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Cards › Earlier sets › DMRP08

DMRP08 — Bipolar Arc Expansion Pack Vol.4 Super Decisive Battle! Baragiara!! Invincible Ora Ora Reincarnation ∞

117 cards · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
MujiyuryokunMujiyuryokun■ Double Breaker ■ Whenever this creature wins a battle, draw a card. Then you may choose a Jokers creature from your mana zone with cost equal to or less than the number of cards in your mana zone and put it into the battle zone.Zero78000CreatureJokers1/95 VR
Muljim, Supernatural ElementalMuljim, Supernatural Elemental■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or is destroyed, look at the top card of your deck. If it's a creature with "Blocker," you may put it into the battle zone. If you don't, put it into your hand.Light99500CreatureAngel Command2/95 VR
Babylenra, Strange Stone / Super Eternal SparkBabylenra, Strange Stone / Super Eternal Spark■ Shield Trigger ■ Choose 1 non-evolution card with cost 6 or less in the battle zone, turn it face down, and put it into its owner's shield zone as a new shield.Light43500CreatureMetallica3/95 VR
Xenoshark, Crystal Record / Crystal MemoryXenoshark, Crystal Record / Crystal Memory■ Shield Trigger ■ Look at your deck. Choose 1 card from it and put it into your hand. Then shuffle your deck.Water31000CreatureMutopia4/95 VR
卍 Grand Zero 卍卍 Grand Zero 卍■ When you cast one of your Magic Tool spells, you may put it under this Field instead of into your graveyard after casting it, and draw a card. ■ Ignore abilities that prevent you from casting your Magic Tool spells or Dorsuzaku spells. ■ Moonless Gate 99: At the end of your turn, if there are 4 or more cards under this Field, once per game, you may cast 1 water spell with cost 99 or less from your hand or graveyard without paying its cost.Water2Moonless Field5/95 VR
DocrodellusDocrodellus■ Double Breaker ■ When this creature enters the battle zone or attacks, you may discard a card from your hand. When you discard a creature from your hand this way, this creature gets +6000 power and breaks 1 additional shield this turn. When you discard a spell from your hand this way, choose 1 of your opponent's creatures. That creature gets -6000 power this turn.Darkness66000CreatureSpecials/Mafi Gang6/95 VR
George Barbstein / Ghost TouchGeorge Barbstein / Ghost Touch■ Shield Trigger ■ Choose a card in your opponent's hand without looking and have them discard it.Darkness43000CreatureMafi Gang7/95 VR
Gandern, Top TankGandern, Top Tank■ Double Breaker ■ When this creature enters the battle zone, discard your whole hand. ■ G.G.G.: If you have 1 or fewer cards in your hand, you may look at the top card of your deck. During your turn, any time before attacking, if that card is a creature, you may summon it. If it's a spell, you may cast it. (You pay its cost.)Fire57000CreatureBeat Jockey8/95 VR
Megagoone Churis / Gogogo Go1 KnuckleMegagoone Churis / Gogogo Go1 Knuckle■ Shield Trigger ■ Destroy 1 of your opponent's creatures with power 9000 or less. Discard a card from your hand.Fire33000CreatureBeat Jockey9/95 VR
Pack LehmanPack Lehman■ Triple Breaker ■ When this creature enters the battle zone, choose 2 of your opponent's creatures and put them into their owners' mana zones. You may use all of their abilities that begin with "When this creature enters the battle zone" as if they were your creatures'.Nature913000CreatureSpecials/Jokers10/95 VR
Kawamoriden / Leaf Storm TrapKawamoriden / Leaf Storm Trap■ Shield Trigger ■ Put 1 of your creatures into your mana zone. Then choose 1 of your opponent's creatures and put it into its owner's mana zone.Nature33000CreatureGransect11/95 VR
Cave, Strange StoneCave, Strange Stone■ Whenever you cast a spell, you may put a Light creature with cost equal to or less than that spell's from your hand into the battle zone.Light44000CreatureMetallica12/95 R
