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DMRP04S — Expansion Pack New Vol.4 Birth of Joe! Master Dragon!! ~Judgment of Justice~
105 cards · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Soten, Envoy of Transcendence■ Neo Evolution: You may put this on one of your Light creatures. ■ Kizuna Comp (Whenever this creature attacks, use the P ability of any number of your creatures.) ■ P Choose one of your creatures. That creature can't be destroyed until the start of your next turn. | Light | 4 | 4500 | NEO CreatureMetallica | 1/93 VR | |
| Judgment of the Condemning Thunder Mask■ Choose up to 2 of your opponent's creatures. For each creature chosen, choose one of your opponent's shields. Your opponent puts that creature face up on top of the chosen shield. ■ After you cast this spell from your hand, put it face up on top of one of your shields instead of into your graveyard. (That stack of shield cards counts as one shield.) | Light | 7 | SpellCrest of Judgment | 2/93 VR | ||
| Shikigoi, Squanderer■ Double Breaker ■ When one of your Water creatures would be destroyed, return it to your hand instead of putting it into your graveyard. ■ At the end of your turn, you may discard 10 cards from your hand. If you do, take another turn after this one. | Water | 7 | 7000 | CreatureMutopia | 3/93 VR | |
| Sonic IV One■ Once each turn, when one of your creatures enters the battle zone and its ability triggers, you may trigger that ability twice instead of once. | Water | 5 | 5000 | CreatureSonic Command | 4/93 VR | |
| Frederic Shoin■ Neo Evolution: You may put this on one of your Darkness creatures. ■ Double Breaker ■ Whenever another of your creatures is destroyed, put it under this creature. Then you may draw a card for each card under this creature. ■ When this creature is destroyed, your opponent chooses one of their creatures and destroys it for each card under this creature. | Darkness | 8 | 9000 | NEO CreatureMafi Gang | 5/93 VR | |
| Bibim, Misfortune Demon 04■ Double Breaker ■ When this creature leaves the battle zone or graveyard, choose one of your opponent's creatures. That creature gets -3000 power this turn. | Darkness | 6 | 7000 | CreatureMafi Gang | 6/93 VR | |
| Rush "ATK" Wild■ Neo Evolution: You may put this on one of your Fire creatures. ■ Kizuna Comp (Whenever this creature attacks, use the P ability of any number of your creatures.) ■ P Choose one of your creatures. At the end of that creature's first attack this turn, untap it. | Fire | 4 | 4000 | NEO CreatureBeat Jockey | 7/93 VR | |
| Nikujiru Busshar■ Instead of paying the cost, you may put 1 creature, 1 shield, and 1 card from your hand on the bottom of your deck to summon this creature. ■ Double Breaker | Fire | 6 | 6000 | CreatureJokers | 8/93 VR | |
| Mastika Panzer■ Triple Breaker ■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Choose 1 of your opponent's creatures and put it into its owner's mana zone. | Nature | 7 | 12000 | CreatureGransect | 9/93 VR | |
| Daikongu■ Double Breaker ■ When this creature enters the battle zone, tap any number of cards from your hand and put them into your mana zone. Then return any number of creatures from your mana zone to your hand. | Nature | 6 | 6000 | CreatureGransect | 10/93 VR | |
| Radicon BOY■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, give this creature its xB ability.) ■ When this creature enters the battle zone, put the card at the bottom of your deck into your hand. ■ xB: When this creature enters the battle zone, your opponent chooses 3 of their creatures. They put 1 of them into their hand, 1 into their mana zone, and 1 on the bottom of their deck. | Zero | 6 | 3000 | CreatureJokers | 11/93 R | |
| Tsudoino Sabato■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, you may put 1 Light creature with cost 3 or less from your hand into the battle zone. ■ Give all of your Metalica "Shield Saver". (When your shield would be broken, you may destroy a creature with "Shield Saver" instead.) | Light | 6 | 6500 | CreatureMetallica/Sabakist | 12/93 R | |
