Cards › Earlier sets › DMRP05
DMRP05 — Bipolar Arc Expansion Pack Vol.1 Roaring Exhilaration!! Jorragon Go Fight!!
110 cards · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Charmeijin, Hundred Delivery■ When this creature enters the battle zone, look at your deck. Put any number of creatures with "Men" in their name from your deck and hand into the battle zone. Then shuffle your deck. | Zero | 9 | 4000 | CreatureJokers | 1/93 VR | |
| Achernar, Star Gate Elemental / Stargaze Gate■ Put 1 non-evolution Light creature with "Blocker" from your hand into the battle zone. | Light | 9 | 10500 | CreatureAngel Command | 2/93 VR | |
| Deal, Mechanic / 「Today's Lucky Number!」■ Choose a number. Until the start of your next turn, your opponent can't summon creatures or cast spells with a cost equal to that number. | Water | 6 | 6000 | CreatureMagic Command | 3/93 VR | |
| Diveao, Chanting Bearer■ Blocker ■ Double Breaker ■ The cost of casting your spells is reduced by up to 2. However, the cost can't go below 0. ■ Whenever you cast a spell, choose 1 of your opponent's creatures and return it to its owner's hand. | Water | 7 | 7000 | CreatureMutopia | 4/93 VR | |
| Luginus, Dragon Armored Doctor / God Hand of Hell■ Destroy 1 of your opponent's creatures. | Darkness | 8 | 11000 | CreatureDragon Guild/Mafi Gang | 5/93 VR | |
| Vomirror, Darma■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ Once each of your turns, you may summon 1 Magic Tool creature from your graveyard. | Darkness | 4 | 4000 | CreatureMafi Gang/Magic Tool | 6/93 VR | |
| Katsuraderansu / 「I'm going to Afro!!」■ Discard a card from your hand, then draw 2 cards. | Fire | 7 | 7000 | CreatureJokers | 7/93 VR | |
| Twin Les Paul /「Music Staaart!!!」■ Choose 1 of your opponent's creatures and 1 of your creatures. Those creatures battle. | Fire | 6 | 7000 | CreatureBeat Jockey | 8/93 VR | |
| Kuromame Danshaku / Hakumai Danshaku■ Put the top card of your deck into your mana zone. Then you may return 1 card from your mana zone to your hand. | Nature | 8 | 12000 | CreatureGransect/Specials | 9/93 VR | |
| Totentontan■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker ■ Whenever one of your creatures wins a battle, look at the top card of your deck. You may put it into your hand or your mana zone. | Nature | 6 | 7000 | CreatureGransect | 10/93 VR | |
| Mixel, Strange Stone / Jamming Chaff■ Until the start of your next turn, your opponent can't cast spells. Draw a card. | Light | 2 | 2000 | CreatureMetallica | 11/93 R | |
| Shuuri, Dawn's Visit■ NEO Evolution: You may put this on 1 of your Light creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature becomes tapped, put the top card of your deck face down into your shield zone as a new shield. | Light | 6 | 7000 | NEO CreatureMetallica | 12/93 R | |
| Novalty Entrio■ Super Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost. If you have no shields at that time, give this spell its xB ability.) ■ Choose 2 of your opponent's creatures and tap them. ■ xB: Reveal the top 4 cards of your deck. Put any number of Metalica with cost 6 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order. | Light | 5 | Spell | 13/93 R | ||
| The Bike, Runaway / Bunbun Burst■ Destroy 1 of your opponent's creatures with power 4000 or less. | Fire | 4 | 3000 | CreatureSonic Command | 14/93 R | |
| Macragen, Lawless Zone / PSY, Illegal Warning■ Draw a card, then put 1 card from your hand face down into your shield zone as a new shield. Then put 1 card from your shield zone into your graveyard. | Water | 8 | 11000 | CreatureMutopia | 15/93 R | |
| Harinsen, Magical Frontline■ NEO Evolution: You may put this on 1 of your Water creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Whenever this creature attacks, you may cast 1 spell from your hand with cost equal to or less than the number of creatures you have in the battle zone without paying its cost. | Water | 4 | 4000 | NEO CreatureMutopia | 16/93 R | |
