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Cards › Earlier sets › DMX23

DMX23 — DMX-23 Revolution Final Secret Art Transmission!! Deck Lv. Max Pack

60 cards · Released 2016-07-30 · 2012–2016 (DMX / DMR / DMD) · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Dairyugan, Turbulent ColonelDairyugan, Turbulent Colonel■ When you put this card into your mana zone, put it in tapped. ■ Revolution Change: Fire or nature Dragon with cost 5 or more (When one of your fire or nature Dragons with cost 5 or more attacks, you may swap that creature with this creature in your hand.) ■ Speed Attacker ■ Double Breaker ■ At the end of this creature's attack, you may discard a Dragon that is both fire and nature from your hand. If you do, untap this creature.Fire/Nature911000CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps1/60 SR
Bakuadorgan, Passion DragonBakuadorgan, Passion Dragon■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Whenever this creature attacks, turn the top card of your deck face up. If it is a Dragon, add it to your hand. Otherwise, put it at the bottom of your deck.Fire54000CreatureGaial Command Dragon2/60 -
Bolgress Bazz, Matchless Dragon MachineBolgress Bazz, Matchless Dragon Machine■ When you put this card into your mana zone, tap it. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may return any number of Dragons from your mana zone to your hand.Fire/Nature78000CreatureArmored Dragon/Earth Dragon3/60 -
Mitsurugi Boost, Matchless Dragon DemonMitsurugi Boost, Matchless Dragon Demon■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, you may put a card from your hand into your mana zone. If you do, destroy one of your opponent's creatures with power 6000 or less.Fire/Nature55000CreatureEarth Dragon/Armored Dragon/Hunter4/60 -
Bosskatsu Buster, No.2 ManBosskatsu Buster, No.2 Man■ When you put this card into your mana zone, tap it. ■ Speed Attacker (This creature doesn't have summoning sickness.) ■ When this creature enters the battle zone, destroy one of your opponent's creatures with power 2000 or less.Fire/Nature55000CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps5/60 -
MendelssohnMendelssohn■ When you put this card into your mana zone, put it in tapped. ■ Reveal the top 2 cards of your deck. Put all Dragons from among them into your mana zone tapped, and put the rest into your graveyard.Fire/Nature2Spell6/60 -
Mega Dragnai DragonMega Dragnai Dragon■ When you put this card into your mana zone, tap it. ■ Speed Attacker ■ Triple Breaker ■ Whenever this creature attacks, choose one of your opponent's cards in the battle zone with cost 8 or less and put it into its owner's graveyard. Then you may choose a player. That player adds all cards in his graveyard to his deck and shuffles it.Fire/Nature915000CreatureMega Command Dragon/Revolutionary Army7/60 SR
Batocross Battle, Passion DragonBatocross Battle, Passion Dragon■ Shield Trigger (When this creature is added from your shield zone to your hand, you may summon it immediately without paying its cost.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures. This creature and the chosen creature battle. ■ When you put this creature into the battle zone during your opponent's turn, put this creature at the bottom of your deck at the end of that turn.Fire87000CreatureGaial Command Dragon8/60 -
Cocco DogiracchiCocco Dogiracchi■ Double Breaker (This creature breaks 2 shields.) ■ You may reduce the summoning cost of your Dragons by 2. However, the cost can't be reduced below 1.Fire66000CreatureMega Command Dragon/Fire Bird/Revolutionary Army9/60 -
Bazagazeal DragonBazagazeal Dragon■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Double Breaker (This creature breaks 2 shields.) ■ This creature can attack untapped creatures. ■ At the end of your turn, return this creature to your hand.Fire88000CreatureArmored Dragon10/60 R
Cocco LupiaCocco Lupia■ Your Dragons cost 2 less to summon. However, their cost can't be reduced below 1.Fire31000CreatureFire Bird11/60 U