| Tako, Entangled Footprints■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Put the top card of your deck face down into your shield zone as a new shield. | Light | 5 | 5000 | CreatureMetallica | 13/93 R | |
| Fifth, Dragon Armored■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, give this creature its xB ability.) ■ When this creature enters the battle zone, you may cast 1 spell with cost 3 or less from your hand without paying its cost. ■ xB: When this creature enters the battle zone, this turn, your creatures can't leave the battle zone, and they get "Blocker" until the start of your next turn. (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) | Light | 5 | 4000 | CreatureDragon Guild/Metallica | 14/93 R | |
| Judgment of the Rampaging Ring■ Choose 1 of your creatures. Until the start of your next turn, that creature wins all battles, and it can't be chosen when your opponent chooses a creature by a spell effect or a creature ability. ■ After you cast this spell from your hand, instead of putting it into your graveyard, put it face up on top of 1 of your shields. (That shield stack counts as 1 shield.) | Light | 5 | SpellCrest of Judgment | 15/93 R | ||
| Shakekkura, Orb Releaser■ Double Breaker (This creature breaks 2 shields.) ■ Whenever a creature is discarded from your hand, you may put it under 1 NEO creature. ■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Draw 3 cards. Then discard 2 cards from your hand. | Water | 6 | 6000 | CreatureMutopia | 16/93 R | |
| Shinkai Gangan■ Whenever this creature attacks, draw a card, then discard a card from your hand. If you discard a spell this way, untap this creature. | Water | 5 | 2000 | CreatureBlue Monster | 17/93 R | |
| Togeganiru, Miracle Whirlwind■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, give this creature its xB ability.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ xB: When this creature enters the battle zone, choose up to 3 of your opponent's creatures and return them to their owner's hand. | Water | 4 | 2000 | CreatureMutopia | 18/93 R | |
| Connecticut Yankee■ Double Breaker (This creature breaks 2 shields.) ■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Put 1 non-evolution creature with cost 3 or less from your graveyard into the battle zone. | Darkness | 6 | 6000 | CreatureMafi Gang | 19/93 R | |
| Zusu, Misfortune Demon 14■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, give this creature its xB ability.) ■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have them discard it. ■ xB: When this creature enters the battle zone, your opponent chooses 2 of their untapped creatures and destroys them. | Darkness | 4 | 2000 | CreatureMafi Gang | 20/93 R | |
| Round Table of the Seven Kings■ Instead of paying the cost, you may tap 4 of your Darkness creatures to cast this spell. ■ Put 1 Mafi Gang with cost 8 or less from your graveyard into the battle zone. | Darkness | 7 | Spell | 21/93 R | ||
| Rush, Explosive Tank■ NEO Evolution: You may put this on 1 of your Fire creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Bond Plus (Whenever this creature attacks, you may put 1 card underneath it into your graveyard. If you do, use the P ability of this creature and 1 of your other creatures.) ■ P: This turn, 1 of your creatures breaks 1 additional shield. | Fire | 5 | 5000 | NEO CreatureBeat Jockey | 22/93 R | |
| Halloway■ J-O-E 2 (You may summon this creature for 2 less. If you do, put it on the bottom of your deck at the end of this turn. When you do, draw a card.) ■ When this creature enters the battle zone, put the top card of your deck into your graveyard. If it is a non-evolution creature with cost 5 or less, destroy this creature and put that creature into the battle zone. Otherwise, this turn, this creature gets +6000 power and gains "Speed Attacker" and "Double Breaker". | Fire | 6 | 4000 | CreatureJokers | 23/93 R | |
| Bang "BNG" Dongo■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Discard your hand, then draw 3 cards. | Fire | 5 | 4000 | CreatureBeat Jockey | 24/93 R | |
| Gedlide, Gatsun Warwheel■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, give this creature its xB ability.) ■ xB: When this creature enters the battle zone, destroy all of your opponent's creatures with power 5000 or less. | Fire | 2 | 1000 | CreatureBeat Jockey | 25/93 R | |
