Cards › Earlier sets › DMRP02
DMRP02 — Expansion Pack New Vol.2 Seriously B.A.D. Labyrinth!!
105 cards · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Chomolanmacho■ NEO Evolution: You may put this on one of your Joker creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Quadruple Breaker (This creature breaks 4 shields.) ■ You can't cast spells. ■ Your other creatures get +10000 power, break 2 additional shields, and attack creatures each turn if able. | Zero | 8 | 18000 | NEO CreatureJokers | 1/93 VR | |
| Plan DG■ At the end of your turn, turn the top card of your deck face up and add it to your hand. Then you may put a creature with a cost lower than that card's from your hand into the battle zone. If you don't, put one of your shields into your graveyard. | Zero | 6 | DG Field | 2/93 VR | ||
| Arch Biegel■ NEO Evolution: You may put this on one of your light creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Double Breaker ■ While this creature is tapped, your opponent's creatures don't untap at the start of your opponent's turn. ■ Whenever this creature untaps, your opponent chooses one of their creatures and untaps it. | Light | 7 | 9500 | NEO CreatureMetallica/Specials | 3/93 VR | |
| Orlilia, Flash of Justice■ You may untap this creature and change the target of an opponent's creature's attack to this creature or one of your tapped creatures. ■ Labyrinth: If you have more shields than your opponent, your opponent can't cast spells with cost 5 or less. | Light | 4 | 4500 | CreatureMetallica | 4/93 VR | |
| Manta Laser, Blue Thunder■ NEO Evolution: You may put this on one of your water creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Double Breaker ■ Whenever this creature attacks, you may turn a card in your hand face down and put it into your shield zone as a new shield. If you do, add one of your shields to your hand. You can't use that shield's "Shield Trigger." | Water | 7 | 7000 | NEO CreatureMutopia | 5/93 VR | |
| Cyber GG Hulk■ Blocker ■ Double Breaker ■ Whenever another of your water creatures enters the battle zone, draw a card. ■ Whenever this creature or another of your water creatures is destroyed, you may put a creature with the same name from your hand into the battle zone. | Water | 7 | 8000 | CreatureCyber Command | 6/93 VR | |
| Kiradon■ Double Breaker ■ When this creature enters the battle zone, your opponent chooses one of their creatures and destroys the rest. ■ When this creature is destroyed, your opponent chooses a card in their hand and discards the rest. | Darkness | 6 | 7000 | CreatureMafi Gang/Specials | 7/93 VR | |
| Gordeo, Mach Tank■ B.A.D. 2 (You may summon this creature for 2 less. If you do, destroy this creature at the end of the turn.) ■ Speed Attacker ■ Double Breaker | Fire | 6 | 7000 | CreatureBeat Jockey | 8/93 VR | |
| Rock Speak Speaker■ When this creature enters the battle zone, reveal the top 3 cards of your deck. If the total cost of those 3 cards is 6 or less, tap all creatures among them and put them into the battle zone. Then put the rest on the bottom of your deck in any order. | Fire | 4 | 4000 | CreatureBeat Jockey | 9/93 VR | |
| Vejita Hopper Panzer■ NEO Evolution: You may put this on one of your nature creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Whenever an opponent's creature attacks, it attacks this creature if able. ■ Whenever this creature battles, if it's a NEO Evolution creature, you may instead put both creatures into their owners' mana zones rather than battling. | Nature | 3 | 3000 | NEO CreatureGransect | 10/93 VR | |
| Wasshoi Mantaro■ NEO Evolution: You may put this on one of your Joker creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ If you have a total of 4 or more Jokers in the battle zone and mana zone, this creature has "Power Attacker +6000" and "Double Breaker." (A creature with "Power Attacker +6000" and "Double Breaker" gets +6000 power while attacking and breaks 2 shields.) | Zero | 3 | 1000 | NEO CreatureJokers | 11/93 R | |
