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Cards › Earlier sets › DMX21

DMX21 — DMX-21 Masters Chronicle Pack Tales of Heroic Duels (Comic of Heroes)

70 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Überdragon King BolshackÜberdragon King Bolshack■ G-Zero - If you have a Dragon with "Bolshack" in its name in the battle zone, you may summon this creature without paying its cost. ■ Evolution - Put on one of your fire Dragons. ■ Triple Breaker ■ Give all your creatures "Power Attacker +1000" for each fire card in your graveyard.Fire713000Evolution CreatureArmored Dragon1/70 -
Bolshack NEXBolshack NEX■ Double Breaker ■ When this creature enters the battle zone, look at your deck. You may put 1 card with "Lupia" in its name from it into the battle zone. Then shuffle your deck. ■ This creature gets "Power Attacker +1000" for each Fire Bird in your graveyard.Fire66000CreatureArmored Dragon2/70 SR
Bolshack DragonBolshack Dragon■ Double Breaker ■ While attacking, this creature gets +1000 power for each fire card in your graveyard.Fire66000CreatureArmored Dragon3/70 VR
Bolshack LupiaBolshack Lupia■ When this creature enters the battle zone, look at your deck. You may choose a creature with "Bolshack" in its name from it, show it to your opponent, and add it to your hand. Then shuffle your deck.Fire42000CreatureFire Bird4/70 -
Bolshack FireBolshack Fire■ Shield Trigger ■ Attack Chance - Creature with "Bolshack" in its name (Whenever one of your creatures with "Bolshack" in its name attacks, you may cast this spell without paying its cost.) ■ This turn, one of your creatures gets +1000 power for each fire card in your graveyard. Choose one of your opponent's creatures. Those 2 creatures battle.Fire7Spell5/70 -
Mach LupiaMach Lupia■ Your Dragons cost 2 less to summon. However, their cost can't be reduced below 1.Fire31000CreatureFire Bird6/70 U
Cocco LupiaCocco Lupia■ You may reduce the summoning cost of your creatures with "NEX" in their name by 1. However, the cost can't be reduced to 0 or less. ■ Give all your Armored Dragons "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) ■ At the end of your turn, return all of your non-evolution Armored Dragons that you put into the battle zone this turn to your hand.Fire42000CreatureFire Bird7/70 C
Sword Flash Bolmeteus Musha DragonSword Flash Bolmeteus Musha Dragon■ Double Breaker ■ Whenever this creature attacks, destroy one of your opponent's creatures with power 6000 or less. ■ Each turn, the first time this creature becomes tapped, untap it.Fire811000CreatureArmored Dragon/Samurai8/70 -
Bolbalzak "Sword Flash" DragonBolbalzak "Sword Flash" Dragon■ Double Breaker ■ Samurai Style Generate (When this creature enters the battle zone, you may generate one Cross Gear from your hand without paying its cost.) ■ Each turn, the first time this creature becomes tapped, untap it.Fire77000CreatureArmored Dragon/Samurai9/70 SR
Bolshack Yamato DragonBolshack Yamato Dragon■ Speed Attacker ■ Double Breaker ■ While attacking, this creature gets +1000 power for each fire card in your graveyard. ■ When you destroy one of your opponent's creatures with power 6000 or less through the ability of "Bolmeteus Musha Dragon," instead destroy one of your opponent's creatures with power 12000 or less.Fire66000CreatureArmored Dragon10/70 SR
Bolmeteus Musha DragonBolmeteus Musha Dragon■ Double Breaker ■ Whenever this creature attacks, you may put one of your shields into your graveyard. If you do, destroy one of your opponent's creatures with power 6000 or less.Fire66000CreatureArmored Dragon11/70 SR
Matchless Battle SupremeMatchless Battle Supreme■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Destroy one of your opponent's creatures with power 9000 or less. ■ If you have a creature with "Musha," "Yamato," or "Shiden" in its name in the battle zone, instead of one creature with power 9000 or less, choose any number of your opponent's creatures with total power 12000 or less and destroy them.Fire9Spell12/70 -
Dragon Gear - Sengoku Topper ArmorDragon Gear - Sengoku Topper Armor■ Cross Gear ■ While this card isn't crossed, you may reduce the summoning cost of your Dragons by 1. However, the cost can't be reduced to 0 or less. ■ A creature crossed with this gets +2000 power and breaks one additional shield. ■ You may cross this card without paying its cost onto one of your creatures with "Musha," "Yamato," or "Shiden" in its name.Fire3Cross GearSamurai13/70 -