| Onion Ring■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature enters the battle zone, choose 1 of your creatures and put the rest of your creatures into your mana zone. Then your opponent chooses 1 of their creatures and puts the rest of their creatures into their mana zone. | Nature | 8 | 15000 | CreatureGransect | 26/93 R | |
| Mushimutama■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, give this creature its xB ability.) ■ When this creature enters the battle zone, put a card from your graveyard into your mana zone. ■ xB: Choose 3 of your opponent's untapped creatures and put them into their owner's mana zone. | Nature | 4 | 3000 | CreatureGransect | 27/93 R | |
| Suzuran, Regenerating Fairy■ You may summon this creature from your mana zone. ■ At the end of your turn, put this creature into your mana zone. | Nature | 2 | 1000 | CreatureSnow Faerie | 28/93 R | |
| Bruna, Strange Stone■ NEO Evolution: You may put this on 1 of your Light creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Bond Plus (Whenever this creature attacks, you may put 1 card underneath it into your graveyard. If you do, use the P ability of this creature and 1 of your other creatures.) ■ P: At the end of this turn, tap or untap any number of your creatures. | Light | 4 | 4000 | NEO CreatureMetallica | 29/93 U | |
| Sunrose, Strange Stone■ Whenever this creature becomes tapped, you may put 1 Light creature with cost 3 or less from your hand into the battle zone. | Light | 4 | 3500 | CreatureMetallica | 30/93 U | |
| Setsunano Sabato■ When this creature enters the battle zone, put the top card of your deck face down into your shield zone as a new shield. ■ Whenever this creature leaves the battle zone, put 1 of your shields into your graveyard. | Light | 3 | 3500 | CreatureMetallica/Sabakist | 31/93 U | |
| Shine, Blue Defense Silver■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Until the start of your next turn, give 1 of your creatures "Blocker". (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) | Light | 3 | 2500 | CreatureMetallica | 32/93 U | |
| Judgment of Life Wings■ Put the top card of your deck into your shield zone face down as a new shield. ■ After you cast this spell from your hand, put it face up on top of 1 of your shields instead of into your graveyard. (That shield stack counts as 1 shield.) | Light | 4 | SpellCrest of Judgment | 33/93 U | ||
| Christina Fall■ Tap 1 of your creatures. Then tap all of your opponent's creatures with less power than it. | Light | 1 | Spell | 34/93 U | ||
| Majugai, Shell Beast■ NEO Evolution: You may put this on 1 of your Water creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Bond Plus (Whenever this creature attacks, you may put 1 card underneath it into your graveyard. If you do, use the P ability of this creature and 1 of your other creatures.) ■ P: Choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 2 | 2000 | NEO CreatureMutopia | 35/93 U | |
| Kujihouse, Southern Villa■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Choose 1 card with cost 7 or less in the battle zone and return it to its owner's hand. | Water | 8 | 2000 | CreatureMutopia | 36/93 U | |
| Pano're, Accumulated Magic■ When this creature is destroyed, draw a card for each card in your graveyard with "Accumulated Magic" in its name. | Water | 3 | 1000 | CreatureMutopia | 37/93 U | |
| Wakamecha, Eternal Girl■ Blocker (This creature may tap to change the target of an opponent's creature's attack to itself.) ■ This creature can't attack. ■ When this creature is put into your graveyard from anywhere, shuffle all the cards in your graveyard and put them on the bottom of your deck. | Water | 1 | 1000 | CreatureMutopia | 38/93 U | |
| Kingshark, Conqueror Pirate Ship■ Instead of paying the cost, you may tap 4 of your Water creatures to cast this spell. ■ Return all of your opponent's tapped creatures to their owner's hand. | Water | 6 | Spell | 39/93 U | ||