| Todai Sensei■ When this creature enters the battle zone, look at the top 3 cards of your deck and show 1 of them. Your opponent chooses either the 1 card you showed or the 2 you didn't. Add the chosen cards to your hand and put the rest into your graveyard. | Zero | 4 | 3000 | CreatureJokers | 12/93 R | |
| Valha, Dragon Armored■ NEO Evolution: You may put this on 1 of your light creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, choose up to 2 of your opponent's creatures and tap them. If this is a NEO Evolution creature, the chosen creatures don't untap at the start of your opponent's next turn. | Light | 6 | 6000 | NEO CreatureDragon Guild/Metallica | 13/93 R | |
| Great Mist, Space's Temptation■ Labyrinth: When this creature is destroyed, if you have more shields than your opponent, draw a card. Then you may put a light creature with cost 8 or less from your hand into the battle zone. | Light | 4 | 2000 | CreatureMetallica | 14/93 R | |
| Rookshop Chessize■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Look at the top 2 cards of your deck. Add one of them to your hand and add the other to your shield zone face down as a new shield. ■ oB: Until the start of your next turn, all light shield cards you add to your hand have "Shield Trigger." | Light | 7 | Spell | 15/93 R | ||
| Utsuvoid, 4th City■ NEO Evolution: You may put this on one of your water creatures. (If there's a creature under it, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, choose one of your opponent's creatures and return it to its owner's hand. If this is a NEO evolution creature, during your opponent's next turn, your opponent can't summon creatures with the same cost as the creature you returned to their hand. | Water | 4 | 4000 | NEO CreatureMutopia | 16/93 R | |
| Jellyfi, Binding Poison■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may discard any number of water cards from your hand. For each card discarded this way, choose one of your opponent's creatures. Those creatures can't attack or block until the start of your next turn. | Water | 5 | 2000 | CreatureMutopia | 17/93 R | |
| The World Pillar's Punishment■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Return one of your untapped creatures to your hand. Then your opponent chooses one of their untapped creatures and returns it to their hand. ■ oB: Return all creatures to their owners' hands. | Water | 2 | Spell | 18/93 R | ||
| Althhus Ser■ NEO Evolution: You may put this on one of your darkness creatures. (If there's a creature under it, treat this as a NEO evolution creature.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ If this is a NEO evolution creature, it gets +5000 power and "Double Breaker." (A creature with "Double Breaker" breaks 2 shields.) | Darkness | 4 | 1000 | NEO CreatureMafi Gang | 19/93 R | |
| Jutoku, Misfortune Demon 63■ NEO Evolution: You may put this on one of your darkness creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, destroy one of your non-Evolution creatures. | Darkness | 3 | 6000 | NEO CreatureMafi Gang | 20/93 R | |
| Helheim Grongo■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Destroy one of your opponent's untapped creatures. ■ oB: Destroy all creatures. | Darkness | 7 | Spell | 21/93 R | ||
| Weapos Grave■ Put the top 2 cards of your deck into your graveyard. Then put a non-Evolution creature with cost 6 or less from your graveyard into the battle zone. | Darkness | 5 | Spell | 22/93 R | ||
| Bol Shidic, Dragon Car■ NEO Evolution: You may put this on one of your fire creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ The first time this creature attacks each turn, if it's an Evolution creature, untap it. | Fire | 6 | 6000 | NEO CreatureDragon Guild/Beat Jockey | 23/93 R | |
| Yoyo Spin■ B.A.D. 2 (You may summon this creature for 2 less. If you do, destroy this creature at the end of the turn.) ■ Speed Attacker (This creature can attack the turn it enters the battle zone.) ■ When this creature enters the battle zone, destroy one of your opponent's creatures that has "Blocker." | Fire | 5 | 4000 | CreatureBeat Jockey | 24/93 R | |
