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DMRP06 — Bipolar Arc Expansion Pack Vol.2 Counterattack of the Galaxy Manji Gokus Satsu!!!
110 cards · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Shumanmaj, Returning Elemental■ Blocker ■ Double Breaker ■ If you have more creatures in the battle zone than your opponent, you can't lose the game and your opponent can't win the game. ■ Whenever your card is put on the bottom of your deck by your opponent's spell effect or creature ability, you may draw a card. | Light | 8 | 10500 | CreatureAngel Command | 1/93 VR | |
| Tranki, Strange Stone / Eye of the Tiger■ Draw a card. Then you may put 1 creature with "Blocker" and cost 5 or less from your hand into the battle zone. | Light | 7 | 6500 | CreatureMetallica | 2/93 VR | |
| Neonkus, Palace Missionary / Neo Brain■ Shield Trigger ■ Draw 2 cards. | Water | 8 | 9000 | CreatureMutopia/Cyber Command | 3/93 VR | |
| Koizamurai, Master of Earth■ When this creature enters the battle zone, choose 1 of your opponent's creatures. While both the chosen creature and this creature are in the battle zone, they can't attack or block. ■ At the start of your turn, you may draw a card. | Water | 5 | 1000 | CreatureMutopia/Specials | 4/93 VR | |
| Demiblam Stalker■ Double Breaker ■ Whenever this creature attacks, your opponent destroys 1 of their untapped creatures. ■ At the end of your turn, if 2 or more of your opponent's creatures were destroyed this turn, return this creature from your graveyard to your hand. | Darkness | 7 | 9000 | CreatureMafi Gang | 5/93 VR | |
| Mad Demon Excellency / Demon Hand■ Shield Trigger ■ Destroy 1 of your opponent's creatures. | Darkness | 5 | 5000 | CreatureMafi Gang/Demon Command | 6/93 VR | |
| Magmajigoku, Dragon Armored Car / Hell's Scrapper■ Shield Trigger ■ Choose any number of your opponent's creatures whose total power is 5000 or less and destroy them. | Fire | 7 | 6000 | CreatureDragon Guild/Beat Jockey | 7/93 VR | |
| Wild Shield Climax■ When your "Jot Gun Joragon" would be destroyed, you may discard this card from your hand instead. ■ When this creature enters the battle zone, this turn, double the power of 1 of your creatures. Then choose 1 of your opponent's creatures. Those 2 creatures battle. | Fire | 6 | 5000 | CreatureJokers | 8/93 VR | |
| Geotajio, Dragon Armored■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another one of your creatures to this creature.) ■ Triple Breaker ■ Your creatures with power 12000 or more don't leave the battle zone except when they lose a battle. | Nature | 8 | 15000 | CreatureDragon Guild/Gransect | 9/93 VR | |
| Oblady Hornet /「Let it Bee!」■ Draw a card, then put 1 card from your hand into your mana zone. | Nature | 4 | 5000 | CreatureGransect | 10/93 VR | |
| Torasan of the Fusen■ Whenever another one of your Jokers enters the battle zone, this turn, this creature gets +4000 power. ■ If this creature's power is 6000 or more, it gains "Double Breaker". (A creature with "Double Breaker" breaks 2 shields.) ■ If this creature's power is 12000 or more, destroy this creature. | Zero | 4 | 1000 | CreatureJokers | 11/93 R | |
| Shidas, Strange Stone■ NEO Evolution: You may put this on 1 of your Light creatures. (If a creature is underneath, treat this as a NEO evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, look at the top 3 cards of your deck. You may put 1 creature with cost 4 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order. | Light | 6 | 6500 | NEO CreatureMetallica | 12/93 R | |
| Jokai, Eternal Fight■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever another one of your creatures would be destroyed, if you have more creatures in the battle zone than your opponent, instead of putting it into your graveyard, turn it face down and put it into your shield zone as a new shield. | Light | 6 | 6000 | CreatureMetallica | 13/93 R | |
| Shiny, Dragon Armored / Edge Spark■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. | Light | 5 | 5000 | CreatureDragon Guild/Metallica | 14/93 R | |