Fukki, Three-bodied Walk / Fukkido RecoveryFukki, Three-bodied Walk / Fukkido Recovery■ Look at the top 2 cards of your deck. Put 1 of them face down into your shield zone as a new shield, and put the other face up on top of it. (That stack of shields counts as 1 shield.)Light36000CreatureMetallica13/95 R
Kurozu, Blockade's OathKurozu, Blockade's Oath■ Cards in your opponent's graveyard can't leave the graveyard.Light33500CreatureMetallica14/95 R
Ra Familie, SabakinoseidoRa Familie, Sabakinoseido■ After you cast this spell from your hand, instead of putting it into your graveyard, put it face up on top of 1 of your shields. (That stack of shields counts as 1 shield.) ■ Whenever one of your creatures attacks, if this card is face up in your shield zone, you may put a Light creature with cost 5 or less from your hand into the battle zone. If you don't, draw a card.Light5SpellCrest of Judgment15/95 R
Aqua BannerAqua Banner■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it right away for no cost.) ■ When this creature enters the battle zone, draw 2 cards.Water51000CreatureLiquid People16/95 R
Gravie, Full Battle Warship / Extreme Force KiageinGravie, Full Battle Warship / Extreme Force Kiagein■ Draw 4 cards. Then discard 2 cards from your hand.Water47000CreatureMutopia17/95 R
Penguina, Air AntarcticPenguina, Air Antarctic■ When this creature enters the battle zone, draw a card for each other Mootopia you have in the battle zone.Water33000CreatureMutopia18/95 R
Safivo, DaspellSafivo, Daspell■ Draw 2 cards. Then you may use a non-creature Water card with cost 3 or less from your hand without paying its cost.Water4SpellMagic Tool19/95 R
Cirque GoalCirque Goal■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, if your opponent has more cards in their hand than you, your opponent chooses 2 cards in their hand and discards them. ■ When this creature enters the battle zone, if your opponent has more creatures in the battle zone than you, your opponent chooses 2 of their creatures and destroys them.Darkness78000CreatureMafi Gang20/95 R
Emil Cioran / LarevedereEmil Cioran / Larevedere■ Your opponent chooses 3 cards in their hand and discards them.Darkness41000CreatureMafi Gang21/95 R
Dubell, DarmaDubell, Darma■ Whenever you summon a Magic Tool creature or cast a spell with a Magic Tool, you may put this creature from your graveyard into the battle zone.Darkness21000CreatureMafi Gang/Magic Tool22/95 R
Foot Fanta Jista / Dryshoot FireballFoot Fanta Jista / Dryshoot Fireball■ Look at the top 3 cards of your deck. Put all creatures with cost 3 or less among them into the battle zone. Put the rest on the bottom of your deck in any order.Fire46000CreatureBeat Jockey23/95 R
Hatamochi ChurisHatamochi Churis■ When this creature enters the battle zone, look at the top card of your deck. If it's a creature, you may summon it. If it's a spell, you may cast it. (You pay its cost.)Fire21000CreatureBeat Jockey24/95 R
Bakuhatsu BomberBakuhatsu Bomber■ Destroy 1 of your opponent's creatures with power 5000 or less. ■ G.G.G.: If you have 1 or fewer cards in your hand, destroy all of your opponent's creatures with power 5000 or less instead of 1.Fire4Spell25/95 R
ScopunpunScopunpun■ J-Change 10 (Whenever this creature attacks, you may swap this creature with 1 Joker with cost 10 or less in your mana zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and put it into its owner's mana zone.Nature78000CreatureJokers26/95 R
Arctic HatcherArctic Hatcher■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another one of your creatures to this creature.) ■ This creature can't attack your opponent. ■ When another one of your Gransects would leave the battle zone, you may tap this creature instead.Nature48000CreatureGransect27/95 R