| Explosion!! Hardrack■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Choose any number of your opponent's creatures whose total cost is 8 or less and destroy them. ■ oB: Look at the top 5 cards of your deck. You may put a fire non-Evolution creature from among them into the battle zone. If you do, choose one of your opponent's creatures and have those 2 creatures battle. Put the rest on the bottom of your deck in any order. | Fire | 9 | Spell | 25/93 R | ||
| Bubundo Tank■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature enters the battle zone, choose up to 2 Dodonbubu from your deck or mana zone and put them into the battle zone. Then shuffle your deck. | Nature | 8 | 13000 | CreatureGransect | 26/93 R | |
| Dagonshimu■ Whenever this creature attacks, one of your other creatures gets +12000 power and breaks 2 additional shields this turn. | Nature | 4 | 3000 | CreatureGransect | 27/93 R | |
| Hiatus Departure■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Put the top card of your deck into your mana zone. ■ oB: Put all creatures with power 5000 or less into their owners' mana zones. | Nature | 3 | Spell | 28/93 R | ||
| Texas Storm■ Put one of your non-Evolution creatures on top of your deck face up. Then return it from the top of your deck to the battle zone. That creature breaks 1 of your opponent's shields. | Zero | 5 | SpellJokers | 29/93 U | ||
| Ura NICE■ Super Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost. If you have no shields at that time, this spell gains the oB ability.) ■ Draw a card. ■ oB: Destroy all creatures with cost equal to or less than the total number of your Jokers in the battle zone and mana zone. | Zero | 2 | SpellJokers | 30/93 U | ||
| Minera, Strange Stone■ NEO Evolution: You may put this on one of your light creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Blocker ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of your turn, untap this creature. | Light | 6 | 6500 | NEO CreatureMetallica | 31/93 U | |
| Contro, Strange Stone■ NEO Evolution: You may put this on one of your light creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ When this creature would be destroyed, instead turn this creature and all cards underneath it face down and put them together into your shield zone as 1 new shield. | Light | 3 | 1000 | NEO CreatureMetallica | 32/93 U | |
| Halo, Blue Defense Silver■ During your opponent's turn, all of your creatures get +3000 power. | Light | 4 | 4000 | CreatureMetallica | 33/93 U | |
| Protest Mist■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Draw a card. Then you may put a light non-Evolution creature with cost 4 or less from your hand into the battle zone. Until the start of your next turn, that creature gets "Blocker." (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) | Light | 5 | Spell | 34/93 U | ||
| Sidian Beats■ Turn all of your opponent's non-Evolution creatures with cost greater than the number of cards in your opponent's mana zone face down, and put each one into its owner's shield zone as a new shield. | Light | 2 | Spell | 35/93 U | ||
| Chabanra, Shell Beast■ NEO Evolution: You may put this on one of your water creatures. (If there's a creature under it, treat this as a NEO evolution creature.) ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. | Water | 2 | 1000 | NEO CreatureMutopia | 36/93 U | |
| Babelle, Dragon Armored■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, discard a card from your hand. ■ When this creature leaves the battle zone, draw 2 cards. | Water | 6 | 6000 | CreatureDragon Guild/Mutopia | 37/93 U | |
| Ayakoya, Shell Beast■ When your opponent chooses a creature by a spell's effect, they can't choose your other Mootopians. | Water | 3 | 3000 | CreatureMutopia | 38/93 U | |
| Skid, Supporter of Schemes■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ Each turn, the first time a Mootopian is discarded from your hand, draw a card. | Water | 3 | 1000 | CreatureMutopia | 39/93 U | |