| Tamategame, Palace Ship / Brain Time■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose up to 2 of your opponent's creatures. Until the start of your next turn, they can't attack or block. | Water | 7 | 7000 | CreatureMutopia | 15/93 R | |
| Manomi, Super Palace Soldier■ G-Zero: If you have cast 3 or more spells this turn, you may summon this creature without paying its cost. ■ When this creature enters the battle zone, draw 2 cards. | Water | 5 | 4000 | CreatureMutopia | 16/93 R | |
| History Reciting Brain■ Draw a card for each spell in your graveyard. | Water | 6 | Spell | 17/93 R | ||
| Strong Gedor 卍■ Moonless Gate: When you put one of your Magic Tools into the battle zone, choose 2 of your Magic Tools from the battle zone and 2 from your graveyard. You may summon this creature from your hand or graveyard on top of those 4 cards without paying its cost. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 6000 | CreatureMafi Gang/Dolsuzaku | 18/93 R | |
| Looks, Enforcement Doctor■ When this creature would be destroyed, you may put it on the bottom of your deck instead of into your graveyard. If you do, put a creature with cost 6 or less from your graveyard into the battle zone. | Darkness | 5 | 5000 | CreatureMafi Gang | 19/93 R | |
| Denka, Misfortune Demon 92 / End of Century Hand■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Destroy 1 of your opponent's untapped creatures. | Darkness | 3 | 3000 | CreatureMafi Gang | 20/93 R | |
| Duriken, Darma■ When this creature is destroyed during your turn, put it from your graveyard into the battle zone at the end of that turn. | Darkness | 2 | 1000 | CreatureMafi Gang/Magic Tool | 21/93 R | |
| Mushimushinonnon / Heat enough to burn to Ash■ Shield Trigger ■ You may put a Joker's creature with cost 6 or less from your hand into the battle zone. If you do, you may choose 1 of your opponent's creatures. Those 2 creatures battle. | Fire | 6 | 4000 | CreatureJokers | 22/93 R | |
| Bangchu, Bangbang Tank■ When this creature enters the battle zone, choose up to 2 creatures from your hand whose total cost is 5 or less and put them into the battle zone. At the end of that turn, destroy them. | Fire | 5 | 2000 | CreatureBeat Jockey | 23/93 R | |
| Diceclops■ J.O.E. 2 (You may summon this creature for 2 less. If you do, put it on the bottom of your deck at the end of this turn. When you put it there, draw a card.) ■ When this creature enters the battle zone, your opponent puts all of their creatures with cost greater than the number of cards in their mana zone on the bottom of their owners' decks in any order. | Fire | 4 | 4000 | CreatureJokers | 24/93 R | |
| Great Sonic■ G-G-G: If you have 1 or fewer cards in your hand, this creature gains "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) ■ At the end of your turn, if this creature is untapped, return it to your hand. | Fire | 1 | 1000 | CreatureBeat Jockey | 25/93 R | |
| Be Raska Su■ Mach Fighter (This creature can attack tapped or untapped creatures on the turn it enters the battle zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever another one of your creatures wins a battle, this creature gets +3000 power until the end of the turn. | Nature | 6 | 6000 | CreatureGransect | 26/93 R | |
| Ma Scumero Tank■ Double Breaker (This creature breaks 2 shields.) ■ This creature enters the battle zone tapped and doesn't untap at the start of your turn. ■ Whenever you put a card into your mana zone, if it isn't the first card you put into your mana zone that turn, untap this creature. | Nature | 4 | 8000 | CreatureGransect | 27/93 R | |
| Fabula Snail / Gorchop Trap■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Put all your opponent's creatures with power 4000 or less into their owner's mana zone. | Nature | 3 | 3000 | CreatureGransect | 28/93 R | |