| Arakure, Misfortune Demon 23■ NEO Evolution: You may put this on 1 of your Darkness creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Bond Plus (Whenever this creature attacks, you may put 1 card underneath it into your graveyard. If you do, use the P ability of this creature and 1 of your other creatures.) ■ P: Put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand. | Darkness | 3 | 3000 | NEO CreatureMafi Gang | 40/93 U | |
| Lamp, Weapon Collector Doctor■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Choose 1 of your opponent's creatures in the battle zone. This turn, that creature gets -5000 power. (A creature with 0 or less power is destroyed.) | Darkness | 5 | 1000 | CreatureMafi Gang | 41/93 U | |
| Wernhard Werte■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature wins a battle, destroy 1 of your creatures. | Darkness | 4 | 7000 | CreatureMafi Gang | 42/93 U | |
| Diabla Ring■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature blocks if able. ■ Whenever this creature battles, destroy it after the battle. | Darkness | 3 | 5000 | CreatureBrain Jacker | 43/93 U | |
| Magic Tool from the Darkness■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ If you have 2 magic tools in the battle zone, choose 1 card in your opponent's hand without looking and have them discard it. ■ You may destroy 1 of your creatures. If you do, destroy 1 of your opponent's creatures. | Darkness | 4 | Spell | 44/93 U | ||
| Rush Churis■ Neo Evolution: You may put this on one of your Fire creatures. (If there is a creature underneath, treat this as a Neo Evolution creature.) ■ Kizuna Plus (Whenever this creature attacks, you may put a card underneath it into your graveyard. If you do, use the P ability of this creature and one other creature of yours.) ■ P Destroy one of your opponent's creatures with power 1000 or less. | Fire | 2 | 2000 | NEO CreatureBeat Jockey | 45/93 U | |
| Judge Churis■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. | Fire | 8 | 4000 | CreatureBeat Jockey | 46/93 U | |
| Garanga, "Assault" Tank■ B-A-D 2 (You may summon this creature for 2 less. If you do, destroy this creature at the end of this turn.) ■ When this creature is destroyed, break 1 of your opponent's shields. | Fire | 5 | 5000 | CreatureBeat Jockey | 47/93 U | |
| Jump Churis■ Double Breaker (This creature breaks 2 shields.) ■ This creature can't attack unless you have 2 or more tapped creatures in the battle zone. | Fire | 4 | 7000 | CreatureBeat Jockey | 48/93 U | |
| Santa Crosuke■ J-O-E 1 (You may summon this creature for 1 less. If you do, put it on the bottom of your deck at the end of this turn. When you do, draw a card.) ■ When this creature enters the battle zone, this turn, 1 of your other creatures gets "Power Attacker +4000" and breaks 1 additional shield. (While attacking, a creature with "Power Attacker +4000" gets +4000 power.) | Fire | 4 | 3000 | CreatureJokers | 49/93 U | |
| Yattare Sochou■ You may summon your Jokers with cost 7 or more for 1 less. However, their cost can't be reduced below 0. ■ When you put a card in the battle zone on the bottom of your deck, draw a card. | Fire | 3 | 3000 | CreatureJokers | 50/93 U | |
| Final "BAD" Bonpa■ B-A-D-S 2 (You may cast this spell for 2 less. If you do, discard a card from your hand.) ■ This turn, 1 of your creatures gets +10000 power during battle, and when that creature wins a battle, untap it. | Fire | 7 | Spell | 51/93 U | ||
| Birdrian■ NEO Evolution: You may put this on 1 of your Nature creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Bond Plus (Whenever this creature attacks, you may put 1 card underneath it into your graveyard. If you do, use the P ability of this creature and 1 of your other creatures.) ■ P: Reveal the top 3 cards of your deck. You may put 1 creature from among them into your hand. Put the rest on the bottom of your deck in any order. | Nature | 3 | 3000 | NEO CreatureGransect | 52/93 U | |
| Kottsuna■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ This creature can't attack players. ■ Bond (When this creature enters the battle zone, use the P ability of 1 of your creatures.) ■ P: Choose 1 other creature. Until the start of your next turn, that creature gets +3000 power and can't attack players. | Nature | 6 | 12000 | CreatureGransect | 53/93 U | |