| Magical Vacuum■ Draw 2 cards. Then you may choose a creature with a cost lower than the number of cards in your hand and return it to its owner's hand. | Water | 5 | Spell | 40/93 U | ||
| Jibaru 84, Dragon Armored■ NEO Evolution: You may put this on one of your darkness creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ When this creature enters the battle zone, choose one of your opponent's creatures. That creature gets -3000 power this turn. (Creatures with power 0 or less are destroyed.) | Darkness | 5 | 4000 | NEO CreatureDragon Guild/Mafi Gang | 41/93 U | |
| Vessel, Secret Drug Doctor■ Whenever another of your Mafia Gangs is destroyed, draw a card. | Darkness | 4 | 2000 | CreatureMafi Gang | 42/93 U | |
| Kidoni, Mud Rampage Doctor■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ At the start of your turn, destroy this creature. | Darkness | 3 | 9000 | CreatureMafi Gang | 43/93 U | |
| Gyurin, Misfortune Demon 25■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ Whenever this creature battles, destroy this creature after the battle. | Darkness | 3 | 4000 | CreatureMafi Gang | 44/93 U | |
| Gururu, Misfortune Demon 37■ Whenever one of your Mafia Gangs enters the battle zone, you may return this creature from your graveyard to your hand. | Darkness | 2 | 1000 | CreatureMafi Gang | 45/93 U | |
| Fullmetal Churis■ NEO Evolution: You may put this on one of your fire creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ If this is a NEO Evolution creature, this creature has "Power Attacker +3000" and "Double Breaker." (While attacking, this creature gets +3000 power and breaks 1 additional shield.) | Fire | 3 | 3000 | NEO CreatureBeat Jockey | 46/93 U | |
| Bullman Churis■ Neo Evolution: You may put this on one of your Fire creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Whenever this creature attacks, discard a card from your hand, then draw a card. | Fire | 2 | 2000 | NEO CreatureBeat Jockey | 47/93 U | |
| Chuuppet, Togedama Tank■ Whenever another Beat Jockey of yours enters the battle zone, this creature gets "Power Attacker +5000" and breaks 1 additional shield that turn. (While attacking, a creature with "Power Attacker +5000" gets +5000 power.) | Fire | 5 | 5000 | CreatureBeat Jockey | 48/93 U | |
| Speak's Socket■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, destroy all of your opponent's creatures with power 1000 or less. | Fire | 5 | 2000 | CreatureXenoparts | 49/93 U | |
| Geared Extreme■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Destroy one of your opponent's creatures with power 9000 or less. Add one of your shields to your hand. But you can't use that card's "Shield Trigger." | Fire | 4 | Spell | 50/93 U | ||
| Maedameda Tank■ Neo Evolution: You may put this on one of your Nature creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ This creature can't attack your opponent. ■ Whenever this creature wins a battle, if it's a Neo Evolution creature, break 2 of your opponent's shields. | Nature | 5 | 14000 | NEO CreatureGransect | 51/93 U | |
| Ajisaisai■ Neo Evolution: You may put this on one of your Nature creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ If this is a Neo Evolution creature, it gets "Power Attacker +7000" and "Triple Breaker." (While attacking, this creature gets +7000 power and breaks 3 shields.) | Nature | 5 | 5000 | NEO CreatureGransect | 52/93 U | |
| Bobododo■ Neo Evolution: You may put this on one of your Nature creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Whenever this creature enters the battle zone or attacks, put the top card of your deck into your mana zone. | Nature | 5 | 5000 | NEO CreatureGransect | 53/93 U | |
| Kakanroku, Dragon Armored■ Double Sympathy: creatures with power 12000 or more (The cost you pay to summon this creature is reduced by 2 for each of your creatures in the battle zone with power 12000 or more. The cost can't go below 0.) ■ Triple Breaker (This creature breaks 3 shields.) | Nature | 9 | 14000 | CreatureDragon Guild/Gransect | 54/93 U | |
