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Cards › Earlier sets › DMX22

DMX22

165 cards · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
JanuaryJanuary■ This creature can't attack.Fire11000Creature2016 Calendar1/??? -
FebruaryFebruaryDarkness22000Creature2016 Calendar2/??? -
MarchMarchLight33000Creature2016 Calendar3/??? -
AprilAprilLight44000Creature2016 Calendar4/??? -
MayMayNature55000Creature2016 Calendar5/??? -
JuneJune■ Double Breaker (This creature breaks 2 shields.)Fire66000Creature2016 Calendar6/??? -
JulyJuly■ Double Breaker (This creature breaks 2 shields.)Fire77000Creature2016 Calendar7/??? -
AugustAugust■ Double Breaker (This creature breaks 2 shields.)Water88000Creature2016 Calendar8/??? -
SeptemberSeptember■ Double Breaker (This creature breaks 2 shields.)Darkness99000Creature2016 Calendar9/??? -
OctoberOctober■ Double Breaker (This creature breaks 2 shields.)Fire1010000Creature2016 Calendar10/??? -
NovemberNovember■ Double Breaker (This creature breaks 2 shields.)Darkness1111000Creature2016 Calendar11/??? -
DecemberDecember■ Triple Breaker (This creature breaks 3 shields.)Fire1212000Creature2016 Calendar12/??? -
Ka-Repan, Fiery HotKa-Repan, Fiery Hot■ All your other Curry Breads get +3000 power and break one additional shield.Fire33000CreatureCurry Bread/Cosmo Walker/Alien13/??? -
Team Exile - Katsudon and Friends - R.M.G., Super Lawful Invincible Cosmic Alloy Martial Fife-and-Drum Demon Spear Ultimate Hundred Sages Enma God Revolver Extreme Sun Friendship Raging SwordTeam Exile - Katsudon and Friends - R.M.G., Super Lawful Invincible Cosmic Alloy Martial Fife-and-Drum Demon Spear Ultimate Hundred Sages Enma God Revolver Extreme Sun Friendship Raging Sword■ When you put this card into your mana zone, put it in tapped. ■ Triple Breaker ■ While this creature is in your hand or in the battle zone, ignore the abilities of your Exile Creatures that prevent Exile Creatures from being put into the battle zone. ■ Ultra Doron Go: When this creature leaves the battle zone, you may put one Exile Creature from your hand into the battle zone.Light/Water/Darkness/Fire/Nature∞17000Exile CreatureOutrage MAX14/??? -
Mauchu, Single PoleMauchu, Single Pole■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately without paying its cost.)Light95000CreatureAngel Command/Invader15/??? C
AquanAquan■ When this creature enters the battle zone, you may turn the top 5 cards of your deck face up. Add all light cards and darkness cards among them to your hand and put the rest into your graveyard.Water42000CreatureCyber Lord16/??? R
Hyperspatial Guard HoleHyperspatial Guard Hole■ When you put this card into your mana zone, put it in tapped. ■ Choose one non-evolution creature, turn it face down, and add it to its owner's shield zone as a new shield. ■ Put one darkness or light Command Psychic Creature with cost 10 or less from your hyperspatial zone into the battle zone. (At the start of the game, Psychic Creatures are not included in your deck but placed in your hyperspatial zone, and if they go to any zone other than the battle zone, they return there.)Light/Darkness7Spell17/??? R
Egoist, Extreme of "Ego"Egoist, Extreme of "Ego"■ Me Evolution - Place your hand palm down on the game table and put this creature on top of it. When that hand leaves the game table, or when this card directly touches the game table, return this card to your hand. ■ Each turn, the first time this creature becomes tapped, untap it. ■ Age Breaker (This creature breaks a number of shields equal to the tens digit of your age.) ■ Eternal Omega (When this creature would leave the battle zone, return it to your hand instead.)Zero1344444Evolution CreatureUnknown/Zenith18/??? -
Coaquan's ErrandCoaquan's Errand■ Turn the top 3 cards of your deck face up. Put all light cards and darkness cards from among them into your hand, and put the other cards into your graveyard.Water3Spell19/??? U
BakbeardBakbeard■ Double Breaker ■ When this creature enters the battle zone, destroy all other untapped creatures.Darkness88000CreatureDark Lord20/??? -
Parlock - Tablet of Intersection -Parlock - Tablet of Intersection -■ If you solve this puzzle, this creature can't be □□□□.Water33000CreatureCyber Lord/Origin21/??? -
Nyan Nyan, the Lounging CatNyan Nyan, the Lounging Cat■ {Cat Souls} If this creature is your only creature in the battle zone, it gets +2222 power.Light22222CreatureOutrage Cat22/??? -
EmeralEmeral■ When this creature enters the battle zone, you may put a card from your hand face down into your shield zone as a new shield. If you do, return one of your shields to your hand. However, you can't use that shield's "Shield Trigger."Water21000CreatureCyber Lord23/??? C
The Black BoxThe Black BoxDarkness22016CreaturePandora Box24/??? -
Heaven's GateHeaven's Gate■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Put up to 2 non-evolution light creatures with "Blocker" from your hand into the battle zone.Light6Spell25/??? R
Mokori Girls General Election!Mokori Girls General Election!■ Whenever one of your nature creatures attacks, you may put the top card of your deck into your mana zone.Water3Dragheart Fortress26/??? -
Bolshack CorodragonBolshack Corodragon■ For each fire Dragon in your graveyard, this creature gains "Power Attacker +5656" and breaks 1 additional shield.Fire55656CreatureArmored Dragon27/??? -
Brain StormBrain Storm■ Draw up to 3 cards, then put 2 cards from your hand on top of your deck in any order.Water2Spell28/??? C
Gaial KaiserGaial KaiserFire86000Psychic CreatureRed Command Dragon/Hunter29/??? -
Mega Making DragonMega Making Dragon■ Double Breaker ■ When this creature enters the battle zone, destroy all of your non-Dragon creatures. Then turn cards face up from the top of your deck until the same number of non-evolution Dragons appear. Put all the non-evolution Dragons revealed this way into the battle zone and put the rest into your graveyard.Fire911000CreatureMega Command Dragon30/??? -
