizier of Nostalgia■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ At the end of your turn, untap this creature.Light55000CreatureInitiate59/93 C
Glass WoodGlass WoodLight45500CreatureStarlight Tree60/93 C
Morgen, Blue Defense SilverMorgen, Blue Defense Silver■ You may untap this creature to change the target of an opponent's creature's attack to this creature or one of your tapped creatures.Light33500CreatureMetallica61/93 C
Amber, Strange StoneAmber, Strange Stone■ When this creature enters the battle zone, choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.Light31000CreatureMetallica62/93 C
Crysta, First SquadCrysta, First Squad■ Your Metalica cost 1 less to summon. However, their cost can't become less than 0.Light22000CreatureMetallica63/93 C
Limestay, Strange StoneLimestay, Strange Stone■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players.Light12000CreatureMetallica64/93 C
Shine ArrowShine Arrow■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Choose a creature and tap it. Draw a card.Light2Spell65/93 C
Aqua HillsAqua Hills■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, draw a card.Water51000CreatureLiquid People66/93 C
Calm CrawlerCalm Crawler■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack.Water46000CreatureEarth Eater67/93 C
StrikefishStrikefishWater44000CreatureFish68/93 C
Horan, Shell BeastHoran, Shell Beast■ When this creature enters the battle zone, draw a card.Water32000CreatureMutopia69/93 C
Zaessa, First SquadZaessa, First Squad■ The cost of summoning your Mutopia is reduced by 1. However, the cost can't go below 0.Water22000CreatureMutopia70/93 C
Hiraga, Shell BeastHiraga, Shell Beast■ When this creature enters the battle zone, you may discard a water card from your hand. If you do, choose one of your opponent's creatures and return it to its owner's hand.Water21000CreatureMutopia71/93 C
Royal Academy HoeleRoyal Academy Hoele■ Draw 3 cards.Water4Spell72/93 C
Raven, Brain ExcavatorRaven, Brain Excavator■ NEO Evolution: You may put this on one of your darkness creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Whenever this creature attacks, choose a card at random from your opponent's hand and have them discard it.Darkness44000NEO CreatureMafi Gang73/93 C
Crash Worm, Rock WormCrash Worm, Rock WormDarkness55000CreatureParasite Worm74/93 C
Takkyu, Comedy DollTakkyu, Comedy Doll■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ At the end of this creature's attack, destroy this creature.Darkness33000CreatureDeath Puppet75/93 C
Jari, Misfortune Demon 27Jari, Misfortune Demon 27■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then return a Mafia Gang from your graveyard to your hand.Darkness31000CreatureMafi Gang76/93 C
Bagin 16, First SquadBagin 16, First Squad■ The cost of summoning your Mafia Gangs is reduced by 1. However, the cost can't go below 0.Darkness22000CreatureMafi Gang77/93 C
Goron, Misfortune Demon 56Goron, Misfortune Demon 56■ When this creature is destroyed, destroy one of your opponent's untapped creatures.Darkness21000CreatureMafi Gang78/93 C
Dark SunDark Sun■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Choose one of your opponent's creatures. That creature gets -3000 power this turn. (Creatures with power 0 or less are destroyed.)Darkness3Spell79/93 C
Explosive MaunaloaExplosive Maunaloa■ When this creature enters the battle zone, destroy one of your opponent's creatures with power 4000 or less.Fire55000CreatureFlame Command80/93 C
Diedy's DriverDiedy's DriverFire44000CreatureXenoparts81/93 C
GorosaurusGorosaurus■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose one of the following. ▼ Destroy one of your opponent's creatures that has "Blocker." ▼ Destroy one of your opponent's creatures with power 1000 or less.Fire43000CreatureRock Beast82/93 C
Vulcanodon, Sharp GunnerVulcanodon, Sharp Gunner■ When this creature enters the battle zone, one of your other creatures gets "Power Attacker +3000" this turn. (While attacking, a creature with "Power Attacker +3000" gets +3000 power.)Fire32000CreatureDragonoid83/93 C
ChuChuris, First SquadChuChuris, First Squad■ Your Beat Jockeys cost 1 less to summon. However, their cost can't be reduced below 0.Fire22000CreatureBeat Jockey84/93 C
Appo ChurisAppo Churis■ When this creature is destroyed, draw a card.Fire21000CreatureBeat Jockey85/93 C
Revolver CannonRevolver Cannon■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures with power 3000 or less.Fire3Spell86/93 C
MomoncookMomoncook■ NEO Evolution: You may put this on one of your nature creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Double Breaker (This creature breaks 2 shields.)Nature56000NEO CreatureGransect87/93 C
ButokakaButokaka■ Whenever this creature attacks, turn the top card of your deck face up. If it's a creature with power 12000 or more, this creature gets +8000 power and has "Triple Breaker" this turn. Otherwise, put the face-up card on the bottom of your deck. (A creature with "Triple Breaker" breaks 3 shields.)Nature44000CreatureGransect88/93 C
Channel TotemChannel Totem■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose one of your opponent's creatures with power 4000 or less and put it into its owner's mana zone.Nature41000CreatureMystery Totem89/93 C