| Gigigi's Guitaro■ When this creature enters the battle zone, this turn, whenever your opponent chooses one of your creatures, they must choose this creature if able. (They may still attack or block with your other creatures.) | Zero | 4 | 3000 | CreatureJokers | 29/93 U | |
| Surfing Zabunple■ Creatures with "Speed Attacker" enter the battle zone tapped. | Zero | 3 | 3000 | CreatureJokers | 30/93 U | |
| Joragon Reload■ Draw a card, then discard a card from your hand. | Zero | 1 | SpellJokers | 31/93 U | ||
| Renda, Formation of the Five Leads■ When this creature enters the battle zone, if you have more creatures in the battle zone than your opponent, draw a card. Then you may put a non-evolution Light creature with cost 5 or less from your hand into the battle zone. | Light | 5 | 5000 | CreatureMetallica | 32/93 U | |
| Pink, Hundred Preparation / Momondo Col■ This turn, one of your creatures gets +3000 power and untaps at the end of the turn. | Light | 4 | 3000 | CreatureMetallica | 33/93 U | |
| Mabruuk, Red Attack Silver■ When this creature enters the battle zone, until the start of your next turn, give "Blocker" to 1 of your creatures. (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) | Light | 3 | 3000 | CreatureMetallica | 34/93 C | |
| Urana, Strange Stone■ Whenever you cast a spell, choose 1 of your opponent's creatures and tap it. | Light | 3 | 2000 | CreatureMetallica | 35/93 U | |
| Spark x Spark■ Super Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost. If you have no shields at that time, this spell gains the xB ability.) ■ Choose 1 non-evolution card with cost 6 or less in the battle zone, turn it face down, and put it into its owner's shield zone as a new shield. ■ xB: After you cast this spell from your hand, you may cast it from your graveyard for no cost. | Light | 7 | Spell | 36/93 U | ||
| Ikariya, Shell Beast■ NEO Evolution: You may put this on top of 1 of your Water creatures. (If a creature is underneath, treat this as a NEO Evolution creature.) ■ Whenever this creature attacks, reveal the top 3 cards of your deck. Put all spells among them into your hand and the rest into your graveyard. | Water | 4 | 4000 | NEO CreatureMutopia | 37/93 U | |
| Laria, Shell Beast■ G-Zero: If you've cast 2 or more spells this turn, you may summon this creature for no cost. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) | Water | 4 | 2000 | CreatureMutopia | 38/93 U | |
| Kaibashila, Shell Beast / Covashila Pokopoko■ This turn, 1 of your creatures gets +2000 power and can't be blocked. | Water | 3 | 2000 | CreatureMutopia | 39/93 U | |
| Meshitakko, Palace Protector■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ Whenever you cast a spell, this creature gets +4000 power until the start of your next turn. | Water | 2 | 2000 | CreatureMutopia | 40/93 U | |
| Brain x Brain■ Super Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost. If you have no shields at that time, this spell gains the xB ability.) ■ Choose 1 of your opponent's creatures and return it to its owner's hand. ■ xB: After you cast this spell from your hand, you may cast it from your graveyard for no cost. | Water | 3 | Spell | 41/93 U | ||
| Grill, Darma■ NEO Evolution: You may put this on top of 1 of your Darkness creatures. (If a creature is underneath, treat this as a NEO Evolution creature.) ■ Whenever this creature attacks, you may put the top 4 cards of your deck into your graveyard. | Darkness | 3 | 3000 | NEO CreatureMafi Gang/Magic Tool | 42/93 U | |
| Night Elder, Shadow of Decay■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ Whenever this creature battles, destroy it after the battle. | Darkness | 6 | 8000 | CreatureGhost | 43/93 U | |
| Haku★Yon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Whenever this creature attacks, destroy it after the attack. ■ Whenever you use your Moonless Gate ability, you may put this creature from your graveyard into the battle zone tapped. | Darkness | 6 | 2000 | CreatureMafi Gang/Moo Gets | 44/93 U | |
