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DMRP16 — Ten Kings Arc Expansion Pack Vol.4 Hundred Kings x Evil King Oni Revolution!!!
109 cards · Released 2020-12-18 · 2017–2021 (DMRP / DMEX / DMBD / DMSD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Oratorio, One Who Sings Crescent Moon■ Sympathy: Creature (This creature's summoning cost is reduced by 1 for each of your creatures in the battle zone. However, the cost can't go below 0.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw a card. ■ Punishment Moon: When a card leaves your shield zone, you may put a light or darkness creature with cost 3 or less from your hand into the battle zone. | Light | 7 | 8000 | CreatureAngel Command/Moonlight Kingdom | 1/95 VR | |
| Skeptic, Fake Supporting Actor■ Vivid Draw [ww03] (During your turn, before attacking, when you draw this creature, you may turn it face up. If you do, you may pay [ww03] to summon this creature this turn.) ■ Blocker ■ When this creature enters the battle zone, draw 3 cards, then put a card from your hand on top of your deck. Then skip the rest of your turn. | Water | 5 | 4000 | CreatureFire Bird/Bikurei Kingdom | 2/95 VR | |
| Nuenglan, Immeasurably Big Dragon■ Mugen Climb 3 (You may tap 3 of your creatures, pay [dd03], and summon this creature from your hand or graveyard.) ■ Double Breaker ■ Whenever one of your creatures attacks, choose one of your opponent's creatures. That creature gets -4000 power this turn. | Darkness | 7 | 9000 | CreatureZero Dragon/Team Zero | 3/95 VR | |
| Famfatal, Leaning Beauty■ Vivid Draw [ff04] (During your turn, before attacking, when you draw this creature, you may turn it face up. If you do, you may pay [ff04] to summon this creature this turn.) ■ When this creature enters the battle zone, this turn, all your creatures get +6000 power and "Speed Attacker" and "Power Breaker." (A creature with "Power Breaker" breaks an additional shield for every 6000 of its power.) ■ When this creature is destroyed, choose up to 2 of your opponent's creatures with total power 6000 or less and destroy them. | Fire | 6 | 4000 | CreatureMutopia/Bikurei Kingdom | 4/95 VR | |
| Britanneko, Mana Zone Chain■ When this creature enters the battle zone, you may put one of your creatures into your mana zone. If you do, choose one of your opponent's creatures and put it into its owner's mana zone. ■ Rampage Chain: Whenever one of your creatures attacks, if it is the first attack this turn, put the top card of your deck into your mana zone. Then you may return a card from your mana zone to your hand. | Nature | 4 | 4000 | CreatureBeast Folk/Bokken Kingdom | 5/95 VR | |
| Apocalypse, It's Ragnarok■ Put all your shields into your graveyard. Then put the top cards of your deck into your shield zone face down, each as a new shield, one more than the number of cards you put into your graveyard this way. | Light/Darkness | 6 | SpellMoonlight Kingdom | 6/95 VR | ||
| Metalmogura, Break Chain■ Double Breaker ■ Ignore all effects that prevent your creatures from attacking. (However, summoning sickness is not negated.) ■ Rampage Chain: When your attacking creature wins a battle, if it is the first attack this turn, you may break one of your opponent's shields. | Light/Nature | 6 | 7000 | CreatureBeast Folk/Bokken Kingdom | 7/95 VR | |
| Daydream Dark Matter■ Mugen Climb 4 (You may tap 4 of your creatures, pay [wd04], and cast this spell from your hand or graveyard.) ■ Draw a card. Your opponent may skip their next turn. If they don't, choose a card in your opponent's hand without looking and one of your opponent's creatures. Your opponent puts them on the bottom of their deck in any order. Then you may put a water or darkness creature from your hand or graveyard into the battle zone. ■ After you cast this spell, put it on the bottom of your deck instead of into your graveyard. | Water/Darkness | ∞ | SpellTeam Zero | 8/95 VR | ||
| Nanka Sugoi Yatsu■ Speed Attacker ■ Double Breaker ■ Whenever this creature attacks, look at the top card of your deck. If it has "Vivid Draw," you may use it without paying its cost. If you don't, add it to your hand. | Water/Fire | 6 | 7000 | CreatureCyber Command/Bikurei Kingdom/Specials | 9/95 VR | |
| Deathtoro, End of Onijutsu■ Destroy one of your creatures. Then put a creature with cost 1 greater than it from your graveyard into the battle zone. That creature gets "Speed Attacker" this turn. ■ Oni Time: After you cast this spell from your hand, if the total number of your shields and your opponent's shields is 6 or less, you may cast this spell from your graveyard without paying its cost. | Darkness/Fire | 5 | SpellOnifuda Kingdom | 10/95 VR | ||