Mega Making DragonMega Making Dragon■ Double Breaker ■ When this creature enters the battle zone, destroy all of your non-Dragon creatures. Then turn cards face up from the top of your deck until the same number of non-evolution Dragons appear. Put all the non-evolution Dragons revealed this way into the battle zone and put the rest into your graveyard.Fire911000CreatureMega Command Dragon31/??? -
Mega Making DragonMega Making Dragon■ Double Breaker ■ When this creature enters the battle zone, destroy all of your non-Dragon creatures. Then turn cards face up from the top of your deck until the same number of non-evolution Dragons appear. Put all the non-evolution Dragons revealed this way into the battle zone and put the rest into your graveyard.Fire911000CreatureMega Command Dragon32/??? -
Narrataro, Explosive PassionNarrataro, Explosive Passion■ When this creature enters the battle zone, you may read this creature's flavor text. If you can read it within 10 seconds, all your creatures gain "Speed Attacker" this turn.Fire33000CreatureHumanoid Baku/Narrator33/??? -
Come On, LegendCome On, Legend■ Open one of your unopened Duema REV booster packs without showing your opponent. Add one card from the opened booster pack to your hand and give the rest to your opponent. Your opponent chooses one of them and adds it to their hand, and returns the rest to you. Repeat this until there are no cards left in the pack. The cards added to hand this way become each player's own cards.Water3Spell34/??? -
Supernova BargaraizoSupernova Bargaraizo■ Mana Evolution GV - Choose 3 Dragons from your mana zone and put this creature on top of them as you put it into the battle zone. ■ Triple Breaker ■ Meteorburn - Whenever this creature attacks, you may choose 3 cards under this creature and put them into your graveyard. If you do, turn the top 3 cards of your deck face up. You may put any number of non-evolution Dragons from among them into the battle zone. Put the rest into your graveyard.Nature915000Evolution CreatureEarth Dragon/Phoenix/Samurai35/??? VR
Magnum, Quick-Draw DollMagnum, Quick-Draw Doll■ Speed Attacker ■ When any player puts a creature into the battle zone without tapping cards in their mana zone, destroy that creature.Fire43000CreatureDeath Puppet/Alien36/??? U
Ochappy, Innocent FairyOchappy, Innocent Fairy■ S-Back - Nature (When you add a nature card from your shield zone to your hand, you may discard that card. If you do, summon this creature without paying its cost.) ■ When this creature enters the battle zone, you may put a card from your graveyard into your mana zone.Nature31000CreatureSnow Faerie37/??? U
Crossfire 2nd, Catastrophic Super EvilCrossfire 2nd, Catastrophic Super Evil■ When you put this card into your mana zone, put it in tapped. ■ G-Zero - If you have drawn 6 or more cards this turn and you have no "Crossfire 2nd, Catastrophic Super Evil" in the battle zone, you may summon this creature without paying its cost. ■ Speed Attacker ■ Double BreakerWater/Fire77000CreatureOutrage MAX38/??? R
Come On, PippyCome On, Pippy■ When this creature enters the battle zone, choose one of the following. ▼ Put up to 2 Fire Bird Psychic Creatures with cost 3 or less from your hyperspatial zone into the battle zone. ▼ Put one fire Psychic Creature with cost 6 or less from your hyperspatial zone into the battle zone. (At the start of the game, Psychic Creatures are not included in your deck but placed in your hyperspatial zone, and if they go to any zone other than the battle zone, they return there.)Fire51000CreatureFire Bird/Hunter39/??? U
Super Awakening ZeusSuper Awakening Zeus■ Evolution - Put on one of your Angel Commands. ■ Triple Breaker ■ When this creature enters the battle zone, break 2 of your opponent's shields. ■ If you have 5 or more shields, your light creatures can't leave the battle zone.Light813500Evolution CreatureAngel Command/Creator40/??? -
Sonia, Red Dragon SummonerSonia, Red Dragon Summoner■ When you put this card into your mana zone, put it in tapped. ■ Double Breaker ■ When this creature is summoned and enters the battle zone, untap all darkness cards and fire cards in your mana zone.Darkness/Fire66000CreatureArmored Dragon/Demon Command41/??? -
Meteor in the DarkMeteor in the Dark■ Double Breaker ■ Non-darkness creatures are put into the battle zone tapped. ■ Give all your darkness creatures "Slayer." (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.) ■ When one of your Dragons is destroyed, if this creature is in your graveyard, you may return this creature from your graveyard to your hand.Darkness88000CreatureBlack Command Dragon42/??? -
Inspiration ProgramInspiration Program■ Destroy one of your non-Psychic creatures. Then turn cards face up from the top of your deck until a creature with cost 1 higher than the destroyed creature appears. You may put that creature into the battle zone. Then shuffle your deck.Water3Spell43/??? R
Pack E, Super ElectromagneticPack E, Super Electromagnetic■ Pack Evolution - Put one of your unopened Duel Masters REV booster packs into the battle zone and put this creature on top of it. ■ When this creature breaks a shield or leaves the battle zone, open the booster pack stacked under this creature and add one card from it to your hand. Add the rest to your card collection.Water55000Evolution CreatureCyber Command44/??? -
Jii-san, Sure to Make You LaughJii-san, Sure to Make You Laugh■ When you are about to lose the game, you may say "Hmm, I'm about to lose" and look at the top 3 cards of your deck. If you do, you lose the game.Water22130CreatureOutrage45/??? -
Dragon Master DokuroskullDragon Master Dokuroskull■ When this creature enters the battle zone, put one Dragheart with cost 2 or less from your hyperspatial zone into the battle zone. (If it is a Weapon, put it in equipped to this creature.) ■ If you have a darkness Dragheart in the battle zone, this creature gets +2000 power.Darkness42000CreatureFunky Nightmare/Draguner46/??? C