| Matsu★Katsu / Magic Arrow - Darkness■ Look at your opponent's hand, choose a non-creature card from it, and have them discard it. | Darkness | 4 | 4000 | CreatureMafi Gang/Moo Gets | 45/93 U | |
| Hand x Hand■ Super Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost. If you have no shields at that time, this spell gains the xB ability.) ■ Choose 1 of your opponent's creatures. This turn, that creature gets -5000 power. (A creature with 0 power or less is destroyed.) ■ xB: After you cast this spell from your hand, you may cast it from your graveyard for no cost. | Darkness | 5 | Spell | 46/93 U | ||
| Kingon, Dial Tank■ NEO Evolution: You may put this on top of 1 of your Fire creatures. (If a creature is underneath, treat this as a NEO Evolution creature.) ■ When this creature enters the battle zone, discard a card from your hand. ■ Whenever this creature attacks, draw a card. | Fire | 3 | 3000 | NEO CreatureBeat Jockey | 47/93 U | |
| Zakuruma, Runaway / "Emergency Takeoff!!"■ This turn, 1 of your creatures gets +5000 power and gains "Speed Attacker." | Fire | 5 | 5000 | CreatureSonic Command | 48/93 U | |
| Donpatchi Ojisan■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, discard a card from your hand. | Fire | 4 | 8000 | CreatureJokers | 49/93 U | |
| Gigant, Roaring Car■ Power Attacker +2000 (While attacking, this creature gets +2000 power.) ■ Double Breaker ■ G.G.G.: This creature can't attack unless you have 1 or fewer cards in your hand. | Fire | 2 | 4000 | CreatureBeat Jockey | 50/93 U | |
| Scrapper x Scrapper■ Super Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost. If you have no shields at that time, this spell gains the xB ability.) ■ Choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. ■ xB: After you cast this spell from your hand, you may cast it from your graveyard for no cost. | Fire | 4 | Spell | 51/93 U | ||
| Banyanya Tank■ NEO Evolution: You may put this on top of 1 of your Nature creatures. (If a creature is underneath, treat this as a NEO Evolution creature.) ■ Whenever this creature becomes tapped, you may choose 1 face-up card from any player's shield zone and put it into its owner's mana zone. ■ Creatures in the battle zone can't be put into the shield zone. | Nature | 3 | 4000 | NEO CreatureGransect | 52/93 U | |
| Sumonmonga■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature enters the battle zone, reveal the top card of your deck. If it's a creature, put it into your hand. Otherwise, put it into your mana zone. | Nature | 5 | 2000 | CreatureGransect | 53/93 U | |
| Akashishima / Red Agraf■ This turn, 1 of your creatures gets +4000 power and can attack tapped or untapped creatures. | Nature | 4 | 4000 | CreatureGransect | 54/93 U | |
| Tsukutcho■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ This creature can't attack players. | Nature | 1 | 3000 | CreatureGransect | 55/93 U | |
| Trap x Trap■ Super Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost. If you have no shields at that time, this spell gains the xB ability.) ■ Choose a creature. This turn, that creature gets +4000 power and can't attack your opponent. ■ xB: After you cast this spell from your hand, you may cast it from your graveyard for no cost. | Nature | 3 | Spell | 56/93 U | ||
| The Somen | Zero | 2 | 1000 | CreatureJokers | 57/93 C | |
| Saw, Lightning Enforcer | Light | 5 | 5500 | CreatureBerserker | 58/93 C | |
| Jitaku, Joy of Rest■ Whenever a card is put into your shield zone, this creature gains "Blocker" until the start of your next turn. (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) | Light | 5 | 5000 | CreatureMetallica | 59/93 C | |
| Cavino Sabato■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack your opponent. ■ When this creature would be destroyed, instead of putting it into your graveyard, turn it face down and put it into your shield zone as a new shield. | Light | 5 | 4500 | CreatureMetallica/Sabakist | 60/93 C | |
| Alfreet, Judgment Gate Elemental■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack your opponent. | Light | 4 | 3000 | CreatureAngel Command | 61/93 C | |
