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Cards › Earlier sets › DMPROMOY14

DMPROMOY14

89 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Muteki BatoragonMuteki Batoragon■ Evolution - Put on one of your fire creatures. ■ Double Breaker (This creature breaks 2 shields.) ■ Your Evolution creatures can't be attacked.Fire59000Evolution CreatureGaial Command DragonP1/Y14 -
Reckless Cut ScrapperReckless Cut Scrapper■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose any number of your opponent's creatures with total cost 6 or less and destroy them.Fire7SpellP2/Y14 R
Knuckle Shot, SonicKnuckle Shot, Sonic■ Whenever this creature attacks, if your opponent has 2 or fewer shields, destroy 1 of your opponent's creatures that has "Blocker."Fire22000CreatureHumanoid Baku/InvaderP3/Y14 C
Gaiginga, Fighting RevolutionGaiginga, Fighting Revolution■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Double Breaker (This creature breaks 2 shields.) ■ During battle, this creature's power is +4000.Fire79000CreatureGaial Command DragonP4/Y14 -
Go TriplagonGo Triplagon■ Evolution - Put on one of your fire creatures. ■ Double Breaker ■ Revolution 2 - If you have 2 or fewer shields, this creature's power is +8000 and it gets "Triple Breaker". (A creature that has "Triple Breaker" breaks 3 shields.)Fire58000Evolution CreatureMega Command DragonP5/Y14 -
Iron Fist of RevolutionIron Fist of Revolution■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may cast this spell without paying its cost. ■ Reveal the top 4 cards of your deck and choose a Fire creature among them. Destroy 1 of your opponent's creatures with power equal to or less than that creature's. ■ After you cast this spell, shuffle it into your deck instead of putting it into your graveyard.Fire3SpellP6/Y14 R
Gatling, SonicGatling, Sonic■ Evolution: Put on one of your fire creatures. ■ Invasion: Fire Invader or Fire Humanoid (Whenever one of your fire Invaders or fire Humanoids attacks, you may put this creature from your hand on top of it.) ■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ Double Breaker (This creature breaks 2 shields.)Fire46000Evolution CreatureHumanoid Baku/InvaderP7/Y14 U
Denebumongo, Excess WingsDenebumongo, Excess Wings■ Blocker (You may tap this creature to change an opponent's creature's attack target to this creature.) ■ This creature can't attack your opponent. ■ When this creature enters the battle zone, you may draw a card. Then you may put a light creature with cost 3 or less from your hand into the battle zone.Light42500CreatureJustice WingP8/Y14 U
Necrodragon Odol NeedleNecrodragon Odol Needle■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When you put this creature into the battle zone, put it in tapped. ■ If your opponent's creatures attack, they must attack this creature if able. ■ Whenever this creature battles, after the battle, destroy this creature and your opponent's creature.Darkness65000CreatureDragon ZombieP9/Y14 -
Flaming MeracchiFlaming Meracchi■ Reduce the summoning cost of your fire evolution creatures by up to 2. However, their cost cannot become less than 0. ■ This creature can't be destroyed in battle.Fire44000CreatureFire Bird Flame/Revolutionary ArmyP10/Y14 C
Treasure CruiseTreasure Cruise■ When this creature would enter the battle zone, you may put it on top of your head and say "The Seven Lucky Gods have arrived!" If you do, shake this creature off your head into the battle zone, and put all your opponent's creatures touching it into their owners' graveyards.Fire51000CreatureDMPROMOY14 1/1/2016
Milzam, Miracles ElementalMilzam, Miracles Elemental■ Blocker ■ Double Breaker ■ Ultra Shield Plus - When this creature enters the battle zone, you may put up to 5 cards from the top of your deck, face down, under any 1 of your shields.Light911000CreatureAngel CommandP11/Y14 SR
Bikeron, SonicBikeron, Sonic■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, if your opponent has 2 or fewer shields, destroy all your opponent's creatures that have "Blocker".Fire88000CreatureSonic Command/InvaderP12/Y14 -
Dokan, Revolution DragonDokan, Revolution Dragon■ Evolution - Put on one of your fire creatures. ■ Triple Breaker ■ Revolution 2 - If you have 2 or fewer shields, your other creatures break 2 additional shields.Fire713000Evolution CreatureMega Command Dragon/Revolutionary ArmyP13/Y14 -