EnremenEnremen■ When this creature enters the battle zone, put the top card of your deck into your mana zone. ■ Treat Twinpact cards in your mana zone as cards of all civilizations.Nature44000CreatureGransect28/95 R
Vam Wingdam / Sonic DanceVam Wingdam / Sonic Dance■ Choose 1 of your opponent's creatures with power 7000 or less and put it into its owner's mana zone.Nature212000CreatureGransect29/95 R
Ancoba, Strange Stone / Butzbutz RainAncoba, Strange Stone / Butzbutz Rain■ Return a spell from your graveyard to your hand.Light53000CreatureMetallica30/95 U
Kawakino Sabato ZettKawakino Sabato Zett■ When this creature enters the battle zone, your opponent chooses 1 of their untapped creatures and taps it. ■ Sabaki Z (When a Judgment Emblem is put into your hand from your shield zone, you may discard that card. If you do, summon this creature for no cost.)Light31500CreatureMetallica/Sabakist31/95 U
Burokuno Sabato ZettBurokuno Sabato Zett■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ This creature can't attack your opponent unless a card was put into your shield zone this turn. ■ Sabaki Z (When a Judgment Emblem is put into your hand from your shield zone, you may discard that card. If you do, summon this creature for no cost.)Light22000CreatureMetallica/Sabakist32/95 U
Ru Kyasso, SabakinoseidoRu Kyasso, Sabakinoseido■ After you cast this spell from your hand, instead of putting it into your graveyard, put it face up on top of one of your shields. (That shield stack counts as 1 shield.) ■ At the end of your opponent's turn, if this card is face up in your shield zone and no creature attacked this turn, you may put the top card of your deck face down into your shield zone as a new shield.Light3SpellCrest of Judgment33/95 U
Kaeranko, One Who Can't RunKaeranko, One Who Can't Run■ NEO Evolution: You may put this on one of your Water creatures. (If there is a creature underneath, treat this as a NEO evolution creature.) ■ Whenever an opponent's creature attacks the turn it entered the battle zone, you may draw 2 cards.Water22000NEO CreatureMutopia34/95 U
Madeku, Shell Beast / ClamdunkMadeku, Shell Beast / Clamdunk■ Draw 3 cards. Then put 2 cards from your hand on the bottom of your deck in any order.Water53000CreatureMutopia35/95 U
Oto☆TomeOto☆Tome■ Whenever you use your "Mugetsu Gate" ability, you may put this creature tapped into the battle zone from your hand or graveyard. ■ When one of your Mootopians or Moogets would be destroyed, you may return it to your hand instead of putting it into your graveyard.Water33000CreatureMutopia/Moo Gets36/95 U
Airvo, DaspellAirvo, Daspell■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it right away without paying its cost.) ■ Choose 1 card with cost 7 or less in the battle zone and return it to its owner's hand.Water4SpellMagic Tool37/95 U
Ruagri, DaspellRuagri, Daspell■ This turn, 1 of your creatures can't be blocked, and your opponent can't choose that creature when they choose a creature.Water3SpellMagic Tool38/95 U
Voypicat, DarmaVoypicat, Darma■ NEO Evolution: You may put this on one of your Darkness creatures. (If there is a creature underneath, treat this as a NEO evolution creature.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ Double Breaker (This creature breaks 2 shields.) ■ This creature can attack only while it is an evolution creature.Darkness47000NEO CreatureMafi Gang/Magic Tool39/95 U
Zach, Misfortune Demon 17 / Zakuzaku 17 Consecutive HitsZach, Misfortune Demon 17 / Zakuzaku 17 Consecutive Hits■ This turn, all your opponent's creatures get -2000 power. (A creature with 0 power or less is destroyed.)Darkness53000CreatureMafi Gang40/95 U
Vogane, DarmaVogane, Darma■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) ■ Whenever an opponent's creature is destroyed, draw a card.Darkness43000CreatureMafi Gang/Magic Tool41/95 U