| Superdachi Kentnark Revo■ Kiri-Fuda Dash [fn10] (At the end of your creature's attack, if that creature broke a shield during that attack, you may pay [fn10] and summon this creature.) ■ Speed Attacker ■ Mach Fighter ■ Double Breaker ■ When this creature enters the battle zone, put the top 3 cards of your deck into your mana zone tapped, then put 3 cards from your mana zone on the bottom of your deck in any order. ■ Kiri-Fuda ReVo: During the turn this creature enters the battle zone through its "Kiri-Fuda Dash" ability, whenever your opponent would put a creature into the battle zone, they put it into their mana zone instead. | Fire/Nature | 5 | 6000 | CreatureJokers/Team Kirifuda | 11/95 VR | |
| Mutekihog, Winning Chain■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ At the end of your turn, untap this creature. ■ Rampage Chain: Whenever one of your creatures attacks, if it is the first attack this turn, that creature wins all battles until the start of your next turn. | Light | 5 | 5000 | CreatureBeast Folk/Bokken Kingdom | 12/95 R | |
| Hansai Beyond Good and Evil■ Put the top 2 cards of your deck into your shield zone face down, each as a new shield. Then add one of your shields to your hand. (You may use its "Shield Trigger.") | Light | 5 | SpellMoonlight Kingdom | 13/95 R | ||
| 「Dedicate all my strength!」■ Vivid Draw [ww02] (During your turn, before attacking, when you draw this spell, you may turn it face up. If you do, you may pay [ww02] to cast this spell this turn.) ■ Return to their owners' hands all creatures with cost less than the number of cards in your mana zone. | Water | 7 | SpellBikurei Kingdom | 14/95 R | ||
| Catcher In The Climb■ Mugen Climb 2 (You may tap 2 of your creatures, pay [ww02], and cast this spell from your hand or graveyard.) ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Until the start of your next turn, your opponent can attack or block with creatures only twice each turn. ■ After you cast this spell, put it on the bottom of your deck instead of into your graveyard. | Water | 5 | SpellTeam Zero | 15/95 R | ||
| Arrow Worm, Direction Insect■ Whenever your opponent's creature attacks, it attacks this creature if able. | Darkness | 3 | 3000 | CreatureParasite Worm | 16/95 R | |
| Baribari Kedokedo■ Creatures in the battle zone can't be put into the shield zone or the mana zone. Creatures can't be put into the battle zone from the shield zone or the mana zone. | Darkness | 2 | 2000 | CreatureFunky Nightmare | 17/95 R | |
| Anyaku Yasha■ When a creature attacks, if you have a darkness card and a fire card in your mana zone, you may show this creature from your hand to your opponent and put it on the bottom of your deck. If you do, destroy one of your opponent's creatures with power 3000 or less. ■ Oni End: When this creature enters the battle zone, if there is a player with no shields, destroy one of your opponent's creatures with power 6000 or less. | Fire | 4 | 3000 | CreatureDemonio/Onifuda Kingdom | 18/95 R | |
| Kiboho, Onijutsu of Death■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's cards with cost 3 or less in the battle zone and put it into its owner's graveyard. ■ Oni Time: If the total number of your shields and your opponent's shields is 6 or less, choose one of your opponent's cards with cost 5 or less in the battle zone and put it into its owner's graveyard. | Fire | 4 | SpellOnifuda Kingdom | 19/95 R | ||
| Superdachi Monkid Revo■ Kiri-Fuda Dash [nn10] (At the end of your creature's attack, if that creature broke a shield during that attack, you may pay [nn10] and summon this creature.) ■ When this creature enters the battle zone, look at the top 3 cards of your deck. You may put one Team Trump card from among them into your mana zone tapped. Put the rest on the bottom of your deck in any order. ■ Kiri-Fuda ReVo: When this creature enters the battle zone through its "Kiri-Fuda Dash" ability, put all your opponent's creatures into their owners' mana zones. | Nature | 3 | 2000 | CreatureJokers/Team Kirifuda | 20/95 R | |
| Yamiisha Fascinated by Illness■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ When this creature enters the battle zone, put the top card of your deck into your shield zone face down as a new shield. ■ When this creature leaves the battle zone, add one of your shields to your hand. However, you can't use its "Shield Trigger." | Light/Darkness | 3 | 3500 | CreatureDevil Mask/Moonlight Kingdom | 21/95 R | |