| Juicedas Tank■ Whenever one of your NEO creatures enters the battle zone, you may put 1 creature from your mana zone under it. | Nature | 4 | 4000 | CreatureGransect | 54/93 U | |
| Zekuzemi■ This creature can't attack players. ■ At the end of this creature's attack, put this creature into your mana zone. | Nature | 4 | 13000 | CreatureGransect | 55/93 U | |
| Yogi Vegetariver■ Instead of paying the cost, you may tap 4 of your Nature creatures to cast this spell. ■ Put the top 3 cards of your deck into your mana zone tapped. | Nature | 7 | Spell | 56/93 U | ||
| Hazure Ponnosuke■ This creature can't break shields. ■ You can't use "Shield Trigger" abilities. ■ You may include more than 4 of this card in your deck. | Zero | 1 | 820 | CreatureJokers | 57/93 C | |
| Meteora, Strange Stone■ You may untap this creature to change the target of an opponent's creature's attack to this creature or 1 of your tapped creatures. | Light | 5 | 5000 | CreatureMetallica | 58/93 C | |
| Yubin, Reliance of Colors■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and tap it. | Light | 5 | 3500 | CreatureMetallica | 59/93 C | |
| Samunida, Green Wisdom Silver■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature would be destroyed, you may put it under 1 of your NEO creatures instead of into your graveyard. | Light | 4 | 5000 | CreatureMetallica | 60/93 C | |
| Rinneno Sabato■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, you may return 1 spell from your mana zone to your hand. | Light | 3 | 4000 | CreatureMetallica/Sabakist | 61/93 C | |
| Gurin, Strange Stone■ Whenever this creature attacks, you may choose 1 creature and tap it. (First choose what to attack, then choose the creature to tap.) | Light | 3 | 2000 | CreatureMetallica | 62/93 C | |
| Razenki, Evil Proclaimer | Light | 2 | 2500 | CreatureGladiator | 63/93 C | |
| Castling Maser■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. | Light | 2 | Spell | 64/93 C | ||
| Manbobo, Wandering Priest■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Whenever you discard cards from your hand, this turn, this creature can't be blocked. | Water | 5 | 4000 | CreatureMutopia | 65/93 C | |
| Tarsupa, Dragon Armored■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's untapped creatures and return it to its owner's hand. | Water | 5 | 3000 | CreatureDragon Guild/Mutopia | 66/93 C | |
| Scissor Love | Water | 4 | 4000 | CreatureGel Fish | 67/93 C | |
| Makiga, Shell Beast■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature is destroyed, choose 1 of your opponent's creatures and return it to its owner's hand. | Water | 4 | 3000 | CreatureMutopia | 68/93 C | |
| Takkara, Shell Beast■ Whenever this creature becomes tapped, draw a card. | Water | 3 | 2000 | CreatureMutopia | 69/93 C | |
| Rigaito, Shell Beast■ When this creature enters the battle zone, draw a card, then discard a card from your hand. ■ When this creature would be destroyed, you may put it under 1 of your NEO creatures instead of into your graveyard. | Water | 2 | 1000 | CreatureMutopia | 70/93 C | |
| Octopa's Relativity Magic Lecture■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. ■ Draw a card. | Water | 2 | Spell | 71/93 C | ||
| Abzord, Dragon Armored■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) | Darkness | 5 | 4000 | CreatureDragon Guild/Mafi Gang | 72/93 C | |
| Dosh, Misfortune Demon 43■ Whenever this creature becomes tapped, your opponent chooses 1 card in their hand and discards it. | Darkness | 4 | 4000 | CreatureMafi Gang | 73/93 C | |
| Jibatts, Jet-Black Treasure | Darkness | 3 | 3000 | CreaturePandora Box | 74/93 C | |
| Liver, Bottled Flame Doctor■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, your opponent chooses 1 card in their hand and discards it. | Darkness | 3 | 2000 | CreatureMafi Gang | 75/93 C | |
| Hormone, Bone Drip Doctor■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ When this creature would be destroyed, you may put it under 1 of your NEO creatures instead of into your graveyard. | Darkness | 3 | 1000 | CreatureMafi Gang | 76/93 C | |
