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Cards › Earlier sets › DMRP09

DMRP09 — Super Heaven Arc Expansion Pack Vol.1 New World Seriously Born! Super GR and Orega Aura!!

124 cards · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Haileader, Play Music / Melody 3 「Temptation」Haileader, Play Music / Melody 3 「Temptation」■ Draw a card, then put a card from your hand face down as a new shield into your shield zone. Then put a card from your shield zone into your graveyard.Light54000CreatureMetallica/Wonderforce1/102 VR
Saxmelody, Double Play MusicSaxmelody, Double Play Music■ Blocker ■ When this creature enters the battle zone, GR summon for each of your light creatures in the battle zone. GR creatures summoned this way enter the battle zone tapped.Light64000CreatureDragon Guild/Metallica/Wonderforce2/102 VR
Cyber K Wozurek / Wozurek's InquisitionCyber K Wozurek / Wozurek's Inquisition■ Look at your opponent's hand, choose 1 card with cost 3 or less, and have them discard it.Water66000CreatureCyber Command3/102 VR
Ganime De, KyokugenchiGanime De, Kyokugenchi■ When you attach this to a creature, draw a card for each Aura attached to that creature.Water32000Orega AuraTrix/Deletron4/102 VR
Evilvy, Dragon Armored 05 / Evil ForceEvilvy, Dragon Armored 05 / Evil Force■ You may put 1 Darkness or Fire creature with cost 4 or less from your hand into the battle zone. Give that creature "Speed Attacker." At the end of the turn, destroy that creature.Darkness44000CreatureDragon Guild/Mafi Gang/Demon Command5/102 VR
Dejilmukade, MushuraDejilmukade, Mushura■ The creature this is attached to gets "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) ■ Your opponent's creatures enter the battle zone tapped.Darkness54000Orega AuraMafi Gang/Deletron6/102 VR
Grohl, Runaway / Cardo CobainGrohl, Runaway / Cardo Cobain■ Choose 1 of your opponent's cards in the battle zone that isn't a creature and put it into its owner's mana zone.Fire54000CreatureSonic Command7/102 VR
HAJIKERO BakuchiHAJIKERO Bakuchi■ When this creature enters the battle zone or attacks, GR summon. That GR creature gets "Speed Attacker." At the end of that turn, destroy that GR creature.Fire44000CreatureBeat Jockey/Wonderforce8/102 VR
Joumonji, Mana Elder / Hidden Mana Dry LeavesJoumonji, Mana Elder / Hidden Mana Dry Leaves■ Choose 1 non-evolution creature with power 3000 or less, and put it face down into its owner's shield zone as a new shield.Nature713000CreatureGransect/Specials9/102 VR
Phara OhPhara Oh■ Double Breaker ■ When this creature enters the battle zone, GR summon. All your GR creatures get "Power Attacker +6000" and "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.)Nature66000CreatureJokers/Wonderforce10/102 VR
Stagem, Strange Stone / Mach KnuckleStagem, Strange Stone / Mach Knuckle■ The next time you summon a creature this turn, you may reduce its summoning cost by 1. The cost can't be reduced to less than 0. This turn, give that creature "Mach Fighter." (A creature with "Mach Fighter" can attack tapped or untapped creatures the turn it enters the battle zone.)Light76500CreatureMetallica11/102 R
Harplara, Play MusicHarplara, Play Music■ Double Breaker (This creature breaks 2 shields.) ■ This creature enters the battle zone tapped. ■ If you have 2 or fewer other creatures in the battle zone, this creature doesn't untap. ■ When this creature enters the battle zone, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Light39500CreatureMetallica/Wonderforce12/102 R
♪ Look Up and Behold the Flash Miracle♪ Look Up and Behold the Flash Miracle■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ Tap all your opponent's creatures.Light7Spell13/102 R
For YouFor You■ This creature gets +1000 power for each of your creatures in the battle zone. ■ Powered Breaker (This creature breaks 1 additional shield for every 6000 of its power.) ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Water10GR CreatureTrix/Wonderforce14/102 R
Parif, Shell Beast / Twinkle FlashParif, Shell Beast / Twinkle Flash■ Put the top card of your deck face down into your shield zone as a new shield.Water33000CreatureMutopia15/102 R
Aqua DeepsAqua Deeps■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ This creature can't attack. ■ When this creature enters the battle zone, you may draw a card for each of your opponent's creatures in the battle zone.Water75000CreatureLiquid People16/102 R