| Xenoxemitsu■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures. That creature and this creature battle. ■ This creature can't attack. | Nature | 7 | 12000 | CreatureGransect | 55/93 U | |
| Jumbo Rapadise■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Reveal the top 4 cards of your deck. Add all creatures with power 12000 or more from among them to your hand. Put the rest at the bottom of your deck in any order. | Nature | 2 | Spell | 56/93 U | ||
| The Chow Men■ Double Breaker (This creature breaks 2 shields.) | Zero | 6 | 6000 | CreatureJokers | 57/93 C | |
| Mush Meganeil■ Each turn, the first time a creature attacks, that creature breaks 1 additional shield. | Zero | 4 | 1000 | CreatureJokers | 58/93 C | |
| Chocolate House■ Whenever this creature attacks, put a card from your hand into your mana zone. | Zero | 2 | 3000 | CreatureJokers | 59/93 C | |
| Topaz, Strange Stone■ NEO Evolution: You may put this on 1 of your light creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ You may untap this creature to change the target of an opponent's creature's attack to this creature or one of your tapped creatures. | Light | 2 | 2000 | NEO CreatureMetallica | 60/93 C | |
| Lu Laiba, Seeker of Windy Strikes■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose up to 2 creatures and tap them. | Light | 6 | 3000 | CreatureMecha Thunder | 61/93 C | |
| Metalpluto, Spectral Knight■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ This creature can't attack your opponent. | Light | 5 | 3500 | CreatureRainbow Phantom | 62/93 C | |
| Taslic, Strange Stone■ Your opponent's spells cost 2 more to cast. | Light | 3 | 3000 | CreatureMetallica | 63/93 C | |
| Keylock, Strange Stone | Light | 2 | 2500 | CreatureMetallica | 64/93 C | |
| Saisei, Sacrificial Guard■ Saver: Metallica (When one of your Metallica would be destroyed, you may destroy this creature instead.) | Light | 2 | 1500 | CreatureMetallica | 65/93 C | |
| Hotatte, Shell Beast■ Neo Evolution: You may put this on one of your Water creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ This creature can attack only while it is an Evolution creature. | Water | 1 | 2000 | NEO CreatureMutopia | 66/93 C | |
| Fuuma Gremory■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ This creature can't attack. | Water | 4 | 4000 | CreatureGrand Devil | 67/93 C | |
| Lunar Dark Eagle■ When this creature enters the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 4 | 4000 | CreatureCyber Moon | 68/93 C | |
| Ahoya, Shell Beast■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, draw 2 cards. Then discard 2 cards from your hand. | Water | 3 | 2000 | CreatureMutopia | 69/93 C | |
| Tachi Uo, Master Knifer■ When this creature is put into your graveyard from anywhere, you may choose one of your opponent's creatures with power 2000 or less and return it to its owner's hand. | Water | 3 | 2000 | CreatureMutopia | 70/93 C | |
| Formal Heart | Water | 2 | 2000 | CreatureDeep Marine | 71/93 C | |
| Stored Magic■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Draw a card, then draw a card for each Stored Magic in your graveyard. | Water | 2 | Spell | 72/93 C | ||
| Jokill, Misfortune Demon 64■ Neo Evolution: You may put this on one of your Darkness creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Whenever this creature battles, if it isn't an Evolution creature, destroy this creature after the battle. | Darkness | 2 | 5000 | NEO CreatureMafi Gang | 73/93 C | |
| Deathgerelo, Lion of Chaos | Darkness | 5 | 5000 | CreatureDemon Command | 74/93 C | |
| Bachin, Misfortune Demon 52■ Whenever another creature of yours is destroyed, this creature gets +4000 power and breaks 1 additional shield that turn. | Darkness | 4 | 4000 | CreatureMafi Gang | 75/93 C | |
| Shake Deal, Shadow of Quakes■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose one of your opponent's creatures. That creature gets -2000 power this turn. (A creature with 0 power or less is destroyed.) | Darkness | 4 | 2000 | CreatureGhost | 76/93 C | |