Darthrain, Phantom KnightDarthrain, Phantom Knight■ Evolution: Put on one of your darkness creatures. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. If you do, return a creature from your graveyard to your hand.Darkness46000Evolution CreatureDark Nightmare47/??? -
Hyperspatial Revive HoleHyperspatial Revive Hole■ Return a creature from your graveyard to your hand. Choose one of the following. ■ ▼ Choose any number of Psychic Creatures from your hyperspatial zone whose total cost is 5 or less and put them into the battle zone. ■ ▼ Put a darkness Psychic Creature with cost 7 or less from your hyperspatial zone into the battle zone. ■ (At the start of the game, put Psychic Creatures in your hyperspatial zone instead of your deck. If they go to any zone other than the battle zone, return them there.)Darkness5Spell48/??? C
Demonic ViceDemonic Vice■ Your opponent discards 2 cards from his hand.Darkness5Spell49/??? R
Dondon Vacuuming NowDondon Vacuuming Now■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Look at the top 5 cards of your deck. Show 1 of them to your opponent and put it into your hand, then put the rest on the bottom of your deck in any order. If the card you showed is a fire or nature card, you may choose a creature and return it to its owner's hand.Water4Spell50/??? R
Dondon Vacuuming NowDondon Vacuuming Now■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Look at the top 5 cards of your deck. Show 1 of them to your opponent and put it into your hand, then put the rest on the bottom of your deck in any order. If the card you showed is a fire or nature card, you may choose a creature and return it to its owner's hand.Water4Spell51/??? R
End-of-the-Century Heavy Death MetalEnd-of-the-Century Heavy Death Metal■ When you put this card into your mana zone, tap it. ■ Speed Attacker ■ World Breaker ■ When this creature enters the battle zone without being summoned, add it to your deck and shuffle your deck.Darkness/Fire1339000CreatureCreator/Hunter52/??? SR
Aqua PatrolAqua Patrol■ When this creature enters the battle zone, choose a player. That player counts his shields, adds them to his deck and shuffles it, then puts the same number of cards from the top of his deck into his shield zone face down.Water42000CreatureLiquid People53/??? VR
Memories of the Planetary DragonMemories of the Planetary Dragon■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Until the end of your next turn, all shield cards you put into your hand gain "Shield Trigger."Light3Spell54/??? R
End of the World, Black Divine DragonEnd of the World, Black Divine Dragon■ E Soul ■ Double Breaker ■ When this creature enters the battle zone, look at your deck. Choose 3 cards from it, put all the rest into your graveyard, then put the 3 chosen cards back on top of your deck in any order.Darkness77000CreatureDragon Zombie55/??? SR
Kirin Legacy, Twin MeteorKirin Legacy, Twin Meteor■ When you put this card into your mana zone, tap it. ■ Evolution V: Put on two of your multicolored creatures. ■ Double Breaker ■ Meteorburn: When you summon a non-evolution multicolored creature, you may put a card from under this creature into your graveyard. If you do, look at your deck. You may put a creature with the same name as the creature you put into your graveyard from it into the battle zone. Then shuffle your deck.Water/Fire/Nature512000Evolution CreaturePhoenix56/??? SR
Duema RevolutionDuema Revolution■ Revolution 2: If you have 2 or fewer shields, look at the top card of your deck. You may put that card at the bottom of your deck. Turn the top 3 cards of your deck face up. Add all Dragons among them to your hand, then put the rest into your graveyard.Fire4Spell57/??? -
Shinkage-ryu Yagyu DragonShinkage-ryu Yagyu Dragon■ When this creature enters the battle zone, untap all Dragons in your mana zone. ■ If you have "Bolmeteus Musha Dragon" or a Dragon with "NEX" in its name in the battle zone, all your other Dragons get "Power Attacker +4000" and break 1 additional shield.Fire55000CreatureArmored Dragon/Samurai58/??? U
Jester BrainJester Brain■ Draw 3 cards. Then your opponent may choose up to 3 of his shields and add them to his hand. For each shield your opponent added to his hand this way, put a card from your hand at the bottom of your deck. (Your opponent can use the "Shield Trigger" of the shield cards he added to his hand this way.)Water4Spell59/??? U
Dragonmaster Za=DeadmanDragonmaster Za=Deadman■ Double Breaker ■ When this creature enters the battle zone, put a nature Dragheart with cost 5 or less from your hyperspatial zone into the battle zone. (If it is a Weapon, put it into the battle zone attached to this creature.) ■ When you pay the cost to summon a creature or cast a spell, instead of paying that cost, you may tap one light card, one water card, one darkness card, one fire card and one nature card in your mana zone.Nature88000CreatureJurassic Command Dragon/Draguner60/??? R
Boaroax, Evil Emperor AxeBoaroax, Evil Emperor Axe■ Triple Breaker (This creature breaks 3 shields.) ■ When you summon a creature from your hand or when this creature attacks, you may put a nature creature from your mana zone into the battle zone.Nature4Dragheart Weapon61~63/??? -
Treasure CruiseTreasure Cruise■ As you put this creature into the battle zone, you may put this creature on top of your head and say, "Shichifukujin is coming!" If you do, let it fall from your head into the battle zone, and when it lands, put all your opponent's cards in the battle zone that this creature is touching into his graveyard. ■ (When this creature enters the battle zone, you may put it on top of your head and say, "The Seven Lucky Gods have arrived!" If you do, let the creature on your head fall into the battle zone, and put all your opponent's creatures it touches into their owners' graveyards.)Fire51000CreatureDreammate64/??? -
Duemaland ~Rainbow Dream~Duemaland ~Rainbow Dream~■ Dragon Release: At the end of your turn, your opponent may give you 1,000,000 Due Yen. If he doesn't, he chooses a card in his hand and discards it, and you flip this Dragheart.Light3Dragheart Fortress65/??? -