Bikari, Misfortune Demon 74Bikari, Misfortune Demon 74■ Whenever you cast a spell, choose 1 of your opponent's creatures. This turn, that creature gets -3000 power. (A creature with 0 power or less is destroyed.)Darkness33000CreatureMafi Gang42/95 U
End of RoundEnd of Round■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put 1 non-evolution creature with "Blocker" and cost 7 or less from your graveyard into the battle zone.Darkness5Spell43/95 U
Funbalsan / Funba Fry DieFunbalsan / Funba Fry Die■ Destroy 1 of your opponent's creatures with power 3000 or less.Fire53000CreatureJokers44/95 U
Nagget, Kusari TankNagget, Kusari Tank■ Whenever this creature untaps, break 1 of your opponent's shields.Fire44000CreatureBeat Jockey45/95 U
Bikero ChurisBikero Churis■ Speed Attacker (This creature can attack the turn it enters the battle zone.) ■ During your opponent's turn, whenever your opponent would put a card into their shield zone, put it into the graveyard instead.Fire43000CreatureBeat Jockey46/95 U
Gogogo Zenmetsu DriveGogogo Zenmetsu Drive■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 of your creatures. This turn, that creature gets +2000 power. Then choose 1 of your opponent's creatures and have those 2 creatures battle. ■ G.G.G.: If you have 1 or fewer cards in your hand, instead of giving 1 of your creatures +2000 power this turn, all your creatures get +4000 power this turn. For each of those creatures, choose 1 of your opponent's creatures and have those 2 creatures battle.Fire3Spell47/95 U
SamulightSamulight■ J-Change 8 (Whenever this creature attacks, you may swap it with 1 Joker from your mana zone with cost 8 or less.) ■ At the start of your turn, you may put the top card of your deck into your mana zone. If it's a creature, add its power to this creature this turn.Nature64000CreatureJokers48/95 U
OyasumibukuroOyasumibukuro■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose up to 2 of your opponent's creatures with power 3000 or less and put them into their owners' mana zones.Nature63000CreatureJokers49/95 U
Brocken VaughanBrocken Vaughan■ Power Attacker +2000 (While attacking, this creature gets +2000 power.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever you cast a spell, you may put it into your mana zone after you cast it instead of putting it into your graveyard.Nature54000CreatureGransect50/95 U
Horbit / Kyoboria WallHorbit / Kyoboria Wall■ This turn, 1 of your untapped creatures gets +5000 power and breaks 1 additional shield.Nature54000CreatureGransect51/95 U
BanjikyusuBanjikyusu■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ This creature enters the battle zone tapped. ■ Whenever an opponent's creature attacks, it attacks this creature if able. ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard.Nature51000CreatureJokers52/95 U
ShiroinumusashiShiroinumusashi■ J-Change 6 (Whenever this creature attacks, you may swap this creature with 1 Joker with cost 6 or less in your mana zone.) ■ When this creature leaves the battle zone, put the top 2 cards of your deck into your mana zone. Then put a card from your mana zone on the bottom of your deck.Nature45000CreatureJokers53/95 U
Tadaharu KotatsumaruTadaharu Kotatsumaru■ You may summon this creature from your mana zone. ■ J-Change 4 (Whenever this creature attacks, you may swap this creature with 1 Joker with cost 4 or less in your mana zone.)Nature33000CreatureJokers54/95 U
Zoe Shock / Double Naru FantasyZoe Shock / Double Naru Fantasy■ This turn, double the power of 1 of your creatures.Nature22000CreatureJokers55/95 U
Sturm ShekinahSturm Shekinah■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ This turn, 1 of your creatures gets +4000 power, and when it wins a battle, break 1 of your opponent's shields. ■ Choose 1 of your opponent's creatures and have those 2 creatures battle.Nature6Spell56/95 U