| Uni, Shell Beast■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, give this creature its xB ability.) ■ When this creature enters the battle zone, you may draw 2 cards. If you do, discard 2 cards from your hand. ■ xB: When this creature enters the battle zone, choose up to 2 spells with cost 4 or less from your graveyard and cast them without paying their costs. | Water | 7 | 3000 | CreatureMutopia | 17/93 R | |
| Brain's Coral Saint Tree■ Draw 3 cards. Then you may choose 1 Water card in your hand with cost equal to or less than the number of cards in your hand. If you do, use that card from your hand without paying its cost. | Water | 8 | Spell | 18/93 R | ||
| Rousseau Montes / Monte Scale Sign■ Put 1 creature with cost 7 or less from your graveyard into the battle zone. | Darkness | 2 | 1000 | CreatureMafi Gang | 19/93 R | |
| Debit Cutter■ NEO Evolution: You may put this on 1 of your Darkness creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, put 1 non-evolution creature from your graveyard into the battle zone with cost equal to or less than the number of cards in your mana zone. | Darkness | 6 | 6000 | NEO CreatureMafi Gang | 20/93 R | |
| Wand, Botanist■ Double Breaker (This creature breaks 2 shields.) ■ Whenever one of your opponent's creatures is destroyed, put 1 creature with lower cost than it from your graveyard into the battle zone. | Darkness | 7 | 9000 | CreatureMafi Gang | 21/93 R | |
| Zessir Saga■ Super Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost. If you have no shields at that time, give this spell its xB ability.) ■ Your opponent chooses 1 of their untapped creatures and destroys it. ■ xB: Put the top 2 cards of your deck into your graveyard. Then return any number of creatures from your graveyard to your hand. | Darkness | 5 | Spell | 22/93 R | ||
| Ori, Sneak Tank / Togeball Cannonball■ Destroy all of your opponent's creatures with "Blocker." | Fire | 2 | 1000 | CreatureBeat Jockey | 23/93 R | |
| Kinchora■ Super Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If you have no shields at that time, give this creature its xB ability.) ■ When this creature enters the battle zone, you may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. ■ xB: When this creature enters the battle zone, until the start of your next turn, all of your Jokers get +10000 power during battle. | Fire | 7 | 4000 | CreatureJokers | 24/93 R | |
| Mabudachicco Churis■ B-A-D 3 (You may summon this creature for 3 less. If you do, destroy this creature at the end of this turn.) ■ The cost of summoning your Beat Jockeys is reduced by up to 2. However, the cost can't go below 0. ■ Whenever another one of your creatures enters the battle zone, you may give that creature "Speed Attacker". If you do, destroy that creature at the end of the turn. (A creature with "Speed Attacker" isn't affected by summoning sickness.) | Fire | 6 | 4000 | CreatureBeat Jockey | 25/93 R | |
| Zerono Stagger■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever one of your opponent's creatures attacks, it attacks this creature if able. | Nature | 7 | 8000 | CreatureGransect | 26/93 R | |
| Tomeiteo, Dragon Car■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ This creature can't attack players. | Nature | 5 | 12000 | CreatureDragon Guild/Gransect | 27/93 R | |
| Aurora Pikanchi■ Super Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost. If you have no shields at that time, give this spell its xB ability.) ■ Choose 1 of your opponent's untapped creatures and put it into its owner's mana zone. ■ xB: You may put the top 5 cards of your deck into your mana zone. | Nature | 6 | Spell | 28/93 R | ||
| Futtonda / Nerune Nerunerune■ Choose 1 of your opponent's tapped creatures and put it on the bottom of its owner's deck. Then draw a card. | Zero | 4 | 2222 | CreatureJokers | 29/93 U | |