| Noches, Blue Defense Silver■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ If no card was put into your shield zone this turn, this creature can't attack your opponent. | Light | 3 | 4500 | CreatureMetallica | 62/93 C | |
| Tache, Green Knowledge Silver■ When this creature enters the battle zone, if you have more creatures in the battle zone than your opponent, return a spell from your graveyard to your hand. | Light | 2 | 1000 | CreatureMetallica | 63/93 C | |
| Quick Spark■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Tap all of your opponent's creatures with cost 6 or less. | Light | 3 | Spell | 64/93 C | ||
| Furious Broken Mask Judgment■ Draw a card. After you cast this spell from your hand, instead of putting it into your graveyard, put it face up on top of 1 of your shields. (That stack of shields counts as 1 shield.) | Light | 2 | SpellCrest of Judgment | 65/93 U | ||
| Cyber L Grand■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature enters the battle zone, draw a card. | Water | 6 | 3000 | CreatureCyber Command | 66/93 C | |
| Akkai, Shell Beast■ If you've cast a spell this turn, the cost to summon this creature is reduced by 3. However, the cost can't be reduced below 0. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. | Water | 5 | 5000 | CreatureMutopia | 67/93 C | |
| Megiron, Persistent Accumulation■ When this creature is destroyed, return a spell from your graveyard to your hand. | Water | 4 | 3000 | CreatureMutopia | 68/93 C | |
| Spu Moni | Water | 3 | 3000 | CreatureSplash Queen | 69/93 C | |
| Cobanza, Walking Bribe■ Whenever you cast a spell, draw a card. | Water | 3 | 1000 | CreatureMutopia | 70/93 C | |
| Eternal Brain■ Look at the top 2 cards of your deck and put them back in any order. After you cast this spell, instead of putting it into your graveyard, return it to your hand. | Water | 2 | Spell | 71/93 C | ||
| Water Clock Back in Time■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Choose 1 of your opponent's creatures with power 3000 or less and return it to its owner's hand. | Water | 1 | Spell | 72/93 C | ||
| Weipush, Darma■ Whenever you cast a spell, you may return this creature from your graveyard to your hand. | Darkness | 5 | 5000 | CreatureMafi Gang/Magic Tool | 73/93 C | |
| Vobingo, Darma■ When this creature enters the battle zone, each player chooses a card from their hand and discards it. | Darkness | 4 | 4000 | CreatureMafi Gang/Magic Tool | 74/93 C | |
| Kani★Nika■ When this creature is destroyed, draw a card. ■ Whenever you use your Moonless Gate ability, you may put this creature from your graveyard into the battle zone tapped. | Darkness | 4 | 3000 | CreatureMafi Gang/Moo Gets | 75/93 C | |
| Glug, Misfortune Demon 53■ This creature enters the battle zone tapped. ■ When this creature is destroyed, put the top 2 cards of your deck into your graveyard. | Darkness | 2 | 4000 | CreatureMafi Gang | 76/93 C | |
| Fuuma Rerajes | Darkness | 2 | 2000 | CreatureGrand Devil/Knight | 77/93 C | |
| Griknife, Darma■ Ultra Saver: Mafi Gang (When one of your Mafi Gang would leave the battle zone, you may destroy this creature instead.) | Darkness | 3 | 1000 | CreatureMafi Gang/Magic Tool | 78/93 C | |
| Scat Hand■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Choose a creature. This turn, that creature gains "Slayer." (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.) ■ At the end of the turn, if the chosen creature attacked this turn, destroy it. | Darkness | 3 | Spell | 79/93 C | ||
| Poliswan■ When this creature enters the battle zone, choose 1 of your opponent's untapped creatures. This turn, your other creatures can attack that creature. | Fire | 4 | 3000 | CreatureJokers | 80/93 C | |
| IPPON Tsurikichi■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature enters the battle zone, you may discard a card from your hand. If you do, draw 2 cards at the end of that turn. | Fire | 4 | 1000 | CreatureJokers | 81/93 C | |