Monias, Spiral TowerMonias, Spiral Tower■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw 2 cards. ■ Whenever you cast a spell, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.Water66000CreatureMutopia17/102 R
*/ Kerblock, Nigen /**/ Kerblock, Nigen /*■ Shield Trigger (When this Aura is put into your hand from your shield zone, you may use it immediately for no cost.) ■ When you attach this to a creature, untap that creature. The creature this is attached to gets "Blocker." (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.)Water52000Orega AuraTrix/Deletron18/102 R
Zorego, Misfortune Demon 90 / Jackpot! Another One!!Zorego, Misfortune Demon 90 / Jackpot! Another One!!■ This turn, the next time one of your creatures enters the battle zone and its ability triggers, that ability triggers twice instead of once.Darkness67000CreatureMafi Gang19/102 R
Herald Redoute / Rose CeremonyHerald Redoute / Rose Ceremony■ Discard your whole hand, then draw the same number of cards.Darkness413000CreatureMafi Gang20/102 R
Agokui, Misfortune Demon 67Agokui, Misfortune Demon 67■ When one of your creatures becomes tapped, you may destroy it. If you do, draw a card.Darkness33000CreatureMafi Gang21/102 R
Ranga, YuuguRanga, Yuugu■ Shield Trigger (When this Aura is put into your hand from your shield zone, you may use it immediately for no cost.) ■ When you attach this to a creature, choose 1 of your opponent's creatures. For each Aura attached to the creature this is attached to, that creature gets -3000 power. (A creature with 0 power or less is destroyed.)Darkness42000Orega AuraMafi Gang/Deletron22/102 R
RockyrockRockyrock■ When this creature leaves the battle zone, GR summon. That GR creature enters the battle zone tapped. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Fire41000GR CreatureBeat Jockey/Wonderforce23/102 R
AndondoronAndondoron■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose any number of your opponent's creatures with a total power of 6000 or less and destroy them. GR summon. (GR summon: Summon the top card of your Super GR deck as though you had paid its cost.)Fire7SpellJokers/Wonderforce24/102 R
TOKKO-BOON!TOKKO-BOON!■ GR summon. This turn, that GR creature gets "Speed Attacker." This turn, after that creature attacks, destroy it. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) (A creature with "Speed Attacker" isn't affected by summoning sickness.)Fire2Spell25/102 R
Ikkodas Cage / Seed DestinyIkkodas Cage / Seed Destiny■ Choose one of your opponent's cards in the battle zone with cost 2 or less and put it into its owner's graveyard.Nature44000CreatureJokers/Wonderforce26/102 R
GachadamanGachadaman■ When this creature enters the battle zone, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ All your GR creatures get "Mach Fighter." (A creature with "Mach Fighter" can attack tapped or untapped creatures the turn it enters the battle zone.)Nature43000CreatureJokers/Wonderforce27/102 R
Man Obu SuteruMan Obu Suteru■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 of your opponent's creatures and put it into its owner's mana zone. GR summon. (GR summon: Summon the top card of your Super GR deck as though you had paid its cost.)Nature7SpellJokers/Wonderforce28/102 R
TutanmekhanenTutanmekhanen■ When this creature enters the battle zone, each player draws a card. (At the start of the game, GR creatures are not included in your deck; put them in your Super GR deck. If one goes to any zone other than the battle zone, return it to the bottom of the Super GR deck.)Zero32000GR CreatureJokers/Wonderforce29/102 U
Machinegun TalkMachinegun Talk■ When this creature enters the battle zone, you may choose 1 creature and untap it. (At the start of the game, GR creatures are not included in your deck; put them in your Super GR deck. If one goes to any zone other than the battle zone, return it to the bottom of the Super GR deck.)Zero21000GR CreatureJokers/Wonderforce30/102 U
Rapaelo, Projected WillRapaelo, Projected Will■ At the end of your turn, untap this creature. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Light32500GR CreatureMetallica/Wonderforce31/102 U
Paruten, Sealed Grave / Third of the Six Bizarre ~Water with Will~Paruten, Sealed Grave / Third of the Six Bizarre ~Water with Will~■ Choose 1 of your opponent's cards in the battle zone that isn't a creature and return it to its owner's hand. Draw a card.Light33500CreatureMetallica32/102 U