Gabble, Super EurekaGabble, Super Eureka■ Evolution - Put on one of your water creatures. ■ Invasion - Water Command (Whenever one of your water Commands attacks, you may put this creature from your hand on top of it.) ■ Double Breaker ■ When this creature enters the battle zone, your opponent reveals the top 5 cards of their deck. Choose a spell from among them, then your opponent puts the rest on the bottom of their deck in any order. Cast the chosen spell for no cost and put it into your opponent's graveyard.Water57000Evolution CreatureMagic Command/InvaderP14/Y14 -
Eureka ChargerEureka Charger■ Draw a card. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)Water4SpellP15/Y14 C
Black Lucifer, Sorcerer of DarknessBlack Lucifer, Sorcerer of Darkness■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, put the top 5 cards of your deck into your graveyard. ■ This creature's power is +1000 for each Demon Command in your graveyard. ■ When this creature would be destroyed, you may return an Evolution Demon Command from your graveyard to your hand instead of putting it into your graveyard.Darkness66000CreatureDemon CommandP16/Y14 -
Sniper MosquitoSniper Mosquito■ Whenever this creature attacks, return 1 card from your mana zone to your hand.Nature12000CreatureGiant InsectP17/Y14 C
Burning Galaxy, Hero's Ultimate TechniqueBurning Galaxy, Hero's Ultimate Technique■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Choose 1 of your opponent's cards in the battle zone with cost 5 or less and put it into its owner's graveyard. ■ Mana Arms 7: If you have 7 or more fire cards in your mana zone, choose 1 of your opponent's cards in the battle zone with cost 12 or less and put it into its owner's graveyard.Fire5SpellP18/Y14 -
Flaming MeracchiFlaming Meracchi■ Reduce the summoning cost of your fire evolution creatures by up to 2. However, their cost cannot become less than 0. ■ This creature can't be destroyed in battle.Fire44000CreatureFire Bird Flame/Revolutionary ArmyP19/Y14 C
Cocco LupiaCocco Lupia■ Your Dragons cost 2 less to summon. However, their cost can't be reduced below 1.Fire31000CreatureFire BirdP20/Y14 U
Aqua SurferAqua Surfer■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) ■ When this creature enters the battle zone, you may choose 1 creature in the battle zone and return it to its owner's hand.Water62000CreatureLiquid PeopleP21/Y14 U
Bronze-Arm TribeBronze-Arm Tribe■ When this creature enters the battle zone, put the top card of your deck into your mana zone.Nature31000CreatureBeast FolkP22/Y14 C
Terror PitTerror Pit■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures.Darkness6SpellP23/Y14 R
Lost SoulLost Soul■ Your opponent discards their hand.Darkness7SpellP24/Y14 U
Commanduo, Order Dragon ElementalCommanduo, Order Dragon Elemental■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw a card. Then you may put 1 non-evolution light creature with cost 5 or less from your hand into the battle zone.Light66000CreatureAngel Command DragonP25/Y14 R
Dogiragon EntryDogiragon Entry■ Return 1 of your shields to your hand. You can't use that shield's "Shield Trigger." ■ You may put a Fire Command Dragon with cost 7 or less from your hand into the battle zone.Fire5SpellP26/Y14 R
Forbidden (card)Forbidden (card)■ Creatures can't attack. ■ Creatures can't remove seals.Fire99999CreatureP27/Y14 VR
Guruguru, Revival Demon DragonGuruguru, Revival Demon Dragon■ Double Breaker (This creature breaks 2 shields.) ■ Revolution 2: At the end of your turn, if you have 2 or fewer shields, you may put this creature from your graveyard into the battle zone.Darkness76000CreatureDemon Command Dragon/Revolutionary ArmyP28/Y14 R
Zark Taiser, Passion AdmiralZark Taiser, Passion Admiral■ Double Breaker (This creature breaks 2 shields.) ■ When this creature would be discarded from your hand by your opponent's spell or creature ability, you may put it into the battle zone instead of your graveyard. ■ When this creature enters the battle zone, reveal the top 3 cards of your deck. Put all Humanoid Bakus and Command Dragons among them into your hand, and put the rest on the bottom of your deck in any order.Fire87000CreatureGaial Command DragonP29/Y14 -