| Shikumi of the Shadow World■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Put the top 3 cards of your deck into your graveyard. You may put a creature with cost 3 or less from your graveyard or hand into the battle zone. Until the start of your next turn, that creature gets "Blocker." (You may tap a creature with "Blocker" to change the attack target of an opponent's creature to that creature.) | Light/Darkness | 4 | SpellMoonlight Kingdom | 22/95 R | ||
| Arashizuwari Alpaca■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may put one of your shields into your mana zone tapped. Then you may put a card from your mana zone into your shield zone face up as a new shield. | Light/Nature | 5 | 6000 | CreatureBeast Folk/Bokken Kingdom | 23/95 R | |
| Gribokkuri, Gig■ When this creature enters the battle zone, choose one of your opponent's creatures and return it to its owner's hand. Then return a creature from your graveyard to your hand. | Water/Darkness | 3 | 1000 | CreatureMafi Gang/Team Zero | 24/95 R | |
| Imaginary Reloaded■ Draw 3 cards, then discard 3 cards from your hand. Put up to 3 creatures with cost 3 or less from your graveyard into the battle zone. | Water/Darkness | 6 | SpellTeam Zero | 25/95 R | ||
| Geneproliha, Zen Actor■ Vivid Draw [wf03] (During your turn, before attacking, when you draw this creature, you may turn it face up. If you do, you may pay [wf03] to summon this creature this turn.) ■ Speed Attacker (This creature is not affected by summoning sickness.) ■ Whenever this creature attacks, destroy one of your opponent's creatures with cost equal to or less than the number of cards in your hand. | Water/Fire | 5 | 4000 | CreatureMutopia/Bikurei Kingdom | 26/95 R | |
| 「Aesthetic Movement is an Explosion!!」■ Vivid Draw [wf02] (During your turn, before attacking, when you draw this spell, you may turn it face up. If you do, you may pay [wf02] to cast this spell this turn.) ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. ■ Destroy one of your opponent's creatures with power 5000 or less. | Water/Fire | 4 | SpellBikurei Kingdom | 27/95 R | ||
| Heinous! Prison Oni Night Castle■ At the end of each turn, if a creature attacked that turn, that player chooses one shield. The owner of that shield adds it to their hand. (They may use its "Shield Trigger.") ■ Oni Time: If the total number of your shields and your opponent's shields is 6 or less, no one can put cards into the shield zone. ■ (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) | Darkness/Fire | 2 | D2 FieldOnifuda Kingdom | 28/95 R | ||
| Fire! Apollosokun!■ Mach Fighter (During the turn this creature enters the battle zone, it can attack tapped or untapped creatures.) ■ Whenever this creature attacks, you may break one of your shields. If you broke a shield this way, untap up to 6 cards in your mana zone. | Fire/Nature | 5 | 5000 | CreatureJokers/Team Kirifuda | 29/95 R | |
| Pharaoh of the Millennium Moon■ Punishment Moon: When a card leaves your shield zone, choose a creature and tap or untap it. | Light | 4 | 4500 | CreatureAngel Command/Moonlight Kingdom | 30/95 U | |
| Arashislow Maiden■ When this creature would leave the battle zone, if its power is greater than 0, it stays instead of leaving. | Light | 4 | 1000 | CreatureGreat Mechaoh/Bokken Kingdom | 31/95 U | |
| Spark that Closes the Curtain on a Purple Night■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Tap all your opponent's creatures. If you have a darkness creature in the battle zone, choose one of your opponent's creatures. That creature gets -7000 power this turn. (Creatures with power 0 or less are destroyed.) | Light | 6 | SpellMoonlight Kingdom | 32/95 U | ||
| Hakudaihon, Reader■ Vivid Draw [ww03] (During your turn, before attacking, when you draw this creature, you may turn it face up. If you do, you may pay [ww03] to summon this creature this turn.) ■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ Double Breaker (This creature breaks 2 shields.) | Water | 6 | 6000 | CreatureMutopia/Bikurei Kingdom | 33/95 U | |
| Yunigo Goku, Climb■ Mugen Climb 3 (You may tap 3 of your creatures, pay [ww03], and summon this creature from your hand or graveyard.) ■ When this creature enters the battle zone, choose one of your opponent's creatures and return it to its owner's hand. | Water | 4 | 2000 | CreatureMafi Gang/Team Zero | 34/95 U | |
| Aqua Watcher■ When this creature enters the battle zone, look at the top 2 cards of your deck. Put 1 of them into your graveyard. | Water | 2 | 2000 | CreatureLiquid People | 35/95 U | |
| 「Come on, You're on your Way Home!」■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose 1 of your opponent's creatures and return it to its owner's hand. If you have a fire creature in the battle zone, you may discard a card from your hand. If you do, draw 2 cards. | Water | 4 | SpellBikurei Kingdom | 36/95 U | ||