Dragonmaster SasorisDragonmaster Sasoris■ When this creature enters the battle zone, put a Dragheart with cost 2 or less, or a nature Dragheart with cost 4 or less, from your hyperspatial zone into the battle zone. (If it is a Weapon, put it into the battle zone attached to this creature.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard.Nature64000CreatureBeast Folk Go/Draguner66/??? R
Pacific ChampionPacific Champion■ Evolution: Put on one of your Merfolk. ■ This creature can't be attacked or blocked by non-evolution creatures.Water25000Evolution CreatureMerfolk67/??? R
Fairy GiftFairy Gift■ This turn, you may reduce the cost of the next creature you summon by up to 3. However, the cost can't be reduced below 0.Nature1Spell68/??? U
Mega Man EXE & KattaMega Man EXE & Katta■ When you put this card into your mana zone, tap it. ■ When you summon this creature, you may scan the code on the right and show your opponent the ability. If you do, this creature gains that ability. ■ {QR Code}Water/Fire33000CreatureHumanoid/Kikai Hero69/??? -
Fairy LifeFairy Life(Handwritten card)Nature2Spell70/??? C
Bolshack DragonBolshack Dragon■ Double Breaker ■ While attacking, this creature gets +1000 power for each fire card in your graveyard.Fire66000CreatureArmored Dragon71/??? VR
Bolmeteus White DragonBolmeteus White Dragon■ Double Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire77000CreatureArmored Dragon72/??? SR
Bolmeteus Musha DragonBolmeteus Musha Dragon■ Double Breaker ■ Whenever this creature attacks, you may put one of your shields into your graveyard. If you do, destroy one of your opponent's creatures with power 6000 or less.Fire66000CreatureArmored Dragon73/??? SR
Bolshack Yamato DragonBolshack Yamato Dragon■ Speed Attacker ■ Double Breaker ■ While attacking, this creature gets +1000 power for each fire card in your graveyard. ■ When you destroy one of your opponent's creatures with power 6000 or less with the ability of "Bolmeteus Musha Dragon," instead destroy one of your opponent's creatures with power 12000 or less.Fire66000CreatureArmored Dragon74/??? SR
Bolbalzak "Sword Flash" DragonBolbalzak "Sword Flash" Dragon■ Double Breaker ■ Samurai Style Generate (When this creature enters the battle zone, you may generate one Cross Gear from your hand without paying its cost.) ■ Each turn, the first time this creature becomes tapped, untap it.Fire77000CreatureArmored Dragon/Samurai75/??? SR
Bolshack NEXBolshack NEX■ Double Breaker ■ When this creature enters the battle zone, look at your deck. You may put a card with "Lupia" in its name from it into the battle zone. Then shuffle your deck. ■ For each Fire Bird in your graveyard, this creature gets "Power Attacker +1000."Fire66000CreatureArmored Dragon76/??? SR
Cocco LupiaCocco Lupia■ Your Dragons cost 2 less to summon. However, their cost can't be reduced below 1.Fire31000CreatureFire Bird77/??? U
Fairy MiracleFairy Miracle■ Put the top card of your deck into your mana zone. If you have all civilizations in your mana zone, put 1 more card from the top of your deck into your mana zone.Nature3Spell78/??? C
R.S.F.K.R.S.F.K.■ Speed Attacker ■ Whenever this creature attacks, battle your opponent in a Clash Judge until you lose or choose to stop. Then this creature breaks 1 of your opponent's shields for each time you won the Clash Judge this way.Fire75000CreatureRed Command Dragon/Hunter/Alien79/??? VR
Onimaru "Head", Victory RushOnimaru "Head", Victory Rush■ Speed Attacker ■ Power Attacker +5000 ■ Triple Breaker ■ Whenever this creature attacks, Gachinko Judge with your opponent. If you win, take another turn after this one. (Gachinko Judge: Each player shows the top card of their deck and puts it on the bottom. If the cost of your card is equal to or greater than your opponent's, you win.)Fire109000CreatureHumanoid/Red Command Dragon/Hunter/Alien80/??? -
School ManSchool Man■ Double Breaker ■ When this creature enters the battle zone, destroy 2 of your creatures. Then your opponent chooses one of his creatures and destroys it.Darkness28000CreatureHedrian/Alien81/??? R
Muscle PotatoMuscle Potato■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may put up to 2 cards from your hand into your mana zone.Nature41000CreatureWild Veggies82/??? U
Cheer Cheer PippyCheer Cheer Pippy■ You may reduce the summoning cost of your Dragons by 1 and of your Commands by 1. However, the cost can't be reduced below 0.Fire31000CreatureFire Bird/Flame Monster83/??? C
Proto Gigaheart, Invincible SwordProto Gigaheart, Invincible Sword■ Double Breaker (This creature breaks 2 shields.) ■ While battling, this creature gets +4000 power.Fire2Dragheart Weapon84/??? -
Galberias DragonGalberias Dragon■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, if your opponent has a nature creature, put the top card of your deck into your mana zone. ■ If your opponent has a water creature, this creature can't be blocked. ■ If your opponent has a darkness creature, this creature gets "Slayer." ■ If your opponent has a light creature, untap this creature at the end of your turn.Fire67000CreatureArmored Dragon85/??? -
Aqua SurferAqua Surfer■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may choose 1 creature and return it to its owner's hand.Water62000CreatureLiquid People86/??? R
Bronze ArmorBronze Armor■ When this creature enters the battle zone, put the top card of your deck into your mana zone.Nature31000CreatureBeast Folk87/??? C
Aqua MelgeAqua Melge■ During your turn, when another of your creatures enters the battle zone, you may discard a card from your hand. If you do, draw a card.Water21000CreatureLiquid People88/??? R
Möbius CloisterMöbius Cloister■ Return a Light, Darkness, Fire, or Nature card from your mana zone to your hand.Water1Spell89/??? C
Shinbo, Great AuthorShinbo, Great Author■ Evolution: Put on one of your nature creatures. ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of your turn, you may return a card from your mana zone to your hand.Nature46000Evolution CreatureHumanoid/Dreammate90/??? -