Kareiko, Karma's Banned TechniqueKareiko, Karma's Banned Technique■ Whenever a card from either player's deck would be put into a zone other than the hand, that player adds that card to his deck and shuffles it instead.Darkness33000CreatureOracleP30/Y14 R
Shishimai, the InvokedShishimai, the Invoked■ W Soul: While this creature is tapped, your opponent can't use creatures' "Shield Trigger" abilities.Nature22000CreatureWonder TrickP31/Y14 U
Olzekia, General of DecapitationOlzekia, General of Decapitation■ Double Breaker ■ When this creature enters the battle zone, destroy one of your creatures. Then your opponent chooses 2 of his creatures and destroys them.Darkness76000CreatureDemon CommandP32/Y14 SR
Love DracchiLove Dracchi■ You may reduce the summoning cost of your Revolutionary evolution creatures by 1 for each of your Fire Birds in the battle zone. However, the cost can't be reduced below 0.Fire21000CreatureFire Bird Flame/Revolutionary ArmyP33/Y14 U
Bolmeteus Sapphire DragonBolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire1011000CreatureArmored DragonP34/Y14 VR
The Mach, Lightning SonicThe Mach, Lightning Sonic■ Speed Attacker ■ When this creature enters the battle zone, reveal the top 4 cards of your deck. You may put 1 evolution creature from among them into your hand. Put the rest on the bottom of your deck in any order.Fire55000CreatureSonic Command/InvaderP35/Y14 R
Gaimusou, Angry HeroGaimusou, Angry Hero■ Double Breaker ■ Mana Arms 7 - When you put this creature into the battle zone, if you have 7 or more fire cards in your mana zone, you may put 1 non-evolution fire creature other than "Gaimusou, Angry Hero" from your hand into the battle zone. Give that creature "Speed Attacker" and return it from the battle zone to your hand at the end of the turn.Fire77000CreatureGaial Command DragonP36/Y14 -
Forbidden - Time of AwakeningForbidden - Time of Awakening■ Double Breaker ■ When this creature is Forbidden Released, destroy 1 of your opponent's creatures with power 6666 or less. ■ When this creature leaves the battle zone, your opponent chooses 1 of your shields and puts it into your graveyard. ■ If this card is in any zone other than the battle zone, your graveyard, or your hand, put it into your graveyard.Fire4Forbidden PulseP37/Y14 -
Glenmalt, Dragon RulerGlenmalt, Dragon Ruler■ When this creature enters the battle zone, put a Dragheart with cost 2 or less, or a fire Dragheart with cost 4 or less, from your hyperspatial zone into the battle zone. (If it is a Weapon, put it into the battle zone attached to this creature.) ■ While battling, this creature gets +3000 power.Fire64000CreatureHumanoid Baku/DragunerP38/Y14 R
SutenyankoSutenyanko■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ At the start of your turn, if this creature is in your graveyard, you may destroy 1 of your creatures. If you do, put this creature into the battle zone.Darkness21000CreatureFunky Nightmare/InvaderP39/Y14 U
Huckle Kirin Sawyer, Jungle GovernorHuckle Kirin Sawyer, Jungle Governor■ Mana Evolution - Choose a nature creature from your mana zone and put this creature on top of it as it enters the battle zone. ■ Shield Force (When you put this creature into the battle zone, you may choose 1 of your shields. While that shield is in your shield zone, this creature gets the following l ability.) ■ l: Your creatures can't be blocked by creatures with lower power.Nature35000Evolution CreatureDreammateP40/Y14 U
Kushinada, Channeler of SunsKushinada, Channeler of Suns■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack players. ■ When your opponent chooses a creature, they can't choose your evolution creatures. (However, they may still attack or block that creature.) ■ When your opponent chooses this creature, you may add the top card of your deck, face down, to your shield zone as a new shield.Light44000CreatureMecha Del Sol/OriginP41/Y14 U
Mettagils, Passion DragonMettagils, Passion Dragon■ Mana Arms 5: If you have 5 or more Fire cards in your mana zone, this creature has "Shield Trigger." ■ When this creature enters the battle zone, choose 1 of your opponent's non-evolution cards in the battle zone with cost 5 or less and put it into its owner's graveyard. ■ Double BreakerFire76000CreatureGaial Command DragonP42/Y14 R