| Yoshitsune, Yoshida Swordsman | Fire | 3 | 3000 | CreatureHumanoid/Samurai | 82/93 C | |
| Ko Raratta■ G.G.G.: Whenever this creature attacks, if you have 1 or fewer cards in your hand, destroy 1 of your opponent's creatures with "Blocker." | Fire | 3 | 3000 | CreatureBeat Jockey | 83/93 C | |
| Eat Raratta■ G.G.G.: If you have 1 or fewer cards in your hand, this creature gains "Power Attacker +5000" and "Double Breaker." (A creature with "Power Attacker +5000" and "Double Breaker" gets +5000 power while attacking and breaks 2 shields.) | Fire | 3 | 1000 | CreatureBeat Jockey | 84/93 C | |
| Missile Jet■ G-G-G: If you have 1 or fewer cards in your hand, give this creature "Speed Attacker." (A creature with "Speed Attacker" is not affected by summoning sickness.) | Fire | 2 | 2000 | CreatureBeat Jockey | 85/93 C | |
| Gogogo Go1 Knuckle■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Destroy 1 of your opponent's creatures with power 9000 or less. Discard a card from your hand. | Fire | 3 | Spell | 86/93 C | ||
| Bebecabbage■ Triple Breaker (This creature breaks 3 shields.) | Nature | 9 | 12000 | CreatureGransect | 87/93 C | |
| Tapiokapi■ Double Breaker (This creature breaks 2 shields.) ■ This creature can't be blocked by creatures with less power than it. | Nature | 6 | 6000 | CreatureGransect | 88/93 C | |
| Wingeye Mac■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. This creature and the chosen creature battle. | Nature | 6 | 5000 | CreatureGiant Insect | 89/93 C | |
| Night Owl Meisama | Nature | 3 | 4000 | CreatureDreammate/Hunter | 90/93 C | |
| Muomu■ Whenever another one of your creatures enters the battle zone, that creature gets +3000 power until the end of the turn. | Nature | 3 | 3000 | CreatureGransect | 91/93 C | |
| Rakuokura■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another one of your creatures to this creature.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. | Nature | 2 | 1000 | CreatureGransect | 92/93 C | |
| Dangerous Trap■ Put 1 of your creatures into your mana zone. Then choose 1 of your opponent's creatures and put it into its owner's mana zone. | Nature | 3 | Spell | 93/93 C | ||
| 5000GT, Riot■ This creature costs 1 less to summon for each creature in your graveyard. However, its cost can't be reduced below 0. ■ Speed Attacker ■ Triple Breaker ■ When this creature enters the battle zone, destroy all Psychic Creatures. Then destroy all creatures with power 5000 or less. ■ No one can summon creatures with power 5000 or less, and no one can put Psychic Creatures into the battle zone. | Fire | 12 | 12000 | CreatureOutrage | G1/G5 VIC | |
| Dogiragon, Legendary Legend■ Speed Attacker ■ Triple Breaker ■ When this creature enters the battle zone, this turn, this creature can attack untapped creatures. ■ When this creature wins a battle, until the start of your next turn, you can't lose the game and your opponent can't win the game. | Fire | 8 | 14000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | G2/G5 LEG | |
| Deadly Fighter Braid Claw■ This creature attacks each turn if able. | Fire | 1 | 1000 | CreatureDragonoid | G3/G5 C | |
| Arcadia Spark■ When you put this card into your mana zone, put it there tapped. ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Choose one of the following. If you have an Angel Command in the battle zone, you may choose both. ▼ Choose 1 of your opponent's creatures. Your opponent adds it to their deck and shuffles it. Then your opponent draws a card. ▼ Tap all of your opponent's creatures. | Light/Water | 8 | Spell | G4/G5 - | ||
| Reload Charger■ When you put this card into your mana zone, put it in tapped. ■ You may discard a card from your hand. If you do, draw a card. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Darkness/Fire | 3 | Spell | G5/G5 U | ||