Eco AiniEco Aini■ When this creature enters the battle zone, put the top card of your deck into your mana zone. If that card is a Dragon, put 1 more card from the top of your deck into your mana zone.Nature42000CreatureFire Bird12/60 C
Colorful Bell, Great SoundColorful Bell, Great Sound■ When you put this card into your mana zone, tap it. ■ Revolution Change: Light or water Dragon with cost 5 or more (When one of your light or water Dragons with cost 5 or more attacks, you may swap it with this creature in your hand.) ■ Double Breaker ■ When this creature enters the battle zone, until the start of your next turn, your creatures can't be destroyed.Light/Water811500CreatureAngel Command Dragon/Revolutionary Army/Doremi Band13/60 SR
Rafululu, Sound FaerieRafululu, Sound Faerie■ When you put this card into your mana zone, tap it. ■ Revolution Change: Light or water creature (When one of your light or water creatures attacks, you may swap it with this creature in your hand.) ■ When this creature enters the battle zone, your opponent can't cast spells that turn.Light/Water55000CreatureAngel Dragon/Revolutionary Army/Doremi Band14/60 -
DNA SparkDNA Spark■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Tap all your opponent's creatures. If you have 2 or fewer shields, you may put the top card of your deck into your shield zone face down as a new shield.Light6Spell15/60 R
Ragnarok, the ClockRagnarok, the Clock■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, skip the rest of the turn. (The next player's turn starts immediately.)Water33000CreatureOutrage MAX16/60 R
Tajimal, Vizier of AquaTajimal, Vizier of Aqua■ When you put this card into your mana zone, tap it. ■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ While battling a fire creature, this creature gets +4000 power.Light/Water34000CreatureInitiate/Liquid People17/60 U
North Grande, Blue Divine DragonNorth Grande, Blue Divine Dragon■ When this creature enters the battle zone, you may draw a card.Water54000CreaturePoseidia Dragon18/60 C
Mahozun, Priest Dragon ElementalMahozun, Priest Dragon Elemental■ When you put this card into your mana zone, tap it. ■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ Double Breaker ■ Whenever this creature attacks or blocks, draw a card. Then you may cast a spell with cost 7 or less from your hand for no cost.Light/Water77500CreatureAngel Command Dragon/Revolutionary Army19/60 SR
Generarose, Red Rose Dragon ElementalGenerarose, Red Rose Dragon Elemental■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw a card. Then you may put a non-evolution light creature with cost 6 or less from your hand into the battle zone.Light77500CreatureAngel Command Dragon/Revolutionary Army20/60 -
Houma, Guide Dragon ElementalHouma, Guide Dragon Elemental■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw a card. Then you may cast a light spell with cost 5 or less from your hand for no cost.Light66000CreatureAngel Command Dragon/Revolutionary Army21/60 -
Angel FeatherAngel Feather■ Turn the top 3 cards of your deck face up. Put a light Command and a light spell from among them into your hand. Then put the rest on the bottom of your deck in any order.Light3Spell22/60 -
Dante, Future BallDante, Future Ball■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, you may return a spell from your mana zone or graveyard to your hand. ■ When this creature would be destroyed, put it on top of your deck instead.Light54000CreatureJustice Orb/Angel Command Dragon/Revolutionary Army23/60 R
Dragon's SignDragon's Sign■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Put a non-evolution light Dragon with cost 7 or less from your hand into the battle zone. Until the start of your next turn, that creature gets "Blocker."Light5Spell24/60 R
Henza, Mfalme KijanaHenza, Mfalme Kijana■ When you put this card into your mana zone, tap it. ■ Revolution Change: Light or nature Dragon with cost 5 or more (When one of your light or nature Dragons with cost 5 or more attacks, you may swap it with this creature in your hand.) ■ Double Breaker ■ When one of your creatures would leave the battle zone, you may return 2 of your shields to your hand instead. However, you can't use their "Shield Trigger."Light/Nature811500CreatureJurassic Command Dragon/Revolutionary Army/Damama Corps25/60 SR