Dragon Gear - Zangeki Mach ArmorDragon Gear - Zangeki Mach Armor■ Cross Gear ■ While this Cross Gear isn't crossed, you may reduce the summoning cost of your Dragons and Samurai creatures by 1. However, the cost can't be reduced to 0 or less. ■ While this Cross Gear is crossed onto a Dragon or Samurai, your Dragons and Samurai creatures get +2000 power and gain "Speed Attacker." ■ You may cross this card without paying its cost onto "Bolmeteus Musha Dragon."Fire4Cross GearSamurai14/70 R
Heavy, Dragon GodHeavy, Dragon God■ When this creature enters the battle zone, you may destroy one of your creatures. If you do, draw a card, and your opponent chooses one of their creatures and destroys it. ■ G-Link: to the left of "Metal, Dragon God" or "Death, Destruction God" (If you have the specified God in the battle zone, you may link this card. The linked Gods become one creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose one of the cards.) ■ While this creature is linked, your opponent's creatures attack this creature if able.Darkness55000CreatureGod/Dragon Zombie15/70 -
Metal, Dragon GodMetal, Dragon God■ Double Breaker ■ When this creature enters the battle zone, you may choose one of your opponent's Cross Gears in the battle zone or a card in your opponent's mana zone and put it into its owner's graveyard. ■ G-Link: to the right of "Heavy, Dragon God" or "Death, Destruction God" ■ While this creature is linked, it gains "Triple Breaker." ■ While this creature, "Heavy, Dragon God," and "Death, Destruction God" are all linked, when "Death, Destruction God" leaves the battle zone, you may link this creature with "Heavy, Dragon God."Fire77000CreatureGod/Armored Dragon16/70 -
Death, Destruction GodDeath, Destruction God■ When you put this card into your mana zone, put it in tapped. ■ Speed Attacker ■ Double Breaker ■ Tri-G-Link: to the right of "Heavy, Dragon God," or to the left of "Metal, Dragon God," or between them. ■ When this creature links with both "Heavy, Dragon God" and "Metal, Dragon God," destroy all of your opponent's non-God creatures. ■ While this creature is linked with both "Heavy, Dragon God" and "Metal, Dragon God," it gains "World Breaker," and your opponent can't choose this creature when choosing a creature. (However, it can still be attacked or blocked.)Darkness/Fire1011000CreatureGod17/70 -
Deathperado, Destruction GodDeathperado, Destruction God■ When you put this card into your mana zone, put it in tapped. ■ Tri-G-Link: to the right of "Heavy, Dragon God" or to the left of "Metal, Dragon God." (If you have the specified God in the battle zone, you may link this card.) ■ Whenever this creature attacks, destroy all of your opponent's creatures with less power than this creature. ■ This creature breaks one additional shield for each card linked to this card.Darkness/Fire85000CreatureGod18/70 -
Necrodragon DobolzackNecrodragon Dobolzack■ Blocker ■ This creature can't attack. ■ When this creature enters the battle zone, look at your deck. Choose a God or Phoenix from it, show it to your opponent, and add it to your hand. Then shuffle your deck. ■ Whenever this creature battles, destroy it after the battle.Darkness55000CreatureDragon Zombie19/70 -
Deathmeta LupiaDeathmeta Lupia■ You may reduce the summoning cost of your Gods by 1. However, the cost can't be reduced to 0 or less. ■ When one of your Gods is destroyed, return a God from your graveyard to your hand.Darkness44000CreatureFire Bird20/70 -
God of ZettoGod of Zetto■ Put up to 2 creatures with "Heavy, Dragon God," "Metal, Dragon God," or "Death, Destruction God" in their name from your hand into the battle zone.Darkness8Spell21/70 -
Necrodragon GuljeneraidNecrodragon Guljeneraid■ Double Breaker ■ Whenever your Dragon other than Necrodragon Guljeneraid is destroyed, if this creature is in your graveyard, you may return this creature to the battle zone.Darkness76000CreatureDragon Zombie22/70 SR
Supernova Apollonus DragerionSupernova Apollonus Dragerion■ Evolution GV - Put on 3 of your Dragons stacked together. ■ Triple Breaker ■ Meteorburn: Whenever this creature attacks, you may put a card under this creature into your graveyard. If you do, this creature gains "Power Attacker +15000" and "World Breaker." ■ Whenever your opponent chooses this creature, they put all the cards in their mana zone into their graveyard.Fire615000Evolution CreaturePhoenix/Tyranno Drake23/70 SR