Oraora JokersOraora Jokers■ Put the top card of your deck into your mana zone. If it's a Joker, draw a card.Nature3SpellJokers57/95 U
HonyakutsuyakuHonyakutsuyaku■ Whenever this creature attacks, it attacks a creature with power 2222 or less if able.Zero33000CreatureJokers58/95 C
Sunzan, Labyrinth KnightSunzan, Labyrinth KnightLight44500CreatureDemon Command59/95 C
Mareshu, Red Attack Silver / Face RushMareshu, Red Attack Silver / Face Rush■ Choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.Light44000CreatureMetallica60/95 C
Webkine, the PatrollerWebkine, the Patroller■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ This creature can't attack players.Light32500CreatureCosmo Walker61/95 C
Miskuzi, Blue Defense SilverMiskuzi, Blue Defense Silver■ At the end of your turn, untap this creature.Light32500CreatureMetallica62/95 C
Alkyne, Strange StoneAlkyne, Strange Stone■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ This creature can't attack players.Light23500CreatureMetallica63/95 C
Metallical SizapMetallical Sizap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Untap 1 of your creatures. Until the start of your next turn, that creature gets +3000 power and "Blocker." (Whenever an opponent's creature attacks, a creature with "Blocker" may be tapped to have the attack target that creature instead.)Light2Spell64/95 C
Re Ryokaku, SabakinoseidoRe Ryokaku, Sabakinoseido■ After you cast this spell from your hand, instead of putting it into your graveyard, put it face up on top of one of your shields. (That shield stack counts as 1 shield.) ■ While this card is face up in your shield zone, all your creatures get +3000 power.Light2SpellCrest of Judgment65/95 C
Chingidora, Power of the SeaChingidora, Power of the Sea■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.)Water64000CreatureMutopia66/95 C
Aqua StudentAqua StudentWater43000CreatureLiquid People/Hunter67/95 C
So☆Je / Gemini BindSo☆Je / Gemini Bind■ Choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.Water43000CreatureMutopia/Moo Gets68/95 C
Viaone, Shell BeastViaone, Shell Beast■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ This creature can't attack unless you cast a spell this turn.Water34000CreatureMutopia69/95 C
Turgio, Whirlwind LoveTurgio, Whirlwind Love■ When this creature enters the battle zone, draw a card, then discard a card from your hand.Water21000CreatureMutopia70/95 C
Shunodu, DaspellShunodu, Daspell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.Water2SpellMagic Tool71/95 C
Gompadu, DaspellGompadu, Daspell■ Look at the top 3 cards of your deck. Put 1 of them into your hand and put the rest on the bottom of your deck in any order.Water2SpellMagic Tool72/95 C
Destro WorkerDestro Worker■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That turn, that creature gets -3000 power. (A creature with 0 power or less is destroyed.)Darkness53000CreatureMafi Gang73/95 C
Takkun, Physician / InfluencerTakkun, Physician / Influencer■ Return 1 creature from your graveyard to your hand.Darkness53000CreatureMafi Gang74/95 C
Chicken MuttonChicken Mutton■ When this creature enters the battle zone, destroy 1 of your opponent's creatures with cost 1.Darkness33000CreatureFunky Nightmare75/95 C
Celulu, AcupuncturistCelulu, Acupuncturist■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) ■ This creature can't attack.Darkness31000CreatureMafi Gang76/95 C
Turidon, Misfortune Demon 82Turidon, Misfortune Demon 82■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ Whenever this creature attacks or blocks, destroy this creature after that attack.Darkness23000CreatureMafi Gang77/95 C
Paper Scrap ManPaper Scrap ManDarkness22000CreatureHedrian78/95 C
Daktory ContargioDaktory Contargio■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Your opponent chooses 1 of their untapped creatures and destroys it.Darkness4Spell79/95 C