Stilpa, Play MusicStilpa, Play Music■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ When this creature or another of your creatures enters the battle zone, choose one of your opponent's creatures and tap it.Light77500CreatureMetallica/Wonderforce33/102 U
Shanhe, Play MusicShanhe, Play Music■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature becomes tapped, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Light66000CreatureMetallica/Wonderforce34/102 U
Poongi, Play MusicPoongi, Play Music■ Your opponent's spells cost 1 more to cast. ■ During your turn, when your opponent casts a spell, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Light22500CreatureMetallica/Wonderforce35/102 U
Reperirenia MaserReperirenia Maser■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose up to 2 of your opponent's creatures and tap them. Those creatures don't untap at the start of your opponent's next turn.Light5Spell36/102 U
CL-20, SupplyCL-20, Supply■ When this creature leaves the battle zone, draw a card. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Water42000GR CreatureTrix/Deletron37/102 U
TT-20, ResponTT-20, Respon■ When your opponent chooses this creature with a spell effect or a card ability, draw a card. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Water32000GR CreatureTrix/Deletron38/102 U
Proto Core / Shadow CrackingProto Core / Shadow Cracking■ Choose 1 of your opponent's creatures. This turn, that creature gets -5000 power. (A creature with 0 power or less is destroyed.)Water43000CreatureTrix/Deletron39/102 U
*/ Nyamibaun, Nigen /**/ Nyamibaun, Nigen /*■ Shield Trigger (When this Aura is put into your hand from your shield zone, you may use it immediately for no cost.) ■ When you attach this to a creature, you may choose 1 creature and return it to its owner's hand.Water62000Orega AuraTrix/Deletron40/102 U
*/ Throunyan, Rokugen /**/ Throunyan, Rokugen /*■ The creature this is attached to gets "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) ■ The creature this is attached to can't be blocked.Water56000Orega AuraTrix/Deletron41/102 U
*/ Modopitote, Shigen /**/ Modopitote, Shigen /*■ The creature this is attached to gets "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) ■ When the creature this is attached to is destroyed, return all Auras that were attached to that creature to your hand.Water44000Orega AuraTrix/Deletron42/102 U
Hei-Nishiki, BakushuHei-Nishiki, Bakushu■ When this creature leaves the battle zone, each player chooses a card in their hand and discards it. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Darkness32000GR CreatureMafi Gang/Deletron43/102 U
Only Walker, Shadow of SacrificeOnly Walker, Shadow of Sacrifice■ Double Breaker (This creature breaks 2 shields.) ■ This creature can't attack unless a creature was destroyed this turn.Darkness16000CreatureGhost44/102 U
Mons Pierre, YuueiMons Pierre, Yuuei■ Shield Trigger (When this Aura is put into your hand from your shield zone, you may use it immediately for no cost.) ■ The creature this is attached to gets "Blocker" and "Slayer." (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.)Darkness52000Orega AuraMafi Gang/Deletron45/102 U
Edama Fuma, YuueiEdama Fuma, Yuuei■ When the creature this is attached to would leave the battle zone, you may put this Aura into your graveyard instead.Darkness32000Orega AuraMafi Gang/Deletron46/102 U
Poise, YuuguPoise, Yuugu■ The creature this is attached to gets "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) ■ When you attach this to a creature, destroy one of your creatures.Darkness28000Orega AuraMafi Gang/Deletron47/102 U
SpikyspikeSpikyspike■ When this creature attacks, one of your other creatures gets +3000 power this turn. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Fire32000GR CreatureBeat Jockey/Wonderforce48/102 U
GARIGARI Nappam / Death PunchlineGARIGARI Nappam / Death Punchline■ This turn, all your creatures get "Slayer." (When a creature with "Slayer" battles, destroy the opponent's creature after the battle.)Fire66000CreatureBeat Jockey/Wonderforce49/102 U
Gachabeth 1 / Gachagacha ScrambleGachabeth 1 / Gachagacha Scramble■ GR summon.Fire33000CreatureJokers/Wonderforce50/102 U
Magmaloihi, ExplosionMagmaloihi, Explosion■ Speed Attacker (This creature can attack the turn it enters the battle zone.) ■ Whenever this creature attacks, you may tap another of your creatures. If you do, untap this creature.Fire54000CreatureFlame Command51/102 U