| Gochin, Misfortune Demon 57■ Ultra Saver: Cost 3 or less creature (When one of your creatures with cost 3 or less would leave the battle zone, you may destroy this creature instead.) ■ When this creature is destroyed, put a creature with cost 3 or less from your graveyard into the battle zone. | Darkness | 4 | 3000 | CreatureMafi Gang | 37/95 U | |
| Kodama Nyudo■ Whenever this creature attacks, add 1 of your shields to your hand. However, you can't use its "Shield Trigger." | Darkness | 2 | 4000 | CreatureDemonio/Onifuda Kingdom | 38/95 U | |
| Digaros Karma■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures. If you have a water creature in the battle zone, return all your opponent's creatures with power 3000 or less to their owners' hands. | Darkness | 7 | SpellTeam Zero | 39/95 U | ||
| Oogama Doji■ If you have no creatures in the battle zone, this creature's summoning cost is reduced by 2. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 5 | 6000 | CreatureDemonio/Onifuda Kingdom | 40/95 U | |
| Rumble's Hammer■ When this creature enters the battle zone, choose 1 of your opponent's cards with cost 3 or less in the battle zone and put it into its owner's graveyard. | Fire | 4 | 2000 | CreatureXenoparts | 41/95 U | |
| 「Break Through Even Spacetime!」■ Vivid Draw [ff03] (During your turn, before attacking, when you draw this spell, you may reveal it. If you do, you may cast this spell this turn by paying [ff03].) ■ You may put a creature with cost 4 or less from your hand into the battle zone. This turn, that creature gets "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) | Fire | 4 | SpellBikurei Kingdom | 42/95 U | ||
| Superdachi Generation!!!■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy 1 of your opponent's creatures with power 3000 or less. If you have a nature creature in the battle zone, put the top card of your deck into your mana zone. | Fire | 3 | SpellJokers/Team Kirifuda | 43/95 U | ||
| Matchappurin■ Kirifuda Dash [nn04] (At the end of the attack of one of your creatures, if that creature broke any shields during that attack, you may pay [nn04] to summon this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, you may put the top 2 cards of your deck into your mana zone. | Nature | 6 | 6000 | CreatureJokers/Team Kirifuda | 44/95 U | |
| Arashidrum Utan■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ You may put this creature into the battle zone tapped. ■ This creature can't attack your opponent. ■ Whenever an opponent's creature attacks, it attacks this creature if able. | Nature | 5 | 6000 | CreatureBeast Folk/Bokken Kingdom | 45/95 U | |
| Meriris, Holy Night Faerie■ Whenever an opponent's creature enters the battle zone, if it isn't the first creature your opponent put into the battle zone this turn, you may put the top card of your deck into your mana zone. | Nature | 2 | 1000 | CreatureSnow Faerie | 46/95 U | |
| Goriming Trap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put 1 of your opponent's creatures into its owner's mana zone. If you have a light creature in the battle zone, choose up to 2 of your opponent's creatures and tap them. | Nature | 6 | SpellBokken Kingdom | 47/95 U | ||
| Tegami Addressed to the Moon■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ Punishment Moon: When a card leaves your shield zone, choose 1 of your opponent's creatures. Until the start of your next turn, that creature attacks if able. | Light/Darkness | 4 | 4000 | CreatureDevil Mask/Moonlight Kingdom | 48/95 U | |
| Hibana that Trapped the Moon■ When this creature is destroyed, put another card from your graveyard into your shield zone face up as a new shield. ■ Punishment Moon: When a card leaves your shield zone, you may put the top 3 cards of your deck into your graveyard. | Light/Darkness | 3 | 2000 | CreatureDevil Mask/Moonlight Kingdom | 49/95 U | |
| Texas Panda, Breach Chain■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ Rampage Chain: Whenever one of your creatures attacks, if it's the first attack this turn, that creature can't be blocked this turn by creatures with less power than it. | Light/Nature | 4 | 5000 | CreatureBeast Folk/Bokken Kingdom | 50/95 U | |
| Arashicap Tenbear■ Mach Fighter (This creature can attack tapped or untapped creatures on the turn it enters the battle zone.) ■ At the end of your turn, untap this creature. | Light/Nature | 3 | 3500 | CreatureBeast Folk/Bokken Kingdom | 51/95 U | |