Dordobringer DragoonDordobringer Dragoon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. Have this creature battle that creature.Fire64000CreatureTyranno Drake80/95 C
Delivery MegahitDelivery Megahit■ While this creature is battling a creature with "Blocker," it gets +5000 power.Fire55000CreatureBeat Jockey81/95 C
Iron, Gekitotsu Train / Pot ShotIron, Gekitotsu Train / Pot Shot■ Destroy 1 of your opponent's creatures with "Blocker."Fire55000CreatureBeat Jockey82/95 C
One Cannon WyvernOne Cannon Wyvern■ Speed Attacker (This creature can attack the turn it enters the battle zone.)Fire32000CreatureArmored Wyvern83/95 C
Benbe, Major StarBenbe, Major StarFire22019CreatureOutrage84/95 C
Babbab ChurisBabbab Churis■ G.G.G.: While this creature is battling, if you have 1 or fewer cards in your hand, this creature gets +3000 power.Fire22000CreatureBeat Jockey85/95 C
Great Prosperity! Baddog RestaurantGreat Prosperity! Baddog Restaurant■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures with power 4000 or less.Fire3Spell86/95 C
Kayagare CombiKayagare Combi■ Choose 1 of your opponent's creatures. During your opponent's next turn, that creature attacks if able. ■ G.G.G.: If you have 1 or fewer cards in your hand, instead of 1 creature, all your opponent's creatures attack if able during your opponent's next turn.Fire3Spell87/95 C
Barcuebe / Cue LactarowBarcuebe / Cue Lactarow■ Reveal the top 3 cards of your deck. You may show 1 creature from among them to your opponent and put it into your hand. Put the rest on the bottom of your deck in any order.Nature67000CreatureJokers88/95 C
Delivery BinchanDelivery Binchan■ J-Change 8 (Whenever this creature attacks, you may swap it with 1 Joker from your mana zone with cost 8 or less.) ■ Double Breaker (This creature breaks 2 shields.)Nature66000CreatureJokers89/95 C
JagaimomushiJagaimomushi■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Power Attacker +2000 (While attacking, this creature gets +2000 power.)Nature53000CreatureGransect90/95 C
AtsugidarumaAtsugidaruma■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ J-Change 4 (Whenever this creature attacks, you may swap it with 1 Joker from your mana zone with cost 4 or less.)Nature44000CreatureJokers91/95 C
Mighty BanlifeMighty Banlife■ Guardman (You may tap this creature to have the attack target of an opponent's creature changed from another of your creatures to this creature.) ■ This creature can't attack players.Nature37000CreatureBeast Folk92/95 C
Retanre TankRetanre Tank■ This creature can't be blocked by creatures with less power than it.Nature33000CreatureGransect93/95 C
Primortal Club TribePrimortal Club Tribe■ When one of your creatures wins a battle for the first time this turn, this creature gets +3000 power this turn.Nature22000CreatureBeast Folk94/95 C
Kabochauchauchaunchau?Kabochauchauchaunchau?■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 creature with power 4000 or less and put it into its owner's mana zone.Nature4Spell95/95 C
Miracle MiradanteMiracle Miradante■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may show this creature from your hand. If you do, turn the top card of your deck face up. If that card is a creature that isn't a Light evolution creature, put it into the battle zone and put this creature on top of it. ■ Evolution: Put on 1 of your Light creatures. ■ Triple Breaker ■ When this creature enters the battle zone, until the start of your next turn, this creature gets "Blocker," and your opponent's Commands can't attack.Light714500Evolution CreatureAngel Command Dragon/Revolutionary ArmyG1/G5 LEG
Destinia, Crystal Evil DragonDestinia, Crystal Evil Dragon■ Double Breaker ■ This creature can't be blocked. ■ Mana Arms 4: When this creature enters the battle zone, if you have 4 or more multicolored cards in your mana zone, shuffle your hand into your deck, draw 4 cards, then have your opponent choose 1 card in your hand without looking, and show it. If it's a creature, you may put it into the battle zone.Water/Darkness77000CreatureCrystal Command Dragon/Demon Command DragonG2/G5 SR