| Seminar, Perfect Score■ During your turn, whenever another one of your creatures leaves the battle zone, you may draw a card. | Zero | 5 | 3000 | CreatureJokers | 30/93 U | |
| Illusion, Iron Fist Stance / Teckenia Spark■ Choose up to 2 of your opponent's creatures and tap them. At the start of your opponent's next turn, they don't untap. | Light | 7 | 7000 | CreatureMetallica | 31/93 U | |
| Washen, Blue Defense Silver■ Double Breaker (This creature breaks 2 shields.) ■ If you have more creatures in the battle zone than your opponent, this creature gets "Blocker" and untaps at the end of your turn. (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to this creature.) | Light | 6 | 6000 | CreatureMetallica | 32/93 U | |
| Icarino Sabato■ Whenever a card is put into your shield zone, choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. | Light | 3 | 3500 | CreatureMetallica/Sabakist | 33/93 U | |
| Jill Haiku, Space Guardian■ When this creature enters the battle zone, choose 1 of your opponent's creatures and tap it. ■ During your turn, whenever you summon a creature with cost 8 or more or cast a spell with cost 8 or more, tap all of your opponent's creatures. They don't untap at the start of your opponent's next turn. | Light | 3 | 2500 | CreatureGuardian | 34/93 U | |
| Guringul Bindol■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose 1 of your opponent's untapped creatures, turn it face down, and put it into its owner's shield zone as a new shield. | Light | 6 | Spell | 35/93 U | ||
| Kachikatchin, Shell Understander / Thanks Hotatte■ Draw 3 cards. Then discard 1 card from your hand. | Water | 6 | 6000 | CreatureMutopia | 36/93 U | |
| Azaran, Tyrant / Kozaran's Great Disturbance■ Choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 4 | 3000 | CreatureMutopia | 37/93 U | |
| Hoshikara, Shell Beast■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, return 1 spell from your graveyard to your hand. | Water | 5 | 6000 | CreatureMutopia | 38/93 U | |
| Soelbo Crawler■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ During your turn, whenever you summon a creature with cost 8 or more or cast a spell with cost 8 or more, choose 1 of your opponent's creatures and return it to its owner's hand. Then draw a card. | Water | 3 | 4000 | CreatureEarth Eater | 39/93 U | |
| Gyuho, Shell Beast■ Whenever you cast a spell, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 2 | 2000 | CreatureMutopia | 40/93 U | |
| Mitama, Continuous Magic Technology■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose 1 of your opponent's creatures. Then, for each other spell you cast this turn, choose 1 additional creature of your opponent's. Until the start of your next turn, they can't attack or block. | Water | 5 | Spell | 41/93 U | ||
| Borgies, Puppet Warrior / Jennyco's Unknown World■ Choose 1 card from your opponent's hand without looking and have them discard it. | Darkness | 5 | 4000 | CreatureDemon Command | 42/93 U | |
| Matador Marcuze■ During your opponent's turn, whenever your opponent puts a creature into the battle zone by any means other than summoning, destroy that creature. | Darkness | 2 | 1000 | CreatureMafi Gang | 43/93 U | |
| Dent, Break Doctor■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ Whenever this creature battles, destroy this creature after the battle. | Darkness | 5 | 5000 | CreatureMafi Gang | 44/93 U | |
| Weissing, Darma■ When this creature enters the battle zone, choose a creature from your graveyard. If it is a Magic Tool with cost 4 or less, put it into the battle zone. Otherwise, put it into your hand. | Darkness | 5 | 4000 | CreatureMafi Gang/Magic Tool | 45/93 U | |
| Rabiripit, Remembrance Doll■ When this creature enters the battle zone, choose 1 card in your opponent's hand without looking and have them discard it. ■ During your turn, whenever you summon a creature with cost 8 or more or cast a spell with cost 8 or more, your opponent discards their hand. | Darkness | 4 | 2000 | CreatureDeath Puppet | 46/93 U | |