Mia Nbaba, NbibiMia Nbaba, Nbibi■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, look at the top card of your deck. Put that card into your mana zone, or put it face down into your shield zone as a new shield.Light/Nature55000CreatureJurassic Dragon/Revolutionary Army/Damama Corps26/60 -
Toby Gongon, Guardian FaerieToby Gongon, Guardian Faerie■ When you put this card into your mana zone, tap it. ■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When you put a card into your mana zone, you may choose one of your opponent's creatures and tap it.Light/Nature52500CreatureGuardian/Snow Faerie27/60 U
Skysword, the Savage VizierSkysword, the Savage Vizier■ When you put this card into your mana zone, tap it. ■ When this creature enters the battle zone, put the top card of your deck into your mana zone, then put 1 more card face down into your shield zone as a new shield.Light/Nature52000CreatureBeast Folk/Initiate28/60 U
Bronze-Arm TribeBronze-Arm Tribe■ When this creature enters the battle zone, put the top card of your deck into your mana zone.Nature31000CreatureBeast Folk29/60 C
Rainbow GateRainbow Gate■ Look at your deck. You may choose a multicolored creature from it, show it to your opponent, and put it into your hand. Then shuffle your deck.Nature2Spell30/60 C
Polaris, GoldkindPolaris, Goldkind■ When you put this card into your mana zone, tap it. ■ Blocker ■ Quadruple Breaker (This creature breaks 4 shields.) ■ If you have 7 or more light or nature cards in your mana zone, this creature in your shield zone gets "Shield Trigger."Light/Nature1118500CreatureJurassic Command Dragon/Revolutionary Army31/60 SR
Truename BaulionTruename Baulion■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may return up to 2 spells from your graveyard to your hand.Light88000CreatureAngel Command/Unknown32/60 -
Konchi, FoxkindKonchi, Foxkind■ When you put this card into your mana zone, tap it. ■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When this creature enters the battle zone, put the top card of your deck into your mana zone.Light/Nature44000CreatureJurassic Dragon/Revolutionary Army33/60 -
Heaven's GateHeaven's Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put up to 2 non-evolution light creatures with "Blocker" from your hand into the battle zone.Light6Spell34/60 R
Mist Rias, Sonic GuardianMist Rias, Sonic Guardian■ Whenever another creature enters the battle zone, you may draw a card.Light52000CreatureGuardian35/60 U
Geo Bronze MagicGeo Bronze Magic■ Put the top card of your deck into your mana zone. If that card is a light or fire card, you may draw a card.Nature3Spell36/60 C
Vines, D2VVines, D2V■ When you put this card into your mana zone, tap it. ■ Double Breaker ■ Whenever this creature attacks, destroy one of your opponent's creatures. Then, if you have a D2 Field in the battle zone, destroy 1 more of your opponent's creatures.Darkness/Fire79000CreatureSonic Command/Master Initials37/60 SR
Bone Dance ChargerBone Dance Charger■ Put the top 2 cards of your deck into your graveyard. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Darkness3Spell38/60 -
Fidas, Forbidden VFidas, Forbidden V■ When you put this card into your mana zone, tap it. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. Then you may put a darkness or fire D2 Field from your graveyard into the battle zone.Darkness/Fire66000CreatureSonic Command/Initials39/60 -
Overkill GraveyardOverkill Graveyard■ Give "Slayer" to all your creatures. (Whenever a creature with "Slayer" battles, destroy the opponent's creature after the battle.) ■ (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.)Darkness3D2 Field40/60 U
Chikichiki JET CircuitChikichiki JET Circuit■ Each of your creatures gains "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.)Fire4D2 Field41/60 U
Ottakara AtakaraOttakara Atakara■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard.Darkness22000CreatureFunky Nightmare42/60 C