Faerie ShowerFaerie Shower■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at the top 2 cards of your deck. Put 1 of them into your hand and the other into your mana zone.Water/Nature4SpellG3/G5 R
Mitsurugi Boost, Matchless Dragon DemonMitsurugi Boost, Matchless Dragon Demon■ When this creature enters the battle zone, you may put this creature into your mana zone. If you do, destroy 1 of your opponent's creatures with power 6000 or less.Fire/Nature55000CreatureEarth Dragon/Armored Dragon/HunterG4/G5 -
Codeking WilhelmCodeking Wilhelm■ Triple Breaker ■ When this creature enters the battle zone, destroy 1 of your opponent's creatures. Then choose a card in your opponent's mana zone and put it into its owner's graveyard. ■ Whenever your opponent's card is put into the graveyard from anywhere, you may put the top card of your deck into your mana zone.Darkness/Fire/Nature912000CreatureKing Command Dragon/UnknownG5/G5 SR
Oramach the JohnnyOramach the Johnny■ Triple Breaker ■ Master Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone. Whenever this creature wins a battle this turn, untap it and break 1 of your opponent's shields.) ■ When this creature enters the battle zone, return a card from your mana zone to your hand. ■ Whenever your opponent casts a spell, you may discard from your hand a Joker card with the same cost as that spell. If you do, that spell has no effect.Nature813000CreatureJokersM1/M2 MAS
Minogami, Beginning Rainbow EmperorMinogami, Beginning Rainbow Emperor■ Mach Fighter ■ Whenever this creature attacks, you may reveal the top 3 cards of your deck. If you do, put all Twin Pact cards among them into your mana zone and put the rest on the bottom of your deck in any order. For each card put into your mana zone this way, this creature gets +5000 power this turn. ■ Invincible Rainbow Emperor: When you would lose the game or when your opponent would win, instead shuffle 8 cards from your mana zone and put them on the bottom of your deck.Nature55000CreatureGransectM2/M2 MAS
Baraghiara, Heavenly Earth Momentum / Ringfinity Violent HolyBaraghiara, Heavenly Earth Momentum / Ringfinity Violent Holy■ Shield Trigger ■ Your opponent chooses 2 of their untapped creatures and taps them. Draw a card.Nature917000CreatureMaster Hazard/GransectMH1/MH5 MHZ
Baraghiara, Heavenly Earth Momentum / Ringfinity Violent IceBaraghiara, Heavenly Earth Momentum / Ringfinity Violent Ice■ Look at the top 3 cards of your deck. Put 2 of them into your hand and put the remaining 1 on the bottom of your deck.Nature917000CreatureMaster Hazard/GransectMH2/MH5 MHZ
Baraghiara, Heavenly Earth Momentum / Ringfinity Violent DarkBaraghiara, Heavenly Earth Momentum / Ringfinity Violent Dark■ Shield Trigger ■ Choose 1 of your opponent's creatures. This turn, that creature gets -4000 power. Put a creature with cost 5 or less from your graveyard into the battle zone.Nature917000CreatureMaster Hazard/GransectMH3/MH5 MHZ
Baraghiara, Heavenly Earth Momentum / Ringfinity Violent BlazeBaraghiara, Heavenly Earth Momentum / Ringfinity Violent Blaze■ This turn, give 1 of your creatures "Speed Attacker." Choose any number of your opponent's creatures with total power 3000 or less and destroy them.Nature917000CreatureMaster Hazard/GransectMH4/MH5 MHZ
Baraghiara, Heavenly Earth Momentum / Tenjoutenge Ringfinity DokusonBaraghiara, Heavenly Earth Momentum / Tenjoutenge Ringfinity Dokuson■ This turn, all your creatures get +8000 power and "World Breaker." During your opponent's next turn, whenever your opponent's creature attacks, it attacks a creature if able.Nature917000CreatureMaster Hazard/GransectMH5/MH5 MHZ