Curry PotterCurry Potter■ While battling, your GR creatures get +3000 power. ■ When this creature enters the battle zone, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Fire43000CreatureJokers/Wonderforce52/102 U
Baddog ManiacBaddog Maniac■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your creatures. Then destroy 1 of your opponent's creatures with power 5000 or less.Fire1Spell53/102 U
Anemo ThirdAnemo Third■ This creature can't be blocked by creatures with less power than it. (At the start of the game, GR creatures are not included in your deck; put them in your Super GR deck. If one goes to any zone other than the battle zone, return it to the bottom of the Super GR deck.)Nature33000GR CreatureGransect/Deletron54/102 U
Taratuil Panzer / Delica SparkTaratuil Panzer / Delica Spark■ Tap all your opponent's creatures. They don't untap at the start of your opponent's next turn.Nature67000CreatureGransect55/102 U
HanamidadonHanamidadon■ Whenever another of your creatures enters the battle zone, that turn this creature gets +4000 power and breaks 1 additional shield.Nature54000CreatureJokers56/102 U
CrossbaikuroCrossbaikuro■ Whenever this creature attacks, you may tap any number of your other creatures. For each creature tapped this way, put the top card of your deck into your mana zone.Nature44000CreatureJokers57/102 U
MercedesbentooMercedesbentoo■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ GR summon. That GR creature enters the battle zone tapped. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ Until the start of your next turn, whenever your opponent's creature attacks, it attacks a creature if able.Nature5SpellJokers/Wonderforce58/102 U
Dustin JorberDustin Jorber■ This creature enters the battle zone tapped. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Zero35000GR CreatureJokers/Wonderforce59/102 C
The CupramenThe Cupramen■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Zero33000GR CreatureJokers/Wonderforce60/102 C
YattareroboYattarerobo■ The cost of summoning your Jokers is reduced by 1. However, the cost can't go below 0. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Zero22000GR CreatureJokers/Wonderforce61/102 C
Vinci, Pure White WillVinci, Pure White Will■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Light33500GR CreatureMetallica/Wonderforce62/102 C
Donato, Boundary WillDonato, Boundary Will■ You may include more than 2 copies of this card in your Super GR zone. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Light22500GR CreatureMetallica/Wonderforce63/102 C
Langess, Protection WillLangess, Protection Will■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Light21500GR CreatureMetallica/Wonderforce64/102 C
Sysris, Thunder Wing ElementalSysris, Thunder Wing Elemental■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ This creature can't attack players.Light64000CreatureAngel Command65/102 C
Hayashitz, the SpydroidHayashitz, the Spydroid■ You may untap this creature to have the attack target of an opponent's creature changed to this creature or one of your tapped creatures.Light55500CreatureSalt Trooper66/102 C
Okario, Play MusicOkario, Play Music■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature is destroyed, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Light22000CreatureMetallica/Wonderforce67/102 C
♪ Resound Melody by Playing♪ Resound Melody by Playing■ GR summon 2 times. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Light4Spell68/102 C
♪ Humble to the Will of Justice♪ Humble to the Will of Justice■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ Choose one of your opponent's creatures and tap it.Light3Spell69/102 C
♪ Nothing Beats the Galactic Judgment♪ Nothing Beats the Galactic Judgment■ GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ You may cast a spell with cost 3 or less from your hand without paying its cost.Light3Spell70/102 C
TV-30, MoralTV-30, Moral■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Water33000GR CreatureTrix/Deletron71/102 C
DS-10, ThroughDS-10, Through■ This creature can't be blocked. (At the start of the game, GR creatures are not included in your deck; put them in your Super GR deck. If one goes to any zone other than the battle zone, return it to the bottom of the Super GR deck.)Water21000GR CreatureTrix/Deletron72/102 C
Nomain, Palace GuardNomain, Palace Guard■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ When this creature enters the battle zone, draw a card.Water61000CreatureMutopia73/102 C