| Kiri, Misfortune Demon 38■ When this creature is destroyed, return 1 other creature from your graveyard to your hand. | Darkness | 2 | 1000 | CreatureMafi Gang | 77/93 C | |
| Rain of Weapons■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Your opponent chooses 1 of their untapped creatures and destroys it. | Darkness | 5 | Spell | 78/93 C | ||
| Chicken Tatta■ J-O-E 2 (You may summon this creature for 2 less. If you do, put it on the bottom of your deck at the end of this turn. When you do, draw a card.) ■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ When this creature enters the battle zone, destroy 1 of your opponent's creatures that has "Blocker". | Fire | 6 | 5000 | CreatureJokers | 79/93 C | |
| Rayburn, Dragon Armored■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures with power 3000 or less and destroy it. | Fire | 5 | 3000 | CreatureDragon Guild/Beat Jockey | 80/93 C | |
| MR. SBATER■ Whenever this creature gets tapped, you may destroy 1 of your opponent's creatures with power 3000 or less. | Fire | 4 | 4000 | CreatureJokers | 81/93 C | |
| Bagle Puzzle■ The cost to summon this creature is reduced by 1 for each of your "Bagle Puzzle" in the battle zone and graveyard. However, the cost can't go below 0. ■ You may put more than 4 of this card in your deck. | Fire | 3 | 3000 | CreatureJokers | 82/93 C | |
| Nakko Churis■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ When this creature would be destroyed, you may put it under 1 of your NEO creatures instead of into your graveyard. | Fire | 3 | 1000 | CreatureBeat Jockey | 83/93 C | |
| Pontiac, Year of the Rooster Burner | Fire | 2 | 2017 | CreatureOutrage | 84/93 C | |
| Oshakanakun■ Ultra Saver: Jokers (Whenever one of your Jokers would leave the battle zone, you may destroy this creature instead.) | Fire | 2 | 1000 | CreatureJokers | 85/93 C | |
| Bad Dog Press■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Discard a card from your hand, then draw 2 cards. | Fire | 2 | Spell | 86/93 C | ||
| Rugarigogo, Dragon Armored■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with power 3000 or less and put it into its owner's mana zone. | Nature | 5 | 4000 | CreatureDragon Guild/Gransect | 87/93 C | |
| Bogobogou■ When this creature enters the battle zone, put the top card of your deck into your mana zone. ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. | Nature | 4 | 2000 | CreatureGransect | 88/93 C | |
| Kirin Twain, Jungle Adventurer | Nature | 3 | 4000 | CreatureDreammate | 89/93 C | |
| Tomaton■ Power Attacker +3000 (While attacking, this creature gets +3000 power.) ■ When this creature would be destroyed, you may put it under 1 of your NEO creatures instead of into your graveyard. | Nature | 3 | 2000 | CreatureGransect | 90/93 C | |
| Imomoshi■ Whenever this creature gets tapped, put the top card of your deck into your mana zone. | Nature | 3 | 1000 | CreatureGransect | 91/93 C | |
| Retsuji's Mighty Arm■ During your opponent's turn, this creature gets +4000 power. | Nature | 2 | 1000 | CreatureBeast Folk | 92/93 C | |
| Decroid Dekuno■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Until the start of your next turn, whenever your opponent's creatures attack, they attack creatures if able. | Nature | 2 | Spell | 93/93 C | ||
| Savark DG■ When this creature enters the battle zone, reveal the top 3 cards of your deck. Put all Metalica, Dragons, and spells from among them into your hand, and put the rest on the bottom of your deck in any order. ■ At the end of your turn, you may cast 1 Crest of Judgment from your hand without paying its cost. ■ At the end of your turn, if the total number of face-up cards in all shield zones is 3 or more, you may destroy this creature. If you do, put 1 Light Dragon from your hand into the battle zone. | Zero | 6 | 5000 | CreatureMaster DG/Metallica | M1/M1 MAS | |