| Joydam Gai, Climb■ Mugen Climb 2 (You may tap 2 of your creatures and pay [wd02] to summon this creature from your hand or graveyard.) ■ When this creature enters the battle zone, put a creature with cost 3 or less from your graveyard into the battle zone. | Water/Darkness | 5 | 4000 | CreatureMafi Gang/Team Zero | 52/95 U | |
| Gridakocha, Gig■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water/Darkness | 3 | 1000 | CreatureMafi Gang/Team Zero | 53/95 U | |
| Shasseroa, Rotator■ When you summon one of your creatures using its "Vivid Draw" ability, that creature gets "Speed Attacker" this turn. (A creature with "Speed Attacker" isn't affected by summoning sickness.) ■ When you cast one of your spells using its "Vivid Draw" ability, draw a card. | Water/Fire | 3 | 4000 | CreatureMutopia/Bikurei Kingdom | 54/95 U | |
| 「Legendary Cyber Power!」■ Vivid Draw [wf02] (When you draw this spell during your turn before attacking, you may turn it face up. If you do, this turn you may pay [wf02] to cast this spell.) ■ Discard a card from your hand, then draw 3 cards. | Water/Fire | 3 | SpellBikurei Kingdom | 55/95 U | ||
| Kooni Doji■ When this creature enters the battle zone, you may destroy this creature. If you do, choose one of the following. > Choose 1 card in your opponent's hand without looking and have your opponent discard it. > Destroy 1 of your opponent's creatures with power 2000 or less. | Darkness/Fire | 2 | 2000 | CreatureDemonio/Onifuda Kingdom | 56/95 U | |
| Momomosumomomo Dash■ Kirifuda Dash [fn02] (At the end of the attack of one of your creatures, if that creature broke any shields during that attack, you may pay [fn02] to cast this spell.) ■ The next time you summon a Team Kirifuda creature this turn, reduce its summoning cost by up to 5. However, the cost can't be reduced below 0. | Fire/Nature | 3 | SpellJokers/Team Kirifuda | 57/95 U | ||
| Mateol, the Explorer■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and tap it. | Light | 4 | 2500 | CreatureGladiator | 58/95 C | |
| Yume Aiming for the Moon■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ This creature can't attack your opponent. ■ Punishment Moon: When a card leaves your shield zone, untap this creature. | Light | 3 | 4000 | CreatureGuardian/Moonlight Kingdom | 59/95 C | |
| Arashirod Shepherd■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ This creature can't attack your opponent. ■ When this creature enters the battle zone, if you have a nature creature in the battle zone, put the top card of your deck into your mana zone tapped. | Light | 3 | 3000 | CreatureBeast Folk/Bokken Kingdom | 60/95 C | |
| Wanpan, Shot Chain■ Rampage Chain: Whenever one of your creatures attacks, if it's the first attack this turn, your opponent chooses 1 of their untapped creatures and taps it. (First you choose what your creature attacks. Then your opponent chooses the creature to tap.) | Light | 2 | 2000 | CreatureBeast Folk/Bokken Kingdom | 61/95 C | |
| Shito Blowing at Night■ When this creature enters the battle zone, look at 1 of your shield cards. You may swap that card with the top card of your deck. | Light | 2 | 1000 | CreatureInitiate/Moonlight Kingdom | 62/95 C | |
| Shield Charger■ Put the top card of your deck into your shield zone face down as a new shield. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Light | 4 | Spell | 63/95 C | ||
| Suneigu Gai, Climb■ Mugen Climb 2 (You may tap 2 of your creatures and pay [ww02] to summon this creature from your hand or graveyard.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ This creature can't attack. | Water | 4 | 5000 | CreatureMafi Gang/Team Zero | 64/95 C | |
| Gridende, Gig■ When this creature enters the battle zone, draw a card. Then, if you have a darkness creature in the battle zone, your opponent chooses a card in their hand and discards it. | Water | 3 | 1000 | CreatureMafi Gang/Team Zero | 65/95 C | |
| Shonichirakubi, Child Actor■ Vivid Draw [ww01] (During your turn, before attacking, when you draw this creature, you may reveal it. If you do, you may summon this creature this turn by paying [ww01].) ■ This creature can't be attacked. | Water | 2 | 1000 | CreatureMutopia/Bikurei Kingdom | 66/95 C | |
| Fuuma Dantario■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ This creature can't attack. | Water | 1 | 1000 | CreatureGrand Devil | 67/95 C | |
| 「Time, Go Back!」■ Vivid Draw [ww01] (During your turn, before attacking, when you draw this spell, you may reveal it. If you do, you may cast this spell this turn by paying [ww01].) ■ Choose 1 of your opponent's creatures and return it to its owner's hand. | Water | 3 | SpellBikurei Kingdom | 68/95 C | ||