Death Phoenix, Avatar of DoomDeath Phoenix, Avatar of Doom■ When you put this card into your mana zone, tap it. ■ V-Volution: Put this creature on top of one of your Dragon Zombies and one of your Fire Birds. ■ Double Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. ■ When this creature leaves the battle zone, your opponent discards their hand.Darkness/Fire49000Evolution CreaturePhoenix24/70 SR
Necrodragon Odol NeedleNecrodragon Odol Needle■ Shield Trigger ■ When this creature enters the battle zone, it is put in tapped. ■ If your opponent's creatures attack, they must attack this creature if able. ■ Whenever this creature battles, destroy this creature and the opponent's creature after the battle.Darkness65000CreatureDragon Zombie25/70 -
All DeleteAll Delete■ Each player adds all their own cards in the battle zone, hand, shield zone, and graveyard to their deck and shuffles it.Darkness11Spell26/70 -
Poppo Juvira, Winged God-destroyerPoppo Juvira, Winged God-destroyer■ When you put this card into your mana zone, put it in tapped. ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. ■ When you summon your evolution Phoenix, you may put it on top of a creature in your graveyard instead of a creature in the battle zone.Darkness/Fire44000CreatureFire Bird/Dragon Zombie27/70 -
Dark LupiaDark Lupia■ Whenever one of your Dragons is destroyed, you may destroy 1 of your opponent's creatures.Darkness31000CreatureFire Bird28/70 C
Alcapheus, Lord of SpiritsAlcapheus, Lord of Spirits■ Evolution - Put on one of your Angel Commands. ■ Triple Breaker ■ No player can cast non-light spells. ■ Non-light creatures are put into the battle zone tapped.Light814000Evolution CreatureAngel Command29/70 -
Alphadios, Lord of SpiritsAlphadios, Lord of Spirits■ Evolution - Put on one of your Angel Commands. ■ Triple Breaker ■ No player can summon non-light creatures or cast non-light spells.Light1015500Evolution CreatureAngel Command30/70 SR
Alcadeias, Lord of SpiritsAlcadeias, Lord of Spirits■ Evolution - Put on one of your Angel Commands. ■ Double Breaker ■ No player can cast non-light spells.Light612500Evolution CreatureAngel Command31/70 VR
Perfect Galaxy, Immortality ElementalPerfect Galaxy, Immortality Elemental■ Double Breaker ■ Shield Force (When this creature enters the battle zone, you may choose one of your shields. While that shield is in the shield zone, this creature gains the following abilities.) ■ This creature gains "Blocker." ■ When this creature would leave the battle zone, it stays instead.Light79000CreatureAngel Command32/70 VR
Alca Kid, Holy ElementalAlca Kid, Holy Elemental■ When this creature enters the battle zone, draw a card. ■ When you cast "Holy Awe," you may summon one evolution creature with "Lord of Spirits" in its name from your hand without paying its cost.Light55000CreatureAngel Command33/70 -
WhiteoutWhiteout■ Put all creatures in the battle zone that are neither evolution nor light face down into their owners' shield zones as new shields. Then, for each creature put into the shield zone this way, put the top card of your deck face down into your shield zone as a new shield.Light10Spell34/70 -
Holy AweHoly Awe■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Tap all your opponent's creatures.Light6Spell35/70 R
Ballom Rosso, Lord of DemonsBallom Rosso, Lord of Demons■ Evolution - Put on one of your Demon Commands. ■ Triple Breaker ■ When this creature enters the battle zone, destroy all non-darkness creatures. Then each player reveals their hand and discards all non-darkness cards.Darkness913000Evolution CreatureDemon Command36/70 -
Dorballom, Lord of DemonsDorballom, Lord of Demons■ Evolution - Put on one of your Demon Commands. ■ Triple Breaker ■ When this creature enters the battle zone, destroy all non-darkness creatures. Then each player puts all non-darkness cards from their mana zone into their graveyard.Darkness1013000Evolution CreatureDemon Command37/70 SR
Ballom, Master of DeathBallom, Master of Death■ Evolution - Put on one of your Demon Commands. ■ Double Breaker ■ When this creature enters the battle zone, destroy all non-darkness creatures.Darkness812000Evolution CreatureDemon Command38/70 SR