Cyber A IronsCyber A Irons■ Triple Breaker ■ When this creature enters the battle zone, you may draw up to 5 cards. ■ Whenever another of your water creatures enters the battle zone, this creature can't be blocked this turn.Water912000CreatureCyber CommandP43/Y14 SR
Eagle BatocchiEagle Batocchi■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, you may choose one of your opponent's creatures. That creature and this creature battle. ■ When this creature wins a battle, draw a card.Fire74000CreatureFire Bird Flame/Revolutionary ArmyP44/Y14 R
Red-End, Super Lightning SonicRed-End, Super Lightning Sonic■ Evolution - Put on 1 of your fire creatures. ■ Invasion - Fire Command (Whenever 1 of your fire Commands attacks, you may put this creature from your hand on top of it.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature is destroyed, you may put 1 of the cards that were under it from your graveyard into the battle zone.Fire56000Evolution CreatureSonic Command/InvaderP45/Y14 -
Liberation of the EndLiberation of the End■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures that has power 9999 or less. Put one of your seals into your graveyard.Fire9SpellP46/Y14 -
Trooper, Forbidden UTrooper, Forbidden U■ Whenever this creature attacks, put one of your seals into your graveyard.Fire33000CreatureHumanoid Baku/Invader/InitialsP47/Y14 U
Marmo, Forbidden CMarmo, Forbidden C■ Ultra Saver - Creature with "Dokindam" in its name (When one of your creatures with "Dokindam" in its name would leave the battle zone, you may destroy this creature instead.)Fire44000CreatureSonic Command/Invader/InitialsP48/Y14 C
Kaiser "Baki", Zenith of "Certain Victory"Kaiser "Baki", Zenith of "Certain Victory"■ Triple Breaker ■ When this creature is summoned and enters the battle zone, count your opponent's shields and do a Gachinko Judge with your opponent that many times. Then put a number of Hunters from your graveyard, mana zone, or hand into the battle zone equal to the number of Gachinko Judges you won. ■ Eternal Omega (When this creature would leave the battle zone, return it to your hand instead.)Zero1114000CreatureRed Command Dragon/Hunter/ZenithP49/Y14 -
Imen=Bugo, Dragon RulerImen=Bugo, Dragon Ruler■ Double Breaker ■ When this creature enters the battle zone, put 1 nature Dragheart card with cost 4 or less from your hyperspatial zone into the battle zone. (If it's a Weapon, put it into the battle zone attached to this creature.) ■ Treat the cards in your mana zone as cards of all civilizations.Nature77000CreatureBeast Folk Go/DragunerP50/Y14 -
Euru=Bucca, Antique Dragon RuinsEuru=Bucca, Antique Dragon Ruins■ Shield Trigger ■ Choose 1 of your opponent's untapped creatures and put it into its owner's mana zone. ■ Mana Arms 5: If you have 5 or more nature cards in your mana zone, choose 1 of your opponent's creatures and put it into its owner's mana zone.Nature5SpellP51/Y14 R
Kaiser "Baki", Zenith of "Certain Victory"Kaiser "Baki", Zenith of "Certain Victory"■ Triple Breaker ■ When this creature is summoned and enters the battle zone, count your opponent's shields and do a Gachinko Judge with your opponent that many times. Then put a number of Hunters from your graveyard, mana zone, or hand into the battle zone equal to the number of Gachinko Judges you won. ■ Eternal Omega (When this creature would leave the battle zone, return it to your hand instead.)Zero1114000CreatureRed Command Dragon/Hunter/ZenithP52/Y14 -
Imen=Bugo, Dragon RulerImen=Bugo, Dragon Ruler■ Double Breaker ■ When this creature enters the battle zone, put 1 nature Dragheart card with cost 4 or less from your hyperspatial zone into the battle zone. (If it's a Weapon, put it into the battle zone attached to this creature.) ■ Treat the cards in your mana zone as cards of all civilizations.Nature77000CreatureBeast Folk Go/DragunerP53/Y14 -
Euru=Bucca, Antique Dragon RuinsEuru=Bucca, Antique Dragon Ruins■ Shield Trigger ■ Choose 1 of your opponent's untapped creatures and put it into its owner's mana zone. ■ Mana Arms 5: If you have 5 or more nature cards in your mana zone, choose 1 of your opponent's creatures and put it into its owner's mana zone.Nature5SpellP54/Y14 R