Feint CrawlerFeint Crawler■ Whenever this creature battles, after the battle return the winning creature to its owner's hand.Water35000CreatureEarth Eater74/102 C
*/ Fipperd, Shigen /**/ Fipperd, Shigen /*■ The creature this is attached to gets "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.)Water44000Orega AuraTrix/Deletron75/102 C
*/ Looterchino, Reigen /**/ Looterchino, Reigen /*■ When you attach this to a creature, draw a card, then discard a card from your hand.Water20Orega AuraTrix/Deletron76/102 C
*/ Chupacal, Reigen /**/ Chupacal, Reigen /*■ Your Auras cost 1 less to use. This can't reduce the cost to less than 0.Water20Orega AuraTrix/Deletron77/102 C
Paradigm Paradise LabParadigm Paradise Lab■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 creature or 1 Aura and return it to its owner's hand.Water3Spell78/102 C
Paralira SailingParalira Sailing■ GR summon. (GR summon: Summon the top card of your Super GR deck as though you had paid its cost.) ■ Draw a card.Water3Spell79/102 C
A Stra SensorA Stra Sensor■ Look at the top 3 cards of your deck. You may choose a spell or Aura from among them, show it to your opponent, and add it to your hand. Put the rest on the bottom of your deck in any order.Water1Spell80/102 C
Hei-Sanshiki, MugaHei-Sanshiki, Muga■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Darkness33000GR CreatureMafi Gang/Deletron81/102 C
Bad PandeiroBad Pandeiro■ When this creature is destroyed, choose 1 of your opponent's creatures. This turn, that creature gets -4000 power. (A creature with 0 power or less is destroyed.)Darkness54000CreatureGargoyle82/102 C
Ubie, ShiatsuiUbie, Shiatsui■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to have it attack this creature instead.) ■ This creature can't attack.Darkness43000CreatureMafi Gang83/102 C
Marx EngelsMarx Engels■ When this creature enters the battle zone, destroy 1 of your opponent's colorless creatures.Darkness33000CreatureMafi Gang84/102 C
Spina Pedro, YuueiSpina Pedro, Yuuei■ The creature this is attached to gets "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) ■ You may use this Aura from your graveyard.Darkness54000Orega AuraMafi Gang/Deletron85/102 C
Gyan, YuuguGyan, Yuugu■ When you attach this to a creature, you may put the top 3 cards of your deck into your graveyard.Darkness32000Orega AuraMafi Gang/Deletron86/102 C
Gizanokko, YuukiGizanokko, YuukiDarkness20Orega AuraMafi Gang/Deletron87/102 C
Zerishkhal WordZerishkhal Word■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your untapped creatures. Then your opponent chooses 1 of their untapped creatures and destroys it.Darkness3Spell88/102 C
HoppyhopHoppyhop■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Fire33000GR CreatureBeat Jockey/Wonderforce89/102 C
Pyusen, Stranger of the South WindPyusen, Stranger of the South Wind■ Power Attacker +2000 (While attacking, this creature gets +2000 power.)Fire43000CreatureFeatheroid90/102 C
DOKIDOKI ZainamaDOKIDOKI Zainama■ When this creature is destroyed, GR summon 2 times. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Fire42000CreatureBeat Jockey/Wonderforce91/102 C
Akkan PerocketAkkan Perocket■ When this creature enters the battle zone, choose 1 of your opponent's cards in the battle zone that isn't a creature and put it into its owner's graveyard.Fire33000CreatureJokers92/102 C
PAIPAI PinnapoPAIPAI Pinnapo■ When this creature enters the battle zone, you may destroy one of your creatures. If you do, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Fire32000CreatureBeat Jockey/Wonderforce93/102 C
TEKUTEKU BonbaheiTEKUTEKU Bonbahei■ When this creature is destroyed, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Fire21000CreatureBeat Jockey/Wonderforce94/102 C
KAMASE-BURN!KAMASE-BURN!■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ GR summon. Then you may choose one of your opponent's creatures. That GR creature and the chosen opponent's creature battle. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Fire3Spell95/102 C
Wairabi FourthWairabi Fourth■ (At the start of the game, GR creatures aren't included in your deck; put them in your Super GR zone. If a GR creature goes to a zone other than the battle zone, return it to the bottom of your Super GR zone.)Nature34000GR CreatureGransect/Deletron96/102 C
DekoponpokoDekoponpoko■ Triple Breaker (This creature breaks 3 shields.)Nature913000CreatureGransect97/102 C