Olgate, Nightmare SamuraiOlgate, Nightmare Samurai■ Double Breaker ■ When one of your creatures is destroyed, you may untap this creature.Darkness76000CreatureDemon Command39/70 SR
Barlowe, Devil PriestBarlowe, Devil Priest■ When this creature enters the battle zone, you may summon one evolution creature with "Ballom" in its name from your graveyard without paying its cost.Darkness95000CreatureDemon Command40/70 -
Black Lucifer, Sorcerer of DarknessBlack Lucifer, Sorcerer of Darkness■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, put the top 5 cards of your deck into your graveyard. ■ This creature gets +1000 power for each Demon Command in your graveyard. ■ When this creature would be destroyed, instead of putting it into your graveyard, you may return one evolution Demon Command from your graveyard to your hand.Darkness66000CreatureDemon Command41/70 -
Reaper ScreamReaper Scream■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Put the top 6 cards of your deck into your graveyard. Then you may return one darkness creature and one darkness evolution creature from your graveyard to your hand.Darkness6Spell42/70 -
Bolberg "Shori" DragonBolberg "Shori" Dragon■ Speed Attacker ■ Double Breaker ■ Samurai Generate (When this creature enters the battle zone, you may generate a Cross Gear from your hand without paying its cost.) ■ You may cross your Cross Gear with this creature without paying its cost.Fire99000CreatureArmored Dragon/Samurai43/70 -
Bolberg Cross DragonBolberg Cross Dragon■ Speed Attacker ■ Double Breaker ■ You may cross one of your Cross Gears onto this creature without paying its cost.Fire87000CreatureArmored Dragon44/70 SR
Octillion ForceOctillion Force■ Shield Trigger X (When you add this Cross Gear from your shield zone to your hand, you may generate it immediately without paying its cost and cross it onto one of your creatures.) ■ Cross Gear ■ The creature crossed with this gains "Power Attacker +9000" and "Triple Breaker."Nature4Cross Gear45/70 SR
Great EarthGreat Earth■ When you put this card into your mana zone, put it in tapped. ■ You may put one of your creatures in the battle zone into your mana zone. If you do, put one creature with "Bolberg" in its name and one non-evolution Cross Gear from your mana zone into the battle zone.Fire/Nature8Spell46/70 -
Ultimate Equipment - Victory SoulUltimate Equipment - Victory Soul■ When you put this card into your mana zone, put it in tapped. ■ Cross Gear ■ The creature crossed with this gets +3000 power. ■ Whenever the creature crossed with this attacks, put the top 2 cards of your deck into your mana zone. Then return a card from your mana zone to your hand.Fire/Nature5Cross Gear47/70 -
Velyrika DragonVelyrika Dragon■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, look at your deck. Choose an Armored Dragon from it, show it to your opponent, and add it to your hand. Then shuffle your deck.Fire77000CreatureArmored Dragon48/70 R
Wind Axe, the Warrior SavageWind Axe, the Warrior Savage■ When you put this card into your mana zone, put it in tapped. ■ When this creature enters the battle zone, destroy one of your opponent's creatures that has "Blocker," and put the top card of your deck into your mana zone.Fire/Nature52000CreatureHumanoid/Beast Folk49/70 U
Astral Super ReefAstral Super Reef■ Evolution - Put on one of your Cyber Viruses. ■ Double Breaker ■ Whenever this creature or another of your Cyber Viruses enters the battle zone, you may draw 3 cards.Water67000Evolution CreatureCyber Virus50/70 -
Astral ReefAstral Reef■ Evolution - Put on one of your Cyber Viruses. ■ When this creature enters the battle zone, you may draw 3 cards.Water24000Evolution CreatureCyber Virus51/70 VR
Tasogare Hell PunchTasogare Hell Punch■ Draw 2 cards. Return all creatures with "Blocker" in the battle zone to their owners' hands.Water4Spell52/70 -
Streaming ShaperStreaming Shaper■ Turn the top 4 cards of your deck face up. Add all water cards among them to your hand and put the rest into your graveyard.Water3Spell53/70 R
Cutie HeartCutie Heart■ Shield Trigger (When you add this creature from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, if you have 2 or fewer shields, you may choose a creature and return it to its owner's hand. ■ If you have 2 or fewer shields, this creature gets +4000 power and can't be blocked.Water41000CreatureCyber Virus54/70 U