The End of XThe End of X■ Shield Trigger ■ Put one of your seals into your graveyard. Choose one of your opponent's creatures, and your opponent puts a seal on it. (To seal a card, put the top card of your deck on it face down. When a Command enters the battle zone, its owner puts one seal from their cards of the same civilization as that Command into their graveyard. While a creature is sealed, both players ignore that creature.)Fire5SpellP55/Y14 R
Seriously Invincible GrandpaSeriously Invincible Grandpa■ Speed Attacker ■ When your opponent would win the game because of an attacking opponent's creature, you may instead destroy this creature and say, "Let me take one more turn!?" If you do, your opponent doesn't win the game, that creature can't attack this turn, and you lose the game at the end of your next turn.Fire55000CreatureHumanoid EvilP56/Y14 -
Bolmeteus Sapphire DragonBolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire1011000CreatureArmored DragonP57/Y14 VR
Love DracchiLove Dracchi■ When this creature enters the battle zone, you may choose 1 of your Fire Birds or Dragons and 1 of your opponent's creatures. Those 2 chosen creatures battle.Fire32000CreatureFire Bird Flame/Revolutionary ArmyP58/Y14 C
Topgear, Start DashTopgear, Start Dash■ Each turn, you may reduce the summoning cost of the first fire creature you summon by 1. However, its cost cannot become less than 0.Fire21000CreatureOutrageP59/Y14 C
Miracle StopMiracle Stop■ G-Zero - If you have an Angel Command Dragon in the battle zone, you may cast this spell for no cost. ■ Until the start of your next turn, your opponent can't cast spells.Light4SpellP60/Y14 R
Assault, Revolution DragonAssault, Revolution Dragon■ Evolution: Put on one of your fire creatures. ■ Double Breaker ■ When this creature enters the battle zone, look at your deck. You may choose a fire Revolutionary evolution creature from it, show it to your opponent, and put it into your hand. Then shuffle your deck. ■ Revolution 2: If you have 2 or fewer shields, reduce the summoning cost of your Revolutionary evolution creatures by up to 3. However, their cost cannot become less than 0.Fire58000Evolution CreatureMega Command Dragon/Revolutionary ArmyP61/Y14 -
Flaming BorucchiFlaming Borucchi■ When this creature enters the battle zone, you may add one of your shields to your hand. (You can't use its "Shield Trigger.") ■ Revolution 2 - When this creature enters the battle zone, if you have 2 or fewer shields, all your creatures get +4000 power during battles this turn.Fire31000CreatureFire Bird Flame/Revolutionary ArmyP62/Y14 U
Strike AmecchiStrike Amecchi■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may add up to 2 of your shields to your hand. However, you can't use their "Shield Trigger."Fire67000CreatureMega Command Dragon/Fire Bird Flame/Revolutionary ArmyP63/Y14 R
Byakko, the Warrior SavageByakko, the Warrior Savage■ When you put this card into your mana zone, put it in tapped. ■ If you have another fire creature in the battle zone, this creature gains "Speed Attacker." ■ If you have another nature creature in the battle zone, this creature gets +2000 power and gains "Double Breaker."Fire/Nature55000CreatureHumanoid/Beast FolkP64/Y14 U
Red Rose, Crimson Dragon ElementalRed Rose, Crimson Dragon Elemental■ When this creature enters the battle zone, draw a card. ■ Mana Arms 3: When this creature enters the battle zone, if you have 3 or more light cards in your mana zone, you may put a non-evolution light creature with cost 4 or less from your hand into the battle zone.Light54000CreatureAngel Command DragonP65/Y14 C
Aqua SkydiverAqua Skydiver■ Blocker ■ Shield Trigger ■ When you put this card into your mana zone, put it in tapped. ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard.Light/Water41000CreatureLiquid PeopleP66/Y14 R
Dual Shock DragonDual Shock Dragon■ S-Back: Fire (When you put a fire card from your shield zone into your hand, you may discard that card. If you do, summon this creature for no cost.) ■ When you put this creature into the battle zone, put one of your shields into your graveyard. ■ Double BreakerFire68000CreatureArmored DragonP67/Y14 SR
Mega Karakuri DragonMega Karakuri Dragon■ When you put this card into your mana zone, tap it. ■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Double Breaker (This creature breaks 2 shields.) ■ Your fire or nature Dragons get +3000 power.Fire/Nature66000CreatureMega Command Dragon/Revolutionary ArmyP68/Y14 -