| Sofubi Gai, Climb■ Mugen Climb 2 (You may tap 2 of your creatures and pay [dd02] to summon this creature from your hand or graveyard.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That creature gets -3000 power this turn. (A creature with power 0 or less is destroyed.) | Darkness | 5 | 3000 | CreatureGhost/Team Zero | 69/95 C | |
| Poisonclaw Dragoon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ When this creature is destroyed, your opponent chooses a card in their hand and discards it. | Darkness | 4 | 1000 | CreatureTyranno Drake | 70/95 C | |
| Tsume that Rips through Light■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) ■ If you have a light creature in the battle zone, this creature gets "Blocker." (Whenever an opponent's creature attacks, you may tap a creature with "Blocker" to change the target of the attack to that creature.) | Darkness | 3 | 2000 | CreatureFunky Nightmare/Moonlight Kingdom | 71/95 C | |
| Genshoku of the Honeymoon even after Death■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ This creature can't attack. ■ Punishment Moon: When a card leaves your shield zone, put 1 "Genshoku of the Honeymoon even after Death" from your graveyard into the battle zone. | Darkness | 2 | 2000 | CreatureHedrian/Moonlight Kingdom | 72/95 C | |
| Dumengo, Gig■ When you tap this creature using its "Mugen Climb" ability, choose 1 of your opponent's creatures. That creature gets -2000 power this turn. (A creature with power 0 or less is destroyed.) | Darkness | 2 | 2000 | CreatureChimera/Team Zero | 73/95 C | |
| Yamori Henge■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) ■ This creature can't attack. ■ Oni Time: If the total number of your shields and your opponent's shields is 6 or less, ignore the ability marked with ■ directly above. | Darkness | 1 | 1000 | CreatureDemonio/Onifuda Kingdom | 74/95 C | |
| Honameyojou, Rain Jumper■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ When this creature enters the battle zone, if you have a water creature in the battle zone, draw a card. | Fire | 5 | 5000 | CreatureMutopia/Bikurei Kingdom | 75/95 C | |
| Hiroto, Daisho Hero■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. | Fire | 4 | 2000 | CreatureHumanoid | 76/95 C | |
| Omusubi Gatlin■ Kirifuda Dash [ff02] (At the end of the attack of one of your creatures, if that creature broke any shields during that attack, you may pay [ff02] to summon this creature.) | Fire | 3 | 5000 | CreatureJokers/Team Kirifuda | 77/95 C | |
| Zaitaku Churis■ Guard Man (You may tap this creature to change the target of an opponent's creature's attack from one of your other creatures to this creature.) ■ This creature can't be destroyed in battle. | Fire | 3 | 1000 | CreatureBeat Jockey | 78/95 C | |
| Nebudashi Nyudo■ Oni Time: If the total number of your shields and your opponent's shields is 6 or less, this creature gets "Power Attacker +5000" and "Double Breaker." (A creature with "Power Attacker +5000" and "Double Breaker" gets +5000 power while attacking and breaks 2 shields.) | Fire | 2 | 1000 | CreatureArmaroid/Onifuda Kingdom | 79/95 C | |
| Nyaga Gutsuwohaita Nyaga■ Kirifuda Dash [nn02] (At the end of the attack of one of your creatures, if that creature broke any shields during that attack, you may pay [nn02] to summon this creature.) ■ You may summon this creature from your mana zone. | Nature | 4 | 4000 | CreatureJokers/Team Kirifuda | 80/95 C | |
| Machoshibiro, Call Chain■ Rampage Chain: Whenever one of your creatures attacks, if it's the first attack this turn, look at the top 2 cards of your deck. You may reveal a creature from among them to your opponent and add it to your hand. Put the rest on the bottom of your deck in any order. | Nature | 3 | 2000 | CreatureBeast Folk/Bokken Kingdom | 81/95 C | |
| Fitness Cauliflower■ Mach Fighter (This creature can attack tapped or untapped creatures on the turn it enters the battle zone.) | Nature | 2 | 2000 | CreatureWild Veggies | 82/95 C | |
| Good Luck Happy Manecky■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ You may put this creature into the battle zone tapped. ■ Whenever an opponent's creature attacks, it attacks this creature if able. | Nature | 2 | 1000 | CreatureDreammate | 83/95 C | |
| Kachikachi Jet T.N.K.■ Guard Man (You may tap this creature to change the target of an opponent's creature's attack from one of your other creatures to this creature.) ■ If you have no fire creatures in the battle zone, this creature can't attack. | Nature | 1 | 3000 | CreatureJokers/Team Kirifuda | 84/95 C | |
| Faerie Song■ Put the top 2 cards of your deck into your mana zone tapped. | Nature | 4 | Spell | 85/95 C | ||