| Patrol Destiny's Judgment■ Choose 1 of your opponent's creatures and tap it. At the start of your next turn, you may put 1 card from your shield zone into your hand. (You may use the "Shield Trigger" of a shield card put into your hand this way.) ■ After you cast this spell from your hand, instead of putting it into your graveyard, put it face up on top of 1 of your shields. (That shield stack counts as 1 shield.) | Light | 3 | SpellCrest of Judgment | 47/93 U | ||
| Shinpanman■ NEO Evolution: You may put this on 1 of your Jokers creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ While this creature is tapped, your other Jokers can't be destroyed by battle. | Fire | 4 | 4000 | NEO CreatureJokers | 48/93 U | |
| Valchuris, Dragon Armored■ Whenever one of your creatures attacks, if this creature is in your hand, that attack is the second creature attack this turn, and you haven't put a "Valchuris, Dragon Armored" into the battle zone this turn, you may put this creature into the battle zone after that attack. ■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire | 5 | 4000 | CreatureDragon Guild/Beat Jockey | 49/93 U | |
| Liliy Peloru■ Whenever this creature attacks, you may choose 1 of your opponent's creatures. That creature and this creature battle. ■ During your turn, whenever you summon a creature with cost 8 or more or cast a spell with cost 8 or more, this turn, this creature gets +6000 power and gains "Double Breaker". (A creature with "Double Breaker" breaks 2 shields.) | Fire | 3 | 2000 | CreatureFire Bird | 50/93 U | |
| Baddog Scrapper■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose 2 of your opponent's creatures. Those creatures battle. | Fire | 6 | Spell | 51/93 U | ||
| Chaunics, Blizzard Faerie / Snowbo Patrol■ Put 2 cards from your graveyard into your mana zone tapped. | Nature | 2 | 2000 | CreatureSnow Faerie | 52/93 U | |
| Ka Lacchi Tank■ NEO Evolution: You may put this on 1 of your Nature creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Whenever one of your creatures wins a battle for the first time this turn, this turn, this creature gets +8000 power and gains "Triple Breaker". (A creature with "Triple Breaker" breaks 3 shields.) | Nature | 5 | 5000 | NEO CreatureGransect | 53/93 U | |
| Aun Giant■ When this creature enters the battle zone, put the top card of your deck into your mana zone. ■ During your turn, whenever you summon a creature with cost 8 or more or cast a spell with cost 8 or more, choose 1 of your opponent's creatures and put it into its owner's mana zone. | Nature | 4 | 3000 | CreatureGiant | 54/93 U | |
| Wa Tanpopo Tank■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. | Nature | 3 | 2000 | CreatureGransect | 55/93 U | |
| Spitz Cherish■ Put 1 of your untapped creatures into your mana zone. Then your opponent chooses 1 of their untapped creatures and puts it into its owner's mana zone. | Nature | 3 | Spell | 56/93 U | ||
| The Shio Ramen■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) | Zero | 4 | 3000 | CreatureJokers | 57/93 C | |
| Okke Brothers■ When this creature enters the battle zone, you may choose a creature and untap it. | Zero | 2 | 1000 | CreatureJokers | 58/93 C | |
| Niproha, Blue Defense Silver / Niproha Arrow■ Choose 1 of your opponent's creatures and tap it. | Light | 3 | 4500 | CreatureMetallica | 59/93 C | |
| Keijimeno Sabato■ Whenever a card is put into your shield zone, this turn, this creature gets +3000 power and gains "Double Breaker". (A creature with "Double Breaker" breaks 2 shields.) | Light | 4 | 4000 | CreatureMetallica/Sabakist | 60/93 C | |
| Shukuran, Red Attack Silver■ Whenever this creature attacks, if you have more creatures in the battle zone than your opponent, choose 1 of your opponent's creatures and tap it. | Light | 3 | 3000 | CreatureMetallica | 61/93 C | |