TotentonTotenton■ Whenever one of your creatures with power 12000 or more enters the battle zone, you may draw a card.Nature33000CreatureGransect90/93 C
Roaring Grind HornRoaring Grind Horn■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose another creature. That creature gets +2000 power and can't attack players this turn.Nature31000CreatureHorn Beast91/93 C
Lugundodo, First SquadLugundodo, First Squad■ Your Grand Sects cost 1 less to summon. However, their cost can't go below 0.Nature22000CreatureGransect92/93 C
Faerie LifeFaerie Life■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top card of your deck into your mana zone.Nature2Spell93/93 C
Jolly the JohnnyJolly the Johnny■ Speed Attacker ■ Master Double Breaker (This creature breaks 2 shields. The turn this creature enters the battle zone, before each break, destroy one of your opponent's creatures.) ■ If you have 5 or more Jokers in the battle zone and mana zone, this creature can't be blocked, and after it attacks, if your opponent has no shields and no creatures, you win the game.Zero710000CreatureJokersM1/M1 MAS
Burning Dead SwordBurning Dead Sword■ Triple Breaker ■ When this creature enters the battle zone, if you have 4 or more Jokers in the battle zone and mana zone, your opponent chooses a card from each of their battle zone, mana zone, and hand and puts them on the bottom of their deck in any order. Then you draw 3 cards.Zero912000CreatureJokers/SpecialsS1/S10 SR
Wonder Turtle, Great Labyrinth TurtleWonder Turtle, Great Labyrinth Turtle■ Triple Breaker ■ Labyrinth: When this creature enters the battle zone, if you have more shields than your opponent, until your next turn, your creatures can't leave the battle zone. ■ Whenever this creature wins a battle, look at the top 4 cards of your deck. You may put a light non-Evolution creature with cost 6 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order. ■ At the end of your opponent's turn, if no creatures attacked that turn, tap all of your opponent's creatures.Light813000CreatureMetallica/SpecialsS2/S10 SR
Asaraam, Red Attack SilverAsaraam, Red Attack Silver■ Double Breaker ■ When this creature enters the battle zone, count your shields. Put that many cards from the top of your deck into your shield zone face down as new shields. ■ You can't use the "Shield Trigger" of your non-light cards.Light76000CreatureMetallicaS3/S10 SR
Sharkuga, King of the SeaSharkuga, King of the Sea■ Double Breaker ■ This creature can't be blocked. ■ When this creature enters the battle zone, draw 2 cards. Then you may discard any number of cards from your hand. For each card discarded this way, choose one of your opponent's creatures with cost 7 or less and return it to its owner's hand.Water77000CreatureMutopiaS4/S10 SR
Georges BatailleGeorges Bataille■ You may destroy 4 of your creatures instead of paying the cost to summon this creature. ■ Triple Breaker ■ When this creature enters the battle zone, count the cards in your graveyard. You may put that many cards from the top of your deck into your graveyard. ■ When this creature would leave the battle zone, you may instead put 6 cards from your graveyard on the bottom of your deck in any order.Darkness812000CreatureMafi GangS5/S10 SR
Mukade, AsuraMukade, Asura■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, choose one of your opponent's creatures. That creature gets -9000 power this turn. ■ When this creature is destroyed, you may return it from your graveyard to the battle zone tapped.Darkness78000CreatureMafi Gang/SpecialsS6/S10 SR
Spike 7K, Ganzan TankSpike 7K, Ganzan Tank■ NEO Evolution: You may put this on one of your fire creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Double Breaker ■ When this creature enters the battle zone, each of your creatures in the battle zone gains one of the following abilities. ▼ That creature gets +5000 power and breaks 1 additional shield this turn. ▼ That creature gets +2000 power and can attack untapped creatures this turn.Fire67000NEO CreatureBeat JockeyS7/S10 SR
Dope Double BoarderDope Double Boarder■ Speed Attacker ■ Whenever this creature wins a battle, untap it, and this turn double its power. Then you may break 1 of your opponent's shields. ■ When this creature would be destroyed, you may destroy another of your creatures instead.Fire44000CreatureBeat JockeyS8/S10 SR
Hyper MustinHyper Mustin■ NEO Evolution: You may put this on one of your nature creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Triple Breaker ■ Whenever this creature attacks, look at the top 3 cards of your deck. Choose any number of non-Evolution creatures with power 12000 or more from among them and put them into the battle zone. Then add the rest to your hand. ■ Your opponent's creatures with power 3000 or less can't attack.Nature1015000NEO CreatureGransectS9/S10 SR
Pumppump PanzerPumppump Panzer■ Triple Breaker ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. Then put all creatures with that cost or less into their owners' mana zones.Nature712000CreatureGransectS10/S10 SR