Treasure MapTreasure Map■ Look at the top 5 cards of your deck. You may choose a nature creature from them, show it to your opponent, and put it into your hand. Then put the rest on the bottom of your deck in any order.Nature1SpellP69/Y14 R
Dogiragon, Flaming RevolutionDogiragon, Flaming Revolution■ Evolution - Put on 1 of your fire creatures. ■ Triple Breaker ■ Revolution 2 - When this creature enters the battle zone, if you have 2 or fewer shields, until the start of your next turn you can't lose the game and your opponent can't win the game. ■ Revolution 0 - Whenever this creature attacks, if you have no shields, untap this creature.Fire715000Evolution CreatureMega Command Dragon/Revolutionary ArmyP70/Y14 LEG
MendelssohnMendelssohn■ When you put this card into your mana zone, tap it. ■ Reveal the top 2 cards of your deck to all players. Put all Dragons among them into your mana zone tapped, and put the other cards into your graveyard.Fire/Nature2SpellP71/Y14 -
Bolshack LupiaBolshack Lupia■ When this creature enters the battle zone, look at your deck. You may choose a creature with "Bolshack" in its name from it, show it to your opponent, and add it to your hand. Then shuffle your deck.Fire42000CreatureFire BirdP72/Y14 -
The Red, Lightning SonicThe Red, Lightning Sonic■ Speed Attacker (This creature doesn't have summoning sickness.)Fire44000CreatureSonic Command/InvaderP73/Y14 C
Perfect OffensePerfect Offense■ This turn, whenever your Dragon attacks, that creature gets +10000 power and can't be destroyed in battle.Fire4SpellP74/Y14 -
Iron Fist of RevolutionIron Fist of Revolution■ Revolution 0 Trigger - When a creature attacks you, if you have no shields, you may cast this spell for no cost. ■ Reveal the top 4 cards of your deck and choose 1 fire creature among them. Destroy 1 of your opponent's creatures with power equal to or less than that creature's. ■ After you cast this spell, shuffle it into your deck instead of putting it into your graveyard.Fire3SpellP75/Y14 R
Let's DogiragonLet's Dogiragon■ Evolution - Put on 1 of your fire creatures. ■ Double Breaker (This creature breaks 2 shields.) ■ Revolution 2 - Whenever this creature attacks, if you have 2 or fewer shields, destroy 1 of your opponent's creatures with power 9000 or less.Fire59000Evolution CreatureMega Command Dragon/Revolutionary Army1/13 -
Valborg, Machine God ArmorValborg, Machine God Armor■ Evolution - Put on 1 of your Humanoids. ■ Double Breaker (This creature breaks 2 shields.) ■ While attacking, this creature gets +1000 power for each other fire creature in the battle zone.Fire35000Evolution CreatureHumanoid2/13 -
Gatling, SonicGatling, Sonic■ Evolution - Put on 1 of your fire creatures. ■ Invasion - Fire Invader or fire Humanoid (Whenever 1 of your fire Invaders or fire Humanoids attacks, you may put this creature from your hand on top of it.) ■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ Double Breaker (This creature breaks 2 shields.)Fire46000Evolution CreatureHumanoid Baku/Invader3/13 U
Jet PolkaJet Polka■ Whenever one of your evolution creatures attacks, untap this creature.Fire42000CreatureFire Bird Flame4/13 U
Drill TrapDrill Trap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Destroy one of your opponent's creatures with power 6000 or less.Fire7Spell5/13 U
Express DragoonExpress Dragoon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.)Fire43000CreatureTyranno Drake6/13 C
Metzer, Shootdown Squad LeaderMetzer, Shootdown Squad Leader■ Speed Attacker (This creature doesn't have summoning sickness.)Fire42000CreatureHumanoid7/13 C
Tris, Explosive BoyTris, Explosive Boy■ Speed Attacker (This creature isn't affected by summoning sickness.)Fire31000CreatureHumanoid Baku8/13 C
Get, Little HeroGet, Little Hero■ Power Attacker +1000 (While attacking, this creature gets +1000 power.) ■ This creature attacks each turn if able.Fire22000CreatureHumanoid9/13 C
Dalmoa, Explosive Heat BladeDalmoa, Explosive Heat BladeFire22000CreatureHumanoid Baku10/13 C
Immortal Baron, VorgImmortal Baron, VorgFire22000CreatureHumanoid11/13 C
Deadly Fighter Braid ClawDeadly Fighter Braid Claw■ This creature attacks each turn if able.Fire11000CreatureDragonoid12/13 C
Merikomi FistMerikomi Fist■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Destroy 1 of your opponent's creatures with power 4000 or less.Fire4Spell13/13 C