Highest PressHighest Press■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with power 3000 or less and put it into its owner's mana zone.Nature63000CreatureBeast Folk98/102 C
Mr ChabakadonoMr Chabakadono■ When this creature enters the battle zone, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Nature55000CreatureJokers/Wonderforce99/102 C
Washer IkuzoWasher Ikuzo■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.)Nature36000CreatureJokers/Wonderforce100/102 C
DoyouknowmeDoyouknowme■ J-Change 6 (Whenever this creature attacks, you may swap it with 1 Joker from your mana zone with cost 6 or less.) ■ This creature can't attack players.Nature32000CreatureJokers101/102 C
Super Gacharange ChargerSuper Gacharange Charger■ GR summon. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Nature3SpellJokers/Wonderforce102/102 C
Heaven's ForceHeaven's Force■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put any number of non-evolution creatures from your hand into the battle zone so that their total cost is 4 or less.Light2SpellG1/G7 U
Gachanko GachiroboGachanko Gachirobo■ Double Breaker ■ When this creature enters the battle zone or attacks, reveal the top 3 cards of your deck. If they are all creatures with the same cost, put them into the battle zone. Otherwise, put them on the bottom of your deck in any order. ■ If your opponent has 2 or fewer shields, your Water creatures can't be attacked or blocked.Water66000CreatureGreat Mechaoh/InvaderG2/G7 SR
Jenny, the Suicide DollJenny, the Suicide Doll■ When this creature enters the battle zone, you may destroy this creature. If you do, choose a card in your opponent's hand without looking and have them discard it.Darkness21000CreatureDeath PuppetG3/G7 U
Bolmeteus Sapphire DragonBolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire1011000CreatureArmored DragonG4/G7 VR
Rafululu, Sound FaerieRafululu, Sound Faerie■ Revolution Change: Light or Water creature (Whenever one of your Light or Water creatures attacks, you may swap that creature with this creature from your hand.) ■ When this creature enters the battle zone, your opponent can't cast spells that turn.Light/Water55000CreatureAngel Dragon/Revolutionary Army/Doremi BandG5/G7 -
Redzone X, Forbidden Lightning SonicRedzone X, Forbidden Lightning Sonic■ Evolution: Put on 1 of your Darkness or Fire creatures. ■ S-Rank Invasion [Lightning Sonic]: Darkness or Fire Command (Whenever one of your Darkness or Fire Commands attacks, you may put this creature from your hand, graveyard, or the battle zone on top of it.) ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and your opponent puts 1 seal on it. (To seal a card, put the top card of your deck face down on top of that card. When a Command enters the battle zone, its owner may remove 1 seal from one of their cards that shares a civilization with that Command.)Darkness/Fire68000Evolution CreatureSonic Command/S-Rank Invader/InitialsG6/G7 SR
Saizoumist, DolgeSaizoumist, Dolge■ Ninja Strike 7 ■ Double Breaker ■ When this creature enters the battle zone, add all cards in your graveyard to your deck and shuffle it. Then put the top card of your deck into your shield zone face down as a new shield. At the start of your next turn, put 1 of your shields into your mana zone.Light/Water/Nature77000CreatureGiant/ShinobiG7/G7 -
The Joragon GunmasterThe Joragon Gunmaster■ If you have 5 or more Jokers in total in the battle zone and mana zone, this creature can attack players the turn it enters the battle zone. ■ Super Heaven Fever: If you have 10 or more Jokers in total in the battle zone and mana zone, this creature gets +8000 power and "Double Breaker," and when this creature attacks, you may discard any number of Jokers creatures from your hand. For each Jokers creature discarded this way, destroy one of your opponent's creatures with power 10000 or less.Zero53000GR CreatureMaster Dragon/Jokers/WonderforceM1/M3 MAS
Galaxy SavarktisGalaxy Savarktis■ If you have 5 or more Metallica in the battle zone, all your other Metallica get "Ultra Saver: Master Dragon." (When one of your Master Dragons would leave the battle zone, you may destroy one of your creatures with "Ultra Saver: Master Dragon" instead.) ■ Super Heaven Fever: If you have 7 or more Metallica in the battle zone, this creature gets +4000 power and "Blocker" and "Double Breaker," and untaps at the end of your turn.Light53500GR CreatureMaster Dragon/Metallica/WonderforceM2/M3 MAS