| Adam Keynes■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ This creature can't attack. ■ When this creature is destroyed, draw a card. Then your opponent chooses a card in their hand and discards it. | Darkness | 4 | 2000 | CreatureMafi Gang | 77/93 C | |
| Lymph, Dead Hand Doctor■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ This creature can't attack. | Darkness | 1 | 2000 | CreatureMafi Gang | 78/93 C | |
| Suicide Gilo■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Destroy one of your untapped creatures. Then your opponent chooses one of their untapped creatures and destroys it. | Darkness | 3 | Spell | 79/93 C | ||
| Out Break■ Neo Evolution: You may put this on one of your Fire creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Whenever this creature attacks, destroy one of your opponent's creatures with power 2000 or less. | Fire | 3 | 3000 | NEO CreatureBeat Jockey | 80/93 C | |
| Olferno, the Explosive■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures. That creature and this creature battle. | Fire | 5 | 3000 | CreatureFlame Command | 81/93 C | |
| Munedon, Mogumogu Tank■ All of your other Beat Jockeys have "Power Attacker +4000." (While attacking, a creature with "Power Attacker +4000" gets +4000 power.) | Fire | 4 | 4000 | CreatureBeat Jockey | 82/93 C | |
| Hammer Churis■ B.A.D. 2 (You may summon this creature with its cost reduced by 2. If you do, destroy this creature at the end of the turn.) ■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire | 4 | 2000 | CreatureBeat Jockey | 83/93 C | |
| Zenmai Churis■ Each turn, this creature attacks a creature if able. | Fire | 2 | 4000 | CreatureBeat Jockey | 84/93 C | |
| Demon Armed Soldier Zugon | Fire | 2 | 2000 | CreatureArmaroid | 85/93 C | |
| Steam Hayatakitaki■ Destroy one of your opponent's creatures with power 4000 or less. | Fire | 1 | Spell | 86/93 C | ||
| Rorokogi■ Neo Evolution: You may put this on one of your Nature creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. | Nature | 2 | 2000 | NEO CreatureGransect | 87/93 C | |
| Gaia Giant■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, put one of your untapped creatures into your mana zone. Then your opponent chooses one of their untapped creatures and puts it into their mana zone. | Nature | 6 | 3000 | CreatureGiant | 88/93 C | |
| Tsutarion■ All of your other Gransects get +3000 power. | Nature | 5 | 5000 | CreatureGransect | 89/93 C | |
| Dona Leonardo, Spirit Knight | Nature | 4 | 5000 | CreatureArc Seraphim | 90/93 C | |
| Tabatafuriya■ The summon cost of your creatures with power 12000 or more is reduced by up to 2. The cost can't go below 0. | Nature | 4 | 4000 | CreatureGransect | 91/93 C | |
| Dodonbubu■ Saver: power 12000 or more (When one of your creatures with power 12000 or more would be destroyed, you may destroy this creature instead.) | Nature | 3 | 3000 | CreatureGransect | 92/93 C | |
| Pat Packuncho■ Choose one of your opponent's creatures with power 6000 or less and put it into its owner's mana zone. | Nature | 3 | Spell | 93/93 C | ||
| Ov Sidia■ Triple Breaker ■ When this creature enters the battle zone, you may reveal cards from the top of your deck equal in number to the creatures your opponent has in the battle zone. Put all Metallica with cost 6 or less among them into the battle zone tapped, and put the rest on the bottom of your deck in any order. ■ Master Labyrinth: Whenever this creature attacks, if you have more shields or creatures than your opponent, you may put all the cards in your hand face down into your shield zone as new shields. | Light | 8 | 13500 | CreatureMetallica | M1/M2 MAS | |
| Bad Brand■ Master B.A.D. (You may summon this creature with its cost reduced by 2, and reduced by an additional 2 for each other Fire creature you summoned this turn. If you do, destroy one of your creatures at the end of the turn. This creature's cost can't go below 0.) ■ Double Breaker ■ All of your Fire creatures have "Speed Attacker." | Fire | 7 | 9000 | CreatureBeat Jockey | M2/M2 MAS | |