Liberation of the EndLiberation of the End■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures with power 9999 or less. Put one of your seals into your graveyard.Fire9Spell91/??? -
Medetain, Happy New Year Cyber SoldierMedetain, Happy New Year Cyber Soldier■ Blocker ■ This creature can't attack.Water12000CreatureGreat Mechaoh92/??? C
Heaven's GateHeaven's Gate■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Put up to 2 non-evolution light creatures with "Blocker" from your hand into the battle zone.Light6Spell93/??? R
Eternal Ryusei KaiserEternal Ryusei Kaiser■ Double Breaker ■ All your creatures in the battle zone get "Speed Attacker." ■ Your opponent's creatures enter the battle zone tapped. ■ When this creature would be discarded from your hand by your opponent's spell or creature ability, you may put it into the battle zone instead of your graveyard.Fire88000CreatureRed Command Dragon/Hunter94/??? SR
PakurioPakurio■ When this creature enters the battle zone, look at your opponent's hand. You may choose 1 card from it, turn it face down, and add it to your opponent's shield zone as a new shield.Water41000CreatureCyber Lord95/??? U
Glenmalt "Conquest", Dimension DragonmasterGlenmalt "Conquest", Dimension Dragonmaster■ Speed Attacker ■ Double Breaker ■ Mana Arms 7: Whenever this creature attacks, if you have 7 or more fire cards in your mana zone, choose one of the following. ■ ▼ Put a non-Weapon card with cost 6 or less from your hyperspatial zone into the battle zone. ■ ▼ If this creature has no Weapon attached, put a Weapon with cost 6 or less from your hyperspatial zone into the battle zone. (Attach it to this creature as you put it into the battle zone.)Fire77000CreatureGaial Command Dragon/Humanoid Baku/Draguner96/??? -
Descent of the Demon HeavenDescent of the Demon Heaven■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Each player swaps the cards in his mana zone with the cards in his hand, then taps all cards in his mana zone.Darkness6Spell97/??? R
Ida, Great MysteryIda, Great Mystery■ Mana Evolution: Choose a nature creature from your mana zone and put this creature on top of it as it enters the battle zone. ■ Double Breaker (This creature breaks 2 shields.)Nature57000Evolution CreatureGiant/Samurai98/??? U
Alice, Cyber Collapse WitchAlice, Cyber Collapse Witch■ When this creature enters the battle zone, you may draw 3 cards. If you do, put 2 cards from your hand on the top or bottom of your deck, or both, in any order.Water41000CreatureOutrage MAX99/??? R
DJ Show, Flame-Tongue CommentatorDJ Show, Flame-Tongue Commentator■ When this creature enters the battle zone, decide the winner with your opponent by rock-paper-scissors. If you win, this creature gets "Speed Attacker" that turn. ■ Whenever this creature battles, decide the winner with your opponent by rock-paper-scissors. If you win, this creature gets +6000 power that turn. ■ If "Duel Jacker Show" is at this venue, this creature gets +1000 power.Fire21000CreatureHumanoid100/??? -
Yu, Passionate D.HYu, Passionate D.H■ When you put this card into your mana zone, tap it. ■ Speed Attacker (This creature doesn't have summoning sickness.)Fire/Nature33000CreatureHumanoid/Hero101/??? C
Atsuto, Strategic D.HAtsuto, Strategic D.H■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, you may draw 2 cards. If you do, discard 2 cards from your hand.Water/Darkness22000CreatureHumanoid/Hero102/??? C
Hamukatsu's Hundredfold Illustration PenHamukatsu's Hundredfold Illustration Pen■ Name an illustrator. For each of your creatures in the battle zone that the illustrator drew, you may draw 2 cards.Water5Spell103/??? -
Izumo, Child of GodIzumo, Child of God■ Center G-Link (When this creature or another of your Gods enters the battle zone, you may unlink 1 linked card each from any number of your Gods. Then you may link this creature to a God that has "Right G-Link" or "Left G-Link.") ■ While this creature is linked with 3 cards, the linked God gets "Quadruple Breaker" and can't be chosen when your opponent chooses a creature.Light65000CreatureGod Nova OMG/Oracle104/??? -
Jace, the Mind SculptorJace, the Mind Sculptor■ When this creature enters the battle zone, draw 3 cards. Then put 2 cards from your hand on top of your deck. ■ Whenever this creature attacks, choose one of your opponent's creatures and return it to its owner's hand.Water43000CreatureHero/Planes Walker105/??? -
S-ManekiS-Maneki■ When this creature battles one of your opponent's creatures, instead play rock-paper-scissors with your opponent. The losing player destroys his battling creature. ■ When your opponent throws rock in rock-paper-scissors, you may draw a card.Water44000CreatureCyber Virus Sea106/??? -
King ShibireashidakeKing Shibireashidake■ When this creature enters the battle zone, you may tap any number of cards from your hand and put them into your mana zone.Nature32000CreatureBalloon Mushroom107/??? -
Kiryu Zilvess, Roar of Armored IaKiryu Zilvess, Roar of Armored Ia■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, that turn, all your creatures get "Speed Attacker" and "Slayer." This turn, when those creatures would be destroyed, put them into your mana zone instead of your graveyard.Darkness/Fire/Nature51000CreatureLost Crusader108/??? U
Kushala Daora, Steel DragonKushala Daora, Steel Dragon■ Double Breaker ■ Whenever this creature attacks, choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. ■ When your opponent chooses a creature, if a wind advisory or warning is in effect in your region, he can't choose this creature.Water77000CreatureMetal Command Dragon/Hunter109/??? -
Wonderful Dog Wan Wan WanWonderful Dog Wan Wan Wan■ {Dog Souls} ■ You may put more than 4 "Wonderful Dog Wan Wan Wan" in your deck. ■ This creature gets +1111 power for each other Outrage Dog you have in the battle zone.Nature21111CreatureOutrage Dog110/??? -