| Gogogo Brand■ Master G.G.G.: If this card is the only card in your hand, you may summon this creature for no cost. ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, if you have a Fire card in your mana zone, draw a card. Then you may discard any number of cards from your hand. For each card you discarded this way, destroy 1 of your opponent's creatures with power 6000 or less. | Fire | 7 | 9000 | CreatureBeat Jockey | M1/M1 MAS | |
| Bangetsu 卍 Ga Ryuzark 卍 / Bangokusatsu■ Destroy all creatures. If the total number of cards in all graveyards is 13 or more and this spell is in your shield zone, this spell gains "Shield Trigger." | Darkness | 9 | 11000 | CreatureMaster Dorsuzaku/Mafi Gang | MD1/MD1 MAS | |
| King the Slotton 7 / Seventh Seven■ Shield Trigger ■ Your opponent reveals the top 3 cards of their deck, and you choose 1 of them. Your opponent puts all of their creatures with the same cost as the chosen card, and the 3 revealed cards, on the bottom of their deck in any order. | Zero | 7 | 7777 | CreatureJokers | S1/S10 SR | |
| Uisu, Dragon Armored's Investigation / Holy Spark■ Shield Trigger ■ Tap all of your opponent's creatures. | Light | 6 | 7500 | CreatureDragon Guild/Metallica | S2/S10 SR | |
| Zett, Kiramekuseisen■ When this creature enters the battle zone, put the top card of your deck face up on top of 1 of your shields. (That stack of shields counts as 1 shield.) ■ Whenever a card is put into your shield zone, the next Light card you use this turn costs up to 3 less. However, the cost can't be reduced below 0. ■ Sabaki Z (When a Judgment Emblem is put into your hand from your shield zone, you may discard that card. If you do, summon this creature for no cost.) | Light | 5 | 4000 | CreatureMetallica/Sabakist | S3/S10 SR | |
| Coralian, Super Palace■ G-Zero: If you've cast 4 or more spells this turn, you may summon this creature for no cost. ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, you may choose 1 of your opponent's cards in the battle zone and return it to its owner's hand. ■ During your opponent's turn, when this creature would be destroyed, return it to your hand instead of putting it into your graveyard. | Water | 8 | 8000 | CreatureMutopia | S4/S10 SR | |
| Changethe, Dragon Armored Ship / Fourth of the Six Bizarre ~Earth Breaking Waterfall~■ Until the start of your next turn, your opponent can attack and block with creatures only once each turn. | Water | 6 | 6000 | CreatureDragon Guild/Mutopia | S5/S10 SR | |
| Obuza 08, Demon Dragon Armored / Beginning of the End■ Put the top 3 cards of your deck into your graveyard. Then return a creature from your graveyard to your hand. | Darkness | 9 | 8000 | CreatureDragon Guild/Mafi Gang | S6/S10 SR | |
| Bikkureeno■ Whenever this creature attacks, your opponent chooses a card in their hand and discards it. ■ Whenever your opponent uses a card with "Shield Trigger," destroy this creature. ■ At the end of your turn, if your opponent has no creatures in the battle zone, put this creature from your graveyard into the battle zone. | Darkness | 5 | 5000 | CreatureMafi Gang/Specials | S7/S10 SR | |
| Do Mannakataro■ G.G.G.: While this creature is attacking a creature, if you have 1 or fewer cards in your hand, this creature gets +10000 power. ■ This creature's attack target can't be changed. ■ When this creature would be discarded from your hand by an opponent's spell or creature ability, you may put it into the battle zone instead of your graveyard. | Fire | 2 | 2000 | CreatureBeat Jockey/Specials | S8/S10 SR | |
| Na Turalgo Danger / Natural Trap■ Shield Trigger ■ Choose 1 of your opponent's creatures and put it into its owner's mana zone. | Nature | 7 | 12000 | CreatureGransect/Giant | S9/S10 SR | |
| Dolzwei Astelio■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker ■ This creature gets +1000 power for each card in your mana zone. If this creature's power is 12000 or more, it gets "Triple Breaker." ■ Whenever this creature wins a battle, count the cards in your mana zone. You may put that many cards from the top of your deck into your mana zone tapped. | Nature | 6 | 1000 | CreatureGransect | S10/S10 SR |