| Bullet the Silver■ At the end of your opponent's turn, if they summoned 3 or more creatures that turn, you may put this creature from your hand into the battle zone. ■ Double Breaker ■ When this creature enters the battle zone or attacks, reveal the top card of your deck. If it's a Jokers creature, put it into the battle zone. Otherwise, add it to your hand. | Zero | 8 | 8000 | CreatureJokers | S1/S10 SR | |
| Immovable, Proud Soul■ Neo Evolution: You may put this on one of your Light creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Double Breaker ■ Whenever one of your NEO creatures attacks, you may put the top card of your deck face down into your shield zone as a new shield. ■ When one of your creatures would be put from the battle zone into a zone other than your graveyard, it stays in the battle zone instead. | Light | 6 | 6500 | NEO CreatureMetallica | S2/S10 SR | |
| Nemes Tebe, Royal Elemental■ Blocker ■ Triple Breaker ■ Each turn, the first time one of your shields would be broken, you may instead put the top card of your deck face down into your shield zone as a new shield. | Light | 9 | 13500 | CreatureAngel Command | S3/S10 SR | |
| I am■ If you have 5 or more of your Mootopia in the battle zone, you may summon this creature without paying its cost. If you do, return all of your non-evolution creatures to your hand. ■ Neo Evolution: You may put this on one of your Water creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Triple Breaker ■ If this is a Neo Evolution creature, it gets +10000 power and "World Breaker." (A creature with "World Breaker" breaks all shields.) | Water | 9 | 15000 | NEO CreatureMutopia/Specials | S4/S10 SR | |
| Whale Magica, Magic Area■ Neo Evolution: You may put this on one of your Water creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Double Breaker ■ Whenever one of your NEO creatures attacks, you may cast a spell with cost 5 or less from your graveyard or hand without paying its cost. After you cast it, put it on the bottom of your deck instead of into your graveyard. | Water | 6 | 6000 | NEO CreatureMutopia | S5/S10 SR | |
| Machiavelli Schwarz■ Neo Evolution: You may put this on one of your Darkness creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Double Breaker ■ Whenever one of your NEO creatures attacks, choose a card in your opponent's hand without looking and have them discard it. ■ When this creature or one of your Evolution creatures would be destroyed, you may destroy another of your creatures instead. | Darkness | 6 | 7000 | NEO CreatureMafi Gang | S6/S10 SR | |
| Gashagozra, Misfortune Demon 03■ When this creature enters the battle zone, put up to 3 non-evolution creatures with cost 3 or less from your graveyard into the battle zone. ■ All of your creatures have "Slayer." | Darkness | 6 | 3000 | CreatureMafi Gang | S7/S10 SR | |
| Gambleman, Land Tank■ Neo Evolution: You may put this on one of your Fire creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ If you choose to summon this as a Neo Evolution creature, reduce its cost by 3. ■ Double Breaker ■ Whenever one of your NEO creatures attacks, destroy one of your opponent's creatures with power 3000 or less. | Fire | 6 | 8000 | NEO CreatureBeat Jockey | S8/S10 SR | |
| Great Grasper■ Neo Evolution: You may put this on one of your Nature creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Triple Breaker ■ When this creature enters the battle zone, you may choose a creature and put it into its owner's mana zone. ■ Whenever one of your NEO creatures attacks, you may put a creature with less power than it from your mana zone into the battle zone. | Nature | 8 | 14000 | NEO CreatureGransect | S9/S10 SR | |
| Moai Land, Ancient Paradise■ Quattro Breaker (This creature breaks 4 shields.) ■ Your opponent can't cast spells or deploy fields. ■ Whenever this creature wins a battle, choose up to 3 of your opponent's shields and put them into their owner's mana zone. | Nature | 10 | 18000 | CreatureGransect/Specials | S10/S10 SR |