Wonderful Dog Wan Wan WanWonderful Dog Wan Wan Wan■ {Dog Souls} ■ You may put more than 4 "Wonderful Dog Wan Wan Wan" in your deck. ■ This creature gets +1111 power for each other Outrage Dog you have in the battle zone.Nature21111CreatureOutrage Dog111/??? -
Let's DogiragonLet's Dogiragon■ Evolution: Put on one of your fire creatures. ■ Double Breaker ■ Revolution 2: Whenever this creature attacks, if you have 2 or fewer shields, destroy one of your opponent's creatures with power 9000 or less.Fire59000Evolution CreatureMega Command Dragon/Revolutionary Army112/??? -
Fantasy FishFantasy FishWater72000CreatureGel Fish113/??? R
LocomotiverLocomotiver■ Shield Trigger (When you add this creature from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose a card in your opponent's hand without looking and have them discard it.Darkness41000CreatureHedrian114/??? U
Transcendent ManTranscendent Man■ [U Souls] ■ When you put this card into your mana zone, tap it. ■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ S-Back - Multicolor (When a multicolored card is added from your shield zone to your hand, you may discard that card. If you do, summon this creature for no cost.) ■ {SG} Shield Go (When this creature is destroyed, add it face up to your shield zone as a new shield. When this creature leaves the shield zone while face up, put it into your graveyard instead.) ■ Ninja Strike 5 (When your opponent's creature attacks or blocks, if you have 5 or more cards in your mana zone and haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi for no cost. At the end of that turn, put this Shinobi at the bottom of your deck.) ■ Lost Prism (When this creature enters the battle zone, you may turn the top card of your deck face up. If it is a multicolored card, add it to your hand.) ■ Guardman (You may tap this creature to change the target of your opponent's creature's attack from one of your other creatures to this creature.) ■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ Hunting (While battling, this creature gets +1000 power for each Hunter you have in the battle zone.) ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Escape (When this creature would be destroyed, you may add one of your shields to your hand instead of putting it into your graveyard. However, you can't use that shield's "Shield Trigger.") ■ Dynamo (When a battle starts, or when this creature can attack, you may tap this creature. If you do, until the end of the turn, add this creature's power and abilities to one of your other Dynamos in the battle zone.)Light/Water/Darkness/Fire/Nature52000CreatureOutrage/Hedrian/Shinobi/Dynamo/Hunter/Children/Lost Crusader/Curry Bread/Pianist/World Idol115/??? -
Convoy Trailer, Spacetime CommanderConvoy Trailer, Spacetime Commander■ Double Breaker (This creature breaks 2 shields.) ■ All your Great Mecha Os and Machine Heroes get "Speed Attacker" and +8000 power while battling. ■ Release (When this creature would leave the battle zone, instead of leaving the battle zone, flip it to its lower-cost side.)Water/Fire75000Psychic CreatureFlame Command/Great Mechaoh/Hunter116/??? -
Dice Dice, Super EurekaDice Dice, Super Eureka■ Evolution - Put on one of your water creatures. ■ Invasion - Water Command (Whenever one of your water Commands attacks, you may put this creature from your hand on top of it.) ■ Double Breaker ■ When this creature enters the battle zone, draw 4 cards. Then have your opponent choose 2 cards from your hand without looking and put them on the bottom of your deck in any order.Water57000Evolution CreatureMagic Command/Invader117/??? -
King Arcadias, Holy Armored IaKing Arcadias, Holy Armored Ia■ When you put this card into your mana zone, tap it. ■ Evolution: Put on one of your multicolored creatures. ■ Double Breaker ■ When your opponent's non-multicolored creature would enter the battle zone, put it into the graveyard instead.Light/Darkness79000Evolution CreatureAngel Command/Lost Crusader118/??? SR
Mill Arma, Royal Machine SaintMill Arma, Royal Machine Saint■ When you put this card into your mana zone, put it in tapped. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ You may reduce the cost of casting your spells by 1. However, the cost cannot become less than 0.Light/Water33000CreatureGreat Mechaoh/Initiate119/??? C
Masa the StrongarmMasa the StrongarmFire/Nature43000Psychic CreatureBeast Folk/Hunter120/??? -
Immortal Boost GlenohImmortal Boost Glenoh■ This creature can't be destroyed. ■ Hunting (While battling, this creature gets +1000 power for each Hunter you have in the battle zone.) ■ Triple Breaker (This creature breaks 3 shields.) ■ Link Release (When this creature would leave the battle zone, choose any 1 of its Psychic cells and return it to your hyperspatial zone, then flip the remaining cards.)Fire76000Psychic CreatureFlame Monster/Hunter121/??? -
Dance of Yin and YangDance of Yin and Yang■ [W Souls] ■ Mana Burst 0 (You may summon this creature from your mana zone for no cost.) ■ When this creature is summoned from your mana zone and enters the battle zone, put a nature card from your mana zone into your graveyard. If you can't, destroy this creature.Nature53000CreatureBeast Folk122/??? U
Gaiouburn, Conquering Battle General Dragon SwordGaiouburn, Conquering Battle General Dragon Sword■ Speed Attacker ■ Double Breaker ■ Each turn, the first time you are attacked, you may have this creature battle the attacking creature.Fire5Dragheart Weapon123/??? -
DNA SparkDNA Spark■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Tap all your opponent's creatures. If you have 2 or fewer shields, you may put the top card of your deck into your shield zone face down as a new shield.Light6Spell124/??? R
Swift Atacamite BetaSwift Atacamite Beta■ When you put this card into your mana zone, tap it. ■ oS ■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately for no cost.) ■ Super Survivor (All your Survivors in every zone gain this creature's oS ability.)Light/Water/Nature63000CreatureLost Crusader/Survivor125/??? -