| Torihiki of Endless Months■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of the attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ Punishment Moon: When a card leaves your shield zone, you may draw a card. | Light/Darkness | 5 | 6000 | CreatureDevil Mask/Moonlight Kingdom | 86/95 C | |
| Secret and Splendid Kaitai■ Look at your opponent's hand. You may choose 1 card from it, turn it face up, and put it into its owner's shield zone as a new shield. | Light/Darkness | 3 | SpellMoonlight Kingdom | 87/95 C | ||
| Arashistand Lesser■ Guard Man (You may tap this creature to change the target of an opponent's creature's attack from one of your other creatures to this creature.) ■ At the end of your turn, untap this creature. | Light/Nature | 3 | 5500 | CreatureBeast Folk/Bokken Kingdom | 88/95 C | |
| Ikiriwani, Tension Chain■ Rampage Chain: Whenever one of your creatures attacks, if it's the first attack this turn, that creature gets +4000 power this turn. | Light/Nature | 2 | 1000 | CreatureBeast Folk/Bokken Kingdom | 89/95 C | |
| Gridalma, Gig■ When this creature enters the battle zone, look at the top 5 cards of your deck. Put any number of cards with the "Mugen Climb" ability from among them into your graveyard. Put the rest on the bottom of your deck in any order. | Water/Darkness | 3 | 2000 | CreatureMafi Gang/Team Zero | 90/95 C | |
| Dupabo, Gig■ When you tap this creature using its "Mugen Climb" ability, put the top card of your deck into your graveyard. Then, return a card from your graveyard to your hand. | Water/Darkness | 2 | 2000 | CreatureMafi Gang/Team Zero | 91/95 C | |
| Matsubamemono, Beautiful Swimmer■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Whenever this creature attacks, draw a card. | Water/Fire | 3 | 3000 | CreatureMutopia/Bikurei Kingdom | 92/95 C | |
| Idokorogawari, Ball Player■ At the start of your turn, if this creature is tapped, destroy this creature and draw 2 cards. | Water/Fire | 2 | 3000 | CreatureMutopia/Bikurei Kingdom | 93/95 C | |
| Chototsu Henge■ Double Breaker (This creature breaks 2 shields.) ■ This creature attacks your opponent each turn if able. | Darkness/Fire | 3 | 7000 | CreatureDemonio/Onifuda Kingdom | 94/95 C | |
| Warashibe Dream Maker■ Each turn, when you summon your first creature, this creature gets +5000 power and "Double Breaker" that turn. (A creature with "Double Breaker" breaks 2 shields.) | Fire/Nature | 4 | 5000 | CreatureJokers/Team Kirifuda | 95/95 C | |
| Momoking Revolution, Jonetsu Hyakupar■ Kirifuda Dash [fn08] (At the end of the attack of one of your creatures, if that creature broke any shields during that attack, you may pay [fn08] to summon this creature.) ■ Speed Attacker ■ Double Breaker ■ All Team Kirifuda cards in your hand get "Kirifuda Dash [fn02]." ■ Kirifuda ReVo: When this creature enters the battle zone using its "Kirifuda Dash" ability, put the top 2 cards of your deck into your mana zone, return up to 3 cards from your mana zone to your hand, then untap all the cards in your mana zone. | Fire/Nature | 7 | 11000 | CreatureHero Dragon/Jokers/Team Kirifuda | KM1/KM3 KGM | |
| End Jaouga, Oniga Emperor Devil■ Speed Attacker ■ Triple Breaker ■ Oni Time: If the total number of your shields and your opponent's shields is 6 or less, this creature's summoning cost is reduced by 6. ■ Oni End: When this creature enters the battle zone, if a player has no shields and it isn't an extra turn, you may take another turn after this one. If you do, destroy all your creatures at the end of that turn. | Darkness/Fire | 12 | 17000 | CreatureDemonio/Onifuda Kingdom | KM2/KM3 KGM | |
| Gorio Bugori, Gorira King■ Mach Fighter ■ Rampage Chain: Whenever one of your creatures attacks, if it's the first attack this turn, this turn, double that creature's power and give it "Power Breaker." (A creature with "Power Breaker" breaks 1 additional shield for each 6000 of its power.) ■ In the text of your creatures' "Rampage Chain" abilities, change "if it's the first attack this turn" to "if it's the first or second attack this turn." | Light/Nature | 4 | 5000 | CreatureBeast Folk/Bokken Kingdom | KM3/KM3 KGM | |
| Siegstorz, Holy Plate Dragon■ Blocker ■ Double Breaker ■ Ignore the abilities of your opponent's face-up cards in their shield zone. ■ Your opponent can't use the "Shield Trigger" of face-up cards in their shield zone when they add them to their hand. ■ Rampage Chain: Whenever one of your creatures attacks, if it's the first attack this turn, choose 1 of your opponent's creatures and put it into its owner's shield zone face up as a new shield. | Light | 7 | 11000 | CreatureBerserker Dragon/Bokken Kingdom | S1/S11 SR | |