Tempest BabyTempest Baby■ When this creature enters the battle zone, draw up to 2 cards. Then put the same number of cards from your hand as the cards you drew on top of your deck in any order.Water32000CreatureCyber Virus55/70 C
Candy DropCandy Drop■ This creature can't be blocked.Water31000CreatureCyber Virus56/70 C
Ultimate Galaxy UniverseUltimate Galaxy Universe■ Evolution - Put on one of your Phoenixes. ■ Triple Breaker ■ Meteorburn - Whenever this creature attacks, you may choose a card under this creature and put it into your graveyard. If that card was the last card under this creature and it is a Phoenix, you win the game.Light517000Evolution CreaturePhoenix57/70 SR
Universe LapiaUniverse Lapia■ Cards in your mana zone, deck, graveyard, and battle zone are also Phoenixes.Fire75000CreatureFire Bird58/70 -
Supernova Grand Cross Absolute CureSupernova Grand Cross Absolute Cure■ When you put this card into your mana zone, put it in tapped. ■ Mana Evolution GV - Choose 3 creatures from your mana zone and put this creature on top of them as you put it into the battle zone. ■ Double Breaker ■ Meteorburn - Whenever this creature attacks, you may choose any number of cards under this creature and put them into your graveyard. For each card put into the graveyard this way, put the top card of your deck face down into your shield zone as a new shield.Light/Fire/Nature79000Evolution CreaturePhoenix59/70 -
Phoenix LifePhoenix Life■ When you put this card into your mana zone, put it in tapped. ■ Look at the top 2 cards of your deck. Put one of them face down into your shield zone as a new shield and put the other into your mana zone.Light/Nature4SpellPhoenix60/70 -
The Universe GateThe Universe Gate■ Turn the top 3 cards of your deck face up. For each Phoenix among them, take one extra turn after this turn, one turn per Phoenix. (Return the cards turned face up to the top of your deck in their original order.)Fire6Spell61/70 R
Innocent Hunter, Blade of AllInnocent Hunter, Blade of All■ You may put an evolution creature of any race on top of this creature.Nature41000CreatureBeast Folk62/70 U
Skysword, the Savage VizierSkysword, the Savage Vizier■ When you put this card into your mana zone, put it in tapped. ■ When this creature enters the battle zone, add the top card of your deck to your mana zone, then put one more card face down into your shield zone as a new shield.Light/Nature52000CreatureBeast Folk/Initiate63/70 U
No DataNo Data■ At the start of your turn, draw a card. ■ At the end of your turn, you may put a card from your hand face down into your shield zone as a new shield. If you do, choose one of your shields and add it to your hand. However, you can't use that shield's "Shield Trigger."Water54000Creature64/70 -
Miraculous PlagueMiraculous Plague■ When you put this card into your mana zone, put it in tapped. ■ Choose 2 of your opponent's creatures. Your opponent chooses one of them and returns it to their hand, and the other is destroyed. Then choose 2 cards from your opponent's mana zone. Your opponent chooses one of them and returns it to their hand, and the other is put into the graveyard.Water/Darkness7Spell65/70 SR
Unidentified ObjectiveUnidentified Objective■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Cast one spell with cost 7 or less from your graveyard without paying its cost. After you cast it, put it on the bottom of your deck instead of your graveyard.Water7Spell66/70 -
Hogan BlasterHogan Blaster■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Shuffle your deck and reveal the top card. If it's a creature, you may put it into the battle zone. If it's a spell, you may cast it without paying its cost.Water5Spell67/70 U
Inferno SignInferno Sign■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put a non-Evolution creature with cost 7 or less from your graveyard into the battle zone.Darkness5Spell68/70 U
EmeralEmeral■ When this creature enters the battle zone, you may put a card from your hand face down into your shield zone as a new shield. If you do, return one of your shields to your hand. However, you can't use that shield's "Shield Trigger."Water21000CreatureCyber Lord69/70 C
Spiral GateSpiral Gate■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Choose a creature and return it to its owner's hand.Water2Spell70/70 C