Don Katsudon, InvincibleDon Katsudon, Invincible■ When you put this card into your mana zone, tap it. ■ Power Attacker +3000 ■ When this creature enters the battle zone or attacks, you may put the top card of your deck into your mana zone. ■ Doron Go: When this creature is destroyed, you may put an Exile Creature with "Invincible" in its name from your hand into the battle zone. ■ You can't put another of your Exile Creatures with "Invincible" in its name into the battle zone.Fire/Nature52000Exile CreatureOutrage MAX126/??? -
Katsuking MAX, Invincible SwordKatsuking MAX, Invincible Sword■ When you put this card into your mana zone, tap it. ■ Double Breaker ■ When this creature enters the battle zone, destroy one of your opponent's creatures with power 8000 or less. ■ During your turn, you may summon a creature from your mana zone. ■ Doron Go: When this creature is destroyed, you may put an Exile Creature with "Out" in its name from your hand into the battle zone. ■ You can't put another of your Exile Creatures with "Invincible" in its name into the battle zone.Fire/Nature88000Exile CreatureOutrage MAX127/??? -
Nicol BolasNicol Bolas■ When you put this card into your mana zone, tap it. ■ Double Breaker ■ When this creature enters the battle zone, your opponent chooses 7 cards from his hand and discards them. ■ Whenever this creature attacks, destroy one of your opponent's creatures.Water/Darkness/Fire87000CreatureElder Dragon/Planes Walker128/??? -
Laurent the ProphetLaurent the Prophet■ The cost to summon this creature is reduced by 1 for each of your shields. However, the cost can't be reduced below 0. ■ While you have 2 or fewer shields, this creature gets +4000 power and "Blocker."Light72000CreatureLight Bringer129/??? R
Dragonmaster GlenmaltDragonmaster Glenmalt■ When this creature enters the battle zone, put a Dragheart with cost 2 or less, or a fire Dragheart with cost 4 or less, from your hyperspatial zone into the battle zone. (If it is a Weapon, put it into the battle zone attached to this creature.) ■ While battling, this creature gets +3000 power.Fire64000CreatureHumanoid Baku/Draguner130/??? R
Dragonmaster GlenmaltDragonmaster Glenmalt■ When this creature enters the battle zone, put a Dragheart with cost 2 or less, or a fire Dragheart with cost 4 or less, from your hyperspatial zone into the battle zone. (If it is a Weapon, put it into the battle zone attached to this creature.) ■ While battling, this creature gets +3000 power.Fire64000CreatureHumanoid Baku/Draguner131/??? R
Dragonmaster GlenmaltDragonmaster Glenmalt■ When this creature enters the battle zone, put a Dragheart with cost 2 or less, or a fire Dragheart with cost 4 or less, from your hyperspatial zone into the battle zone. (If it is a Weapon, put it into the battle zone attached to this creature.) ■ While battling, this creature gets +3000 power.Fire64000CreatureHumanoid Baku/Draguner132/??? R
Dragonmaster GlenmaltDragonmaster Glenmalt■ When this creature enters the battle zone, put a Dragheart with cost 2 or less, or a fire Dragheart with cost 4 or less, from your hyperspatial zone into the battle zone. (If it is a Weapon, put it into the battle zone attached to this creature.) ■ While battling, this creature gets +3000 power.Fire64000CreatureHumanoid Baku/Draguner133/??? R
Crossfire, Million Super EvilCrossfire, Million Super Evil■ G-Zero: If you have 6 or more creatures in your graveyard and no "Crossfire, Million Super Evil" in the battle zone, you may summon this creature for no cost. ■ Speed Attacker ■ Power Attacker +1000000 ■ Double BreakerFire77000CreatureOutrage134/??? SR
Entertainer of Lies and TheftEntertainer of Lies and Theft■ When you put this card into your mana zone, tap it. ■ If you have another creature in the battle zone, this creature can't be attacked. ■ When your opponent puts a creature into the battle zone without paying its cost, destroy that creature.Darkness/Fire44000CreatureHumanoid/Dark Lord135/??? -
Rarity ResistanceRarity Resistance■ Return all Very Rare and Super Rare cards in the battle zone and mana zone to their owners' hands.Water4Spell136/??? -
Reincarnation ProgramReincarnation Program■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy a creature. If you do, its owner turns cards face up from the top of his deck until a non-evolution creature appears. That player puts the creature that appeared into the battle zone and puts all the other cards turned face up into his graveyard.Water3Spell137/??? R
Judgment of Flame Spear and Water SwordJudgment of Flame Spear and Water Sword■ When you put this card into your mana zone, tap it. ■ Destroy all creatures with power 3000 or less. Then you may draw a card for each creature destroyed this way.Water/Fire6Spell138/??? U
Bone Slime, the Twisted OneBone Slime, the Twisted One■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ When this creature attacks your opponent, destroy this creature after the attack.Darkness11000CreatureLiving Dead139/??? C
Fairy LifeFairy Life■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost, you know.) ■ Put the top card of your deck into your mana zone.Nature2Spell140/??? C
Fairy LifeFairy Life■ Shield Trigger (When you put this spell into your hand from your shield zone, you can cast it immediately without paying the cost, y'know.) ■ Put the top card of your deck into your mana zone.Nature2Spell141/??? C
Fairy LifeFairy Life■ Shield Trigger (When you put this spell into your hand from your shield zone, you can cast it immediately without paying the cost, you see.) ■ Put the top card of your deck into your mana zone.Nature2Spell142/??? C
Fairy LifeFairy Life■ Shield Trigger (When you put this spell into your hand from your shield zone, you can cast it immediately without paying the cost, you know.) ■ Put the top card of your deck into your mana zone.Nature2Spell143/??? C
Fairy LifeFairy Life■ Shield Trigger (When you put this spell into your hand from your shield zone, you can cast it immediately without paying the cost, you know.) ■ Put the top card of your deck into your mana zone.Nature2Spell144/??? C
