Cards › Earlier sets › DMX05
DMX05 — DMX-05 Full Foil Pack Revival Hero The Alien
22 cards · Released 2011-10-22 · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| White TENMTH Kaiser■ Whenever this creature attacks, you may return a spell from your graveyard to your hand. ■ Double Breaker (This creature breaks 2 shields.) ■ (At the start of the game, Psychic Creatures are not included in your deck; put them in your hyperspatial zone. If one goes to any zone other than the battle zone, return it there.) | Light | 7 | 6000 | Psychic CreatureWhite Command Dragon/Alien | 1/16 R | |
| Black WILLOW Kaiser■ Whenever this creature attacks, choose 1 of your opponent's creatures in the battle zone. That creature gets -3000 power this turn. (Creatures with power 0 or less are destroyed.) ■ Double Breaker (This creature breaks 2 shields.) ■ Awakening (Psychic) Link - At the start of your turn, if you have "Red ABYTHEN Kaiser" and "White TENMTH Kaiser" in the battle zone, flip those creatures and this creature and link them. ■ (At the start of the game, Psychic Creatures are not included in your deck; put them in your hyperspatial zone. If one goes to any zone other than the battle zone, return it there.) | Darkness | 7 | 6000 | Psychic CreatureBlack Command Dragon/Alien | 2/16 R | |
| GILL Supergalactic Dragon■ When you put this creature into the battle zone, choose any number of your opponent's creatures with total power 9000 or less and destroy them. Then choose 1 of your opponent's shields and put it into its owner's graveyard. ■ Double Breaker (This creature breaks 2 shields.) | Fire | 10 | 9000 | CreatureArmored Dragon/Alien | 3/16 R | |
| Gaga Sirius of Spacetime■ Blocker ■ This creature can't attack your opponent. ■ Loop Awakening - At the start of your turn, you may flip this creature to the "Seb Lancer of Spacetime" side. ■ (At the start of the game, Psychic Creatures are not included in your deck; put them in your hyperspatial zone. If one goes to any zone other than the battle zone, return it there.) | Light | 7 | 12500 | Psychic CreatureAngel Command/Alien | 4/16 U | |
| HEIKE Double Cross, Gaga Elemental■ Blocker ■ This creature can't attack players. ■ When your opponent chooses one of your creatures in the battle zone, they can't choose this creature. (However, this creature may still be attacked or blocked.) | Light | 5 | 7000 | CreatureAngel Command/Alien | 5/16 U | |
| Zabi Olzekia, Demonic Sword General■ When you put this creature into the battle zone, you may destroy 1 of your Aliens. If you do, your opponent chooses 1 of their own creatures and destroys it. | Darkness | 5 | 5000 | CreatureDemon Command/Alien | 6/16 U | |
| Zabi Trash Train, Fuuma Devil■ Whenever another one of your Aliens is destroyed, you may draw a card. | Darkness | 4 | 3000 | CreatureHedrian/Grand Devil/Alien | 7/16 U | |
| Geo Bronze-Arm Tribe■ When you put this creature into the battle zone, look at your deck. You may choose 1 non-nature card from it and put it into your mana zone. Then shuffle your deck. | Nature | 4 | 2000 | CreatureBeast Folk/Alien | 8/16 U | |
| Gaga Petrova, Light Spirit■ All of your other Aliens in the battle zone get +4000 power. | Light | 4 | 2500 | CreatureMecha Del Sol/Alien | 9/16 C | |
| Gaga Pikarian■ When this creature enters the battle zone, you may draw a card. | Light | 3 | 2000 | CreatureCyber Lord/Alien | 10/16 C | |
| Cebu Aquman Jr.■ When you put this creature into the battle zone, you may reveal the top 3 cards of your deck to all players. Add all the light cards and darkness cards from among them to your hand, and put the rest into your graveyard. | Water | 4 | 2000 | CreatureCyber Lord/Alien | 11/16 C | |
| Zabi Claw, Dark Warrior■ This creature attacks each turn if able. | Darkness | 1 | 1000 | CreatureDragonoid/Alien | 12/16 C | |
| Kodamanma, Gil Gil Doll■ When you put this creature into the battle zone, add 1 of your shields to your hand. However, you can't use its "Shield Trigger." | Fire | 2 | 2000 | CreatureDeath Puppet/Alien | 13/16 C | |
| Geo Horn, the Lively■ When you put this creature into the battle zone, look at your deck. You may choose 1 Alien from it, show it to your opponent, and add it to your hand. Then shuffle your deck. | Nature | 4 | 1000 | CreatureHorn Beast/Alien | 14/16 C | |
| Cocco Gil Lupia■ You may reduce the cost of summoning your Dragons by 1. However, the cost can't be reduced below 1. | Nature | 2 | 1000 | CreatureFire Bird/Alien | 15/16 C | |
| Hyperspatial Shachihoko Hole■ When you put this card into your mana zone, put it in tapped. ■ During your opponent's next turn, your Aliens can't be attacked. ■ Put 1 Alien Psychic Creature with cost 7 or less from your hyperspatial zone into the battle zone. ■ (At the start of the game, Psychic Creatures are not included in your deck; put them in your hyperspatial zone. If one goes to any zone other than the battle zone, return it there.) | Darkness/Fire | 5 | Spell | 16/16 C | ||
| Gaga Alcadeias, Lord of Enslaved Spirits■ Evolution - Put on 1 of your Aliens. ■ If your opponent has no Aliens in the battle zone, they can't cast spells. ■ Triple Breaker (This creature breaks 3 shields.) | Light | 8 | 12500 | Evolution CreatureAngel Command/Alien | S1/S5 SR | |
| Emperor Cebu Marco X■ Evolution - Put on 1 of your Aliens. ■ When you put this creature into the battle zone, you may draw up to 3 cards. ■ Double Breaker (This creature breaks 2 shields.) | Water | 5 | 6000 | Evolution CreatureCyber Lord/Alien | S2/S5 SR | |
| Zabimeteus Musha BLACK■ Whenever an Alien attacks, you may put 1 of your shields into your graveyard. If you do, destroy 1 of your opponent's creatures with power 6000 or less. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 7 | 6000 | CreatureArmored Dragon/Alien | S3/S5 SR | |
| Zabi Hydra, Evil Planet Lord■ When you put another Alien of yours into the battle zone, you may return 1 Alien other than "Zabi Hydra, Evil Planet Lord" from your graveyard to your hand. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 6000 | CreatureDark Lord/Alien | S4/S5 SR | |
| Bolshack Gil Cross NEX■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Power Attacker +5000 (While attacking, this creature gets +5000 power.) ■ Triple Breaker (This creature breaks 3 shields.) ■ No one can put Psychic Creatures into the battle zone. | Fire | 9 | 9000 | CreatureArmored Dragon/Alien | S5/S5 SR | |
| Red ABYTHEN Kaiser■ When your opponent chooses this creature, put all the cards in your opponent's mana zone into their owners' graveyards. ■ Double Breaker (This creature breaks 2 shields.) ■ (At the start of the game, Psychic Creatures are not included in your deck; put them in your hyperspatial zone. If one goes to any zone other than the battle zone, return it there.) | Fire | 7 | 6000 | Psychic CreatureRed Command Dragon/Alien | V1/V1 VIC |