| Baruasatte, Vizier of Electronics | Light | 2 | 2500 | CreatureInitiate | 62/93 C | |
| Malbol, Strange Stone■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. | Light | 2 | 2000 | CreatureMetallica | 63/93 C | |
| Fezan Ruler■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Put the top card of your deck face down into your shield zone as a new shield. | Light | 5 | Spell | 64/93 C | ||
| Immortality's Judgment■ Choose 1 of your creatures. Until the start of your next turn, when that creature would be destroyed, it stays in the battle zone instead of being put into the graveyard. ■ After you cast this spell from your hand, instead of putting it into your graveyard, put it face up on top of 1 of your shields. (That shield stack counts as 1 shield.) | Light | 3 | SpellCrest of Judgment | 65/93 C | ||
| Gomaki, Shell Beast / Strike Gotchin Head■ Choose 1 creature and return it to its owner's hand. | Water | 4 | 3000 | CreatureMutopia | 66/93 C | |
| Batafu, Shell Beast■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) | Water | 5 | 4000 | CreatureMutopia | 67/93 C | |
| Kaguttsu, Walking Seafloor■ Whenever you cast a spell, until the start of your next turn, this creature can't be attacked or blocked. | Water | 3 | 3000 | CreatureMutopia | 68/93 C | |
| Dionefish | Water | 2 | 1000 | CreatureSea Hacker | 69/93 C | |
| Minomi, Greedy Young Magician■ When this creature enters the battle zone, look at the top 3 cards of your deck. You may show your opponent 1 spell from among them and put it into your hand. Put the rest on the bottom of your deck in any order. | Water | 2 | 1000 | CreatureMutopia | 70/93 C | |
| Medaka, Cheeky Guard■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. | Water | 1 | 1000 | CreatureMutopia | 71/93 C | |
| One of the Six Bizarre ~Returning Soldier~■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Your opponent chooses 1 of their untapped creatures and returns it to their hand. Draw a card. | Water | 4 | Spell | 72/93 C | ||
| Gas, Misfortune Demon 96 / Gredead Gas■ Choose 1 of your opponent's creatures. This turn, that creature gets -2000 power. (A creature with 0 or less power is destroyed.) | Darkness | 3 | 2000 | CreatureMafi Gang | 73/93 C | |
| Howacha, Misfortune Demon 69■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Whenever this creature attacks, destroy this creature after the attack. | Darkness | 4 | 4000 | CreatureMafi Gang | 74/93 C | |
| Oute, Misfortune Demon 81■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) | Darkness | 4 | 1000 | CreatureMafi Gang | 75/93 C | |
| Gridina, Darma■ When this creature is destroyed, draw a card. | Darkness | 3 | 3000 | CreatureMafi Gang/Magic Tool | 76/93 C | |
| Tentaic Worm, Plague Worm | Darkness | 2 | 2000 | CreatureParasite Worm | 77/93 C | |
| Zanbari, Darma■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, discard a card from your hand. | Darkness | 1 | 5000 | CreatureMafi Gang/Magic Tool | 78/93 C | |
| Dazhole Vagan■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose 1 of your opponent's creatures. This turn, that creature gets -3000 power. (A creature with 0 or less power is destroyed.) | Darkness | 3 | Spell | 79/93 C | ||
| Kirimomi Churis / Kirimomi Rising Chu Fist■ This turn, 1 of your creatures gains "Speed Attacker". (A creature with "Speed Attacker" isn't affected by summoning sickness.) | Fire | 6 | 6000 | CreatureBeat Jockey | 80/93 C | |
| Mantov Churis■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) | Fire | 5 | 4000 | CreatureBeat Jockey | 81/93 C | |
| Trio, Ojamakin■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Whenever another one of your creatures attacks, return this creature to your hand. | Fire | 4 | 5000 | CreatureJokers | 82/93 C | |
| Captain Shiri■ When this creature enters the battle zone, destroy 1 of your opponent's creatures that has "Blocker". | Fire | 4 | 3000 | CreatureJokers | 83/93 C | |