Zeblue, Dragon Armored / Roses BloomZeblue, Dragon Armored / Roses Bloom■ Put the top card of your deck face down into your shield zone as a new shield.Light78500CreatureDragon Guild/MetallicaS1/S10 SR
Daiyamonsho, ChoukounosabakiDaiyamonsho, Choukounosabaki■ Blocker ■ While this creature is face up in the battle zone or your shield zone, the cost to cast your spells with a Judgment Emblem is reduced by 1. The cost can't be reduced to less than 0. ■ Whenever you cast a spell with a Judgment Emblem, if this creature is face up in the battle zone or your shield zone, you may draw a card. ■ When this creature is destroyed, put it face up on top of one of your shields. (That shield stack counts as 1 shield.)Light44000CreatureMetallica/Sabakist/Crest of JudgmentS2/S10 SR
Clanvia, Night Castle ShipClanvia, Night Castle Ship■ When this creature enters the battle zone, shuffle your deck. Then reveal the top 3 cards and put all spells among them under this creature. Put the rest into your graveyard. ■ Whenever you cast a spell from your hand, you may put it under this creature after you cast it instead of putting it into your graveyard. ■ Whenever this creature attacks, you may cast 1 spell from under this creature that shares a civilization with a card in your mana zone, without paying its cost.Water44000CreatureMutopiaS3/S10 SR
Gekabankai Ga Ryumizu 卍Gekabankai Ga Ryumizu 卍■ You may summon up to 4 Dolsuzaks from your hand or graveyard without paying their costs. ■ After this turn, take another turn.Water99SpellDolsuzakuS4/S10 SR
Ntula, Asura / Dance of PuppetsNtula, Asura / Dance of Puppets■ Put 1 creature from your graveyard into the battle zone.Darkness79000CreatureMafi GangS5/S10 SR
Dogongiyos, Misfortune Demon 02Dogongiyos, Misfortune Demon 02■ When you summon this creature, you may discard 2 cards from your hand. If you do, reduce this creature's summoning cost by 3. ■ Slayer ■ Double Breaker ■ Whenever your opponent puts a card into their mana zone, they put it there tapped.Darkness66000CreatureDemon Command/Mafi GangS6/S10 SR
Balga Raiser, Dragonic Meteor ArmoredBalga Raiser, Dragonic Meteor Armored■ Sympathy: Beat Jockey (The cost you pay to summon this creature is reduced by 1 for each Beat Jockey you have in the battle zone. The cost can't be reduced to less than 0.) ■ Double Breaker ■ G.G.G.: If you have 1 or fewer cards in your hand, all your creatures get "Speed Attacker." ■ Whenever one of your creatures attacks, turn the top card of your deck face up. If it's a Beat Jockey or a Dragon with cost equal to or less than the attacking creature's cost, put it into the battle zone. Otherwise, put it on the bottom of your deck.Fire88000CreatureDragon Guild/Beat JockeyS7/S10 SR
Stronger, Barrier Barrel / Absolute Invincible ShieldStronger, Barrier Barrel / Absolute Invincible Shield■ You may destroy 1 of your creatures. If you do, until the start of your next turn, you can't lose the game and your opponent can't win.Fire79000CreatureBeat JockeyS8/S10 SR
Chaoshimawari, Darkness FlowerChaoshimawari, Darkness Flower■ Mach Fighter ■ Triple Breaker ■ Whenever this creature wins a battle, you may choose up to 2 of your opponent's creatures and put them into their owners' mana zones. For each creature put into your opponent's mana zone this way, your opponent chooses 1 creature in your mana zone, and you put it into the battle zone.Nature1115000CreatureSpecials/GransectS9/S10 SR
Radon VepburnRadon Vepburn■ Quad Breaker (This creature breaks 4 shields.) ■ Whenever another of your creatures would battle one of your opponent's creatures, you may have this creature battle instead. ■ Whenever this creature wins a battle, you may draw a card. Then you may put the top card of your deck into your mana zone. ■ During their turn, your opponent can't put creatures into the battle zone unless they tap cards in their mana zone and summon them.Nature1018000CreatureJokersS10/S10 SR