A Stra ZeeleA Stra Zeele■ The creature this is attached to gets "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) ■ When you attach this to a creature, return all your opponent's creatures with less power than that creature to their owners' hands. If 6 or more creatures are returned to hands this way, take another turn after this one.Water66000Orega AuraTrix/DeletronM3/M3 MAS
Mount FujiyamaxMount Fujiyamax■ If you have another "Mount Fujiyamax" in the battle zone, this creature gets +11000 power and "Triple Breaker."Zero41000GR CreatureJokers/WonderforceS1/S12 SR
Nanoclone, Artificial Chemical WeaponNanoclone, Artificial Chemical Weapon■ Sympathy: Creature (The cost you pay to summon this creature is reduced by 1 for each of your creatures in the battle zone. The cost can't be reduced to less than 0.) ■ Blocker ■ Triple Breaker ■ Whenever one of your creatures attacks your opponent and isn't blocked, you may put the top card of your deck face down into your shield zone as a new shield.Light1115000CreatureMetallica/SpecialsS2/S12 SR
Welkius, Assault Gate ElementalWelkius, Assault Gate Elemental■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or when one of your creatures wins a battle, draw a card. Then you may put 1 creature with "Blocker" from your hand into the battle zone.Light97500CreatureAngel CommandS3/S12 SR
Paradiso CielParadiso Ciel■ NEO Evolution: You may put this on one of your Water creatures. ■ Triple Breaker ■ When this creature enters the battle zone, return 2 of your Water creatures to your hand. ■ Whenever this creature attacks, you may draw 3 cards. If you do, discard a card from your hand.Water213000NEO CreatureTrix/WonderforceS4/S12 SR
Gya Zaru, KyokugenmuGya Zaru, Kyokugenmu■ When the creature this is attached to attacks, draw a card. Then you may use a spell or Aura with cost 6 or less from your hand without paying its cost.Water52000Orega AuraTrix/DeletronS5/S12 SR
Zeos, Dark God of DestructionZeos, Dark God of Destruction■ Triple Breaker ■ Whenever this creature attacks, destroy 1 of your creatures. ■ Whenever one of your creatures is destroyed, choose 1 of the following. ▶ Draw a card. ▶ Choose 1 of your opponent's creatures. This turn, that creature gets -3000 power.Darkness412000CreatureMafi Gang/Demon Command/SpecialsS6/S12 SR
Ki Rujak, MajimajinKi Rujak, Majimajin■ The creature this is attached to gets "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) ■ When you attach this to a creature, destroy one of your opponent's creatures for each Aura attached to that creature. ■ When the creature this is attached to is destroyed, put an Aura with cost 6 or less from your graveyard into the battle zone.Darkness78000Orega AuraDolsuzaku/Mafi Gang/DeletronS7/S12 SR
Dododo DopydopeDododo Dopydope■ Double Breaker ■ Whenever this creature attacks, discard 2 cards from your hand.Fire47000GR CreatureBeat Jockey/WonderforceS8/S12 SR
BAKUOOON MizzailBAKUOOON Mizzail■ When you summon this creature, you may destroy any number of your creatures. For each creature destroyed this way, reduce this creature's summoning cost by 2. However, the cost can't go below 0. ■ Double Breaker ■ When this creature enters the battle zone, GR summon for each creature destroyed when this creature was summoned. All your creatures get "Speed Attacker."Fire99000CreatureBeat Jockey/WonderforceS9/S12 SR
Ultimacannon, Dragon Armored GunUltimacannon, Dragon Armored Gun■ Speed Attacker ■ Whenever this creature attacks, you may tap any number of your other creatures. For each creature tapped this way, this creature gets +5000 power this turn and breaks 1 additional shield. ■ After attacking, for each shield this creature broke in that attack, destroy 1 of your opponent's creatures with less power than this creature.Fire55000CreatureDragon Guild/Beat JockeyS10/S12 SR
Stardom StargeumStardom Stargeum■ Triple Breaker ■ When this creature enters the battle zone, GR summon 2 times. (GR summon: Summon the top card of your Super GR zone as though you paid its cost.) ■ When your GR creature enters the battle zone, choose one of your opponent's creatures and put it into its owner's mana zone.Nature814000CreatureJokers/WonderforceS11/S12 SR
Giganto TexalisGiganto Texalis■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Triple Breaker ■ Whenever this creature wins a battle, draw a card. Then you may put 1 creature with power 12000 or more from your hand into the battle zone.Nature812000CreatureGransectS12/S12 SR