Forbidden Shadow ~Dokindam Soul~Forbidden Shadow ~Dokindam Soul~■ Double Breaker ■ When this creature enters the battle zone, put 3 seals on it. ■ Whenever this creature attacks, choose one of your opponent's creatures and your opponent puts 2 seals on it. ■ (To seal a card, put the top card of your deck face down on top of that card. When a Command enters the battle zone, its owner puts 1 seal from one of his cards of the same civilization as that Command into his graveyard. While a creature is sealed, both players ignore that creature.)Fire49999Forbidden Creature43/60 SR
Dekaruba, Forbidden VDekaruba, Forbidden V■ Whenever this creature attacks, put 2 of your seals into your graveyard. ■ When you put one of your seals into your graveyard, you may draw a card.Fire54000CreatureSonic Command/Initials44/60 -
Liberation of the EndLiberation of the End■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures with power 9999 or less. Put 1 of your seals into your graveyard.Fire9Spell45/60 -
Trooper, Forbidden UTrooper, Forbidden U■ Whenever this creature attacks, put 1 of your seals into your graveyard.Fire33000CreatureHumanoid Baku/Invader/Initials46/60 U
Talbot, SonicTalbot, Sonic■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away for no cost.) ■ This creature attacks each turn if able.Fire55000CreatureSonic Command/Invader47/60 C
The Red, Lightning SonicThe Red, Lightning Sonic■ Speed Attacker (This creature doesn't have summoning sickness.)Fire44000CreatureSonic Command/Invader48/60 C
Wonder Warp, D2WWonder Warp, D2W■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, if you have a D2 Field in the battle zone, add all creatures in your graveyard to your deck and shuffle it. Then draw the same number of cards.Water66000CreatureMagic Command/Master Initials49/60 SR
Wonder Tune MOTORSWonder Tune MOTORS■ Whenever one of your creatures battles, you may draw 2 cards. If you do, discard a card from your hand. If that card is a creature, the battling creature of yours gets +5000 power until the end of the battle.Water4D2 Field50/60 -
Aqua SurferAqua Surfer■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may choose 1 creature and return it to its owner's hand.Water62000CreatureLiquid People51/60 R
Aqua Naruto SurferAqua Naruto Surfer■ When you put this creature into the battle zone, choose up to 2 creatures in the battle zone and return them to their owners' hands.Water75000CreatureLiquid People/Hunter52/60 U
Mypad, Start DashMypad, Start Dash■ Each turn, you may reduce the summoning cost of the first water creature you summon by 1. However, the cost can't be reduced to 0 or less.Water21000CreatureOutrage53/60 C
Energy StreamEnergy Stream■ Draw 2 cards.Water3Spell54/60 C
Shivalark, Judge of RevivalShivalark, Judge of Revival■ Double Breaker ■ Whenever this creature attacks, you may put a non-evolution darkness creature from your graveyard into the battle zone.Darkness88000CreatureDemon Command55/60 SR
Deathmorry, Gate Watcher of HellDeathmorry, Gate Watcher of Hell■ When this creature enters the battle zone, you may destroy one of your creatures. If you do, your opponent chooses one of his creatures and destroys it.Darkness44000CreatureDemon Command56/60 -
Zabi Barrel, Western DollZabi Barrel, Western Doll■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, your opponent chooses 1 card in their hand and discards it.Darkness32000CreatureDeath Puppet/Alien57/60 -
Death Gate, Gate of HellDeath Gate, Gate of Hell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's untapped creatures. You may put a non-evolution creature that has a lower cost than that creature from your graveyard into the battle zone.Darkness6Spell58/60 R
Honenbe, Skeletal GuardianHonenbe, Skeletal Guardian■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. If you do, return a creature from your graveyard to your hand.Darkness43000CreatureGuardian59/60 U
BloodRayne, Start DashBloodRayne, Start Dash■ Each turn, you may reduce the summoning cost of the first darkness creature you summon by 1. However, its cost cannot become less than 0.Darkness21000CreatureOutrage60/60 C