| Biriyaboudo, Binbara■ Mugen Climb 3 (You may tap 3 of your creatures and pay [ww03] to summon this creature from your hand or graveyard.) ■ Double Breaker ■ This creature can't be blocked. ■ When this creature enters the battle zone, draw up to 2 cards. ■ Whenever this creature attacks, discard up to 2 cards from your hand. For each card you discarded this way, choose 1 of your opponent's creatures, and your opponent puts it on the top or bottom of their deck. | Water | 7 | 9000 | CreatureCyber Command/Team Zero | S2/S11 SR | |
| Abyss Wandering on the Moon■ Blocker ■ Double Breaker ■ Punishment Moon: When a card leaves your shield zone, you may put this creature on the bottom of your deck. If you do, destroy all your opponent's untapped creatures. | Darkness | 6 | 8000 | CreatureDemon Command/Moonlight Kingdom | S3/S11 SR | |
| Superdachi Canbello Revo■ Kirifuda Dash [ff10] (At the end of the attack of one of your creatures, if that creature broke any shields during that attack, you may pay [ff10] to summon this creature.) ■ Speed Attacker ■ Reduce the summoning cost of your Team Kirifuda creatures by 1. However, the cost can't be reduced below 0. ■ Kirifuda ReVo: During the turn this creature enters the battle zone using its "Kirifuda Dash" ability, whenever one of your creatures attacks, untap all your Team Kirifuda creatures. | Fire | 4 | 5000 | CreatureJokers/Team Kirifuda | S4/S11 SR | |
| Gyaia, Ground Seal Dragon■ Quad Breaker ■ When your opponent's creature with an ability that begins with "When this creature enters the battle zone" would enter the battle zone, your opponent puts that creature into their mana zone instead. ■ During your turn, you may summon a creature from your mana zone. | Nature | 9 | 18000 | CreatureGaia Command Dragon/Bokken Kingdom | S5/S11 SR | |
| Justica, Shadow Dragon■ Triple Breaker ■ When one of your Dragons enters the battle zone, destroy 1 of your opponent's creatures. ■ When one of your opponent's creatures is destroyed, you may put the top card of your deck into your shield zone face down as a new shield. | Light/Darkness | 8 | 13500 | CreatureMecha Del Sol Dragon/Moonlight Kingdom | S6/S11 SR | |
| Sino Busai, Hercules Chain■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, choose up to 2 creatures and tap or untap each of them. ■ Each turn, the first time your opponent attacks with a creature, it attacks a creature if able. ■ Rampage Chain: Whenever one of your creatures attacks, if it's the first attack this turn, that creature can't be destroyed until the start of your next turn. | Light/Nature | 6 | 9500 | CreatureBeast Folk/Bokken Kingdom | S7/S11 SR | |
| Trinadcat, Immeasurably Big Dragon■ Mugen Climb 4 (You may tap 4 of your creatures and pay [wd04] to summon this creature from your hand or graveyard.) ■ Triple Breaker ■ All your creatures get "Slayer." ■ Your opponent can untap only 1 creature at the start of their turn. ■ When one of your creatures is destroyed, you may draw a card. ■ At the end of your turn, if you have 13 or more creatures in the battle zone and 13 or more creatures in your graveyard, you win the game. | Water/Darkness | 13 | 13000 | CreatureZero Dragon/Team Zero | S8/S11 SR | |
| Protagonist, Crystallized Dragon■ When your opponent chooses a creature, this creature can't be chosen if you have another creature in the battle zone. ■ During your turn, when you would draw the first card, instead shuffle your hand and put it on the bottom of your deck, then draw 1 more card than the number of cards in that hand. ■ Reduce the cost of your "Vivid Draw" abilities by up to 2. However, the cost can't be reduced below 0. | Water/Fire | 4 | 5000 | CreatureSpirit Quartz Dragon/Bikurei Kingdom | S9/S11 SR | |
| Balad Vi Na Shura■ When you would lose the game or your opponent would win the game, if it's your opponent's turn and you have at least 1 darkness card and at least 1 fire card in your mana zone, you may instead show this card in your hand to your opponent and put it on the bottom of your deck. ■ Speed Attacker ■ Double Breaker ■ Oni End: When this creature enters the battle zone, if a player has no shields, put the bottom card of your deck into your graveyard. If it's a creature with cost 5 or less, you may put it into the battle zone. | Darkness/Fire | 5 | 6000 | CreatureDemonio/Onifuda Kingdom | S10/S11 SR | |
| Lizardmaru, Million Faces■ Triple Breaker ■ All your creatures get "Speed Attacker" and can attack untapped creatures. ■ When another of your creatures would battle an opponent's creature, you may have this creature battle instead. ■ When this creature wins a battle, you may break 1 of your opponent's shields. | Fire/Nature | 10 | 16000 | CreatureJokers/Team Kirifuda/Specials | S11/S11 SR |