| Kirazeus Savark■ Dragon Double Breaker (This creature breaks 2 shields. Before each break, put the top card of your deck face down into your shield zone as a new shield, or put it face up on top of one of your shields.) ■ When this creature enters the battle zone, choose one of your opponent's cards in the battle zone and put it face up on top of one of its owner's shields. ■ When one of your creatures would leave the battle zone, you may instead choose a face-up card in either shield zone and put it into its owner's graveyard. | Light | 7 | 11000 | CreatureMaster Dragon/Metallica | MD1/MD1 MDG | |
| Saishuheki■ When this creature enters the battle zone or attacks, you may choose 1 other creature in the battle zone. If you do, its owner puts it on the bottom of their deck and draws a card. Then its owner may put 1 creature with cost equal to or less than the chosen creature from their hand into the battle zone. | Zero | 5 | 5000 | CreatureJokers | S1/S10 SR | |
| Ruru, Sun Envoy■ Blocker ■ Double Breaker ■ At the end of your turn, you may tap 1 of your creatures. If you do, draw a card. ■ When your tapped Light creature would be destroyed, it stays in the battle zone instead of being put into the graveyard. | Light | 8 | 11500 | CreatureMetallica | S2/S10 SR | |
| Kogiriza, Great Magician■ NEO Evolution: You may put this on 1 of your Water creatures. ■ Double Breaker ■ Bond Comp (Whenever this creature attacks, use the P ability of any number of your creatures.) ■ P: You may cast 1 spell with cost 7 or less from any graveyard without paying its cost. After you cast it, instead of putting that spell into the graveyard, put it on the bottom of its owner's deck. | Water | 6 | 7000 | NEO CreatureMutopia | S3/S10 SR | |
| Intelleaigle, Highest Academy■ Triple Breaker ■ Whenever a spell is added to your hand from a zone other than your deck, you may cast it without paying its cost. | Water | 11 | 15000 | CreatureMutopia | S4/S10 SR | |
| Alain Clement■ NEO Evolution: You may put this on 1 of your Darkness creatures. ■ Double Breaker ■ Bond Comp (Whenever this creature attacks, use the P ability of any number of your creatures.) ■ P: Destroy 1 of your opponent's creatures. | Darkness | 6 | 8000 | NEO CreatureMafi Gang | S5/S10 SR | |
| Asura Scorpion Centipede■ Blocker ■ Double Breaker ■ Slayer ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then put up to 2 Mafi Gangs from your graveyard into the battle zone. At the end of that turn, destroy 2 of your creatures. | Darkness | 8 | 11000 | CreatureMafi Gang | S6/S10 SR | |
| Sandaio, Royal Alliance Fusion■ J-O-E 3 (You may summon this creature for 3 less. If you do, put it on the bottom of your deck at the end of this turn. When you do, draw a card.) ■ Speed Attacker ■ Double Breaker ■ This creature's attack target can't be changed. ■ Whenever this creature breaks a shield, if you have 10 or more Jokers in the battle zone or mana zone, your opponent puts that shield into the graveyard instead. | Fire | 10 | 9000 | CreatureJokers | S7/S10 SR | |
| Chain Maximum■ B.A.D. 3 (You may summon this creature for 3 less. If you do, destroy this creature at the end of the turn.) ■ Speed Attacker ■ Double Breaker ■ When this creature would be destroyed, you may destroy 1 of your Beat Jockeys instead. ■ When you would lose the game or your opponent would win the game, you may add this creature to your deck and shuffle it instead. If you do, you can't lose the game and your opponent can't win the game this turn. | Fire | 8 | 8000 | CreatureBeat Jockey | S8/S10 SR | |
| Birdriant■ NEO Evolution: You may put this on 1 of your Nature creatures. ■ Triple Breaker ■ Bond Comp (Whenever this creature attacks, use the P ability of any number of your creatures.) ■ P: Look at the top 2 cards of your deck. You may put 1 non-evolution Nature creature with power 12000 or more from among them into the battle zone. Put the rest into your hand. | Nature | 7 | 12000 | NEO CreatureGransect | S9/S10 SR | |
| Sieg Nachtfalter■ At the start of your turn, you may return this creature from your mana zone to your hand. ■ Quadruple Breaker ■ Whenever this creature or another creature of yours with power 12000 or more enters the battle zone, put the top 2 cards of your deck into your mana zone. If you do, return 1 creature from your mana zone to your hand. | Nature | 11 | 18000 | CreatureGransect | S10/S10 SR |