Fairy LifeFairy Life■ Shield Trigger (When you put this spell into your hand from your shield zone, cast it for free right away if you want to, dammit.) ■ Put the top card of your deck into your mana zone.Nature2Spell145/??? C
Bolshack, Victory Dance CastleBolshack, Victory Dance Castle■ World Breaker (This creature breaks all of your opponent's shields.) ■ While your creature is attacking, it gets +3000 power for each fire card in your graveyard.Fire6Dragheart Fortress146/??? -
The Red, Roaring SpeedThe Red, Roaring Speed■ Speed AttackerFire44000CreatureSonic Command/Invader147/??? C
Powered Mirror, Aqua TeacherPowered Mirror, Aqua Teacher■ During your opponent's turn, whenever your opponent casts a spell, you may draw a card.Water32000CreatureLiquid People Flash148/??? U
Erikachu, Snow FaerieErikachu, Snow Faerie■ When this creature enters the battle zone, choose a non-evolution creature with cost 7 or less and put it into its owner's mana zone. ■ Revolution 2: If you have 2 or fewer shields, this creature gets "Shield Trigger."Nature51000CreatureSnow Faerie Kaze/Revolutionary Army149/??? U
Bolbalzak ExBolbalzak Ex■ When you put this card into your mana zone, put it in tapped. ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, untap all cards in your mana zone.Fire/Nature76000CreatureArmored Dragon/Earth Dragon/Hunter150/??? SR
Deep OperationDeep Operation■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Draw as many cards as the number of your opponent's creatures in the battle zone.Water4Spell151/??? U
Power PuzzlePower Puzzle■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Tap one of your creatures. Then choose any number of your opponent's creatures whose total power is equal to or less than that creature's power and tap them.Light2Spell152/??? U
Demon HandDemon Hand■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures.Darkness6Spell153/??? R
Testa Rossa, Scorching FuryTesta Rossa, Scorching Fury■ When you put this card into your mana zone, tap it. ■ Speed Attacker ■ Whenever this creature attacks, you may discard an Outrage from your hand. If you do, draw 2 cards, and this turn this creature gets +3000 power and "Double Breaker."Water/Fire53000CreatureOutrage MAX154/??? -
Fujisander, Sacred Peak Dragon KnightFujisander, Sacred Peak Dragon Knight■ Guardman (You may tap this creature to change the target of your opponent's creature's attack from one of your other creatures to this creature.) ■ Double Breaker ■ If you have no other Dragon in the battle zone, this creature can't attack.Fire46000CreatureArmored Dragon/Rock Beast155/??? -
The Clock, Doomsday TimepieceThe Clock, Doomsday Timepiece■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn. (Immediately start the next player's turn.)Water33000CreatureOutrage MAX156/??? R
Valhalla Paladin, Sealed Dragon ElementalValhalla Paladin, Sealed Dragon Elemental■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, you may add the top card of your deck to your shield zone face down as a new shield. ■ When a card is put into your shield zone, you may choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.Light911500CreatureAngel Command Dragon157/??? SR
Vanilla ZoneVanilla Zone■ When you put this card into your mana zone, tap it. ■ Turn the top 2 cards of your deck face up. Put all cards among them with no abilities written on them into your mana zone, then put the rest into your graveyard.Water/Nature2Spell158/??? -
Aqua TeacherAqua Teacher■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When you summon a creature with no abilities written on the card, you may draw a card.Water11000CreatureLiquid People/Hunter159/??? C
Great GratitudeGreat GratitudeFire1SpellSpecial Thanks160/??? -
Perfect Madonna, Light VesselPerfect Madonna, Light Vessel■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature would leave the battle zone, if its power is greater than 0, it stays instead.Light52500CreatureMecha Del Sol/Alien161/??? R
Paradise AromaParadise Aroma■ G-Zero: If you have a Cyber Lord in the battle zone, you may summon this creature for no cost.Water32000CreatureCyber Virus162/??? C
Girls' JourneyGirls' Journey■ When you put this card into your mana zone, tap it. ■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Draw 3 cards.Light/Water/Nature5Spell163/??? -
Mitchy, Guardian of the Development Dept.Mitchy, Guardian of the Development Dept.■ Guardman (You may tap this creature to change the target of your opponent's creature's attack from one of your other creatures to this creature.) ■ Double Breaker ■ When your opponent's creature enters the battle zone between 6 p.m. and 8 a.m., this creature battles that creature.Fire69000CreatureRed Command Dragon/Guardian164/??? -
Yomi, Left God HumankindYomi, Left God Humankind■ Triple Breaker ■ Descent: At the end of your turn, if this creature is tapped, look at your deck. You may put a God Nova with cost 7 or less from it into the battle zone. Then shuffle your deck. ■ Left G-Link (When this creature enters the battle zone, you may link it to the left of a God that has "Center G-Link" or "Right G-Link." The linked Gods become one creature with all of each God's characteristics [power and abilities]. When it leaves the battle zone, choose one card among them.)Zero812000CreatureGod Nova/Oracle165/??? -
Zakira, Ultimate LifeformZakira, Ultimate Lifeform■ Double Breaker ■ When this creature enters the battle zone, destroy one of your opponent's creatures. ■ You may summon this creature from your graveyard.Darkness77000CreatureDark Lord/Demon Command/Dragon Zombie166/??? -
Zoroaster, Right God's BeckonerZoroaster, Right God's Beckoner■ When you put this card into your mana zone, tap it. ■ Double Breaker ■ Descent: At the end of your turn, if this creature is tapped, look at your deck. You may put an Oraclion with cost 7 or less from it into the battle zone. Then shuffle your deck. ■ Right G-LinkLight/Darkness79000CreatureGod Nova OMG/Oracle167/??? -