| Chiza, Anarchy Tank■ Power Attacker +2000 (While attacking, this creature gets +2000 power.) | Fire | 3 | 3000 | CreatureBeat Jockey | 84/93 C | |
| Les's Wrench | Fire | 2 | 2000 | CreatureXenoparts | 85/93 C | |
| Tsurinbo Fire■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Destroy 1 of your opponent's creatures with power 4000 or less. | Fire | 3 | Spell | 86/93 C | ||
| Ketanoko Tank / Ketanobir Lancer■ This turn, 1 of your creatures gets +4000 power. | Nature | 8 | 13000 | CreatureGransect | 87/93 C | |
| Shell Fate | Nature | 4 | 5000 | CreatureColony Beetle | 88/93 C | |
| Inoshishito■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) | Nature | 4 | 4000 | CreatureGransect | 89/93 C | |
| Tsukushipu■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another one of your creatures to this creature.) | Nature | 3 | 4000 | CreatureGransect | 90/93 C | |
| Moskimoto■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ You may put this creature into the battle zone tapped. ■ Whenever one of your opponent's creatures attacks, it attacks this creature if able. | Nature | 3 | 1000 | CreatureGransect | 91/93 C | |
| Kakannabu■ Whenever another one of your creatures wins a battle, this turn, this creature gets +4000 power. | Nature | 2 | 1000 | CreatureGransect | 92/93 C | |
| Fleur Life■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Look at the top 2 cards of your deck and put 1 of them into your mana zone. | Nature | 3 | Spell | 93/93 C | ||
| Sr Spellcyclica, Dragment Symbol■ Double Breaker ■ When this creature enters the battle zone, you may cast 1 spell with cost 7 or less from your graveyard without paying its cost. If you do, after casting it, put it into your hand instead of your graveyard. ■ When this creature would be destroyed, put it on the bottom of your deck instead of into your graveyard. | Water | 7 | 6000 | CreatureCrystal Command Dragon | G1/G5 SR | |
| Batocross Battle, Passion Dragon■ Shield Trigger ■ Double Breaker ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. That creature and this creature battle. ■ If this creature was put into the battle zone during your opponent's turn, put this creature on the bottom of your deck at the end of that turn. | Fire | 8 | 7000 | CreatureGaial Command Dragon | G2/G5 - | |
| Kernel, Blue Stagnation Dragon Elemental■ When you put this card into your mana zone, put it in tapped. ■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Light/Water | 5 | 3500 | CreatureAngel Dragon/Revolutionary Army | G3/G5 U | |
| Puchohenza, Mia Moja■ When you put this card into your mana zone, put it in tapped. ■ Revolution Change: Light or Nature Dragon with cost 5 or more ■ Triple Breaker ■ Your opponent's creatures with cost lower than the number of cards in your mana zone are put into the battle zone tapped. ■ Final Revolution: When this creature enters the battle zone by "Revolution Change", if you haven't used another "Final Revolution" this turn, put all creatures with less power than this creature into their owners' mana zones. | Light/Nature | 8 | 12500 | CreatureJurassic Command Dragon/Revolutionary Army/Damama Corps | G4/G5 LEG | |
| Nicol Bolas■ When you put this card into your mana zone, put it in tapped. ■ Double Breaker ■ When this creature enters the battle zone, your opponent chooses 7 cards from their hand and discards them. ■ Whenever this creature attacks, destroy 1 of your opponent's creatures. | Water/Darkness/Fire | 8 | 7000 | CreatureElder Dragon/Planes Walker | G5/G5 - | |
| Kingdom Ohkabuto / Gouhaten Tsukumogatari■ Each player puts all creatures from their mana zone into the battle zone. Ignore all effects that would occur from these creatures entering the battle zone. (Abilities that work during that turn, such as Mach Fighter, are not ignored.) | Nature | 9 | 14000 | CreatureGransect | M1/M1 MAS | |
| Jhot Gun Joragon■ When you summon this creature, you may return any number of Jokers from the battle zone to your hand to reduce its summoning cost by that many. ■ Speed Attacker ■ Double Breaker ■ Whenever this creature attacks, draw a card, then discard a card from your hand. ■ Joragon Big 1: When you discard a Jokers from your hand, you may use one of this creature's abilities that begins with "When this creature enters the battle zone." | Zero | 7 | 11000 | CreatureMaster Dragon/Jokers | MD1/MD1 MDG | |
| Gayoushin■ When this creature enters the battle zone, if you have a total of 5 or more Jokers in the battle zone or mana zone, draw 2 cards. Then you may discard 1 Jokers card from your hand. If you do, draw 2 cards. | Zero | 5 | 4000 | CreatureJokers/Specials | S1/S10 SR | |
| Destiny, Dragon Armored's Enlightenment / Heaven De Endlessa■ Choose 1 of your opponent's creatures, turn it face down, and put it into its owner's shield zone as a new shield. | Light | 7 | 7500 | CreatureDragon Guild/Metallica | S2/S10 SR | |
| Amidanazca, Super Destiny■ Double Breaker ■ When this creature enters the battle zone, put the top card of your deck face down into your shield zone as a new shield. ■ Whenever a card is put into your shield zone, look at the top card of your deck. If it is a Light spell or Metalica with cost equal to or less than the number of your shields, you may use it without paying its cost. | Light | 6 | 7500 | CreatureMetallica/Specials | S3/S10 SR | |
| Gokuga Roiza, Dragon Armored Ship■ Blocker ■ When this creature enters the battle zone, draw 2 cards. ■ This creature can't be chosen when your opponent chooses a creature by a spell effect. ■ Whenever you cast a spell from your hand, you may cast that spell again from your graveyard without paying its cost. | Water | 6 | 4000 | CreatureDragon Guild/Mutopia | S4/S10 SR | |
| Bishamons Deken / 「Come from the Abyss, The Soul」■ Put all non-evolution creatures from your graveyard into the battle zone. | Darkness | 4 | 4000 | CreatureMafi Gang | S5/S10 SR | |
| Mukade, Lightless Yaksha■ Moonless Gate: Whenever you put a magic tool of yours into the battle zone, choose 2 of your magic tools from the battle zone and 2 from your graveyard, and you may summon this creature from your hand or graveyard on top of those 4 cards without paying its cost. ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. This turn, that creature gets -9000 power. ■ Whenever one of your creatures attacks, if there are 4 or more cards under this creature, your opponent chooses 1 card in their hand and discards it. | Darkness | 7 | 8000 | CreatureMafi Gang | S6/S10 SR | |
| Crash Head, Victorious Dragon Armored■ B-A-D 2 (You may summon this creature for 2 less. If you do, destroy this creature at the end of this turn.) ■ Speed Attacker ■ Double Breaker ■ When this creature is destroyed, if it is tapped, take another turn after this one. ■ During battle, this creature gets +5000 power. | Fire | 10 | 9000 | CreatureDragon Guild/Beat Jockey | S7/S10 SR | |
| Iron Manhattan■ J-O-E 2 (You may summon this creature for 2 less. If you do, put it on the bottom of your deck at the end of this turn. When you do, draw a card.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 2 of your opponent's shields. This creature breaks all of your opponent's other shields. Then you may discard 1 card from your hand. If you do, next turn, your opponent can't put 2 or more creatures into the battle zone. | Fire | 9 | 8000 | CreatureJokers | S8/S10 SR | |
| Hyper Gigatack / Gigatack Hyper Trap■ Each player puts all of their cards in the battle zone into their mana zone. | Nature | 6 | 9000 | CreatureGransect | S9/S10 SR | |
| Bontobolt■ The cost to summon this creature is reduced by 1 for each creature in the battle zone. However, the cost can't go below 0. ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Triple Breaker ■ During your turn, whenever this creature wins a battle, you can't be attacked next turn. | Nature | 12 | 16000 | CreatureGransect | S10/S10 SR |